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23:18, 19th April 2024 (GMT+0)

Chapter 3-B: Across the Aldi and Into The Forgotten Deeps #2.

Posted by teslasFor group 0
DAI
player, 1533 posts
Sat 4 Feb 2012
at 02:47
  • msg #164

Re: 10:35am Iceday, 7th week 852

DAI looks back and forth at the pair of goblins still intent on making him slightly less...living, and decides that injuring to incite a sense of retreat was best; as such, he sends another blast of stone at the goblin to his side that looked most injured.

18:45, Today: DAI rolled 31 using 2d12+8. Where'd his teeth go?
18:45, Today: DAI rolled 21 using 1d20+6. Stone(PBS)(RTA) vs 4.
Rough terrain above and below him
MP 16/54


When Ice Armor is broken, or is dropped to 2 or less HP with another attack coming, I will renew/recast it.
teslas
GM, 2857 posts
Sat 4 Feb 2012
at 03:35
  • msg #165

Re: 10:35am Iceday, 7th week 852

Goblin #4 is nearly knocked unconscious by the blast of earth.

Round 15:
13: DAI     - Prone, Total Concealment
13: SILI
13: 1,2
13: 3       - Charged (-2 AC)
13: RAIF
13: ZEIG
13: 4,6,7,8,9
13: 5       - Total Defense
12: e
 8: GRIM
 7: MILO

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt.6t.......PPPPPPPPPPPP
t.....tt......TT......t..T...☼....RZ859.G....
tt.......TTT...............7D4....e☼M...3....
tT.......TTT......ttt......☼.☼....☼.2........
....tt...TTT....T..tt.....TT....ttt.1........
T...t..........TT...t.....TT.....t..S........

This message was last edited by the GM at 09:56, Sat 04 Feb 2012.
SILI
player, 1355 posts
Sat 4 Feb 2012
at 03:47
  • msg #166

Re: 10:35am Iceday, 7th week 852

Sili orders Milo to attack #9. He then moves (2 squares left, down-left 1 square, up-left 2 squares) and uses Discrete Combatant.

22:47, Today: SILI rolled 25 using 1d20+10 with rolls of 15. Bluff (Discrete Combatant).
22:47, Today: SILI rolled 1 using 1d10 with rolls of 1. Damage.
22:46, Today: SILI rolled 17 using 1d20+5 with rolls of 12. Attack (Discrete Combatant on 4).


GM Edit Discrete Combatant-
Beat their result by 5 or more. +1 Circumstance bonus to attack, +1d6 Precision.

22:48, Today: SILI rolled 5 using 1d6 with rolls of 5.
Attack roll is 18.

This message was last edited by the GM at 03:52, Sat 04 Feb 2012.
teslas
GM, 2858 posts
Sat 4 Feb 2012
at 11:31
  • msg #167

Re: 10:35am Iceday, 7th week 852

Goblin #4, caught basically completely unaware until it's too late, catches a crossbow bolt in the neck and drops to the ground with a small spasm.

#1 moves over to DAI's bush, standing on top of #4's body. It drops its crossbow as it walks and draws a small dagger.

#2 continues its assault on MILO.
19:37, Today: teslas rolled 5,2 using 1d4+1,1d6. #2 damage.
19:34, Today: teslas rolled 23 using 1d20+11. confirm.
19:34, Today: teslas rolled 30 using 1d20+11. #2 flank rapier vs. MILO.

ZEIG's magical barrier deflects the small blade enough to not pierce into one of MILO's kidneys.

#3 snaps back into reality and realizes what he's got himself in to. He withdraws from GRIM, ending his movement standing in the bushes next to SILI.

RAIF disappears for a brief moment (Spellcraft) then appears again, shortspear thrust about an inch above the back of worg #e with an immense frown on his face.
19:43, Today: teslas, on behalf of RAIF, rolled 11 using 1d20+8. invis shortspear vs. #e.

ZEIG takes a 5' step to follow RAIF then assumes a defensive stance to bat away attackers as nobody is injured at the moment. Total Defense.

Goblin #4 lays on the ground, unconscious.

Goblin #5 and goblin #8 both take a 5' step to the west. #5 strikes out at MILO, jamming its kukri right up his nose, while #8 pricks ZEIG's hand.
02:28, Today: teslas rolled 6,6 using 2d3+2,1d6. #5 damage.
02:28, Today: teslas rolled 27 using 1d20+11. confirm.
02:28, Today: teslas rolled 30 using 1d20+11. #5 flank kukri vs. MILO.

02:29, Today: teslas, on behalf of SILI, rolled 11 using 1d20+7. MILO Fortitude save.
MILO feels his snout burn deeply, then tingle.
02:32, Today: teslas rolled 2 using 1d4+1. damage.
02:31, Today: teslas rolled 27 using 1d20+9. #8 shortsword vs. ZEIG.


Goblin #7 thrusts his shortsword into the bush were DAI is hiding, but the bush, again, saves DAI from harm.
02:34, Today: teslas rolled 42 using 1d100. miss chance.
02:34, Today: teslas rolled 18 using 1d20+9. #7 shortsword vs. DAI.


Goblin #9 drops his crossbow, pulls out a small dagger, and takes a 5' step to flank ZEIG, letting out a loud whistle.

Worg #e's head turns at this, and it moves to the opposite side of MILO from #9. Both the goblin and the worg attack nearly at the same time, though neither makes contact.
02:38, Today: teslas rolled 22 using 1d20+12. #9 flank mwk dagger vs. MILO.
02:38, Today: teslas rolled 15 using 1d20+9. #e bite vs. MILO.


The worg's interest appears to return to ZEIG.

Round 15:
13: DAI     - Prone, Total Concealment
13: SILI
13: 1,2,3
13: RAIF
13: ZEIG    - Total Defense
13: 4       - Unconscious, Prone, Dying (Under #1)
13: 5,6,7,8
12: 9
12: e
 8: GRIM
 7: MILO    - Poisoned

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt.6t.......PPPPPPPPPPPP
t.....tt......TT......t..T...☼...RZ859..G....
tt.......TTT...............7D1.....☼M........
tT.......TTT......ttt......☼.☼....☼e2........
....tt...TTT....T..tt.....TT...S3tt..........
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 08:40, Sun 05 Feb 2012.
GRIM
player, 692 posts
Warrior ub Badassery
Sun 5 Feb 2012
at 14:15
  • msg #169

Re: 10:35am Iceday, 7th week 852

Grim provokes goblin #8 (DC 15 Will save) and walks up to goblin #2 and attacks it.

08:37, Today: GRIM rolled 11 using 1d10+7. Waraxe damage vs Goblin #2.
08:36, Today: GRIM rolled 25 using 1d20+12. Waraxe attack vs Goblin #2.
08:51, Today: teslas, on behalf of GRIM, rolled 31 using 1d20+13. Waraxe attack vs Goblin #2.


GM Edit-
Forgot your +1 racial bonus to attack rolls vs. goblins.

This message was last edited by the GM at 14:51, Sun 05 Feb 2012.
teslas
GM, 2864 posts
Sun 5 Feb 2012
at 15:07
  • msg #170

Re: 10:35am Iceday, 7th week 852

GRIM takes a chunk out of the previously uninjured #2.

Goblin #8 screams out a high-pitched series of goblin words.

MILO, hurt, surrounded, and poisoned, faithfully changes priorities as instructed. He tears a chunk of flesh out of #9's leg as he pulls it to the ground.
08:58, Today: teslas, on behalf of SILI, rolled 5 using 1d6+4. MILO bite damage.
08:58, Today: teslas, on behalf of SILI, rolled 10 using 1d20+6. confirm.
08:58, Today: teslas, on behalf of SILI, rolled 26 using 1d20+6. MILO bite vs. #9.
08:58, Today: teslas rolled 8 using 1d20-3. #9 trip resist.
08:58, Today: teslas, on behalf of SILI, rolled 19 using 1d20+3. MILO free trip.


MILO whines a bit as the poison begins to work its way into his blood.
09:00, Today: teslas, on behalf of SILI, rolled 3 using 1d4. MILO poison damage.

The magical rubble near ZEIG, RAIF, and MILO disappears.

Round 16:
13: DAI     - Prone, Total Concealment
13: SILI
13: 1,2,3
13: RAIF
13: ZEIG    - Total Defense
13: 4       - Unconscious, Prone, Dying (Under #1)
13: 5,6,7
13: 8       - Berserked
12: 9       - Prone
12: e
 8: GRIM
 7: MILO    - Poisoned

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt.6t.......PPPPPPPPPPPP
t.....tt......TT......t..T...☼...RZ859.......
tt.......TTT...............7D1......MG.......
tT.......TTT......ttt......☼.☼.....e2........
....tt...TTT....T..tt.....TT...S3tt..........
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 15:13, Sun 05 Feb 2012.
DAI
player, 1534 posts
Sun 5 Feb 2012
at 15:22
  • msg #171

Re: 10:35am Iceday, 7th week 852

DAI, unable to think of much else to do, continues his seemingly futile attempts at scaring the goblins away from him. He throws another magically guided chunk of earth barely beyond his hand, at the closest injured goblin.

07:22, Today: DAI rolled 29 using 2d12+8. How long can I keep this up? MP 15/54.
07:21, Today: DAI rolled 23 using 1d20+6. Stone(RTA)(PBS) vs goblin 1.
Rough terrain in its square, and above me.

This message was last edited by the player at 16:12, Sun 05 Feb 2012.
teslas
GM, 2866 posts
Sun 5 Feb 2012
at 15:29
  • msg #173

Re: 10:35am Iceday, 7th week 852

DAI's spell collides with the goblin, toppling it. It lands in nearly the exact same position as goblin #4 just beside it.

Round 16:
13: DAI     - Prone, Total Concealment
13: SILI
13: 2,3
13: RAIF
13: ZEIG    - Total Defense
13: 1,4     - Unconscious, Prone, Dying, Both are sharing the same space.
13: 5,6,7
13: 8       - Berserked
12: 9       - Prone
12: e
 8: GRIM
 7: MILO    - Poisoned

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt.6t.......PPPPPPPPPPPP
t.....tt......TT......t..T..☼☼...RZ859.......
tt.......TTT...............7D......MG.......
tT.......TTT......ttt......☼.☼.....e2........
....tt...TTT....T..tt.....TT...S3tt..........
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 16:30, Sun 05 Feb 2012.
SILI
player, 1356 posts
Sun 5 Feb 2012
at 16:55
  • msg #174

Re: 10:35am Iceday, 7th week 852

Sili will take a 5 ft. step (up-left), activate soul voice as a swift action, and sing Virelai on worg e.

DC 18 Will save or the worg will attack my enemies.
This message was last edited by the player at 17:06, Sun 05 Feb 2012.
teslas
GM, 2873 posts
Sun 5 Feb 2012
at 17:48
  • msg #175

Re: 10:35am Iceday, 7th week 852

The worg turns and growels at SILI aggressively.

Goblin #2 stabs at MILO ineffectually, then takes a 5' step to the other side of MILO away from GRIM.
11:15, Today: Red Ghost rolled 14 using 1d20+11. #2 flank rapier vs. MILO.

Goblin #3 advances climbs up onto the difficult terrain in between DAI and SILI, thinks for a moment, then tries to stab into the bush.
11:19, Today: teslas rolled 70 using 1d100. miss chance.
11:18, Today: teslas rolled 15 using 1d20+9. #3 kukri vs. DAI.
11:19, Today: teslas rolled 2 using 1d3+1. kukri damage.

Its blade hits an icy surface, which visibly confuses it.

RAIF, nearly estatic, moves behind goblin #2 and places the tip of his spear into its side.
11:23, Today: teslas, on behalf of RAIF, rolled 2,8 using 1d4,3d6. damage.
11:23, Today: teslas, on behalf of RAIF, rolled 17 using 1d20+8. confirm.
11:23, Today: teslas, on behalf of RAIF, rolled 28 using 1d20+8. flank shortspear vs. #2.


ZEIG takes a 5' step to the west and casts Basuna on MILO. MP: 38/53

The two unconscious goblins near DAI continue leaking their blood onto his magical rubble.

Goblin #5 stabs at MILO in an attempt to keep him at bay.
11:30, Today: teslas rolled 21 using 1d20+5. #5 kukri defensive vs. MILO.

Goblin #6 moves into the bush next to him, sheathing his kukri as he moves. Grasping his crossbow in both hands, he fires at the bush DAI is in.
11:33, Today: teslas rolled 17 using 1d20+9. #6 xbow vs. DAI.
Not hearing anyone yell in pain, he drops prone.

Goblin #8 advances toward GRIM and successfully ducks RAIF's weapon, but gets caught by MILO.
11:35, Today: teslas, on behalf of RAIF, rolled 17 using 1d20+6. AoO vs. #8.
11:43, Today: teslas rolled 6 using 1d20-3. #8 resist trip.
11:43, Today: teslas, on behalf of SILI, rolled 5 using 1d6+4. MILO free trip.
11:43, Today: teslas, on behalf of SILI, rolled 9 using 1d6+4. MILO bite damage.
11:43, Today: teslas, on behalf of SILI, rolled 12 using 1d20+6. MILO confirm.
11:42, Today: teslas, on behalf of SILI, rolled 26 using 1d20+6. MILO AoO vs. #8.

Out of nowhere, the screaming goblin places its shortsword right in between the gap of GRIM's helmet and breastplate.
11:45, Today: teslas rolled 14 using 2d6+6. berserk crit damage.
11:45, Today: teslas rolled 30 using 1d20+11. confirm.
11:45, Today: teslas rolled 30 using 1d20+11. #8 berserk shortsword vs. GRIM.


Whimpering, goblin #9 attempts to crawl away. Total Defense -> Crawl 5' as a Move action. MILO and GRIM take the opportunity to try and end its life, but both misjudge how short a cowering goblin can become.
11:38, Today: teslas, on behalf of GRIM, rolled 14 using 1d20+13. AoO vs. #9.
11:38, Today: teslas, on behalf of SILI, rolled 16 using 1d20+6. MILO AoO vs. #9.


Worg #e withdraws a short distance over to SILI's side. SILI can almost swear it's smiling at him.

Round 16:
13: DAI     - Prone, Total Concealment
13: SILI
13: 2
13: 3       - On top of difficult terrain (☼)
13: RAIF
13: ZEIG    - Total Defense
13: 1,4     - Unconscious, Prone, Dying, Both are sharing the same space.
13: 5       - Fighting Defensively (+2)
13: 6       - Prone, Total Concealment
13: 7
13: 8
12: 9       - Prone
12: e
 8: GRIM
 7: MILO   

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..6.......PPPPPPPPPPPP
t.....tt......TT......t..T..☼☼...Z..5.9......
tt.......TTT...............7D....R2MG.......
tT.......TTT......ttt......☼.3Se.....8.......
....tt...TTT....T..tt.....TT.....tt..........
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 17:50, Sun 05 Feb 2012.
SILI
player, 1360 posts
Sun 5 Feb 2012
at 18:20
  • msg #176

Re: 10:35am Iceday, 7th week 852

13:19, Today: SILI rolled 9 using 1d20+7 with rolls of 2. Sense Motive.

GM Edit Skill Check Result-
This worg is going to try and bite the absolute shit out of you.

This message was last edited by the GM at 18:46, Sun 05 Feb 2012.
GRIM
player, 696 posts
Warrior ub Badassery
Sun 5 Feb 2012
at 19:12
  • msg #177

Re: 10:35am Iceday, 7th week 852

Grim provokes goblin #3 (Will save DC 15) and attempts to end goblin #9's life and #8 as well. Grim will attack #9, if it falls from the 1st attack, he will switch to #8 afterwards.

13:11, Today: GRIM rolled 8 using 1d10+7. Waraxe damage vs Goblin #8 - 2nd attack.
13:11, Today: GRIM rolled 8 using 1d10+7. Waraxe damage vs Goblin #9 - 1st attack.
13:11, Today: GRIM rolled 15 using 1d20+8. Waraxe damage vs Goblin #8 - 2nd attack.
13:10, Today: GRIM rolled 18 using 1d20+13. Waraxe attack vs Goblin #9. - 1st attack.

teslas
GM, 2877 posts
Mon 6 Feb 2012
at 01:30
  • msg #178

Re: 10:35am Iceday, 7th week 852

GRIM's axe carves another chunk out of goblin #9 as it attempts to crawl away. He can't snag it with the backswing, though.

Goblin #3's head turns away from DAI's bush, toward GRIM, eyes burning.

MILO takes a 5' step to between GRIM and the palisades to kill goblin #9, but the gobling scrambling around on the ground is too evasive for him.
19:29, Today: teslas, on behalf of SILI, rolled 17 using 1d20+6. MILO bite vs. #9.

The magical difficult terrain to the southwest and underneath DAI fades.

Round 17:
13: DAI     - Prone, Total Concealment
13: SILI
13: 2
13: 3       - On top of difficult terrain (☼)
13: RAIF
13: ZEIG    - Total Defense
13: 1,4     - Unconscious, Prone, Dying, Both are sharing the same space.
13: 5       - Fighting Defensively (+2)
13: 6       - Prone, Total Concealment
13: 7
13: 8
12: 9       - Prone, Total Defense
12: e
 8: GRIM
 7: MILO   

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..6.......PPPPPPPPPPPP
t.....tt......TT......t..T..☼☼...Z..5M9......
tt.......TTT...............7D....R2.G.......
tT.......TTT......ttt........3Se.....8.......
....tt...TTT....T..tt.....TT.....tt..........
T...t..........TT...t.....TT.....t...........

DAI
player, 1540 posts
Mon 6 Feb 2012
at 02:29
  • msg #179

Re: 10:35am Iceday, 7th week 852

DAI can't help smiling to himself, he had expected to be some kind of goblin pin cushion by now. With his pride, and momentum of spellslinging, he sends anotherm agically guided projectile hudrling to his other side, aiming at the otherwise unscathed goblin beside him, not as devastating a blow, but it his head on.

18:28, Today: DAI rolled 17 using 2d12+8. Holy cwap, this is getting ridiculous.
18:28, Today: DAI rolled 23 using 1d20+6. Stone(RTA)(PBS) vs goblin 7.
Rough terrain South of him and South of me
MP 14/54

teslas
GM, 2878 posts
Mon 6 Feb 2012
at 03:30
  • msg #180

Re: 10:35am Iceday, 7th week 852

Again, rocks come flying out of the bush and crash into one of the surrounding goblins.

The bushes DAI are in are now so tattered and torn that he can be viewed, although obscured, inside of them. 20% Concealment. (Fucking finally. Only another thousand rounds until no concealment at all, haha.)

Round 17:
13: DAI     - Prone, Concealment
13: SILI
13: 2
13: 3       - On top of difficult terrain (☼)
13: RAIF
13: ZEIG    - Total Defense
13: 1,4     - Unconscious, Prone, Dying, Both are sharing the same space.
13: 5       - Fighting Defensively (+2)
13: 6       - Prone, Total Concealment
13: 7
13: 8
12: 9       - Prone, Total Defense
12: e
 8: GRIM
 7: MILO   

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT..........Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.................................Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..6.......PPPPPPPPPPPP
t.....tt......TT......t..T..☼☼...Z..5M9......
tt.......TTT...............7D....R2.G.......
tT.......TTT......ttt......☼☼3Se.....8.......
....tt...TTT....T..tt.....TT.....tt..........
T...t..........TT...t.....TT.....t...........

SILI
player, 1363 posts
Mon 6 Feb 2012
at 03:39
  • msg #181

Re: 10:35am Iceday, 7th week 852

Sili moves up 2 squares and tries Virelai on the worg again. (20+12)/3 = 10. 10/2 = 5. Will save DC 18

22:36, Today: SILI rolled 16 using 1d20+7 with rolls of 9. Tumble (goblin, DC 17).
22:36, Today: SILI rolled 26 using 1d20+7 with rolls of 19. Tumble (worg, dc 15).


GM Edit-
COLOR NAZI'ING

This message was last edited by the GM at 03:46, Mon 06 Feb 2012.
teslas
GM, 2879 posts
Mon 6 Feb 2012
at 04:17
  • msg #182

Re: 10:35am Iceday, 7th week 852

The worg's eyes close then open once again, seeming much more at peace.

Goblin #2 attempts to put its rapier into RAIF, but he is able to sidestep and parry the attack.
21:53, Today: teslas rolled 17 using 1d20+9. #2 rapier vs. RAIF.
Seeing this, the goblin turns and begins to sprint southward into the forest.
21:54, Today: teslas, on behalf of RAIF, rolled 3 using 1d4. damage.
21:54, Today: teslas, on behalf of RAIF, rolled 22 using 1d20+6. shortspear vs. #2.

RAIF catches it with the tip of his spear as it runs, but doesn't slow it down.

Goblin #3 withdraws from SILI and DAI, ending its movement across from goblin #5 next to GRIM. It spits at GRIM, adding goblin saliva to the filthy mud covering the dwarf.

RAIF observes the situation with the worg, and decides he'd be better suited providing a distraction for GRIM, moving around behind goblin #8.

ZEIG casts Cure on MILO and then moves behind SILI away from most of the goblins.
22:04, Today: teslas, on behalf of ZEIG, rolled 8 using 1d8+6. Cure -> MILO MP: 37/53.

Goblins #1 and #4 continue to lay there, unconscious.

Goblin #5 cuts west and then runs north along the palisade wall. Withdraw action.

Goblin #6 stands up out of the bushes and then runs behind a humongous tree.

Goblin #7 begins his retreat as well, moving southward into the forest, out of view behind a tree.

Goblin #8 does very much the same thing.
22:10, Today: teslas, on behalf of RAIF, rolled 12 using 1d20+6. AoO vs. #8.
RAIF cannot slow its progress.

Goblin #9, terrified and screaming, attempts to stand up to run away.
22:12, Today: teslas, on behalf of GRIM, rolled 15 using 1d10+7. damage.
22:12, Today: teslas, on behalf of GRIM, rolled 32 using 1d20+13. AoO vs. #9.

GRIM simply waits for its head to be exactly the right level as it does so, then decapitates it.

Worg #e, thrilled by a running target, chases off to the south and attempts to bite goblin #2 but cannot get its teeth into its nimble frame.
22:14, Today: teslas rolled 8 using 1d20+7. #e bite vs. #2.

Goblin #3 comes to, realizing he might have been a bit hasty in his previous decision.

It appears as if they are all withdrawing. If you like, we can let this take its course. By all means feel free to continue initiative if you wish.

Round 17:
13: DAI     - Prone, Concealment
13: SILI
13: 2       - Off map, 10' south of RAIF and GRIM's area, clearly visible.
13: 3
13: RAIF
13: ZEIG    - Total Defense
13: 1       - Unconscious, Prone, Dying, Same space with #4
13: 4       - Unconscious, Prone, Stable, Same space with #1
13: 5,6
13: 7,8     - Off map, out of view.
12: e       - Off map, 10' south of RAIF and GRIM's area, clearly visible.
 8: GRIM
 7: MILO   

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT.........5Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.....................6...........Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..t....Z..PPPPPPPPPPPP
t.....tt......TT......t..T..☼☼S......M.......
tt.......TTT................D.......G.......
tT.......TTT......ttt......☼☼☼........3......
....tt...TTT....T..tt.....TT.....tt..R.......
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 22:11, Mon 06 Feb 2012.
GRIM
player, 698 posts
Warrior ub Badassery
Mon 6 Feb 2012
at 21:08
  • msg #183

Re: 10:35am Iceday, 7th week 852

Grim looks down at the goblin saliva. "Dats not very nice." And proceeds to kill Goblin #3.

15:07, Today: GRIM rolled 15 using 1d10+7. Waraxe damage vs Goblin #3 - 2nd attack.
15:07, Today: GRIM rolled 12 using 1d10+7. Waraxe damage vs Goblin #3 - 1st attack.
15:07, Today: GRIM rolled 18 using 1d20+8. Waraxe attack vs Goblin #3 - 2nd attack.
15:07, Today: GRIM rolled 23 using 1d20+13. Waraxe attack vs Goblin #3 - 1st attack.

teslas
GM, 2883 posts
Mon 6 Feb 2012
at 22:00
  • msg #184

Re: 10:35am Iceday, 7th week 852

GRIM nearly disembowels the goblin. It falls over unconscious and commences to bleed heavily.

MILO, barking at the retreating goblins, waits where he is for instructions now that goblin #9 is dead and there are no apparent immediate threats to himself or SILI.

It appears as if they are all withdrawing. If you like, we can let this take its course. By all means feel free to continue initiative if you wish.

Round 18:
13: DAI     - Prone, Concealment
13: SILI
13: MILO
13: 2       - Off map, 10' south of RAIF and GRIM's area, clearly visible.
13: 3       - Unconscious, Prone, Dying
13: RAIF
13: ZEIG    - Total Defense
13: 1       - Unconscious, Prone, Dying, Same space with #4
13: 4       - Unconscious, Prone, Stable, Same space with #1
13: 5,6
13: 7,8     - Off map, out of view.
12: e       - Off map, 10' south of RAIF and GRIM's area, clearly visible.
 8: GRIM

T = Tree (soft corners)
t = bushes (difficult terrain, can drop prone for total concealment)
P = Palisade wall (varies between 9 and 13' tall)
o = ledge behind palisades, roughly 5-8' off of ground
. = slightly muddy ground and mixed heights of grasses and other plants (+2 to Tumble check DCs, DC 5 Balance to charge/run)
☼ = magical difficult terrain

.tt..TT.................T........Po.
.....TT.....TT.......TT..........Po.
............TT.......TT.........5Po.
...TT......T...........tt........Po.
.....T.................tt........Po.
.....................6...........Po.
TT..t......tt.......TTT....t.....Po.
TT..t.....ttt.......TTT....t.....Po.......
TT.....Tt..tt.......TTT..........PooooooooooP
........t.....T......tt..t....Z..PPPPPPPPPPPP
t.....tt......TT......t..T..☼.S......M.......
tt.......TTT................D.......G.......
tT.......TTT......ttt......☼☼.........3......
....tt...TTT....T..tt.....TT.....tt..R.......
T...t..........TT...t.....TT.....t...........

This message was last edited by the GM at 22:11, Mon 06 Feb 2012.
SILI
player, 1364 posts
Tue 7 Feb 2012
at 07:23
  • msg #185

Re: 10:35am Iceday, 7th week 852

Sili allows the goblins to flee, and calls Milo back to him.
teslas
GM, 2890 posts
Tue 7 Feb 2012
at 07:59
  • msg #186

Re: 10:35am Iceday, 7th week 852

DAI stands up and dismisses the ice around him covered in small shredded leaves. "Yeah? That's what I thought! Where you going?!"

MILO walks back over to SILI. He is bloody, but over half isn't his own.

The party gains 1140 EXP for successfully routing the goblin garrison.

teslas
GM, 2891 posts
Tue 7 Feb 2012
at 08:01
  • msg #187

Re: 10:35am Iceday, 7th week 852

ZEIG casts Cure on MILO and gives him a pat on the head.
02:01, Today: teslas, on behalf of ZEIG, rolled 9 using 1d8+6. Cure -> MILO MP: 36/53 .

RAIF wastes no time in indicating that he'd like to proceed inside the camp, and notes how it's likely there are at least that many more goblins that were out on patrol that could return with those that escaped.
SILI
player, 1369 posts
Tue 7 Feb 2012
at 08:03
  • msg #188

Re: 10:35am Iceday, 7th week 852

Sili picks up his dropped harp and starts walking around the palisade.
This message was last edited by the player at 08:07, Tue 07 Feb 2012.
teslas
GM, 2894 posts
Tue 7 Feb 2012
at 08:18
  • msg #189

Re: 10:40am Iceday, 7th week 852

RAIF and MILO follow closely behind SILI.

Just around the south-east corner that had previously been out of view, you find a 10' wide part of the palisades that appear to been designed as a door, but have fallen down, flush with the ground. There are some broken vine and hemp ropes nearby. On the backs of them are claw marks, just about the right size for the two dead giant wolves on the ground outside.

There are several tattered and patched tents inside as well as a few holes with packed dirt around the mouths that are perfectly welcoming for goblins. There are also thick wooden cages with very poor looking locks where the wolves must have been kept. All of them are now empty apart from putrid chunks of rotten meat and some leaves and chewed tree branches.

Under a lean-to structure near the northern wall with a thatch roof lay most of the bags of grain stolen from the halflings that SILI and RAIF were trying to recover--a surprising volume for the goblins to lug back here on their own. Next to it is a crude-looking chest with a slightly better looking padlock attached to it.

The palisades are arranged in more or less a square of 60'x60'. There is a ledge running around the interior of them that the goblins were obviously standing on. While a bit too short for them to comfortably shoot over, everyone (except perhaps GRIM) would have much less of an issue doing so.

What of the three unconcious and slowly dying goblins outside the walls?

The grain bags probably weigh a total of 650 lbs. A few are torn or ripped in places, but they can be patched by anyone with cantrips to spare or some time and a needle and thread.

This message was last edited by the GM at 08:51, Tue 07 Feb 2012.
SILI
player, 1372 posts
Tue 7 Feb 2012
at 08:22
  • msg #190

Re: 10:40am Iceday, 7th week 852

Sili thinks for a moment. "Raif, would you open the chest?"

I say kill the goblins.

GM Edit-
Fixing time in subject line.

This message was last edited by the GM at 08:51, Tue 07 Feb 2012.
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