I was sent word there was another FF1 seeking players on rpol. I went and checked it out and sure enough there was. The game's owner and I sent a few rmails back and forth, and seems like a decent enough fellow fanboy.
He's looking for players. Between all of us, we have about one and one third decent players, so I'm not sure how much a favor I'm doing, but I offered to post his game link here anyway in case it's something any of you are interested in.
Happy world saving, light warriors. I wonder which one of the two games was a failed cycle in the loop... maybe both...
link to another game
FF1 set to D&D 3.5
After years of digging this game out, playing it annually, and thinking how much D&D had changed to match the game in many ways, I've decided to use D&D 3.5 to run it.
I've used the D&D rules to duplicate, as closely as I can, the game situation, but this IS a D&D game. The video game has done the adapting, although the D&D options are limited.
Six classes, Charisma based spell casting, highly limited magic, spells, and items, all, oddly enough in a rather high magic setting. The classes were chosen to duplicate, as closely as possible, the 6 in the game. Others exist, of course, but are not available to the Players. Nor is Multi Classing until Class Change.
The basic premise: The Elements have been out of balance for centuries, magic is dying out or becoming lost as humanity dies out. The world needs champions. Four, to be precise, each one carrying a magic crystal that can reorder a specific Element.
I've taken a different approach to that used here to adapt the video game to the D&D system.. Hopefully you'll understand and appreciate the way I've adapted it, even if you don't agree with it. It's as restrictive, or nearly so, as the video game was, with limited access to spells and purchasable items.
Be clear: This is going to be a dungeon crawl, not high drama or major character explorations. Rather, a long series of dungeon crawls, complete with towns to sell off the goodies and restock the potion, and all that.