RolePlay onLine RPoL Logo

, welcome to Final Fantasy 1 Redux

01:27, 19th April 2024 (GMT+0)

Chapter 3-B: Across the Aldi and Into The Forgotten Deeps #3.

Posted by teslasFor group 0
teslas
GM, 3910 posts
Fri 6 Jul 2012
at 14:25
  • msg #761

Re: 10:30am Earthsday, 10th week 852s

SILI's chocobo also attempts to run north.

The badly scalded crocodile #5 lashes out wildly at anything it can with its tail.
09:13, Today: teslas rolled 2 using 1d2. #5 tail AoO vs. 1 = choc, 2 = SILI.
09:13, Today: teslas rolled 26 using 1d20+6. #5 tail AoO vs. SILI.
09:13, Today: teslas rolled 21 using 1d20+6. crit confirm.
09:13, Today: teslas rolled 23 using 2d12+12. crit damage.

SILI is caught hard in the thigh and grimaces as his leg breaks and massive internal bleeding begins.

A second crocodile #6 attempts to bite the chocobo's leg before it can run away, but the trauma would be enough to kill the bird. It immediately poofs away into nothingness.
09:16, Today: teslas rolled 19 using 1d20+6. #6 bite AoO vs. SILI's chocobo.
09:16, Today: teslas rolled 10 using 1d8+6. #6 bite damage.


SILI, with his badly injured leg, cannot fall to the ground safely, and knocks the wind out of himself as he lands prone.
09:17, Today: teslas, on behalf of SILI, rolled 8 using 1d20+7. DC 15 Ride soft fall.
09:18, Today: teslas, on behalf of SILI, rolled 5 using 1d6. fall damage, nonlethal due to water.
09:19, Today: teslas, on behalf of SILI, rolled 4 using 1d4. square fallen into, 1 = NW, 2 = NE, etc.

SILI, you still have a standard action left. They have both expended their AoO's, so you can stand up safely and take a 5' step away, which is what I'm going to have you do based on your OOC post. Please let me know if you'd like to do something differently.

Round 2:
20: Garus
20: Garus's chocobo
14: JAGA
13: MILO
13: Crocodile(s)
12: DAI          - Manafont
 9: ZEIG
 7: Gurlop
 5: SILI


#1,2,3,etc = crocodiles
. = water, 1' deep (see post at start of combat for details)
c = chocobo

.....................
.....................
.....................
.....................
.......D.GZJ1........
......S..............
....5.....8..........
......6M..cc.........
........7.cc.........
............2........
.....................
.....................

This message was last edited by the GM at 15:08, Fri 06 July 2012.
Garus
player, 55 posts
Fri 6 Jul 2012
at 15:10
  • msg #762

Re: 10:30am Earthsday, 10th week 852s

Garus looks back to see Milo and Sili in danger the half giant starts moving point his trident towards the 8th crocodile, "Cut that thing off." He moves south west until he is next to Sili and Milo and directly north crocodile 6. Driving a single carefully aimed strike into crocodile 6.

You rolled 15 using 1d20+8 ((7)).

Moving 2 west one south 1 square south west. Adding 2 to my Ac for 2 off to hit. AC is 25.
teslas
GM, 3911 posts
Fri 6 Jul 2012
at 15:22
  • msg #763

Re: 10:30am Earthsday, 10th week 852s

Always roll damage unless it's absolutely clear you've missed.

Garus's trident strike ends with the tip lodged into the crocodile, though its thick scales mitigate some of the force.
10:17, Today: teslas, on behalf of Garus, rolled 10 using 2d6+6. trident damage vs. #6.

Garus's green chocobo makes a break for safety, but meets the same fate as SILI's chocobo.
10:19, Today: teslas rolled 21 using 1d20+6. #2 AoO.
10:19, Today: teslas rolled 7 using 1d8+6. #2 AoO damage.


In case it comes up for JAGA, only #7 has not taken its AoO this round.

Round 2:
20: Garus
14: JAGA
13: MILO
13: Crocodile(s)
12: DAI          - Manafont
 9: ZEIG
 7: Gurlop
 5: SILI


#1,2,3,etc = crocodiles
. = water, 1' deep (see post at start of combat for details)

.....................
.....................
.....................
.....................
.......D..ZJ1........
......S..............
....5.G...8..........
......6M.............
........7............
............2........
.....................
.....................

This message was last edited by the GM at 13:58, Sat 07 July 2012.
JAGA
player, 71 posts
Sat 7 Jul 2012
at 00:15
  • msg #764

Re: 10:30am Earthsday, 10th week 852s

Jaga takes a step towards the crocodile south of him.

Jaga takes a 5 foot step twards, and attacks, croc 8


21:50, Today: JAGA rolled 16 using 3d6+5. attack 2 damage.
21:50, Today: JAGA rolled 18 using 3d6+5. attack 1 damage.
21:50, Today: JAGA rolled 29 using 1d20+10. attack 2 to hit.
21:50, Today: JAGA rolled 22 using 1d20+10. attack 1 to hit.

This message was last edited by the player at 01:51, Sat 07 July 2012.
teslas
GM, 3915 posts
Sat 7 Jul 2012
at 13:40
  • msg #765

Re: 10:30am Earthsday, 10th week 852s

Please say what direction you're going in the future, as it kinda matters.
08:21, Today: teslas, on behalf of JAGA, rolled 2 using 1d2. 1 = SW, 2 = S.


JAGA beats another crocodile into unconsciousness.

MILO stands his ground, biting at the nearby injured croc #6, injuring it more.
08:24, Today: teslas, on behalf of SILI, rolled 18 using 1d20+6. MILO bite vs. #6.
08:24, Today: teslas, on behalf of SILI, rolled 5 using 1d6+4. MILO damage.
08:25, Today: teslas, on behalf of SILI, rolled 17 using 1d20+3. MILO trip attempt.
08:25, Today: teslas rolled 23 using 1d20+4. #6 resist trip.

He then takes a 5' step closer to SILI.

The southernmost crocodile charges at JAGA, attempting to crush him with its thick tail, but its tail doesn't emerge from the water giving him ample time to react accordingly.
08:28, Today: teslas rolled 10 using 1d20+8. #2 charge tail slap vs. JAGA.

The crocodile next to SILI #5, badly burned, presses on. It moves 5' and attempts to slap him across the chest with its tail, but SILI avoids it.
08:32, Today: teslas rolled 15 using 1d20+6. #5 tail slap vs. SILI.

The crocodile that MILO bit #6 triers to return the favor, but ZEIG's protective barrier around MILO deflects its jaws.
08:34, Today: teslas rolled 21 using 1d20+6. #6 bite vs. MILO.

The final conscious crocodile #7 chooses what it perceives to be the easiest prey within reach, and charges directly at ZEIG, knocking him soundly in the side, cracking a rib or two.
08:36, Today: teslas rolled 27 using 1d20+8. #7 charge tail slap vs. ZEIG.
08:36, Today: teslas rolled 11 using 1d12+6. damage.


Round 2:
20: Garus
14: JAGA
13: MILO
13: Crocodile(s)
12: DAI          - Manafont
 9: ZEIG
 7: Gurlop
 5: SILI


#1,2,3,etc = crocodiles
. = water, 1' deep (see post at start of combat for details)

....................
....................
....................
....................
.......D..Z.1.......
......S..7.J........
....5.GM..82........
......6.............
....................
....................
....................

This message was last edited by the GM at 13:58, Sat 07 July 2012.
DAI
player, 2051 posts
Sun 8 Jul 2012
at 03:49
  • msg #766

Re: 10:30am Earthsday, 10th week 852s

DAI watches as the Crocodiles continue their assault despite losing most of their forces, it was somewhat odd fighting random animals after so many Giant encounters, Goblins, Ghosts, and the like... DAI chose not to dwell on it, and instead let several of them feel another immolation at his command, hoping to also take the attention off of ZEIG for the moment.

Area should be able to hit 5, 6, 7, and the unconscious 8

20:46, Today: DAI rolled 2 using 1d4. Dazzle(doubled penalties), R18 negates.
20:45, Today: DAI rolled 45 using 3d12+15. Fire II AoE, R18 halves(negates dazzle).

20:46, Today: DAI rolled 11 using 1d20. 7-9 Conserve MP.
MP 36/58

teslas
GM, 3917 posts
Sun 8 Jul 2012
at 18:00
  • msg #767

Re: 10:30am Earthsday, 10th week 852s

The two badly injured but still conscious crocodiles die from the heat alone, let alone the burns. The unconscious crocodile lets out one last, long breath. The healthy crocodile ducks underneath the water, escaping the worst of the fire.

Round 2:
20: Garus
14: JAGA
13: MILO
13: Crocodile(s)
12: DAI          - Manafont
 9: ZEIG
 7: Gurlop
 5: SILI


#1,2,3,etc = crocodiles
. = water, 1' deep (see post at start of combat for details)

....................
....................
....................
....................
.......D..Z.1.......
......S..7.J........
......GM...2........
....................
....................
....................
....................

ZEIG
player, 1681 posts
White Mage
Mon 9 Jul 2012
at 00:03
  • msg #768

Re: 10:30am Earthsday, 10th week 852s

Zeig takes a 5' step NW and casts Cure on Sili, warding him from attacks.
20:04, Today: ZEIG rolled 15 using 1d8+7.
Cure and Pax on Sili. Will DC 22 to attack Sili.
MP: 60/67
This message was last edited by the player at 15:31, Mon 09 July 2012.
teslas
GM, 3920 posts
Mon 9 Jul 2012
at 15:55
  • msg #769

Re: 10:30am Earthsday, 10th week 852s

Be aware ZEIG has moved.

5: SILI
SILI
player, 1697 posts
Mon 9 Jul 2012
at 16:10
  • msg #770

Re: 10:30am Earthsday, 10th week 852s

While I could hit #2 with a song, #7 is closer to Sili's squishy self. So...

Sili draws his crossbow and backs up a step (5ft. to the left), before firing at the wounded croc.

12:09, Today: SILI rolled 8 using 1d10 with rolls of 8. Damage.
12:09, Today: SILI rolled 15 using 1d20+1 with rolls of 14.
12:08, Today: SILI rolled 19 using 1d20+10 with rolls of 9. Bluff.

This message was last edited by the player at 16:10, Mon 09 July 2012.
teslas
GM, 3921 posts
Mon 9 Jul 2012
at 21:32
  • msg #771

Re: 10:30am Earthsday, 10th week 852s

16:25, Today: teslas rolled 8 using 1d20+4. #7 Spot vs. Discrete Combatant.
SILI's attack catches the crocodile unprepared, hitting it directly in the eye.
16:27, Today: teslas, on behalf of SILI, rolled 6 using 2d6. discrete damage.
The trauma is more than enough to knock the beast out cold.

Round 3:
20: Garus
14: JAGA
13: MILO
13: Crocodile(s)
12: DAI          - Manafont
 9: ZEIG
 7: Gurlop
 5: SILI         - Pax (DC 22)


#1,2,3,etc = crocodiles
. = water, 1' deep (see post at start of combat for details)

....................
....................
....................
.........Z..........
.......D....1.......
.....S...7.J........
......GM...2........
....................
....................
....................
....................

This message was last updated by the GM at 21:33, Mon 09 July 2012.
Garus
player, 56 posts
Tue 10 Jul 2012
at 10:08
  • msg #772

Re: 10:30am Earthsday, 10th week 852s

Garus makes his way towards croc 2. Moving up southwest of the croc. He attempts to skewer the beasts mouth closed with a well aimed blow from his trident.


06:06, Today: Garus rolled 14 using 2d6+6. Damage.
06:06, Today: Garus rolled 18 using 1d20+10. Attack.

teslas
GM, 3923 posts
Tue 10 Jul 2012
at 17:42
  • msg #773

Re: 10:30am Earthsday, 10th week 852s

Be aware Garus has moved.

14: JAGA
JAGA
player, 75 posts
Tue 10 Jul 2012
at 17:52
  • msg #774

Re: 10:30am Earthsday, 10th week 852s

Bringing his leg up, Jaga brought it down heavily onto the crocodile south of him. His heel smashing into the animal's head.

kick crocodile 2 in the face.

13:49, Today: JAGA rolled 16 using 3d6+5. attack 1 damage.
13:48, Today: JAGA rolled 29 using 1d20+11. attack 1.

teslas
GM, 3924 posts
Tue 10 Jul 2012
at 18:14
  • msg #775

Re: 10:31am Earthsday, 10th week 852s

Between Garus's trident and JAGA's foot, the crocodile is dead within a moment.

All bonus EXP totals include this and the previous encounter.

Everyone gains 420 EXP for surviving the crocodile ambush.

Gurlop circles a few times, looking intently for more crocodiles, but lands calmly, indicating he's not seen any.

JAGA confirms that these were just your standard run-of-the-mill crocodiles, though they do seem rather malnourished. This might have been why the badly injured ones continued to fight, though crocodiles are normally extremely aggressive in their own right.

ZEIG reminds everyone that the longer they stand in the water, the more likely they are to expose themselves to foot-rot. There is no distinguishable dry land within sight.

I can't imagine a situation to where DAI would not summon chocobos here, so I'm going to do it for him.

DAI summons four more mounts, and the party resumes course. Nearer to the end of the day's travel, DAI feels chills begin to wrack his body, though they have an oddly pleasing quality to them. After a couple minutes, they pass, and DAI is feeling much, much better.
Negative levels are gone.
teslas
GM, 3925 posts
Tue 10 Jul 2012
at 18:21
  • msg #776

Re: 6:00pm Earthsday, 10th week 852s

At only 5pm it may as well be in the middle of the night as far as illumination. The clouds overhead have swollen to the point of blackness, and an errant raindrop hits the water every sixty seconds or so--spaced out enough to where you wonder if it's merely the first raindrop of billions more to follow immediately every time you hear it.

The party finds a mound much like what they've been camping on previously, though it's only a foot above the water level. It's quite clear to SILI, Garus, and JAGA that when the rain begins, as it assuredly will, the mound will be inundated in less than a couple of hours.

You can try to press on, exerting yourselves (but not your mounts, as they've only traveled for 5.5 hours) or stay here and attempt to make do however you like.

If you stay here and simply set up camp as normal, it will flood, and you will be sleeping in water for at least the last four hours of camp, but probably more. This will require a Fortitude save or ruin your rest (you can get bonuses from Survival checks). You will, of course, also be exposed to foot-rot.

There is no guarantee you will find another, better place to camp if you travel for another hour.

A magical tent will not stop you from being flooded.

This message was last edited by the GM at 18:31, Tue 10 July 2012.
ZEIG
player, 1682 posts
White Mage
Wed 11 Jul 2012
at 01:42
  • msg #777

Re: 6:00pm Earthsday, 10th week 852s

"Ugh, this looks terrible. We should really try to find a better place to rest if possible, otherwise resting will be mostly pointless. I doubt getting foot rot over our entire bodies would be much fun."

Zeig looks at the mound with a resigned grimace.
DAI
player, 2055 posts
Wed 11 Jul 2012
at 04:17
  • msg #778

Re: 6:00pm Earthsday, 10th week 852s

DAI grimaces somewhat at the idea of waking up in water. "Yeah...let's move on, one of these tents can likely help a bit, but this place just looks bad." He frowned a bit as he looked around though, unsure where better camp could be made, or how they'd be able to spot it easily with the limited range of their magical lights.
JAGA
player, 76 posts
Wed 11 Jul 2012
at 14:16
  • msg #779

Re: 6:00pm Earthsday, 10th week 852s

"While it is dark it is still early. We should keep moving, a better camp is bound to turn up eventually." Jaga said, looking around unhappily.
SILI
player, 1698 posts
Wed 11 Jul 2012
at 15:10
  • msg #780

Re: 6:00pm Earthsday, 10th week 852s

"Not like I enjoy the idea of sleeping in water, but can we travel through the swamp in the dark and not fall into a hole under the mud?" Despite his misgivings, Sili gets ready for travel again.
JAGA
player, 77 posts
Wed 11 Jul 2012
at 15:31
  • msg #781

Re: 6:00pm Earthsday, 10th week 852s

"So you're implying that between all you spellflingers and magicians, none of you can make a bit of light?" Jaga said skeptically, an eyebrow raised though it was to dark to see.
teslas
GM, 3932 posts
Wed 11 Jul 2012
at 16:53
  • msg #782

Re: 6:00pm Earthsday, 10th week 852s

Please read the book in the OOC post.

Garus, one of the two with Survival in-character, and the only one to suggest a strategy that doesn't involve "hope for the best" out-of-character, had a legitimate idea.

I'll wait for you guys to comment before proceeding. Need some answers about what you're doing, whose doing it, and potentially shovels/canvases/etc. Feel free to do all of this in the OOC, then make small mention in the IC thread as well for continuity, please.

Garus
player, 58 posts
Wed 11 Jul 2012
at 17:00
  • msg #783

Re: 6:00pm Earthsday, 10th week 852s

Garus says something under his breath as the party suggests running from the shelter they have in the hopes to find a better one whatever it was is in gaint[Language unknown: "thiardout"]

He speaks up now, "Its safer and more secure to hunker down here. Find some shovels and get to digging. Create a wall as best we can around the outside place either peices of a tent or a tarp across the top of the walls to keep the rain out. It will take effort but we can do it. Neither Zeig or myself need much sleep and if we pull my armor off It will be easy for me to work well into the night. I just means come morning ill need someone to help me put it back on."
SILI
player, 1699 posts
Wed 11 Jul 2012
at 17:08
  • msg #784

Re: 6:00pm Earthsday, 10th week 852s

Sili agrees with Garus. "Better than being sucked down into a bog, light or no light. Don't know how much I can help, though."
ZEIG
player, 1686 posts
White Mage
Wed 11 Jul 2012
at 17:24
  • msg #785

Re: 6:00pm Earthsday, 10th week 852s

Zeig sticks his staff into the ground and casts Illuminate on it.

Light for 70 minutes. Between the three of us we could keep light going indefinitely, but it won't really be necessary.

"If we can manage here then we'd best get to it. Pressing on with hope doesn't sound as good as what a real effort could make here. I'm not great at this kind of stuff, but I'll do what I can."
Sign In