Re: 6:35pm Watersday, 10th week 852s
Five more yellow chocobos and a green one are manifested and everyone carefully re-mounts. DAI then dismisses the previous set of chocobos.
17:28, Today: teslas, on behalf of DAI, rolled 20 using 1d20. Conserve MP, Mount.
MP: 37/68
17:46, Today: teslas, on behalf of JAGA, rolled 20 using 1d20+3. CON check, forced march, DC 10.
17:35, Today: teslas, on behalf of Garus, rolled 14 using 1d20. Gurlop, CON check, forced march, DC 10.
17:35, Today: teslas, on behalf of Garus, rolled 7 using 1d20+4. CON check, forced march, DC 10.
17:35, Today: teslas, on behalf of SILI, rolled 4 using 1d20+2. MILO, CON check, forced march, DC 10.
17:34, Today: teslas, on behalf of SILI, rolled 6 using 1d20+2. CON check, forced march, DC 10.
17:34, Today: teslas, on behalf of ZEIG, rolled 15 using 1d20+2. CON check, forced march, DC 10.
17:34, Today: teslas, on behalf of DAI, rolled 11 using 1d20+2. CON check, forced march, DC 10.
17:38, Today: teslas, on behalf of Garus, rolled 6 using 1d6. nonlethal fatigue damage.
17:38, Today: teslas, on behalf of SILI, rolled 1 using 1d6. MILO, nonlethal fatigue damage.
17:37, Today: teslas, on behalf of SILI, rolled 1 using 1d6. nonlethal fatigue damage.
An hour later, the rain continues. The water level isn't much shallower. Only Garus, in his layers of steel, is starting to finally feel the strain. Everyone decides to press on.
You're fatigued at the start of the hour if you took nonlethal damage, and the damage fully sets in at the end of the hour.
17:46, Today: teslas, on behalf of JAGA, rolled 12 using 1d20+3. CON check, forced march, DC 12.
17:45, Today: teslas, on behalf of Garus, rolled 20 using 1d20. Gurlop, CON check, forced march, DC 12.
17:45, Today: teslas, on behalf of Garus, rolled 13 using 1d20+4. CON check, forced march, DC 12.
17:44, Today: teslas, on behalf of SILI, rolled 16 using 1d20+2. MILO, CON check, forced march, DC 12.
17:44, Today: teslas, on behalf of SILI, rolled 10 using 1d20+2. CON check, forced march, DC 12.
17:44, Today: teslas, on behalf of ZEIG, rolled 16 using 1d20+2. CON check, forced march, DC 12.
17:43, Today: teslas, on behalf of DAI, rolled 18 using 1d20+2. CON check, forced march, DC 12.
17:47, Today: teslas, on behalf of SILI, rolled 1 using 1d6. nonlethal fatigue damage.
You're only fatigued when you are suffering from the nonlethal damage, which heals at a rate of one per hour, which means MILO is no longer fatigued.
By the end of the second hour, the water level is only a few inches deep. Already this far, the party decides to continue on.
17:56, Today: teslas rolled 95 using 7d20. CON check, DC 14, D, Z, S, M, J, G, H.
You rolled 95 using 7d20 ((11,13,12,20,19,14,6)).
Fail, Success, Success, Success, Success, Success, Fail
17:58, Today: teslas, on behalf of Garus, rolled 4 using 1d6. Gurlop, nonlethal fatigue damage.
17:57, Today: teslas, on behalf of DAI, rolled 6 using 1d6. nonlethal fatigue damage.
Gurlop: Fatigued, 4 nonlethal
Garus : Fatigued, 4 nonlethal
DAI : Fatigued, 6 nonlethal
At the end of the third hour, the rain begins to lessen ever so slightly. The water level over the past half hour has been intermittent and splotchy. The party finally finds a mound a few inches above the soaked earth, and dismounts.
You could keep going if you wanted, just saying. Will give you guys an hour or two to post, and then go from here by your instructions, or assume you make camp if nobody posts.
edit-
Nonlethal damage from fatigue now handled correctly. It does not regenerate while you're suffering from the effect that caused it, which is RAI as far as this DM can tell and has precedent in the other sources of nonlethal damage.
This message was last edited by the GM at 23:55, Sat 21 July 2012.