Re: 2:30pm Darksday, 10th week 852s
One more time: I apologize for the upper/lower case Z action that's going on here. Next time we'll think of a better scheme. Let's tough it out for now, kids.
Two zombies stand up next to ZEIG out of the water. He feels currents and turbulence all around his legs, though none of whatever is groping for him makes contact.
18:02, Today: teslas rolled 5 using 1d100. zombie vs. ZEIG 6/6.
18:02, Today: teslas rolled 14 using 1d100. zombie vs. ZEIG 5/6.
18:02, Today: teslas rolled 20 using 1d100. zombie vs. ZEIG 3/6.
18:02, Today: teslas rolled 4 using 1d100. zombie vs. ZEIG 1/6. miss chance
Another stands up near JAGA, who can also feel appendages under the water trying to slam into him. One twists his knee sideways painfully, stretching ligaments well beyond their limits and twisting his knee cap to the side--something he's actually rather used to.
18:06, Today: teslas rolled 8 using 1d6+2. slam damage.
18:06, Today: teslas rolled 23 using 1d20+4. 3/3 vs. JAGA.
18:05, Today: teslas rolled 82 using 1d100. zombie vs, JAGA 3/3.
18:05, Today: teslas rolled 28 using 1d100. zombie vs. JAGA 1/3.
All into your shrug it off pool. If you'd prefer something different, post in the OOC or PM or what have you.
Another stands up next to JAGA and Garus. Garus feels several, several hunks of flesh bang against his metal greaves and cuisses to no effect.
18:14, Today: teslas rolled 82 using 1d100. zombie vs. Garus 5/5.
18:14, Today: teslas rolled 47 using 1d100. zombie vs. Garus 4/5.
18:14, Today: teslas rolled 64 using 1d100. zombie vs. Garus 3/5.
18:13, Today: teslas rolled 83 using 1d100. zombie vs. Garus 2/5.
18:13, Today: teslas rolled 41 using 1d100. zombie vs. Garus 1/5.
18:15, Today: teslas rolled 22 using 1d20+4. zombie vs. Garus 5/5.
18:15, Today: teslas rolled 21 using 1d20+4. zombie vs. Garus 3/5.
18:14, Today: teslas rolled 23 using 1d20+4. zombie vs. Garus 2/5.
DAI faces a similar treatment, with one creature springing out of the water, and several more trying to strike him unsuccessfully.
18:17, Today: teslas rolled 26,24 using 1d100,1d100 with rolls of 26,24. 4/4.
18:16, Today: teslas rolled 14,46 using 1d100,1d100 with rolls of 14,46. 3/4.
18:16, Today: teslas rolled 98,35 using 1d100,1d100 with rolls of 98,35. 2/4.
18:16, Today: teslas rolled 65,97 using 1d100,1d100 with rolls of 65,97. 50%/50% to find DAI 1/4.
18:18, Today: teslas rolled 5 using 1d20+4 with rolls of 1. 1/4 vs. DAI.
18:18, Today: teslas rolled 5 using 1d6+2 with rolls of 3. crit fail damage against another zombie.
The last standing zombie, already heavily injured by ZEIG and DAI's magic, stands there, flesh ripping as if on the verge of bursting.
Round 6:
18: ZEIG
10: MILO - off map 90' west of previous position
9: DAI
6: JAGA - Festered Coating (x1)
4: Garus - Combat Expertise (5)
4: SILI
3: bloated
Submerged creatures can only be seen (20% concealment) with a DC 15 Spot check on your turn in areas of bright illumination. Otherwise, they have total concealment if you're somehow aware of their position (or are just guessing). Either way, the surface of the water breaks line of effect. Both DAI and ZEIG are putting off 20' of bright illumination.
L = huge rotted log, DC 5 Balance and Climb check to climb on top of it. DC 5 Balance check to remain on top at start of next turn.
, = 2-2.5' deep water, difficult terrain for medium sized creatures, no tumbling.
z/z/z/z = standing bloated humanoid
z = prone and submerged bloated humanoid
,,,,,,,,,,,,,,,,,
,L,,,,,,,,,,,,,,,
,L,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,
,,,,,z,,,z,,z,,,,
,,,,,ZzzJGDz,,,,,
,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,
,,,,,,,,,,LL,,,,,
,,,,,,,,,,,,,,,,,