Re: 11:15am Watersday, 10th week 852s
The second kick of JAGA's impressive break-dancing display connects with the crawler's side.
As per his OOC direction.
Garus hauls back and swings at #5 with nearly everything he's got, sparing a bit as an attempt to keep whatever is left alive at bay.
07:31, Today: teslas, on behalf of Garus, rolled 25 using 1d20+9. mighty strike CE-2 vs. #5.
07:31, Today: teslas, on behalf of Garus, rolled 27 using 4d6+12. damage.
With #5 now a pile of blue-green blood and rocky flesh, he continues his onslaught against #2 because I am not mean and even though he probably didn't know they were about to wake up, he should.
07:34, Today: teslas, on behalf of Garus, rolled 22 using 1d20+6. iterative mighty strike CE-2 vs. #2.
18:16, Today: teslas, on behalf of Garus, rolled 8 using 1d20+4. Correct iterative attack vs. #2.
18:16, Today: teslas, on behalf of Garus, rolled 27 using 1d20+9. Haste extra attack vs. #2.
07:34, Today: teslas, on behalf of Garus, rolled 30 using 4d6+12. damage.
He then steps 5' to his right to protect a disabled MILO.
Crawler #3 is badly scalded by DAI's spell.
#1 awakens a moment after #2, though for a much more pleasant reason. One of its eyes fixates on Garus's shield, and the other on DAI's lantern. It decides to move around the (half) giant fighter and go for the smaller target in the back. As its tentacle is flying toward him, DAI lets out a bit of a squeal and throws up a layer of ice around himself, though the tentacle misses.
07:43, Today: teslas, on behalf of DAI, rolled 11 using 1d20. conserve MP, low = good.
MP 18/67
07:44, Today: teslas rolled 12 using 1d20+7. #1 tentacle vs. DAI.
Crawler #2 attempts to disable Garus, but can make absolutely no headway past his shield and armor.
07:48, Today: teslas rolled 9 using 1d20. bite nat 20?
07:48, Today: teslas rolled 2 using 1d20. 4/4.
07:48, Today: teslas rolled 13 using 1d20. 3/4.
07:48, Today: teslas rolled 18 using 1d20. 2/4.
07:48, Today: teslas rolled 12 using 1d20. #2 tentacle 1/4 nat 20?
#3, gravely injured and deceased kin within view, withdraws.
60' straight (what we're calling) north, 25' higher than the lone dot in the top row.
#6 continues its rest.
MILO continues to jerk a little on the cavern floor.
Though smarter than your average dog, this is a new experience for him, and he's fighting it as best he can.
Round 8:
21: MILO - Paralyzed, Prone
21: SILI
15: ZEIG
12: JAGA - Prone, Bless (+5 Fort)
12: Garus - Mighty Strikes, Combat Expertise (2), Haste (+2 attack, +2 AC, +2 Reflex, 40' movement)
11: DAI - Ice Armor (hp:6, h:2)
11: #1,2,3
11: #6 - Sleeping
X = obelisk (hard corners)
D = DAI holding hooded lantern, 30' bright, 60' shadowy
G = Illuminate on shield, 30' bright, 30' shadowy
☼/☼/☼ = magical difficult terrain, color denotes duration remaining
.
............................
............................
......XXXX..................
......XXXX..................
......XXXX......2☼..........
................G...........
............1...M......6..
......J....D..ZS.........
............------------
............| #2
............|
Edit-
Fixed Garus's iterative attacks.
This message was last edited by the GM at 00:41, Sat 26 Jan 2013.