Re: 6:33am Watersday, 10th week 852s
Almost a minute after MILO lands, with the poor dog still coughing, everyone sees DAI stick his head through the surface of the water. JAGA and Garus walk over and help him down as to avoid injury.
The coin's light on the floor mixed with that from DAI's hat illuminates a room that is about 30x30' and only six feet tall. There aren't any other sources of light, and against one of the walls lies a giant 10' wide iron door which is opened at about twenty degrees or so--more than enough for a normal person to turn sideways and walk through, but closed enough to obscure vision down whatever is beyond it. The hole, or more aptly the 300' long vertical tunnel, terminates directly in the center of the room's ceiling. Something, almost assuredly magical, is keeping the water from filling the room. The surface of the water above you looks exactly as it might if you were looking downward into the shaft filled with water. It's an odd sight, to say the least.
There are some crates or crate-shaped objects in a corner, and then a rotten wooden spool with a soggy and rotted mass packed up against its base. You'd guess it was a massive coil of fine silk rope at one point, probably several hundred feet of it, but years and years of mold and moisture have probably rendered it unsafe for use.
The smell of the room is dank, very dank, but the air seems breathable enough. The air in the room is cold, cooler than the surface, but should be comfortable enough when your clothes dry out... if they get a chance to dry out.
Nonlethal damage is light enough that it should all be gone in an hour. If you find another source of injury before that time I'll add it to the status post.
Marching order for proceeding down the hallway? Want to make any more sources of light? The coin has about 55 minutes left, with DAI's hat a few minutes less.
We can assume you guys coil your rope back up.
Again, the canvas is completely water-logged, so it weighs more than normal (just as it did before).
This message was last edited by the GM at 13:49, Tue 25 Sept 2012.