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Chapter 3-B: Across the Aldi and Into The Forgotten Deeps #4.

Posted by teslasFor group 0
JAGA
player, 97 posts
Mon 17 Sep 2012
at 01:41
  • msg #28

Re: 6:21am Watersday, 10th week 852s

"So I guess that means we're going down right?" Jaga asks.

GM Edit-
Color fascism.

This message was last edited by the GM at 13:30, Mon 17 Sept 2012.
DAI
player, 2124 posts
Mon 17 Sep 2012
at 02:34
  • msg #29

Re: 6:21am Watersday, 10th week 852s

DAI nods to JAGA, but then frowns and looks at SILI and ZEIG. "Hmm, they'd probably die before reaching the bottom...you(JAGA) and Garus would have an easier time, and then there's the issue of the animals as well." He sighs and shakes his head. "I could make some potions...but even minimum it would take me crafting four and I just can't do that reliably."

GM Edit-
Colors

This message was last edited by the GM at 11:05, Mon 17 Sept 2012.
teslas
GM, 4119 posts
Mon 17 Sep 2012
at 11:11
  • msg #30

Re: 6:23am Watersday, 10th week 852s

Clarification:

DAI failed to mention he would guess the hole is about 300' deep. This information should better help you to understand how long/hard it would be for you to get all the way to the bottom. He may also wish to recall other subtleties.

The time is now 6:23am. He was only down there for about four to four and a half minutes.

This message was last edited by the GM at 13:01, Mon 17 Sept 2012.
DAI
player, 2127 posts
Mon 17 Sep 2012
at 15:13
  • msg #31

Re: 6:23am Watersday, 10th week 852s

"Alright, so JAGA and Garus shouldn't have trouble getting down, Garus can sink and should probably keep a hold of his hawk. JAGA...if you could, would you mind taking MILO down as well? ZEIG and SILI, you'll either have to load up on rocks and sink down, or I can use Haste on you to make you swim faster, it won't last the whole way though. I have a couple potions already made though, they don't last as long but could save me the MP."
teslas
GM, 4123 posts
Mon 17 Sep 2012
at 15:17
  • msg #32

Re: 6:23am Watersday, 10th week 852s

Garus, with his armor bundled up and his shield stowed on his back, would sink pretty quickly if he didn't attempt to swim. Gurlop, while probably being extremely pissed off at the end of the ordeal, would probably make it through just fine. He'd struggle (without a DC 25 Handle Animal check) for a few rounds and then just give up and wait to die, wondering why Garus had killed them both... then be surprised when he could breathe again.

edit-
Assuming DAI isn't full of shit or mind controlled and trying to kill everyone...

This message was last edited by the GM at 15:33, Mon 17 Sept 2012.
SILI
player, 1728 posts
Mon 17 Sep 2012
at 15:26
  • msg #33

Re: 6:23am Watersday, 10th week 852s

Sili stares at Dai for a minute, before saying "Wait a minute, are you out of your fucking mind? You want me to tie a rock to my waist and jump in the water?
DAI
player, 2128 posts
Mon 17 Sep 2012
at 15:43
  • msg #34

Re: 6:23am Watersday, 10th week 852s

"If you were paying attention, I did list two other options- potions or my own spells, rocks just happen to be free."
SILI
player, 1729 posts
Mon 17 Sep 2012
at 15:53
  • msg #35

Re: 6:23am Watersday, 10th week 852s

"I'm sorry, I stopped listening after you told me to TIE A FUCKING ROCK TO MY WASTE AND JUMP IN THE WATER."
DAI
player, 2129 posts
Mon 17 Sep 2012
at 16:49
  • msg #36

Re: 6:23am Watersday, 10th week 852s

"And that's why we're talking in circles, you really should listen more. Now then, since you seem to have some issues with that plan, can I interest you in a potion or a spell? The longer we stay in this rain the worse, or we should just move on to the next entrance."
SILI
player, 1731 posts
Mon 17 Sep 2012
at 17:01
  • msg #37

Re: 6:23am Watersday, 10th week 852s

Sili sighs, looking around. He turns back to Dai and says "Fine. If you could that spell on me to make me quicker, that should do. Hopefully."
ZEIG
player, 1740 posts
White Mage
Mon 17 Sep 2012
at 17:11
  • msg #38

Re: 6:23am Watersday, 10th week 852s

Zeig looks very, very pale and watches the scene unfold.
"I...I can't swim..."
DAI
player, 2131 posts
Mon 17 Sep 2012
at 17:17
  • msg #39

Re: 6:23am Watersday, 10th week 852s

DAI nods at ZEIG. "Yeah, I know, that's why I think you'll be better off holding onto something heavy and sinking. You'll be going maybe thirty, forty-five seconds tops, a bit of a rough landing but nothing you haven't lived through before."
ZEIG
player, 1743 posts
White Mage
Mon 17 Sep 2012
at 17:19
  • msg #40

Re: 6:23am Watersday, 10th week 852s

If Zeig weren't dripping wet already you'd see the sweat beading up around his forehead.

"Someone get me a rock?"
teslas
GM, 4126 posts
Mon 17 Sep 2012
at 17:45
  • msg #41

Re: 6:23am Watersday, 10th week 852s

Looking around, you realize you haven't seen any rocks larger than what would more aptly be described as giant sand grains in days. It's just been mud and more mud.

There are a lot of stone bricks lying around, however.
ZEIG
player, 1747 posts
White Mage
Wed 19 Sep 2012
at 02:25
  • msg #42

Re: 6:23am Watersday, 10th week 852s

"Well, we're certainly not getting back out this way."

Zeig is ready to do whatever it takes, even if that means tying himself to Garus as Garus jumps down.

Honestly, we wouldn't need 100' of rope to do that, even 10' would work.
DAI
player, 2134 posts
Thu 20 Sep 2012
at 22:33
  • msg #43

Re: 6:23am Watersday, 10th week 852s

DAI shakes his head with some frustration, before pulling out some supplies without asking anyones' permission and setting up some things. A short length of rope is tied from Garus's waist to ZEIG's, a Canvas is filled with bricks and folded over before being tied to MILO, he pauses for a second doubting SILI will like the idea, and then moves on. He looks around for Gurlop then looks back to Garus. "Either he'll have to stay here, find a way to fly around, or someone is going to have to keep a hold of him." He nods to Garus to take care of it, before looking back at the others. "Okay, so MILO sinks down first to avoid any possible issues with the rocks, Garus sinks down next with ZEIG, then myself, SILI, and JAGA can swim down at our own pace."
JAGA
player, 106 posts
Fri 21 Sep 2012
at 23:41
  • msg #44

Re: 6:23am Watersday, 10th week 852s

"Let's just get down there." Jaga says. He takes a deep breath then dives in.

With a speed of 45, my have movement would be 20. 15 full round actions to swim, taking 10 on all the rolls. I get down with 1 round of air to spare, using the walls to guide me in the dark. I then roll tumble to reduce fall damage if any, using the copper piece with light on it as my light source.

19:41, Today: JAGA rolled 31 using 1d20+14. tumble to reduce fall damage.
This message had punctuation tweaked by the player at 23:41, Fri 21 Sept 2012.
DAI
player, 2141 posts
Fri 21 Sep 2012
at 23:57
  • msg #45

Re: 6:23am Watersday, 10th week 852s

DAI clears his throat before walking over to the canvas-o-bricks tied to MILO and giving a sort of apologetic nod to the dog, before pushing the weighted end into the water and letting the dog get dragged down- giving JAGA ample time to swim to the bottom first.
teslas
GM, 4141 posts
Tue 25 Sep 2012
at 12:58
  • msg #46

Re: 6:33am Watersday, 10th week 852s

An onlooker might be absolutely confused with the sight of the party entering the vertical shaft downward.

A small man in very heavy robes jumps into the water, disappears for a few minutes, then returns. Shortly thereafter a half-giant ties a rope around his waist, checks his armor, grabs his poor pet hawk, then dives in. A moment later another smaller-framed man in white robes is jerked into the water behind him with a gasp and a splash.
This message was last edited by the GM at 13:43, Tue 25 Sept 2012.
teslas
GM, 4142 posts
Tue 25 Sep 2012
at 13:15
  • msg #48

Re: 6:33am Watersday, 10th week 852s

Now, the first man in dark robes and a taller one begin to pick up stone bricks and a canvas that had been stretched over a nearby stubby stone pillar. They fill up the canvas with 30 or so of these bricks and tie the top with a long length of rope.

Another human helps them for a short moment then gives a nod and leans then falls backward into the water, out of sight.
This message was last edited by the GM at 13:24, Tue 25 Sept 2012.
SILI
player, 1744 posts
Tue 25 Sep 2012
at 13:15
  • msg #49

Re: 6:33am Watersday, 10th week 852s

Sili drinks his potion of haste, before jumping into the pool and beginning to swim to the bottom (taking 10)

using 2 move actions a round, 60 ft. speed so a total of 30 ft. moved per round.
teslas
GM, 4143 posts
Tue 25 Sep 2012
at 13:24
  • msg #50

Re: 6:33am Watersday, 10th week 852s

Another couple minutes pass. The two remaining men tie the canvas sack to the collar of the large dog. One leans down, pets the dog, then drinks a small potion and somewhat daintily hops in, feet first.

The dog walks up to the side of the pool and gives a bit of a whimper as it looks down into it.
This message was last edited by the GM at 19:26, Thu 13 Dec 2012.
teslas
GM, 4144 posts
Tue 25 Sep 2012
at 13:29
  • msg #51

Re: 6:33am Watersday, 10th week 852s

Two more minutes pass.

The final person walks over to the dog, pats it on the head, and then nudges the canvas closer to the edge of the hole. The dog looks back at him, then back down the hole, not seeming to put the pieces of what is about to happen together.

With one last nudge, the bag of bricks flumps over the edge into the water. The dog, just now figuring out the situation, turns to run, but can't dig its claws into the slippery bricks as it's yanked backward into the hole. One last water-muffled yelp is all that is heard.
This message was last edited by the GM at 13:45, Tue 25 Sept 2012.
teslas
GM, 4145 posts
Tue 25 Sep 2012
at 13:32
  • msg #52

Re: 6:33am Watersday, 10th week 852s

The final man takes a glance around, says a quick word as a barely visible ethereal fluid moves up around him, and hops downward into the water confidently.

Minutes pass. Hours. None of them return.

MP: 40/68
teslas
GM, 4146 posts
Tue 25 Sep 2012
at 13:40
  • msg #53

Re: 6:33am Watersday, 10th week 852s

Almost a minute after MILO lands, with the poor dog still coughing, everyone sees DAI stick his head through the surface of the water. JAGA and Garus walk over and help him down as to avoid injury.

The coin's light on the floor mixed with that from DAI's hat illuminates a room that is about 30x30' and only six feet tall. There aren't any other sources of light, and against one of the walls lies a giant 10' wide iron door which is opened at about twenty degrees or so--more than enough for a normal person to turn sideways and walk through, but closed enough to obscure vision down whatever is beyond it. The hole, or more aptly the 300' long vertical tunnel, terminates directly in the center of the room's ceiling. Something, almost assuredly magical, is keeping the water from filling the room. The surface of the water above you looks exactly as it might if you were looking downward into the shaft filled with water. It's an odd sight, to say the least.

There are some crates or crate-shaped objects in a corner, and then a rotten wooden spool with a soggy and rotted mass packed up against its base. You'd guess it was a massive coil of fine silk rope at one point, probably several hundred feet of it, but years and years of mold and moisture have probably rendered it unsafe for use.

The smell of the room is dank, very dank, but the air seems breathable enough. The air in the room is cold, cooler than the surface, but should be comfortable enough when your clothes dry out... if they get a chance to dry out.

Nonlethal damage is light enough that it should all be gone in an hour. If you find another source of injury before that time I'll add it to the status post.

Marching order for proceeding down the hallway? Want to make any more sources of light? The coin has about 55 minutes left, with DAI's hat a few minutes less.

We can assume you guys coil your rope back up.

Again, the canvas is completely water-logged, so it weighs more than normal (just as it did before).

This message was last edited by the GM at 13:49, Tue 25 Sept 2012.
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