Re: 11:15am Watersday, 10th week 852s
DAI's stones crash into the creature, cracking up most of its carapace.
Crawlers #1, 2, and 5 continue to gurgle peacefully.
#3 steps across from #4, and sets itself back to incapacitating JAGA, but fails to do so.
09:26, Today: teslas rolled 1 using 1d6. bite acid damage.
09:26, Today: teslas rolled 3 using 1d4+1. bite physical damage.
09:26, Today: teslas rolled 15 using 1d20+3. #3 bite vs. JAGA.
09:26, Today: teslas rolled 28 using 1d20+8. Fortitude.
09:25, Today: teslas rolled 3 using 1d3. 4/4 damage.
09:25, Today: teslas rolled 26 using 1d20+9. 4/4.
09:25, Today: teslas rolled 13 using 1d20+9. 3/4.
09:25, Today: teslas, on behalf of JAGA, rolled 28 using 1d20+8. Fortitude.
09:25, Today: teslas rolled 2 using 1d3. 2/4 acid damage.
09:25, Today: teslas rolled 20 using 1d20+9. 2/4.
09:25, Today: teslas rolled 12 using 1d20+9. #3 flank tentacle vs. JAGA 1/4.
09:24, Today: teslas rolled 16 using 1d20+7. #3 tentacle vs. JAGA 1/4.
JAGA suffers a couple tentacle slaps, a light laceration, and some chemical burns, but isn't much worse for wear.
#4 turns one eye to DAI, pauses for a moment, then begins to whip at JAGA.
09:31, Today: teslas rolled 6 using 1d6. acid damage.
09:31, Today: teslas rolled 5 using 1d4+1. #4 bite physical damage.
09:30, Today: teslas rolled 17 using 1d20+3. #4 bite vs. JAGA.
09:30, Today: teslas rolled 10 using 1d20+9. 4/4.
09:30, Today: teslas, on behalf of JAGA, rolled 21 using 1d20+8. Fortitude.
09:30, Today: teslas rolled 1 using 1d3. 3/4 damage.
09:30, Today: teslas rolled 26 using 1d20+9. 3/4.
09:29, Today: teslas, on behalf of JAGA, rolled 21 using 1d20+8. Fortitude.
09:29, Today: teslas rolled 3 using 1d3. 2/4 damage.
09:29, Today: teslas rolled 25 using 1d20+9. 2/4.
09:29, Today: teslas rolled 14 using 1d20+9. #4 flank tentacle vs. JAGA 1/4.
Again, JAGA is whipped, stung, and bitten, but retains his ability to move despite showing visible injury after the second flailing. #4 takes a step toward DAI afterward.
The fact that it's moving closer toward what's hurting it and spoiling its own as well as #3's flanking advantage hints that these things are probably dumb as shit. If you, the player, did not notice this, your characters would have (except maybe Garus, who is busy looking at the rock floor extremely close up. Gotta RP out that Profession (geologist) he's taking ranks in next level).
#6 comes running back toward the fray nearly as quickly as it left.
MILO withdraws from the two crawlers, again abandoning JAGA to remain by his master's side. He sniffs at #5 apprehensively, before setting his sights on the less-armored underbelly and eye stalks.
SILI can tell he's getting ready to attempt to rip this thing's throat out, or bite out its eyes.
Round 5:
21: MILO
21: SILI
21: Mazurka - Effect giving entire party +5' movement, ends Round 6
19: JAGA - Prone
15: ZEIG
12: Garus - Prone, Paralyzed, Haste (+2 attack, +2 AC, +2 Reflex, 40' movement(45' after March))
11: DAI
11: #1,2 - Sleeping
11: #3,4
11: #5 - Sleeping
11: #6
X = obelisk (hard corners)
D = DAI holding hooded lantern, 30' bright, 60' shadowy
G = Illuminate on shield, 30' bright, 30' shadowy
☼/☼/☼ = magical difficult terrain, color denotes duration remaining
..............................
..............................
......XXXX....................
......XXXX.......1............
......XXXX......2.............
................5G.........
......3.........M......6..
......J.......ZS.........
.......4..D.------------
............| #2
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This message was last edited by the GM at 15:46, Wed 16 Jan 2013.