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16:40, 25th April 2024 (GMT+0)

Chit Chat.

Posted by KevlynFor group 0
nuric
player, 52 posts
A little bit of knowledge
is a very dangerous thing
Sun 9 Mar 2014
at 00:47
  • msg #93

Re: Chit Chat

I suppose that's not a bae idea.    I hate to throw people into the middle of what's happening,  but it might help make up for the attrition we've suffered.


Anyone up for a third or fourth editon game?
cptcthulhu
player, 9 posts
Sun 9 Mar 2014
at 02:47
  • msg #94

Re: Chit Chat

Hey, you could always put them in one of the payloads. You know, one of the rockets had a clear patch on the walls, so that heroes of a previous attempt on his base could watch as the world rockets past in their last moments of life....
soulsight
GM, 12 posts
Sun 9 Mar 2014
at 04:01
  • msg #95

Re: Chit Chat

Always up for a game, but would feel guilty if I didn't try to re-boot the one I'm running at the same time (6th ed).
If you're not already in the thing (link to another game), you would be welcomed. But be warned that the GM is, apparently, terrible at keeping the thing going.
cptcthulhu
player, 10 posts
Sun 9 Mar 2014
at 04:53
  • msg #96

Re: Chit Chat

I know nothing about 6th, save that it is a bit of departure from previous editions.
soulsight
GM, 13 posts
Sun 9 Mar 2014
at 06:35
  • msg #97

Re: Chit Chat

They departed from utilizing figured characteristics, and modified some of the abilities (mostly esoteric ones) upon the same lines. Otherwise it's still pretty much like fifth, and even somewhat close to fourth.
The write-up shows a different formula for figuring attack success, but it's mostly a change in how it's represented. In other words, success or failure comes out the same whichever method you use. It's all still hero system so it's not as different as hype has suggested.
cptcthulhu
player, 11 posts
Sun 9 Mar 2014
at 07:25
  • msg #98

Re: Chit Chat

I'll take a look at your game, but I'm thinking I'll need help crafting a character, as I have no reference materials for 6th edition. Wait, Mental OCV/DCV isn't based on EGO?
This message was last edited by the player at 07:28, Sun 09 Mar 2014.
Manticore
player, 16 posts
Sun 9 Mar 2014
at 07:39
  • msg #99

Re: Chit Chat

I can try to come back. Real life kicked my tail every way but up the past year or so, and I haven't really recovered.
I do, I think, still know roughly where my 6th ed. book is though. 5th ed. I definitely know where it is'
soulsight
GM, 14 posts
Sun 9 Mar 2014
at 16:45
  • msg #100

Re: Chit Chat

In reply to cptcthulhu (msg # 98):

Not only does it no longer base combat value on the characteristic, but offensive and defensive value are separate. The intent appears to be to make a character point spent on any given characteristic to add no more to the character than a character point spent on any given power. It makes some sense. Prior to version 4, one of my most memorable characters was a martial artist that had spent half of his points on DEX and SPD. Three versions later, using the same methods would result in a forgettable piece of cannon fodder.
Barrier
player, 3 posts
Fri 17 Oct 2014
at 08:27
  • msg #101

The Death of Hero Central

For those of you who may not know, Hero Central is likely to be extinct by the end of December 2014.

Some GMs are already planning on moving their game over here, this is a good time to let folks know that the presence of Hero System players is not just represented by a dead looking series of threads.
lensman
player, 12 posts
HEROphile since 81
-8 GMT Crestline CA
Fri 17 Oct 2014
at 08:33
  • msg #102

Re: The Death of Hero Central

Too right.

I have seen some with the opinion that RPOL is not for them, citing no Die roller calls in Posts and a few layout objections, however, I think  majority of GMs and Players will make RPOL their new home.

To which I say Great!
Claire Redfield
player, 6 posts
Wed 25 Feb 2015
at 06:29
  • msg #103

Re: The Death of Hero Central

I'd still love to give HERO a try, with a couple of different game ideas. I might have to try looking for a game again soon.
nuric
player, 53 posts
A little bit of knowledge
is a very dangerous thing
Wed 25 Feb 2015
at 07:13
  • msg #104

Re: The Death of Hero Central

It can be a tough game to play on rpol, though that might just be me.  :)
Claire Redfield
player, 7 posts
Wed 25 Feb 2015
at 07:20
  • msg #105

Re: The Death of Hero Central

I like RPOL just fine, but finding games anywhere can be rough! Especially the type of scenarios I'd like to play.
soulsight
GM, 15 posts
Wed 25 Feb 2015
at 07:38
  • msg #106

Re: The Death of Hero Central

The whole pbp thing gets a little crunchy with a detailed system, but that doesn't detract from the enjoyment a detailed system can provide. Unfortunately, the amount of crunch is usually determined by the r:r frequency (role to roll).
nuric
player, 54 posts
A little bit of knowledge
is a very dangerous thing
Wed 25 Feb 2015
at 07:39
  • msg #107

Re: The Death of Hero Central

What kind of scenarios did you have in mind?
Which genre?   Super hero, modern, fantasy?
Claire Redfield
player, 8 posts
Wed 25 Feb 2015
at 08:13
  • msg #108

Re: The Death of Hero Central

Modern. Grittier, actually. Well, I have two I'd like to do, to explore both Heroic and Superheroic.

The Last of Us (Heroic): A game in the setting of The Last of Us. Grim, gritty, survival (and survival horror) in a post-apocalyptic world devastated by the Cordyceps outbreak. It could be a very similar setting with actual undead zombies (and zombie animals!), but I think TLoU would work fine. Survival, maybe a reason to travel across the wastelands from one safe zone to another. Maybe one safe zone falls, and we have to escape and find somewhere else.

Mass Effect (Superheroic): I'd looooove to play around in the Mass Effect setting, as a biotic specialist and following the Reaper War (with some slight modifications to canon; let us assume that only the Reapers, not all AI, were wiped out, yeah?). Lots of plot hooks in the wake of a galactic war. I'd like to base it on my own playthrough, where I went Paragon and stuff, more details to come if the game ever happens.
nuric
player, 55 posts
A little bit of knowledge
is a very dangerous thing
Wed 25 Feb 2015
at 09:02
  • msg #109

Re: The Death of Hero Central

Sadly, I don't know either of those settings, but sounds fun.

I usually avoid "gun games".   Guns usually suck the fun out of a game for me.
Not sure why.
Claire Redfield
player, 9 posts
Wed 25 Feb 2015
at 09:08
  • msg #110

Re: The Death of Hero Central

If it helps, guns are all futuristic sci-fi types in Mass Effect (though biotics means psychic/gravitic powers), and not that common in TLoU. It's 20 years after the cordyceps outbreak basically brought down global society. If you need to know what they are, you know that fungus that "zombifies" ants? Basically, it's a version of that, but it mutated to affect humans.

Amazing game with a really dramatic and gut-punching (but hopeful) story.
nuric
player, 56 posts
A little bit of knowledge
is a very dangerous thing
Wed 25 Feb 2015
at 10:51
  • msg #111

Re: The Death of Hero Central

Sounds pretty funky.  :)
cptcthulhu
player, 12 posts
Thu 1 Jun 2017
at 05:30
  • msg #112

Re: The Death of Hero Central

Lol. You think, Soul?
soulsight
GM, 17 posts
Fri 2 Jun 2017
at 05:05
  • msg #113

Re: The Death of Hero Central

    Throughout my life, one thing has always been true.
  • Failure is an option.

cptpatriot
player, 1 post
Fri 2 Jun 2017
at 12:09
  • msg #114

Re: The Death of Hero Central

In reply to soulsight (msg # 113):

Well, nothing we can do about the death of HeroCentral.
soulsight
GM, 18 posts
Sat 3 Jun 2017
at 21:29
  • msg #115

Re: The Death of Hero Central

True, but like in the comic books, a coward dies a thousand deaths but heroes are retconned anon.
lensman
player, 13 posts
HEROphile since 81
-8 GMT Crestline CA
Sat 3 Jun 2017
at 22:06
  • msg #116

Re: The Death of Hero Central

Wanted - Players

I'm attempting to re-energize these forums, please do not hesitate to look in if you have any curiosity.
 - soulsight

How do we do this? Is there a new game that could start or  some Thread discussion that could start?
cptpatriot
player, 2 posts
Sun 4 Jun 2017
at 00:42
  • msg #117

Re: The Death of Hero Central

In reply to lensman (msg # 116):

I suppose we could we could try. Did you want to make an announcement on the Hero forums? What sort of game?
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