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09:52, 29th March 2024 (GMT+0)

Props & Jewelry.

Posted by The AutomatonFor group 0
The Automaton
GM, 7 posts
Sun 20 Feb 2011
at 13:59
  • msg #1

Props & Jewelry

Feel like talking about steampunk-themed props and jewelry?  This is the place!
Keerith
player, 2 posts
Sun 20 Feb 2011
at 14:33
  • msg #2

Re: Props & Jewelry

If you haven't already been there, the Datamancer's page is worth a peek:
http://www.datamancer.net/

He's got a steampunk-converted laptop that looks pretty cool. :D

(And this one, too: http://www.datamancer.net/projects/engine/engine.htm)
Digital Mastermind
player, 8 posts
Sun 20 Feb 2011
at 17:55
  • msg #3

Re: Props & Jewelry

If anyone hasn't spent a day searching through www.DeviantArt.com for steampunk creations, you're robbing yourself of the bredth of creativity that has been developing around the world at large.  Oh, and in regards to jewelry specifically it seems, search Etsy shops, it's become a huge market.
This message was last edited by the player at 17:55, Sun 20 Feb 2011.
Digital Mastermind
GM, 33 posts
Tue 29 Mar 2011
at 09:34
  • msg #4

Re: Props & Jewelry

http://www.marinemine.com/

Found this yesterday and forgot to share, but thankfully, I has recollected :) Enjoy.
Digital Mastermind
GM, 47 posts
Fri 29 Apr 2011
at 21:40
  • msg #5

Re: Props & Jewelry

I had an idea for a steampunk bike where instead of a chain linking the rear wheel gears and the pedal gears, you'd use a large open air gear in between the two.  Though there might have to be a rotation reverser in the mix.
Brygun
player, 17 posts
Sat 3 Dec 2011
at 19:38
  • msg #6

Re: Props & Jewelry

Just came across this bunch of folks. Im wondering if the pith helmet comes in my size.

http://www.thesteampunkempire.com/forum
C-h Freese
player, 2 posts
What's over that hill.
What ever's in my book.
Mon 2 Jan 2012
at 12:44
  • msg #7

Re: Props & Jewelry

    I've heard that converted NERF guns make nice steampunk weapons, the first step in conversion being a good painting.  Does anyone have an idea what colors and techniques look and work best?
Mortixx
player, 13 posts
Mon 2 Jan 2012
at 18:17
  • msg #8

Re: Props & Jewelry

From my experience with painting nerf guns its important you make sure theres a proper primer/body coat on them as else it chips of much to easy.

And from what i understand brass/copper is good color wise. I use citadel paints myself and start with a black base coat. Don't havy any steampunk examples but  google has loads of em.

http://www.google.nl/search?q=...5fMBT-6OC4brOaP_9KQI
Brygun
GM, 37 posts
Sat 14 Jul 2012
at 19:11
  • msg #9

Re: Props & Jewelry

One thing I did find is a 1902 Sears Cataglogue you can download

http://archive.org/details/catalogueno11200sear
Brygun
GM, 39 posts
Sat 14 Jul 2012
at 19:23
  • msg #10

Re: Props & Jewelry

1882 catalogue of photography gear

http://www.piercevaubel.com/cam/catalogs/1882walzl.htm
Brygun
GM, 40 posts
Sat 14 Jul 2012
at 19:28
  • msg #11

Re: Props & Jewelry

Brygun's research into the prices of Horses of the Old West circa 1880

Horses
Special thanks to Brygun and his friend Catherine and the lived in 1880s author of Little House on the Prairie. Horse price varies for: breed, quality, appearance and very much by training.

Breed: Mustang/Bronco
http://en.wikipedia.org/wiki/Mustang_horse
Small, compact, good bone, very hardy.
Descendant of horses left centuries ago by the Spanish. Initial stock can be caught. The pricing will be similar for horses of general breeding such as on farms, work in towns, stagecoaches and so forth.
Pony $15 – 25 (usually bad mannered, hard to train, might be used for dog-cart)
Wild/unbroken $15 (brought in from the wilds or yearling from a ranch)
Riding bronco $25-30 (most cowboys, trained)
Quality bronco $50 (nice looking, Black Beauty, White Lightning)

Breed: Morgans
http://en.wikipedia.org/wiki/Morgan_horse
Compact, muscular but refined build, clean cut head, well arched neck. Stamina and vigor, personality and eagerness and strong natural way of moving.
A breed developed in the 1850-1860s known for a hard working smaller horse means more efficient.
Similar prices for controlled breeding horses such as the Quarter Horse or Tennessee Walking Horse.
Fair Morgan $100 (ride and drive)
Good Morgan $150-200 (3-5 yr old to ride and drive)
Matched pair $350 (Two similar height and similar look horses making a proper carriage team)

Breed: Quarter Horse
http://en.wikipedia.org/wiki/American_Quarter_Horse
Great sprinting speed over short distances. Those breed with mustangs have an innate “cow sense “ making them good for working with cattle. Popular with cowboys who do cattle drives.
Mixture of English thoroughbred and eastern USA wild horses.

Breed: Tennessee Walking Horse
http://en.wikipedia.org/wiki/Tennessee_Walking_Horse
Tall, long neck, calm disposition, straight head
Riding horse bred to carry the owners of plantations around their lands. Famous for flashy movement, popular for trail and pleasure riding as well as show. (note: “Running walk” develop s in 1940s)


Breed: Mule
Cross between donkey and horse. Infertile. Strong, not overly attractive. Most not trained under saddle.  Might find a wild burrow/donkey and breed with horses.
Mule for Burden $30 (carry packs)
Mule for Pulling $50 (Can pull a plough to break new field. Carry load.)
Mule for Riding $75 (ride, drive, plough etc)

Breed: Draft
Appear in the 1890s or later so not really our time period.

Additional horse links:
http://wiki.answers.com/Q/How_..._in_the_19th_century
http://www.choosingvoluntarysi...things-cost-in-1872/
http://www.thestarbarn.com/documents/AboutThe1870s.pdf
Brygun
GM, 43 posts
Sat 14 Jul 2012
at 20:29
  • msg #12

Re: Props & Jewelry

I've been trying to improve the catalogue find as close to us as possible. The Sears catalogue was started 1888. Therefore I shall not find an 1880 Sears as it did not exist yet.

Turns out there is a modern market for reprints of the 1897 catalogue. The ebook is not recommended as it is kept on the google cloud requiring constant internet connection. Paperback and hardcover reprints are available if you wish to flip through it.

I was able to find an 1898 Sears PDF here at:
http://archive.org/details/consumersguideno00sear

That's the one I recommend as being the earliest ones seems gamers and researchers can freely get their hands on. For those gaming in 1880s or early 1890s you may wish to double check if certain inventions had been invented. Pricing will be off by ten years of inflation but at least everything is consistent with itself.




An inflation check via such sites as:
http://www.westegg.com/inflation/infl.cgi
http://www.minneapolisfed.org/...er/calc/hist1800.cfm

Give figures of things in 1880 being from 1.16 to 1.45 as expensive.  Average x1.31 more expensive in 1880. Add in shipping and such and you are looking at x1.5 to x2. Assuming you want to worry about the difference. In either case its close and not going to break a game’s economy.



I did find others as well.


There is an earlier 1875 Montegomery Ward at:
http://archive.org/details/catalogueno13spr00mont
That one though has no pictures making it harder to locate items, understand items or visualize the setting.


There is also a 1902 Sears PDF at:
http://archive.org/details/catalogueno11200sear
Perfectly fine though obviously with later pricing and probably some newer inventions.


A general discussion of Sears catalogues is at:
http://en.wikipedia.org/wiki/S...e#Mail_order_catalog
Which includes the odd note that later on the sold prefab homes they would ship to you!
One That Was
player, 4 posts
Sun 28 Jul 2013
at 07:21
  • msg #13

Re: Props & Jewelry

Perusing the internets recently, I stumbled upon a very VERY simple steampunk mechanical arm, composed of essentially a pvc pipe, wood, some screws, hinges, springs, and string (Essentially making a puppet hand that is manipulated inside the PVC pipe).

Seeing it, I had to make my own, which simultaneously gave me a project to do, alot of reason to do even more steampunk research (Where-upon I discovered that people really go all out on these mechanical arms in largely varying degrees), and a decision on what my Halloween costume shall be this year.

So obviously I'm not the first to think of doing this (Evidenced by the multitude of mechanical arms), but I am eager to complete it and see how it works. I made a judgement call to implement zip-ties instead of hinges (Cheaper and easier to install, and I think they will turn out pretty cool looking) and I have ideas on how to give the very basic pvc pipe shell a bit more depth by adding a motion component to it (Not sure how that will pan out, but I'm hopeful).

Also, being an Asthmatic, and having tons of saved up inhaler dispensers laying about (I knew someday they'd be useful!) I am going to use them either as exhaust pipes or else as gasket shields for some of the more sensitive pipelines/tubing that may exsist (Let's face it, if your arm was a steampunk monstrosity, you would want to protect the gaskets too...you don't want to end up with highly pressurized, super-heated steam blowing in your face or willy-nilly in all directions should the gasket fail or get damaged...)

So, I just figured I'd share some of my own prop making endeavors with the community.
Brygun
GM, 191 posts
Fri 24 Jan 2014
at 02:18
  • msg #14

Re: Props & Jewelry

not completely sure where this fit so here's the link here

http://www.gdfalksen.com/
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