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Character Generation.

Posted by Big BossFor group 0
Big Boss
GM, 2 posts
I am looking down upon
you.
Sun 6 Mar 2011
at 02:07
  • msg #1

Character Generation

Before you submit a character, I would like you to create a background story for him/her. In the story, it should include a character description, and a brief background. Nothing big, just something that will let me know about the character and the player. Once accepted, use the character sheet provided and the basic rules below.

This will be a Forgotten Realms 3.5 game

--32 point buy for character attributes, or if you feel lucky 4d6, reroll 1's and take the best 3 six times. (Please use dice roller from this game)

--Starting Level is 5th with Max Gold. Max health for levels 1 to 3, roll for level 4 and 5.(Except players bringing in characters from previous game)

--Alignment: Any Good

--Racial Limitation-- This will mainly be a human campaign, with some Demi-humans as well. Anything other than the standard Players Handbook races will have to come up with a decent background story.

--Sources: PHB, DMG, FRCS. These are the only books I currently have. If you wish to play something that's not in these books, you might have to quote the material until I can get ahold of the book myself.

--Posting rate: Posting rates will vary depending on "Real Life" circumstances. This game could run fast or slow, depending on this. All I want is for everyone to have fun

I would like to stress that I'm looking for characters that will fit into the campaign and will get along with the group and work as a team.

If there is something else that you need, please feel free to Private Message me at any time.

Character sheet
----------------------------------------------------------------------------
Name  :                    Height:                | Class    :
Race  :                    Weight:                | Level    :
Size  :                    Eyes  :                | XP       :
Gender:                    Hair  :                |  To Next :
Age   :                    Homeland:              | Align    :
                                                  | Diety    :
----------------------------------------------------------------------------
       Ability    |   Temporary   |         Total     Current     Subdual
     Score   Mod  |  Score   Mod  |    HP :        |            |
STR               |               |  ---------------------------------------
DEX               |               |             Total   Dex   Misc
CON               |               |     Init  :       =     +
INT               |               |  ---------------------------------------
WIS               |               |
CHA               |               |   Movement Speed:
----------------------------------------------------------------------------
        Total         Armour   Shield   Dex   Size   Misc
AC    :       =  10 +        +        +     +      +

Touch AC:                         Flat Footed AC:
----------------------------------------------------------------------------
        Total   Base   Str   Size |         Total   Base   Dex   Size
Melee :       =      +     +      | Range :       =      +     +
---------------------------------------------------------------------------
SAVES      Key                  Ability
         Ability   Bonus   Base   Mod   Magic   Misc
Fort  :    Con           =      +     +       +
Ref   :    Dex           =      +     +       +
Will  :    Wis           =      +     +       +
----------------------------------------------------------------------------
RACE ABILITIES
----------------------------------------------------------------------------
CLASS ABILITIES
----------------------------------------------------------------------------
FEATS
----------------------------------------------------------------------------
LANGUAGES
----------------------------------------------------------------------------
SKILLS                                                     Max Ranks (0/0):

                              Key    Skill   Ability              Misc
  Skill Name                Ability   Mod      Mod      Ranks     Mod

  Appraise*                   Int          =         +         +
  Balance*                    Dex*         =         +         +
  Bluff*                      Cha          =         +         +
  Climb*                      Str*         =         +         +
  Concentration*              Con          =         +         +
  Craft*(                )    Int          =         +         +
  Craft*(                )    Int          =         +         +
  Craft*(                )    Int          =         +         +
  Decipher Script             Int          =         +         +
  Diplomacy*                  Cha          =         +         +
  Disable Device              Int          =         +         +
  Disguise*                   Cha          =         +         +
  Escape Artist*              Dex*         =         +         +
  Forgery*                    Int          =         +         +
  Gather Information*         Cha          =         +         +
  Handle Animal               Cha          =         +         +
  Heal*                       Wis          =         +         +
  Hide*                       Dex*         =         +         +
  Intimidate*                 Cha          =         +         +
  Jump*                       Str*         =         +         +
  Knowledge (Arcana)          Int          =         +         +
  Knowledge (Arch. & Eng.)    Int          =         +         +
  Knowledge (Dungeoneering)   Int          =         +         +
  Knowledge (Geograohy)       Int          =         +         +
  Knowledge (History)         Int          =         +         +
  Knowledge (Local)           Int          =         +         +
  Knowledge (Nature)          Int          =         +         +
  Knowledge (Nobility/Royalty)Int          =         +         +
  Knowledge (Religon)         Int          =         +         +
  Knowledge (The Planes)      Int          =         +         +
  Listen*                     Wis          =         +         +
  Move Silently*              Dex*         =         +         +
  Open Lock                   Dex          =         +         +
  Perform*(                )  Cha          =         +         +
  Perform*(                )  Cha          =         +         +
  Perform*(                )  Cha          =         +         +
  Profession (             )  Wis          =         +         +
  Profession (             )  Wis          =         +         +
  Ride*                       Dex          =         +         +
  Search*                     Int          =         +         +
  Sense Motive*               Wis          =         +         +
  Slieght Of Hand             Dex*         =         +         +
  Spellcraft                  Int          =         +         +
  Spot*                       Wis          =         +         +
  Survival*                   Wis          =         +         +
  Swim*                       Str**        =         +         +
  Tumble                      Dex*         =         +         +
  Use Magical Device          Cha          =         +         +
  Use Rope*                   Dex          =         +         +

*    = Skill can be used untrained
Dex* = Skill suffers check penalties from armor.
----------------------------------------------------------------------------
WEAPON             TAB   DMG  Crit.  Range  Weight  Type  Notes

----------------------------------------------------------------------------
                       Armour  Max    Check  Spell
ARMOUR          Type   Bonus   Dex  Penalty  Fail  Speed Weight Notes

----------------------------------------------------------------------------
SPELLS PER DAY  0:    1:    2:    3:    4:    5:    6:    7:    8:    9:
----------------------------------------------------------------------------
SPELLS KNOWN    0:    1:    2:    3:    4:    5:    6:    7:    8:    9:
----------------------------------------------------------------------------
SPELL SAVE
DC MOD:

0:     1:     2:     3:     4:     5:     6:     7:     8:     9:
----------------------------------------------------------------------------
SPELLS KNOWN/IN SPELLBOOK


----------------------------------------------------------------------------
MONEY
PP:               GP:               SP:               CP:
----------------------------------------------------------------------------
GEAR (Weight):

TOTAL WEIGHT:
----------------------------------------------------------------------------
LOAD:      Light   Medium(-3) Heavy(-6) Over Head Lift (x 2) Push/Drag (x 5)
                lb|        lb|       lb|       lb|        lb|             lb
----------------------------------------------------------------------------
MAGIC ITEMS

----------------------------------------------------------------------------
DESCRIPTION

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BACKGROUND

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This message was last edited by the GM at 17:47, Sun 13 Mar 2011.
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