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22:39, 23rd April 2024 (GMT+0)

Delith:Move out.

Posted by Ron, The DMFor group 0
Ron, The DM
GM, 621 posts
Sun 22 Sep 2013
at 14:27
  • msg #1

Delith:Move out


OOC: we can retro a few things, time to move on.

Dualis emerges shortly after entering a room off to one side in the lab.  "Here is your your scroll."  he says  "Now, gather round I think it is time for you to start this quest." you all gather around .. Morteft, Aztar, Shorty, Warwick, Trysk, Joe and Chest.  "OK, we will put you about 100' away from the protective barrier.  From that point you will be able to see your objective as the tower should be easily visible.  There may be a few surprises for you before you get there but nothing too bad I think.  Any questions, no.  To the foyer."

In a blink you all find yourself in the foyer to Omega Base.  "Once outside I will send you on your way, quickly now."  The door to the outside opens with swish and reveals a nice sunny day outside, Dualis moves out and you all follow.  "Remember, once you are in the protected area you will not be able any teleport or dimensional travel and I cannot come to help.  Good luck."  He waves his arm and pop, you all find yourselves in a large underground cavern.  All around you is a city with many large buildings nearby, all still look to be in good shape despite their age.  The whole area is lowly lit by  natural phosphorescence, and the ceiling looks to be several hundred feet above.  You are in a wide street, and off in the near distance you see the tower rising high, the street heads that way.  Besides your breathing, there is very little to be heard."

Actions?

--DM2
Trysk
player, 22 posts
Sun 22 Sep 2013
at 14:37
  • msg #2

Re: Delith:Move out

In reply to Ron, The DM (msg # 1):

Trysk draws his footman's mace and long sword, and begins to scan the area for any signs of trouble or life.  He asks, "So, what's the plan?"
Shorty
player, 321 posts
Sun 22 Sep 2013
at 18:05
  • msg #3

Re: Delith:Move out

In reply to Ron, The DM (msg # 1):

Shorty moves a short distance away and sniffs the air.  He tries to determine where in his city he is and which way leads to his tower.
Aztar
player, 235 posts
An Alchemist happy in his
lab and the world (Todd)
Sun 22 Sep 2013
at 23:57
  • msg #4

Re: Delith:Move out

Aztar draws his short sword and then seems to loose focus on the world around him for a brief second.
Morteft
player, 251 posts
Mon 23 Sep 2013
at 14:23
  • msg #5

Re: Delith:Move out

In reply to Aztar (msg # 4):

Morteft looks around and then asks, "What was the name of this city?"
Trysk
player, 23 posts
Mon 23 Sep 2013
at 18:47
  • msg #6

Re: Delith:Move out

In reply to Morteft (msg # 5):

Trysk reponds, "Trinny called it the sunken city of Perod the Golden."
Morteft
player, 252 posts
Mon 23 Sep 2013
at 22:59
  • msg #7

Re: Delith:Move out

In reply to Trysk (msg # 6):

Morteft nods. "Ah, I have heard of that city, but I never thought I would see the ruins of it."
Shorty
player, 322 posts
Mon 23 Sep 2013
at 23:07
  • msg #8

Re: Delith:Move out

In reply to Morteft (msg # 7):

Shorty looks back over his shoulder.  "Dis be Shorty n Baby n Thief home.  Me keeps it safe.  But me not see dis part afore."
Warwick
player, 413 posts
Tue 24 Sep 2013
at 18:25
  • msg #9

Re: Delith:Move out

In reply to Shorty (msg # 8):

Warwick closes his eyes, trying to attune himself to the stone.  "We ready?  Our destination is the tower, correct?"
Ron, The DM
GM, 622 posts
Tue 24 Sep 2013
at 21:36
  • msg #10

Re: Delith:Move out

In reply to Warwick (msg # 9):

Shorty's senses do not detect anything familiar.  Although he does get a faint whiff like something is burning in the direction of Joe .. who glows a faint green.  He shrugs, "Not sure how to turn it off."  The chest just sits and waits.

Warwick notices the stone work of the city and it is expertly done, mostly granite and merble.

Actions?

--DM2
Shorty
player, 323 posts
Wed 25 Sep 2013
at 00:28
  • msg #11

Re: Delith:Move out

In reply to Ron, The DM (msg # 10):

Shorty pulls out his beloved black sword and then looks at Warwick. "Ebry day sword ken show where ta go.  Me wanna no which way ta home.  But maybe need non udder way."
Morteft
player, 253 posts
Wed 25 Sep 2013
at 01:36
  • msg #12

Re: Delith:Move out

In reply to Ron, The DM (msg # 10):

Morteft nods. "Yes, the tower. I am ready."
Aztar
player, 236 posts
An Alchemist happy in his
lab and the world (Todd)
Wed 25 Sep 2013
at 01:47
  • msg #13

Re: Delith:Move out

Aztar lowers his sword and nods about the tower being their destination.

Taking a closer look at the alchemist shows that he is equipped a bit differently than before.  He now has two bandoliers crossed over his shoulders holding various steel vials with strange markings on them.  His backpack is different and seems to have a multitude of small pockets sewn into it along with the one main pouch.

And, he has a smaller satchel hanging at his side that looks fairly full as well.   Overall, it doesn't look like it weighs him down, but is certainly more bulky than the man that usually travels with almost nothing obvious.
Morteft
player, 254 posts
Wed 25 Sep 2013
at 02:10
  • msg #14

Re: Delith:Move out

In reply to Aztar (msg # 13):

Morteft says, "I might be able to teleport us closer to the tower in order to avoid travel through the city, although, honestly, I wouldn't mind walking these streets."
Trysk
player, 24 posts
Wed 25 Sep 2013
at 02:23
  • msg #15

Re: Delith:Move out

In reply to Morteft (msg # 14):

Trysk nods and turns invisible, "Let's go."
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