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23:06, 24th April 2024 (GMT+0)

Delith: A maze.

Posted by Ron, The DMFor group 0
Ron, The DM
GM, 671 posts
Thu 2 Jan 2014
at 23:29
  • msg #1

Delith: A maze


The group decides to go right with Shorty in the lead.  You almost walk into a wall in front of you.  Depth perception is difficult.  The passage makes another immediate right and the passage is now 10' wide.  There looks to be some distance to the next wall and you go about 20'.  You feel along the wall and find another passage going left, you can determine that it is a turn to the left.  So you walk toward the left, almost immediately the wall to your left disappears .. another passage.  You also can tell you can continue forward.

At this point you can go straight or left.

You have made 2 rights and a left and gone approx 30-40'


Actions?

--DM2
Aztar
player, 265 posts
An Alchemist happy in his
lab and the world (Todd)
Thu 2 Jan 2014
at 23:46
  • msg #2

Re: Delith: A maze

Before going very far into the maze, Aztar pulls out several objects and moves to the wall.  First he tries to make a mark on the wall, then he  poured a bit of acid to see what happened and then he pulled out some small objects and dropped one on the floor and lastly, he pulled out a roll of twine.  'One way or another, I think we should mark our path and pick a standard path like always going right,left or straight until something forces a direction change.'
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