Sounds like the kind of thing a Roleplayer like Tim would jump on. "Take my char out of his comfort zone? Sure!"
He's probably lost count of how often this has happened to his characters whether he was asked first or not. But that's a case of offering a player an interesting plot as compared to punishing a disruptive player with RP you know they won't like. In which case, yeah. Talking to a player is good. I'm not privy to the private messages that went back and forth between this player and the GM, but I can take a guess:
(hypothetical conversation)
GM: "You do realize that whole set of posts was godmodding, right?"
Player: "What?"
GM: "You killed PCs without their consent."
Player: "No I didn't! What are you talking about?!"
GM: "You tossed a lighter at the puddle of gas under a wrecked car with two normal humans inside who don't have super werewolf strength, what do think is going to happen?"
Player: "I'm sure they can get out before the dramatic kaboom."
GM: "Why do you think rescuers have to bring a machine called 'the jaws of life' to car wrecks? If it were so easy for normal humans to exit rolled over cars, such a machine wouldn't be necessary."
Player: "They never objected to the chase scene."
GM: "They weren't even logged on in the time you posted several posts."
Player: "Well I can't help it they were in the car with my crazy char behind the wheel."
GM: "Forcing their chars along with you on your crazy joy ride is godmodding."
Player: "No it's not...."
(end hypothetical)
Then I catch this in OOC post:
quote:
This msg was deleted by the player at 14:12, Sat 01 Sept.
...oops. I guess she was embarrassed by her question. She essentially asked, "Define godmodding? How much player consent is needed? What can you do to an unconscious player, for example?"
My answer:
Jake Sequoyah Smith:
https://en.wikipedia.org/wiki/Powergaming
Really depends on the other player. Everyone has their own tolerance levels for certain things. Having RP'd a lot with a guy who has very loooow tolerance for anything that even remotely smacks of autoposing, I've grown accustomed to a certain open-ended style. For example: Instead of typing, "Jake then gently markers a silly face on the unconscious teacher," I'll type something like, "Marker in hand, Jake reaches to draw a silly face on the unconscious teacher."
Hope that helps.
I don't recall what the answer was, but here's the conversation that SHOULD have followed:
(hypothetical)
GM: "Antoinette and Jake took their chars out of your scene. Now you can either retcon your over-the-top joy-ride with something more believable, or we can explore the kinds of unhappy things that happen to a poor little rich girl when she goes too far."
Player: "What kinds of unhappy things?"
GM: "That rich daddy of yours is an NPC. Daddy decides he's not going to tolerate tarnishing his good name any more and disowns you. You're now on your own and have to figure out how to make a living."
Player: "Harsh. But eh. I'm a superbeing with superpowers. I'll make due without daddy's money."
GM: "You think life is easy for a homeless wererat wanted for murdering an EMT? Alright then. But consider yourself warned."
(end hypothetical)
This way the player consented to accepting the IC consequences for reckless RP.
This message was last edited by the GM at 05:21, Thu 13 Sept 2012.