Oh, they are Boons / Alternative Rewards (like Crimson Determination is). Like a LOT of Boons / Alternative rewards, my favorite part are what they start off with, not the "Get paragon or epic versions for buffing X".
Flicker's of faith is from Dragon Mag 408. Lv 14/24 versions give you more bonus HP off the die roll if you live. To be honest, I got it MOSTLY for the +1 Surge TOTAL on a cheap lv 4 item. The fact it has such a bonkers survival power on top is just lovely though.
Pelor's Sun Blessing is as old as Dungeon Master's Guide 2. The scaling with item level part is the daily power, Save throw boost is lv 8/18/28 for +2/3/4. LV 13/23, ally heals an extra 1d6/2d6 HP.
DMG2 is also where the boon so broken it got banned here is from, Ioun's Revelation (Lv 3), which is +2 Item bonus to EVERY SKILL CHECK as the passive.
I'll just paste here the wording for Pelor's, since this Boon would still be useful to mittens either way (And at Epic, Kyle gets to deal radiant damage with everything).
quote:
"If you deal damage to a target that has vulnerability to radiant damage, you deal extra damage equal to your Wisdom or Constitution modifier, whichever is higher."
EDIT: And there goes the "Nyarg you've been using your account log back in", guess delayed reaction from last nights chargen research.
But I got that epic path from Dark Sun Campaign Guide I was looking at. Avangion. (Requirement: Any arcane class)
Passive stuff:
LV 21: Can no longer use Arcane Defiling (oh no!), You gain a bonus to deaths saves equal to half your highest Modifier, you no longer age.
Lv 21 also: Choose two ability scores from among INT, WIS, and CHA. Those two abilities increase by 2.
Lv 24: Low light vision. Fly speed equal to your speed. You can speak Supernal, and understand speech and writing of all language (Monster Manual 'Creatures who know only supernal cheat' style). You can free action glow bright 5. While you glow, you may choose to ADD Radiant damage to any attack, on top of any other damage type it has. It gives an example of turning Scorching Burst into Fire+Radiant.
Lv 30: Whenever you or an ally you can see drops to 0 HP or less, you can spend a heal surge as a free action to restore HP to that character, equal to your healing surge value plus highest stat modifier.
Lv 26 Day power (only thing not passive): Wings of Gold, Day;Minor. Close burst 5.
You create a zone for the rest of the encounter, that is anchored to you. Within the zone, enemies that already have vulnerability to radiant, now have vulnerability to EVERYTHING.
Any ally who starts in this zone CAN MAKE A SAVE THROW to end an effect (alas, seems like only one effect), even against abilities that do not end on a save.
Any bloodied or dying allies that start in the zone, regain 10 HP.
This message was last edited by the player at 23:08, Sun 13 July 2014.