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D&D: Halthern.

Posted by AlexisFor group 0
Alexis
Wed 10 Aug 2011
at 22:17
  • msg #1

D&D: Halthern

Alexis, a 12-year-old freckly red-head elf, has been called to wander the world and learn its cultures. Today brings Alexis to a human kingdom named Halthern. The people here don't seem to mind her presence, as elves are one of the more common visitors to human lands and tend to be friendly faces. She pulls out a crystal ball and gazes into it. Her mother's face appears. "Hi, mom. I'm in Halthern now." the mother nods and responds, "Very well, Alexis. Find a place to stay first. You don't want to be looking while tired." "Yes, mom. I'll send a quick signal when I've found a place to stay. Love you." "Love you too, sweetheart. I'll be looking for the signal." the face disappears. Alexis begins heading for the town square and asks passers by where the local inns are.
Joe
player, 20 posts
Wed 10 Aug 2011
at 22:47
  • msg #2

Re: D&D: Halthern

  Joe Darkthorne, professional passer by...  Wait, no.  That's wandering NPC's with one line to their name.  He is faced with an adorable Elf asking basic questions.  Fight? Run? Skill? Item?

  Skill: Basic Conversation  "Oh, sure.  Closest in is that way.  I'd ask if you'd be interested in buying a local map, but I think you'll probably need to save you silvers for the Inn?"  Yes were going with the 'I'm a map maker I swear, because technically I am' angle again.  Also, assuming young people in a fantasy setting aren't pooled with spare cash.  Guess he didn't see the Crystal Ball cellphone call.
Alexis
Wed 10 Aug 2011
at 22:58
  • msg #3

Re: D&D: Halthern

Alexis ohs and says, "Really? A map? That would be very handy, thank you. I was given some money for useful things like that. How much?"
Joe
player, 21 posts
Wed 10 Aug 2011
at 23:05
  • msg #4

Re: D&D: Halthern

  Joe shrugs,  "It's only a town map, so just two silver."  As ever, Joe's player has no sense of scale when it comes to pricing. Though feels it's a safe bet 'costs as much as drink or Burger in DnD' is more than reasonable.

  "Though I could still lead you to the Inn directly I guess, it's not that far and sending you off on your own would feel too much like saying 'You have a map, use it stupid' and that wouldn't be very nice."  Unless she was looking for the Level Up contact or Difficulty Adjuster.  It's the Blue and Green person Icons, its ALWAYS those you morooh wait, this isn't CoX.
This message was last edited by the player at 23:06, Wed 10 Aug 2011.
Alexis
Wed 10 Aug 2011
at 23:23
  • msg #5

Re: D&D: Halthern

Alexis gives Joe a smile as she hands him 2 silver. "Sold! And since you offered, lead the way. Thanks. My name's Alexis, by the way." she makes with the following.
Joe
player, 22 posts
Wed 10 Aug 2011
at 23:31
  • msg #6

Re: D&D: Halthern

  Joe is good business person, hooray.  The map has actual detail and legible writing, always a plus.  Joe gets tired of Maps where every destination is labeled 'Fancy scrollwork lettering you can barely read'.  "Sure thing, I'm Joe.  Nice to meet you."  He leads onwards to a decent Inn.  It's better than the lame ins and cheaper than the fancy Inns, whoo.

  He's about to ask who Alexis came with, but for some reason his brain has a sticking point about a 19 year old stranger asking a 12 year old girl this question.  He doesn't even know what a white van IS, let alone own one.  (but he does have some lovely river maps).
Alexis
Wed 10 Aug 2011
at 23:36
  • msg #7

Re: D&D: Halthern

It could be possible Joe is subconsciously paranoid Alexis would just ask the same question back. As Joe leads the way, Alexis says, "I'm on a quest to learn the cultures of the world. What would you say are your favorite things about living here?"

Don't look at me. I just named the place Halthern and said it's a human city. Beyond that? I don't know any more than you do about this place.
Joe
player, 23 posts
Wed 10 Aug 2011
at 23:44
  • msg #8

Re: D&D: Halthern

  Joe's parents were eaten by bears.  Indoors.  Wait, no he's thinking of his WoW experience.

  "Well, I don't live here either.  But so far I think my favorite thing has been how low key the place is."  Casual townsfolk as suggested by the opening post, the Moon does not have a Scary face nor is about to crash into it.  Inns aren't full of fetch quest contacts taking up every room like the last town he went to either.
Alexis
Wed 10 Aug 2011
at 23:54
  • msg #9

Re: D&D: Halthern

Alexis says, "Oh. Guess you having a map made me think you lived here..." then asks, "What about being human? What's your favorite part of being what you are?"
Joe
player, 24 posts
Thu 11 Aug 2011
at 00:02
  • msg #10

Re: D&D: Halthern

  Joe shrugs, saying "I'm a Mapmaker, it would be harder to make most of them if I didn't travel to at least near where the maps are of."  Then he blink blinks at the second question.  "Uh...  I don't really think about it actually.  It's just what I am, I don't put much more thought into it than 'do I like having hands?'"  Well, aside from the occasional 'damn I wish I had darkvision'.  Feats dealt with Lowlight at least.

  "Why, was there a favorite thing you had about being an Elf more specific than 'I like being an Elf'?"
Alexis
Thu 11 Aug 2011
at 00:20
  • msg #11

Re: D&D: Halthern

Alexis thinks about it and says, "Well being an elf usually means growing up in a more natural setting and a bit more serene of a setting. This town, for instance, is very busy." no it isn't. But she sees it as busy. Compared to what she's used to. "I like that we have a reputation for beauty and that humans seem to like us, even if they don't think the same way about nature as we do. I like my pointy ears, but I think you humans having round ears is cute."
Joe
player, 25 posts
Thu 11 Aug 2011
at 00:29
  • msg #12

Re: D&D: Halthern

  Somewhere, there is a raised in the barbaric wilderness Monk that senses an Elf grown up in a sissy peaceful nature town considers that more natural than 'it's open and wide and all the wildlife wants to eat you' wilderness.  Monk also senses they are a nice girl so let's it slide instead of making a many miles long treck just to naysay a little girl.

  Monk is strange.

  "I do not often expect my ears to get classified as cute, but I'll take what I can get in the compliments department.  Of course, seeing you doesn't exactly sway opinion away from the Elven looks reputation either.  But I guess that depends on if adorable is considered worse than beautiful or not."
Alexis
Thu 11 Aug 2011
at 00:33
  • msg #13

Re: D&D: Halthern

Alexis blushes and giggles. "So you think I'm adorable?" short post is short. Though in response to Monk, chances are that the elves would indeed consider it a bit "savage", entirely missing the point that savagery IS nature at its finest. XD

(OOC: Meanwhile, I've been strongly considering making a "raised by wolves" character. Not only is it PANCH, but as you pointed out, it has a rather interesting way of being connected to nature.)
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