Re: Scales of War: Shadowrift of Umberforge
The dust of days, if not weeks, lies over a homey little abode.
An ash-filled fireplace stands in one corner, with an old
table and two equally old, but comfortable looking, chairs
beside it. A pantry stands alongside a door that would
almost have to lead to the bedroom.
A faint stench, foul and out of place with the cottage’s
peaceful appearance, tickles your nostrils.
The PCs find no trace that anyone has been in here in
some time. In the bedroom, clothes are packed neatly
in the chest by the foot of the bed, piled almost as
high as the lid will allow.
The stench is coming from the pantry, which
contains several rotting vegetables, fruits, and cuts
of meat, all swarming with ants and fruit flies. The
players can probably figure out what this means, but
if not, allow them a DC 5 Intelligence check to realize
that perishable foods in the pantry and a chest of
clothes almost completely full are not signs of someone
who was preparing for a long journey.
Perception Check DC 20:
Mittens finds a scrap of parchment, only partly burned, lying in the ashes of the fireplace.
THE NOTE
The PCs have found an important clue in this
scrap, even though much of it has been burned
away. The legible portions read as follows:
. . . unreachable for a time, as I must . . . the priests’
orders as you would my own, for he . . . s always, be
certain you destroy this mis . . .
. . . eneral Zi . . .
"'General' I'll bet," Mits says, "So this is a military operation. Could this be it? The final step before the invasion? But why target the clergy, I wonder?"