Scales of War: Throne of the Stone-Skinned King
When the characters are ready, the two mages
begin the ritual’s performance. It takes 10 minutes,
and when they complete it, a shimmering opening
appears in the middle of the circle they inscribed on
the floor. When all the characters step through, proceed to Blood Mountain.
The mages’ portal opens onto the mountain slopes
just outside the entrance to Citadel Mercane.
The portal transports you to a blood-red shelf overlooking
a jagged slope that eventually gives way to loose bits of rock
and debris hanging in the Astral Sea. Above, the scarlet
mountain rises toward a distant peak, obscured by petrified
trees, jutting protrusions, and roiling mist. A path winds up
the mountain to a massive cleft from which sulfurous smoke
streams. A strange vessel emerges from the plume, sleek and
fitted with sails, spheres crackling with lightning, and other
spars, and then it vanishes in a flash of light.
Blood Mountain has a sinister reputation and for
good reason. According to legend, the mountain is an
ancient battlefield where god and primordial fought
and died. Their spilled blood turned the mountain its
crimson color. The place is by no means safe, because
in the ruins clinging to its surface and beneath the
petrified trees foresting its rugged slopes lurk astral
stalkers, blood fiends, and worse.
"The Astral Sea," Mittens whispers in awe, "Still amazes me that we're actually doing this.
"The Citadel can be reached through that cleft. Let's go."
She of course lets May take point.