Re: Open Discussion: Character Creation
Now, the overall result of Ballot at this moment is;
1. Starting Level
-21 (no epic spells), 3 voted
-18, 3 voted
-2 votes do not care and thus don't count in either direction
1a. Starting XP Total
-start at the midpoint for level, 4 voted (some suggesting additional XP which will be lost when not spent)
-Minimum level, 4 voted (some suggesting additional XP which will be lost when not spent)
2. Gestalt[list]
yes (all voted yes)
2a. If Yes, Dual Casting Progression
-only if single side qualified, 5 voted (one had none and yes if one side qualified here)
-None, 3 voted (one voted both above and this)
2b. If Yes, Multiclass Feats
-only if single side qualified, 6 voted
-any/yes, 2 voted
2c. If Yes, LA + monster HD take
-one side and no restrictions, 5 voted
-one side and class limited (via Savage Species racial levels), 3 voted
2d. LA buyback
-only if not gestalt, 5 voted
-no, 2 voted
-only if applied to ECL, thus effectively "both sides", 1 voted
2e. If Yes, Simultaneous Prestige classes[list]
-yes, 6 voted
-no, 1 voted
-neither, 1 voted
3. Spell-points
-no, 7 voted (some preferred recharge magic instead points)
-either, 1 voted
4. Determining Attributes
-40 point buy, 4 voted (split votes for rolling)
-roll 3d6 (drop lowest) and add 6 -- 8x drop lowest 2, arrange as desired, 2 voted (split votes for 40 point buy)
-roll 3d6 (drop lowest) and add 6 -- 8x drop lowest 2, arrange as desired, 40 pt if they suck, 1 voted
5. Hitpoints -- by RAW, first level is always max
-roll hit dice, 1 voted
-roll with minimum of 1/2 max + 1, 6 voted
-roll with minimum of 1/2 max, 1 voted
6. Starting Bonus Feats
-Leadership and Landlord feats, 5 voted
-any, 1 voted
-none, 2 voted
7. Starting Wealth/Resources
-personal wealth (by level) only, 3 voted
-personal wealth (by level) plus craft points, 4 voted
-personal Wealth (by level) Plus bonus cash to purchase/Craft consumables, 1 voted
These are not finalized, more update post what the ballot looks like atm. So far only unresolved/undecided are;
-Starting level (so far tie between 18 vs 21 levels with no epic spells)
-Starting XP (tie between minimum for a level or midpoint)
All rest have been 'resolved' unless people change their ballots now afterward. My own comments on both above ties;
Starting level: I lean to 21 starting level for two reasons; one being that I can reach 20th level as a dread necromancer and able to get a lich template without LA involved (GM already confirmed this is the ruling he goes by that feature). I have phylactery and follow otherwise all normal rules being a lich. Second, the 21 levels allow pick one epic feat and I think it can be a great addition to everyone (like getting epic leadership and getting followers past leadership score 25 if they so desire). Also, 21 level offers lots of gold which to spend around for yourself and possibly invest in our city without feeling like nerfing yourself. Can perhaps place an additional ruling that besides no epic spells, no epic items unless you can craft it.
From a roleplay perspective; Also being 21 sets our chars being 'epic entities' in setting and make us true shaker and shifters in the world in our respective fields with few to no equals. Also, 21 levels in gestalt mean you have likely completed any prestige classes or have completed 'basic pre-epic builds'.
Starting XP: My point of view, if we start at 21 and are half-way to 22 level, it means you have 5,512,500 XP (if my math did not fail me) to spend for any crafting, spells or other stuff. Now, someone who is not a spellcaster or crafter keeps this XP and is closer to level 22 (which is still far off).
While if the caster/crafter spends this XP they are behind the chars who did not craft or 'create' anything. Also, I think with the amount of XP given they can spend a lot and still have leftover casting XP-draining spells in future adventures/campaigns (like wish spells which are the norm in +20 play). But it comes to cost that they lag behind those who have no such expenses and may not get level while others do.