Hathra Bonecrown Followers
Undead Soldier in Hathra's Service
These undead soldiers Hathra has over a century raised in using animate dread warrior which he can cast once per day as spell-alike ability. He has raised them from a variety of battlefields and unlike most mindless undead these retain a semblance of intelligence and retain fully the skills and feats that they had once alive. Albeit much diminished mental attributes and thus no longer qualifying for feats that demand such facilities.
All these undead are under the direct control of Hathra as necromancer who had animated them and cast command undead on them. He has given them armor and helms and dark cloth to entirely conceal their bodies and applied a mummification process to all of them to preserve their bodies with minimal rotting involved.
But Hathra has been smart and only created dread warriors who retain all if most of their skills even after degrade of their mental facilities. He has split these dread warrior skeletons into four groups; Heavy Infantry, Light Infantry, Archers, and Calvary.
For simplicity, the below undead is assumed to have been made from 6th-level human fighters for a unified purpose-wise.
Heavy Infantry
Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +6; Senses: darkvision 60 ft. and Spot +10
AC: 19 (+8 splint or banded mail, +2 Dex), touch 11, flat-footed 18
Hit Dice: 6d12 (60 hp)
Fort +2, Ref +4, Will +5 Speed: 40 ft. (30 ft. in full plate)
Space: 5 ft./10 ft.
Base Attack +3; Grapple +8
Attack: Heavy Poleaxe +10 melee (2d6+8/20x3)
Special Attacks/Actions: Destructive Retribution (4d6 negative explosion, DC 15), Dungeon Crasher (+4 saves vs traps, +10 Str checks breaking doors, 8d6+x3 Str mod dmg on foes who are rammed against wall/solid objects by bull rush)
Str 20, Dex 15, Con -, Int 5, Wis 11, Cha 6
Special Qualities: Nimble Bones, Undead Mastery+Desecrate
Feats: Power Attack; Improved Bull Rush; Cleave; Exotic Weapon Proficiency (Heavy Poleaxe); Weapon Focus (heavy poleaxe); Weapon Specialization (heavy poleaxe)
Skills: Climb +7, Jump +7, and Spot +10
Gear (5,600gp): Full Plate (1,500gp), +1 Heavy Poleaxe (2,320gp) w/Crystal of Life Drinking (lesser, 1,500gp), Concealing Clothing/Wrappings (10gp), 2xInflict Light Wounds Potions (100gp), Unguent of Timeless (self-applied on their bodies, 150gp), 20gp worth jewelry/coinage
Light Infantry
Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +9; Senses: darkvision 60 ft. and Spot +10
AC: 22 (+5 Chain Shirt, +3 Shield, +4 Dex, +2 vs ranged), touch 14, flat-footed 18
Hit Dice: 6d12 (60 hp)
Fort +2, Ref +7, Will +5 Speed: 40 ft. (40 ft. in chain shirt)
Space: 5 ft./5 ft.
Base Attack +3; Grapple +5
Attack: Scimitar +7 melee (1d6+5/18x2)
Special Attacks/Actions: Destructive Retribution (4d6 negative explosion, DC 15), Sneak Attack +4d6
Str 15, Dex 20, Con -, Int 5, Wis 11, Cha 6
Special Qualities: Nimble Bones, Undead Mastery+Desecrate
Feats: Weapon Focus (Scimitar), Block Arrow, Telling Blow, Weapon Specialization (Scimitar)
Skills: Climb +6, Jump +6, Spot +10, Tumble +6
Gear (5,600gp): +1 Chain Shirt (1,250gp), +1 Heavy Steel Shield (1,170gp) w/Crystal of Arrow Deflection (least, 500gp), +1 Scimitar (2,315gp), 4xInflict Light Wounds Potions (200gp), Unguent of Timeless (self-applied on their bodies, 150gp), 15gp jewelry/coinage
Archers
Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +9; Senses: darkvision 60 ft. and Spot +10
AC: 19 (+4 studded leather, +5 Dex), touch 15, flat-footed 14
Hit Dice: 6d12 (60 hp)
Fort +2, Ref +7, Will +5 Speed: 40 ft. (40 ft. in studded leather)
Space: 5 ft./5 ft.
Base Attack +3; Grapple +5
Attack: Heavy Crossbow +10 (1d10+6/19x2, 120'ft) or Short Sword +9 (1d6+2/19x2)
Special Attacks/Actions: Destructive Retribution (4d6 negative explosion, DC 15)
Str 15, Dex 20, Con -, Int 5, Wis 11, Cha 6
Special Qualities: Nimble Bones, Undead Mastery+Desecrate
Feats: Guerrilla Warrior, Point Blank Shot, Precise Shot, Weapon Finesse, Weapon Focus (Heavy Crossbow), Weapon Specialization (Heavy Crossbow), Crossbow Sniper, Rapid Reload
Skills: Climb +6, Jump +6, Spot +10, Hide +8 and Move Silently +8
Gear (5,600gp): +1 Studded Leather (1,175gp), +1 Heavy Crossbow (2,350gp), Masterwork Short Sword (315gp), 1xExploding Spike (1,500gp), 2xInflict Light Wounds (100gp), Unguent of Timeless (self-applied on their bodies, 150gp), 40 cold iron bolts, 2gp coins
Calvary
Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +6; Senses: darkvision 60 ft. and Spot +10
AC: 20 (+6 breastplate, +2 Dex, +2 Shield), touch 12, flat-footed 16
Hit Dice: 6d12 (60 hp)
Fort +2, Ref +4, Will +5 Speed: 40 ft. (30 ft. in breastplate)
Space: 5 ft./10 ft. (swift action change to 5'ft)
Base Attack +3; Grapple +8
Attack: Lance +10 melee (1d8+8/20x3, x3 while mounted charging)
Special Attacks/Actions: Destructive Retribution (4d6 negative explosion, DC 15), Jousting Charge (no charge penalty to AC to the rider)
Str 20, Dex 15, Con -, Int 5, Wis 11, Cha 6
Special Qualities: Nimble Bones, Undead Mastery+Desecrate
Feats: Mounted Combat, Ride-By-Attack, Animal Affinity, Weapon Focus (lance), Trample, Weapon Specialization (lance), Spirited Charge
Skills: Handle Animal +4, Climb+6, Jump +6, Ride+8 and Spot +8
Gear (5,600gp): Masterwork Studded Leather Barding (700gp), +1 Breastplate (1,350gp), +1 Lance (2,310gp) w/Phoenix Ash Threat (least, 500gp), Masterwork Heavy Steel Shield w/crest (190gp), 4xInflict Light Wounds (200gp), Military Saddle+Barding (25gp), 2xUnguent of Timeless (self-applied on their bodies and their steeds, 300gp), 25gp jewelry/coinage
Below are stats of the steed the calvary rides on (steeds controlled by Hathra as well);
Skeleton Heavy Warhorse
NE Large Undead
Init +10; Senses Listen +0, Spot +0
AC 16, touch 11, flat-footed 11 (–1 size, +2 Dex, +2 natural, +3 armor)
hp 39 (4d12 HD);
Immune Cold; DR 5/bludgeoning
Fort +1, Ref +6, Will +4
Weakness: Can be turned
Spd 60 ft. (12 squares)
Melee Hoof +7/+7 (1d6+6) and bite +2 melee (1d4+3)
Base Atk +2; Grp +12
Space 10 ft.; Reach 5 ft.
Abilities Str 22, Dex 19, Con --, Int --, Wis 10, Cha 1
SQ Undead traits, mindless traits, Nimble Bones, Undead Mastery+Desecrate, Destructive Retribution (3d6, reflex DC 15)
Feats Improved Initiative