Re: RTJ-Character Creation
Alright, it has come to my attention that I should lay down some of the Rules I currently have. This was my fault.
1) While I am allowing some things outside the PHB, spells are not one of them, unless you can give me a damn good reason. Magic is a guarded secret. Wizards make their own spells, and guard them like Dragons guard gold. The PHB spells are the 'everyman' spells that anyone can easily find.
2) I will have a section in the Settings for Races. Some races will change slightly based upon location, and a few are unique to my world. This should have been written up prior, but things happen. I may get to it tonight or tomorrow.
3) No Psionics. I don't have the book, never read the book, and the handful of games I have played in with them, they were broken. I have tried a few times, to see them as just another school of magic, but with the way they work, and again, past experiance, I am nixing them. They don't exist.
4) Most of the races listed in the Settings are what are out there. I will make a full list of things that exist. For Example, Gnomes are just a sub-species of Dwarf. They are to second class citizens, or deformed cousins. Halflings have no real place in my setting, as they are not a favorite of mine, however, I can easily make them the gypsies of the world if people want them.
5) I will be giving out information to people based on several factors. Each person will know something about the game, that others may not, based on background, class, nation, ect.