After Garryn completes his search of the small storeroom's contents, the party elects to follow the faint, guttural mutterings that seem to echo up the stone stairway to the north. With Caylin's lantern in hand to provide illumination, the companions descend the steps.
At the base of the stairs, the faint hint of air movement--though still dank and fetid--provides a subtle indicator that some link to the outer world might exist in this subterranean complex. More immediate concerns, however, occupy the party's minds.
A T-shaped passage branches at the base of the stone stair, and what appears to be a cavern lies to the east. The lurid glow of charcoal braziers and two smokey torches throw a dim, reddish light over the scene, and it quickly becomes apparent where the muttering originates...and a few other facts emerge, in addition.
Two large ogres crouch behind natural stone columns, but their awkwardness and size render them laughably easy to see. The glow of the braziers illuminates an orc, dressed in tattered robes, applying a charcoal stick to another of the automata that the party had encountered on the upper level. The orc appears to be drawing runes or symbols to the thing's metal carapace. Another such automaton stands at the ready nearby.
OOC: Please roll initiatives, and see the new map on the website under 'Obelisk interior'--or check the link HERE. I'll post a more spatially explicit map (w/appropriate coordinate points) when I get everyone's initiatives.