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04:49, 5th May 2024 (GMT+0)

OOC 2.

Posted by Seeker of TruthFor group 0
Max Jackson
player, 638 posts
Call Sign: Cool Hand Luke
Thu 12 Apr 2012
at 07:12
  • msg #164

Re: OOC 2

In reply to Xuan Tien John Wu (msg #163):

Hey Johnny I know of a deep dark hole you can hide it in...your arhs...hehe...I don't think you'll like Kirb pulling it out though...then again...

how do you think having a four foot long sword attached to ones forehead would go over...point-lean-dead?
Xuan Tien John Wu
player, 331 posts
Call Sign: TSUNAMI
Thu 12 Apr 2012
at 10:15
  • msg #165

Re: OOC 2

In reply to Max Jackson (msg #164):

Max....Max....You know what? I got nothin'.
Max Jackson
player, 639 posts
Call Sign: Cool Hand Luke
Thu 12 Apr 2012
at 20:23
  • msg #166

Re: OOC 2

Rule #2: DOUBLE TAP
Seeker of Truth
GM, 561 posts
Fri 13 Apr 2012
at 00:33
  • msg #167

Re: OOC 2

In answer to your question about everyone having a weapon, no they don't. Some people just have holes in them.

Seriously, most common people don't have weapons at all. But the trouble makers do, and you guys went looking for trouble.

We could role play about dinner parties and Facebook messages, but that seems too real.

You know if you find trouble and want to carry your big stick fine, but at times when discretion is important I would hide your stick in your hida jacket.
Seeker of Truth
GM, 562 posts
Fri 13 Apr 2012
at 00:38
  • msg #168

Re: OOC 2

Another benefit of waiting is the dodge/parry rules for fast fire and energy.
No one here is actually parrying the projectiles fired, theyre to fast to even see.
You are parrying and dodging the act of the firing of those weapons.
Now don't get me wrong a couple of us are very close to the feat of "catching" the bullet, but the extra warning will help everyone to stay alive.
Xuan Tien John Wu
player, 332 posts
Call Sign: TSUNAMI
Sat 14 Apr 2012
at 06:22
  • msg #169

Re: OOC 2

So who can catch a bullet? Cause that is awesome. Seriously, and if you can do it with your teeth I'd be even more impressed.
I would literally bow down and submit myself to your teachings. Unless it's Kirby. No offence Kirby, but you can slow it down before catching it. That's sorta cheating. Still awesome, but on the cheaty side.

Come to think of it, I suppose I can catch a bullet. Just don't know how to do it without it penetrating my skin and really hurting me.

I trust the rest of are well?
Seeker of Truth
GM, 563 posts
Sat 14 Apr 2012
at 13:15
  • msg #170

Re: OOC 2

Its the weekend, yay!  I will but updating today folks.

Maybe this morning, but probably tonight.
Xuan Tien John Wu
player, 333 posts
Call Sign: TSUNAMI
Sat 14 Apr 2012
at 15:19
  • msg #171

Re: OOC 2

Looking forward to it Seek.

Hey folks, I'd like to point your attention to The Cast just briefly. Click on Xuan. Added something a little spesh.
Edmund Kirby Smith IV
player, 285 posts
Call Sign: Arrowhead
Sat 14 Apr 2012
at 17:12
  • msg #172

Re: OOC 2

In reply to Xuan Tien John Wu (msg #171):

Very nice John, very nice indeed.

Reminds me that I need to update Kirby's - so far in this game he's worn that blue army uniform exactly once. Will look to update here in a couple of days.
Max Jackson
player, 640 posts
Call Sign: Cool Hand Luke
Sat 14 Apr 2012
at 19:28
  • msg #173

Re: OOC 2

In reply to Xuan Tien John Wu (msg #171):

Damn Johnny you're drop dead sexxxy! Great lats, you got the total hour glass going on. Max is getting a total man crush on you!

 Seriously though it does add to the flavor, nicely done!

How'd you do it?????
Xuan Tien John Wu
player, 334 posts
Call Sign: TSUNAMI
Sat 14 Apr 2012
at 22:50
  • msg #174

Re: OOC 2

In reply to Max Jackson (msg #173):

How'd I do it?

With awesomeness.

Get a Photobucket account first. Once you have that, I'll begin the lessons.

And thanks.
Max Jackson
player, 641 posts
Call Sign: Cool Hand Luke
Sat 14 Apr 2012
at 23:48
  • msg #175

Re: OOC 2

In reply to Xuan Tien John Wu (msg #174):

I have one, proceed professor of all that is coolness!
Seeker of Truth
GM, 566 posts
Sun 15 Apr 2012
at 07:16
  • msg #176

Re: OOC 2

Ok, lets re-up here.

Roll strike ranks again, that way we can all get our combat actions back to full.

Please everyone update and use your Tables each time you post in the combat.

Please put your strike rank in the table. I will be keeping track of manipulation now as it pertains to strike rank.

Example of why it is important:
your strike rank is 15
bad guy is 12

Every point of Manipulation you use drops your strike rank down 1.  So if you used 5 points of Manipulation, I would halt your action, allow the bad guy to go, an then your action would go off in Strike rank 10.

For the sake of not nickel and diming everyone with multiple posts, please make sure that you figure out your actions, detail it to me in the post, and then make all appropriate rolls once you have chosen your action.


So we are now in combat round 3 go ahead and roll strike rank and place it in the combat thread.
Orlando Tibbs
player, 210 posts
Call Sign: Pythian
Sun 15 Apr 2012
at 07:28
  • msg #177

Re: OOC 2

He's back folks...lets get it on. Can I get a chance to fuck this guy up now.
Hey I'll say this out loud in game so don''t worry about the meta game here seek, but we need to coordinate our attacks some how, distract him, or attack and stagger wait for him to pop up. He can't teleport for ever.
Xuan Tien John Wu
player, 335 posts
Call Sign: TSUNAMI
Sun 15 Apr 2012
at 10:39
  • msg #178

Re: OOC 2

What about those of us who still had CA's to burn?
Seeker of Truth
GM, 568 posts
Sun 15 Apr 2012
at 17:47
  • msg #179

Re: OOC 2

Fx and my bad guys ha cas to burn too. We'll call it a wash and give everyone full Cas and start the next round.
Seeker of Truth
GM, 569 posts
Sun 15 Apr 2012
at 18:25
  • msg #180

Re: OOC 2

Guys, for the sake of my sanity please just go with me on the new round.
I want to reset strike rank for the rules that I will be enforcing with manipulation.
If you have a simple action like a reload, stand, retract chain, change facing take it and add it to your first post and just let me know that it is the action to finish up the last round, it won't count towards you cas.

This isn't something that I will do normally and I do it with much thought.
You won't loose cas, even if you think you are please go with me on this, for many reason I want to start a clean round.
Aeviternus
player, 92 posts
Sun 15 Apr 2012
at 18:32
  • msg #181

Re: OOC 2

In reply to Seeker of Truth (msg #180):

All I needed to hear (read).  Rodger dodger.
Orlando Tibbs
player, 212 posts
Call Sign: Pythian
Sun 15 Apr 2012
at 21:32
  • msg #182

Re: OOC 2

It's good with me, I had lost track of my combat actions anyway.

And I can stand up for free! It's like not being oppressed anymore:)
Seeker of Truth
GM, 570 posts
Mon 16 Apr 2012
at 00:10
  • msg #183

Re: OOC 2

Shit guys, I skipped over an action of Kirby's. I need to back up and resolve Kirby's action.

It is possible that Fx didn't teleport. Sorry Kirby.

I skipped over it because it was text in the combat thread. Please only put rolls in the combat thread when I ask for them there.
I will use this thread for strike ranks, cas taken, and mass rolls for times when everyone needs to make a check.
I still want attacks, damage, location rolls in the made threads.

Clarification questions can be in a pm in main thread or in private messages.

What happened to Kirby is part of my craziness. With info everywhere.
Let's try to tighten it up.
Seeker of Truth
GM, 571 posts
Mon 16 Apr 2012
at 04:27
  • msg #184

Re: OOC 2

Hey Everyone, I edited my post, nice sequence of events.

I am rather sad that I didn't end up next to Max.  I was looking forward to burying my sword into him. Maybe next round :)

Once Kirbster sends in his Strike Rank we'll proceed with the predicament.
Max Jackson
player, 643 posts
Call Sign: Cool Hand Luke
Tue 17 Apr 2012
at 00:03
  • msg #185

Re: OOC 2

Caution...the spin stops here!
Edmund Kirby Smith IV
player, 287 posts
Call Sign: Arrowhead
Tue 17 Apr 2012
at 00:06
  • msg #186

Re: OOC 2

In reply to Seeker of Truth (msg #184):

Am I the only one that finds Seeker's use of the personal pro-noun "I" disturbing here?
Max Jackson
player, 644 posts
Call Sign: Cool Hand Luke
Tue 17 Apr 2012
at 00:23
  • msg #187

Re: OOC 2

In reply to Edmund Kirby Smith IV (msg #186):

No, Max finds it very disturbing, when the "I" seems to be targeting him. I feel so bad that Max couldn"t bring seeker much needed pleasure of handing out pain through the NPC. I'm sure this sinario will get to that pain soon.
Aeviternus
player, 93 posts
Tue 17 Apr 2012
at 01:08
  • msg #188

Re: OOC 2

Kirby.. you are the MAN!!  Lovin' that assist, baby!

Seeker, nice description!

Ok guys... DOG PILE!
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