Combat Thread.   Posted by Seeker of Truth.Group: 0
Seeker of Truth
 GM, 528 posts
Sun 11 Mar 2012
at 16:32
Combat Thread
This thread will be for all of your Strike rank rolls, and any OOC stuff that needs to be asked without needing to post in character.

I still would like you guys to use your tables and information given to me in private lines in the Chicago thread.  This is just for roles that are isolated, and it I were to ask you to make a check.

I will try to say: Ok, make a check and put it in the combat thread.

I am trying to steer clear of people just putting:

PM-
and the the private line message in our normal threads.


In this combat thread it is ok to use this format, as it is just for rolls and such.
Xuan Tien John Wu
 player, 293 posts
 Call Sign: TSUNAMI
Sun 11 Mar 2012
at 20:55
Re: Combat Thread
SR-round 1
Edmund Kirby Smith IV
 player, 263 posts
 Call Sign: Arrowhead
Mon 12 Mar 2012
at 00:02
Re: Combat Thread
Strike Rank - Private message line
Aeviternus
 player, 73 posts
Mon 12 Mar 2012
at 00:12
Re: Combat Thread
I know I already sent this to you in a Private Thread, but in the spirit of keeping things simplified for you...
Max Jackson
 player, 591 posts
 Call Sign: Cool Hand Luke
Tue 13 Mar 2012
at 16:33
Re: Combat Thread
PM SR======
Orlando Tibbs
 player, 194 posts
 Call Sign: Pythian
Wed 14 Mar 2012
at 00:44
Re: Combat Thread
Yeah baby, lets get it on!
Seeker of Truth
 GM, 530 posts
Wed 14 Mar 2012
at 00:49
Re: Combat Thread
Thanks everybody, this is perfect:)
Seeker of Truth
 GM, 531 posts
Wed 14 Mar 2012
at 01:24
Re: Combat Thread
Alright, Fx had first initiative. He also had a timed event with the explosion, it does count towards his CAs.

Kirby you have a chance to Evade or Throw (to be rid of the bomb, if you choose this option then be careful where you aim) if you wish.  Everyone else needs to tell me if they wish to Evade. You don't know how big a blast that bomb is, it could affect everyone in the room.  Also, if you Evade, then your next combat action can only be defensive, you may not attack on your next turn as you recover from your leaping roll etc. Unless you have Acrobatics Advanced skill or the equivalent skill for allowing a fast recovery of a roll flip etc.

It is now everyone turn to go.

This message was last edited by the GM at 01:36, Wed 14 Mar 2012.

Seeker of Truth
 GM, 537 posts
Mon 19 Mar 2012
at 05:39
Re: Combat Thread
Perception-via normal vision is at -30%, Hearing-50% to perception.
The blast has hindered physical combat -30% modifier.

It is now everyone's turn to go on the attack.  Please minus a CA on your table if you evaded or took a defensive action. Aeviternus no action, no loss of CA. Minus your PP (power points) if you used any.
Aeviternus
 player, 74 posts
Tue 20 Mar 2012
at 03:37
Re: Combat Thread
They see me rollin'; they hatin'.

This message was last edited by the player at 12:00, Tue 20 Mar 2012.

Seeker of Truth
 GM, 540 posts
Thu 22 Mar 2012
at 03:51
Re: Combat Thread
Fx has gone at top of order. 1CA
Everyone else has gone, subtract a CA.
Fx has gone again, used 1CA
It is now everyone's second turn, everyone may act. Keep track of CAs and remind me when you are out please. We are in the bottom of the second round.
Max Jackson
 player, 599 posts
 Call Sign: Cool Hand Luke
Thu 22 Mar 2012
at 04:52
Re: Combat Thread
In reply to Seeker of Truth (msg #11):

PM

This message was last edited by the player at 05:32, Thu 22 Mar 2012.

Xuan Tien John Wu
 player, 302 posts
 Call Sign: TSUNAMI
Thu 22 Mar 2012
at 22:27
Re: Combat Thread
CA2
Aeviternus
 player, 82 posts
Wed 28 Mar 2012
at 04:23
Re: Combat Thread
CA2

This message was last edited by the player at 00:14, Fri 30 Mar 2012.

Max Jackson
 player, 617 posts
 Call Sign: Cool Hand Luke
Sun 1 Apr 2012
at 05:38
Re: Combat Thread
CA3


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