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, welcome to Y ~ Wild Stallions (Mech warrior)

14:41, 1st May 2024 (GMT+0)

Out of Character - Game related.

Posted by PegasusFor group 0
Kitten
GM, 683 posts
Thu 1 Dec 2011
at 01:19
  • msg #978

Re: Do you want to...

Enforcer ~ Nate
Whitworth ~ Devlin
Raven-1X ~ Crispin

Blackjack ~ Thantos
Panther   ~ Amos
Cicada     Camille
Fire Starter~Gregory
Valkyrie   ~ Caitlin
Valkyrie   ~ Pegan

Blackjack ~ Johan
Unknown ~ ?
Unknown ~ ?

Crispin, pick out an assignment for the next mission.

after Crispin picks out his assignment

Devlin, pick out an assignment for the next mission
2nd Lt. Crispin McAlister
player, 252 posts
Callsign: Nevermore
Thu 1 Dec 2011
at 01:25
  • msg #979

Re: Do you want to...

In reply to Kitten (msg #977):

One Well-Equipped makes it C/C/C, if you spent another 25 xp on the second possible level it would allow you D/D/D.  C/C/C gives you access to most non-laser weapons and ammo.  You need D/D/D to access the power packs.

And sadly I can't go all Jesse Ventura ala Preadator and pick up a harness and a mini-gun cause mini-guns are E legality and out of reach just like Blazers and the JAF-05 flash/sound suppressor that doesn't burn out after 10 shots like all the regular silencers do. ;)
Kitten
GM, 684 posts
Thu 1 Dec 2011
at 01:30
  • msg #980

Re: Do you want to...

In reply to 2nd Lt. Crispin McAlister (msg #979):

Cost you 50 experience to get well equiped level 2.

Not impossible, since i'm allowing the optional character generation. I'm just making certain your aware that the cost doubles to go from level 1 to level 2 for a perk.

*pokes Crispin*

Pick a mission assignment so Devlin can pick next.




Players are free to comment on which mission assignment they'd like to be  assigned to.  The units probably going to be reorganized into (4) man lances, if we can get enough players to do so.  We lost greg, but gained Johan, so we break even on that front.  Going to let commanding officers draft two out of three of their lance mates, and i will assign the last member for each lance.  For an Eridani Recon company you guys are awful slow.  I might have to reclassify you as the 6th 'Light' Company
This message was last edited by the GM at 01:35, Thu 01 Dec 2011.
2nd Lt. Crispin McAlister
player, 253 posts
Callsign: Nevermore
Thu 1 Dec 2011
at 01:35
  • msg #981

Re: Do you want to...

While my Raven doesn't have jump jets the EW suite should be able to give a hand in the thick woods...and I'm not much good in a long range sniping fight anyways.

Hilly Jungle Please and thank you.

50xp? Right reading it wrong :)  Thanks for clearing that up.
Kitten
GM, 685 posts
Thu 1 Dec 2011
at 01:36
  • msg #982

Re: Do you want to...

Devlin you want to patrol the flat fields, or sit on reserve status?
MW Amos Trask
player, 98 posts
Panther-9R
Callsign Joker
Thu 1 Dec 2011
at 03:06
  • msg #983

Re: Do you want to...

I would recommend not staying in reserve :)
I'm in Devlin's lance.. I want action
MW Camille Sforza
player, 98 posts
Thu 1 Dec 2011
at 03:30
  • msg #984

Re: Do you want to...

In reply to MW Amos Trask (msg #983):

seconded, and i like wide open terrain, super fast + excessive range = great love of open areas.
Kitten
GM, 692 posts
Thu 1 Dec 2011
at 13:55
  • msg #985

Re: Do you want to...

Unit is going to be reoganized, with a player character in 'command' of each lance.  I'm probably going to conclude the auction #1 for mech warriors this weekend since i need to know who the third commander is going to be.  (Ie.  Get the bids in by friday if you want to be sure your bid for leadership is noted.)

The other auctions will conclude next weekend.

I was hoping for a full company but it we might not have it, which is acceptable to me.  I'll leave the 'third' commander as Nate and NPC it.
This message was last edited by the GM at 13:58, Thu 01 Dec 2011.
Kitten
GM, 694 posts
Fri 2 Dec 2011
at 00:30
  • msg #986

Re: Do you want to...

O.o

Everyone logs in, and yet no one bids on the auction for a command bump?

At this rate minimal bid could win the auction.

Will give it another day.  If no one bids on it by tommorow it's gone, and Nate gets a command bump to captain.
MW Camille Sforza
player, 101 posts
Fri 2 Dec 2011
at 00:39
  • msg #987

Re: Do you want to...

i've already explained my issues with it... I don't feel comfortable enough with the system and everything yet to give orders, or worse, take control of other peoples characters. :)

if it were 3.5 or 4th i'd have no qualms.
This message was last edited by the player at 01:10, Fri 02 Dec 2011.
2nd Lt. Crispin McAlister
player, 259 posts
Callsign: Nevermore
Fri 2 Dec 2011
at 00:44
  • msg #988

Re: Do you want to...

I don't have enough money to bid on anything... :P
Kitten
GM, 695 posts
Fri 2 Dec 2011
at 01:21
  • msg #989

Re: Do you want to...

Some days you cant give stuff away.  Okay it'll be a 'wrap' tommorow then and Nate gets a promotion to captain if that's the case.  Would like to see some infantry character submissions form interested players?

no need to get all the equipment done, i'd just like to know the direction youre going with the character and the perks/skills you'll be taking.

I should put something like fast healer in there, which would be the infantry version of damage magnet...  stuff for me to think about.
MW Camille Sforza
player, 103 posts
Fri 2 Dec 2011
at 02:27
  • msg #990

Re: Do you want to...

need to read up on the infantry rules, but i think i will go with a stealth/Kaboom type :)

black ops demolitions person, probably mad as a hatter :P

-

reminded me of a vampire game i was ocne in, sabbat we were to attack this city, it was run by 2 GM's and had 12 players, so we'd split up in two groups of 6 to handle plots.

and there was this guy who got on my team (i was playing an assamite stereotype)
and he goes "hey guys, I'm a demolitions expert, my name is *whatever it was*"

and everyone is like "cool", "score", "awesome"
someone has the mind to ask "what clan are you?"
he goes "malkavian"

and everyone instantly switches to "Get the FUCK out of here, right now!"
Kitten
GM, 697 posts
Fri 2 Dec 2011
at 02:30
  • msg #991

Re: Do you want to...

>.>

I'm only vaguely aware of Jihad and the various clans but i actually got that joke.  :D
MW Camille Sforza
player, 106 posts
Fri 2 Dec 2011
at 02:33
  • msg #992

Re: Do you want to...

which remids me, I think i'll need to add in bids for the infantryman, and i think her profession would be "saboteur"
MW Camille Sforza
player, 107 posts
Fri 2 Dec 2011
at 02:39
  • msg #993

Re: Do you want to...

so umm, i can't seem to find the infantry rules.
Kitten
GM, 698 posts
Fri 2 Dec 2011
at 02:47
  • msg #994

Re: Do you want to...

okay... i must be using kitten logic cause i'm the only one that seems to understand what i meant.

Auction two, three, and four.

There are three experience awards.

You may make up to three bids.  I take the top three bids for the auctions and apply them to 1st 2nd and 3rd place experience awards.

You may bid more than once.

You may not specify which place youre bidding on.

If your highest of three bids gets you third place in this auction to take that auction with your bid.

You are not oblieged to bid more than once, but i want you aware that you may.
Kitten
GM, 701 posts
Fri 2 Dec 2011
at 02:52
  • msg #995

Re: Do you want to...

In reply to MW Camille Sforza (msg #993):

Well... you just played through the infantry mission so you know sorta the brutality youre going to be dealing with.

Generating the character was noted in message 955 of this thread...

reprinted here for your convience.

quote:
If youre going to generate a infantryman, you may use the optional character generation method.

You still have only 30,000 Cbills for personal gear and as infantry are considered 'well equiped (1)' for calculating equipment availability and are +50% weight allowance.  Like Player character Edge, this perk does not count against the character limit.


Available Tech Level for Infantry is
Tech Level C / Available B / Legality B (+1 level, i dont have the book infront of me to look it up at the moment.)

They may also select (2) Pieces of D/D/D equipment to purchase.

Infantry 'Personal' Equipment may not excede 30kg.  (this does not include your standard issue gear)

This message was last edited by the GM at 02:53, Fri 02 Dec 2011.
Kitten
GM, 704 posts
Fri 2 Dec 2011
at 02:58
  • msg #996

Re: Do you want to...

Mech warrior leadership resolves tommorow.  (not infantry)  will announce winner and if you didnt win you get your bids back and can throw it at the other auctions.
Althea McCormic
player, 4 posts
Fri 2 Dec 2011
at 02:58
  • msg #997

Re: Do you want to...

I will warn you all, your resident demolitions expert / saboteur is a redhead.

that's almost as bad as being a malkavian demo expert :P

-

kitten, which book do I find infantry gear in?
Kitten
GM, 705 posts
Fri 2 Dec 2011
at 14:11
  • msg #998

Re: Do you want to...

Mechwarrior ... 3rd edition i believe.  Though, what ever you pick out i have to convert the stats to Kitty Trooper numbers.  Which will be of course better than the generic auto rifle and smg's you were dealing with in that last mission.

Once we have an infantry unit together, i do plan on having a mission for them, so the sooner you work out your characters, the sooner, i know how to scale the mission to suit you.
This message was last edited by the GM at 14:12, Fri 02 Dec 2011.
Kitten
GM, 706 posts
Fri 2 Dec 2011
at 14:22
  • msg #999

Where we are... what i'm waiting for...

Caitlin is the only one that hasnt had a chance to look at and bid on auction one.  I'm willing to give her till tonight to  see if she wants to get a bid in before closing that auction.

Thantos hasnt logged on since 11/26, or participated since 11/10.  He's having computer issues, i can relate, but that's a long time to be down, so i'm going to bench him for the next mission unless he checks in that he's good to go.

Unit is being 'reorganized'.  Unit leaders, will get to draft out at least some of who/what they want in their lance.  Once i know this, it'll be alot easier to put units in the field.

We have our first Infantry character, Althea, i know others were interested in making some too.  Do observe that Auction one has a NCO position for the infantry squad, so infantry get to bid on a command position too.  THAT auction will resolve next weekend {12/9}(along with the rest of the auctions), to give players more time to get their characters together.

We'll see if we have any new characters to incorporate into the unit, and start the new missions on 12/10.
Kitten
GM, 707 posts
Fri 2 Dec 2011
at 16:30
  • msg #1000

Re: Where we are... what i'm waiting for...

Okay...

It's common knowledge to some of you, not so common knowledge to others.

For those of you that were in Mac's game that were battle master, or played under Lings unit, its no surprise to you how things work, for others it might be an epithany.

Bigger... is not always better in the campaign.

Combat scenarios are actually based on the size and competance of the player force.  The larger you are, the less able your character is likely to be and the more 'weight' the opposition has to generate it's force.

So while it might SEEM like a good idea to get as large as you can as quickly as you can, youre actually sacraficing character development to put a bad pilot in a good mech, and scaling up the opposition to provide an able challenge to the Eridani's.

For those of you that played with... and against... Ling.  You know that her unit was literally the smallest and lightest unit among the mercs in Macs game, but when it came down to playing out a mission they regularly were under estimated because of their weight and their talent was over looked.  They were feral nasty little beast that ton for ton were tough to beat on 'equal' footing and rolled over things easily in the mission constraints that mac used.

The Battletech portion of the Eridani missions are similiar.  The larger the Eridani are... the larger the Combine will be.

So...

For new players, keep that in mind when you pick out your mech.

For old players, just something to keep in mind, when eventually, battlefield salvage starts showing up in the auction, weigh what youre trading in against what youre getting.  Ton for Ton is it really an improvement that's worth the increase you'll be dealing with in the Op Force.
Kitten
GM, 711 posts
Fri 2 Dec 2011
at 19:23
  • msg #1001

Re: Where we are... what i'm waiting for...

I've just had it illustrated... that I've given the infantry way too much starting cash.

I'm going to change their starting cash from 30,000 C-Bills to 3,500 C-Bills.  Starting cash in Mech warrior was 500 CBills, so it's still alot of money by Mech Warrior standards.  Please... adjust auction bids.  In auctions where they are competing with Mech Warriors, their bids are multiplied by 500 CBills.

I forgot how much obnoxious equipment you could get with a fraction of the amount mech warriors regularly fire off in munitions in a fight.
This message was last edited by the GM at 19:25, Fri 02 Dec 2011.
Pvt. Wu Feng Juntuan
player, 2 posts
Fri 2 Dec 2011
at 20:03
  • msg #1002

Re: Where we are... what i'm waiting for...

While I may not be the only one, I am currently the resident sniper to lay down full-metal jacket death from afar while looking calm doing it, almost like an art form. ;)
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