Someone... was in a serious rush, since the briefing was being conducted as the mechs were being buttoned up for a combat drop. Massive coocoons were being secured around the mechs being dropped. The briefing was being conducted in the dim lighting of the cockpit ready lights.
With the heat and ventillation vents covered, the cramped cockpits start to get warm and the air stale. Likely psychosomatic, it was too early for that, but combat drops like these were rarely pleasant.
Blue Blood's image appears on the screen and the briefing is quick and to the point.
<
http://rpolportraits.shannara-rose.com/mmc725.jpg align=left> "This is Major Johan Jakob Hinklemeyer-Schmidt.", there was a pause for a moment, as if he were savoring the sound of that title, temporary though it might be.
"We have a priority rush drop mission. Briefing will be quick and short. The Snakes have all but given up on Hoff and are departing. We have word from the Dragoons, that a radical element of the Combine is not willing to just 'let' the planet go. We are being deployed in a two prong attack.
Lt. Day, supported by the LAM lance, will drop and engage the command units responsible for this atrocity. Take them alive if possible, dead is just as nice as far as i'm concerned.
(Lacking a BM, their success or failure will be a reflection of the rest of the units progress)
The rest of us are making combat drops to engage units preparing the nukes for deployment. Units are departing the space port to assist, but are expected to be in position and drop too late to assist, so it's us or no one. Flak fire is expected. Cant be helped. NAV point is being downloaded.
Orders are to engage with extreme prejudice, no quarter is expected, none shall be offered."
Kitten Drop rules.
1) Each mech droping will be subject to (4) flak rounds (tn 8+ to hit you)
2) Each hit will inflict (5) points of damage and add +1 to your pilot roll to land 'on target'.
3) The re-entry coocoon will absorb 10 points of flak damage before being rendered useless.
4) Pilots need to make a pilot roll at penalty +1, and modified by damage to land 'on target'. (Mech will scatter d6 hexs for each point this roll is missed by)
5) Pilot needs to make a pilot roll (modified by damage) to land 'safely' otherwise they take a three level fall. Mechs with jump jet are at a -1 tn bonus to make this roll for a safe landing.
Flak Gun Results...
Wild Stallions
Blue Blood (+3 Pilot roll)(takes 5 damage CT)
Goth (+3 Pilot roll) (takes 5 damage RT)
BJ (+2 Pilot roll)
Rookie (no adjustments)
Cowboy (no adjustments)
Backdraft (+3 Pilot roll) (takes 5 damage LL)
Wolfman (+1 Pilot roll)
Rabbit (+2 Pilot roll)
Pong (+1 Pilot roll)
quote:
10:32, Today: Kitten rolled 7,6,9 using 2d6,2d6,2d6. Damage location BB, G, BD.
10:28, Today: Kitten rolled 8,7,7,2 using 2d6,2d6,2d6,2d6. Pong's Flak (tn 8+).
10:28, Today: Kitten rolled 11,4,8,2 using 2d6,2d6,2d6,2d6. Rabbit's Flak (tn 8+).
10:28, Today: Kitten rolled 6,7,5,8 using 2d6,2d6,2d6,2d6. Wolfman's Flak (tn 8+).
10:27, Today: Kitten rolled 10,11,4,11 using 2d6,2d6,2d6,2d6. Backdraft's Flak (tn 8+).
10:27, Today: Kitten rolled 7,6,3,7 using 2d6,2d6,2d6,2d6. Cowboy's Flak (tn 8+).
10:27, Today: Kitten rolled 4,4,3,3 using 2d6,2d6,2d6,2d6. Rookie's Flak (tn 8+).
10:27, Today: Kitten rolled 7,12,6,9 using 2d6,2d6,2d6,2d6. BJ's Flak (tn 8+).
10:26, Today: Kitten rolled 9,9,10,6 using 2d6,2d6,2d6,2d6. Goth's Flak (tn 8+).
10:26, Today: Kitten rolled 11,8,7,8 using 2d6,2d6,2d6,2d6. Blueblood's Flak (tn 8+).
Pilot rolls needed (If you believe i've miscalculated your target numbers please say so and i will review the numbers)
Land on Safe Pilot
Target Landing
tn 10+ 6 tn 8+ ok Blue Blood
tn 9+ tn 8+ Goth
tn 5+ ok tn 3+ ok Rookie
tn 7+ ok tn 6+ ok Cowboy
tn 10+ 4 tn 8+ ok Blackdraft (scatters 4d6 hexs)
tn 7+ ok tn 5+ ok Wolfman
tn 7+ ok tn 5+ ok Rabbit
tn 7+ ok tn 6+ ok Ping Pong
Make your rolls. If you land on target, you get to pick where you drop on a 'blank' map. Enemy units are placed before you land, but revealed after you land/scatter.
This message was last edited by the GM at 23:05, Sat 09 June 2012.