RolePlay onLine
, welcome to Y ~ Wild Stallions (Mech warrior)
17:54, 26
th
April 2024 (GMT+0)
Main Menu
Home
Jump
Chat
FAQs
Help
Contract 2: Wild Stallion.
Posted by Kitten
For group 0
Page: 1 of 1
[
all
]
[
bottom
]
Kitten
GM, 2807 posts
Thu 12 Jul 2012
at 23:56
msg #1
Contract 2: Wild Stallion
Mercenary Company "Wild Stallions"
Omni Liason Officer
X-3 or X-3ew 1st Millicent Evans G4/P5 L5/P4
Torso Modules ~ Guardian, (2) LRR4, (2) LRM4, (2) SRM2
1Hand Modules ~ LRM5, LRR5, (2) SRM2
Ammo Loads ~ (1t) LRM, (1t) LRR, (1.5t) SRM
Officers
Valkyrie-QA Capt Johan Schmidt G4/P6 L5/P5 +1 Tactics
Blackjack-1DB 1st Lt Camille SForze G4/P5 L2/P2 +1 Energy/Edge
X-3c 1st Lt Adam Carlye G4/P6 L3/P3 +2 Ballistic
* Sniper Canon (32) shots with (2) Medium Lasers
~ alt equipment Energy Sniper Rifle w/(1) Heat Sink ~ Machine Pistol (150) shots ~ Hatchet
Non-Commissioned Officers
Whitworth-1s Sgt. Devlin Masters G4/P5 L1/P1 +1 Energy
Blackjack-1DB MW Thanos G4/P5 L2/P0 +1 Edge
X-3a MW Svend Nemerson G4/P6 L2/P0 +1 CAT
* (1H) LRR6 (40shots) with (2) Small Pulse Laser
~ alt Equipment (1H) Hold Out Pistol (32shots) with (2) Scatter Packs (30shots)
X-3a MW Caitlin Mallory G4/P4 L0/P0 +1 Missiles/Melee
* (2) LRR6 (15 shots each)
~ alt Equipment (2) LRM6 (16 shots each) ~ (2) SRM2 (10 shots each) ~ (1H) SRM5 (8 shots) ~ (1H) Streak2 (20 shots)
X-3 MW Cade Murphy G5/p4 L1/P0 +1 Missiles
* (2) LRM4 (20 shots each) with (2) Medium Lasers
~ alt equipment (2) LRR4 w/20 shots ~ BFM w/24 shots ~ (1H) ERML ~ (1) Hoff Heat Sink
Wild Stallions' Mechs
Officers
Callsign
Summary
Armor
Internals
Criticals
Blueblood
G4 / P6
+1 Tactics
Valkyrie
Move 5/8/5
Heat Sinks 11
Weapons
RA ~ ML (x2)
LT ~ LL
Repair Modifier x1.3
H 8
CT 14 (4)
RT 12 (2)
LT 12 (2)
RA 9
LA 9
RL 12
LL 12
H 3
CT 10
RT 7
LT 7
RA 5
LA 5
RL 7
LL 7
H
CT HS JJ
RT HS HS (empty)
LT HS HS LL (x2)
RA S U L ML ML
LA S U L H
RL H U L F
LL H U L F
Goth
G5 / P5
+1 Energy
+1 Edge
Blackjack-1DB
Move 4/6/4
Heat Sinks 17
Weapons
RA ~ LL
LA ~ LL
Repair Modifier x1.45
H 9
CT 18 (9)
RT 17 (5)
LT 17 (5)
RA 14
LA 14
RL 22
LL 22
H 3
CT 14
RT 11
LT 11
RA 7
LA 7
RL 11
LL 11
H
CT
RT HS HS HS HS HS
LT HS HS HS HS HS
RA S U LL
LA S U LL
RL H U L F JJ JJ
LL H U L F JJ JJ
Cowboy
G4 / P6 / M5
Leadership 4
+2 Ballistics
X-3c
Move 6/9/0
Heat Sinks 10
8.5t Weapons
6.5t RA/LA Sniper Canon
(32) Ammo
1t RT Medium Laser
1t LT Medium Laser
Repair Modifier x1.3
H 8
CT 15 (5)
RT 12 (2)
LT 12 (2)
RA 10
LA 10
RL 14
LL 14
H 3
CT 10
RT 7
LT 7
RA 5
LA 5
RL 7
LL 7
H
CT HS HS
RT Option Module
LT Option Module
RA S U L Option Weapon
LA S U L Option Weapon
RL H U L F
LL H U L F
Ghost
G4 / P5 / M4
Leadership 5
X-3ew
Move 5/8/5
Heat Sinks 10
5.0t Weapons
1.75t RA SRM2 (10) Ammo
1.75t LA SRM2 (10) Ammo
1.5t RT/LT Guardian Suite
Repair Modifier x1.2
H 8
CT 10 (2)
RT 8 (2)
LT 8 (2)
RA 5
LA 5
RL 7
LL 7
H 3
CT 6
RT 5
LT 5
RA 3
LA 3
RL 4
LL 4
H HS
CT HS
RT EW Module
LT EW Module
RA S U L SRM2
LA S U L SRM2
RL H U L F HS HS
LL H U L F HS HS
Wolfman
G4 / P5
+1 Energy
Whitworth-1s
Move 4/6/4
Heat Sinks 17
Weapons
H ~ ML
RA ~ MPL
LA ~ ML
LT ~ SRM 6
LT ~ Ammo (15)
Repair Modifier x1.4
H 9
CT 17 (7)
RT 14 (6)
LT 14 (6)
RA 12
LA 12
RL 20
LL 20
H 3
CT 12
RT 10
LT 10
RA 6
LA 6
RL 10
LL 10
H ML
CT
RT HS HS HS HS HS
LT HS HS S6 (x2) Ammo (x1) CASE
RA S U L MPL
LA S U L ML
RL H U L F JJ JJ
LL H U L F JJ JJ
B.J.
G4 / P5
+1 Edge
Blackjack-1DB
Move 4/6/4
Heat Sinks 17
Weapons
RA ~ LL
LA ~ LL
Repair Modifier x1.45
H 9
CT 18 (9)
RT 17 (5)
LT 17 (5)
RA 14
LA 14
RL 22
LL 22
H 3
CT 14
RT 11
LT 11
RA 7
LA 7
RL 11
LL 11
H
CT
RT HS HS HS HS HS
LT HS HS HS HS HS
RA S U LL
LA S U LL
RL H U L F JJ JJ
LL H U L F JJ JJ
Rabbit
G / P
+1 Missiles
X-3a
Move 6/9/0
Heat Sinks 10
8.5t Weapons
0t RA
2t LA Sword
0t RT
0t LT
Repair Modifier x1.3
H 8
CT 15 (5)
RT 12 (2)
LT 12 (2)
RA 10
LA 10
RL 14
LL 14
H 3
CT 10
RT 7
LT 7
RA 5
LA 5
RL 7
LL 7
H
CT HS HS
RT Option Module
LT Option Module
RA S U L H Option Weapon
LA S U L H Hatchet
RL H U L F
LL H U L F
Svend
G / P
+1 CAT
X-3a
Move 6/9/0
Heat Sinks 10
8.5t Weapons
0t RA
2t LA Sword
0t RT
0t LT
Repair Modifier x1.3
H 8
CT 15 (5)
RT 12 (2)
LT 12 (2)
RA 10
LA 10
RL 14
LL 14
H 3
CT 10
RT 7
LT 7
RA 5
LA 5
RL 7
LL 7
H
CT HS HS
RT Option Module
LT Option Module
RA S U L H Option Weapon
LA S U L H Hatchet
RL H U L F
LL H U L F
Rookie
G5 / P4
+1 Missiles
X-3
Move 4/6/4
Heat Sinks 10
7.5t Weapons
2.75t RA LRM4 (22)Ammo
2.75t LA LRM4 (22)Ammo
1t RT Medium Laser
1t LT Medium Laser
Repair Modifier x1.25
H 8
CT 12 (4)
RT 10 (2)
LT 10 (2)
RA 8
LA 8
RL 12
LL 12
H 3
CT 8
RT 6
LT 6
RA 4
LA 4
RL 6
LL 6
H
CT HS HS
RT JJ JJ JJ Module {ML}
LT JJ JJ JJ Module {ML}
RA S U L H LRM 4
LA S U L H LRM 4
RL H U L F
LL H U L F
This message was last edited by the GM at 16:31, Wed 25 July 2012.
Sign In
Page: 1 of 1
[
all
]
[
top
]