Ideas about a troupe-style war setting?
I feel like there's a game in here; hear me out:
Consider a WWII setting - maybe a bomber crew, or individual pilots; maybe a tank crew or a even a submarine or pt boat - but something with a lot of downtime in between literally life or death missions. Maybe even a semi-historical WWII mecha? But not the true grit of infantry combat.
Game would focus mostly on the downtime, really, with battle scenes infrequently.
Could also be done with Star Wars pilots or the like as well, as long as it's small unit based. Ditto for mechwarrior or SF3d, or the like.
Obv. a submarine is a larger group, but troupe style it could be interesting.
I did a game like this once upon a time, with solar-system spanning war of contenders from the planets & earth remainder and small mecha. It worked great, for a time.
Rules light-ish. IDK system, open to thoughts.
My personal sense is something along the lines of a US crew near London, or a Russian crew, both circa 1943, or a Brit crew based in Alexandria circa 1942. I'm also interested in WWII Russian mecha or a PT boat crew also circa 1942.
Open to any thoughts.