Seed Ship
I've recently acquired a copy of Eclipse Phase (but haven't finished reading it yet), and it got me thinking about an old game idea that I'd like to toss out here for review/additional ideas. The basic premise is based off of the Netflix series Knights of Sidonia: you have a seed ship, and you're looking for a new home.
Things I want to borrow from the series:
1) The War with the Gauna. Let's face it, that's pretty much the basis/background of the story.
2) Genetic Modification of humans. Genetic engineering allowed humans to photosynthesize, in which they only need to eat/drink once a week. In addition, there is also a third gender; which I believe is called "Bigender". There are at least four characters that I can think of that are immortal, though it's a chemical immortality, through the use of medication.
Note: Bigender typically become male or female once they choose a mate.
Things I want to borrow from Eclipse Phase:
1) Character building, including the idea of uploading a pilot's consciousness into a Frame (i.e. mecha). Training is always the most expensive part of a soldier's kit, so the cost saving there should produce a sufficient reason in the backstory.
What I'm thinking of is a more limited form of consciousness transfer. If your Frame gets destroyed, you'd have some sort of mental (and temporary) trauma as "You" try and reconcile the "death" you suffered. I believe that Eclipse Phase has rules in this regard.
What I need help with:
While I'm perfectly capable of managing combat in the form of a system game, I need a co-GM (or someone similar) to help with additional story ideas. I'd expect two basic plot elements: The ongoing war with the Guana and life ongoing in the Seed Ship.
So....thoughts, ideas?