IC: Dwarf Fortress + Crusader Kings + RPG?
I've been working on this germ of a game idea for about a week. I thought I would try and collect some opinions from you folks before moving any farther.
I feel that this game would sort of be a hybrid between Dwarf Fortress, the Crusader Kings series, and traditional free-form RPGs.
I am strongly inspired by Dwarf Fortress for its focus on base-building, fortress management and its capacity to simulate an organic world economy. I also draw inspiration from Crusader Kings for its mechanics based around politics and dynastic rule. I know it's not feasible to expect mechanics-heavy systems to do well in a play-by-post environment -- but if only a taste of these games could be achieved in this medium, I think it would be very rewarding for everyone involved.
Here is a blurb I am using for the Game Introduction:
You were born into a highborn Dwarven family. From a very young age, you were educated to be a great leader. Today, you are well-versed in one or more of the Four Noble Arts of Power: Combat, Craft, Commerce, and Creed.
For reasons only you may know, the time has come for you to leave your old home and forge a new life. In an old and dusty mountain hall, you have gathered with others of similar station and circumstance. Together, you will embark on a great quest to found and settle a new fortress for the glory of the King-Under-Mountain -- and all of Dwarfkind.
Taz Khazem!