Loughcrew
 supporter, 221 posts
 The broken clock
 is a comfort
Wed 2 Jun 2021
at 02:25
IC: Ten Candles
Iím curious if anyone here might be interested in participating in a game of Ten Candles.

https://cavalrygames.com/ten-candles-info

Ten Candles is a horror storytelling game. The specifics of individual scenarios can vary greatly, but certain elements are uniformly true:

  • The characters are survivors in a world that has gone dark. No sunlight. No starlight. Artificial sources of illumination are slowly failing.
  • A few days after the darkness arrived, they came. They are hunting humanity.
  • They fear the light.

The game is a very cooperative undertaking. Even the character creation process is performed as a group. The central goal of the game is to create a powerful and memorable story. To that end, the players are given a number of opportunities to shape the unfolding narrative. The mechanics are set up to allow players to highlight central aspects of their charactersí personalities and backgrounds.

But, it isnít a game for everyone. Ten Candles is described as ďA Roleplaying Game of Tragic HorrorĒ, which is extremely accurate. The game is designed to tell stories of hope and loss. In the end, inevitably, the characters will die and darkness will overtake all. Part of what the group strives to achieve is to make the tale of the survivorsí struggles, and their final hours, as meaningful as possible.

Ten Candles utilizes a straightforward dice pool mechanic for resolving conflicts that is easy to learn. No prior knowledge of the system would be required to participate.

The gameís title comes from something thatís unique to its execution on the tabletop, an element that I would work to include in a virtual fashion in a play by post format. Ten tea light candles are lit in the opening phase of the game. As the narrative unfolds, when conflicts are failed, or other conditions met, the candles are extinguished one at a time. When only one candle remains, the characters play out a last stand. Then the final light is extinguished.

Iím sure that it is obvious, but this is very much a ďone shotĒ affair, not a campaign length undertaking. Itís short, but hopefully, very memorable.

I would probably be looking for around four players. With the more traditional games I run, I tend to aim for two to three posts a week, but I think I would be more relaxed with this, given the effort that might be required in narrating some scenes.

If that happens to appeal to anyone, please let me know with a post here, or by dropping me a rMail.

Thanks for taking the time to read this over.
dr_B
 member, 10 posts
Thu 3 Jun 2021
at 20:16
IC: Ten Candles
This sounds quite unique, I'd be willing to try.
Loughcrew
 supporter, 222 posts
 The broken clock
 is a comfort
Fri 4 Jun 2021
at 13:46
IC: Ten Candles
I truly appreciate you being willing to give the idea a chance. Given the absence of further interest, Iíve decided not to move forward with the game. I might give it another try at some point in the future, and Iíll be glad to reach out to you should I do so.

Thanks again.
dr_B
 member, 11 posts
Fri 4 Jun 2021
at 15:53
IC: Ten Candles
No worries. The thread is here, who knows. Maybe someone else will find it interesting too.
Gaffer
 member, 1691 posts
 Ocoee FL
 45 yrs of RPGs
Sat 5 Jun 2021
at 14:15
IC: Ten Candles
Interested if you try again.
Cliope
 member, 181 posts
Sun 6 Jun 2021
at 02:44
IC: Ten Candles
This definitely sounds interesting to me.
Loughcrew
 supporter, 223 posts
 The broken clock
 is a comfort
Mon 7 Jun 2021
at 13:54
IC: Ten Candles
At some point in the future, I definitely intend to revisit running Ten Candles. When I do, Iíll be happy to send a rMail to everyone here whoís expressed a willingness to give the game a try.

Thanks again for everyoneís interest.

This message was last edited by the user at 13:55, Mon 07 June.