So many worlds, so much to do,
So little done, such things to be.
— Tennyson, "In Memoriam"
There are worlds beyond this world ...
Hidden places that can only be found in the pages of a rare book, or through the looking glass, or over the rainbow, or by hiding in a magnificent wardrobe.
Some of these lands are easy to find, if only someone were there to show you the way.
"Second star to the right, and straight on 'til morning."
To gain entry to some of these fantastic lands, sometimes one has only to ask ... but, of course, that does not mean that the return trip will be easy.
"Goblin King! Goblin King! Wherever you may be, take this child of mine far away from me!"
There are worlds beyond this world ... and you have been there.
Once, as a child, you undertook a grand adventure and returned home. You survived to tell the tale, but upon your return, found that the story had already been told for you. The threads of those heroic adventures had been woven throughout the Tapestry of All Things. The Tapestry is the framework of creation. The metaphysical underpinnings of reality. Each world is but a single thread. Your deeds have echoed, resonated and rippled across the Tapestry.
The sagas of your heroism have followed you home — and in this world they have become beloved children's tales. Myths. Fables. Legends.
Only you know the truth.
Not that anyone would believe you.
There are worlds beyond this world ... and now, one by one, they are dying.
Some dark force is erasing these tales,
your tales, from existence. Thread by thread, someone — or something — has begun unraveling the Tapestry.
Once upon a time, you Journeyed from this world and had a grand adventure.
Can you do it again?
I've always had a soft spot for portal fantasy and was thinking of getting a Fate Core game going that relied heavily on using existing stories to craft a new one.
Wikipedia does a fair job of explaining the subgenre:
https://en.wikipedia.org/wiki/...tic_in_the_narrative
Anyone game?