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ashberg member, 620 posts Beware the Groove. Groooooove. Thu 3 Nov 2016 at 04:34 |
A mashup of SWN character creation, adding the mechanics of FATE's Aspects & Fate Points, with some experimental mechanics borrowed from a handful of other systems to allow players to have a Community/Faction/Organisation they are trying to build up & grow. Player factions will have a number of stats, skills, aspects & assets. Player characters will be leaders of the faction. Factions will have clear, specific goals. To set a clear expectation - I have limited time to commit to this experiment, but that is offset with a deep enthusiasm to explore where this experiment can go... Setting options A. SWN Canon; sandbox; Medium or Large, randomly generated sector; Player factions could be anything reasonable; No strict adherence to GM Faction Turns. B. Small Human colony looking to cement their position & expand; sandbox with GM plot; limited to 1 or 2 hex; Less randomly generated; Player factions would be niche groups with human society. C. Post-apocalyptic sci-fi; sandbox; limited to a small number of worlds/hex; Less randomly generated; Player factions would be communities trying to survive. Thematic guides Winning condition for the group: an interesting story. Gritty, rough, edgy. Space opera/adventures. Firefly meets Alistair Reynolds. Tech flavours from 70s/80s/90s era films. Mysteries, investigation, exploration. X-Files meets Stargate. Focus on journey & growth of each character & faction. I'm not interested in big military or army-based themes. Who I'm looking for - 3 to 4 players, post rate 1 / week - Adults - Players who can handle experimental system This message was last edited by the user at 05:13, Thu 03 Nov 2016. | |||
aguy777 member, 156 posts Join Date: Fri, 29 Nov, 2013 Thu 3 Nov 2016 at 04:55 |
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icosahedron152 member, 684 posts Thu 3 Nov 2016 at 09:57 |
I have a personal interest in rules development for factions and I like experimenting. I can cope with that post rate. I'm adult, but I'm out if you rate the game Adult. | |||
ashberg member, 622 posts Beware the Groove. Groooooove. Thu 3 Nov 2016 at 10:16 |
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GreyGriffin member, 20 posts Thu 3 Nov 2016 at 11:22 |
I like the idea of gritty space opera, but I am not familiar with Stars Without Number. It seems to pop up on this site a lot. Is it worth looking into? | |||
ashberg member, 623 posts Beware the Groove. Groooooove. Thu 3 Nov 2016 at 11:47 |
If you're interested in space operas; this is a fairly simple system to learn. It also favours sandbox style, player-led plot development. | |||
icosahedron152 member, 685 posts Thu 3 Nov 2016 at 22:05 |
SWN is 'similar' to Traveller, if you've ever played that, GG. I've never played it myself (having played Traveller instead) but I have the freebie rules. | |||
ashberg member, 624 posts Beware the Groove. Groooooove. Thu 3 Nov 2016 at 22:27 |
link to another game It is Mature rated. |
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