Re: Willpower
Regaining Willpower
Willpower can be regained n a number of ways:
* Downtime - St. Trinians is a chaotic place, and not very restful. You may at times have a chance to rest at the school between escapades, but it will not automatically restore all of your Willpower points.You'll get some bac, depending on indvidual circumstances.
* Success - It feels good to do well! If you roll a success on each dice in a test, and the action is still a success (in contested tests) you are allowed to roll 1d6. If the result of ths roll is equal to or less than the skill level you used, +1, you regain a Willpower point. So, if you use the Biology skill, and have Biology 3, then your target number is 4. If you roll 4 or less, then you gain a Willpower point. This means that as your skills grow, it is harder to impress yourself, but when you do, it feels so much better!
* Help From Your Friends - At the cost of Willpower to your friends, they can try to talk you out of your slump. They have to really try hard to cheer you up, so roleplaying this out is essential. You also need to spend at least an hour hangng out together. Also, you must have more than half your own WP left to do this - you can't cheer someone up if you feel a bit low yourself.
Everyone who does this can spend 1 WP of their own, and the subject who needs cheering up receives 1 WP in return. However, if someone who considers you to be a Rival makes the effort, they can spend two hours or more working to cheer you up. They then spend 2 WP, and the recipient can receive 3 WP in return.
* Schadenfreude - When people fail, it can feel good. So if you participate in plans to strip someone of their Willpower, it is a great way to get some back. When you are part of a group that participates in a plan that results in someone else losing 3 or more Willpower points, in any way except for combat, everyone in the group receives 1 WP.
* The Last Straw - At the point where you are at your last ebb, you can call on your last reserves to strike back. WHenever you take a WP loss that would reduce you to Zero WP, you can roll 1d6. If the result is a 6, instead of being broken, you are galvanised. The loss you would have taken is instead added to your WP score. So, if you have 3 WP, and suffer a loss of 5 but manage to succeed on your Last Straw dice roll, you now have 8 Willpower instead of none at all!
This message was last edited by the GM at 15:54, Sun 24 July 2011.