Volt ugye ez a
Dark Eras nevű, alt-törtĂ©nelmi szettingekkel teli Kickstarted projekt a Chronicles of Darknesshez (
formerly known as nWoD) (
http://whitewolf.wikia.com/wiki/Dark_Eras , https://www.kickstarter.com/pr...-edition/description ), melyben az egyik Ă©ra a neolitikus korabeli
Sundered World, vĂ©rfarkas Ă©s mágus karaktereket "főszerepeltetve". Röviden: ~7000 Ă©vvel ezelőtt járunk, a Vinca kultĂşra (
https://en.wikipedia.org/wiki/Vin%C4%8Da_culture ) dunamenti bölcsőjĂ©ben. Atyafarkas mĂ©g Ă©l, Ăgy a szellem- Ă©s a fizikai világ között hĂşzĂłdĂł
Border Marches még nem omlott össze a
GauntlettĂ©. Ennek a Border Marches rĂ©giĂłnak, a "ragadozĂłk paradicsomának" megvan a saját ökoszisztĂ©mája, sajátosságai, Ă©s nem szellemek az őslakosai, hanem az Ăşn.
Pangaeanok (pangeaiak), amik "
powerful symbols of natural cycles and forces, the gods of weather, the seasons, and the animals. Unlike spirits, they are not reflections of the world but pillars of it — primeval divinities born in this rift between worlds". (Mint kiderĂĽlt, maga Urfarah is Pangaean, nem pedig szellem.)
LĂ©nyeg, hogy az egyik fejlesztő nemhivatalosan lekörmölt kĂ©t pĂ©ldapangeait a fĂłrumra (
http://forum.theonyxpath.com/f...80-pangaea-unleashed ), Ă©s nekem baromira tetszenek, szĂłval ezennel idemásolom őket. :) ElĂ©g vad kĂ©pessĂ©geik vannak, teljesen bizarr termĂ©szetűek Ă©s kĂĽlleműek, ijesztően erősek, lovecraftiak; nagyon megfogott az egĂ©sz ötletĂĽk Ă©s a megvalĂłsĂtásuk.
So, as promised, an initial draft of Fox's stats. Note that these are NOT official, have NOT been playtested and are the results of me noodling about a bit this afternoon. This is also obviously written prior to the Wise killing her and cracking her heart open.
Also, prepare for weirdness.
FOX
Of the Vinca pantheon, Fox is one of the least of the gods. It is not that the Vinca do not *respect* her so much as that their lives have little reason to fall under her attention. She is generally seen as the goddess of small predators, both benign and malign; villagers leave offerings out to foxes and venerate her so that their own small or youngest livestock will not be attacked by foxes, and so that little predators will help scour the area of vermin that might gnaw at crops. She is also respected for her supposed wisdom, and for her association with the colour red: if at all possible, ceramics and objects depicting her are coloured as red as possible with what is available, such as coloured earths.
Fox is massive and horrifying in appearance. Much of her shape is as a fox would appear, albeit of huge aspect, but there is much that is wrong and alien about her appearance. Her shape, especially her head, sometimes possess strange, straight lines and abnormal angles that make her seem more like the *impression* of a fox drawn into the world; sometimes she has many heads, and sometimes she has no head at all while eyes open all along her limbs and flanks. Her claws and fangs are jagged and incredibly sharp, but Fox does not like to use them; using her natural weapons forces her to act on certain compulsions that she would rather not be chained to. She likes eating human viscera, although she does not like killing to get it; Fox prefers willing sacrifices, sometimes offering a blessing or great wisdom to a beneficiary that the sacrifice cares for in return for their offering.
Fox, Vermillion and Wise
Rank 5 Pangaean
Power 14 Finesse 15 Resistance 13
Willpower 10 Essence 50
Initiative 28 Defence 14 Speed 38
Size 15 Corpus 28
Influences: Foxes 5, Wisdom 3
Numina: Awe, Dement, Drain, Emotional Aura, Hallucination, Innocuous, Regenerate, Speed
Arcana: Mind 5
Ban: Fox must offer audience and refrain from hostility to anyone who comes to her wearing red, although she is not bound further if the offer of audience is refused or if the visitor acts against her.
Bane: A weapon crafted with bone taken from three hundred and thirty three different foxes.
Divine Bleed: The first time in a scene that she suffers Corpus damage, Fox may reflexively use the Awe, Dement, Emotional Aura or Hallucination Numina for free. She may also use the Create power of her Influence (Foxes) for free each time she suffers damage, or she may create a Rank 1 fox spirit instead.
Eye-Snatcher: Fox's melee attacks inflict the Blind tilt on victims.
Foxfires: Wherever Fox touches living plant matter, she leaves strange patches of fungus that glow with ephemeral light. These fungi have two effects: their illumination reveals anything nearby that is in Twilight, and Fox herself can perceive anything within the radius of their light. If Fox is killed, all foxfire fungus immediately catches fire and burns for at least an hour with the intensity of a bonfire. Once created, foxfire fungus has a natural lifespan and will eventually die off.
Lord of Foxes: Fox is aware of the health and emotional state (basic information like fear, pain, hunger, etc) of all foxes within three hundred and thirty three miles of her location. If there are no foxes within that area, she suffers a -3 penalty to all of her Attributes. By touching a dead or incapacitated human, Fox can cause a number of newly-created foxes equal to the human's Stamina to tear their way out of the body and into existence.
Many Shapes: Fox has four different shapes, all of which possess the same attributes and abilities and which it costs nothing for her to shift to. As well as her large, true shape, Fox can take the form of a normal fox, a normal human, or an otherworldly blend of human and divine fox. Suffering damage in any of these three forms immediately forces her back into her true form. She may also dissolve her true form into a swarm of normal foxes by spending 10 Essence and 2 Willpower points, only one of which is the Pangaean herself; however, for three minutes and thirty three seconds, all of the foxes created in this way appear to be the Pangaean to any supernatural senses and forms of detection.
Monstrous Form: Fox has Armour 13, and may spend 1 Essence to shrug off any Tilt she experiences. These benefits do not apply to attacks from her Banes.
Overwhelming Presence: A mortal human who encounters Fox suffers an Integrity breaking point. If this roll is failed, the character gains the Madness persistent condition.
Red Shift: Attempts to fold space or tamper with the fabric of time that target Fox or affect an area she can physically perceive (including appropriate uses of the Space and Time Arcana) allow Fox to pre-emptively and reflexively change her location by up to three hundred and thirty three miles. This is not actual teleportation, simply the nature of reality correcting itself. If Fox is in the presence of someone using a supernatural power to move forward or backwards in time, or to stop time, the Pangaean may spend 1 point of Willpower to 'tag along' if she wishes, allowing her to arrive at the same point in time or, for example, act normally along with the power's user if they have stopped time.
Visceral Sacrament: If Fox kills or incapacitates a human character with her melee attacks, she must spend one round consuming the (soon-to-be) corpse's viscera. This grants her 1 point of Willpower and 5 points of Essence.
Vulpine Rapture: Fox may reflexively cause up to three foxes or Rank 1 fox spirits in her presence each turn to tear themselves apart in a spasm of flesh, spirit and light; she may immediately use the Rapture numen (which she does not normally have access to) against one target for each fox or spirit sacrificed in this way.
Wisdom-Eater: Whenever a character succeeds at a roll based on Intelligence, Academics or Occult while in the presence of Fox, the Pangaean gains 1 point of Essence. Fox may, if she chooses, also strip the character of a single point of Essence or Mana in the process. If Fox spends 1 Willpower point, she may also initiate a Clash of Wills against the character whereupon, if she is successful, she may tear their soul out and reflexively consume it, giving her the rote quality on her next use of the Mind Arcanum. Upon going to sleep, Fox may spend 1 Willpower point extend the range on this effect for up to three hundred and thirty three miles rather than just her presence.
As before with Fox, this is unofficial, it is first draft, and it is subject to change or disavowment as per my whims. So here's Harvest, a lower-ranking Pangaean:
HARVEST
Harvest is a Pangaean of autumn, a shambling divinity of the plentifulness and the hunger that follows the growing season - the time when animals run fat with the bounty from which they feed, and when all must look to eat their fill before the coming of winter. Harvest is not the agricultural, pastoral gathering of the world under humankind but rather the natural cycle which that emerges from. Harvest is always, always hungry.
The Pangaean resembles no known animal. It is huge, so large as to shatter trees then gnaw on their splintered trunks. Powerful, elephantine legs support Harvest's immense bulk, while wiry and surprisingly deft limbs sprout from her front and flanks. Her maw is a forest of mandibles, slicing pincers, fangs, talons, hooks and scissoring blades of bone that meticulously disassemble anything the divinity decides to try and eat. This is not a swift process. Harvest is always hungry, but she is always painstaking in her meals when she has the luxury of time; her thousand-toothed mouth works with methodical effort to strip the food to pieces, layer by layer, piece by piece, seperating all the different parts and substances so that they can be best made use of in the divine fires of her gut. She pays no heed to the state of her food; a human caught in Harvest's maw will die over agonising hours as they find themselves slowly, cautiously pulled apart. The maw and head, wide like the hood of a cobra, also play host to Harvest's many eyes; large, surprisingly human and thoughtful. The features of her head and her carapaced back are strangely abstract, almost ephemeral compared to the brutal physicality of her mouth; dangling tendrils and fungus-like growths emit a soft luminescence and form a matted tangled cloak over the carapace.
Harvest, Watchful and Ravenous
Rank 4 Pangaean
Power 12 Finesse 10 Resistance 12
Willpower 10 Essence 25
Initiative 22 Defence 12 Speed 25
Size 20 Corpus 32
Influences: Hunger 4, Foraging 2
Numina: Awe, Dement, Entropic Decay, Hallucination, Rapture, Regenerate, Stalwart
Arcana: Matter 4
Ban: Harvest must offer audience and refrain from hostility to anyone who comes to her bearing a gift of food, although she is not bound further if the offer of audience is refused or if the visitor acts against her.
Bane: The names of 44 humans from the same community who all died of starvation, carved or inscribed into something; the created talisman or weapon only retains power for 44 days after the death of the last of the starving humans.
Bountiful Presence: Any plant or animal (including humans) that enters Harvest's presence is touched by the Pangaean's power. Consuming the fruits, grains or flesh from such living beings within 44 days of Harvest's presence has several beneficial effects on the consumer – their hunger is completely sated and, for 44 days, they heal at twice the normal rate and can go for twice the usual time without food and without water before starting to suffer damage from either lack.
Divine Bleed: The first time in a scene that she suffers Corpus damage, Harvest may reflexively use the Awe, Dement, Hallucination or Rapture Numina for free. Any time she suffers damage, Harvest may reflexively use her Influence (Hunger) for free or cause a harvestman to form from the ichors that splash on the ground.
Harvester: Harvest is immune to any form of poison, venom, toxin, befoulment, curse or supernatural effect that she would suffer from eating something (including via a grapple). When a victim in her grapple is killed, Harvest gains 5 Essence and the ability to inflict any sort of poison, toxin, curse etc that might have been resident in the victim's flesh through her own melee attacks. Such harvested powers remain available to Harvest for 44 minutes, or 44 days in the case of a supernatural victim.
Monstrous Form: Harvest has Armour 12, and may spend 1 Essence to shrug off any Tilt she experiences. These benefits do not apply to attacks from her Banes.
Overwhelming Presence: A mortal human who encounters Harvest suffers an Integrity breaking point. If this roll is failed, the character gains the Madness persistent condition.
Seer of All: Harvest can detect lies and see through illusions perfectly; she is completely aware of the true nature and location of everything within 44 yards of her. She can never be surprised or ambushed. Whenever a character succeeds at a perception check within Harvest's presence, the Pangaean gains 1 point of Essence; she may spend 1 point of Willpower to immediately gain access to all of that character's memories for 44 days. For any character whom she has access to the memories of in this way, Harvest may manifest directly in their Oneiros if she meditates into the Astral, from wherein she may harvest and consume their Oneiros and everything in it to refill her Willpower and Essence pools over a period of 44 minutes.
Vivisect: Harvest benefits from the rote quality on grapple checks, and on a successful grapple may inflict one point of aggravated damage and a persistent Arm Wrack, Blinded or Leg Wrack Tilt on her opponent as well as the usual effects of succeeding. When inflicting damage with a grapple, Harvest' attacks have 5 points of armour piercing and ignore 5 points of durability.
The spirit fragments hewn from Harvest's flesh come in a myriad of shapes, each reflecting a facet of their mistress-mother's thoughts or nature. Sometimes they are spindly-legged spiders with shredding mouths like the Pangaean's; sometimes they are tottering things of thorny stems and oozing meat with claws that grasp and tear. They skitter and scuttle in search of meals to bring back home with them, whereupon they press into Harvest's flesh until it puckers with teeth and grasping hands to pull them back within with a bloody, rending embrace. Although spirits, harvestmen are always materialised.
Harvestman
Rank 1 spirit
Power 2 Finesse 4 Resistance 2
Willpower 6 Essence 10
Initiative 6 Defence 4 Speed 16
Size 4 Corpus 6
Influences: Hunger 1
Numina: Drain, Harvest, Speed
Harvest: The harvestman's attacks have 2 points of armour piercing and ignore 2 points of durability. The harvestman may spend 1 Essence to make any Arm Wrack, Blinded or Leg Wrack Tilt it inflicts persistent, removing the relevant body part from the victim; if the harvestman can make it back to Harvest, it is reabsorbed into her and she regains 5 Essence and 1 point of Willpower.
Atyafarkast valĂłszĂnűleg sosem fogják Ăgy, statokkal ellátva leĂrni, mint egy bestiáriumi bejegyzĂ©st, hogy megmaradjon a misztikuma, de tekintve, hogy ő volt messze a leghatalmasabb Pangaean, akinek halála szĂ©tbaszta a világok közti harmĂłniát, valamint elnĂ©zve, milyen erősek tudnak lenni a "kisebb" Pangaeanok is... hogy is mondjam, mostantĂłl Ăşjonnan Ă©ledt tisztelettel tekintek Urfarah-ra (Ă©s a vĂ©rfarkasokra is, ti. a termĂ©szetes fegyvereik
bane-nek minősĂĽlnek a Pangaeanok ellen, informálisan felruházva őket a meglehetősen tetszetősen csengő Godkiller plecsnivel :)).
//i thought it was cool anyway