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19:06, 30th April 2024 (GMT+0)

Communal Chat.

Posted by The Unseen OneFor group 0
Thapsi
player, 358 posts
Halfling & Dog Gargin
Druid / Warmage
Wed 27 Mar 2024
at 01:17
  • msg #22

Communal Chat

You seem to have missed me in the Battle of Gurdikar
Ael Windstorm
player, 488 posts
Grey Elf Duskblade Wizard
AC 23 HP 21/45
Wed 27 Mar 2024
at 01:23
  • msg #23

Communal Chat

You were hidden behind your riding dog. Should've gone with a Brixashulty.
The Unseen One
GM, 17 posts
Sun 31 Mar 2024
at 23:41
  • msg #24

Communal Chat

Just an update for you....I've given up reading all the back threads and am focusing just on the current threads. It's taking too long to read, make notes, etc.

So I'll just be going with the most recent threads so we can start posting, and I'd I make any mistakes I'll flange it and pretend it was my intention all along and it was all part of the plot.

Will try and get something up for every thread tomorrow.
The Unseen One
GM, 20 posts
Mon 1 Apr 2024
at 20:29
  • msg #25

Communal Chat

I've updated the request for the orange coloured status monitor at the bottom.of.each post.

Only post it when it's required (combat, for example) to save on time. Id you do cast a spell that has a duration of hours or days then summarise it when you describe your actions. For example;

quote:
Didier summons a magical horse, and rides off into the sunset.

Cast Mount (6 hour duration)

Aeryn Merrywick
player, 438 posts
Sword and Sorcery
at their best.
Mon 1 Apr 2024
at 23:15
  • msg #26

Communal Chat

Looks like what I've been doing already, no sweat for me :)
The Unseen One
GM, 22 posts
Tue 2 Apr 2024
at 00:26
  • msg #27

Communal Chat

It seems to be a standard RPOL thing - most games I'm in use it in one way or another. It makes life so much simpler.
The Unseen One
GM, 29 posts
Thu 4 Apr 2024
at 08:58
  • msg #28

Communal Chat

All the groups are updated, and I've also updated character lists. I've moved all inactive characters to NPC status and removed them from the group threads to tidy them up. There are still a few characters I need to move but I don't have ownership of some so can't do that (such as Koram), and there were a couple that late at night I wasn't sure about.

I have not deleted any character.

By updating current threads it will give me time to read the backstory to each group in much greater detail, so I can identify major events, minor events that others will remember but the PCs might forget about, and NPC names and motivations in case I decide to reintroduce characters you may have already met.

I'm going to use the next few weeks/ months to see who is active and decide which if any threads need to be pruned and groups merged together.

Thank you all so much for your patience, and thanks again to Nuric whose frequent PMs to himself are both detailed and helpful... And when I say frequent I mean to say here's a load of them to get through.
This message was last edited by the GM at 10:24, Fri 05 Apr.
Aeryn Merrywick
player, 441 posts
Sword and Sorcery
at their best.
Fri 5 Apr 2024
at 09:07
  • msg #29

Communal Chat

You've been very busy, thank you for taking this up! :)
The Unseen One
GM, 35 posts
Fri 5 Apr 2024
at 10:31
  • msg #30

Communal Chat

Quite welcome. And if I can half as well as Nuric did I'll call my time at the helm a success. I have massive shoes to fill, so if all could continue to have patience that is all I can ask.

Also, if people have ideas of where they want their character arcs to go, be they from backgrounds or historical threads I am yet to read, or ideas of where they want to go class wise over the next few levels.

For example, I must have driven Nuric mad with my updates about prestige classes and how they linked in to what my characters were doing and thoughts for the future. But I'm sure it would have led to ideas for plot hooks that he knew I would follow and push others to follow as it made sense for my character.

Anything like that I am happy to receive by Private Message, and I reserve the right to listen, use parts or all of it, how it was suggested or pulled apart and modified to suit my own warped mind...
The Unseen One
GM, 41 posts
Mon 8 Apr 2024
at 13:56
  • msg #31

Communal Chat

I've returned from my stay in my caravan. Looking forward to sleeping in my own bed tonight, and having walls around me while this storm rages on outside.

Which means I'll be back on my laptop and not just using my phone for updates.

Hopefully I can figure out why my maps aren't visible (think it's the location on Google Drive that's the problem - may need to share the entire folder rather than "visible to anyone with the link")
The Unseen One
GM, 42 posts
Mon 8 Apr 2024
at 14:07
  • msg #32

Communal Chat

Think I have it sorted. I've used imgbb.to host them and it's given me the option of a URL instead I'd just a link.

Need to find a way to get URLs from.google drive now...
Aeryn Merrywick
player, 442 posts
Sword and Sorcery
at their best.
Tue 9 Apr 2024
at 07:10
  • msg #33

Communal Chat

I've been using imgbb to host my images, too. There is a selection between 'watcher' link and 'direct link'. Only direct link works for embedding pictures on rpol, as far as I can tell. However, I cannot see the pictures from my work laptop as our company server blocks those, for whatever reasons. It just means I need to check my phone or private laptop in order to react to them. - That's just me, if it works for everyone else that's great :)
The Unseen One
GM, 43 posts
Tue 9 Apr 2024
at 10:13
  • msg #34

Communal Chat

What I may do the is upload to imgbb but add a direct link in for people to access in case things don't automatically appear.

Can't help with work blocks however, but will ensure that images are available one way or another.
Thapsi
player, 359 posts
Halfling & Dog Gargin
Druid / Warmage
Wed 10 Apr 2024
at 01:06
  • msg #35

Communal Chat

Well, I'm not healing as well or quickly as I should, so I'm going to bow out of the game.

Have fun, everyone.
The Unseen One
GM, 46 posts
Sat 13 Apr 2024
at 22:33
  • msg #36

Communal Chat

Just an update for people and characters. It's been confirmed that we're losing Thapsi (group 1, The Battle for Gurdikar) and Jenenda (group 4, The Forest Adventure).

So our most recent update on characters:

Group 1 - The Battle of Gurdikar
  • Ael Windstrom
  • Aeryn Merrywick
         No contact with player as of yet
  • (NPC) Thapsi
  • (NPC) Selraniel
  • (NPC) Sir Jovius
  • (NPC) Sister Aliana


Group 2 - The New Journey
  • Sangnir Ohir
  • Krass
  • Elixir Jones
         No contact with player as of yet
  • Felix West
  • (NPC) Aethas
  • (NPC) Didier Janisson
  • (NPC) Sister Aliana


Group 3 - The Desert Adventure
  • Cynthella of Cyr
  • Ingold
  • Neratha Xeroscient
  • (NPC) Belmar
  • (NPC) Katarynia


Group 4 - The Forest Adventure
  • Freyja Raven
  • Nurya
  • Tindomerel
         No contact with player as of yet
  • (NPC) Daphne Firetongue
  • (NPC) Jenanda



Since I really want at least 3 players per group, what I'm looking at doing at present will be to merge groups together. I'm thinking groups 1 and 4, so that would be (active players only):

New Group
  • Freyja Raven
  • Nurya
  • Ael Windstrom
  • (NPC) Daphne Firetongue
  • (NPC) Sir Jovius

Nurya
player, 606 posts
Sat 13 Apr 2024
at 22:37
  • msg #37

Communal Chat

Looking good
Aeryn Merrywick
player, 443 posts
Sword and Sorcery
at their best.
Sun 14 Apr 2024
at 00:14
  • msg #38

Communal Chat

Sorry, been a bit busy as of late. Will get in touch asap. Same for Tindomerel.
The Unseen One
GM, 50 posts
Sun 14 Apr 2024
at 00:41
  • msg #39

Communal Chat

That's fine - it's been the holidays, and I know that things slow down on RPOL during times of school or religious holidays. That means that I am OK with continuing group 4 as there are 3 players in that group, but I may have to move the members of group 1 into another group.

I have time as I want to end the current scenarios rather than waving a GM wand and creating an unsatisfactory resolution.
The Unseen One
GM, 58 posts
Tue 23 Apr 2024
at 17:56
  • msg #40

Communal Chat

Work has been hectic now we're back in the new term, and the maps I've promised to build for different threads are taking their time... The issue is that all the tokens and object images I used to have are on my old HDD that was damaged and all the data was lost, and I'm struggling to find (free) replacements.

Does anyone know of an online repository of fantasy images I could look into??

I have basic models and can create tokens using the images off RPOL for PCs and NPCs. I make use of MapTools and Dungeon draft (just downloaded - trying to find a way to link the two). But nothing compared to the thousands of images I had on my damaged HDD...

Grr....
Sangnir Ohir
Player, 805 posts
HP:90/90 AC19 GP:300.15
Fort:8 Refl:7 Will:6
Tue 23 Apr 2024
at 18:22
  • msg #41

Communal Chat

Have you tried checking out roll20 and their forums, people share a lot of free assets. The Reddit too I think.
The Unseen One
GM, 59 posts
Tue 23 Apr 2024
at 18:43
  • msg #42

Communal Chat

I've been looking through the archives of forums I used to frequent and some images are there.

Will have a look, thanks.
The Unseen One
GM, 63 posts
Sat 27 Apr 2024
at 10:18
  • msg #43

Communal Chat

I will include a full GM post in the OOC section at the bottom of my post for the first round (or possibly two) of combat for each of the groups. This is just for transparency and to show the curious minds what is going on behind the scenes. Also included in this section (but not visible) will be a current status of all the NPCs and enemies that the characters are facing (and any other notes I need) - mostly for convenience for me.

So I appreciate that for the very first round (or two) the OOC section will seem really long. I will change it to small text to limit space taken up, and if you choose to read it great but I will not ask you to, nor will I be testing you on the content at a later date.

It is also to show you why I am asking that during combat (or any situation that you feel I need to know) you include a short summary of your character's condition. Please include the essential information in the form:

Current Hit Points: xx / MAX HP
AC: (can include Flat Footed and Touch if you're feeling nice)
Any spells or effects that are currently in effect, and their duration.

Any rolls that you have made (you can either copy/paste or just summarise, or do both if you feel the need)


You can of course add as much or as little detail as needed - I can always reference what you are doing online or ask you to clarify as needed... And of course it does not need to be in this exact format - so long as the necessary information is presented. For example you could write "Resistance: 1 of 6rounds, +1 to saves" or just "Resistance: 1/6 rounds"

This is just to ensure that we all know where each of our characters stand each round. I know it's a little bit of work, but in other games I've seen it used it works great and once you get used to copy/pasting the text it begins to take no time at all.


An example would be:
The Unseen One:
Example Character
Hit Points: 10/20
AC: 18
Mage Armour (+4AC, 3hours)
Resistance (+1 to all saving throws, 1 of 6 rounds)
Poison (-2CON, unknown)

Ingold
Player, 258 posts
There is no such thing as
too many fireballs
Sat 27 Apr 2024
at 14:49
  • msg #44

Communal Chat

To make sure I'm reading this correctly:

OOC:
Ingold
Hit Points 15/27
AC 15
No active spells


Note, I'm not sure the Hit Points is actually accurate, but it doesn't matter at the moment as this is just for clarification.
Neratha Xeroscient
Player, 339 posts
HP: 28/39
AC: 19
Sat 27 Apr 2024
at 18:41
  • msg #45

Communal Chat

I think Nearatha, Elixir and Freyja will bow out. I am finding life very difficult.
The Unseen One
GM, 66 posts
Sat 27 Apr 2024
at 19:49
  • msg #46

Communal Chat

I am sorry to hear that. I know that you've been dipping in and out the game as you've needed, but I do understand the need to take a break if life is getting too much.

I have no intention of killing off or removing any of the characters, so if and when things pick up I'm hoping to still be here. Get back in touch when life is easier for you and we'll see what we can do. I'll leave you as a player for a little bit so you have a chance to read this and say your goodbyes as needed.

The group won't be the same without Elixir in it. Take care of yourself.
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