Out of Character Posts I.   Posted by Project Director.Group: 0
James (Jimmy) Gerrold MacGuire
 player, 482 posts
 KR-P44 "Carson"
 Contact Specialist
Fri 7 Jun 2019
at 02:42
Re: Out of Character Posts I
In reply to Project Director (msg # 767):

But we have cover most of the way.  =)
So we could get into a position to cross the open space at a "good time"?
Project Director
 GM, 706 posts
 Papa-2
Thu 4 Jul 2019
at 09:54
Re: Out of Character Posts I
quote:
Could enough C-4 placed in the center of the split make it necessary to get across by boat?


Sorry, I should have posted the OOC comments here.

Enough C4 will accomplish anything. Are you thinking of doing this? And if so, what is the point?

And yes, you can climb down the bluff under the cover of the treeline. Then wait (presumably) for dark.

Tony
Tim Charles White
 player, 132 posts
 KR-P44
 TL/Gunner
Thu 4 Jul 2019
at 21:56
Re: Out of Character Posts I
Are we able to walk around the piles of wood along the shoreline even entering the sea to get past ?
Captain Ly Cong Kim
 player, 175 posts
 KZ-L167
 Viet Fishing Boat Captain
Thu 4 Jul 2019
at 23:22
Re: Out of Character Posts I
In reply to Project Director (msg # 769):

Kim being a humble ship captain and fisherman by trade asks. "Do we have enough C-4 to destroy this strip of sand making it ---Ya need a boat to go further---"

Project Director
 GM, 707 posts
 Papa-2
Fri 5 Jul 2019
at 09:09
Re: Out of Character Posts I
Tim Charles White:
Are we able to walk around the piles of wood along the shoreline even entering the sea to get past ?


Of course. The driftwood forms a "spine" down the middle of the spit. Except for high tide there is exposed beach along both sides. And you can even walk among the driftwood, it's not packed that tight. But keeping low and crawling or making your way down the driftwood would provide the most cover.

Tony
Mahalina Rae Powell
 player, 160 posts
 KR-P44
 Comms/Tech
Fri 5 Jul 2019
at 17:37
Re: Out of Character Posts I
That's what I was wondering too.  Looks like the driftwood will help screen our movement as we move down the sandbar to the island. Especially when it gets full dark.  What is the status of the moon and clouds?

This message was last edited by the player at 17:40, Fri 05 July.

Project Director
 GM, 709 posts
 Papa-2
Sun 7 Jul 2019
at 08:30
Re: Out of Character Posts I
In reply to Mahalina Rae Powell (msg # 773):

I'll have to generate the weather. Luckily, TMP 4th ed. has detailed weather tables. It doesn't do moon phases but I have the in-game date and can look it up online!

Thanks,

Tony
Project Director
 GM, 711 posts
 Papa-2
Thu 11 Jul 2019
at 04:32
Re: Out of Character Posts I
In reply to Project Director (msg # 774):

Marshall's Note: are you going down now, or waiting for darkness?

Thanks,

Tony
Tim Charles White
 player, 133 posts
 KR-P44
 TL/Gunner
Thu 11 Jul 2019
at 04:49
Re: Out of Character Posts I
In reply to Project Director (msg # 775):

I vote for darkness.
Project Director
 GM, 712 posts
 Papa-2
Thu 11 Jul 2019
at 08:24
Re: Out of Character Posts I
In reply to Tim Charles White (msg # 776):

Climb down in darkness? (There are woods down the slope and all the way to the sand so you will be covered either way.) You should post that in-character.

Thanks,

Tony
James (Jimmy) Gerrold MacGuire
 player, 489 posts
 KR-P44 "Carson"
 Contact Specialist
Thu 18 Jul 2019
at 05:06
Re: Out of Character Posts I
In reply to Project Director (msg # 777):

No... not unless it is already dark.

I was planning on moving in cover as much as possible while it was still light out side.
Mahalina Rae Powell
 player, 161 posts
 KR-P44
 Comms/Tech
Fri 19 Jul 2019
at 15:48
Re: Out of Character Posts I
I don't think we brought climbing gear.  We might have rope if it's in the basic equipment issue.
Project Director
 GM, 714 posts
 Papa-2
Sun 21 Jul 2019
at 09:22
Re: Out of Character Posts I
In reply to Mahalina Rae Powell (msg # 779):

You each have 30m of parachute cord as part of you basic issue.

Thanks,

Tony
James (Jimmy) Gerrold MacGuire
 player, 491 posts
 KR-P44 "Carson"
 Contact Specialist
Tue 23 Jul 2019
at 04:03
Re: Out of Character Posts I
There is not a spot with a relatively easy slope?
Project Director
 GM, 715 posts
 Papa-2
Tue 23 Jul 2019
at 08:42
Re: Out of Character Posts I
In reply to James (Jimmy) Gerrold MacGuire (msg # 781):

The pictures I've seen look pretty rugged. Not a sheer face but a fairly steep cliff.

Thanks,

Tony
Project Director
 GM, 716 posts
 Papa-2
Wed 24 Jul 2019
at 09:58
Re: Out of Character Posts I
James (Jimmy) Gerrold MacGuire:
Project Director:
The rocky bluff was not high but it was rugged. They would be best able to climb down now in the light.

PD Note: Did anyone bring climbing gear? Either way, please make a Climb check, normal difficulty.


Pretty sure we took climbing gear because we needed it to access that submarine?


Great point. But it might be on the boat, as you were not going to recce the sub at the moment but check out the smoke plume. Still, you might have needed it to climb up the cliffs in the first place. Sure, I'll allow it.

Climb check Difficulty is Routine (+20% to effective skill) using ropes.

Thanks,

Tony
Project Director
 GM, 718 posts
 Papa-2
Wed 7 Aug 2019
at 02:37
Re: Out of Character Posts I
In reply to Project Director (msg # 783):

Ok, sorry for the delay! On with the show.

Tony
Project Director
 GM, 723 posts
 Papa-2
Wed 14 Aug 2019
at 10:04
Re: Out of Character Posts I
In reply to Project Director (msg # 784):

How will you set the ambush? A line just inside the tree line? Who is where?

Tony
James (Jimmy) Gerrold MacGuire
 player, 498 posts
 KR-P44 "Carson"
 Contact Specialist
Wed 14 Aug 2019
at 18:29
Re: Out of Character Posts I
In reply to Project Director (msg # 785):

I am hoping the other players step up rather than forcing me to make assignments.
Tim Charles White
 player, 137 posts
 KR-P44
 TL/Gunner
Wed 14 Aug 2019
at 22:00
Re: Out of Character Posts I
In reply to James (Jimmy) Gerrold MacGuire (msg # 786):

Tim is equity good with firearms and a knife so if you want him in the take down just say. Cheers.


-
Project Director
 GM, 724 posts
 Papa-2
Thu 15 Aug 2019
at 03:22
Re: Out of Character Posts I
In reply to James (Jimmy) Gerrold MacGuire (msg # 786):

Usually if the TL wants to set up an ambush, it's their call on who goes where. But if Jimmy  wanted people to organise themselves in-game it didn't seem clear. Let's assume it is, then, by saying Jimmy whispered instructions and tried to figure out who, if anyone, was skilled at martial arts. As well, who has a suppressed pistol.

Tony
James (Jimmy) Gerrold MacGuire
 player, 499 posts
 KR-P44 "Carson"
 Contact Specialist
Thu 15 Aug 2019
at 12:33
Re: Out of Character Posts I
In reply to Project Director (msg # 788):

Yeah, I am just not sure of folk's skillsets.  Things flux...


Sounds like Tim is an amusher!


Who do we have again in this party now?
Project Director
 GM, 725 posts
 Papa-2
Thu 15 Aug 2019
at 23:34
Re: Out of Character Posts I
In reply to James (Jimmy) Gerrold MacGuire (msg # 789):

That's the problem with composite teams, you can't always know everyone's skill set!

Currently, you have:

Jimmy, M16A1/M203
Tim, Stoner Mk. 23 SAW
Lena, Stoner M23 Carbine
Captain Kim, Stoner M23 Carbine, M79 GL
Elliot, MAC-10/HK69 GL

The rest (Andy, Filat, Leaf) are on the boat.

Tony

This message was last edited by the GM at 08:02, Sun 18 Aug.

James (Jimmy) Gerrold MacGuire
 player, 500 posts
 KR-P44 "Carson"
 Contact Specialist
Fri 16 Aug 2019
at 11:52
Re: Out of Character Posts I
In reply to Project Director (msg # 790):

OK let's make Tim and Jimmy the "Greeters" if they fumble on us.

Jimmy will do the talking, he's really good at that.

Everyone else back a bit and ready to cover.
Captain Ly Cong Kim
 player, 178 posts
 KZ-L167
 Viet Fishing Boat Captain
Sun 18 Aug 2019
at 02:43
Re: Out of Character Posts I
In reply to Project Director (msg # 790):

Capt'n Kim also has a M-79 grenade launcher