Typically, in Morrow Project players choose their weapon loads somewhat according to preference. In reality, they would be assigned a weapon load mainly depending on qualifications but also mission parameters, environment, expected threats, etc. There are a lot more variations in Project team weapon loads than would be available to most non-Special Operations military units.
In the Project loads would also probably be assigned in some rational manner. I assume 1 grenade launcher and 1 SAW/GPMG per 4 personnel with rifles/SMG/shotgunss rounding out the rest. In this case Jimmy (with Andy's advice) would be allowed to tinker with the team weapon loads if he felt there was a need not being addressed. Following are the general weapons loads:
- TL Jimmy (Contact Spec.) - M16A1/M203 rifle/grenade launcher (Load #2)
- ATL/2IC Elliot (SCIENCE-Nuclear/HAZMAT) - M10 SMG, HK69A1 GL (Load #18)
- SO Andy (MARS/Sniper) - M21 sniper rifle (Load #3)
- Lena (Comms) - M23 carbine (Load #11)
- Jenna (Medic) - M10B shotgun (Load #10)
- Captain Kim (Boating) - M23 carbine (Load #11)
- Tim (Heavy Weapons) - Mk.23 carbine SAW (Load #5)
- Tina Marie (Demo) - M22 rifle (Load #1)
- Bobby (Mechanical/Technical) - M22 rifle (Load #1)
For 9 personnel there are 2 grenade launchers, 1 SAW, 1 sniper. There are no real deficiencies here, although maybe you could do with another SAW, if so, Tina Marie is qualified to do so (although her forte is really demolitions).
Tony
This message was last edited by the GM at 09:49, Sat 16 Sept 2017.