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11:32, 25th April 2024 (GMT+0)

Game Proposals.

Posted by Lord DubuFor group 0
Dairius_Chi
player, 16 posts
Sat 2 Jun 2012
at 00:35
  • msg #72

Re: Game Proposals

Morrison:
In reply to Dairius_Chi (msg #70):

More like Medieval France no samurai or ninja.

Ah my bad, always assume "Feudal Era Japan" when I hear that word, then a Cavalier! Still awesome mounted units.
Morrison
player, 5 posts
Sat 2 Jun 2012
at 00:36
  • msg #73

Re: Game Proposals

I might allow the psionics, but I'll need a really good background.
erbridge
player, 2 posts
Sat 2 Jun 2012
at 00:53
  • msg #74

Re: Game Proposals

I may be interested, though I'd have to take a look at the specifics of the world.
Great Cthulhu
player, 7 posts
Sat 2 Jun 2012
at 00:54
  • msg #75

Re: Game Proposals

Morrison:
I might allow the psionics, but I'll need a really good background.


its a homebrew world so I'm not sure what would count as a really good background for you. My advice would be just to include as a 3rd form of magic right from the start in your world building rather then as something strange and unusual that needs special permission to use.
Dairius_Chi
player, 17 posts
Sat 2 Jun 2012
at 00:55
  • msg #76

Re: Game Proposals

Great Cthulhu:
Morrison:
I might allow the psionics, but I'll need a really good background.


its a homebrew world so I'm not sure what would count as a really good background for you. My advice would be just to include as a 3rd form of magic right from the start in your world building rather then as something strange and unusual that needs special permission to use.

That's asking quite a bit considering it's adding 50% more sources of 'magic' >.>
Great Cthulhu
player, 8 posts
Sat 2 Jun 2012
at 01:05
  • msg #77

Re: Game Proposals

In reply to Dairius_Chi (msg #76):

You think so?

First nobody is forcing Morrison to do anything I suggest. If he feels that he doesn't want to then its totally his game. I don't mind. I'll find another.

Secondly...I rarely hear that complaint when Paizo drops a new Ultimate book with a half dozen new classes and hundreds of new spells and feats. Psionics is no different. Its not like its an alien ruleset where you've never heard of any of its concepts. It uses the same rules for magic as arcane and divine (barring the obvious exceptions for power points, pathfinder differences, etc) as it has since 3rd edition D&D.

Shrug...its a game about dwarves. Drop in duergar in their psionic incarnation and you have a psionic culture ready to use. Done.
Dairius_Chi
player, 18 posts
Sat 2 Jun 2012
at 01:09
  • msg #78

Re: Game Proposals

In reply to Great Cthulhu (msg #77):

I do, additional spells and classes isn't the same as introducing a new magic system. Lots of people ban psionics in 3.5 games because it's "confusing" or they just haven't read it. I understand how to play them, but if the game didn't have any, and the GM had no plans to make them wide-spread, asking him to just toss them in is a bit much. That's like a word with no gods and a player saying "just put clerics and other divine casters in"

I don't wanna start any heated discussions, but look there- you just came up with a rather decent reason for psionics since Duergar have 'always' been psionically gifted.
Morrison
player, 6 posts
Sat 2 Jun 2012
at 01:15
  • msg #79

Re: Game Proposals

That's not what I meant. Maybe you should let me post before arguing. I'll allow Psionics I love Psionics, but I want it to be something little seen and understood the black sheep of magic is how I like it best. I think it makes for great Role playing if no one quite understands what power he wields. I just want him to have a good story like his family occasionally has psionic users, but they hide it cause people don't accept it like they do traditional magic.

Or if you come up with a good outcast Duergar that would work.
This message was last edited by the player at 01:16, Sat 02 June 2012.
Great Cthulhu
player, 9 posts
Sat 2 Jun 2012
at 01:21
  • msg #80

Re: Game Proposals

Dairius_Chi:
In reply to Great Cthulhu (msg #77):

I do, additional spells and classes isn't the same as introducing a new magic system. Lots of people ban psionics in 3.5 games because it's "confusing" or they just haven't read it. I understand how to play them, but if the game didn't have any, and the GM had no plans to make them wide-spread, asking him to just toss them in is a bit much. That's like a word with no gods and a player saying "just put clerics and other divine casters in"


Again I'm going to have to refute the idea that ASKING a DM to do something is somehow beyond the pale. PESTERING the DM about something after he said no makes you a pest, but not simply asking. If Morrison says no then its end of story. I don't mind but I'll never know how far he will go if I don't ask in the first place.

Dairius_Chi:
I don't wanna start any heated discussions, but look there- you just came up with a rather decent reason for psionics since Duergar have 'always' been psionically gifted.


LOL...Fair enough. I could go with that if Morrison deems it adequate.
Dairius_Chi
player, 19 posts
Sat 2 Jun 2012
at 01:23
  • msg #81

Re: Game Proposals

In reply to Great Cthulhu (msg #80):

He said he'd need a really good background, your reply was 'why not make it common?', that seemed a little out of place to me >.>
Great Cthulhu
player, 10 posts
Sat 2 Jun 2012
at 01:23
  • msg #82

Re: Game Proposals

Morrison:
That's not what I meant. Maybe you should let me post before arguing. I'll allow Psionics I love Psionics, but I want it to be something little seen and understood the black sheep of magic is how I like it best. I think it makes for great Role playing if no one quite understands what power he wields. I just want him to have a good story like his family occasionally has psionic users, but they hide it cause people don't accept it like they do traditional magic.

Or if you come up with a good outcast Duergar that would work.



I can work with that, Morrison. Thanks for putting up with my somewhat defensive stance regarding psionics. I've been a fan since 1st edition of psi.
Morrison
player, 7 posts
Sat 2 Jun 2012
at 01:36
  • msg #83

Re: Game Proposals

It's cool I'm not 100% done yet, but feel free to check out the setting for the game. link to another game It'll give you some ideas. I've still got a timeline of sorts I'm gonna work on and I've got to do some finalization stuff, feel free to check the setting out.
Great Cthulhu
player, 11 posts
Sat 2 Jun 2012
at 01:45
  • msg #84

Re: Game Proposals

Dairius_Chi:
In reply to Great Cthulhu (msg #80):

He said he'd need a really good background, your reply was 'why not make it common?', that seemed a little out of place to me >.>


Its not really an issue, Darius. Its done.
Great Cthulhu
player, 12 posts
Sat 2 Jun 2012
at 01:46
  • msg #85

Re: Game Proposals

Morrison:
It's cool I'm not 100% done yet, but feel free to check out the setting for the game. link to another game It'll give you some ideas. I've still got a timeline of sorts I'm gonna work on and I've got to do some finalization stuff, feel free to check the setting out.



Will do.
Dairius_Chi
player, 20 posts
Sat 2 Jun 2012
at 01:47
  • msg #86

Re: Game Proposals

Great Cthulhu:
Dairius_Chi:
In reply to Great Cthulhu (msg #80):

He said he'd need a really good background, your reply was 'why not make it common?', that seemed a little out of place to me >.>


Its not really an issue, Darius. Its done.

I am aware, just explaining my thought process. It really seemed like you were more then asking since he had already made a point.

I didn't even want to make this an argument to begin with, I'm still not seeing it as one, I made a point, you got defensive(as you already noted), everything was blown out of proportion. I am glad an understanding was reached, and look forward to the game.
LastChance
player, 3 posts
Fri 17 Aug 2012
at 10:11
  • msg #87

Re: Game Proposals

An old wizard delves into ancient tombs while mixing vile potions and speaking to unimaginable horrors. He seeks to live for ever, but not a lich for then he'd have to die. It's been forty years since he started working and now he's found a formula, but it must be tested so he gathers twelve subjects in the night and works the horrid magic on them most die, but a few became different a new race of beings he dubbed Elans, after himself.


A post in the GMs wanted gives me an idea. Being that Elans are created not born gives me the idea that maybe in a world the PCs are the only ones of their kind a game could be centered on Psionic characters who are Elans. Created by an evil wizard looking to gain immortality without being undead. The game would start with the characters as captives with not a penny to their names, but since we would be using the psionics rules that hardly matters. Since a wizard powerful enough to create a race would be far beyond what the characters could handle at the start the game would be more of escaping his grasp as he sends thugs, demons and worst to capture his creations.

What do you guys think?
Zyxie
player, 1 post
Fri 17 Aug 2012
at 10:15
  • msg #88

Re: Game Proposals

Sounds interesting. I'd be up for it.
erbridge
player, 7 posts
Fri 17 Aug 2012
at 22:42
  • msg #89

Re: Game Proposals

Count me in, too.
Tyrfingr
player, 1 post
Sat 18 Aug 2012
at 02:21
  • msg #90

Re: Game Proposals

This sounds really good.  I'd love to play an elan psion.
Dairius_Chi
player, 24 posts
Sat 18 Aug 2012
at 04:44
  • msg #91

Re: Game Proposals

Tyrfingr:
This sounds really good.  I'd love to play an elan psion.

I for one, really like how the Psychic Warrior looks, but the only game I really got a chance to try it out ended during our first combat, before i really had time to do anything other then draw my weapon and get into position :/
erbridge
player, 8 posts
Sat 18 Aug 2012
at 15:59
  • msg #92

Re: Game Proposals

Interested in a Soulknife here.
LastChance
player, 4 posts
Sun 19 Aug 2012
at 08:44
  • msg #93

Re: Game Proposals

Is everyone ok with Eberron as the setting.
erbridge
player, 9 posts
Sun 19 Aug 2012
at 13:29
  • msg #94

Re: Game Proposals

Fine by me, as long as you don't assume too much knowledge of the setting coming in.
Tyrfingr
player, 2 posts
Mon 20 Aug 2012
at 02:02
  • msg #95

Re: Game Proposals

I can competently RP someone who is naive to the world of Eberron.  ;)
LoreGuard
player, 21 posts
Wed 15 Apr 2015
at 00:22
  • msg #96

Re: Game Proposals

Since we seem to have lost our GM:  I thought I would mention that a pathfinder resources forum is starting up.  It isn't for home brew discussions, but there is a link to a forum where that can go in its rules page, if that is your interest.

link to another game
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