RolePlay onLine RPoL Logo

, welcome to 1DotD (CLOSED)

07:58, 29th March 2024 (GMT+0)

Second Act OOC Chat.

Posted by DM VisceriFor group 0
DM Visceri
GM, 239 posts
the Heavyhanded
the Bringer of Loot
Wed 4 Apr 2012
at 04:43
  • msg #1

Second Act OOC Chat

Name says it all.
DM Visceri
GM, 243 posts
the Heavyhanded
the Bringer of Loot
Wed 4 Apr 2012
at 19:14
  • msg #2

Re: Second Act OOC Chat

Hello everyone who has put in an RTJ to this game! Due to the huge influx of requests to join, I will not be making any final decisions about who I am accepting until either later today or tomorrow afternoon, pending on a few circumstances. I will let you know one way or another though by tomorrow night at the latest. Thanks for your patience!
DM Visceri
GM, 244 posts
the Heavyhanded
the Bringer of Loot
Thu 5 Apr 2012
at 07:08
  • msg #3

Re: Second Act OOC Chat

All right then people! Those of you with your characters on the roster, congratulations on making the final cut! Get goin on your character sheets and feel free to post any questions about it here and I'll answer as soon as I can. I'm in California and I have a bit of an odd sleeping schedule (12pm-4am PST) so I apologize if you have to wait a little sometimes for a response while I'm asleep.

Those of you that I PMed about your character backgrounds and such, I should have some questions lined up for you shortly and we can get to work on those as well. Ideally, I'd like to start this game's first posts by the end of the week or early next week. That's idealistic though; if it takes longer, then so be it.

Once again welcome and I look forward to telling this story with you all!

-V
Felicia Armstrong
player, 1 post
Thu 5 Apr 2012
at 09:36
  • msg #4

Re: Second Act OOC Chat

~Waves to fellow players~

PM
This message was last edited by the player at 10:05, Thu 05 Apr 2012.
DM Visceri
GM, 245 posts
the Heavyhanded
the Bringer of Loot
Thu 5 Apr 2012
at 10:15
  • msg #5

Re: Second Act OOC Chat

PM
Felicia Armstrong
player, 2 posts
Thu 5 Apr 2012
at 10:25
  • msg #6

Re: Second Act OOC Chat

PM
Raznik Tayn
player, 1 post
Thu 5 Apr 2012
at 11:07
  • msg #7

Re: Second Act OOC Chat

Hello :).
Desmond Mills
player, 1 post
Thu 5 Apr 2012
at 15:57
  • msg #8

Re: Second Act OOC Chat

Greetings everyone.
Maeria Shari
player, 1 post
Thu 5 Apr 2012
at 16:11
  • msg #9

Re: Second Act OOC Chat

Good evening everyone (does the whole vampire dracula act)
Solomon
player, 1 post
Thu 5 Apr 2012
at 16:21
  • msg #10

Re: Second Act OOC Chat

As-Salāmu `Alaykum
Desmond Mills
player, 2 posts
Thu 5 Apr 2012
at 16:27
  • msg #11

Re: Second Act OOC Chat

So anybody want to talk about group make up? Or we leave that as a surprise?
Maeria Shari
player, 2 posts
Thu 5 Apr 2012
at 16:39
  • msg #12

Re: Second Act OOC Chat

MAERIA SMASH.


Just waiting on the GM's reply's for chargen, i'm 90% done with equipment waiting.
Desmond Mills
player, 3 posts
Thu 5 Apr 2012
at 16:43
  • msg #13

Re: Second Act OOC Chat

I have no idea what I'm going to do with my equipment. Never played a non-armor/weapon class.
Raznik Tayn
player, 2 posts
Thu 5 Apr 2012
at 17:30
  • msg #14

Re: Second Act OOC Chat

I'm new to RPing, so I'm still thrashing about a little, trying to get my head around the rules :P.
Maeria Shari
player, 3 posts
Thu 5 Apr 2012
at 17:53
  • msg #15

Re: Second Act OOC Chat

if you have questions about pathfinder, feel free to throw them my direction. i've made more characters then I like to keep track of.
Solomon
player, 2 posts
Suli
Paladin
Thu 5 Apr 2012
at 18:01
  • msg #16

Re: Second Act OOC Chat

Managed to score 2 extra attribute points, but my HP rolls were low.  That's unfortunate since I plan on being in melee most of the time.  Guess I should drop those 2 points into Con.  Good thing I can cast healing magic.

My character's class and race are posted if you know where to look.
Maeria Shari
player, 4 posts
Thu 5 Apr 2012
at 18:07
  • msg #17

Re: Second Act OOC Chat

*snickers*

dont worry. I'll be the meat shield.

I've got insanely high hp.
Raznik Tayn
player, 3 posts
Thu 5 Apr 2012
at 18:08
  • msg #18

Re: Second Act OOC Chat

In reply to Maeria Shari (msg #15):

Thanks :).

How are the number of known languages determined?

Edit: And is there any must have equipment for an arcane spellcaster?
This message was last edited by the player at 18:10, Thu 05 Apr 2012.
Solomon
player, 3 posts
Suli
Paladin
Thu 5 Apr 2012
at 18:10
  • msg #19

Re: Second Act OOC Chat

Your race tells you which you start with.  You get another for each Int modifier you have.  And 1 more for each point you put into the Linguistics skill.
Maeria Shari
player, 5 posts
Thu 5 Apr 2012
at 18:13
  • msg #20

Re: Second Act OOC Chat

I have 89 hp... wonder how much anyone else has :D
Raznik Tayn
player, 4 posts
Thu 5 Apr 2012
at 18:30
  • msg #21

Re: Second Act OOC Chat

How does weapon/armour enchantment work? What other enhancements can I have other than +1 etc.?
Maeria Shari
player, 6 posts
Thu 5 Apr 2012
at 18:31
  • msg #22

Re: Second Act OOC Chat

If you dont mind me prying, what class are you and what weapon/armor are you looking to enchant?
Maeria Shari
player, 7 posts
Thu 5 Apr 2012
at 18:34
  • msg #23

Re: Second Act OOC Chat

question for the GM.

should we bother looking at traits etc from the apg or ignore them?
Raznik Tayn
player, 5 posts
Thu 5 Apr 2012
at 18:39
  • msg #24

Re: Second Act OOC Chat

In reply to Maeria Shari (msg #22):

Summoner. Quarterstaff & Leather.
Maeria Shari
player, 8 posts
Thu 5 Apr 2012
at 18:56
  • msg #25

Re: Second Act OOC Chat

Hm.  In your case, as a summoner you'll have your eidolon as a meat shield, so the armor and melee weapon is Less important, at least from my personal experience.

I'd suggest on things like the crossbow or that, so you can sit back and stay out of harms way (since you have less then optimal hp), and just poke people with arrows.
Raznik Tayn
player, 6 posts
Thu 5 Apr 2012
at 18:59
  • msg #26

Re: Second Act OOC Chat

In reply to Maeria Shari (msg #25):

Yeah, that's why I thought giving them a +1 would be a bit pointless. I was wondering what else you can do to them.

If I wanted to enchant my crossbow or whatever, how would I go about it? I can't find it in the rules...
Maeria Shari
player, 9 posts
Thu 5 Apr 2012
at 19:11
  • msg #27

Re: Second Act OOC Chat

http://www.d20pfsrd.com/magic-...-weapons#TOC-Weapons

Scroll down about halfway till you get to the 'ranged' weapon magic abilities.
Raznik Tayn
player, 7 posts
Thu 5 Apr 2012
at 19:12
  • msg #28

Re: Second Act OOC Chat

In reply to Maeria Shari (msg #27):

Ah, thank you.
DM Visceri
GM, 246 posts
the Heavyhanded
the Bringer of Loot
Thu 5 Apr 2012
at 20:01
  • msg #29

Re: Second Act OOC Chat

In reply to Maeria Shari (msg #20):

Arudal, the dwarf from the first act had 125 =P He also had a 30 AC though and wielded a tower shield like it was a buckler though. Stalwart Defender for the win.
Maeria Shari
player, 10 posts
Thu 5 Apr 2012
at 20:16
  • msg #30

Re: Second Act OOC Chat

oh shuddup dm *giggles*  yeah... stupid prestige classes....

But then I'll probably do WAY more dammage then him. :D
DM Visceri
GM, 247 posts
the Heavyhanded
the Bringer of Loot
Thu 5 Apr 2012
at 20:23
  • msg #31

Re: Second Act OOC Chat

Probably so. Alright gang I'm off to lunch. Thanks for giving me 2 hours worth of PM replies XD. I'm sure when I get back there will be another 2 hours worth.
Felicia Armstrong
player, 3 posts
Thu 5 Apr 2012
at 21:07
  • msg #32

Re: Second Act OOC Chat

76 hit points for the Cat Girl. Got some good rolls there.

I'll be your infiltrator, but I can hold my own in melee with the best of them.
Solomon
player, 4 posts
Suli
Paladin
Thu 5 Apr 2012
at 21:18
  • msg #33

Re: Second Act OOC Chat

After getting the full understanding of how HP rolling is to be handled, I didn't turn out as bad as I thought (72).  I think I'm pretty much done with character creation.  I just need to tweak my equipment a little.
Maeria Shari
player, 11 posts
Thu 5 Apr 2012
at 21:22
  • msg #34

Re: Second Act OOC Chat

WAIT a minute.

this game is heavy undead... undead can't be critted... FUCK.

*goes and does a minor rebuild*
Solomon
player, 5 posts
Suli
Paladin
Thu 5 Apr 2012
at 21:30
  • msg #35

Re: Second Act OOC Chat

Undead CAN be hit with a crit in Pathfinder.  Not in 3.5 though.  If you look at the Rogue, it has a list of creatures that are immune to crits.
Desmond Mills
player, 4 posts
Thu 5 Apr 2012
at 21:34
  • msg #36

Re: Second Act OOC Chat

Well I got about 65hp. So dunno if thats bad or ok for a d8 hd.
Maeria Shari
player, 12 posts
Thu 5 Apr 2012
at 21:41
  • msg #37

Re: Second Act OOC Chat

oh good.  Then I can be the crit whore I was planning :D
Felicia Armstrong
player, 4 posts
Thu 5 Apr 2012
at 23:56
  • msg #38

Re: Second Act OOC Chat

Sheet done pending DM review.
DM Visceri
GM, 248 posts
the Heavyhanded
the Bringer of Loot
Fri 6 Apr 2012
at 03:35
  • msg #39

Re: Second Act OOC Chat

So it's come up a couple times so I thought I'd give a little announcement about it. While min-maxing your characters isn't explicitly against my rules, optimizing your items when you assume the main type of enemies or taking traits to do bonus damage to them is against my rules and I will make you choose something else. The only exception to traits is if your original backstory officially had something to do with undead, which, none of yours did. The exception to weapons is Ghost Touch as spirits and incorporeal creatures don't necessarily need to be undead and therefore could  plausibly have been in existence beforehand.
Maeria Shari
player, 13 posts
Fri 6 Apr 2012
at 03:47
  • msg #40

Re: Second Act OOC Chat

I'm not... REALLY a min max char *giggles* just, the strong ofish type seemd to suit the back story, and the stats fit :D
Solomon
player, 6 posts
Suli
Paladin
Fri 6 Apr 2012
at 17:43
  • msg #41

Re: Second Act OOC Chat

I don't know if it has been asked, but are TRAITS allowed?
Felicia Armstrong
player, 5 posts
Fri 6 Apr 2012
at 18:01
  • msg #42

Re: Second Act OOC Chat

DM Visceri:
....The exception to weapons is Ghost Touch as spirits and incorporeal creatures don't necessarily need to be undead and therefore could  plausibly have been in existence beforehand.


@ DM Visceri

quote:
In addition, when buying armor and weapons, your armor and two weapons can be chosen to have the +1 modifier. (With permission from me, you may change it to a different enchantment of equal or lesser value.)


Seems to me adding the "Ghost touch" ability to most weapons would require a +2 weapon at least, which violate your +1 limit from Character Creation above, does it not?
Maeria Shari
player, 14 posts
Fri 6 Apr 2012
at 18:38
  • msg #43

Re: Second Act OOC Chat

actually ghost touch is only a plus 1 modifier.
Argyle Steelfist
player, 1 post
Fri 6 Apr 2012
at 18:44
  • msg #44

Re: Second Act OOC Chat

But, you have to have a +1 enhancement bonus on weapons/armor/shields before you can place an ability with a +1 or better modifier.
Felicia Armstrong
player, 6 posts
Fri 6 Apr 2012
at 18:46
  • msg #45

Re: Second Act OOC Chat

quote:
A weapon with a special ability must also have at least a +1 enhancement bonus. Weapons cannot possess the same special ability more than once.


From the SRD. I weapon must have at least a +1 before you can add any special abilities. So A ghost touch weapon is actually +2 total.
Solomon
player, 7 posts
Suli
Paladin
Fri 6 Apr 2012
at 18:54
  • msg #46

Re: Second Act OOC Chat

I've been chit-chatting to the DM about this very thing.  Here is my last pos<t:

+1 Ghost Touch Tetsubo
The way I figure it the item will have an effective base price of +2 (8000gp) plus the cost of the tetsubo itself (20gp).  If I take the three +1 free enhancements you were offering (effectively 2000gp each) and subtract that I'd still have to pay 2020gp for the item.  I'm fine with doing this so long as you allow it.

I'm still waiting to hear back.
Felicia Armstrong
player, 7 posts
Sat 7 Apr 2012
at 00:24
  • msg #47

Re: Second Act OOC Chat

I just got a PM from the DM....Those pluses he listed in the Character Generation section are NOT free. Those are the LIMITS on the pluses you can purchase with your starting money!
DM Visceri
GM, 249 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 00:37
  • msg #48

Re: Second Act OOC Chat

Sorry I've been a bit MIA today. Been sick with a fever and been in and out of sleep. I'm feeling a bit better now though so I can probably get some stuff done for those of you that need it.
Raznik Tayn
player, 8 posts
Sat 7 Apr 2012
at 00:55
  • msg #49

Re: Second Act OOC Chat

In reply to DM Visceri (msg #48):

Hope you get well soon.
Felicia Armstrong
player, 8 posts
Sat 7 Apr 2012
at 00:56
  • msg #50

Re: Second Act OOC Chat

Ditto!
Raznik Tayn
player, 9 posts
Sat 7 Apr 2012
at 01:28
  • msg #51

Re: Second Act OOC Chat

Did we get an answer to this?

quote:
I don't know if it has been asked, but are TRAITS allowed?

Maeria Shari
player, 15 posts
Sat 7 Apr 2012
at 01:33
  • msg #52

Re: Second Act OOC Chat

Get better gm.  Waiting to get in game :)
DM Visceri
GM, 250 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 01:56
  • msg #53

Re: Second Act OOC Chat

Traits are allowed. Just not the ones that deal with additional damage to Undead (IE Undead Slayer).


So I can get a handle on where we are in the character creation process, who has finished their character sheet and is awaiting review?

So far:

Argyle: Still waiting on the character sheet
Felicia: Good to go
Maeria: Good to go
Raznik: Good to go
Solomon: Sent you a PM but basically good to go.


Also, our monk friend had to drop out of the game due to RL issues. More loot for everyone else!
This message was last edited by the GM at 06:59, Sat 07 Apr 2012.
Maeria Shari
player, 16 posts
Sat 7 Apr 2012
at 02:08
  • msg #54

Re: Second Act OOC Chat

I thought you oked mine...

if not I'm done and waiting.
DM Visceri
GM, 251 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 03:27
  • msg #55

Re: Second Act OOC Chat

Ah yeah, you're good as well.
Argyle Steelfist
player, 2 posts
Sat 7 Apr 2012
at 06:48
  • msg #56

Re: Second Act OOC Chat

Yeah, I've got most things worked out on paper, now I just have to transfer over to the computer.  Probably get it done on Sunday as Saturdays are my IRL game time.
DM Visceri
GM, 252 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 06:55
  • msg #57

Re: Second Act OOC Chat

Awesome. Then we'll aim for Monday or Tuesday as our starting time. Will depend on the amount of work I have to do on Monday.
Raznik Tayn
player, 10 posts
Sat 7 Apr 2012
at 06:56
  • msg #58

Re: Second Act OOC Chat

My sheet's ready, btw.
DM Visceri
GM, 253 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 06:58
  • msg #59

Re: Second Act OOC Chat

You're g2g then.
DM Visceri
GM, 254 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 09:15
  • msg #60

Re: Second Act OOC Chat

I have spent way too much time on RPOL today. Between getting people on track to start in this game, creating a map tools map for my other game and writing up a combat round, and catching up / posting in the couple other games I play in, I must have spent a good 8 hours typing today. The upside is it made me forget about being sick. So cheers to that.
This message was last edited by the GM at 10:00, Sat 07 Apr 2012.
Raznik Tayn
player, 11 posts
Sat 7 Apr 2012
at 09:48
  • msg #61

Re: Second Act OOC Chat

In reply to DM Visceri (msg #60):

\o/

I've been on or doing related things for nearly 18 hours now...
DM Visceri
GM, 255 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 10:01
  • msg #62

Re: Second Act OOC Chat

Believe me I know, you were the main reason I was on here so long haha
Raznik Tayn
player, 12 posts
Sat 7 Apr 2012
at 10:05
  • msg #63

Re: Second Act OOC Chat

In reply to DM Visceri (msg #62):

Lol. Well I'm glad I've made you feel better :P.
Maeria Shari
player, 17 posts
Sat 7 Apr 2012
at 16:25
  • msg #64

Re: Second Act OOC Chat

*Grabs a warhammer and starts knocking down walls*  Rp behind here?  *smash* nope.  how about here? *smash* oops that was loadbearing*dies*
Felicia Armstrong
player, 9 posts
Sat 7 Apr 2012
at 21:04
  • msg #65

Re: Second Act OOC Chat

In reply to Maeria Shari (msg #64):

Hey DM Visceri! Can I loot the body?
DM Visceri
GM, 256 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 21:30
  • msg #66

Re: Second Act OOC Chat

If you're sneaky about it lol
Felicia Armstrong
player, 10 posts
Sat 7 Apr 2012
at 21:40
  • msg #67

Re: Second Act OOC Chat

Raznik Tayn tippy toes up to the body and loots it, then sneaks away, disappearing into a crowd.
Felicia Armstrong
player, 11 posts
Sat 7 Apr 2012
at 21:42
  • msg #68

Re: Second Act OOC Chat

How was that for sneaky?

Sure, he'll say he didn't do it, but they all say they didn't do it!
Raznik Tayn
player, 13 posts
Sat 7 Apr 2012
at 21:42
  • msg #69

Re: Second Act OOC Chat

Haha!
Maeria Shari
player, 18 posts
Sat 7 Apr 2012
at 22:05
  • msg #70

Re: Second Act OOC Chat

*Was only feigning death, gets up, and goes "MAERIA SMASH" wielding the sledgehammer*
DM Visceri
GM, 257 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Apr 2012
at 22:41
  • msg #71

Re: Second Act OOC Chat

RTJ: Looking for new (and unsmashed) caster and rogue.

(Disclaimer: Above statement is a joke. I am not looking for new players XD)
This message was last edited by the GM at 23:28, Sat 07 Apr 2012.
DM Visceri
GM, 258 posts
the Heavyhanded
the Bringer of Loot
Sun 8 Apr 2012
at 04:34
  • msg #72

Re: Second Act OOC Chat

Ok people, since I have some free time and Argyle said he basically has his character sheet ready off-site, I'm going to start writing up the first posts. The group is not starting together so if you are not introduced right away, please have patience, I can promise you that you will show up no later than Monday. I'd like to aim for tomorrow though, depends on how quickly people can post.
Maeria Shari
player, 19 posts
Dont get me angry.
You won't like me angry.
Sun 8 Apr 2012
at 05:29
  • msg #73

Re: Second Act OOC Chat

weeeeese
DM Visceri
GM, 260 posts
the Heavyhanded
the Bringer of Loot
Sun 8 Apr 2012
at 20:08
  • msg #74

Re: Second Act OOC Chat

Seeing as today is easter, I'm sure many of you have plans of some sort so if there's no posting today, Happy Easter / Lich Jesus Day / Sunday to you all!
Felicia Armstrong
player, 12 posts
Sun 8 Apr 2012
at 20:18
  • msg #75

Re: Second Act OOC Chat

Happy E day!

No plans here though!
Raznik Tayn
player, 15 posts
Human Desert Nomad
Sun 8 Apr 2012
at 20:24
  • msg #76

Re: Second Act OOC Chat

Happy Sunday! :P
Maeria Shari
player, 20 posts
Dont get me angry.
You won't like me angry.
Sun 8 Apr 2012
at 20:28
  • msg #77

Re: Second Act OOC Chat

Happy zombie day.
DM Visceri
GM, 261 posts
the Heavyhanded
the Bringer of Loot
Sun 8 Apr 2012
at 20:41
  • msg #78

Re: Second Act OOC Chat

As an odd side note, more for helping me distinguish things in my combat wrap up posts, everyone pick a different color for your character so when you say things in combat, I don't always have to specify who that person is. Being able to identify you by your color helps a lot for me. First come first serve and Temnir already has Purple =P
Maeria Shari
player, 21 posts
Dont get me angry.
You won't like me angry.
Sun 8 Apr 2012
at 20:59
  • msg #79

Re: Second Act OOC Chat

I call rose
Felicia Armstrong
player, 13 posts
Sun 8 Apr 2012
at 21:06
  • msg #80

Re: Second Act OOC Chat

RED!
This message was last edited by the player at 21:59, Sun 08 Apr 2012.
Maeria Shari
player, 22 posts
Dont get me angry.
You won't like me angry.
Sun 8 Apr 2012
at 21:16
  • msg #81

Re: Second Act OOC Chat

Hmm... when should I jump ic?
DM Visceri
GM, 262 posts
the Heavyhanded
the Bringer of Loot
Sun 8 Apr 2012
at 21:18
  • msg #82

Re: Second Act OOC Chat

Soon. Very soon. You will have ample opportunity to smash to your hearts content.
Solomon
player, 9 posts
Suli
Paladin
Sun 8 Apr 2012
at 21:26
  • msg #83

Re: Second Act OOC Chat

Aqua
DM Visceri
GM, 264 posts
the Heavyhanded
the Bringer of Loot
Sun 8 Apr 2012
at 21:29
  • msg #84

Re: Second Act OOC Chat

Alright then, everyone is officially free to post as they please. Have at it people!
Argyle Steelfist
player, 3 posts
Sun 8 Apr 2012
at 21:33
  • msg #85

Re: Second Act OOC Chat

Dark Blue
Maeria Shari
player, 23 posts
Dont get me angry.
You won't like me angry.
Sun 8 Apr 2012
at 21:34
  • msg #86

Re: Second Act OOC Chat

SMASH GOOOD!!!!!
Raznik Tayn
player, 17 posts
Human Desert Nomad
Sun 8 Apr 2012
at 23:55
  • msg #87

Re: Second Act OOC Chat

Green
Argyle Steelfist
player, 5 posts
Mon 9 Apr 2012
at 03:15
  • msg #88

Re: Second Act OOC Chat

Consider everything spoken by the dwarven cleric to be in your stereotypical Scottish brogue...:D
Maeria Shari
player, 26 posts
Dont get me angry.
You won't like me angry.
Mon 9 Apr 2012
at 03:27
  • msg #89

Re: Second Act OOC Chat

oh dear god...

http://www.youtube.com/watch?v=g0MIJlgeB8w

Good luck understanding the dwarf :D
Maeria Shari
player, 28 posts
Dont get me angry.
You won't like me angry.
Mon 9 Apr 2012
at 03:37
  • msg #90

Re: Second Act OOC Chat

two things.
1> I deserve to be smacked for that IC post *giggles*
2> Out of minor curiosity, what is everyone's 'charisma'?

Mine's 12, mostly cus I didn't have anywhere else to put the points.
Solomon
player, 15 posts
Suli
Paladin
Mon 9 Apr 2012
at 03:45
  • msg #91

Re: Second Act OOC Chat

A charming 18.  He may seem a little obsessed at the moment, but he's been waiting a very long time to meet the man in black.
Temnir Liyaan
player, 73 posts
Male, Human, 22 years old
5'11", 165lbs.
Mon 9 Apr 2012
at 03:56
  • msg #92

Re: Second Act OOC Chat

In reply to Solomon (msg #91):

If you'll kindly look into this device for me *puts on sunglasses as the thing flashes* You did not see a sorcerer named Temnir, you will get out of this'd forsaken desert, and you will settle down and own a pie shop.
This message was last edited by the player at 03:56, Mon 09 Apr 2012.
DM Visceri
GM, 269 posts
the Heavyhanded
the Bringer of Loot
Tue 10 Apr 2012
at 03:29
  • msg #93

Re: Second Act OOC Chat

Not sure if you didn't notice it or if you haven't gotten a chance to post for it yet (I've moved it up twice to make sure) but Felicia, Maeria, and Argyle, the Vizier had come to talk to you and had asked you some stuff.
Maeria Shari
player, 29 posts
Dont get me angry.
You won't like me angry.
Tue 10 Apr 2012
at 03:42
  • msg #94

Re: Second Act OOC Chat

No I didnt notice
DM Visceri
GM, 270 posts
the Heavyhanded
the Bringer of Loot
Tue 10 Apr 2012
at 03:44
  • msg #95

Re: Second Act OOC Chat

I'll bump it to the front again then.
DM Visceri
GM, 272 posts
the Heavyhanded
the Bringer of Loot
Tue 10 Apr 2012
at 22:19
  • msg #96

Re: Second Act OOC Chat

Alright folks, we won't be having the lovely dwarven cleric accompanying us further. He has some other things he wants to focus his time on so if you have anyone you know who would like to play a healer type, either a cleric, healing oracle, hedge witch, etc, have them send me an RTJ with something along the lines of "<Name> referred me" and I'll see what we can get. Granted, we don't have to replace him but it might make your adventure a bit easier.
Solomon
player, 18 posts
Suli
Paladin
Tue 10 Apr 2012
at 22:23
  • msg #97

Re: Second Act OOC Chat

I am a paladin and can heal almost as well as a cleric.
DM Visceri
GM, 275 posts
the Heavyhanded
the Bringer of Loot
Tue 10 Apr 2012
at 22:50
  • msg #98

Re: Second Act OOC Chat

But you have limited uses per day and don't have access (currently at least) to the channel energy spell correct?
Raznik Tayn
player, 24 posts
Human Desert Nomad
Wed 11 Apr 2012
at 00:20
  • msg #99

Re: Second Act OOC Chat

Being new, I don't know anyone. Sorry.
Solomon
player, 19 posts
Suli
Paladin
Wed 11 Apr 2012
at 00:35
  • msg #100

Re: Second Act OOC Chat

Lay on of Hands 9 uses/day.  He's also been able to channel energy since level 4, it just takes two uses of my Lay on of Hands.  What exactly are you planning on throwing us against? <suspicious and paranoid glare>
DM Visceri
GM, 277 posts
the Heavyhanded
the Bringer of Loot
Wed 11 Apr 2012
at 00:37
  • msg #101

Re: Second Act OOC Chat

Oh nothing...nothing...heh. If you guys want to keep the party small at 5 though, I'm more than happy to do that instead then.
Maeria Shari
player, 32 posts
Dont get me angry.
You won't like me angry.
Wed 11 Apr 2012
at 00:59
  • msg #102

Re: Second Act OOC Chat

We need a holy smiter to dead with mobs of squishies
DM Visceri
GM, 278 posts
the Heavyhanded
the Bringer of Loot
Wed 11 Apr 2012
at 01:01
  • msg #103

Re: Second Act OOC Chat

Oh man, in my last group in this game, we had a healing oracle, and both a cleric and paladin of Pelor. Those channel energies were popping off like they were going out of style. For 6 people of their level, if it hadn't been undead, they would have been utterly destroyed by where they got to. Guess I gotta scale it back if there's only 1 person that can do it and not as often =P
Solomon
player, 20 posts
Suli
Paladin
Wed 11 Apr 2012
at 01:17
  • msg #104

Re: Second Act OOC Chat

Uh...Hmmm...Maybe we need a cleric :)
Maeria Shari
player, 33 posts
Dont get me angry.
You won't like me angry.
Wed 11 Apr 2012
at 01:21
  • msg #105

Re: Second Act OOC Chat

Well yeah I always like having a 'dedicated' healer.  Your a paladin, your a swiss army tool. you can do many things but your not 'GOOD' at them.

Me? I'm just posing a question or two to the GM but aside from that, just funnel the enemy at me and watch them fall.

Btw I want to multiclass into Blender.
This message was last edited by the player at 02:17, Wed 11 Apr 2012.
Felicia Armstrong
player, 19 posts
Wed 11 Apr 2012
at 03:27
  • msg #106

Re: Second Act OOC Chat

I think the proper class name is "Cuisinart".

I have Thri-Kreen in another game. Five attacks per round at 1st level!
DM Visceri
GM, 279 posts
the Heavyhanded
the Bringer of Loot
Wed 11 Apr 2012
at 03:34
  • msg #107

Re: Second Act OOC Chat

Just waiting on Solomon to respon to Temnir before I move us along a bit. Maeria, if you want to explore, do it in this time or soon after so we can get this movable feast underway.
Maeria Shari
player, 34 posts
Dont get me angry.
You won't like me angry.
Wed 11 Apr 2012
at 04:09
  • msg #108

Re: Second Act OOC Chat

Just curious... whats the la adjustment for it?

Im not exploring just looking at the caravan.  Feel free to move foreward any time.
Solomon
player, 22 posts
Suli
Paladin
Wed 11 Apr 2012
at 04:14
  • msg #109

Re: Second Act OOC Chat

Short post because i'm using itouch.  Will try to include cat girl in next post.
DM Visceri
GM, 280 posts
the Heavyhanded
the Bringer of Loot
Wed 11 Apr 2012
at 04:15
  • msg #110

Re: Second Act OOC Chat

I'm on my iPhone as well so soon as I get home I'll move us along to that night's festivities.
Maeria Shari
player, 35 posts
Dont get me angry.
You won't like me angry.
Wed 11 Apr 2012
at 04:18
  • msg #111

Re: Second Act OOC Chat

You mentioned merchants.  Any of them selling daggers?
DM Visceri
GM, 281 posts
the Heavyhanded
the Bringer of Loot
Wed 11 Apr 2012
at 04:19
  • msg #112

Re: Second Act OOC Chat

Likely. If you don't want to deal with the RP, we can work it out in PMs.
Maeria Shari
player, 36 posts
Dont get me angry.
You won't like me angry.
Wed 11 Apr 2012
at 04:21
  • msg #113

Re: Second Act OOC Chat

np.  will do ims to not hold up the game.  just forgot to buy them pre game... so merchants... now.
Raznik Tayn
player, 29 posts
Human Desert Nomad
Thu 12 Apr 2012
at 01:31
  • msg #114

Re: Second Act OOC Chat

@Soloman: I'm Raznik, btw :P.
Solomon
player, 25 posts
Suli
Paladin
Thu 12 Apr 2012
at 02:00
  • msg #115

Re: Second Act OOC Chat

Distracted...typed while watching tv.  Editted.
Raznik Tayn
player, 31 posts
Human Desert Nomad
Thu 12 Apr 2012
at 02:30
  • msg #116

Re: Second Act OOC Chat

No worries :). Edited my post to respond to Temnir's edit, btw.
DM Visceri
GM, 287 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 02:24
  • msg #117

Re: Second Act OOC Chat

Raznik, I was going to say something about Mage Armor not having effect one people with armor on but then I realized you cast it on the barbarian...tricky little bastard lol
Raznik Tayn
player, 36 posts
Human Desert Nomad
Fri 13 Apr 2012
at 02:34
  • msg #118

Re: Second Act OOC Chat

Hehe. Pure fluke, however.
DM Visceri
GM, 288 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 02:52
  • msg #119

Re: Second Act OOC Chat

Heh i figured as much. There are different bonuses to AC and stats such as armor, shield, insight, luck, racial, etc. You can only have one of each per stat and if you have more, the higher overwrites it so keep that in mind. Good fluke though.
Raznik Tayn
player, 37 posts
Human Desert Nomad
Fri 13 Apr 2012
at 02:55
  • msg #120

Re: Second Act OOC Chat

I see. Good to know...
Felicia Armstrong
player, 25 posts
Fri 13 Apr 2012
at 02:58
  • msg #121

Re: Second Act OOC Chat

DM Visceri:
Heh i figured as much. There are different bonuses to AC and stats such as armor, shield, insight, luck, racial, etc. You can only have one of each per stat and if you have more, the higher overwrites it so keep that in mind. Good fluke though.


There are a few that do stack however. I believe Dodge bonuses do and Natural Armor if I remember right.
DM Visceri
GM, 289 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 03:08
  • msg #122

Re: Second Act OOC Chat

Yeah but they talk about it in the books and SRD. I just am too lazy to get the link though I'm sure if you search for armor bonus you'll get it.
Maeria Shari
player, 40 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 04:19
  • msg #123

Re: Second Act OOC Chat

2 questions. One? how far down the other side of the dune is it?

2? what spell was cast on me?
DM Visceri
GM, 290 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 04:48
  • msg #124

Re: Second Act OOC Chat

1. 45 feet
2. Mage Armor
Maeria Shari
player, 42 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 05:20
  • msg #125

Re: Second Act OOC Chat

yeah mage armor wont stack with my chainmail.

45 feet? perfect.  i got an 80 foot charge.
DM Visceri
GM, 292 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 05:23
  • msg #126

Re: Second Act OOC Chat

Ah yeah, I forgot you had the mithril chain mail so you could keep your fast movement. Well, now we know.
Raznik Tayn
player, 40 posts
Human Desert Nomad
Fri 13 Apr 2012
at 05:28
  • msg #127

Re: Second Act OOC Chat

Oh well.

When you say "every other diagonal move counts as 10 feet of movement", do you mean that a diagonal move is 10 ft or two diagonal moves is 10 ft?
DM Visceri
GM, 293 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 05:33
  • msg #128

Re: Second Act OOC Chat

First diagonal move is 5 feet, the next is 10, the next is 5, the next is 10. They don't need to be sequential either. If it's part of the same move, it still goes every other.
Raznik Tayn
player, 42 posts
Human Desert Nomad
Fri 13 Apr 2012
at 05:41
  • msg #129

Re: Second Act OOC Chat

Got it. What are the "Action" and "Try Again" for Monster Lore, btw.
Maeria Shari
player, 43 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 05:45
  • msg #130

Re: Second Act OOC Chat

you move diagonal its 5 you move diagonal again its 10 for a total of 15
Maeria Shari
player, 45 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 05:54
  • msg #131

Re: Second Act OOC Chat

ac is currently 18 this round, cus I charged.
Raznik Tayn
player, 43 posts
Human Desert Nomad
Fri 13 Apr 2012
at 05:58
  • msg #132

Re: Second Act OOC Chat

Oh, was I supposed to put in my actions too? I'll edit my post then.
DM Visceri
GM, 294 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 06:02
  • msg #133

Re: Second Act OOC Chat

What do you mean Action and try again?
Raznik Tayn
player, 44 posts
Human Desert Nomad
Fri 13 Apr 2012
at 06:04
  • msg #134

Re: Second Act OOC Chat

In reply to DM Visceri (msg #133):

Like on http://www.d20pfsrd.com/skills/disguise for instance. The time it takes to do a check and whether or not you can retry.
DM Visceri
GM, 295 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 06:06
  • msg #135

Re: Second Act OOC Chat

Oh, the action is instantaneous. There is no try again. Either you know something about the creature and remember it or you don't.
Maeria Shari
player, 46 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 06:09
  • msg #136

Re: Second Act OOC Chat

Um, I thought monster lore was an inquisitor only ability?

*Gets curious*
DM Visceri
GM, 296 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 06:11
  • msg #137

Re: Second Act OOC Chat

It's a house rule skill that differs a little from the inquisitor ability. I find it the case when you find a monster, there's no reason to be like, "oh a creature! I have no clue what it is" and it's obviously a goblin or something. So I have that skill to show how well versed in monsters you are in your travel and depending on the rarity of the monster, the higher the DC you have to make to identify it or tell things about it.
Raznik Tayn
player, 45 posts
Human Desert Nomad
Fri 13 Apr 2012
at 06:17
  • msg #138

Re: Second Act OOC Chat

So I guess it's like a knowledge check in that it's testing what you know, so it doesn't make sense to be able to try again, because you either know or you don't?
DM Visceri
GM, 297 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Apr 2012
at 06:22
  • msg #139

Re: Second Act OOC Chat

Correct. It could fall even be considered Knowledge: Monsters for all intensive purposes.
Maeria Shari
player, 47 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 06:25
  • msg #140

Re: Second Act OOC Chat

Oh.

Good thing I'm not playing one of my skill whore chars *giggles*

As it is? does it move? SMASH.

most things that dont move, dont require smashing.
Raznik Tayn
player, 46 posts
Human Desert Nomad
Fri 13 Apr 2012
at 06:26
  • msg #141

Re: Second Act OOC Chat

My many attacks are included in my post now.
Maeria Shari
player, 48 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 06:30
  • msg #142

Re: Second Act OOC Chat

*is playing a summoner in a different game*

how is your summon doing a full round attack on a charge?
Raznik Tayn
player, 47 posts
Human Desert Nomad
Fri 13 Apr 2012
at 06:32
  • msg #143

Re: Second Act OOC Chat

Pounce evolution
Maeria Shari
player, 49 posts
Dont get me angry.
You won't like me angry.
Fri 13 Apr 2012
at 06:43
  • msg #144

Re: Second Act OOC Chat

DAMN.

And you were worried about me being op?
Solomon
player, 30 posts
Suli
Paladin
Sat 14 Apr 2012
at 01:08
  • msg #145

Re: Second Act OOC Chat

I've never played a paladin before so I have a question:  It says the paladin's mount is treat just like a druid's animal companion.  Does that include the "Share Spells" ability?
DM Visceri
GM, 299 posts
the Heavyhanded
the Bringer of Loot
Sat 14 Apr 2012
at 01:10
  • msg #146

Re: Second Act OOC Chat

I believe it does but I know there's a section somewhere in the book, not sure bout the SRD, that deals with your mounts abilities. I'd see if you can find that.
Raznik Tayn
player, 49 posts
Human Desert Nomad
Sat 14 Apr 2012
at 01:12
  • msg #147

Re: Second Act OOC Chat

http://www.d20pfsrd.com/feats/...mproved-share-spells implies that the mount does get share spells.
DM Visceri
GM, 300 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 03:05
  • msg #148

Re: Second Act OOC Chat

Maeria? You there? Just a heads up that you get NPCed after tonight till you post in OOC.
This message was last edited by the GM at 03:16, Sun 15 Apr 2012.
Maeria Shari
player, 50 posts
Dont get me angry.
You won't like me angry.
Sun 15 Apr 2012
at 03:32
  • msg #149

Re: Second Act OOC Chat

o.o your waiting for me?
DM Visceri
GM, 301 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 03:41
  • msg #150

Re: Second Act OOC Chat

Yep. You're the only one not controlled by me that hadn't posted for this combat round.
Maeria Shari
player, 52 posts
Dont get me angry.
You won't like me angry.
Sun 15 Apr 2012
at 03:42
  • msg #151

Re: Second Act OOC Chat

oh.

derp.

posted now
DM Visceri
GM, 302 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 03:47
  • msg #152

Re: Second Act OOC Chat

lol sweet I'll post in a minute
DM Visceri
GM, 304 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 05:58
  • msg #153

Re: Second Act OOC Chat

All hail DM Visceri, the Heavyhanded. Survive this and you may live to see the second half of my title lol.
This message was last edited by the GM at 10:03, Sun 15 Apr 2012.
Felicia Armstrong
player, 29 posts
Of the F'n Vicious Claws
Sun 15 Apr 2012
at 10:11
  • msg #154

Re: Second Act OOC Chat

69 damage. Maybe the big lizard will let go? Huh? Huh? Maybe?
DM Visceri
GM, 305 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 10:31
  • msg #155

Re: Second Act OOC Chat

Most impressive on the double 20 roll. Unfortunately you don't get sneak attack bonus from there unless I'm missing some glaring piece of information. Also, the big lizard goes first =P We'll have to see how things go with Raznik since he's the only one who can attack before it tries to kill you. But hey, if you live, at least you'll learn the importance of not assuming big ceatures don't have reach lol

Also, I know most of it wasn't you guys but woohoo 1,000 posts!
This message was last edited by the GM at 10:31, Sun 15 Apr 2012.
Maeria Shari
player, 54 posts
Dont get me angry.
You won't like me angry.
Sun 15 Apr 2012
at 14:49
  • msg #156

Re: Second Act OOC Chat

question.  Is she considered grappled?  (hopes not)
Felicia Armstrong
player, 30 posts
Of the F'n Vicious Claws
Sun 15 Apr 2012
at 16:07
  • msg #157

Re: Second Act OOC Chat

Nothing in here (or the grapple rules) says you can't sneak from a grapple.

quote:
Sneak Attack

If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.

The rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied.

Ranged attacks can count as sneak attacks only if the target is within 30 feet.

With a sap (blackjack) or an unarmed strike, a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual -4 penalty.

A rogue can sneak attack only living creatures with discernible anatomies—undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Any creature that is immune to critical hits is not vulnerable to sneak attacks. The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment or striking the limbs of a creature whose vitals are beyond reach.

Solomon
player, 32 posts
Suli
Paladin
Sun 15 Apr 2012
at 18:27
  • msg #158

Re: Second Act OOC Chat

8 year anniversary today.  Not sure if I'll get around to posting.
Felicia Armstrong
player, 31 posts
Of the F'n Vicious Claws
Sun 15 Apr 2012
at 20:12
  • msg #159

Re: Second Act OOC Chat

Also....did you use the Pathfinder grapple rules? Felicia's CMD is +23 once she missed the AOO.

Also you said she moved after the beast. Doesn't that mean Felicia gets her attacks after all the damage the creature did?

Also Felicia stared she was circling well clear of the beast, then moving in and stopping at the ten foot mark, so it's attack against her had to happen in the round after she moved as she did not provoke any AOO from the creature. Thus she should get her attacks.


Not trying to be argumentative, just trying to get it clear in my mind exactly what happened, sequence wise.


quote:
Combat Maneuvers

During combat, you can attempt to perform a number of maneuvers that can hinder or even cripple your foe, including bull rush, disarm, grapple, overrun, sunder, and trip. Although these maneuvers have vastly different results, they all use a similar mechanic to determine success.

Combat Maneuver Bonus: Each character and creature has a Combat Maneuver Bonus (or CMB) that represents its skill at performing combat maneuvers. A creature's CMB is determined using the following formula:

CMB = Base attack bonus + Strength modifier + special size modifier

Creatures that are size Tiny or smaller use their Dexterity modifier in place of their Strength modifier to determine their CMB. The special size modifier for a creature's Combat Maneuver Bonus is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8. Some feats and abilities grant a bonus to your CMB when performing specific maneuvers.

Performing a Combat Maneuver: When performing a combat maneuver, you must use an action appropriate to the maneuver you are attempting to perform. While many combat maneuvers can be performed as part of an attack action, full-attack action, or attack of opportunity (in place of a melee attack), others require a specific action. Unless otherwise noted, performing a combat maneuver provokes an attack of opportunity from the target of the maneuver. If you are hit by the target, you take the damage normally and apply that amount as a penalty to the attack roll to perform the maneuver. If your target is immobilized, unconscious, or otherwise incapacitated, your maneuver automatically succeeds (treat as if you rolled a natural 20 on the attack roll). If your target is stunned, you receive a +4 bonus on your attack roll to perform a combat maneuver against it.

When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver. The DC of this maneuver is your target's Combat Maneuver Defense. Combat maneuvers are attack rolls, so you must roll for concealment and take any other penalties that would normally apply to an attack roll.

Combat Maneuver Defense: Each character and creature has a Combat Maneuver Defense (or CMD) that represents its ability to resist combat maneuvers. A creature's CMD is determined using the following formula:

CMD = 10 + Base attack bonus + Strength modifier + Dexterity modifier + special size modifier

The special size modifier for a creature's Combat Maneuver Defense is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8. Some feats and abilities grant a bonus to your CMD when resisting specific maneuvers. A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD.

Determine Success: If your attack roll equals or exceeds the CMD of the target, your maneuver is a success and has the listed effect. Some maneuvers, such as bull rush, have varying levels of success depending on how much your attack roll exceeds the target's CMD. Rolling a natural 20 while attempting a combat maneuver is always a success (except when attempting to escape from bonds), while rolling a natural 1 is always a failure.

DM Visceri
GM, 306 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 20:13
  • msg #160

Re: Second Act OOC Chat

quote:
There is one confusing bit that I haven’t been able to reconcile in all of these grappling rules. The grapple condition imparts a -4 penalty to Dex. The armor class modifiers chart (Table 8-6, Core Rulebook pg. 195) states that attacking a creature in a grapple when you are outside the grapple denies the target its Dex bonus to AC.
All that is fine and good, no contradiction there. The contradiction comes when you consider the pin grapple action: Why does it specify that you lose your Dexterity bonus to AC?
It can’t mean with regards to the pinned target, they can’t attack you. If it means with regard to other attackers, outside the grapple, why point it out, it’s already happening because you’re grappled?
Like I said, I can’t reconcile that bit of rules text, but I’m of the opinion that one of those entries is a typo.

Maeria Shari
player, 55 posts
Dont get me angry.
You won't like me angry.
Sun 15 Apr 2012
at 20:59
  • msg #161

Re: Second Act OOC Chat

The way I understand it, the reason it implies the '-4 to dex'... Say, Felicia runs up there and grapples the monster.

Then, say, Temnir there, says 'fuck it and fireballs' the creature.   IF we were attacking it, we would bypass its dex, and get sneak attacks etc. BUT it still gets its reflex roll against the fireball... which is where the - to dex kicks in (kinda hard to roll out of the way when your being held in place).

Thats my understanding of it.
Raznik Tayn
player, 50 posts
Human Desert Nomad
Sun 15 Apr 2012
at 21:01
  • msg #162

Re: Second Act OOC Chat

In reply to Felicia Armstrong (msg #159):

I think she did provoke an AOO, because the creature has a 10ft reach.
Maeria Shari
player, 56 posts
Dont get me angry.
You won't like me angry.
Sun 15 Apr 2012
at 21:10
  • msg #163

Re: Second Act OOC Chat

if its a 30 foot creature, I think that bumps it into the 'huge' catagory (if not the larger) which is a minimum of 15 foot reach *unless the creature has special rules* so you had at least one AoO from that first 5 feet.

but anyways, this is the discussion for between Felecia and the DM... no need for us to stick our nose into it.

BACK TO SMITEY THE MONSTER.
DM Visceri
GM, 307 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 21:22
  • msg #164

Re: Second Act OOC Chat

Nah I appreciate the input and that was how I saw it too. To be honest, for this next turn, I'm not sure it will matter though. It's kinda up to the party members to save her right now. They have a very small window I do it but it is entirely possible. Also, it does not have 15 foot reach.
Felicia Armstrong
player, 32 posts
Of the F'n Vicious Claws
Sun 15 Apr 2012
at 21:25
  • msg #165

Re: Second Act OOC Chat

In reply to Raznik Tayn (msg #162):

Yes, but in her post she specifically said she was circling wide and staying well out of reach. She entered the ten foot mark as her last square of movement.
DM Visceri
GM, 308 posts
the Heavyhanded
the Bringer of Loot
Sun 15 Apr 2012
at 21:30
  • msg #166

Re: Second Act OOC Chat

Thing is, none of you have ever seen one of these things before so there is no possible way for you to determine its reach. Therefore saying you move towards a grid spot until you're safe isn't a viable strategy. Hence your character moving in too close and finding out the hard way.
Felicia Armstrong
player, 33 posts
Of the F'n Vicious Claws
Sun 15 Apr 2012
at 21:54
  • msg #167

Re: Second Act OOC Chat

In reply to DM Visceri (msg #166):

Ok....if she dies she dies. I'm not going to quite because of it.

DM Ruling is final of course.

But, just my opinion here, with a Monster Lore of +12, she should know that, in general, a large creature has a 10 ft reach and have allowed at least that much space before approaching. Specifically when the post said she was circling wide and staying clear.

Again, just my opinion and I'll make not further comments on whatever happens.
Maeria Shari
player, 57 posts
Dont get me angry.
You won't like me angry.
Sun 15 Apr 2012
at 22:07
  • msg #168

Re: Second Act OOC Chat

*steals the DM for amoment, has the monster attack the really loud and noisy barbarian whoopin it up infront of it, and giggles*
DM Visceri
GM, 309 posts
the Heavyhanded
the Bringer of Loot
Mon 16 Apr 2012
at 03:11
  • msg #169

Re: Second Act OOC Chat

In reply to Solomon (msg #158):

Didn't say anything before but thanks for the heads up. Hope you guys have fun!
Solomon
player, 33 posts
Suli
Paladin
Mon 16 Apr 2012
at 19:15
  • msg #170

Re: Second Act OOC Chat

Since I don't have the selective channeling feat, and the beast will get to act before I do, I think the cat is out of luck.  Hope what they say about 9 lives is true.
Raznik Tayn
player, 52 posts
Human Desert Nomad
Mon 16 Apr 2012
at 19:25
  • msg #171

Re: Second Act OOC Chat

I doubt it, but hopefully Yx'raul's killed it...
DM Visceri
GM, 310 posts
the Heavyhanded
the Bringer of Loot
Mon 16 Apr 2012
at 21:32
  • msg #172

Re: Second Act OOC Chat

Damn, first Felicia rolls 2 crits in a row, not confirmed unfortunately, and then Solomon's mount crits and then crits the confirm roll. I thought the dice roller was on MY side!
Solomon
player, 35 posts
Suli
Paladin
Mon 16 Apr 2012
at 21:41
  • msg #173

Re: Second Act OOC Chat

Unfortunately, as far as I'm aware, there is no special effect for confirming a crit roll.  Unless, you have some house rule...
DM Visceri
GM, 311 posts
the Heavyhanded
the Bringer of Loot
Mon 16 Apr 2012
at 21:58
  • msg #174

Re: Second Act OOC Chat

Nah. I know there used to be some rule, house of otherwise, that some of my buddies played before that could chain crit attacks with sequential 20's but I don't do that.
Maeria Shari
player, 58 posts
Dont get me angry.
You won't like me angry.
Mon 16 Apr 2012
at 22:01
  • msg #175

Re: Second Act OOC Chat

I used to play RL with a game, that if you were lucky enough to roll 3 nat 20's in a row... you killed it.

with that,someone managed to pull off theimpossible shot of killing a dragon with a wooden club.

it was 'wow'...
Solomon
player, 36 posts
Suli
Paladin
Mon 16 Apr 2012
at 22:04
  • msg #176

Re: Second Act OOC Chat

I like that idea Maeria.  Come on DM, give me one more roll.  If it's a natural twenty Cho'kobo kills this thing in one bite.  ;)
DM Visceri
GM, 313 posts
the Heavyhanded
the Bringer of Loot
Mon 16 Apr 2012
at 23:01
  • msg #177

Re: Second Act OOC Chat

It's pretty impossible to pull of on a regular basis.... I just know if I let you do it web you face the BBEG, you'll 1 shot him while he's giving his speech lol
Felicia Armstrong
player, 35 posts
Of the F'n Vicious Claws
Mon 16 Apr 2012
at 23:29
  • msg #178

Re: Second Act OOC Chat

"He talked himself to death.", Gin Blanco aka The Spider, Elemental Assassin Series. :-)
DM Visceri
GM, 314 posts
the Heavyhanded
the Bringer of Loot
Tue 17 Apr 2012
at 00:07
  • msg #179

Re: Second Act OOC Chat

Hey Raz, thanks for asking the GM's character what you should do XD
Raznik Tayn
player, 56 posts
Human Desert Nomad
Tue 17 Apr 2012
at 00:14
  • msg #180

Re: Second Act OOC Chat

Lol. Well he is the one with friends in danger.
Maeria Shari
player, 60 posts
Dont get me angry.
You won't like me angry.
Tue 17 Apr 2012
at 02:01
  • msg #181

Re: Second Act OOC Chat

my post... it is edited... I dunno how.
DM Visceri
GM, 315 posts
the Heavyhanded
the Bringer of Loot
Tue 17 Apr 2012
at 02:10
  • msg #182

Re: Second Act OOC Chat

GM magic. I just put your talking in your color.
This message was last edited by the GM at 02:10, Tue 17 Apr 2012.
Maeria Shari
player, 61 posts
Dont get me angry.
You won't like me angry.
Tue 17 Apr 2012
at 02:36
  • msg #183

Re: Second Act OOC Chat

oh derp.
DM Visceri
GM, 316 posts
the Heavyhanded
the Bringer of Loot
Tue 17 Apr 2012
at 02:51
  • msg #184

Re: Second Act OOC Chat

So is the group consensus to move on now? If so, I'll go ahead and throw up a DM post.
Raznik Tayn
player, 58 posts
Human Desert Nomad
Tue 17 Apr 2012
at 03:41
  • msg #185

Re: Second Act OOC Chat

I love that our names when alphabetically arranged also make sense as a colour order :).
DM Visceri
GM, 318 posts
the Heavyhanded
the Bringer of Loot
Tue 17 Apr 2012
at 03:42
  • msg #186

Re: Second Act OOC Chat

I thought the same thing. Kinda cool how that played out.
Raznik Tayn
player, 61 posts
Human Desert Nomad
Wed 18 Apr 2012
at 01:20
  • msg #187

Re: Second Act OOC Chat

I've added a bit to the end of my post, btw.
Raznik Tayn
player, 65 posts
Human Desert Nomad
Wed 18 Apr 2012
at 06:43
  • msg #188

Re: Second Act OOC Chat

Has it been 8 hours?
DM Visceri
GM, 321 posts
the Heavyhanded
the Bringer of Loot
Wed 18 Apr 2012
at 06:51
  • msg #189

Re: Second Act OOC Chat

Yes. You guys didn't end up marching till midnight as per the plan due to the encounter with the Behir.
DM Visceri
GM, 322 posts
the Heavyhanded
the Bringer of Loot
Thu 19 Apr 2012
at 21:07
  • msg #190

Re: Second Act OOC Chat

So Maeria, you're looking at about 25 minutes there & 25 minutes back at a relatively quick run due to it being sand and the ups and downs of the dunes. Not to mention the time it would take to search the corpse. Are you still intent on that course of action? If so, let's deal with that quickly. If not, I'd like to move us along today.
Raznik Tayn
player, 69 posts
Human Desert Nomad
Fri 20 Apr 2012
at 00:48
  • msg #191

Re: Second Act OOC Chat

I am going to be busy until Saturday evening GMT, so I'm unlikely to post again until then. Feel free to move the story on without me though :).
DM Visceri
GM, 323 posts
the Heavyhanded
the Bringer of Loot
Fri 20 Apr 2012
at 00:59
  • msg #192

Re: Second Act OOC Chat

Will do. Still waitin to hear from Maeria before we move along and get the sand out of our collective shoes.
Maeria Shari
player, 65 posts
Dont get me angry.
You won't like me angry.
Fri 20 Apr 2012
at 02:31
  • msg #193

Re: Second Act OOC Chat

Sorry about that.

RL kidnapped me for 2 days... catching up now.
Maeria Shari
player, 66 posts
Dont get me angry.
You won't like me angry.
Fri 20 Apr 2012
at 02:33
  • msg #194

Re: Second Act OOC Chat

OH I thought it was closer. darn *sighs* umm... You know what, I'm going to go that distance.  They have to do their hour of meditation/have breakfast etc... I'm going for a run while they do.

*next GM post*

Mysteriously, maeria is never seen from again.
DM Visceri
GM, 327 posts
the Heavyhanded
the Bringer of Loot
Fri 20 Apr 2012
at 10:47
  • msg #195

Re: Second Act OOC Chat

Those with damage, make sure to apply your natural healing for the night.
Maeria Shari
player, 69 posts
Dont get me angry.
You won't like me angry.
Fri 20 Apr 2012
at 20:25
  • msg #196

Re: Second Act OOC Chat

Darn. sory gm... osh stupid day today
DM Visceri
GM, 328 posts
the Heavyhanded
the Bringer of Loot
Sat 21 Apr 2012
at 01:49
  • msg #197

Re: Second Act OOC Chat

I'll be at the Renaissance Fair all day tomorrow so don't expect any posts from me until later on in the evening if I'm not dead tired by then. I'll attempt to leave you something to go off of while I'm gone though. Other than that, enjoy your day off!
DM Visceri
GM, 330 posts
the Heavyhanded
the Bringer of Loot
Tue 24 Apr 2012
at 18:58
  • msg #198

Re: Second Act OOC Chat

Alright so is everybody still around? It's been 3-4 days since I've heard from anyone but Raznik.
Raznik Tayn
player, 74 posts
Human Desert Nomad
Tue 24 Apr 2012
at 19:10
  • msg #199

Re: Second Act OOC Chat

I'm still here (though you already knew that :)).
Solomon
player, 47 posts
Suli
Paladin
Tue 24 Apr 2012
at 20:09
  • msg #200

Re: Second Act OOC Chat

Worked yesterday, then had to run a Vampire the Masquerade game for some friends last night.
DM Visceri
GM, 331 posts
the Heavyhanded
the Bringer of Loot
Wed 25 Apr 2012
at 21:54
  • msg #201

Re: Second Act OOC Chat

Raznik: GODMODE ACTIVATED! Slow down there son. Let's take this one step at a time. You assume there is a vendor that sells magical items, that they have what you want, and that they are standard price as well as assuming you can find Temnir lol.
Raznik Tayn
player, 76 posts
Human Desert Nomad
Wed 25 Apr 2012
at 22:02
  • msg #202

Re: Second Act OOC Chat

... Sorry. Should I remove the post?
DM Visceri
GM, 332 posts
the Heavyhanded
the Bringer of Loot
Wed 25 Apr 2012
at 22:03
  • msg #203

Re: Second Act OOC Chat

Nah it's fine. We can resolve the purchases in PM.
Raznik Tayn
player, 77 posts
Human Desert Nomad
Wed 25 Apr 2012
at 22:51
  • msg #204

Re: Second Act OOC Chat

I've edited Temnir out of the post.
Maeria Shari
player, 70 posts
Dont get me angry.
You won't like me angry.
Wed 25 Apr 2012
at 23:01
  • msg #205

Re: Second Act OOC Chat

im here. gonna sell the sword and armor
DM Visceri
GM, 333 posts
the Heavyhanded
the Bringer of Loot
Thu 26 Apr 2012
at 02:14
  • msg #206

Re: Second Act OOC Chat

Post it in the IC thread then. Only reason Raznik's got pushed to PM is cause he walked through it a bit too quickly.
Maeria Shari
player, 71 posts
Dont get me angry.
You won't like me angry.
Thu 26 Apr 2012
at 05:20
  • msg #207

Re: Second Act OOC Chat

oops. thought I had posted IC. DERP
Maeria Shari
player, 74 posts
Dont get me angry.
You won't like me angry.
Fri 27 Apr 2012
at 17:14
  • msg #208

Re: Second Act OOC Chat

I think one of my characters parents was a bard *giggles*
Raznik Tayn
player, 85 posts
Human Desert Nomad
Sun 6 May 2012
at 20:33
  • msg #209

Re: Second Act OOC Chat

Just noticed that they uploaded my portrait submission, so Raznik now has a new face.
DM Visceri
GM, 341 posts
the Heavyhanded
the Bringer of Loot
Sun 6 May 2012
at 20:38
  • msg #210

Re: Second Act OOC Chat

Nice! Temnir's portrait was mine but it isn't come out as well as i had hoped. The original picture is this:


Maeria Shari
player, 78 posts
Dont get me angry.
You won't like me angry.
Wed 9 May 2012
at 02:16
  • msg #211

Re: Second Act OOC Chat

Sorry, RL went to hell in a handbasket quickly...
RL comes before online. Gonna poke around and try and catch up. Sorry.
DM Visceri
GM, 343 posts
the Heavyhanded
the Bringer of Loot
Wed 9 May 2012
at 03:56
  • msg #212

Re: Second Act OOC Chat

It's all good. I know how that is. Been in the same boat recently.
DM Visceri
GM, 344 posts
the Heavyhanded
the Bringer of Loot
Fri 11 May 2012
at 08:16
  • msg #213

Re: Second Act OOC Chat

RL catching up to you guys or something?
Raznik Tayn
player, 88 posts
Human Desert Nomad
Fri 11 May 2012
at 17:43
  • msg #214

Re: Second Act OOC Chat

Raznik was referring to Temnir's compliment on his haggling skills, btw :).
DM Visceri
GM, 345 posts
the Heavyhanded
the Bringer of Loot
Fri 11 May 2012
at 17:55
  • msg #215

Re: Second Act OOC Chat

Ah, I see lol
Solomon
player, 60 posts
Suli
Paladin
Sat 12 May 2012
at 19:48
  • msg #216

Re: Second Act OOC Chat

Seems I've been getting my D&D editions mixed up again.  Solomon worships Sarenrae (I've been posting Pelor).
Raznik Tayn
player, 90 posts
Human Desert Nomad
Sat 12 May 2012
at 20:04
  • msg #217

Re: Second Act OOC Chat

I think Visceri has mixed them together, so both Pelor and Sarenrae are deities here.
DM Visceri
GM, 346 posts
the Heavyhanded
the Bringer of Loot
Sat 12 May 2012
at 21:08
  • msg #218

Re: Second Act OOC Chat

Yeah. The game started as 3.5 before being converted to Pathfinder early on so I just decided to keep both pantheons as active.
DM Visceri
GM, 347 posts
the Heavyhanded
the Bringer of Loot
Sat 12 May 2012
at 23:01
  • msg #219

Re: Second Act OOC Chat

Maeria, real life got you trapped again or are you just not able to find the time to post right now? You've been MIA from the IC thread for 10 days. Hoping to get some input from the character so I don't have to NPC her. Right now isn't a super important place that you'll have to post but there is one coming up in the very near future and I want to make sure you don't miss out.
Raznik Tayn
player, 92 posts
Human Desert Nomad
Fri 18 May 2012
at 13:36
  • msg #220

Re: Second Act OOC Chat

Any life over here?
Solomon
player, 62 posts
Suli
Paladin
Fri 18 May 2012
at 18:19
  • msg #221

Re: Second Act OOC Chat

Nope, we're all undead now
DM Visceri
GM, 349 posts
the Heavyhanded
the Bringer of Loot
Fri 18 May 2012
at 20:19
  • msg #222

Re: Second Act OOC Chat

Hoping one of the other two will post before I go again. I think Maeria is out of the game. She hasn't posted IC in 3 weeks or OOC in 2 so I told her unless I hear from her by the end of the weekend, I'm dropping her and grabbing someone else. As for Felicia, I have no clue.
Kuldar Balak
player, 1 post
Mon 21 May 2012
at 22:59
  • msg #223

Re: Second Act OOC Chat

Greetings! Dwarven Bard here, looking forward to recounting my peoples' great history with you fine adventurers.
Raznik Tayn
player, 93 posts
Human Desert Nomad
Tue 22 May 2012
at 00:21
  • msg #224

Re: Second Act OOC Chat

I thought the bard seemed like a strange plot hook :). Welcome.
DM Visceri
GM, 351 posts
the Heavyhanded
the Bringer of Loot
Tue 22 May 2012
at 00:45
  • msg #225

Re: Second Act OOC Chat

Haha oddly enough, I had the bard coming before I brought Kuldar into the game. It just happened to play out waaaay too well haha.
Felicia Armstrong
player, 54 posts
Of the F'n Vicious Claws
Tue 22 May 2012
at 00:48
  • msg #226

Re: Second Act OOC Chat

Well, welcome aboard!
DM Visceri
GM, 352 posts
the Heavyhanded
the Bringer of Loot
Tue 22 May 2012
at 00:57
  • msg #227

Re: Second Act OOC Chat

To clarify, he will be taking Maeria's place since she's apparently gone for good. I'll write her out pretty quick here.
Felicia Armstrong
player, 55 posts
Of the F'n Vicious Claws
Tue 22 May 2012
at 01:26
  • msg #228

Re: Second Act OOC Chat

Well with all that armor and those weapons, it look like Kuldar won't be afraid to wade right in to a melee.

Good thing to cause I'm just a humble Rogue with poor fighting skills. ~Grins~
Raznik Tayn
player, 97 posts
Human Desert Nomad
Tue 22 May 2012
at 01:37
  • msg #229

Re: Second Act OOC Chat

Who likes to be eaten by Behir :P.
DM Visceri
GM, 353 posts
the Heavyhanded
the Bringer of Loot
Tue 22 May 2012
at 11:15
  • msg #230

Re: Second Act OOC Chat

Moving on to the next day tomorrow afternoon. Get in anything you want to say before then so we can get on our way to Heldenburg!
Kuldar Balak
player, 6 posts
Wed 23 May 2012
at 09:37
  • msg #231

Re: Second Act OOC Chat

Post edited slightly, forgot about my Boar there for a second ^^;
Kuldar Balak
player, 8 posts
Wed 23 May 2012
at 20:30
  • msg #232

Re: Second Act OOC Chat

Just a note: I am doing something a little different in that this is a standard bard setup...no archetypes which have been kind of my favorite thing since...ever. As a note, since during the trip Kuldar would likely share his skills with you:

As long as he isn't completely blind-sided(swift action each round) Kuldar's training has gotten him to the point where even his fullplate doesn't interfere with bardic spells.

Incredibly Knowledgeable, especially on creatures(+9 to all knowledges, +12 to Monster Lore)

Aaaand tough as nails(75 HP and diehard)
DM Visceri
GM, 357 posts
the Heavyhanded
the Bringer of Loot
Wed 23 May 2012
at 20:36
  • msg #233

Re: Second Act OOC Chat

In other words, he'll be singing your dirge while he's chopping you to pieces XD
Kuldar Balak
player, 9 posts
Wed 23 May 2012
at 20:42
  • msg #234

Re: Second Act OOC Chat

Also funny thing, did everyone else know that Inspire Courage is only a morale bonus to fear related saves? It's actually competence to attack/damage...I'm fine with this, because it means it'll stack with heroism(for +4 attack and +3 damage, thanks to a trait)...but I figured all bard songs were all morale all the time XD
Kuldar Balak
player, 10 posts
Wed 23 May 2012
at 21:07
  • msg #235

Re: Second Act OOC Chat

Hmm...can an animal companion not benefit from something like Inspire Courage? I mean they can't speak any languages but...seems a little odd that they couldn't at least feel the supernatural effects of it.
Renard Waywynd
player, 2 posts
Sat 26 May 2012
at 05:07
  • msg #236

Re: Second Act OOC Chat

Sorry if I was holding things up, I usually wait for all the other players to get their posts in before I reply so there's not bunch of individual reaction posts.
DM Visceri
GM, 359 posts
the Heavyhanded
the Bringer of Loot
Fri 1 Jun 2012
at 11:27
  • msg #237

Re: Second Act OOC Chat

DM post coming up this afternoon. Get in anything you want before then. Finals are done so this game will be picking up the pace.
This message was last edited by the GM at 11:28, Fri 01 June 2012.
Kuldar Balak
player, 18 posts
Thu 7 Jun 2012
at 11:41
  • msg #238

Re: Second Act OOC Chat

Not sure how best to word this, sort of tired, so posting it in OOC as Kuldar would relay the info in as calming a manner as possible.

quote:
Your intimate knowledge of drums helps you out a bit with the noise and while you don't believe the sound is drums in itself, the rhythm is steady, coming in quick sets of two one after another before a momentary pause before repeating again. As far as you know, the sound isn't threatening in itself but in this thick fog, there's no way to tell what it's actual source or intention may be.

Solomon
player, 76 posts
Suli
Paladin
Fri 8 Jun 2012
at 00:02
  • msg #239

Re: Second Act OOC Chat

Is there anyone who doesn't feel confident enough in their AC?  Solomon is itching to cast Protection from Evil, but he's the type to cast it on someone other than himself first.
Kuldar Balak
player, 21 posts
Fri 8 Jun 2012
at 00:05
  • msg #240

Re: Second Act OOC Chat

I've got 25 AC, Kilgur has 23...more is never a bad thing but we're not exactly hurting.
Solomon
player, 77 posts
Suli
Paladin
Fri 8 Jun 2012
at 00:11
  • msg #241

Re: Second Act OOC Chat

Well crap, that's higher than mine so your out!  :)
Kuldar Balak
player, 22 posts
Fri 8 Jun 2012
at 00:29
  • msg #242

Re: Second Act OOC Chat

Edited in Initiative
DM Visceri
GM, 366 posts
the Heavyhanded
the Bringer of Loot
Fri 8 Jun 2012
at 00:44
  • msg #243

Re: Second Act OOC Chat

So I'm about to head out to catch a flick but I have one question for you Solomon, through your post are you saying that you  spend the first two rounds detecting eveil and smiting evil and the third attacking? Cause until the 3rd round, they will be 300 and 200 feet away respectively. That goes for anyone else who will be trying to use ranged attacks as they approach.

1st round: 300 feet away
2nd round: 200 feet away
3rd round: 100 feet away
Comabt starts

Kuldar Balak
player, 23 posts
Fri 8 Jun 2012
at 00:46
  • msg #244

Re: Second Act OOC Chat

Well with his attack roll he could hit them even from 300ft away likely.

Also: edited in knowledge result, the overall I gathered: Piercing weapons don't do much, fire don't do nothin', and they can swim faster then most ships.
Solomon
player, 79 posts
Suli
Paladin
Fri 8 Jun 2012
at 00:52
  • msg #245

Re: Second Act OOC Chat

No, all that was my first round's action.  I still get two more.  So I guess my attack roll would be -6 because of range.
Kuldar Balak
player, 24 posts
Fri 8 Jun 2012
at 02:24
  • msg #246

Re: Second Act OOC Chat

Kuldar's actions would go like this:

Round 1: Draw axe(move), ready quickdraw shield(swift), Cast Heroism(standard)
Round 2: Mount Kilgur(move)
Round 3: Begin Inspire Courage(standard)


That being said, would anyone like a Rage cast on them? AC takes a hit but +2 Str/Con and +1 Will for 6 rounds, can get up to 2 people long as they're within 30ft of each other.
DM Visceri
GM, 367 posts
the Heavyhanded
the Bringer of Loot
Fri 8 Jun 2012
at 05:50
  • msg #247

Re: Second Act OOC Chat

Ok so what are your other 2 actions then Solomon?
DM Visceri
GM, 368 posts
the Heavyhanded
the Bringer of Loot
Fri 8 Jun 2012
at 08:37
  • msg #248

Re: Second Act OOC Chat

It will take me a bit to get the MapTools map up and running but I hope to have it done by tomorrow night at the latest. We only need Felicia and Temnir to post before we can move along though otherwise so it could be up as early as tomorrow morning if the planets align. Thanks for the awesome posting rate we're on right now guys I appreciate the effort!
DM Visceri
GM, 369 posts
the Heavyhanded
the Bringer of Loot
Fri 8 Jun 2012
at 09:46
  • msg #249

Re: Second Act OOC Chat

For your reference on the upcoming battle map, these are the larger version of each token. I apologize that they are somewhat hard to see but they should be visible enough to tell who is who. If you have any questions when they battle map comes up, let me know and I'll be happy to clarify.



1. Duergar Captain
2. Duergar Sailor
3. Captain Broadarm
4. Elona
5. Plume
6. Talin
7. Leaking Lifeboat Sailor

And if you need me to name off your own portraits, you haven't been paying attention! :)
Kuldar Balak
player, 25 posts
Sat 9 Jun 2012
at 06:46
  • msg #250

Re: Second Act OOC Chat

Temnir: Am I missing something? I can't seem to find a map posted so how do you know where to place your grease at as far as coordinates go? Game map isn't showing anything either...
Kuldar Balak
player, 26 posts
Sat 9 Jun 2012
at 06:58
  • msg #251

Re: Second Act OOC Chat

I can't quite see where I am on the map, but Kuldar would position himself at O, 13 or 14 to get the most out of his Inspire Courage. Also I used it on the round prior to them getting here, so everyone take the +2 Attack/Damage/saves against fear into account whenever you act.
DM Visceri
GM, 371 posts
the Heavyhanded
the Bringer of Loot
Sat 9 Jun 2012
at 07:00
  • msg #252

Re: Second Act OOC Chat

I am Temnir XD. That's how I know where the coordinates were. I'm going to be redoing a little bit of the map as apparently I left a little bit out and I want to try and make some things easier to see for everyone.
Kuldar Balak
player, 27 posts
Sat 9 Jun 2012
at 07:11
  • msg #253

Re: Second Act OOC Chat

Oh! I actually had no idea...well that makes 3 games I addressed a player without knowing they were the GM now >.>
DM Visceri
GM, 372 posts
the Heavyhanded
the Bringer of Loot
Sat 9 Jun 2012
at 07:14
  • msg #254

Re: Second Act OOC Chat

Ok, PCs are now outlined in Gold. Also, Yx'Razul's picture is different since I couldn't find the original that I used but he's standing right next to Raznik.
Raznik Tayn
player, 107 posts
Human Desert Nomad
Sat 9 Jun 2012
at 11:23
  • msg #255

Re: Second Act OOC Chat

Is Yx'raul intentionally left off initiative?
DM Visceri
GM, 373 posts
the Heavyhanded
the Bringer of Loot
Sat 9 Jun 2012
at 11:51
  • msg #256

Re: Second Act OOC Chat

Nope. Another mistake brought to you by working all day with no sleep. I really should only ever post like right after lunch ><
DM Visceri
GM, 374 posts
the Heavyhanded
the Bringer of Loot
Sun 10 Jun 2012
at 03:48
  • msg #257

Re: Second Act OOC Chat

In case there's any confusion, you all will get a chance to post before I have the round play out. So don't feel like you're waiting for one person.
Kuldar Balak
player, 29 posts
Sun 10 Jun 2012
at 09:06
  • msg #258

Re: Second Act OOC Chat

Did I do that right?
DM Visceri
GM, 375 posts
the Heavyhanded
the Bringer of Loot
Sun 10 Jun 2012
at 09:22
  • msg #259

Re: Second Act OOC Chat

Just about. You can add in your rolls for attack and damage for Kilgur and if they apply, which they probably will, they'll be used instead of me rolling them later. Everyone always hates on the DM when he rolls a nat 1 on behalf of a player XD
Kuldar Balak
player, 30 posts
Sun 10 Jun 2012
at 09:27
  • msg #260

Re: Second Act OOC Chat

I actually did, if you were implying the possibility of it, I just didn't put a target since since I can't know what Dragr comes at him...I guess with where he is there's only so many spots they could be at(barring an impressive jump check from the lumbering dead).

This map reminds me of one from Fire Emblem: Path of Radiance...it's actually where I got the idea of placing me and Kilgur in front of the planks...enemies can't get past while we do that.

God I love Fire Emblem...
DM Visceri
GM, 376 posts
the Heavyhanded
the Bringer of Loot
Sun 10 Jun 2012
at 09:37
  • msg #261

Re: Second Act OOC Chat

Ah I see it on the dice roller. Also, I never played Fire Emblem but that's funny that it's similar.
Kuldar Balak
player, 31 posts
Sun 10 Jun 2012
at 09:40
  • msg #262

Re: Second Act OOC Chat

Oh it's different in several ways...there being undead and no giant eagles trying to steal the loot being a couple major ones.

But it was one ship(owned my ally NPCs) in the middle, your ship comes up below it and you have to get onto their ship or they'll get slaughtered by the obviously stronger NPCs...getting out without a single death is VERY difficult.

The final ship is the enemy ship, and then there are some flying enemies as well to deal with...but yeah, just the 3 ship setup was kind of a funny reminder.
Solomon
player, 82 posts
Suli
Paladin
Sun 10 Jun 2012
at 19:14
  • msg #263

Re: Second Act OOC Chat

I can't wait to see what my channel positive energy does to the undead ship!
DM Visceri
GM, 377 posts
the Heavyhanded
the Bringer of Loot
Sun 10 Jun 2012
at 19:53
  • msg #264

Re: Second Act OOC Chat

Heh yeah that'll be fun. I have some interesting stuff in store for this fight in that regard.
DM Visceri
GM, 378 posts
the Heavyhanded
the Bringer of Loot
Mon 11 Jun 2012
at 07:21
  • msg #265

Re: Second Act OOC Chat

Putting the last few touches on the round wrap up post. Should be coming up soon!
Kuldar Balak
player, 32 posts
Mon 11 Jun 2012
at 15:51
  • msg #266

Re: Second Act OOC Chat

Crap, my bad for making it kind of hard to understand(and not placing the coordinates), but Kuldar was actually intending to block the middle plank...since that was the only one he could reach with a single move action after dismounting.

I didn't put the coordinates though, and I made it pretty vague so I'll try to keep it clear in the future...post up two separate of those action charts like Raznik and Yx'raul.
DM Visceri
GM, 380 posts
the Heavyhanded
the Bringer of Loot
Mon 11 Jun 2012
at 20:07
  • msg #267

Re: Second Act OOC Chat

Damn. I had originally put you there too and when I went back to double check everyone's actions i reread your actions and it said your move was a dismount so I figured you were implying you weren't able to move after getting off Kilgur. Oh well. But yeah, two separate ones would probably be a lot easier to sift through.
Kuldar Balak
player, 33 posts
Mon 11 Jun 2012
at 20:08
  • msg #268

Re: Second Act OOC Chat

Yeah sorry, I then put my standard action as a move, since I had to use it to relocate...
DM Visceri
GM, 381 posts
the Heavyhanded
the Bringer of Loot
Mon 11 Jun 2012
at 22:34
  • msg #269

Re: Second Act OOC Chat

Just so you know Solomon, channel positive energy is an either / or situation. You choose to heal or damage, not both. I assume you would like to choose the damage at this point in time seeing as there is only 1 ally that has taken any damage (one of the sailors) but I thought I'd ask just to make sure.
Kuldar Balak
player, 34 posts
Mon 11 Jun 2012
at 23:18
  • msg #270

Re: Second Act OOC Chat

I'm also pretty sure you have to make an attack roll to fight defensively, as it's a decision made when you attack something.
DM Visceri
GM, 382 posts
the Heavyhanded
the Bringer of Loot
Mon 11 Jun 2012
at 23:29
  • msg #271

Re: Second Act OOC Chat

That as well unless you were thinking total defense which is applicable whenever but it as full-round action when you invoke it.
Kuldar Balak
player, 35 posts
Mon 11 Jun 2012
at 23:30
  • msg #272

Re: Second Act OOC Chat

DM Visceri:
That as well unless you were thinking total defense which is applicable whenever but it as full-round action when you invoke it.

I thought it was just a standard action?
DM Visceri
GM, 383 posts
the Heavyhanded
the Bringer of Loot
Mon 11 Jun 2012
at 23:42
  • msg #273

Re: Second Act OOC Chat

oh hey, look at that lol
Kuldar Balak
player, 37 posts
Mon 11 Jun 2012
at 23:44
  • msg #274

Re: Second Act OOC Chat

Yeah, I've run a couple builds that capitalized on total defense+mobility with high speed to eat up a lot of opponents' attacks of opportunity.
Solomon
player, 84 posts
Suli
Paladin
Tue 12 Jun 2012
at 22:01
  • msg #275

Re: Second Act OOC Chat

Using Channel Energy to damage of course.  I didn't know it was one or the other.
And let's forget about the fighting defensively this turn then.  I just editted my last IC post to make the necessary changes.  I was tired and not thinking straight.  Still tired in fact, so...
This message was last edited by the player at 22:05, Tue 12 June 2012.
DM Visceri
GM, 386 posts
the Heavyhanded
the Bringer of Loot
Wed 13 Jun 2012
at 11:05
  • msg #276

Re: Second Act OOC Chat

I'll just leave this here ;]


Solomon
player, 85 posts
Suli
Paladin
Wed 13 Jun 2012
at 11:37
  • msg #277

Re: Second Act OOC Chat

Am I nauseated this round?
DM Visceri
GM, 387 posts
the Heavyhanded
the Bringer of Loot
Wed 13 Jun 2012
at 21:10
  • msg #278

Re: Second Act OOC Chat

You are not. You beat it down. If any of you become nauseated, I'll post it next to your health total at the bottom of the post. Same goes for any other conditions such as grappled, feared, etc.
DM Visceri
GM, 388 posts
the Heavyhanded
the Bringer of Loot
Wed 13 Jun 2012
at 23:45
  • msg #279

Re: Second Act OOC Chat

i'll have a post up tonight, bout to head off to class right now.

ALSO A HEADS UP! For father's day this weekend, I will be gone either from Friday-Sunday or Saturday-Sunday so posting will be sporadic at best though I should probably be able to get off at least 1 post a day. I assume some of you will have your plans as well so have a happy Father's Day and be safe!
DM Visceri
GM, 391 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 00:55
  • msg #280

Re: Second Act OOC Chat

You guys do know that the Draugr Captain is down for the count right? Two of you are acting like he's still trying to kill you lol
Kuldar Balak
player, 40 posts
Sat 16 Jun 2012
at 01:17
  • msg #281

Re: Second Act OOC Chat

Sorry, but I won't have a post up till later tonight.
Raznik Tayn
player, 113 posts
Human Desert Nomad
Sat 16 Jun 2012
at 01:21
  • msg #282

Re: Second Act OOC Chat

Really? What's at I12 then?
Felicia Armstrong
player, 72 posts
Of the F'n Vicious Claws
Sat 16 Jun 2012
at 01:21
  • msg #283

Re: Second Act OOC Chat

I thought the undead cap was at I12? Felicia was attacking I-13?

I that is wrong





I'll change her move and target.
DM Visceri
GM, 392 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 01:34
  • msg #284

Re: Second Act OOC Chat

Nothing there. The Red Skulls are dead enemies. The only draugr left are on the other side of the ship besides the downed captain.
Raznik Tayn
player, 114 posts
Human Desert Nomad
Sat 16 Jun 2012
at 01:51
  • msg #285

Re: Second Act OOC Chat

Hrmmm. I see a captain there, but I'll edit to do something else.
DM Visceri
GM, 393 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 02:25
  • msg #286

Re: Second Act OOC Chat

Cap is at I,12. I,13 is nothing.
Raznik Tayn
player, 115 posts
Human Desert Nomad
Sat 16 Jun 2012
at 02:28
  • msg #287

Re: Second Act OOC Chat

That's what I said... I'm confused. Is the draugr captain at I12 still standing?
DM Visceri
GM, 394 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 04:11
  • msg #288

Re: Second Act OOC Chat

He's down but not dead.
DM Visceri
GM, 395 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 13:33
  • msg #289

Re: Second Act OOC Chat

So I leave in 30 minutes here for my vacation but I'm going to try to get a post up in record time. Wish me luck folks.
Kuldar Balak
player, 42 posts
Sat 16 Jun 2012
at 13:40
  • msg #290

Re: Second Act OOC Chat

DM Visceri:
So I leave in 30 minutes here for my vacation but I'm going to try to get a post up in record time. Wish me luck folks.

Best of luck, but don't make yourself late leaving for your vacation.
DM Visceri
GM, 397 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 16:29
  • msg #291

Re: Second Act OOC Chat

Heh got it done but I made very one wait for me for a few minutes while I finished it up.
Solomon
player, 92 posts
Suli
Paladin
Sat 16 Jun 2012
at 16:31
  • msg #292

Re: Second Act OOC Chat

Have fun.
DM Visceri
GM, 399 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 16:44
  • msg #293

Re: Second Act OOC Chat

Combat being done is nice. Now I can post from my phone with relative ease.
Renard Waywynd
player, 22 posts
Sat 16 Jun 2012
at 19:41
  • msg #294

Re: Second Act OOC Chat

I'll assume a cure moderate wounds for you, Felicia, given the seriousness of the wound.

12:40, Today: Renard Waywynd rolled 17 using 2d8+7. Cure moderate wounds on Felicia.

Didn't want to clutter up the in-game thread for just a quick post like this, but there you go! :P
Felicia Armstrong
player, 74 posts
Of the F'n Vicious Claws
Sat 16 Jun 2012
at 19:48
  • msg #295

Re: Second Act OOC Chat

She is actually only down 6 points, she was in range to get Solomon's earlier healing burst for 9 although the DM did not not that.
Renard Waywynd
player, 23 posts
Sat 16 Jun 2012
at 19:57
  • msg #296

Re: Second Act OOC Chat

Oh wells, I've still got plenty of healing available for the day so no worries.
DM Visceri
GM, 400 posts
the Heavyhanded
the Bringer of Loot
Sat 16 Jun 2012
at 20:22
  • msg #297

Re: Second Act OOC Chat

Just got here so I'll post in a few but thought I'd let you know that the crew will step forward for a channel
Renard Waywynd
player, 24 posts
Sat 16 Jun 2012
at 20:28
  • msg #298

Re: Second Act OOC Chat

Alright, I'll take care of that here too, then. :P

Ouch... Oh well, I've got two more for the day if I need to burn another one.

13:27, Today: Renard Waywynd rolled 10 using 4d6. Channel Energy - healing.
Kuldar Balak
player, 44 posts
Sat 16 Jun 2012
at 22:19
  • msg #299

Re: Second Act OOC Chat

Aside from the one that had been dying, biggest wound was 11 damage so 10 is actually enough to heal most of them. Also brings Kilgur to full health.
DM Visceri
GM, 404 posts
the Heavyhanded
the Bringer of Loot
Mon 18 Jun 2012
at 01:09
  • msg #300

Re: Second Act OOC Chat

Any final business with Captain Broadarm and the Leaking Lifeboat before they take you ashore and you head to Heldenburg? Also everyone make sure to tack off 150g from your character sheets for passage. A lot better than the 800g he was originally asking huh? Also, xp will be posted in the proper thread when I get home.
Kuldar Balak
player, 46 posts
Mon 18 Jun 2012
at 02:44
  • msg #301

Re: Second Act OOC Chat

Yeah, when you figure that an average person(commoner) makes maybe 2d4gp a year after expenses and such, 800gp is literally something only PCs could afford XD
DM Visceri
GM, 405 posts
the Heavyhanded
the Bringer of Loot
Mon 18 Jun 2012
at 02:59
  • msg #302

Re: Second Act OOC Chat

His reason originally for naming 1000g as his starting price was facetious because e didn't want to do it but when they did t straight up walk off his ship, he concluded that they must actually have the funds so he skinned them alive at 800 a head and feels bad for it now that they basically saved him and his crew.
Kuldar Balak
player, 48 posts
Mon 18 Jun 2012
at 03:05
  • msg #303

Re: Second Act OOC Chat

Ah, that seems a lot more likely...surprised nobody spoke up at 1000gp, am I the only one with decent Sense Motive? And hell, I only have that due to versatile performer(some bard archetypes are awesome and all, but versatile performer is just awesome...2 skills become 6)
DM Visceri
GM, 406 posts
the Heavyhanded
the Bringer of Loot
Mon 18 Jun 2012
at 04:26
  • msg #304

Re: Second Act OOC Chat

Raznik handled the negotiations with Temnir just standing by to watch an he worked down to 800 though he didn't make a sense motive check that could have shot the price down to 300 right off the bat. No worries though because your exceptional performance and efficiency with the draugr got him to give you a fair price for what you were asking. Having a merchant vessel travel on the opposite direction of their profit into imminent danger comes at a price y'know.
Kuldar Balak
player, 49 posts
Mon 18 Jun 2012
at 04:30
  • msg #305

Re: Second Act OOC Chat

Fair enough, also explains why there were only a few good(as in PC level) combatants, I mean tons of sailors can definitely have their uses, but being Draugr fodder ain't one of them
DM Visceri
GM, 407 posts
the Heavyhanded
the Bringer of Loot
Mon 18 Jun 2012
at 09:15
  • msg #306

Re: Second Act OOC Chat

Indeed. They aren't the brawniest of fighters but they certainly aren't just farm boys with pitchforks running around or anything. They were able to put up a good fight and honestly, I'm shocked that none of them died and, since I haven't mentioned it yet, I'm awarding the entire group 1 story point for their success in killing every draugr + the 2 ships and not losing a single ally. Valient effort folks.
Kuldar Balak
player, 50 posts
Mon 18 Jun 2012
at 09:18
  • msg #307

Re: Second Act OOC Chat

Woo, cool beans.
Solomon
player, 95 posts
Suli
Paladin
Mon 18 Jun 2012
at 11:46
  • msg #308

Re: Second Act OOC Chat

What time of day is it in game? I'm hoping for night, so I can suggest a nights sleep before we continue.
Raznik Tayn
player, 119 posts
Human Desert Nomad
Mon 18 Jun 2012
at 12:37
  • msg #309

Re: Second Act OOC Chat

DM Visceri:
Raznik handled the negotiations with Temnir just standing by to watch an he worked down to 800 though he didn't make a sense motive check that could have shot the price down to 300 right off the bat. No worries though because your exceptional performance and efficiency with the draugr got him to give you a fair price for what you were asking. Having a merchant vessel travel on the opposite direction of their profit into imminent danger comes at a price y'know.


Raznik wouldn't even consider others of lying to him, probably making him the worst negotiator in the group. He is very trusting (except of himself), and has very little experience with people as an adult. I'm sure the others have probably worked out not to entrust him with that job again :).
DM Visceri
GM, 409 posts
the Heavyhanded
the Bringer of Loot
Mon 18 Jun 2012
at 20:33
  • msg #310

Re: Second Act OOC Chat

In reply to Solomon (msg # 308):

Well the fight happened earlier in the morning, around 8am, it took another 6 hours to get to where you were going to off loaded, so 2pm, and by the time you get your belongings, animal companions, and yourselves into the single lifeboat which will have to make 2 trips to the shore and back, you'll probably be looking at 3:30pm-4pm. So you could travel a little inland while looking for a place to camp.
DM Visceri
GM, 412 posts
the Heavyhanded
the Bringer of Loot
Wed 20 Jun 2012
at 18:29
  • msg #311

Re: Second Act OOC Chat

Anybody have interest at all in talking about anything before the next morning? Or should I just skip us forward to the next thing. I had thought that maybe Raznik or Solomon might have something to say about the day's proceedings so I left time open for those.
Raznik Tayn
player, 123 posts
Human Desert Nomad
Wed 20 Jun 2012
at 19:21
  • msg #312

Re: Second Act OOC Chat

Raznik might have something to say, but he won't speak unprompted. If nobody else wants to talk to him, that's fine. He'd be equally happy to keep to himself.
Solomon
player, 99 posts
Suli
Paladin
Wed 20 Jun 2012
at 21:49
  • msg #313

Re: Second Act OOC Chat

No, I thought I posted that Solomon wasn't sure what to say to Raznik yet.
DM Visceri
GM, 413 posts
the Heavyhanded
the Bringer of Loot
Wed 20 Jun 2012
at 21:59
  • msg #314

Re: Second Act OOC Chat

I was thinking more along the lines of anything else seeing as you've been leading everyone around but if not, I'll put up a new post tonight when I get home.
Solomon
player, 100 posts
Suli
Paladin
Wed 20 Jun 2012
at 22:24
  • msg #315

Re: Second Act OOC Chat

I'll take another read and post if I can come up with anything.  Inquired about Felicia's arm (thus showing compasion)...check.  Gave Raznik curiously suspicious and somewhat pitied glances...check.  Discussed camping plans with Temnir...check.  Everyone else...I haven't really developed a repoire with them yet.  Maybe that'll be the direction my next post takes....

I simply take the leadership role because everyone else seems too meek to do it ;)
Some are content to just follow.  Which is cool.  Every leader needs followers.
Solomon
player, 102 posts
Suli
Paladin
Wed 20 Jun 2012
at 22:30
  • msg #316

Re: Second Act OOC Chat

All this socializing and role-playing better be scoring me some extra XP! :P
This message was last edited by the player at 22:35, Wed 20 June 2012.
DM Visceri
GM, 414 posts
the Heavyhanded
the Bringer of Loot
Wed 20 Jun 2012
at 22:32
  • msg #317

Re: Second Act OOC Chat

The paladin taking charge sounds logical though. I'm cool with it. I'm just glad Temnir wasn't pushed into it since with the last group, he was really the back man of the group. I don't mind having him talk a bit more now but as long as he isn't always the forefront, I'm a happy man.
Kuldar Balak
player, 53 posts
Story Points: 1
Thu 21 Jun 2012
at 00:17
  • msg #318

Re: Second Act OOC Chat

Won't have time to post anything tonight, if it helps move things along assume Kuldar is just entertaining as they go. He has a drum set that he can hang around him to play while he walks.
Solomon
player, 103 posts
Suli
Paladin
Thu 21 Jun 2012
at 00:41
  • msg #319

Re: Second Act OOC Chat

Probably not the best of ideas seeing as how we could potentially be surrounded by legions of the undead.
DM Visceri
GM, 415 posts
the Heavyhanded
the Bringer of Loot
Thu 21 Jun 2012
at 02:46
  • msg #320

Re: Second Act OOC Chat

Perhaps an inspiring tale instead?
Renard Waywynd
player, 27 posts
Thu 21 Jun 2012
at 03:55
  • msg #321

Re: Second Act OOC Chat

An inspiring tale spoken entirely in whisper.  Not sure if that'd have the same effect, though... :P
Solomon
player, 104 posts
Suli
Paladin
Thu 21 Jun 2012
at 04:09
  • msg #322

Re: Second Act OOC Chat

Interpretive dance perhaps?
Renard Waywynd
player, 29 posts
Thu 21 Jun 2012
at 04:13
  • msg #323

Re: Second Act OOC Chat

A Ninja/Bard who sneaks through the battlefield only to pop out and dance-fight heroically to inspire his comrades when they are in trouble.

Something like this:  http://www.youtube.com/watch?v=wo1hW6_-d_Q
DM Visceri
GM, 416 posts
the Heavyhanded
the Bringer of Loot
Thu 21 Jun 2012
at 05:19
  • msg #324

Re: Second Act OOC Chat

In reply to Renard Waywynd (msg # 323):

Haha that would be awesome. Interpretive dance them into submission.

Also, if you want to finish any conversations in the camp before you guys pass out, I'll leave the old thread open for you. Otherwise, post in the new thread.
This message was last edited by the GM at 06:47, Thu 21 June 2012.
Raznik Tayn
player, 124 posts
Human Desert Nomad
Thu 21 Jun 2012
at 12:59
  • msg #325

Re: Second Act OOC Chat

Are we assumed to have hung around to do the morning spell preparations or whatever back at camp?
DM Visceri
GM, 419 posts
the Heavyhanded
the Bringer of Loot
Thu 21 Jun 2012
at 18:13
  • msg #326

Re: Second Act OOC Chat

Yes. Any preparations you normally make have been observed and felt with. You're good to go. And since I didn't mention it, it's about 11am
Kuldar Balak
player, 54 posts
Story Points: 1
Thu 21 Jun 2012
at 22:31
  • msg #327

Re: Second Act OOC Chat

Will be home in a couple hours or so, very tired though so I might rest before I post...
DM Visceri
GM, 421 posts
the Heavyhanded
the Bringer of Loot
Fri 22 Jun 2012
at 22:59
  • msg #328

Re: Second Act OOC Chat

Are all 4 of you going to go forward then? Kilgur + Kuldar, Felicia, and Yx'raul?
Solomon
player, 106 posts
Suli
Paladin
Fri 22 Jun 2012
at 23:18
  • msg #329

Re: Second Act OOC Chat

That would kind of defeat the purpose.
Kuldar Balak
player, 56 posts
Story Points: 1
Fri 22 Jun 2012
at 23:19
  • msg #330

Re: Second Act OOC Chat

Yeah, besides Kilgur only has +11 stealth right now, so I'll leave scouting to Yx'raul and Felicia.
Solomon
player, 107 posts
Suli
Paladin
Fri 22 Jun 2012
at 23:22
  • msg #331

Re: Second Act OOC Chat

Felicia was willing to hold back, so Yxz'something it is then!
Kuldar Balak
player, 57 posts
Story Points: 1
Sat 23 Jun 2012
at 00:45
  • msg #332

Re: Second Act OOC Chat

I misunderstood, assumed she meant the pair of them scout but he 'take point' of the scouting party. I personally think one scout is a bad idea, though I guess it being the thing that can just be re-summoned the next day is fine.
Felicia Armstrong
player, 80 posts
Of the F'n Vicious Claws
Sat 23 Jun 2012
at 01:09
  • msg #333

Re: Second Act OOC Chat

Sorry....I read your post as sending the critter instead of Felecia, not with her. If you want to put up a post correcting her assumption, I'll be glad to send her ahead as well.
DM Visceri
GM, 422 posts
the Heavyhanded
the Bringer of Loot
Sat 23 Jun 2012
at 01:10
  • msg #334

Re: Second Act OOC Chat

Of course there is the downside that his eidolon can only be 100 feet away from him >.>
Kuldar Balak
player, 58 posts
Story Points: 1
Sat 23 Jun 2012
at 01:12
  • msg #335

Re: Second Act OOC Chat

DM Visceri:
Of course there is the downside that his eidolon can only be 100 feet away from him >.>

Oh yeah...
DM Visceri
GM, 423 posts
the Heavyhanded
the Bringer of Loot
Sat 23 Jun 2012
at 05:44
  • msg #336

Re: Second Act OOC Chat

Ok so we'll go with Felicia as per the original plan then. Post incoming soon.
DM Visceri
GM, 425 posts
the Heavyhanded
the Bringer of Loot
Sat 23 Jun 2012
at 11:49
  • msg #337

Re: Second Act OOC Chat

Let me know if those double PMs worked out alright. Never done them before so I want to make sure everyone can see their appropriate ones.
Renard Waywynd
player, 32 posts
Sat 23 Jun 2012
at 14:42
  • msg #338

Re: Second Act OOC Chat

Worked for me, and Renard will be staying behind.  He's not so quiet with the chains and whatnot. :P
Raznik Tayn
player, 126 posts
Human Desert Nomad
Sun 24 Jun 2012
at 11:52
  • msg #339

Re: Second Act OOC Chat

Oops, forgot about the 100ft limit. I have Unfetter though, so we could have overcome that.

http://www.d20pfsrd.com/magic/all-spells/u/unfetter
Kuldar Balak
player, 60 posts
Story Points: 1
Sun 24 Jun 2012
at 20:38
  • msg #340

Re: Second Act OOC Chat

DM Visceri:
Let me know if those double PMs worked out alright. Never done them before so I want to make sure everyone can see their appropriate ones.

PMs seem to be working fine.
Renard Waywynd
player, 33 posts
Mon 25 Jun 2012
at 23:53
  • msg #341

Re: Second Act OOC Chat

Hahaha, thud.. thud.. thud...  Welcome... to Jurassic Park!
DM Visceri
GM, 428 posts
the Heavyhanded
the Bringer of Loot
Mon 25 Jun 2012
at 23:56
  • msg #342

Re: Second Act OOC Chat

Hahaha one of my favorite movies of all time. The thuds aren't that loud and I don't see any water glasses anywhere in the vicinity though =P. For those of you who are not privy to the PMs going on, thank you for your patience, it will be rewarded very soon as they are just finishing up and we will be moving along.
DM Visceri
GM, 430 posts
the Heavyhanded
the Bringer of Loot
Wed 27 Jun 2012
at 02:08
  • msg #343

Re: Second Act OOC Chat

Going to give Felicia and the rest of the group a few posts to catch up before my next big post so I hope to get that done soon. Just depends on posting rates.
DM Visceri
GM, 431 posts
the Heavyhanded
the Bringer of Loot
Wed 27 Jun 2012
at 08:33
  • msg #344

Re: Second Act OOC Chat

Also just a heads up, all of you are at full HP as the night before, any remaining healing spells would have been used and the night's sleep took care of the rest. You may need it. After all, who knows what could happen =P
DM Visceri
GM, 433 posts
the Heavyhanded
the Bringer of Loot
Wed 27 Jun 2012
at 23:24
  • msg #345

Re: Second Act OOC Chat

Sorry if the original post wasn't clarified, Initiative AND first round actions. Unless of course, you don't have any.
Raznik Tayn
player, 130 posts
Human Desert Nomad
Wed 27 Jun 2012
at 23:31
  • msg #346

Re: Second Act OOC Chat

Do I have time cast Mage Armour on Yx'raul in the time between Temnir appearing and the monster?
DM Visceri
GM, 434 posts
the Heavyhanded
the Bringer of Loot
Wed 27 Jun 2012
at 23:49
  • msg #347

Re: Second Act OOC Chat

It's like a 3 or 4 second interval between the two so I'd say probably not as you guys wouldn't more than likely be focused on what the hell is chasing him.
Kuldar Balak
player, 64 posts
Story Points: 1
Thu 28 Jun 2012
at 04:43
  • msg #348

Re: Second Act OOC Chat

Just a note: since I got higher init then Yx'Raul all his attacks should have a +2 attack/damage on them.
DM Visceri
GM, 435 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 05:22
  • msg #349

Re: Second Act OOC Chat

Noted. Also, 1500 posts! Everybody gets to enjoy a free 150xp....but you have to live through the encounter to claim it ;)
Raznik Tayn
player, 132 posts
Human Desert Nomad
Thu 28 Jun 2012
at 05:27
  • msg #350

Re: Second Act OOC Chat

I've edited to include the bonus.
Kuldar Balak
player, 65 posts
Story Points: 1
Thu 28 Jun 2012
at 06:32
  • msg #351

Re: Second Act OOC Chat

DM Visceri:
Noted. Also, 1500 posts! Everybody gets to enjoy a free 150xp....but you have to live through the encounter to claim it ;)

Huzzah! We're fast approaching the 'threshold' that most games have to endure. I think the average game on rpol has like 1885 posts or something, so the ones that make it past that generally have a better chance of running long. Of course more posts doesn't mean a better game, but just a bit of info someone pointed out to me a while back :p
DM Visceri
GM, 436 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 06:41
  • msg #352

Re: Second Act OOC Chat

Yeah that's pretty true but I feel like as a group we've really hit our stride and everyone's participation is through the roof compared to some of the other games I run so this one has been garnering most of my attention as of late. One of those things that I almost never forgo posting when all of you have more than a day in fear you might all just suddenly disappear like ghosts lol
Kuldar Balak
player, 66 posts
Story Points: 1
Thu 28 Jun 2012
at 06:43
  • msg #353

Re: Second Act OOC Chat

Yeah, the activity here is really commendable when compared to other games- and I joined a decent ways in, so it isn't just the 'new game rush' where a game gets like 500 posts in the first week or so, but then slows to a crawl as soon as the first battle comes up :/
DM Visceri
GM, 437 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 06:53
  • msg #354

Re: Second Act OOC Chat

Yeah since the second group started the game at around 700 posts give or take, we've only had 1 person drop out and she was sort of a weak link anyways so I think it worked out well. Kinda wish I had just takes you originally Kuldar instead of making you wait a month to come in as a replacement >_<
Kuldar Balak
player, 67 posts
Story Points: 1
Thu 28 Jun 2012
at 07:06
  • msg #355

Re: Second Act OOC Chat

You can't know how these things would have worked out, so don't get worked up over it, let's just be glad this was a game I decided to stick around as a lurker for.
Kuldar Balak
player, 68 posts
Story Points: 1
Thu 28 Jun 2012
at 09:00
  • msg #356

Re: Second Act OOC Chat

Alright I have my knowledge check info, though the information will make little difference this round, so I'll mention it next time around.
Raznik Tayn
player, 133 posts
Human Desert Nomad
Thu 28 Jun 2012
at 10:01
  • msg #357

Re: Second Act OOC Chat

Technically, shouldn't the mounts be large sized, anyway?
DM Visceri
GM, 439 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 10:27
  • msg #358

Re: Second Act OOC Chat

That's actually a pretty good point that I had overlooked. The axe beak is a large animal though the boar is still a medium sized creature that can still be used for riding since it's stalwart unless Kuldar had gotten a larger variety in which case I will edit the map again (did it for Solomon) to fix the size issue.
Kuldar Balak
player, 69 posts
Story Points: 1
Thu 28 Jun 2012
at 10:58
  • msg #359

Re: Second Act OOC Chat

In reply to DM Visceri (msg # 358):

Yeah, Kilgur's medium sized, but a Dwarf can use a Pony as a mount which is medium sized, so it seems to be an unwritten rule that Dwarves can count as small sized for applicable mounts.
DM Visceri
GM, 440 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 11:04
  • msg #360

Re: Second Act OOC Chat

I'm fine with that ruling. I might size him up on the battle map a little to help portray you riding him, assuming you still will be next turn ;;cough cough;;
Kuldar Balak
player, 70 posts
Story Points: 1
Thu 28 Jun 2012
at 11:09
  • msg #361

Re: Second Act OOC Chat

Kuldar has no plans to abandon...pig, so he'd have to get dismounted I guess...which I think has a chance to happen every time I'm hit, but the armor check penalty only applies when trying a fast dismount so my +11 ride says I have a decent chance of staying in.

And I think I have a military saddle, so technically +13 to stay mounted.
DM Visceri
GM, 441 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 11:12
  • msg #362

Re: Second Act OOC Chat

The big brainless beast of a monster will keep this in mind when pummeling you into paste :)
Kuldar Balak
player, 71 posts
Story Points: 1
Thu 28 Jun 2012
at 11:14
  • msg #363

Re: Second Act OOC Chat

Yeah, re-assessing the situation I think I might dismount- had a move action leftover anyways after rolling my attack roll :p
DM Visceri
GM, 442 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 11:21
  • msg #364

Re: Second Act OOC Chat

Kuldar Balak:
*grappled means denied dex, unless this doesn't gain the condition when doing so*


Not really sure what this in relation to. It's Kilgur that's grappled, Kuldar is free to move currently.
Kuldar Balak
player, 73 posts
Story Points: 1
Thu 28 Jun 2012
at 11:24
  • msg #365

Re: Second Act OOC Chat

Yeah, I meant the Grey Render, it's grappling but outside of special circumstances they still take penalties for doing so(don't threaten squares, denied dex against attackers aside from their target, etc), unless they specifically took a -5 to their grapple check to do it one-handed...I think.

Bit rusty on some of the numbers involved, but the grappler suffers most of the same downsides the grapplee does.

EDIT: So basically I was noting that in case its AC dropped any from losing a dex bonus(large sized creatures rarely have more then a +1 though)
This message was last edited by the player at 11:24, Thu 28 June 2012.
DM Visceri
GM, 443 posts
the Heavyhanded
the Bringer of Loot
Thu 28 Jun 2012
at 11:32
  • msg #366

Re: Second Act OOC Chat

quote:
Grab (Ex)

If a creature with this special attack hits with the indicated attack (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. Unless otherwise noted, grab can only be used against targets of a size equal to or smaller than the creature with this ability. If the creature can use grab on creatures of other sizes, it is noted in the creature's Special Attacks line.

The creature has the option to conduct the grapple normally, or simply to use the part of its body it used in the grab to hold the opponent. If it chooses to do the latter, it takes a –20 penalty on its CMB check to make and maintain the grapple, but does not gain the grappled condition itself.

A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature’s descriptive text).

Creatures with grab receive a +4 bonus on combat maneuver checks made to start and maintain a grapple.

Unless otherwise noted, grab can only be used against targets of a size equal to or smaller than the creature with this ability. If the creature can use grab on creatures of other sizes, it is noted in the creature’s Special Attacks line.


*whistles innocently* So the render may or may not have gone with the -20 roll....and still grappled an 18 CMD battle boar. BEWARE ALL YE WHO STAND NEAR!
Kuldar Balak
player, 74 posts
Story Points: 1
Thu 28 Jun 2012
at 11:36
  • msg #367

Re: Second Act OOC Chat

*sweatdrop* Hoping that was some kind of error, and it can't actually hit a 38 CMD...MAYBE if size bonuses were still a +4 per like in 3.5, but they were lowered to whatever size penalty/bonus you get to your AC(colossal getting +8 to CMB/CMD, rather then +16).

Well either way, just another level of challenge to the fight...hoping this isn't some sign that we should give up and flee though >.>
Solomon
player, 112 posts
Suli
Paladin
Thu 28 Jun 2012
at 11:40
  • msg #368

Re: Second Act OOC Chat

Gee, thanks Raznik.  Your beast just got in the way of my ride-by charge attack.
Kuldar Balak
player, 75 posts
Story Points: 1
Thu 28 Jun 2012
at 11:44
  • msg #369

Re: Second Act OOC Chat

In reply to Solomon (msg # 368):

You could always make a request for him to move a little bit to the right, speaking is a free action and such but, to allow strategizing sometimes GMs will allow some talk out of turn(kind of required to reply to someone else's question, at least)
Renard Waywynd
player, 36 posts
Thu 28 Jun 2012
at 14:47
  • msg #370

Re: Second Act OOC Chat

If you plan to get in close to this thing, folks, remember the 5 D's: Dodge, Duck, Dip, Dive, Dodge!

:P
Kuldar Balak
player, 76 posts
Story Points: 1
Fri 29 Jun 2012
at 00:55
  • msg #371

Re: Second Act OOC Chat

Solomon: Kuldar already identified it as a Grey Render in an earlier post, I guess I didn't specify it wasn't undead but I'm sure with the name he could drum up enough knowledge to know it isn't.
Solomon
player, 114 posts
Suli
Paladin
Fri 29 Jun 2012
at 01:35
  • msg #372

Re: Second Act OOC Chat

I think you meant Renard, not Solomon, but...

Are you sure it's not an undead grey render?  After all those who didn't succeed in a knowledge check could easily assume it is given the GM's description of the beast "Grey skin ripped and torn, exposing bone in many places over bulging muscles arms and legs..."
DM Visceri
GM, 444 posts
the Heavyhanded
the Bringer of Loot
Fri 29 Jun 2012
at 01:38
  • msg #373

Re: Second Act OOC Chat

Yeah OOC knowledge and IC knowledge are always fun to remember which is which. Props to those who go with only IC knowledge.
Raznik Tayn
player, 135 posts
Human Desert Nomad
Fri 29 Jun 2012
at 01:38
  • msg #374

Re: Second Act OOC Chat

My knowledge check said nothing about it not being an undead version of something that is normally friendly (sort of), so I wouldn't rule it out.
Kuldar Balak
player, 77 posts
Story Points: 1
Fri 29 Jun 2012
at 02:09
  • msg #375

Re: Second Act OOC Chat

Fair point, it's just that if it were undead then it would be a knowledge religion check, which would reveal something like: This is a zombified Grey Render, like a normal one, but with more brain lust.
DM Visceri
GM, 446 posts
the Heavyhanded
the Bringer of Loot
Fri 29 Jun 2012
at 11:11
  • msg #376

Re: Second Act OOC Chat

So when I do PBP games, I generally tend to stray away from your every day dungeon crawl for the basic fact that it takes forever to complete when even one person stops posting for a few days. However, seeing as our little group of misfits seems to be rattling off a post a day and making quick work of most of the combat scenarios, I propose a vote. Yes if you would like a dungeon crawl and vice versa. I would probably be doing a dungeon map either ASCII style or a photoshop made map of some sort and we would elect a "navigator" who would guide the group through so we don't waste 3 days deciding which tunnel to go down. Obviously if a character objects, that will be taken into consideration. So let me hear your opinions on the matter and we'll see if it's something in your future or not.
Kuldar Balak
player, 78 posts
Story Points: 1
Fri 29 Jun 2012
at 11:12
  • msg #377

Re: Second Act OOC Chat

I say yes, on all counts.
Solomon
player, 116 posts
Suli
Paladin
Fri 29 Jun 2012
at 11:53
  • msg #378

Re: Second Act OOC Chat

I'm fairly easy going.  I'm up for anything.
Felicia Armstrong
player, 85 posts
Of the F'n Vicious Claws
Fri 29 Jun 2012
at 16:27
  • msg #379

Re: Second Act OOC Chat

I like things mixed up, so I have no issues with a crawl.
Raznik Tayn
player, 137 posts
Human Desert Nomad
Fri 29 Jun 2012
at 21:26
  • msg #380

Re: Second Act OOC Chat

I don't mind either way.
Renard Waywynd
player, 38 posts
Fri 29 Jun 2012
at 23:35
  • msg #381

Re: Second Act OOC Chat

I'm up for trying new stuff any day.
Renard Waywynd
player, 39 posts
Fri 29 Jun 2012
at 23:48
  • msg #382

Re: Second Act OOC Chat

Also, Kuldar, I'm going to check with the DM and see if I can levitate you to your feet so you don't have to spend your move action and can get back into the battle quicker.  Also not sure what the range on this monster's attacks are (could be more than 2 squares, some large monsters are like that) but if I levitate you it may not provoke an AoO.  Would you be cool with that if the DM OK's it?

EDIT - Ok, DM says yes to the plan so you've got two options for getting up.  The conventional way would be to use your move action to get up, but then you're not getting an attack in this turn and you may provoke an AoO.  The way I'm proposing you'll have to delay until my initiative but then you'll be able to get back into the battle this turn.

If you're thinking that I have nothing better to do with my spells during this battle you would be absolutely correct. :P
This message was last edited by the player at 00:19, Sat 30 June 2012.
Kuldar Balak
player, 79 posts
Story Points: 1
Sat 30 Jun 2012
at 02:53
  • msg #383

Re: Second Act OOC Chat

In reply to Renard Waywynd (msg # 382):

If you have nothing better to do I can't rightly say I wouldn't mind, but that's only if you're absolutely sure. My damage output isn't likely to make this thing bat an eye, so getting me up isn't highest priority right now, my inspire lasts for 2 rounds after being cancelled so everyone still has the bonuses.
Kuldar Balak
player, 80 posts
Story Points: 1
Sat 30 Jun 2012
at 05:07
  • msg #384

Re: Second Act OOC Chat

Oh crap! I just realized I'm being waited on for the IC post...sorry bout that, been having a hell of a day(just found my the defroster coils are failing on my freezer...which is why I almost lost feeling in my hands after having to chip at the ice buildup for about an hour :/).

Posting shortly, taking the levitation into account as discussed in the OOC.
DM Visceri
GM, 447 posts
the Heavyhanded
the Bringer of Loot
Sat 30 Jun 2012
at 05:46
  • msg #385

Re: Second Act OOC Chat

Frozen fingers don't help with posting =P
Kuldar Balak
player, 82 posts
Story Points: 1
Sat 30 Jun 2012
at 05:52
  • msg #386

Re: Second Act OOC Chat

No, no they do not...but if nothing else this is finally getting me to eat out of the freezer, if I can't fix it I might just stop buying frozen goods all together. I mean I have a fridge with one of those small freezers up top as well, but the one in the garage I've had since...well since before I was born technically. Belonged to my grandparents actually...yes its old but its worked fine up until now :/
DM Visceri
GM, 449 posts
the Heavyhanded
the Bringer of Loot
Sat 30 Jun 2012
at 08:26
  • msg #387

Re: Second Act OOC Chat

One Gray Render, well done. bon appetite.
Solomon
player, 120 posts
Suli
Paladin
Sat 30 Jun 2012
at 22:43
Raznik Tayn
player, 141 posts
Human Desert Nomad
Tue 3 Jul 2012
at 00:23
  • msg #389

Re: Second Act OOC Chat

So, I vote for Soloman to do the decision making since he's seemed to take the party leader role. Also, put Yx'raul at the front, and Raznik within a move action behind.
Renard Waywynd
player, 42 posts
Tue 3 Jul 2012
at 00:58
  • msg #390

Re: Second Act OOC Chat

I'm all for Solomon taking the lead.  I'll stay near the middle of the group so I can easily reach anyone who needs healing.
Kuldar Balak
player, 85 posts
Story Points: 1
Tue 3 Jul 2012
at 02:22
  • msg #391

Re: Second Act OOC Chat

Kuldar/Kilgur will stick near the middle too, though closer to the front.
Temnir Liyaan
player, 120 posts
Male, Human, 22 years old
5'11", 165lbs.
Tue 3 Jul 2012
at 11:00
  • msg #392

Re: Second Act OOC Chat

Temnir will be happy coming up the rear or second to last.
Solomon
player, 122 posts
Suli
Paladin
Tue 3 Jul 2012
at 12:11
  • msg #393

Re: Second Act OOC Chat

So:  Solomon, Raznik, Kuldar, Renard, Temnir, and Felicia to cover the rear then.  Unless someone has trapfinding.  Then they get to go to the front ;)
This message was last edited by the player at 12:12, Tue 03 July 2012.
Raznik Tayn
player, 142 posts
Human Desert Nomad
Tue 3 Jul 2012
at 12:18
  • msg #394

Re: Second Act OOC Chat

Solomon:
So:  Solomon, Raznik, Kuldar, Renard, Temnir, and Felicia to cover the rear then.  Unless someone has trapfinding.  Then they get to go to the front ;)


* Yx'raul, Solomon, Raznik, Kuldar, Renard, Temnir, and Felicia
Felicia Armstrong
player, 90 posts
Of the F'n Vicious Claws
Tue 3 Jul 2012
at 13:32
  • msg #395

Re: Second Act OOC Chat

~waves hand~

Trapfinder here!
Solomon
player, 123 posts
Suli
Paladin
Tue 3 Jul 2012
at 19:09
  • msg #396

Re: Second Act OOC Chat

Felicia, Solomon, Raznik, Kuldar, Renard, Temnir, Yx'raul

And I'll explain in-character.
DM Visceri
GM, 456 posts
the Heavyhanded
the Bringer of Loot
Wed 4 Jul 2012
at 01:10
  • msg #397

Re: Second Act OOC Chat

Ok so we have our leader and party order. Any preparations before we start the crawl? Light sources perhaps? I know some of you have dark vision but not all.
Kuldar Balak
player, 86 posts
Story Points: 1
Wed 4 Jul 2012
at 01:19
  • msg #398

Re: Second Act OOC Chat

I have Darkvision 60ft, and can Light up any objects needed since it is a cantrip(lasts an hour, too)
Raznik Tayn
player, 144 posts
Human Desert Nomad
Wed 4 Jul 2012
at 02:07
  • msg #399

Re: Second Act OOC Chat

Yx'raul has 120 ft Darkvision and Low-Light Vision. Raznik can also contirbute light, which he will cast on his sling (which he will draw and load) and on his first sling bullet. Oh, and discharge Unfetter. If Yx'raul's Mage Armour has run out, recast that too.
Kuldar Balak
player, 87 posts
Story Points: 1
Wed 4 Jul 2012
at 02:09
  • msg #400

Re: Second Act OOC Chat

Yeah, using Light on ammunition is a bit I like doing, I prefer arrows since they can stick into the enemy and make following them easier, if they flee. I just wish it acted like most other spells, and could be used on 50 pieces of ammo at once.
Solomon
player, 126 posts
Suli
Paladin
Wed 4 Jul 2012
at 02:13
  • msg #401

Re: Second Act OOC Chat

Activate the folding armor.  I'll be moving at 20 to 40ft per turn.  If Felicia's looking for traps I imagine we'll be moving slow anyways.  Everyone we are looking for is assumed dead anyways, so it's not like we're in a hurry :)
Raznik Tayn
player, 145 posts
Human Desert Nomad
Wed 4 Jul 2012
at 02:15
  • msg #402

Re: Second Act OOC Chat

As long as they've stayed dead...
Felicia Armstrong
player, 91 posts
Of the F'n Vicious Claws
Wed 4 Jul 2012
at 05:21
  • msg #403

Re: Second Act OOC Chat

In reply to Raznik Tayn (msg # 402):

Ditto that!
DM Visceri
GM, 458 posts
the Heavyhanded
the Bringer of Loot
Wed 4 Jul 2012
at 21:51
  • msg #404

Re: Second Act OOC Chat

Happy 4th of July for those of you in the US! Hope you all have a fun filled day of fireworks, beer, and BBQ.

I will be getting a big post up here soon, you can already see the updated map for those of you who want to plan out your next moves. However, hold off on posting as the post will take some of that freedom people are celebrating today away from you guys ;)
Kuldar Balak
player, 88 posts
Story Points: 1
Thu 5 Jul 2012
at 07:13
  • msg #405

Re: Second Act OOC Chat

Sorry for holding us back, sadly I might not get a chance to post before tomorrow...or the day after. I'll try to get at least the mechanics of what I'm doing figured out, busier then expected.
Solomon
player, 129 posts
Suli
Paladin
Thu 5 Jul 2012
at 21:18
  • msg #406

Re: Second Act OOC Chat

Solomon is still carrying a torch, so as he moves closer to the creatures, so too will the light.
DM Visceri
GM, 460 posts
the Heavyhanded
the Bringer of Loot
Thu 5 Jul 2012
at 21:39
  • msg #407

Re: Second Act OOC Chat

for the first round, that will only be helping Renard and possibly Kuldar and Kilgur depending on their initiatives. After that though I assume everyone will be able to see the combatants that are currently present.
DM Visceri
GM, 461 posts
the Heavyhanded
the Bringer of Loot
Fri 6 Jul 2012
at 07:04
  • msg #408

Re: Second Act OOC Chat

*Rage face at loosing an entire post that was almost done to a crashing browser*

I apologize if the redone one feels like I'm pissed off and wanting to get it done quickly.
Solomon
player, 130 posts
Suli
Paladin
Fri 6 Jul 2012
at 11:42
  • msg #409

Re: Second Act OOC Chat

In reply to DM Visceri (msg # 408):

Oh, I've been there so many times!
DM Visceri
GM, 463 posts
the Heavyhanded
the Bringer of Loot
Fri 6 Jul 2012
at 19:27
  • msg #410

Re: Second Act OOC Chat

Yeah it's not the first time for me either. Everyone always tell me to use Word or Notepad so it doesn't happen but being the stubborn git I am, I never listen and then I can blame nobody but myself when I loose posts. C'est la vie.
Raznik Tayn
player, 147 posts
Human Desert Nomad
Sat 7 Jul 2012
at 13:21
  • msg #411

Re: Second Act OOC Chat

Just an FYI, but the sling bullet had light cast on it.
DM Visceri
GM, 464 posts
the Heavyhanded
the Bringer of Loot
Sat 7 Jul 2012
at 20:07
  • msg #412

Re: Second Act OOC Chat

Ah, good point, I will outline that in the next wrap up, assume that it's currently rolling down the hall right behind Felicia helping to illuminate that side of the map.
Raznik Tayn
player, 148 posts
Human Desert Nomad
Sun 8 Jul 2012
at 03:03
  • msg #413

Re: Second Act OOC Chat

I've been busy today. I'll have my post up tomorrow, sorry for the delay.
Kuldar Balak
player, 90 posts
Story Points: 1
Sun 8 Jul 2012
at 03:54
  • msg #414

Re: Second Act OOC Chat

DM Visceri:
Yeah it's not the first time for me either. Everyone always tell me to use Word or Notepad so it doesn't happen but being the stubborn git I am, I never listen and then I can blame nobody but myself when I loose posts. C'est la vie.

I find notepad would work best, since like rpol in the 'post construction' screen its all written as if it had the < tt > tags on it, so your post looks the same no matter where you type it(and it takes way less time to start up then word).
DM Visceri
GM, 465 posts
the Heavyhanded
the Bringer of Loot
Sun 8 Jul 2012
at 22:50
  • msg #415

Re: Second Act OOC Chat

Yeah I prefer notepad as well. A lot of times I'll do my character sheets on it then transpose it to the character sheet on site afterwards. Makes it a hell of a lot easier for formatting issues the character sheets usually have.

Also I want to bring something to everyone's attention that I, for the life of me, cannot remember if I went over at all or if I accidentally excluded this game from the discussion.

For those posts that I find exceptionally well written, things that make me laugh, thinking outside the box in solving problems, etc. I give extra RP experience. The reason I bring this up now is that I've seen a bit of degrading in the posts as of late and it seems like the focus is going too much into the wall of orange text that is the combat sheet that I have you using. With that being said, if you want to continue using that format, you can go ahead but I would like to see some longer posts coming from you, perhaps some dialogue. If you choose to forgo the formatting, just include your health and current AC as well as your rolls and movement and the rest I can look up as needed. You guys have been great so far so hopefully this will be a bit of encouragement to really bring your characters out into the limelight.

Also, if there are other reasons for shorter posting, perhaps there's something that I'm doing or not doing, feel free to bring it up for discussion and I will do what I can to help make the experience more accessible to you.

Thanks guys!
Solomon
player, 132 posts
Suli
Paladin
Mon 9 Jul 2012
at 01:14
  • msg #416

Re: Second Act OOC Chat

Can I take a "5-foot-step" into E4 and still get a full-attack?  Or does the dead body cause that square to be "difficult terrain"?
DM Visceri
GM, 467 posts
the Heavyhanded
the Bringer of Loot
Mon 9 Jul 2012
at 01:18
  • msg #417

Re: Second Act OOC Chat

There are only 2 cases that I consider dead bodies as difficult terrain.

1. The creature is a size or more larger than you
2. There are consecutive bodies in a row that you need to make your way over

So to answer your question a little more directly, 5-foot step and full attack would be fine.
Solomon
player, 133 posts
Suli
Paladin
Mon 9 Jul 2012
at 01:21
  • msg #418

Re: Second Act OOC Chat

Postings do tend to be shorter in combat.  And to be fair, there generally isn't too much banter when you are fighting for your life.  I did notice a decline in posting detail when the longer orange format started.

There are other games like "Feng Shui" or Exalted that reward players with flashy combat descriptions...D&D, not so much.
DM Visceri
GM, 468 posts
the Heavyhanded
the Bringer of Loot
Mon 9 Jul 2012
at 01:30
  • msg #419

Re: Second Act OOC Chat

In reply to Solomon (msg # 418):

Yeah I understand combat posts being a bit longer but if I can count the words you used in a post on both of my hands then you really aren't trying very hard to think of things to say. While banter back and forth may not be prevalent during combat, inner monologue and descriptive actions can be.

And Exalted is one of the systems that I thought did a good job of encouraging good posts and it will be obvious when people get XP how much RP matters in this game. After all, one of the things I mentioned either in the advert for the game or in the RTJ is that this will have a lot of RP and be very story-centric and would be looking for players to type out some decent length material.
Solomon
player, 135 posts
Suli
Paladin
Mon 9 Jul 2012
at 01:43
  • msg #420

Re: Second Act OOC Chat

That's cool.  I hate one liners myself, and do my best to avoid them.  The only time you may get a one-liner from me is if I'm trying to squeeze a post in before having to leave to go to work.
Solomon
player, 136 posts
Suli
Paladin
Mon 9 Jul 2012
at 01:45
  • msg #421

Re: Second Act OOC Chat

I don't know who took what potions, but let's not forget about them.
DM Visceri
GM, 469 posts
the Heavyhanded
the Bringer of Loot
Mon 9 Jul 2012
at 02:15
  • msg #422

Re: Second Act OOC Chat

Yeah that never did get discussed. For now, I'm alright with saying that as Felicia found them, she can be the one still holding onto them until you guys decide to divvy them up.
DM Visceri
GM, 470 posts
the Heavyhanded
the Bringer of Loot
Mon 9 Jul 2012
at 23:43
  • msg #423

Re: Second Act OOC Chat

Raznik, if you want Yx'razul to hold his action till your initiative for the rest of the fight, he can still have an action this round.
Raznik Tayn
player, 151 posts
Human Desert Nomad
Tue 10 Jul 2012
at 00:41
  • msg #424

Re: Second Act OOC Chat

I was think that I needed to heal it again first, but just remembered that Raznik can sacrifice his own hp to heal it when it dies, so I will have it make an action. There will be a delay, though, as I'm not by a computer.
Raznik Tayn
player, 152 posts
Human Desert Nomad
Tue 10 Jul 2012
at 01:32
  • msg #425

Re: Second Act OOC Chat

Ok. Message edited.
DM Visceri
GM, 471 posts
the Heavyhanded
the Bringer of Loot
Wed 11 Jul 2012
at 00:55
  • msg #426

Re: Second Act OOC Chat

I will try to get a post up tonight. I am super busy today and I start a new class tomorrow so things are conspiring against me. It will be up tomorrow afternoon/evening at the latest.
Kuldar Balak
player, 93 posts
Story Points: 1
Wed 11 Jul 2012
at 04:42
  • msg #427

Re: Second Act OOC Chat

Felicia: Not sure if you took the rogue crawl talent, but otherwise moving while prone has a speed of 5, and to my knowledge you cannot tumble(even if you could, half of 5ft would be 0, so you'd have to take a -5 or 10 penalty to tumble at full speed) while prone, even with that talent...could be wrong of course, but it's sort of a grey area.
Felicia Armstrong
player, 97 posts
Of the F'n Vicious Claws
16/58 HP
Wed 11 Jul 2012
at 17:44
  • msg #428

Re: Second Act OOC Chat

Let the DM rule on that. In RL one could certainly roll more than 5 ft in 3 seconds.
Kuldar Balak
player, 94 posts
Story Points: 1
Thu 12 Jul 2012
at 00:09
  • msg #429

Re: Second Act OOC Chat

Well by RAW you're not rolling, you're using your elbows and knees to move yourself along the floor when you crawl(the rogue talent name also creates as much of a visual), but yes...if the GM wants to make a judgement call on that then of course his word becomes law :p
Solomon
player, 137 posts
Suli
Paladin
Thu 12 Jul 2012
at 00:45
  • msg #430

Re: Second Act OOC Chat

Don't know if this helps but:

In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics. When moving in this way, you move at half speed. You can move at full speed by increasing the DC of the check by 10. You cannot use Acrobatics to move past foes if your speed is reduced due to carrying a medium or heavy load or wearing medium or heavy armor. If an ability allows you to move at full speed under such conditions, you can use Acrobatics to move past foes. You can use Acrobatics in this way while prone, but doing so requires a full-round action to move 5 feet, and the DC is increased by 5. If you attempt to move through an enemy’s space and fail the check, you lose the move action and provoke an attack of opportunity.
This message was last edited by the player at 00:46, Thu 12 July 2012.
Kuldar Balak
player, 95 posts
Story Points: 1
Thu 12 Jul 2012
at 01:06
  • msg #431

Re: Second Act OOC Chat

Solomon:
Don't know if this helps but:

In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics. When moving in this way, you move at half speed. You can move at full speed by increasing the DC of the check by 10. You cannot use Acrobatics to move past foes if your speed is reduced due to carrying a medium or heavy load or wearing medium or heavy armor. If an ability allows you to move at full speed under such conditions, you can use Acrobatics to move past foes. You can use Acrobatics in this way while prone, but doing so requires a full-round action to move 5 feet, and the DC is increased by 5. If you attempt to move through an enemy’s space and fail the check, you lose the move action and provoke an attack of opportunity.

That does help actually, didn't know pathfinder made rules for tumbling while prone...so the tumble DC in pathfinder is equal to your targets' CMD, +5 for doing it while prone and to move 5ft as a full-round action(meaning you wouldn't have any actions left to stand up).

Renard DID just heal Felecia some, so my suggestion would be taking total defense and then just standing up, provoke a couple AoO but with a +4 dodge bonus to AC(+6 if you have 3+ ranks in acrobatics), and it seems getting up is your main goal, not necessarily getting away.
DM Visceri
GM, 472 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 02:09
  • msg #432

Re: Second Act OOC Chat

I'm starting to do the posts for my various games now that I have some free time and I will leave this one for last to give Felicia time to consider what she would like to do. In regards to the acrobatic action, by the book seems like the appropriate way to go if you want to still try to roll away. If not, edit your post to let me know what you will be doing.

On a side note, make sure everyone is updating their HP and AC for each round. I had to double back last time and I barely caught it so help your poor overworked DM out =P
Kuldar Balak
player, 96 posts
Story Points: 1
Thu 12 Jul 2012
at 02:12
  • msg #433

Re: Second Act OOC Chat

I'll just make an extra reminder here then, Kuldar's movement does provoke an AoO from Festrogs E2, and E3. Kilgur's provokes one from E3, but unless they have combat reflexes, that one would burn its up on Kuldar before it came around to Kilgur's Initiative.
DM Visceri
GM, 473 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 02:39
  • msg #434

Re: Second Act OOC Chat

Thanks for the heads up, I'll keep that in mind while I'm writing up the post.
Kuldar Balak
player, 97 posts
Story Points: 1
Thu 12 Jul 2012
at 02:42
  • msg #435

Re: Second Act OOC Chat

DM Visceri:
Thanks for the heads up, I'll keep that in mind while I'm writing up the post.

Aye, not that I was expecting you to forget it or anything but...recently learned in a rather large-scale battle game that keeping track of that many units can get a bit hectic.

It was my undead army against sixteen Fiendish Tigers, and some evil oracle/cleric in the distance cackling maniacally as a pair of succubi tried killing me >.>
DM Visceri
GM, 474 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 02:53
  • msg #436

Re: Second Act OOC Chat

Yeah for things like that, I play it out like I would a tabletop game. I literally take MapTools and move each player and NPS one by one to see who provokes, crosses spell effects, traps, you name it. Takes a little longer but assures accuracy.
DM Visceri
GM, 477 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 08:27
  • msg #437

Re: Second Act OOC Chat

/discuss
Kuldar Balak
player, 98 posts
Story Points: 1
Thu 12 Jul 2012
at 09:10
  • msg #438

Re: Second Act OOC Chat

I don't follow, it says she has taken 45 damage, and her max HP is 58, how is she dead from this?
DM Visceri
GM, 478 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 16:09
  • msg #439

Re: Second Act OOC Chat

45 damage THIS ROUND. She already had 42 damage and it all went down before any of the healing happened near the end of the round. So she was at -87/58. Her max subdual damage is -11 since she has 12 CON so her max damage before death is 69.
87 damage versus 69 max results in definitive death.
Kuldar Balak
player, 99 posts
Story Points: 1
Thu 12 Jul 2012
at 20:51
  • msg #440

Re: Second Act OOC Chat

Ah my apologies, I thought the numbers at the bottom were the total damage done from all previous rounds, since in the Draugr battle you kept Kilgur's HP at -14 for several rounds in a row.
DM Visceri
GM, 479 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 20:53
  • msg #441

Re: Second Act OOC Chat

Yeah they usually are but I replaced her original -42 with Dead :( and put the damage from that round's attacks in the brackets so people knew. I'll be more clear on that stuff in the future.
Kuldar Balak
player, 100 posts
Story Points: 1
Thu 12 Jul 2012
at 20:54
  • msg #442

Re: Second Act OOC Chat

I am seriously shocked that two of these things could deal 45 damage over one round...did they both crit or something?
DM Visceri
GM, 480 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 21:01
  • msg #443

Re: Second Act OOC Chat

Well there was the failed tumble attempt which provoked 2 attacks of opportunity, each hitting resulting a total of 17 damage.

00:34, Today: Secret Roll: DM Visceri rolled 20,10 using ???. AoO 2 v Felicia.
00:34, Today: Secret Roll: DM Visceri rolled 21,7 using ???. AoO 1 v Felicia.


Then as they were the next creatures to move, they both got full round attacks since when you fail a tumble roll while prone and are hit by an AoO, as was stated from the rule quote earlier in OOC, you don't go anywhere.

00:38, Today: Secret Roll: DM Visceri rolled 13,9,11,6,22,11 using ???. F2 full attack vs. Felicia.
00:38, Today: Secret Roll: DM Visceri rolled 27,10,19,7,15,9 using ???. F1 full attack vs. Felicia.


Which resulted in a further 28 damage, her AC NOT being 21 as she had listed on her post since she never figured in the -4 AC penalty from being prone, bringing it to 17.

At that point, that round had delt her 45 damage. I admit, it was a pretty brutal proceeding but completely avoidable.

(I replaced the actual roll modifiers as to not have them taken advantage of somehow. Don't ask me how, but someone always finds a way if they are determined enough)

(Oh and in the game post, the (D#) things are to show you how much damage a player takes from each attack to help you better understand. Glad I did that here since I'm sure there will be some debate over it. One of those things that happens with character death inevitably.)
This message was last edited by the GM at 21:05, Thu 12 July 2012.
Kuldar Balak
player, 101 posts
Story Points: 1
Thu 12 Jul 2012
at 21:04
  • msg #444

Re: Second Act OOC Chat

Ah...I had not accounted for that many natural attacks, or that high of a strength mod. I guess I just assumed that with how many there were these would be something sort of weak, comparable to more feral ghouls or something...
DM Visceri
GM, 481 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 21:07
  • msg #445

Re: Second Act OOC Chat

Not necessarily. It's wise to assume that even the smallest rat that I make you fight that deserves a combat map could possibly one shot the whole party...well maybe not that drastic, but don't assume is what I'm getting at. It leads to bad things.
Kuldar Balak
player, 102 posts
Story Points: 1
Thu 12 Jul 2012
at 21:10
  • msg #446

Re: Second Act OOC Chat

Aye...nothing like a death in the party to make the message more clear.
DM Visceri
GM, 482 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 21:16
  • msg #447

Re: Second Act OOC Chat

Mhm...I point once again to the first line of my DM biography. Do something foolish, take an ill-advised risk, try to play the hero and if the dice disagree with you and they say you die, you die. That's where story points come in, assuming you have any. Using them to reroll combat rolls that are important are one of the main reasons they are there. Unfortunately, you need to use them before the results are revealed so that's not exactly an option as of now and there were 3 days that I was unable to post in which it could have been used.

But hey, if you guys want to spend the dough, you could always to try to resurrect her somewhere in Derevaan...Course you'd have to find where first and hopefully before she was beyond help.
Solomon
player, 138 posts
Suli
Paladin
Thu 12 Jul 2012
at 21:49
  • msg #448

Re: Second Act OOC Chat

Sure, kill the only female in the group.  You're just sexist :)

As for her resurrection...naw.  She was just a flirt.  She was never going to put out. :)
Solomon
player, 140 posts
Suli
Paladin
Thu 12 Jul 2012
at 22:16
  • msg #449

Re: Second Act OOC Chat

For some reason I thought Solomon was level ten when I made his last attack(probably because I'm playing a level 10 in another game.)  I'll need to go back and edit the additional smite damage I attempted to dish out.

Do to some crappy @$$ rolls I was forced to spend a story point.  It was dramatically appropriate timing to do so I believe.
This message was last edited by the player at 22:19, Thu 12 July 2012.
DM Visceri
GM, 483 posts
the Heavyhanded
the Bringer of Loot
Thu 12 Jul 2012
at 22:51
  • msg #450

Re: Second Act OOC Chat

In reply to Solomon (msg # 448):

omg I can't stop laughing hahahaha

In reply to Solomon (msg # 449):

Noted and edited on your XP/Loot chart.
Felicia Armstrong
player, 98 posts
Of the F'n Vicious Claws
16/58 HP
Fri 13 Jul 2012
at 03:42
  • msg #451

Re: Second Act OOC Chat

I hate the die roller here. With a +13 to tumble I thought she had a good chance and I figured if she just laid there and did nothing she would end up with almost as much damage anyway.

Completely forgot about 'story points'......   :-(



I'll be here watching....I'm not going anywhere.
DM Visceri
GM, 484 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Jul 2012
at 03:52
  • msg #452

Re: Second Act OOC Chat

In reply to Felicia Armstrong (msg # 451):

Mhm. As I mentioned in the OOC comment in the last wrap up post, once the combat is over and the group decided what to do IC, we can begin talking of what's next for you.
Kuldar Balak
player, 103 posts
Story Points: 1
Fri 13 Jul 2012
at 09:31
  • msg #453

Re: Second Act OOC Chat

Not sure if any of them WERE supposed to be alive, but could she have been one of Temnir's friends from the area? Not sure if they're all caster or anything limited like that but...seems like a convenient, and closeby adjustment.
DM Visceri
GM, 485 posts
the Heavyhanded
the Bringer of Loot
Fri 13 Jul 2012
at 17:35
  • msg #454

Re: Second Act OOC Chat

Well there's always the possibility that someone from Heldenburg came after the group looking to help I suppose but I don't think that adding her to the list of lost companions is something I want to do.
Kuldar Balak
player, 105 posts
Story Points: 1
Fri 13 Jul 2012
at 23:12
  • msg #455

Re: Second Act OOC Chat

DM Visceri:
Well there's always the possibility that someone from Heldenburg came after the group looking to help I suppose but I don't think that adding her to the list of lost companions is something I want to do.

Righto, was just throwing an idea up for the sake of bringing her new character in quickly, if something else can work then by all means :p
Felicia Armstrong
player, 99 posts
Of the F'n Vicious Claws
16/58 HP
Sat 14 Jul 2012
at 00:27
  • msg #456

Re: Second Act OOC Chat

You guys keep right on playing and having fun.

You don't have to rush any decisions on my account.

Talk things out IC after the encounter is over.

I'm not going anywhere!
DM Visceri
GM, 487 posts
the Heavyhanded
the Bringer of Loot
Mon 16 Jul 2012
at 05:50
  • msg #457

Re: Second Act OOC Chat

Break out the party hats and paypal money orders cause it's my mother f'in birthday! That being said I'll likely be drunk from dawn till dusk tomorrow so don't expect any posts until somewhere around noon on Tuesday. See if we can have everyone have their posts in by then so we can progress.
Kuldar Balak
player, 106 posts
Story Points: 1
Mon 16 Jul 2012
at 13:36
  • msg #458

Re: Second Act OOC Chat

DM Visceri:
Break out the party hats and paypal money orders cause it's my mother f'in birthday! That being said I'll likely be drunk from dawn till dusk tomorrow so don't expect any posts until somewhere around noon on Tuesday. See if we can have everyone have their posts in by then so we can progress.

Happy birthday! Workin' on my post now.
DM Visceri
GM, 488 posts
the Heavyhanded
the Bringer of Loot
Tue 17 Jul 2012
at 07:49
  • msg #459

Re: Second Act OOC Chat

*static* Paging Dr. Raznik, Dr. Raznik to the IC thread. *static*
Raznik Tayn
player, 154 posts
Human Desert Nomad
Tue 17 Jul 2012
at 14:48
  • msg #460

Re: Second Act OOC Chat

Sorry for the hold up. Doing my post now.
DM Visceri
GM, 489 posts
the Heavyhanded
the Bringer of Loot
Wed 18 Jul 2012
at 07:56
  • msg #461

Re: Second Act OOC Chat

Tomorrow a post will show up, I promise. Real life has been conspiring against me like you wouldn't believe.
Kuldar Balak
player, 108 posts
Story Points: 1
Wed 18 Jul 2012
at 13:21
  • msg #462

Re: Second Act OOC Chat

DM Visceri:
Tomorrow a post will show up, I promise. Real life has been conspiring against me like you wouldn't believe.

Boy can I understand that...hope things clear up for ya soon.
DM Visceri
GM, 491 posts
the Heavyhanded
the Bringer of Loot
Thu 19 Jul 2012
at 05:36
  • msg #463

Re: Second Act OOC Chat

Can I get a huzzah for that fight being over? Those things were brutal as hell.
Felicia Armstrong
player, 100 posts
Of the F'n Vicious Claws
16/58 HP
Fri 20 Jul 2012
at 00:41
  • msg #464

Re: Second Act OOC Chat

Loot! loot! Loot!........Oh wait......I'm the one being looted......   :-(
Solomon
player, 142 posts
Suli
Paladin
Fri 20 Jul 2012
at 00:50
  • msg #465

Re: Second Act OOC Chat

huzzah!
Kuldar Balak
player, 109 posts
Story Points: 1
Fri 20 Jul 2012
at 04:39
  • msg #466

Re: Second Act OOC Chat

DM Visceri:
Can I get a huzzah for that fight being over? Those things were brutal as hell.

Huzzah!
Raznik Tayn
player, 158 posts
Human Desert Nomad
Fri 20 Jul 2012
at 19:05
  • msg #467

Re: Second Act OOC Chat

I assume we don't need to do any identification of these items?
DM Visceri
GM, 494 posts
the Heavyhanded
the Bringer of Loot
Fri 20 Jul 2012
at 19:09
  • msg #468

Re: Second Act OOC Chat

No, if they're on another person, I assume that you have some basic knowledge of what they do. And I need to edit for her carrying the potions as well.
Raznik Tayn
player, 159 posts
Human Desert Nomad
Fri 20 Jul 2012
at 19:16
  • msg #469

Re: Second Act OOC Chat

Well OOC, Raznik could probably use the Ring of Sustenance, so then he can keep watch for most of the night with Yx'raul and still get his spells restored, and I wouldn't say no to the bracers.
DM Visceri
GM, 495 posts
the Heavyhanded
the Bringer of Loot
Fri 20 Jul 2012
at 19:16
  • msg #470

Re: Second Act OOC Chat

Yeah just remember that Bracers and Armor do not stack.
Raznik Tayn
player, 160 posts
Human Desert Nomad
Fri 20 Jul 2012
at 19:58
  • msg #471

Re: Second Act OOC Chat

Oh right, oops. Nevermind. I forgot Raznik wears armour...
DM Visceri
GM, 496 posts
the Heavyhanded
the Bringer of Loot
Fri 20 Jul 2012
at 22:46
  • msg #472

Re: Second Act OOC Chat

Solomon, feel free to give me a post detailing what you do outside the cave up until you come back in. I'll put up a new post once you guys decide what you want to do to fortify the area for the night. So the ball is in your court for a bit guys.
Renard Waywynd
player, 50 posts
Sat 21 Jul 2012
at 01:03
  • msg #473

Re: Second Act OOC Chat

Don't really need any of that stuff but I'll volunteer to carry anything nobody wants until we can find some use for it or a good place to sell it.
Kuldar Balak
player, 111 posts
Story Points: 1
Sat 21 Jul 2012
at 08:50
  • msg #474

Re: Second Act OOC Chat

Amulet of Mighty Fists could help Kilgur, though Yx'raul has way more attacks to get the bonus from it, so it seems kind of silly to give it to my boar(unless of course Raznik already has a neck slot item, since he and his eidolon share slots)

Ring of Sustenance, again could come in handy but since Yx'raul relies on Raznik being awake, again it'd be way more beneficial for him to take it.

Handy Haversack: This would make a great party item, I tend to get one or split the cost with another player in most games, and if nothing else it can hold her stuff we aren't using.

Masterwork Box...huh? If I'm reading right, either we didn't check inside or it has a false bottom.

Wand of CLW, I can use this without any checks, but if someone else feels they'd get better use I am not in dire need.


Potions, other consumables, and mundane gear: Again, think this works best as a party loot thing, divvied out whenever necessary.
Raznik Tayn
player, 161 posts
Human Desert Nomad
Sat 21 Jul 2012
at 15:28
  • msg #475

Re: Second Act OOC Chat

Good point about the amulet. I don't want to hog all the loot, but it probably would make sense for Raznik to have those bits.
DM Visceri
GM, 497 posts
the Heavyhanded
the Bringer of Loot
Sat 21 Jul 2012
at 18:19
  • msg #476

Re: Second Act OOC Chat

In reply to Kuldar Balak (msg # 474):

Good points for all of those. The masterwork box, since you seem to have noticed it, is something that should be played out IC ;) Isn't that right Felicia? lol
Felicia Armstrong
player, 101 posts
Of the F'n Vicious Claws
16/58 HP
Sat 21 Jul 2012
at 18:34
  • msg #477

Re: Second Act OOC Chat

~zzzzzzzzz~ snort, Huhhh? Oh Yeah! What he said!
Raznik Tayn
player, 163 posts
Human Desert Nomad
Sat 21 Jul 2012
at 18:51
  • msg #478

Re: Second Act OOC Chat

So are the vial shaped holes the correct shape to hold the potions?
DM Visceri
GM, 498 posts
the Heavyhanded
the Bringer of Loot
Sat 21 Jul 2012
at 18:52
  • msg #479

Re: Second Act OOC Chat

That is correct.
Kuldar Balak
player, 113 posts
Story Points: 1
Sat 21 Jul 2012
at 21:52
  • msg #480

Re: Second Act OOC Chat

Raznik: keep in mind that a Ring of Sustenance takes one week of constant wearing before it takes effect, take it off for a round and you gotta start over.

Now here's a question: If someone cuts off your finger, but the ring stays on it, and later you reattach the finger...what happens?
DM Visceri
GM, 499 posts
the Heavyhanded
the Bringer of Loot
Sat 21 Jul 2012
at 21:58
  • msg #481

Re: Second Act OOC Chat

Attatching the finger is like reattaching the ring to the core of your body so I would think still a week lol. I wouldn't advise trying though haha
DM Visceri
GM, 501 posts
the Heavyhanded
the Bringer of Loot
Fri 27 Jul 2012
at 01:22
  • msg #482

Re: Second Act OOC Chat

I'd like to move us forward to the night watch and the next day sometime tomorrow so if there is going to be any storytelling and interaction between Raznik and Kuldar, let's try to get it going before then. Feel like the game hit a brick wall for the last couple days.
Solomon
player, 147 posts
Suli
Paladin
Wed 1 Aug 2012
at 15:08
  • msg #483

Re: Second Act OOC Chat

I'm finally back and have a lot of catching up to do, not just RPG posts but chores around the house.  Hopefully, I'll be dropping posts by tomorrow.
DM Visceri
GM, 503 posts
the Heavyhanded
the Bringer of Loot
Wed 1 Aug 2012
at 19:21
  • msg #484

Re: Second Act OOC Chat

That's a relief. Been kinda slow having the somewhat official group leader MIA during this time. Hopefully we can get the ball rolling again here soon.
Skraag
player, 105 posts
Wed 1 Aug 2012
at 22:29
  • msg #485

Re: Second Act OOC Chat

The "Dragon" welcomes you back!
Kuldar Balak
player, 120 posts
Story Points: 1
Sat 4 Aug 2012
at 23:03
  • msg #486

Re: Second Act OOC Chat

Just to be clear(not that I'm expecting anyone to have misunderstood), I have no issues with Skraag, I mean it's the same player as Felicia so why would I? No, Kuldar just doesn't like Kobolds...but obviously it will not be a problem, and later on Skraag might save his life or something and then he will come to realize the err of his judgements.
Skraag
player, 108 posts
Sat 4 Aug 2012
at 23:17
  • msg #487

Re: Second Act OOC Chat

No worries on my part!

We're both just playing our characters. I knew going in that playing a "Dragon" would not be the same as playing the 'Hot Chick".

I was not expecting universal love.....  :-)
Renard Waywynd
player, 55 posts
Sat 4 Aug 2012
at 23:54
  • msg #488

Re: Second Act OOC Chat

So I'm all for moving things along to the next morning.  What do you guys think?
Skraag
player, 109 posts
Sun 5 Aug 2012
at 00:20
  • msg #489

Re: Second Act OOC Chat

Ok with me!
Kuldar Balak
player, 121 posts
Story Points: 1
Sun 5 Aug 2012
at 00:29
  • msg #490

Re: Second Act OOC Chat

Sure thing.
DM Visceri
GM, 504 posts
the Heavyhanded
the Bringer of Loot
Sun 5 Aug 2012
at 02:21
  • msg #491

Re: Second Act OOC Chat

Amen to that. I'll assume 2 people are awake at any given time for watch. We can continue that discussion here if anything else needs to be added to it and I'll consider it the default watch from now on until someone says otherwise.
Raznik Tayn
player, 171 posts
Human Desert Nomad
Sun 5 Aug 2012
at 02:29
  • msg #492

Re: Second Act OOC Chat

Should I claim the items I mentioned for Raznik before, btw? Once the ring's effects take hold, he'll volunteer to take almost all of the watch.
DM Visceri
GM, 505 posts
the Heavyhanded
the Bringer of Loot
Sun 5 Aug 2012
at 03:48
  • msg #493

Re: Second Act OOC Chat

If nobody wants them, sounds fine to me.
Kuldar Balak
player, 122 posts
Story Points: 1
Mon 6 Aug 2012
at 20:46
  • msg #494

Re: Second Act OOC Chat

DM Visceri:
If nobody wants them, sounds fine to me.

Can't argue with numbers, the items are way more beneficial to Raznik so I feel that is the best way to hand them out.
DM Visceri
GM, 507 posts
the Heavyhanded
the Bringer of Loot
Mon 6 Aug 2012
at 22:12
  • msg #495

Re: Second Act OOC Chat

Experience has been updated. The sooner you guys get through the rest of the mine (3 encounters left) the sooner you guys get to level up.
DM Visceri
GM, 508 posts
the Heavyhanded
the Bringer of Loot
Sat 11 Aug 2012
at 11:22
  • msg #496

Re: Second Act OOC Chat

Posting an update en la mañana. Happy to be moving on.
Solomon
player, 154 posts
Suli
Paladin
Sat 11 Aug 2012
at 21:59
  • msg #497

Re: Second Act OOC Chat

Hmm, would the extra damage from Smite Evil be added to a channel energy attack?  It doesn't seem to specify that it needs to be a weapon attack.
DM Visceri
GM, 510 posts
the Heavyhanded
the Bringer of Loot
Sat 11 Aug 2012
at 23:21
  • msg #498

Re: Second Act OOC Chat

SRD:
If the target is evil, the paladin adds her Cha bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite.


That would be a yes heh
Kuldar Balak
player, 124 posts
Story Points: 1
Sun 12 Aug 2012
at 03:50
  • msg #499

Re: Second Act OOC Chat

Would it be too far a stretch to assume that Kuldar starts all battles on Kilgur? I mean it's just plain faster for traveling around, Kilgur actually has a better stealth check due to lighter armor...and yeah, that's about it.

If not that's cool, just figured getting someone around the other side of the Altar quickly would be a good idea.
Kuldar Balak
player, 125 posts
Story Points: 1
Sun 12 Aug 2012
at 06:00
  • msg #500

Re: Second Act OOC Chat

Not sure how to suggest something like this, but if Yx'Raul delays until after Kuldar, a single round of Countersong will likely(+12 perform modifier) get both Solomon and the Eidolon free of fascination.
Raznik Tayn
player, 174 posts
Human Desert Nomad
Sun 12 Aug 2012
at 23:55
  • msg #501

Re: Second Act OOC Chat

What did we learn about the allip other than it's name?
DM Visceri
GM, 512 posts
the Heavyhanded
the Bringer of Loot
Sun 12 Aug 2012
at 23:59
  • msg #502

Re: Second Act OOC Chat

Did you not get the multi-person PM I sent out to you and Kuldar?
Raznik Tayn
player, 175 posts
Human Desert Nomad
Mon 13 Aug 2012
at 00:05
  • msg #503

Re: Second Act OOC Chat

Nope...
DM Visceri
GM, 513 posts
the Heavyhanded
the Bringer of Loot
Mon 13 Aug 2012
at 00:11
  • msg #504

Re: Second Act OOC Chat

Alright let me change it then.
Kuldar Balak
player, 127 posts
Story Points: 1
Mon 13 Aug 2012
at 00:12
  • msg #505

Re: Second Act OOC Chat

DM Visceri:
Did you not get the multi-person PM I sent out to you and Kuldar?

I didn't get it either >.>
Raznik Tayn
player, 176 posts
Human Desert Nomad
Mon 13 Aug 2012
at 00:12
  • msg #506

Re: Second Act OOC Chat

Also, Kuldar. I don't think being fascinated allows us to delay.
DM Visceri
GM, 514 posts
the Heavyhanded
the Bringer of Loot
Mon 13 Aug 2012
at 00:13
  • msg #507

Re: Second Act OOC Chat

Should be fixed. Let me know if it's there or not on the last DM post.
Kuldar Balak
player, 128 posts
Story Points: 1
Mon 13 Aug 2012
at 00:18
  • msg #508

Re: Second Act OOC Chat

http://www.d20pfsrd.com/gamema...tions#TOC-Fascinated

Yeah, looks like you can't take any actions, well I assumed fascinated was a lot less powerful, my bad.
Raznik Tayn
player, 178 posts
Human Desert Nomad
Mon 13 Aug 2012
at 00:18
  • msg #509

Re: Second Act OOC Chat

Fixed now. Thanks. Possibly your error was that you need a ; to separate the names, iirc.
DM Visceri
GM, 516 posts
the Heavyhanded
the Bringer of Loot
Tue 14 Aug 2012
at 02:00
  • msg #510

Re: Second Act OOC Chat

Yeah that was the case, I accidentally put a , instead of a ; .

Also it seems that it's a good thing that Bardic Performance counters Babble. Let the real fight begin ;)
DM Visceri
GM, 517 posts
the Heavyhanded
the Bringer of Loot
Tue 14 Aug 2012
at 23:27
  • msg #511

Re: Second Act OOC Chat

Anybody out there?
Raznik Tayn
player, 179 posts
Human Desert Nomad
Tue 14 Aug 2012
at 23:38
  • msg #512

Re: Second Act OOC Chat

How high is the platform and how long would it take to climb up onto it?
Solomon
player, 156 posts
Suli
Paladin
Tue 14 Aug 2012
at 23:55
  • msg #513

Re: Second Act OOC Chat

The wife has been bogarting the computer all day.
DM Visceri
GM, 518 posts
the Heavyhanded
the Bringer of Loot
Wed 15 Aug 2012
at 00:58
  • msg #514

Re: Second Act OOC Chat

5 feet tall and it would take a standard action to climb up onto it or a move action to take the stairs.
Raznik Tayn
player, 180 posts
Human Desert Nomad
Wed 15 Aug 2012
at 13:58
  • msg #515

Re: Second Act OOC Chat

Ok, are the Allips' within reach of attack from below the platform?
DM Visceri
GM, 519 posts
the Heavyhanded
the Bringer of Loot
Wed 15 Aug 2012
at 18:44
  • msg #516

Re: Second Act OOC Chat

Yes. They are overhead a bit from those on the ground but able to be hit. If someone got onto the platform, they would be essentially at ground level.
Kuldar Balak
player, 129 posts
Story Points: 1
Wed 15 Aug 2012
at 22:46
  • msg #517

Re: Second Act OOC Chat

Sorry sorry, will get a post up today ASAP, only sort of at the computer right now but I'll be typing it piece by piece if I have to.
DM Visceri
GM, 520 posts
the Heavyhanded
the Bringer of Loot
Fri 17 Aug 2012
at 18:05
  • msg #518

Re: Second Act OOC Chat

Skraag and Kuldar. Need a post from you two so we can move on either by today or I'll be NPCing you for this round.
Kuldar Balak
player, 130 posts
Story Points: 1
Fri 17 Aug 2012
at 21:48
  • msg #519

Re: Second Act OOC Chat

I know, and I apologize...at this point using the 'life kicked my ass' shtick feels a little overdone, so I'll just get a post up. If I know ahead of time that I will be unable to post for 24 hours during a battle, I'll do my best to let you know for the NPCing, but hopefully that will no be a common occurrence.
Skraag
player, 115 posts
Fri 17 Aug 2012
at 22:21
  • msg #520

Re: Second Act OOC Chat

Was just waiting to see where everyone else went. Got to be careful with breath weapons.
Kuldar Balak
player, 132 posts
Story Points: 1
Fri 17 Aug 2012
at 22:23
  • msg #521

Re: Second Act OOC Chat

Skraag:
Was just waiting to see where everyone else went. Got to be careful with breath weapons.

I think that's why Visceri usually asked us to have a backup plan in case the enemy we targeted was dead, or something along those lines :p

In my case, I try to remember when I can...but on rounds where I don't attack(like using bardic performance), or when we were fighting a single creature(like the Gray Render), it becomes less likely that such precautions are necessary.
DM Visceri
GM, 521 posts
the Heavyhanded
the Bringer of Loot
Fri 17 Aug 2012
at 22:33
  • msg #522

Re: Second Act OOC Chat

In reply to Skraag (msg # 520):

You can always post something along these lines:

"I use my breath weapon unless someone gets in my way in which case I ___________."

Keeps the ball rolling while still letting you attempt to try something.
Skraag
player, 117 posts
Fri 17 Aug 2012
at 22:34
  • msg #523

Re: Second Act OOC Chat

Post made!
Raznik Tayn
player, 182 posts
Human Desert Nomad
Sat 18 Aug 2012
at 01:33
  • msg #524

Re: Second Act OOC Chat

Any chance of having the map reflect the situation after the allips have their turn, rather than before (since all of our actions come afterwards anyway).
DM Visceri
GM, 523 posts
the Heavyhanded
the Bringer of Loot
Sat 18 Aug 2012
at 02:39
  • msg #525

Re: Second Act OOC Chat

Ok I moved the allips to their positions where they will be during the next turn. Attacks will still take place during the next wrap up though. From here on out they will attack as if they went directly after Solomon in the initiative though to make things smoother.
Solomon
player, 159 posts
Suli
Paladin
Sat 18 Aug 2012
at 15:18
  • msg #526

Re: Second Act OOC Chat

I'm sure Solomon would have checked at some point:  Does Yx'raul read as evil to detect evil?
Raznik Tayn
player, 184 posts
Human Desert Nomad
Sat 18 Aug 2012
at 15:53
  • msg #527

Re: Second Act OOC Chat

No. Yx'raul isn't evil.
DM Visceri
GM, 524 posts
the Heavyhanded
the Bringer of Loot
Sat 18 Aug 2012
at 16:06
  • msg #528

Re: Second Act OOC Chat

Skraag, you're 25 feet away from it, you're safe for now. Please edit your post accordingly.
Skraag
player, 119 posts
Sat 18 Aug 2012
at 16:09
  • msg #529

Re: Second Act OOC Chat

Sorry, did not figure the vertical separation.
Raznik Tayn
player, 185 posts
Human Desert Nomad
Sat 18 Aug 2012
at 16:10
  • msg #530

Re: Second Act OOC Chat

Nah, it's still 25' without the vertical. Are you remembering to count two diagonals as 15'?
DM Visceri
GM, 526 posts
the Heavyhanded
the Bringer of Loot
Thu 23 Aug 2012
at 17:13
  • msg #531

Re: Second Act OOC Chat

Anybody heard from Solomon? I know what's up with Kuldar and have him covered so we're just waiting on him to move forward.
Solomon
player, 161 posts
Suli
Paladin
Thu 23 Aug 2012
at 21:37
  • msg #532

Re: Second Act OOC Chat

Who?  What?  You're waiting on me?  I had unexpected company drop in so some games have sufferred.  I'll see if I can drop something.  I think his actions were going to depend on the others, especially since he was pretty low on the initiative order.
Raznik Tayn
player, 187 posts
Human Desert Nomad
Fri 24 Aug 2012
at 15:31
  • msg #533

Re: Second Act OOC Chat

Do eidolon's drown?
DM Visceri
GM, 529 posts
the Heavyhanded
the Bringer of Loot
Fri 24 Aug 2012
at 17:19
  • msg #534

Re: Second Act OOC Chat

They can but they'll still just disappear back to their home plane if they do.
Renard Waywynd
player, 63 posts
Sat 25 Aug 2012
at 00:43
  • msg #535

Re: Second Act OOC Chat

"I must go, my people need m-*GURGLE*"
Kuldar Balak
player, 135 posts
Story Points: 1
Mon 27 Aug 2012
at 02:00
  • msg #536

Re: Second Act OOC Chat

I have to ask...can I cast Remove Fear on myself if I am frightened? I mean it says I can use magical means to flee, which means spellcasting is available...and the water threatens to be more fatal to Kuldar then the Allip...
DM Visceri
GM, 530 posts
the Heavyhanded
the Bringer of Loot
Mon 27 Aug 2012
at 03:14
  • msg #537

Re: Second Act OOC Chat

Heh that would be useful but alas, no. It just means that if you are able to cast a spell that will help expedite your fleeing, you might end up casting that spell. It doesn't mean that you are actively thinking of ways to combat the fear.
DM Visceri
GM, 531 posts
the Heavyhanded
the Bringer of Loot
Mon 27 Aug 2012
at 03:15
  • msg #538

Re: Second Act OOC Chat

Also, I need posts from those who haven't yet. It's been 3 days and we've been slowing down significantly. I don't want to have to replace people but if you disappear for a week, I will have no choice.
Kuldar Balak
player, 136 posts
Story Points: 1
Mon 27 Aug 2012
at 03:17
  • msg #539

Re: Second Act OOC Chat

DM Visceri:
Heh that would be useful but alas, no. It just means that if you are able to cast a spell that will help expedite your fleeing, you might end up casting that spell. It doesn't mean that you are actively thinking of ways to combat the fear.

Figured it was a long shot, well at least Kuldar can hold his breath for...36 rounds(it is 2*con score, yes?), Kilgur actually has a better chance of staying afloat then not.

Hmm, this raises another question, how deep is the water? Is it a cutoff like a cliff? Or gradually the bottom is further from the surface?
DM Visceri
GM, 532 posts
the Heavyhanded
the Bringer of Loot
Mon 27 Aug 2012
at 03:25
  • msg #540

Re: Second Act OOC Chat

IT drops off quite quickly. After the first 5 feet, you're swimming. Probably sooner for shorter members of the party but for all intents and purposes, after the first 5 feet is swimming. You can't see below the surface too far but you can't touch the bottom.
DM Visceri
GM, 534 posts
the Heavyhanded
the Bringer of Loot
Sat 1 Sep 2012
at 18:28
  • msg #541

Re: Second Act OOC Chat

I apologize for the radio silence. I majorly threw out my back and have been trying to deal with that the last few days. Can't seem to find a position sitting or laying down that doesn't make me feel like there's an elephant stepping on my spine. I'll try to get a wrap up post going today though.
Skraag
player, 123 posts
Sat 1 Sep 2012
at 19:32
  • msg #542

Re: Second Act OOC Chat

The 'Dragon' is not going anywhere.

Take care of yourself.
Kuldar Balak
player, 139 posts
Story Points: 1
Sun 2 Sep 2012
at 16:30
  • msg #543

Re: Second Act OOC Chat

Skraag:
The 'Dragon' is not going anywhere.

Take care of yourself.

I mimic this sentiment, especially since I've dealt with crippling back pain(bad posture from childhood does that), so really I don't think any of us would hold it against you if you wanted a couple days for recovery.
Skraag
player, 124 posts
Sun 2 Sep 2012
at 21:48
  • msg #544

Re: Second Act OOC Chat

What DC would Skraag have to beat to cast a 3rd level spell, or can he right now?

Thanks
DM Visceri
GM, 536 posts
the Heavyhanded
the Bringer of Loot
Sun 2 Sep 2012
at 22:05
  • msg #545

Re: Second Act OOC Chat

DC10 + Spell Level and also a Casting Defensively DC15 + Spell Level x2
DM Visceri
GM, 537 posts
the Heavyhanded
the Bringer of Loot
Tue 4 Sep 2012
at 16:41
  • msg #546

Re: Second Act OOC Chat

Coming up on 2 days with no posts from anybody. Are you all still interested in this game? I realize that it was Labor Day yesterday but usually we'd at least get a few in.
Raznik Tayn
player, 190 posts
Human Desert Nomad
Wed 5 Sep 2012
at 01:36
  • msg #547

Re: Second Act OOC Chat

Sorry. This game slipped under my radar. I'll have a post up tomorrow (the curse of the smartphone). In the meantime, Raznik should be on the shore, at -B-1.
Renard Waywynd
player, 66 posts
Wed 5 Sep 2012
at 04:15
  • msg #548

Re: Second Act OOC Chat

And Renard's no longer glowing as of last round. :P
Raznik Tayn
player, 191 posts
Human Desert Nomad
Wed 5 Sep 2012
at 15:03
  • msg #549

Re: Second Act OOC Chat

Also, I believe Yx'raul is dismissed when it reaches 0 hp (being a summoned creature).
DM Visceri
GM, 538 posts
the Heavyhanded
the Bringer of Loot
Wed 5 Sep 2012
at 16:22
  • msg #550

Re: Second Act OOC Chat

Ah. Consider him gone then for this round. I'll add something in in the next post.
Renard Waywynd
player, 67 posts
Thu 6 Sep 2012
at 18:57
  • msg #551

Re: Second Act OOC Chat

My crossbow is a +1 so it should be able to hit creatures that aren't affected by mundane weapons.  Did the riverswell spirit have concealment or something?
DM Visceri
GM, 540 posts
the Heavyhanded
the Bringer of Loot
Thu 6 Sep 2012
at 19:33
  • msg #552

Re: Second Act OOC Chat

I looked at your character sheet and it didn't say it was. I'll edit it when I get home. Make sure all of your items are correct and mark down what loot you get or else it doesn't exist when I take thugs into consideration. That goes for everyone.
Renard Waywynd
player, 68 posts
Thu 6 Sep 2012
at 19:40
  • msg #553

Re: Second Act OOC Chat

Sorry, I list any magic bonuses under the 'Special' column to save space.  I'll move it so it's easier to see.
Solomon
player, 166 posts
Suli
Paladin
Fri 7 Sep 2012
at 19:48
  • msg #554

Re: Second Act OOC Chat

Anyone have a way to dispell this darkness?  I can't hit it if I can't see it.
Temnir Liyaan
player, 126 posts
Male, Human, 22 years old
5'11", 165lbs.
Fri 7 Sep 2012
at 20:13
  • msg #555

Re: Second Act OOC Chat

Temnir doesn't have Dispel Magic.
Solomon
player, 168 posts
Suli
Paladin
Sat 8 Sep 2012
at 15:08
  • msg #556

Re: Second Act OOC Chat

If I can suddenly see the creature my actions will of course change and I will attack it
Renard Waywynd
player, 70 posts
Sat 8 Sep 2012
at 16:42
  • msg #557

Re: Second Act OOC Chat

The energy body thing only raises the light level 1 step within 10 ft. so I don't know if it'll actually be enough.  Renard doesn't know that in character, but hey, he's trying. :P
Raznik Tayn
player, 195 posts
Human Desert Nomad
Wed 12 Sep 2012
at 01:50
  • msg #558

Re: Second Act OOC Chat

I'm going away for a week tomorrow, so my posting will probably slow down (if that's possible). I should have net, though.
DM Visceri
GM, 542 posts
the Heavyhanded
the Bringer of Loot
Wed 12 Sep 2012
at 08:54
  • msg #559

Re: Second Act OOC Chat

Post will be forthcoming sometime tomorrow when I find the time between classes or after my test. Hopefully after another week or so, I'll be back in the swing of things and have a more consistent posting schedule.
Kuldar Balak
player, 143 posts
Story Points: 1
Wed 12 Sep 2012
at 09:34
  • msg #560

Re: Second Act OOC Chat

DM Visceri:
Post will be forthcoming sometime tomorrow when I find the time between classes or after my test. Hopefully after another week or so, I'll be back in the swing of things and have a more consistent posting schedule.

Starting up school again can shake anyone's routine, I for one do look forward to my first chance to do something in a few rounds XD

Speaking of which...not sure if Raznik missed the line saying I'd surface this round or not, I guess I could have made some mention of that in my own post...but yeah, basically I'm thinking that the Water Elemental he summoned to get me is a bit of a waste at this point(since I was 10ft from the surface when he summoned it to begin with), my own suggestion would be occupying the Riverswell thing since Skraag failed his first con check, he's pretty close to death.
DM Visceri
GM, 547 posts
the Heavyhanded
the Bringer of Loot
Sat 15 Sep 2012
at 06:10
  • msg #561

Re: Second Act OOC Chat

Anybody? Anybody at all?
DM Visceri
GM, 548 posts
the Heavyhanded
the Bringer of Loot
Sun 16 Sep 2012
at 17:53
  • msg #562

Re: Second Act OOC Chat

Keep in mind that you all just started out that day before you wandered into that room. It's still like 10-10:30am.
Solomon
player, 172 posts
Suli
Paladin
Sun 16 Sep 2012
at 18:24
  • msg #563

Re: Second Act OOC Chat

Can we get a map update of the cave complex we've explored so far so we can plan where to possibly go next?
DM Visceri
GM, 549 posts
the Heavyhanded
the Bringer of Loot
Sun 16 Sep 2012
at 19:09
  • msg #564

Re: Second Act OOC Chat

The program I was using to track your progress is no longer working and you have basically explored the whole place anyway so I posted the rest of the map for you.
This message was last edited by the GM at 19:13, Sun 16 Sept 2012.
DM Visceri
GM, 551 posts
the Heavyhanded
the Bringer of Loot
Thu 20 Sep 2012
at 19:13
  • msg #565

Re: Second Act OOC Chat

Are any of you still interested in this game? I need posts to keep going but if it's feeling like a chore rather than something fun, I'd rather you tell me than drag the game down. What's goin on?
Kuldar Balak
player, 146 posts
Story Points: 1
Thu 20 Sep 2012
at 22:24
  • msg #566

Re: Second Act OOC Chat

Interested, but RL keeps kicking my ass and it really kills my posting rate...not to mention I just got kicked from a couple games for being radio silent for too long when I had logged on this day to post, not really a fun day so far >.>
This message was last edited by the player at 09:18, Fri 21 Sept 2012.
Solomon
player, 175 posts
Suli
Paladin
Sun 23 Sep 2012
at 01:58
  • msg #567

Re: Second Act OOC Chat

do we still have all our potions? Now would probably be a good time to claim one if you want it.
DM Visceri
GM, 553 posts
the Heavyhanded
the Bringer of Loot
Sun 23 Sep 2012
at 02:40
  • msg #568

Re: Second Act OOC Chat

The should still all be around. Whoever ends up taking them, make sure to put them on your character sheet or else they vanish into the ether.
DM Visceri
GM, 554 posts
the Heavyhanded
the Bringer of Loot
Mon 24 Sep 2012
at 00:42
  • msg #569

Re: Second Act OOC Chat

Any other plans or preparations for how you're going to move forward or shall I move the group to the next area? If there is anything else, feel free to metagame it in OOC for the time being to help expedite the process. I would like to move us along no later than tomorrow afternoon.
Renard Waywynd
player, 76 posts
Mon 24 Sep 2012
at 00:45
  • msg #570

Re: Second Act OOC Chat

I specifically put that last part in my last post to let you know I'm ready to move along. :P
DM Visceri
GM, 555 posts
the Heavyhanded
the Bringer of Loot
Mon 24 Sep 2012
at 00:59
  • msg #571

Re: Second Act OOC Chat

Yeah I know you're ready to go. There was talk of trying to be more prepared from here on in though so I just want to make sure.
Solomon
player, 176 posts
Suli
Paladin
Mon 24 Sep 2012
at 02:56
  • msg #572

Re: Second Act OOC Chat

My suggestions:

Solomon - Yellow Potion: Daylight (oil)
Renard - Clear Potion: Shield of faith +4 (potion)
Raznik - Light Brown Potion: Remove blindness/deafness (potion)
Kuldar - Pink and White Swirling Potion: Displacement (potion)

Nothing for Skraag, becuase well...he can already breathe fire.  What more do you want?  You can have the cursed ring if you want :)
Skraag
player, 134 posts
50/50 HP
Wis -3
Mon 24 Sep 2012
at 05:59
  • msg #573

Re: Second Act OOC Chat

Oh sure! Offer the cursed ring to the poor deluded kobold! :-(
Raznik Tayn
player, 198 posts
Human Desert Nomad
Tue 25 Sep 2012
at 23:12
  • msg #574

Re: Second Act OOC Chat

Oops. It's been a long time since I last posted. Sorry about that. I've added the potion to the sheet.
Solomon
player, 180 posts
Suli
Paladin
Fri 28 Sep 2012
at 17:36
  • msg #575

Re: Second Act OOC Chat

Will be out of town and unable to post until Monday.
DM Visceri
GM, 558 posts
the Heavyhanded
the Bringer of Loot
Fri 28 Sep 2012
at 20:50
  • msg #576

Re: Second Act OOC Chat

Thanks for the heads up. Will NPC you as needed. I will update as soon as a desire to move further into the room or take another action is made by the group.
DM Visceri
GM, 559 posts
the Heavyhanded
the Bringer of Loot
Sat 29 Sep 2012
at 19:47
  • msg #577

Re: Second Act OOC Chat

Bueler? Bueler?
Renard Waywynd
player, 79 posts
Sat 29 Sep 2012
at 21:22
  • msg #578

Re: Second Act OOC Chat

Renard is ready and waiting to follow wherever the rest of the group leads at this point.  He just wants to get out of the mine ASAP. :P
DM Visceri
GM, 560 posts
the Heavyhanded
the Bringer of Loot
Sun 30 Sep 2012
at 18:15
  • msg #579

Re: Second Act OOC Chat

Going to move us on since nobody is posting.
DM Visceri
GM, 562 posts
the Heavyhanded
the Bringer of Loot
Mon 1 Oct 2012
at 23:58
  • msg #580

Re: Second Act OOC Chat

I want to hear from Kuldar before I post the next set of stuff. Feel free to post again if you want to react to anything anyone else has done in the meantime.
Solomon
player, 185 posts
Suli
Paladin
Mon 8 Oct 2012
at 16:39
  • msg #581

Re: Second Act OOC Chat

Can we see through the gate?
DM Visceri
GM, 566 posts
the Heavyhanded
the Bringer of Loot
Mon 8 Oct 2012
at 17:47
  • msg #582

Re: Second Act OOC Chat

Yes, sorry for not including it. There's light coming from down the tunnel that slopes upward after about 20 feet. Not incredibly steep but you probably wouldn't want to run down it. Luckily, the previous miners have sets of wooden planks on the floor and a rope attached to the wall as a handhold.
Renard Waywynd
player, 85 posts
Thu 11 Oct 2012
at 03:26
  • msg #583

Re: Second Act OOC Chat

Feel free to move things along if I haven't posted.  I just don't have much to add to this scenario until we find out what's behind the gate.
DM Visceri
GM, 568 posts
the Heavyhanded
the Bringer of Loot
Thu 11 Oct 2012
at 10:18
  • msg #584

Re: Second Act OOC Chat

Sorry, busy day. I will move things along tomorrow. Wasn't waiting on anything other than the chance to post a new section for you guys. Hang tight!
Solomon
player, 189 posts
Suli
Paladin
Fri 12 Oct 2012
at 14:03
  • msg #585

Re: Second Act OOC Chat

Solomon has an iron spike/stake.  Can he open the gate and wedge the spike in between it and the wall well enough to keep it open?
DM Visceri
GM, 570 posts
the Heavyhanded
the Bringer of Loot
Fri 12 Oct 2012
at 20:31
  • msg #586

Re: Second Act OOC Chat

Indeed you can.
DM Visceri
GM, 571 posts
the Heavyhanded
the Bringer of Loot
Sun 14 Oct 2012
at 02:03
  • msg #587

Re: Second Act OOC Chat

I have a midterm on Monday so until then I will likely be busy trying to make it so I don't fail miserably so you guys have until then to finish buffing, preparing, strategizing, and then I will be moving the group up the ladder and into the next room.
DM Visceri
GM, 573 posts
the Heavyhanded
the Bringer of Loot
Fri 19 Oct 2012
at 04:02
  • msg #588

Re: Second Act OOC Chat

Those of you who haven't posted. What's up?
Raznik Tayn
player, 205 posts
Human Desert Nomad
Fri 19 Oct 2012
at 13:06
  • msg #589

Re: Second Act OOC Chat

Hey everyone. Sorry for the hiatus. I flew over to Canada earlier this week, and a combination of work, jet lag and computer troubles have kept me from RPoL. I'm back, and a post is forthcoming.
Skraag
player, 145 posts
50/50 HP
Wis -3
Fri 19 Oct 2012
at 22:34
  • msg #590

Re: Second Act OOC Chat

@Raznik Tayn

Two words: Fire Ball!
Raznik Tayn
player, 207 posts
Human Desert Nomad
Fri 19 Oct 2012
at 22:54
  • msg #591

Re: Second Act OOC Chat

Sigh. Good point. What's Skraag's init?
Skraag
player, 146 posts
50/50 HP
Wis -3
Sat 20 Oct 2012
at 00:08
  • msg #592

Re: Second Act OOC Chat

Damm....knew I forgot something! 22
Raznik Tayn
player, 208 posts
Human Desert Nomad
Sat 20 Oct 2012
at 00:30
  • msg #593

Re: Second Act OOC Chat

No issue then. You're fireball is before my hound archon.
DM Visceri
GM, 574 posts
the Heavyhanded
the Bringer of Loot
Sun 21 Oct 2012
at 00:48
  • msg #594

Re: Second Act OOC Chat

So this first round's post is a bit of an ordeal and has had a lot of backwork that is having to go into it so expect it to be completed and up sometime a bit later tonight. Thanks for your continued patience with my slow responses.
Kuldar Balak
player, 155 posts
Story Points: 1
Sun 21 Oct 2012
at 06:13
  • msg #595

Re: Second Act OOC Chat

DM Visceri:
So this first round's post is a bit of an ordeal and has had a lot of backwork that is having to go into it so expect it to be completed and up sometime a bit later tonight. Thanks for your continued patience with my slow responses.

Yeah, I could tell from the OOC that this one was gonna be a little taxing with how you handle battle, all in all it promotes a better posting rate from players so no one is forced to wait on anyone else, but it does create the occasional hiccup due to stuff like backtracking :p

I have high hopes for this fight, not sure why I just have a good feeling about it...
Skraag
player, 147 posts
50/50 HP
Wis -3
Sun 21 Oct 2012
at 07:42
  • msg #596

Re: Second Act OOC Chat

Kuldar Balak:
I have high hopes for this fight, not sure why I just have a good feeling about it...



That means we're all going to die! :-)
DM Visceri
GM, 576 posts
the Heavyhanded
the Bringer of Loot
Sun 21 Oct 2012
at 10:49
  • msg #597

Re: Second Act OOC Chat

Kuldar Balak:
but it does create the occasional hiccup due to stuff like backtracking :p


Yeah admittedly there is a bit of backtracking to be done every now and then that I have to do for you guys but I try to keep it as true to your characters and their already stated actions as I can. I try not to waste your action or purposefully put you in harms way. The encounter I give you can already kill you without me helping them along, which brings me to the next point...

Kuldar Balak:
I have high hopes for this fight, not sure why I just have a good feeling about it...


>=D
This message was last edited by the GM at 10:49, Sun 21 Oct 2012.
DM Visceri
GM, 577 posts
the Heavyhanded
the Bringer of Loot
Tue 23 Oct 2012
at 06:16
  • msg #598

Re: Second Act OOC Chat

Waiting on Kuldar. He said he'd have a post up today but I know his schedule is a bit iffy at the moment so I'll give him to the morning. (Has nothing to do with me being exhausted from a full Monday. Not at all =P).
DM Visceri
GM, 578 posts
the Heavyhanded
the Bringer of Loot
Wed 24 Oct 2012
at 09:41
  • msg #599

Re: Second Act OOC Chat

So I apologize again. I had some pretty crappy stuff happen today that prevented me from posting. Short of explaining it all, I'll say that it's settled now and I will be able to finish up the post for you by ~1:30 PST tomorrow afternoon.
DM Visceri
GM, 579 posts
the Heavyhanded
the Bringer of Loot
Wed 24 Oct 2012
at 20:50
  • msg #600

Re: Second Act OOC Chat

Just had the entire post delete itself 3 lines from completion....sigh....will have it up in a few...
Solomon
player, 193 posts
Suli
Paladin
Thu 25 Oct 2012
at 18:11
  • msg #601

Re: Second Act OOC Chat

I liked the description of the Allip's reaction.
DM Visceri
GM, 581 posts
the Heavyhanded
the Bringer of Loot
Thu 25 Oct 2012
at 22:17
  • msg #602

Re: Second Act OOC Chat

Yeah I love to play out characters who aren't exactly all there upstairs. Makes for interesting reactions. And I assume Cho'kobo is attacking the new skeleton at N8?
Solomon
player, 195 posts
Suli
Paladin
Sat 27 Oct 2012
at 02:49
  • msg #603

Re: Second Act OOC Chat

Correct.  Haven't disappeared...having internet issues.  (same for Gren in the other game)
DM Visceri
GM, 582 posts
the Heavyhanded
the Bringer of Loot
Sat 27 Oct 2012
at 06:40
  • msg #604

Re: Second Act OOC Chat

Thanks for the heads up. That other game should be receiving an update soon so I don't expect a post till after that so you're good on both fronts.
DM Visceri
GM, 583 posts
the Heavyhanded
the Bringer of Loot
Sun 28 Oct 2012
at 06:34
  • msg #605

Re: Second Act OOC Chat

Oh, well derp. I thought we were waiting on someone. Will try and get something up tonight or tomorrow morning.
Renard Waywynd
player, 90 posts
Mon 29 Oct 2012
at 01:46
  • msg #606

Re: Second Act OOC Chat

Did that skeleton srsly get through my total defense plus the prot. from evil and whatever bonuses I get from Kuldar's rockin' music?

Boooooo.
DM Visceri
GM, 585 posts
the Heavyhanded
the Bringer of Loot
Mon 29 Oct 2012
at 02:11
  • msg #607

Re: Second Act OOC Chat

Yeah, he sorta rocked your shit hahaha
Renard Waywynd
player, 92 posts
Mon 29 Oct 2012
at 02:23
  • msg #608

Re: Second Act OOC Chat

Gotta love when your best preparations are brushed aside by a friggin' minion.
DM Visceri
GM, 586 posts
the Heavyhanded
the Bringer of Loot
Mon 29 Oct 2012
at 02:27
  • msg #609

Re: Second Act OOC Chat

Well I admit, he got quite lucky with his attack. I doubt with your high AC that it is something likely to happen more than once. But the dice frequently prove me wrong. We shall see!
Kuldar Balak
player, 158 posts
Story Points: 1
Wed 31 Oct 2012
at 00:53
  • msg #610

Re: Second Act OOC Chat

Post edited since my init had me too late to actually stop them, and Skraag's fireball likely handled disrupting their spell.
Raznik Tayn
player, 212 posts
Human Desert Nomad
Wed 31 Oct 2012
at 00:58
  • msg #611

Re: Second Act OOC Chat

Oops. Forgot about Kuldar's music every turn so far...
Kuldar Balak
player, 159 posts
Story Points: 1
Wed 31 Oct 2012
at 04:16
  • msg #612

Re: Second Act OOC Chat

In reply to Raznik Tayn (msg # 611):

This is also it's last turn, but I plan to start it up again next round so really the bonuses will have essentially been constant.
Renard Waywynd
player, 93 posts
Wed 31 Oct 2012
at 10:43
  • msg #613

Re: Second Act OOC Chat

The 14 healing I did last round to everyone but Solomon and Sir Warks-A-Lot doesn't seem to have taken effect. :P

Edit: It also seems I didn't move (was supposed to move to G-11 first with a 5-ft. step to avoid AoO then with partial move action.)

Skraag, can allies enter that ring of fire around you without getting hurt?
This message was last edited by the player at 11:25, Wed 31 Oct 2012.
Skraag
player, 151 posts
50/50 HP
Wis -3
Wed 31 Oct 2012
at 11:29
  • msg #614

Re: Second Act OOC Chat

NO!
Renard Waywynd
player, 94 posts
Wed 31 Oct 2012
at 11:32
  • msg #615

Re: Second Act OOC Chat

I thought as much, just making sure.  I can't heal that ability score damage until that fire goes out then, but regular healing will work fine with my channeling ability.
Skraag
player, 152 posts
50/50 HP
Wis -3
Wed 31 Oct 2012
at 11:54
  • msg #616

Re: Second Act OOC Chat

I could be wrong, but I think the 5ft step only works to avoid AOO if it is the only move you make.

Hope you still have a bunch of healing because I think that big critter is going to put a world of hurt on the little 'Dragon'.
DM Visceri
GM, 588 posts
the Heavyhanded
the Bringer of Loot
Wed 31 Oct 2012
at 19:07
  • msg #617

Re: Second Act OOC Chat

Renard Waywynd:
The 14 healing I did last round to everyone but Solomon and Sir Warks-A-Lot doesn't seem to have taken effect. :P

Edit: It also seems I didn't move (was supposed to move to G-11 first with a 5-ft. step to avoid AoO then with partial move action.)

Skraag, can allies enter that ring of fire around you without getting hurt?


Gah, apologies. I threw up this last post after a 10 hour study session and creating a 16 page study guide for my midterm I just finished taking (it went well!) and I was hoping I had gotten everything, especially because I skipped around a bit in the narrative when I was writing it. Should be fixed within a few minutes of posting this.
Raznik Tayn
player, 213 posts
Human Desert Nomad
Wed 31 Oct 2012
at 21:54
  • msg #618

Re: Second Act OOC Chat

It was my understanding that you can only make a 5' step if you haven't moved.

http://www.d20pfsrd.com/gamema...TOC-Take-5-Foot-Step
DM Visceri
GM, 589 posts
the Heavyhanded
the Bringer of Loot
Wed 31 Oct 2012
at 21:56
  • msg #619

Re: Second Act OOC Chat

It's true but the AoO I rolled against Skraag missed and he doesn't have combat reflexes so I let him move.
This message was last edited by the GM at 21:56, Wed 31 Oct 2012.
Kuldar Balak
player, 160 posts
Story Points: 1
Thu 1 Nov 2012
at 02:17
  • msg #620

Re: Second Act OOC Chat

Solomon, since you have the best melee damage and a bludgeoning weapon...would you and Cho'kobo like to benefit from a Rage spell? It's willing only so I'm pretty sure you can end it whenever you want if you need to Channel or something.

Just figured the extra strength and con would benefit you most of us.

EDIT: And you're a 5ft step from full-attacking it...which Smite Evil should make nice use of(double bonus damage on the first strike since it's an evil undead)
This message was last edited by the player at 02:18, Thu 01 Nov 2012.
Solomon
player, 198 posts
Suli
Paladin
Thu 1 Nov 2012
at 04:03
  • msg #621

Re: Second Act OOC Chat

Sure I'll take it.
Kuldar Balak
player, 161 posts
Story Points: 1
Thu 1 Nov 2012
at 07:30
  • msg #622

Re: Second Act OOC Chat

Alright, take a +2 Str/Con, +1 Will, -2 AC into account for yourself and Cho'kobo, I won't be concentrating on it so it'll last 6 rounds maximum.

EDIT: Wait, Inspire Courage ends this round as well, would you prefer Rage? Or Inspire Courage? I think Rage would stop you from being able to use Smite Evil anyways...so I can still drop that on you next round, which would you prefer?
This message was last edited by the player at 07:33, Thu 01 Nov 2012.
Solomon
player, 199 posts
Suli
Paladin
Thu 1 Nov 2012
at 17:28
  • msg #623

Re: Second Act OOC Chat

My smite evil on Blaith is still active from when we first encountered him.  So I don't need to be able to actually activate it.  Rage will work for now.
Solomon
player, 200 posts
Suli
Paladin
Thu 1 Nov 2012
at 17:52
  • msg #624

Re: Second Act OOC Chat

my roll results may need to be tweeked a little bit.  A few questions...

Does the Rage spell effect just him or Cho'kobo as well?
Does the already cast Inspire Courage end at the beginning of the round or at the beginning of Kuldar's turn?  Since Solomon's initiative is higher than Kuldar's does he still benifit from it this round?
Do the bonuses from Inspire courage and Rage stack?

As I figure it now:
Solomon - Base attack +7/+2, Str (normally 16) reduced to 12, Assumed still getting bonus from Inspire courage until Kuldar's turn +2 to hit and damage, +1 from magic weapon, Smite +4 to hit +7 to damage (don't think it is considered a first attack since he's already performed a first smite attack on Blaith earlier)  I did forget to add in the smite bonus damage upon hitting Blaith ealier in this particular battle though.
Total to hit = +15/+10, Damage +11/hit +1D6 fire damage
Seems I've been shorting myself!  I thought the opposite was happening.

If anyone sees a mistake let me know and I'll adjust.
This message was last edited by the player at 18:24, Thu 01 Nov 2012.
Kuldar Balak
player, 163 posts
Story Points: 1
Thu 1 Nov 2012
at 18:35
  • msg #625

Re: Second Act OOC Chat

Rage is 1 target/3 levels so I can choose 2, figured you and your mount would be a nice choice so yes, Cho'kobo benefits as well.

Also I was mistaken, the Inspire Courage will persist for this full round until the beginning of my next Init, so you can have it and Rage this round.

I got mixed up since one of my actions got changed so I was counting an extra round in there.
This message was last edited by the player at 18:36, Thu 01 Nov 2012.
Raznik Tayn
player, 215 posts
Human Desert Nomad
Sat 3 Nov 2012
at 21:03
  • msg #626

Re: Second Act OOC Chat

Sorry for the delay in my posting. Had a really busy week.
DM Visceri
GM, 590 posts
the Heavyhanded
the Bringer of Loot
Sat 3 Nov 2012
at 21:52
  • msg #627

Re: Second Act OOC Chat

All good. I'll try and get a recap post up some time today.
Renard Waywynd
player, 96 posts
Sun 4 Nov 2012
at 15:51
  • msg #628

Re: Second Act OOC Chat

Skraag, that action of yours is going to provoke 2 attacks of opportunity on you before you get a chance to heal.  If you make a full withdraw but stay within 30 feet of me I'll channel healing so you regain some health this round and don't risk taking any more damage until you can start healing yourself.  If you can stay alive until that aura runs out then I can start using my own cure light wounds on you as well because I'd really like to save this channel energy ability for emergencies. :P
Skraag
player, 155 posts
50/50 HP
Wis -3
Sun 4 Nov 2012
at 16:02
  • msg #629

Re: Second Act OOC Chat

Withdrawal only protects you against AOO's from the space you "start" in. It offers no protection from subsequent AOO's. I am pretty sure the big Skel has reach so it's going to get one whack at Skraag no matter what.
Solomon
player, 202 posts
Suli
Paladin
Sun 4 Nov 2012
at 17:56
  • msg #630

Re: Second Act OOC Chat

I'm going to assume Channel Possitive Energy requires too much concentration to use while in a Rage state.
DM Visceri
GM, 592 posts
the Heavyhanded
the Bringer of Loot
Sun 4 Nov 2012
at 20:00
  • msg #631

Re: Second Act OOC Chat

All assumptions made thus far are valid concerns.
DM Visceri
GM, 593 posts
the Heavyhanded
the Bringer of Loot
Mon 5 Nov 2012
at 22:50
  • msg #632

Re: Second Act OOC Chat

I'll be NPCing Kuldar this round so all we're waiting for now is Raznik. If you were waiting for his post, don't. Presume he is going to try and save Skraag if possible.
This message was last edited by the GM at 22:50, Mon 05 Nov 2012.
Solomon
player, 204 posts
Suli
Paladin
Wed 7 Nov 2012
at 22:54
  • msg #633

Re: Second Act OOC Chat

One of my favorite comic book artists just sketched a pic that is quite fitting for Solomon and Cho'kobo.

http://demonpuppy.blogspot.com/
DM Visceri
GM, 595 posts
the Heavyhanded
the Bringer of Loot
Thu 8 Nov 2012
at 08:55
  • msg #634

Re: Second Act OOC Chat

That's pretty accurate heh. He just needs a giant glowing halo and full plate and he's set.

I'll have an update for you guys tomorrow after my class. Hopefully Raznik will have gotten to chime in by then or else I'm gonna get to NPC 2 players this round. Yay more work! (I kid, I don't mind)
Renard Waywynd
player, 98 posts
Fri 9 Nov 2012
at 05:36
  • msg #635

Re: Second Act OOC Chat

So this might explain at least a little bit about why I feel so ineffective as a healer...

I had cure light wounds listed as a 2nd level spell and cure moderate wounds listed as a 3rd level spell when they are both a level lower and I should have cure serious wounds as a third level spell.

I don't play healers very often, and it shows.
DM Visceri
GM, 597 posts
the Heavyhanded
the Bringer of Loot
Fri 9 Nov 2012
at 05:51
  • msg #636

Re: Second Act OOC Chat

Well now you'll kick some more ass then huh? lol
Kuldar Balak
player, 165 posts
Story Points: 1
Sat 10 Nov 2012
at 07:14
  • msg #637

Re: Second Act OOC Chat

Renard Waywynd:
So this might explain at least a little bit about why I feel so ineffective as a healer...

I had cure light wounds listed as a 2nd level spell and cure moderate wounds listed as a 3rd level spell when they are both a level lower and I should have cure serious wounds as a third level spell.

I don't play healers very often, and it shows.

Healers are generally not that useful in combat...touch range spells that only get +1/level instead of d4/d6 like every damaging spell? Damage outprogresses healing, it's something that was impossible to deal with...

Really the only combat was something PF added(not entirely true, combat healers in 3.5 could function but...well definitely not by 7th level, that's for sure) which is Channel Energy. On it's own? Not that huge, definitely makes you wanna keep levels in the base class that runs it, but you can heal multiple d6 to tons of people at once.

First thing you should aim for is a Phylactery of Positive Channeling(11,000gp) which adds 2d6 to your Channel Energy, that's another 8d6/day*number of allies or foes hit

But yeah...getting your spells straight will help, Druids do have slightly slower progression(light is 1st, moderate is 2nd, then serious jumps to 4th etc...)
DM Visceri
GM, 598 posts
the Heavyhanded
the Bringer of Loot
Sun 11 Nov 2012
at 11:22
  • msg #638

Re: Second Act OOC Chat

Well it seems that we've lost Raznik. He hasn't posted or even checked in for 8 days and various PMs. The other games I was in with him also either kicked him or, if he was running them, died, so I don't suppose he's coming back. Before I do anything about it (I'll be NPCing him till the end of this fight), what do you guys want to do? New player? Recruit from within one of your or my games? Leave the party at the 4 of you and Temnir? Let me know what you think and I'll get a post up sometime tomorrow for you gents. Keep up the good work! He's almost dead!
Solomon
player, 206 posts
Suli
Paladin
Mon 12 Nov 2012
at 00:50
  • msg #639

Re: Second Act OOC Chat

HOLY FLAMING BURST OF GOD SMACK, BATMAN!

Sometimes in fights I get the sense that I'm going to come out fairly unscathed and thus don't feel any real tension; but not with this GM.  In both games I'm constantly worried that I may not make it out alive.  It is rare a RP battle can get the heart pumping (especially a text based game.)

Kudos Gm.
Raznik Tayn
player, 216 posts
Human Desert Nomad
Mon 12 Nov 2012
at 19:44
  • msg #640

Re: Second Act OOC Chat

Hi everyone. Sorry for my long absence. My life has been seriously hectic recently, and I don't see it letting up any time soon. Sorry for not dropping by to let anyone know. I think it would be best if I pulled out...
DM Visceri
GM, 600 posts
the Heavyhanded
the Bringer of Loot
Tue 13 Nov 2012
at 10:14
  • msg #641

Re: Second Act OOC Chat

Thanks dude! I try to keep it real and this game is definitely my baby. Hopefully we can continue to push forward and have some more awesome times together. Sad to see Raznik go but it's on good terms.
Kuldar Balak
player, 167 posts
Story Points: 1
Tue 13 Nov 2012
at 11:39
  • msg #642

Re: Second Act OOC Chat

DM Visceri:
Thanks dude! I try to keep it real and this game is definitely my baby. Hopefully we can continue to push forward and have some more awesome times together. Sad to see Raznik go but it's on good terms.

That is all you can hope for when a player has to drop out...

Also: will have a post up by morning, just recovering from a long weekend
DM Visceri
GM, 603 posts
the Heavyhanded
the Bringer of Loot
Fri 16 Nov 2012
at 21:18
  • msg #643

Re: Second Act OOC Chat

I need someone to take the initiative and move the group forward to a decision on what's happening next. Otherwise I will just assume you're going to set up shop outside the mine for the rest of the day and move you on to tomorrow where you'll still face the same decision of what to do next.
Renard Waywynd
player, 101 posts
Fri 16 Nov 2012
at 21:20
  • msg #644

Re: Second Act OOC Chat

I think the plan is that we camp out for a few days and recover with Solomon and I healing HP and ability score damage.  Those who are fully healed can conduct a thorough search of the cave and see if we can find out where to go next.  At any rate a little railroading is probably going to be necessary. :P
Solomon
player, 209 posts
Suli
Paladin
Sat 17 Nov 2012
at 00:46
  • msg #645

Re: Second Act OOC Chat

Yeah, I already mentioned that we search the portion of the cave we are in now for clues.  Then I was going to suggest staying a night or two in the cave entrance where we last slept, heal up.  If no clues present themselves we'll likely head to the nearest village or town (where ever that may be).
DM Visceri
GM, 604 posts
the Heavyhanded
the Bringer of Loot
Sat 17 Nov 2012
at 00:52
  • msg #646

Re: Second Act OOC Chat

Ah alright. I would suggest rereading the beginning dialogue of the last fight in regards to the last part of your plan =P I'll try to give you something tonight.
DM Visceri
GM, 605 posts
the Heavyhanded
the Bringer of Loot
Sat 17 Nov 2012
at 01:44
  • msg #647

Re: Second Act OOC Chat

So to answer the questions of those of you who have send me PMs about the new cast members, I'll outline what we have going on in the near future. First of all, I'd like to give a warm welcome to John Cody who will be playing Ichi Zato. He'll be taking the place of Raznik now that he's left us. I don't want to give too much away about him but he will be someone you will meet soon.

And of course there is Vargus Orstryder along with Tynrul Stormclaw and Stoya Featherwind. If you were paying attention to the names being dropped a little while back, you may recognize him as one of Temnir's former companions, the giant of a man, barbarian with the bear-head armor, and wielder of the  great-hammer Tu'nat'ra. My buddy from the Navy who played him has some time on his hands so he'll be playing a bit of a side adventure that, if it coincides with the main game, will only do so through reference to him so you needn't worry about that. The other two are a part of that side game as well.

That being said, I'm quite excited for what's soon to come for you guys. The "intro" is done. Now the real fun begins!
This message was last edited by the GM at 04:24, Sat 17 Nov 2012.
DM Visceri
GM, 607 posts
the Heavyhanded
the Bringer of Loot
Sat 17 Nov 2012
at 10:49
  • msg #648

Re: Second Act OOC Chat

Derevaan is the country you're currently in Kuldar. Just thought I'd point that out =P

On that note, I'm currently working on setting up the wiki for this game for you guys to be able to edit with whatever information you have. I'll update it when time allows a well but it will help you to keep track of stuff like that instead of having to thumb through 2000+ to find one thing.

http://wiki.rpol.net/=49666
This message had punctuation tweaked by the GM at 10:49, Sat 17 Nov 2012.
Kuldar Balak
player, 170 posts
Story Points: 2
Sat 17 Nov 2012
at 10:52
  • msg #649

Re: Second Act OOC Chat

Damn my poor memory for all nouns and faces! And in general...I forget a lot of things...

EDIT: Post edited(in-game one...not, not this one >.>)
This message was last edited by the player at 10:53, Sat 17 Nov 2012.
DM Visceri
GM, 608 posts
the Heavyhanded
the Bringer of Loot
Sat 17 Nov 2012
at 11:13
  • msg #650

Re: Second Act OOC Chat

Cool. I'll put up a post detailing the next couple of days where you guys rest up and get yourselves back to 100% strength. Kuldar, I'll probably repost your entry after it since it's more of a question that will take place afterwards.
Kuldar Balak
player, 171 posts
Story Points: 2
Sat 17 Nov 2012
at 16:44
  • msg #651

Re: Second Act OOC Chat

DM Visceri:
Cool. I'll put up a post detailing the next couple of days where you guys rest up and get yourselves back to 100% strength. Kuldar, I'll probably repost your entry after it since it's more of a question that will take place afterwards.

That's fine.

But yeah, unless there was another place in mind sounds like our next stop is that Burovan Cathedral?
DM Visceri
GM, 613 posts
the Heavyhanded
the Bringer of Loot
Tue 20 Nov 2012
at 10:00
  • msg #652

Re: Second Act OOC Chat

So I will be able to post small entries from now unti the end of the holiday and I will be able to answer PMs periodically but there will likely not be a major update until after Thanksgiving where I will also be introducing Ichi Zato to the game. In case I don't hear from you until then, I hope everyone has a fun and safe Thanksgiving and I want to thank you guys for sticking with it and making this an awesome game. I'm quite lucky to have 2 games with such good casts in them and I know that's a rare thing on RPOL, so thank you! Burova and all of her dark mysteries await!
Kuldar Balak
player, 173 posts
Story Points: 2
Sat 24 Nov 2012
at 05:56
  • msg #653

Re: Second Act OOC Chat

Sorry, fell behind a little bit and still mostly occupied- busy with family and holidays mostly...will try to get a day here soon(saturday or sunday) to devote to catching up on rpol.
DM Visceri
GM, 615 posts
the Heavyhanded
the Bringer of Loot
Sat 24 Nov 2012
at 06:25
  • msg #654

Re: Second Act OOC Chat

All good. I'm still on vacation as well so no hard feelings. I wonder if the group is going to make the DM character talk with himself though T__T
Solomon
player, 212 posts
Suli
Paladin
Sat 24 Nov 2012
at 13:56
  • msg #655

Re: Second Act OOC Chat

Solomon will speak up.  I'm just giving the others a chance to jump in first.
DM Visceri
GM, 616 posts
the Heavyhanded
the Bringer of Loot
Sat 24 Nov 2012
at 15:44
  • msg #656

Re: Second Act OOC Chat

Heh sounds good. Now that the fate of Temnir's companions has been discovered, expect him to take a much more secondary role in the party. There will still be times he comes forward to move the story along but he won't always help you talk your way out of things.
DM Visceri
GM, 617 posts
the Heavyhanded
the Bringer of Loot
Sun 25 Nov 2012
at 20:45
  • msg #657

Re: Second Act OOC Chat

Hope everyone had a good Thanksgiving break! I'm back in town now and assuming most of the group has chimed in and there's reason and place for me to do so, I will see about a post to move us a bit tomorrow afternoon. Try to get in any posts before then!
Renard Waywynd
player, 104 posts
Tue 27 Nov 2012
at 03:23
  • msg #658

Re: Second Act OOC Chat

I don't really have much to add to the conversation in-game yet so feel free to move on without me at any point.
Kuldar Balak
player, 175 posts
Story Points: 2
Sat 1 Dec 2012
at 01:28
  • msg #659

Re: Second Act OOC Chat

I am very sorry for my recent absence, just a crazy week...I got the results of Gather Info in a PM but I've yet to catch up in-game just yet, hopefully I'll have a post up tonight...
DM Visceri
GM, 623 posts
the Heavyhanded
the Bringer of Loot
Fri 7 Dec 2012
at 05:04
  • msg #660

Re: Second Act OOC Chat

Bump?
Skraag
player, 165 posts
38/50 HP
Wis -3
Fri 7 Dec 2012
at 06:05
  • msg #661

Re: Second Act OOC Chat

Dragon still here.
Solomon
player, 219 posts
Suli
Paladin
Wed 12 Dec 2012
at 19:39
  • msg #662

Re: Second Act OOC Chat

According to the XP thread it says we are level 8?  When did we go up a level?
Kuldar Balak
player, 178 posts
Story Points: 2
Thu 13 Dec 2012
at 02:40
  • msg #663

Re: Second Act OOC Chat

Solomon:
According to the XP thread it says we are level 8?  When did we go up a level?

Oh crap, we were supposed to at the end of the mine...GM even mentioned that a few times 'just get to the end of this mine to level up...' etc, how did I completely space on that?

Well awesome! I can now Inspire as a move action, and have 3rd level spells!
DM Visceri
GM, 624 posts
the Heavyhanded
the Bringer of Loot
Thu 13 Dec 2012
at 03:14
  • msg #664

Re: Second Act OOC Chat

Hmmm, thought I mentioned it at the end of the boss fight somewhere. If not, I apologize but yeah, you're all level 8 now. Go forth and conquer (slightly harder monsters).
Kuldar Balak
player, 180 posts
Story Points: 2
Thu 13 Dec 2012
at 03:17
  • msg #665

Re: Second Act OOC Chat

DM Visceri:
Hmmm, thought I mentioned it at the end of the boss fight somewhere. If not, I apologize but yeah, you're all level 8 now. Go forth and conquer (slightly harder monsters).

Given how many heads ups you sent our way I'd be surprised if you didn't mention it, combat posts tend to be huge though so the little bits get lost on me sometimes @.@
DM Visceri
GM, 625 posts
the Heavyhanded
the Bringer of Loot
Thu 13 Dec 2012
at 03:29
  • msg #666

Re: Second Act OOC Chat

Yeah sometimes I go overboard so that's probably along the lines of what happened. Lost somewhere in the excitement. Cest la vie.

On a different note, now that I'm officially done with school for the semester, I'd like to pick the pace back up and post stuff for you guys more often, the first step there being to get you onto your next plan of action which is looking like it's taking shape currently. Hopefully we can be out of the inn and into the action by this weekend at the latest.
Solomon
player, 220 posts
Suli
Paladin
Thu 13 Dec 2012
at 15:14
  • msg #667

Re: Second Act OOC Chat

I won't be able to post too much today.  I'm teaching a group how to play a Magic the Gathering Commander game.  I'm also going to be running a tabletop Pathfinder game for a few friends.
DM Visceri
GM, 629 posts
the Heavyhanded
the Bringer of Loot
Thu 20 Dec 2012
at 09:28
  • msg #668

Re: Second Act OOC Chat

So I know it's the Christmas season and things are bound to be slow, myself included so I thought I'd take a quick sec to see what you guys need to move forward here, that way we can be ready to get the ball rolling either in the days leading up to Christmas or shortly after the holidays and everyone is back from being annoyed by that one aunt nobody likes. Happy holidays!
Renard Waywynd
player, 111 posts
Thu 20 Dec 2012
at 10:19
  • msg #669

Re: Second Act OOC Chat

I'd appreciate a quick summary of the evening and the following morning, then perhaps we can progress to the one of the scenes of our target's crimes?

What do the rest of you think?
Skraag
player, 167 posts
38/50 HP
Wis -3
Thu 20 Dec 2012
at 12:39
  • msg #670

Re: Second Act OOC Chat

Ok with me.
Kuldar Balak
player, 181 posts
Story Points: 2
Fri 21 Dec 2012
at 02:57
  • msg #671

Re: Second Act OOC Chat

Sounds good, sorry for being so quiet recently, just general holiday business and family(a bit of sickness mixed in, but nothing major in the last couple weeks).
DM Visceri
GM, 632 posts
the Heavyhanded
the Bringer of Loot
Fri 28 Dec 2012
at 19:11
  • msg #672

Re: Second Act OOC Chat

*yawning stretch* Hello again everyone! Hope you all had an awesome holiday and are planning on a fun New Years in the coming days. I myself am just about to leave Lost Wages-- err Las Vegas and make my way back to the comfort of my bed that I haven't felt in over a week. As soon as everyone gets a reaction up, I'll get us back on the wagon an straight into some grisly fun!
DM Visceri
GM, 633 posts
the Heavyhanded
the Bringer of Loot
Mon 31 Dec 2012
at 00:36
  • msg #673

Re: Second Act OOC Chat

Hey guys. I'm gonna give Kuldar just a little longer to respond and then I'll be NPCing him until he returns so we can get the show back on the road. Expect an update in the wee hours of the morning or tomorrow in the early afternoon. Have a good new years!
DM Visceri
GM, 635 posts
the Heavyhanded
the Bringer of Loot
Sat 5 Jan 2013
at 08:09
  • msg #674

Re: Second Act OOC Chat

bump
Skraag
player, 170 posts
38/50 HP
Wis -3
Sat 5 Jan 2013
at 15:15
  • msg #675

Re: Second Act OOC Chat

Skraag glances around looking for the invisible 'bumper'.
DM Visceri
GM, 636 posts
the Heavyhanded
the Bringer of Loot
Mon 7 Jan 2013
at 02:27
  • msg #676

Re: Second Act OOC Chat

Alright, guess it's time for a roll-call. If you are still around and wish to be active in this game, speak up. Those who haven't checked in with me either via OOC or PM by Wednesday at midnight will be replaced. I know getting back into the swing of things after the holiday break can be rough and this is just one of the things that ends up happening sadly.
Renard Waywynd
player, 114 posts
Mon 7 Jan 2013
at 02:32
  • msg #677

Re: Second Act OOC Chat

I'm here, just waiting for this jerk of an innkeeper to tell me what he knows. :P
Solomon
player, 225 posts
Suli
Paladin
Mon 7 Jan 2013
at 02:39
  • msg #678

Re: Second Act OOC Chat

Already acted as well.
Skraag
player, 171 posts
38/50 HP
Wis -3
Mon 7 Jan 2013
at 03:39
  • msg #679

Re: Second Act OOC Chat

You're not getting rid of the Dragon that easily!
Kuldar Balak
player, 185 posts
Story Points: 2
Tue 8 Jan 2013
at 05:07
  • msg #680

Re: Second Act OOC Chat

Since Renard lost some AC from not having his armor, I'll make him the final target for Haste.
Renard Waywynd
player, 116 posts
Tue 8 Jan 2013
at 05:09
  • msg #681

Re: Second Act OOC Chat

Yeah, I already listed that in my buffs.  Thanks Kuldar! :P
Kuldar Balak
player, 186 posts
Story Points: 2
Tue 8 Jan 2013
at 05:11
  • msg #682

Re: Second Act OOC Chat

It's what I do, I would have gotten Good Hope as my other 3rd level spell(so for two 3rd level spells and a bardic performance I could give 7 people +5 attack, +4 damage, +1 AC, +2 saves(+3 reflex), and an extra attack), but I couldn't pass up the endless possibilities of Glibness, plus I only get two 3rd level spells per day right now.
Solomon
player, 227 posts
Suli
Paladin
Tue 8 Jan 2013
at 07:07
  • msg #683

Re: Second Act OOC Chat

Is mounting a steed a move, standard, or full action?
DM Visceri
GM, 638 posts
the Heavyhanded
the Bringer of Loot
Tue 8 Jan 2013
at 07:11
  • msg #684

Re: Second Act OOC Chat

quote:
Mount/Dismount a Steed
Mounting or dismounting a steed requires a move action.

Fast Mount or Dismount: You can mount or dismount as a free action with a DC 20 Ride check. If you fail the check, mounting or dismounting is a move action instead. You can't attempt a fast mount or fast dismount unless you can perform the mount or dismount as a move action in the current round.

Renard Waywynd
player, 117 posts
Tue 8 Jan 2013
at 07:15
  • msg #685

Re: Second Act OOC Chat

It seems like there is no downside to attempting the Ride check.  It's a Move Action if he doesn't attempt it and it's a Move Action if he fails...  I guess there's always a critical failure.

quote:
Solomon attempts to run and jump into the saddle.  Solomon runs headfirst into Cho'Kobo

DM Visceri
GM, 639 posts
the Heavyhanded
the Bringer of Loot
Tue 8 Jan 2013
at 07:22
  • msg #686

Re: Second Act OOC Chat

Renard Waywynd:
It seems like there is no downside to attempting the Ride check.  It's a Move Action if he doesn't attempt it and it's a Move Action if he fails...  I guess there's always a critical failure.

quote:
Solomon attempts to run and jump into the saddle.  Solomon runs headfirst into Cho'Kobo


 Or, 'Solomon attempts to run and jump into the saddle...and jumps over Cho'kobo and lands face first onto the cobblestone.'
Renard Waywynd
player, 118 posts
Tue 8 Jan 2013
at 07:26
  • msg #687

Re: Second Act OOC Chat

Even better:
quote:
Solomon attempts to run and jump into the saddle.. and lands clean on the other side of Cho'Kobo with a severely bewildered look on his face.

"What just happened?"

Solomon
player, 228 posts
Suli
Paladin
Tue 8 Jan 2013
at 15:37
  • msg #688

Re: Second Act OOC Chat

High Ho Cho'kobo!  Away!

Will post after work this morning.
DM Visceri
GM, 640 posts
the Heavyhanded
the Bringer of Loot
Tue 8 Jan 2013
at 23:19
  • msg #689

Re: Second Act OOC Chat

So here I am with a dilemma.

Post the next round of combat....

or

Do nothing but read the final installation of Robert Jordan's the Wheel of Time that just arrived at my doorstep.

Hmmmm.....Of course, to be fair to you I will get a post up before I find myself too immersed in my book. I have to admit, I opened it just to look and after I finished blinking, an hour had gone by and I was a decent way into the book. Do any of you know of / have read that series?
Kuldar Balak
player, 187 posts
Story Points: 2
Wed 9 Jan 2013
at 00:19
  • msg #690

Re: Second Act OOC Chat

It's an installment, so closer to a novelette then a tome, yes? In the long run it doesn't make much difference, but I think the GM is entitled to some self-indulgence from time to time...

EDIT: And it is nice that Protection From Evil's deflection bonus to AC(vs evil targets) stacks with Haste's Dodge bonus. Bard buffs stack well...for obvious reasons but still it can be kind of scary how accurate and deadly a party of Archers could be with a single Bard standing amidst them.
This message was last edited by the player at 00:22, Wed 09 Jan 2013.
DM Visceri
GM, 641 posts
the Heavyhanded
the Bringer of Loot
Wed 9 Jan 2013
at 00:45
  • msg #691

Re: Second Act OOC Chat

If you consider 909 pages a novelette, then yes haha. Seriously though, this series is older than I am and it's coming to a close as of today. I'm excited but saddened. This series is what got me so interested in DMing in the first place. The character and world development in the series is just above and beyond anything you could ever expect.

I agree, I swear you don't even have to hit something and you easily are one of the more valuable people in the party during a fight but you do that too haha
Kuldar Balak
player, 188 posts
Story Points: 2
Wed 9 Jan 2013
at 01:02
  • msg #692

Re: Second Act OOC Chat

In reply to DM Visceri (msg # 691):

Bards are useless without people competent enough to be better then bards at combat :p

And even that is a lie, a party of bards can handle healing, ranged, melee, buffing...it really is the Jack of All Trades class, only loss being that several Inspire Courages do not stack, the benefit being that the party could have pretty much every bardic performance active simultaneously >.>
Solomon
player, 230 posts
Suli
Paladin
Wed 9 Jan 2013
at 03:06
  • msg #693

Re: Second Act OOC Chat

That would be an interesting game to play in.  THE BAND an adventuring party consisting of nothing but bards.
DM Visceri
GM, 643 posts
the Heavyhanded
the Bringer of Loot
Wed 9 Jan 2013
at 04:29
  • msg #694

Re: Second Act OOC Chat

THE BEARDED BAND an adventuring party consisting of nothing but dwarven bards. Oh the drinking and tavern songs that would be sung!
Kuldar Balak
player, 189 posts
Story Points: 2
Wed 9 Jan 2013
at 04:40
  • msg #695

Re: Second Act OOC Chat

DM Visceri:
THE BEARDED BAND an adventuring party consisting of nothing but dwarven bards. Oh the drinking and tavern songs that would be sung!

I wholeheartedly support this idea, it's a thing that need to happen one way or another...
DM Visceri
GM, 644 posts
the Heavyhanded
the Bringer of Loot
Wed 9 Jan 2013
at 04:45
  • msg #696

Re: Second Act OOC Chat

Once upon a time on this site I was a part of an 11 player all dwarven campaign that lasted all of 2 months. In that time there were around 10 drinking competitions, 5 bar brawls, and a handful of bear trimming tips. It was amazing. If only it could actually work out one day heh.
Kuldar Balak
player, 190 posts
Story Points: 2
Wed 9 Jan 2013
at 04:53
  • msg #697

Re: Second Act OOC Chat

DM Visceri:
Once upon a time on this site I was a part of an 11 player all dwarven campaign that lasted all of 2 months. In that time there were around 10 drinking competitions, 5 bar brawls, and a handful of bear trimming tips. It was amazing. If only it could actually work out one day heh.

You ever decide to revive it(or hell, any game really as you're easily in my top 5 rpol GM list) and I'll take part-  the Dwarves were and still are my least favorite race I'm willing to play, but hey they can be fun.
Solomon
player, 231 posts
Suli
Paladin
Wed 9 Jan 2013
at 15:23
  • msg #698

Re: Second Act OOC Chat

In reply to DM Visceri (msg # 694):

As soon as I read this ZZ Top came to mind.
Renard Waywynd
player, 120 posts
Wed 9 Jan 2013
at 21:37
  • msg #699

Re: Second Act OOC Chat

Oh, uh, the thing's paralyzed.  A full round action to coup de grace means it's dead. :P  It also means Solomon's attacks didn't miss.
Solomon
player, 233 posts
Suli
Paladin
Wed 9 Jan 2013
at 21:55
  • msg #700

Re: Second Act OOC Chat

Unfortunatly, I can't do a full attack since I'm not next to it (at least at the start of this turn).  Second, I rolled a 1 to attack which is an auto miss.  Cho'kobo's attack may hit.
Renard Waywynd
player, 121 posts
Wed 9 Jan 2013
at 21:58
  • msg #701

Re: Second Act OOC Chat

Aaah, didn't know about the 1.  And yeah, only Skraag can get a full attack in this round and even that might not be possible given that he's down on one knee (but not prone!)  Even if the thing makes its Will save this round it's a full round action so it's out of the fight until it's next action AFTER this upcoming one.
Kuldar Balak
player, 191 posts
Story Points: 2
Wed 9 Jan 2013
at 22:46
  • msg #702

Re: Second Act OOC Chat

Renard Waywynd:
Aaah, didn't know about the 1.  And yeah, only Skraag can get a full attack in this round and even that might not be possible given that he's down on one knee (but not prone!)  Even if the thing makes its Will save this round it's a full round action so it's out of the fight until it's next action AFTER this upcoming one.

Aye, good spell!
DM Visceri
GM, 645 posts
the Heavyhanded
the Bringer of Loot
Wed 9 Jan 2013
at 23:01
  • msg #703

Re: Second Act OOC Chat

Did somebody say critical miss?! Sir you best roll your d6 to find out your fate!
Kuldar Balak
player, 193 posts
Story Points: 2
Thu 10 Jan 2013
at 05:05
  • msg #704

Re: Second Act OOC Chat

Just a note to Skraag: PF handles natural attacks a little differently, in that they're all designated as primary or secondary, but a creature could have as many primary natural attacks as it wants(or the game creators wanted).

Unless specified otherwise, claws and bites are always primary so you wouldn't get an attack or damage penalty on any of them.
Solomon
player, 234 posts
Suli
Paladin
Thu 10 Jan 2013
at 06:38
  • msg #705

Re: Second Act OOC Chat

In reply to DM Visceri (msg # 703):

Roll..a..say what?
<Rolled another 1>
DM Visceri
GM, 646 posts
the Heavyhanded
the Bringer of Loot
Thu 10 Jan 2013
at 06:49
  • msg #706

Re: Second Act OOC Chat

Hmmm well I guess it's time to point out one of the house rules that apparently hasn't been adhered to much.

RTJ / Character Creation:
In combat, if you roll a 1, roll an additional d6 to see how bad you fumbled. Hint, don't roll a 6.


1-4, nothing happens except you missing.
5, and you fumble, generally losing your weapon at your feet or something similar.
6, and gods have mercy on you.
Kuldar Balak
player, 194 posts
Story Points: 2
Thu 10 Jan 2013
at 07:02
  • msg #707

Re: Second Act OOC Chat

DM Visceri:
Hmmm well I guess it's time to point out one of the house rules that apparently hasn't been adhered to much.

RTJ / Character Creation:
In combat, if you roll a 1, roll an additional d6 to see how bad you fumbled. Hint, don't roll a 6.


1-4, nothing happens except you missing.
5, and you fumble, generally losing your weapon at your feet or something similar.
6, and gods have mercy on you.

I know I had this happen a few times, twice on Kilgur in the same battle(or it might have just been the mines in general) if memory serves...thankfully only once did it have a negative outcome, and Kilgur couldn't drop his Gore so he just fell prone.
Kuldar Balak
player, 195 posts
Story Points: 2
Thu 10 Jan 2013
at 08:42
  • msg #708

Re: Second Act OOC Chat

Oh yeah, I never got the results from my 29 Knowledge check first round...
DM Visceri
GM, 647 posts
the Heavyhanded
the Bringer of Loot
Thu 10 Jan 2013
at 09:07
  • msg #709

Re: Second Act OOC Chat

Fixed.
DM Visceri
GM, 649 posts
the Heavyhanded
the Bringer of Loot
Thu 10 Jan 2013
at 11:02
  • msg #710

Re: Second Act OOC Chat

Ehem...so you all walked into that one. Just sayin. >:)
Kuldar Balak
player, 197 posts
Story Points: 2
Thu 10 Jan 2013
at 14:02
  • msg #711

Re: Second Act OOC Chat

Made that post sort of hurried/not a lot of double-checking, so I did just sort of assume the Dwarves of this world had a King...seems a common enough prospect, if not then I can edit it though.

To help the bluff he'd also flash a family crest, something only a Dwarf from his hometown would recognize, but is a prop so it helps the story be that much more believable.
Kuldar Balak
player, 198 posts
Story Points: 2
Thu 10 Jan 2013
at 14:03
  • msg #712

Re: Second Act OOC Chat

DM Visceri:
Ehem...so you all walked into that one. Just sayin. >:)

Yes we did, I just hope a natural 16 and the cheesiest bard spell that exists can at least help us a bit.
Solomon
player, 236 posts
Suli
Paladin
Thu 10 Jan 2013
at 15:14
  • msg #713

Re: Second Act OOC Chat

Kind of smelled that coming.  Unfortunately, my character is both heroic and naive.
DM Visceri
GM, 650 posts
the Heavyhanded
the Bringer of Loot
Thu 10 Jan 2013
at 22:11
  • msg #714

Re: Second Act OOC Chat

Well, had you not killed it and tried to restrain it instead, you would be having a very different conversation with the guards right now. More along the lines of "what in the 9 circles of hell is that and how did it set that building on fire?"
Solomon
player, 237 posts
Suli
Paladin
Thu 10 Jan 2013
at 22:31
  • msg #715

Re: Second Act OOC Chat

I thought about pulling out those masterwork manacles of mine, but it still had those nasty looking teeth to deal with; and someone yelled "quick, kill it!"  So, being unfamiliar with the spell used to paralyze it he decided simply to attack.
Kuldar Balak
player, 199 posts
Story Points: 2
Fri 11 Jan 2013
at 00:07
  • msg #716

Re: Second Act OOC Chat

Well I feel pretty stupid now...to be honest I was just sort of glad I was close enough to do the CdG, and also a little excited I had 3 attacks(5 with Kilgur's)...I got trigger happy.
Inori Korosu
player, 14 posts
Fri 11 Jan 2013
at 01:12
  • msg #717

Re: Second Act OOC Chat

As nightcrawler would say...

*bamf*

Don't worry guys, Temnir and I might save you!
DM Visceri
GM, 651 posts
the Heavyhanded
the Bringer of Loot
Fri 11 Jan 2013
at 01:20
  • msg #718

Re: Second Act OOC Chat

Depending on the shadiest member of the group and the questionably equally shady newcomer? I'm sure they're filled with hope haha
Inori Korosu
player, 15 posts
Fri 11 Jan 2013
at 01:22
  • msg #719

Re: Second Act OOC Chat

Hence the might! xD
Skraag
player, 174 posts
38/50 HP
Wis -3
Fri 11 Jan 2013
at 01:57
  • msg #720

Re: Second Act OOC Chat

Did they have itty bitty Dragon sized manacles?
DM Visceri
GM, 652 posts
the Heavyhanded
the Bringer of Loot
Fri 11 Jan 2013
at 02:05
  • msg #721

Re: Second Act OOC Chat

If they don't, they'll simply leash you :P
DM Visceri
GM, 654 posts
the Heavyhanded
the Bringer of Loot
Fri 11 Jan 2013
at 09:01
  • msg #722

Re: Second Act OOC Chat

So it seems that Kuldar saved you all from a harsher fate than you may have been subjected to. You can thank him in favors of gold later. Myself, I will congratulate him the form of a Story Point. Nice thinking on your feet there sir.
Kuldar Balak
player, 200 posts
Story Points: 2
Fri 11 Jan 2013
at 22:39
  • msg #723

Re: Second Act OOC Chat

DM Visceri:
So it seems that Kuldar saved you all from a harsher fate than you may have been subjected to. You can thank him in favors of gold later. Myself, I will congratulate him the form of a Story Point. Nice thinking on your feet there sir.

Appreciated! Though now we have the issue of my lie being found out later, I'm sure the plan is to depart on our own before then but...not entirely sure how best to go about that.

For now let's be glad we have allies on the outside...if only we had a means of communication.
Kuldar Balak
player, 201 posts
Story Points: 3
Sat 12 Jan 2013
at 00:21
  • msg #724

Re: Second Act OOC Chat

How long has it been since I cast Glibness?
DM Visceri
GM, 655 posts
the Heavyhanded
the Bringer of Loot
Sat 12 Jan 2013
at 00:41
  • msg #725

Re: Second Act OOC Chat

30 minutes or so. The city is quite large and the walk wasn't exactly short.
Kuldar Balak
player, 203 posts
Story Points: 3
Sat 12 Jan 2013
at 01:35
  • msg #726

Re: Second Act OOC Chat

So 40 minutes left, if the goal is escape then that can really come in handy...sine I won't be able to sneak out.

Solomon and Renard, he did say we could get all of our belongings before heading to the Guesthouse, so you guys should have the time to get armored now.
Solomon
player, 239 posts
Suli
Paladin
Sat 12 Jan 2013
at 02:47
  • msg #727

Re: Second Act OOC Chat

My magic armor is broken.  I'm not even sure if it'll unfold.
DM Visceri
GM, 656 posts
the Heavyhanded
the Bringer of Loot
Sat 12 Jan 2013
at 03:47
  • msg #728

Re: Second Act OOC Chat

One of the guards fetched it for you. Assume you were given your things as they left. No need to see the king or try to escape in your loincloth there Tarzan.

@Kuldar: No, they didn't find your wrist sheathe. You seem to have the only weapon amongst you all.
This message was last edited by the GM at 03:49, Sat 12 Jan 2013.
Kuldar Balak
player, 204 posts
Story Points: 3
Sat 12 Jan 2013
at 19:23
  • msg #729

Re: Second Act OOC Chat

Kilgur attacked it, by my own order so there's  that as well.
Solomon
player, 241 posts
Suli
Paladin
Sat 12 Jan 2013
at 20:12
  • msg #730

Re: Second Act OOC Chat

In reply to Kuldar Balak (msg # 729):

I know but I doubt he will be called before the king, or within the zone of truth, or able to speak common, should we decide to go that route.
DM Visceri
GM, 657 posts
the Heavyhanded
the Bringer of Loot
Sat 12 Jan 2013
at 20:45
  • msg #731

Re: Second Act OOC Chat

DM Twist #136

Kilgur can speak common.
DM Visceri
GM, 658 posts
the Heavyhanded
the Bringer of Loot
Wed 16 Jan 2013
at 03:22
  • msg #732

Re: Second Act OOC Chat

If you want, I can just speed it up to when they come to get you in the morning. Inori hasn't responded to his PM at all.
Renard Waywynd
player, 124 posts
Wed 16 Jan 2013
at 04:55
  • msg #733

Re: Second Act OOC Chat

DO EET! :P  I figure no amount of planning will get us out of this, it's down to Kuldar and his massive sack... of lies...
Kuldar Balak
player, 205 posts
Story Points: 3
Wed 16 Jan 2013
at 09:59
  • msg #734

Re: Second Act OOC Chat

Renard Waywynd:
DO EET! :P  I figure no amount of planning will get us out of this, it's down to Kuldar and his massive sack... of lies...

Well I was hoping for Temnir or Inori to sneak in so we could coordinate a plan...please give me another day, unfortunately I didn't see this until I was already drained of cleverness and sweet sweet energy, having just finished a rather long d20 game.

I have a +22 to bluff, and most of these guards are likely not as wisened as the Guard Captain, if the rules are to be taken literally I could convince most of these guys we're a guard patrol that got polymorphed or something, and should just be let out.

I'm not going to, because that gets too humorous and crazy too quickly(why I didn't max bluff AND get Glibness) but 40 minutes is a long time to work with a +20 to bluff...the issue being any repercussions from escaping a decidedly LN/LE governed town's prison...
DM Visceri
GM, 659 posts
the Heavyhanded
the Bringer of Loot
Wed 16 Jan 2013
at 10:08
  • msg #735

Re: Second Act OOC Chat

Yeah I figured you'd want to know what goes along with that. Unfortunately, if I can't get ahold of Inori, there's not too much I can do besides NPC him and make a few rolls to see how well they did in attempting to find and rescue you. I'll give it another day and hopefully I'll have heard back from him by then. Feel free to make some contingency plans for if you still end up getting dragged in front of the king anyway.
Kuldar Balak
player, 206 posts
Story Points: 3
Fri 18 Jan 2013
at 04:01
  • msg #736

Re: Second Act OOC Chat

Okay my apologies, I never got around to posting yesterday like I had planned and now I'm a little drained from a night of gaming followed by a day of busywork(cleaning around the house etc...)

I'll try being clever tomorrow, and hopefully another day might net us our ninja back...
DM Visceri
GM, 660 posts
the Heavyhanded
the Bringer of Loot
Fri 18 Jan 2013
at 21:30
  • msg #737

Re: Second Act OOC Chat

Well I have no clue what happened to Inori so it may be safe to assume that he's gone, at least for now. Rather annoying but it can be dealt with. Soon as Kuldar gets time to post, I'll move the group forward.
Kuldar Balak
player, 207 posts
Story Points: 3
Sat 19 Jan 2013
at 23:45
  • msg #738

Re: Second Act OOC Chat

Okay...I'm back, and after some time thinking I'm still coming up with squat...

This pretty much means a couple things: I still have a +22 to Bluff for about 40 minutes, generally speaking that means as long as I keep it simple I could talk our way out of here, but we'd still be lacking our weapons, and would soon after be wanted criminals.

Kuldar is CG, so he's not really going to regret lying to the guards, and the looming repercussions aren't as big a draw on his actions...but lying can easily make the situation worse by just adding more and more crimes, which really only matters if we get caught or plan to stay here long.


Basically, I can't make the decision myself, so I'd like to call a vote from the party present(just handling it OOC to save time): Shall Kuldar try bluffing our way out, and reconvene with Temnir? Or do we wait it out and hope the law is on our side...?
Solomon
player, 242 posts
Suli
Paladin
Sun 20 Jan 2013
at 00:39
  • msg #739

Re: Second Act OOC Chat

As a LG character my character is convinced that telling the truth would be the better option.  He won't hamper plans to do otherwise if more of the group agree that it is the way to go.
This message was last edited by the player at 02:12, Sun 20 Jan 2013.
Kuldar Balak
player, 208 posts
Story Points: 3
Sun 20 Jan 2013
at 00:48
  • msg #740

Re: Second Act OOC Chat

Solomon:
As a LG character my character is convinced that telling would be the better option.  He won't hamper plans to do otherwise if more of the group agree that it is the way to go.

I basically assumed this would be the case, since I'm sure all of us as players have no issue with trying to leave, but some character alignments and such can clash.

Thankfully PF became a lot more lax with the Paladin's Code, so breaking out of jail shouldn't lose you any of your Paladin stuff...just killing a few unarmed guards unnecessarily on the way out :p
DM Visceri
GM, 661 posts
the Heavyhanded
the Bringer of Loot
Tue 22 Jan 2013
at 03:08
  • msg #741

Re: Second Act OOC Chat

Alright so here's the lowdown everyone. Inori is gone apparently. Temnir will soon be showing up to the compound while the group is planning what to do next. I'm bringing in someone to the game that is super reliable so we won't have to deal with this issue again hopefully. We'll get the ball rolling tomorrow and give you guys the rest of the day to finish your OOC planning.
This message was last edited by the GM at 04:51, Tue 22 Jan 2013.
Renard Waywynd
player, 125 posts
Tue 22 Jan 2013
at 03:31
  • msg #742

Re: Second Act OOC Chat

Huzzah!

Well if we can lie our way out I'm all for it.  The less killing we have to do the better, really.  If Temnir can break us out and we have a decent chance of getting away from the city without getting caught then I'm fine with that too.
Skraag
player, 178 posts
38/50 HP
Wis -3
Tue 22 Jan 2013
at 04:49
  • msg #743

Re: Second Act OOC Chat

Skraag will go along with the majority. The others have more experience dealing with human types.
Solomon
player, 244 posts
Suli
Paladin
Thu 24 Jan 2013
at 19:24
  • msg #744

Re: Second Act OOC Chat

Did we ever get a sense as to when we would see the king?
DM Visceri
GM, 663 posts
the Heavyhanded
the Bringer of Loot
Thu 24 Jan 2013
at 20:22
  • msg #745

Re: Second Act OOC Chat

Dawn when they come to get you. You might not be the first in line but soon after would be a reasonable guess.
DM Visceri
GM, 664 posts
the Heavyhanded
the Bringer of Loot
Mon 28 Jan 2013
at 00:11
  • msg #746

Re: Second Act OOC Chat

Alright, new player is in the game, posts to come shortly. Sorry for the delay.
Renard Waywynd
player, 127 posts
Mon 28 Jan 2013
at 00:17
  • msg #747

Re: Second Act OOC Chat

Welcome to new players!
Avianna Maher
player, 1 post
Mon 28 Jan 2013
at 03:32
  • msg #748

Re: Second Act OOC Chat

Hello and apologies for causing the delay! Unforseen circumstances mean I couldn't finish up things up yesterday =/

Looking forward to playing with you guys :)
DM Visceri
GM, 665 posts
the Heavyhanded
the Bringer of Loot
Tue 29 Jan 2013
at 19:20
  • msg #749

Re: Second Act OOC Chat

Has the test I the group already consigned themselves to the gallows so soon? Where you all at?
Renard Waywynd
player, 128 posts
Tue 29 Jan 2013
at 21:58
  • msg #750

Re: Second Act OOC Chat

Finally got some active players in my own game and running two battles at once... With my last breath I curse Maptoooooooool!
Kuldar Balak
player, 210 posts
Story Points: 3
Tue 29 Jan 2013
at 23:55
  • msg #751

Re: Second Act OOC Chat

DM Visceri:
Has the test I the group already consigned themselves to the gallows so soon? Where you all at?

Sorry, read the post but didn't have time to reply, promptly forgot about it and no longer had the game flagging me to check it...
Avianna Maher
player, 3 posts
Wed 30 Jan 2013
at 02:19
  • msg #752

Re: Second Act OOC Chat

So.. I'm a little confused. I imagined the gate is quite far from the front of the house because there's a courtyard, isn't there? And the guards are only looking at the smoke without doing anything because the fire is happening in the poor side of the city and they don't care about what happens there. How do you guys imagine the situation at the moment?
Renard Waywynd
player, 130 posts
Wed 30 Jan 2013
at 02:25
  • msg #753

Re: Second Act OOC Chat

The last couple of posts have been kind of confusing but I think that's because there was such a long wait between them.

I figured we were in the building, a fire is started on one side of the building and the guards are either moving towards it or looking towards it, thus leaving one of the gates unwatched either on the opposite side of the building from the fire or barely visible from where the other guards are.  You're standing outside the gate beckoning to us from a convenient bush.  The gate is locked, though, since this place is essentially just a very posh jail.

I'm probably wrong in some or all of that.
Kuldar Balak
player, 212 posts
Story Points: 3
Wed 30 Jan 2013
at 02:38
  • msg #754

Re: Second Act OOC Chat

I guess the gate part I'm unsure on, is the house locked or barred from the outside at all?

I know the fire is off a bit, but telling them someone threw a rock at our window and then headed off that way implies some of that filth is causing a ruckus and bringing it to them- was hoping that might set them off, all I've got to work with right now is subterfuge and a Throwing Hammer.
Avianna Maher
player, 4 posts
Wed 30 Jan 2013
at 04:33
  • msg #755

Re: Second Act OOC Chat

Oh ok.

Hmm... I don't think Avianna can hear Kuldar since he's far away. I believe Temnir been speaking to you guys through the message spell. Please correct me if I'm wrong, DM. Either way, once Solomon and Skraag make their posts, I'll be trying my hand on some of them new lock picks I picked up the other day. Ooh, shiny!
Solomon
player, 245 posts
Suli
Paladin
Wed 30 Jan 2013
at 05:01
  • msg #756

Re: Second Act OOC Chat

I think I'm just lost as well.
Kuldar Balak
player, 213 posts
Story Points: 3
Wed 30 Jan 2013
at 05:15
  • msg #757

Re: Second Act OOC Chat

In reply to Avianna Maher (msg # 755):

I assumed he was closeby, using the spell to speak through a wall and window, breaking the window was meant to eliminate that need and possibly create a diversion.
Kuldar Balak
player, 214 posts
Story Points: 3
Wed 30 Jan 2013
at 05:16
  • msg #758

Re: Second Act OOC Chat

In reply to Avianna Maher (msg # 755):

I assumed he was closeby, using the spell to speak through a wall and window, breaking the window was meant to eliminate that need and possibly create a diversion.
DM Visceri
GM, 666 posts
the Heavyhanded
the Bringer of Loot
Wed 30 Jan 2013
at 10:33
  • msg #759

Re: Second Act OOC Chat

I come back to find much confusion so let me see if I can shed some light on the current situation. The Guest House is a good sized 2 story villa about the size of the inn you were in earlier but much nicer. There is indeed a courtyard though it's not very big, more of a front lawn without the grass that leads to the gate. Which brings me to that point; there is only one gate and it is the one you came through that faces the door of the villa. Temnir and Avianna are on the opposite side of the fence from the gate on the outside. The fire is a ways off, back on the Lower City side of the wall and the guards have not left their posts but are distracted by the smoke and are looking off in that direction. Basically, it's just saying that they don't have their eyes specifically on you. I had also assumed that you were outside now for some reason, can't remember why exactly, but if that was incorrect, then I apologize. Either way, Temnir's message spell would have been able to reach you.

If you want to edit your posts to reflect these clarifications, go ahead and do that, otherwise, I'll make sure everyone lets me know what they're doing and go from there.
Renard Waywynd
player, 131 posts
Wed 30 Jan 2013
at 11:21
  • msg #760

Re: Second Act OOC Chat

How tall is the wall and is there a way for us to see Avianna from our side of it?
DM Visceri
GM, 667 posts
the Heavyhanded
the Bringer of Loot
Wed 30 Jan 2013
at 11:26
  • msg #761

Re: Second Act OOC Chat

The fence is 10 foot tall wrought iron bars with a crossbeam a foot off of the bottom and a foot below the top. The tops curve both inward and outward and have "decorative" spearhead-like ends. And yes, you can see her fine.
Renard Waywynd
player, 132 posts
Wed 30 Jan 2013
at 11:31
  • msg #762

Re: Second Act OOC Chat

A-ha!  Okay, I was imagining a big-ass stone wall around this place.  That's why I thought the gate was where we saw Avianna, because we wouldn't be able to see her otherwise with a stone wall.  This makes more sense though.  Editing post!
Avianna Maher
player, 5 posts
Wed 30 Jan 2013
at 23:04
  • msg #763

Re: Second Act OOC Chat

Ok, so the whispering won't work between Avianna and Kuldar if he was inside the house, right?

Also, I thought the group was inside and Renard's the only one making his way out while Kuldar is trying to get the attention of the guard from inside the house with Solomon, who is conflicted about what to do, and Skraag. Am I somewhat correct? Is that where you guys perceive your characters to be?
DM Visceri
GM, 668 posts
the Heavyhanded
the Bringer of Loot
Wed 30 Jan 2013
at 23:13
  • msg #764

Re: Second Act OOC Chat

I have a sinking suspicion that a map is going to be needed to clear this all up...sadly, I have a large presentation due on Friday and probably won't have time for one. The being said, if somebody else wants to take the initiative and make a microsoft paint representation for the group, you are more than welcome to.

Avianna, I'm thinking that sounds about right now that I went back and reread the posts leading up to where we are.
Kuldar Balak
player, 215 posts
Story Points: 3
Thu 31 Jan 2013
at 05:48
  • msg #765

Re: Second Act OOC Chat

Posting from phone, will be without internet for 18-36 hours. Post when I can.
Avianna Maher
player, 7 posts
Thu 31 Jan 2013
at 20:54
  • msg #766

Re: Second Act OOC Chat

I had a map made out but I don't know how to post them here without a damn URL.

So, with what's happening so far, I'm hoping that the lazy buggers will only send one grumbling guard to investigate the random interloper. Avianna could then follow and knock him out, unseen, take the keys to the gate from him, and unlock it for the group. Ultimately, I think it's up to you guys whether you even want to escape.
DM Visceri
GM, 669 posts
the Heavyhanded
the Bringer of Loot
Thu 31 Jan 2013
at 22:50
  • msg #767

Re: Second Act OOC Chat

You can upload it to a site like tinypic and use the img tag to put it in here.

As for what happens with the guards, I'll be getting a post up either late tonight but most likely tomorrow. I have a 30 minute facilitation to present tomorrow on the most material-dense, difficult to understand book I think I've ever had to read so that will probably eat up my time today.
Renard Waywynd
player, 134 posts
Fri 1 Feb 2013
at 23:51
  • msg #768

Re: Second Act OOC Chat

With our oh-so-benevolent DM's permission I wanted to post a link to my game here and see if anyone was interested in joining.

The Scale of the Dragon What Bit Ye:
link to another game

- Pathfinder rules, just like this game.
- Open world game (complete with map!)
- Some neat House Rules.
- Guns and airships, sort of an early steampunk level of technology in some places.
- Plenty of plot hooks for you to find something interesting to do.  There is a main quest line but I dislike railroading so I'm not going to force it.
- Lots of other fun stuff.

If you've got any questions feel free to PM me here or send in my game linked above.  The last thing I want to do is steal games away from the DM here so if you're considering it but you're worried about overloading yourself then just stick with what you've got already.  The last thing I want is for someone to burn themselves out playing in too many games!
Kuldar Balak
player, 217 posts
Story Points: 3
Sat 2 Feb 2013
at 00:00
  • msg #769

Re: Second Act OOC Chat

I'll ask here. Is my somewhat common occurence of being unable to post a strong deterrent? I swear I do my best but it seems RL likes to hit me when it hurts most.
DM Visceri
GM, 671 posts
the Heavyhanded
the Bringer of Loot
Sat 2 Feb 2013
at 00:07
  • msg #770

Re: Second Act OOC Chat

Well as much as I'd like all of us to have the time in our lives to post every day, multiple times even, I understand that life gets in the way. Hell, it just did for me for the past 2 days. So the short answer is, no, I'm alright with it, especially since you have such a fun character. I mean, a Dwarf riding a war-boar? C'mon. Pretty much goes for everyone here. As long as you don't disappear on me for like a week or so without letting me know what's up, I don't mind if we push the boundaries of the a post per 2 days thing a bit. A couple of you have been with me for more than 6 months while some of you are a little newer but not by much so I don't think a little absence here and there would be grounds to call it a deterrent. Hell, the face that I have 2 games with steady players  at allis pretty much a miracle lol.
Kuldar Balak
player, 218 posts
Story Points: 3
Sat 2 Feb 2013
at 00:20
  • msg #771

Re: Second Act OOC Chat

Good to know...also nice to know my character is appreciated both for combat and by the GM, I'll try to have more fun when I have the time.
Kuldar Balak
player, 220 posts
Story Points: 3
Wed 6 Feb 2013
at 20:29
  • msg #772

Re: Second Act OOC Chat

Oh, Mending CAN be used on magic items if our CL exceeds the item's, what CL item is that brooch/armor?
DM Visceri
GM, 672 posts
the Heavyhanded
the Bringer of Loot
Wed 6 Feb 2013
at 22:46
  • msg #773

Re: Second Act OOC Chat

CL for Folding Plate is 10. Looks like it won't be mended quite yet :P
Kuldar Balak
player, 221 posts
Story Points: 3
Wed 6 Feb 2013
at 23:19
  • msg #774

Re: Second Act OOC Chat

DM Visceri:
CL for Folding Plate is 10. Looks like it won't be mended quite yet :P

Ah well, I'm still surprised a cantrip, on top of now being usable infinite times per day can also repair magic items- I could be wrong but I don't remember Mending being able to do that in 3.5, so the PF team must have really felt 0th level spells were underplayed or something.
DM Visceri
GM, 673 posts
the Heavyhanded
the Bringer of Loot
Fri 8 Feb 2013
at 19:16
  • msg #775

Re: Second Act OOC Chat

Moving us along. I'll send you a PM to advance your story as well Avianna.
DM Visceri
GM, 675 posts
the Heavyhanded
the Bringer of Loot
Sun 10 Feb 2013
at 12:16
  • msg #776

Re: Second Act OOC Chat

Sorry for another delay. It will be up tomorrow for sure.
Kuldar Balak
player, 222 posts
Story Points: 3
Sun 10 Feb 2013
at 19:39
  • msg #777

Re: Second Act OOC Chat

DM Visceri:
Sorry for another delay. It will be up tomorrow for sure.

No hurry on my end, still trying to think if there's anything Kuldar would add...this guy is kind of being a jerk but I  feel that Intimidate, even from a small-sized source was rather effective.
DM Visceri
GM, 676 posts
the Heavyhanded
the Bringer of Loot
Sun 10 Feb 2013
at 21:16
  • msg #778

Re: Second Act OOC Chat

Yeah it was a good roll and his counter roll was also very good but there may still be consequences of the roll yet unrevealed ;)
Kuldar Balak
player, 223 posts
Story Points: 3
Sun 10 Feb 2013
at 21:44
  • msg #779

Re: Second Act OOC Chat

DM Visceri:
Yeah it was a good roll and his counter roll was also very good but there may still be consequences of the roll yet unrevealed ;)

Actually if I am correct, PF simplified Intimdate to have a fixed DC based on the target's HD and Wisdom modifier rather then being an opposed roll.

http://www.d20pfsrd.com/skills/intimidate
DM Visceri
GM, 677 posts
the Heavyhanded
the Bringer of Loot
Mon 11 Feb 2013
at 00:22
  • msg #780

Re: Second Act OOC Chat

Hmmm well look at that. Learning something new every day. Time for a little rewrite.
Kuldar Balak
player, 224 posts
Story Points: 3
Mon 11 Feb 2013
at 01:40
  • msg #781

Re: Second Act OOC Chat

DM Visceri:
Hmmm well look at that. Learning something new every day. Time for a little rewrite.

It's a commonly disputed change from 3.5, personally I'd say for important NPCs allowing an opposed roll is in no way game-breaking, the common issue being that it's much too easy to Demoralize people now but...hey, it IS just Shaken after all. If it could be used to Cower or Panick someone, then yeah I'd say that deserves to be very difficult, considering it was limited to magic(and special class features, and special creature abilities) normally.
DM Visceri
GM, 680 posts
the Heavyhanded
the Bringer of Loot
Sun 17 Feb 2013
at 23:42
  • msg #782

Re: Second Act OOC Chat

Wow I'm so sorry guys, I just realized that I had the finished post sitting here in preview when I thought I had submitted it like three days ago.
Avianna Maher
player, 9 posts
Mon 18 Feb 2013
at 22:41
  • msg #783

Re: Second Act OOC Chat

Sure, sure. You just don't love us anymore... *sniffs*

:p
Vargus Orstryder
player, 91 posts
human male 6'11" 342lbs
Tue 19 Feb 2013
at 03:46
  • msg #784

Re: Second Act OOC Chat

Oh he loves all of you, especially when he can craft more devious encounters to possibly ensure your doom (and mine).
DM Visceri
GM, 682 posts
the Heavyhanded
the Bringer of Loot
Wed 20 Feb 2013
at 10:54
  • msg #785

Re: Second Act OOC Chat

Kuldar, Skraag, and Solomon, you guys still around? Haven't heard from you and would at least like to know you're present. If you don't have something to post, let me know and I'll move us forward.
Skraag
player, 182 posts
38/50 HP
Wis -3
Wed 20 Feb 2013
at 12:15
  • msg #786

Re: Second Act OOC Chat

Still here. You can move forward as far as I'm concerned.
Solomon
player, 249 posts
Suli
Paladin
Wed 20 Feb 2013
at 17:57
  • msg #787

Re: Second Act OOC Chat

In reply to Skraag (msg # 786):

Ditto
Kuldar Balak
player, 225 posts
Story Points: 3
Thu 21 Feb 2013
at 01:54
  • msg #788

Re: Second Act OOC Chat

Nothing to add now, no.

Wondering if I should try tossing up a Glibness before we go in...if they noticed that would of course just cause issues because, what honest Dwarven Noble would need such a ruse in a courtroom >.>
Solomon
player, 250 posts
Suli
Paladin
Thu 21 Feb 2013
at 16:21
  • msg #789

Re: Second Act OOC Chat

If it helps I have Zone of Truth prepared.
Skraag
player, 183 posts
38/50 HP
Wis -3
Thu 21 Feb 2013
at 23:20
  • msg #790

Re: Second Act OOC Chat

You should ask first, but it sounds like it might be useful.
DM Visceri
GM, 683 posts
the Heavyhanded
the Bringer of Loot
Fri 22 Feb 2013
at 10:55
  • msg #791

Re: Second Act OOC Chat

Hey everyone! Just thought I'd let you guys know what's up on my end really quickly. So today was a midterm and a presentation, tomorrow is an essay due, saturday is having to judge a debate tournament for 11 hours, sunday is my little sister's birthday, monday is the day i'll be writing two 7 page papers due on tuesday as well as an online workshop assignment...So needless to say that I may not find the time to get an update, especially this next one since it is likely to be rather long, until tuesday afternoon once everything is all turned in. Thanks for your patience everyone!
DM Visceri
GM, 684 posts
the Heavyhanded
the Bringer of Loot
Mon 25 Feb 2013
at 08:08
  • msg #792

Re: Second Act OOC Chat

Done a bit early so I should be able to be back up to snuff from here to the foreseeable future. Sorry about the delays. Let's get back into gear! Post in the writing now.
Kuldar Balak
player, 226 posts
Story Points: 3
Mon 25 Feb 2013
at 18:28
  • msg #793

Re: Second Act OOC Chat

Alright, that was a weekend from hell...at work right now so I won't really be caught up till later today.
DM Visceri
GM, 686 posts
the Heavyhanded
the Bringer of Loot
Mon 25 Feb 2013
at 21:29
  • msg #794

Re: Second Act OOC Chat

It seems like a lot of us had a weekend from hell. I guess it's as they say, when it rains, it pours.
Kuldar Balak
player, 228 posts
Story Points: 3
Tue 26 Feb 2013
at 21:24
  • msg #795

Re: Second Act OOC Chat

Whew...big ole post, hope I didn't overdo it, if a guard would interrupt with a swift armored boot to my Dwarven teeth and/or nads just let me know when I get cut off.
Kuldar Balak
player, 229 posts
Story Points: 3
Tue 26 Feb 2013
at 21:44
  • msg #796

Re: Second Act OOC Chat

Sorry to Solomon, if you feel that I really said too much I can edit that and split up his case over 2-3 posts...possibly getting a response from the King before I go off on my monologue >.>

Yeah...in hindsight this seems like a much worse approach, I was just a little trigger happy after not getting to post for so long. If the 30 Diplomacy saved me a bit cool...but like I said, if the option to edit is still up I might take it
Solomon
player, 253 posts
Suli
Paladin
Tue 26 Feb 2013
at 21:58
  • msg #797

Re: Second Act OOC Chat

Feel free to speak your mind.  I have no issues about how you or anyone else plays their character.  I kind of figured it was just an attempt to move things forward.  And well, I kind of expected as much from a bard anyways.
DM Visceri
GM, 689 posts
the Heavyhanded
the Bringer of Loot
Sun 3 Mar 2013
at 05:59
  • msg #798

Re: Second Act OOC Chat

You guys are free to assume that you now move out of the castle and are ready to conduct your investigation. Is there something you need clarification or DM posting to move us along?
DM Visceri
GM, 694 posts
the Heavyhanded
the Bringer of Loot
Sun 17 Mar 2013
at 19:52
  • msg #799

Re: Second Act OOC Chat

You guys don't seem very gung-ho about this game anymore. Is there a reason for that? It's been 3 days without a post from anyone.
Avianna Maher
player, 11 posts
Sun 17 Mar 2013
at 23:30
  • msg #800

Re: Second Act OOC Chat

Still here and still interested. Just crazy busy atm -_-
Renard Waywynd
player, 145 posts
Mon 18 Mar 2013
at 04:55
  • msg #801

Re: Second Act OOC Chat

I was waiting for our fearless leader Solomon to speak up first.  I tend to do that... :P

Also busy painting a house in preparation for moving in a week or so.
Kuldar Balak
player, 232 posts
Story Points: 3
Mon 18 Mar 2013
at 07:37
  • msg #802

Re: Second Act OOC Chat

DM Visceri:
You guys don't seem very gung-ho about this game anymore. Is there a reason for that? It's been 3 days without a post from anyone.

I'm as gung-ho as I can be with a limited computer situation, I read up on my phone but posting for Kuldar is...taxing, on something so small.

Still I could have at least informed you of my current situation...so sorry about that.
Kuldar Balak
player, 235 posts
Story Points: 3
Tue 19 Mar 2013
at 02:07
  • msg #803

Re: Second Act OOC Chat

Again, this is a 3.5 rule, but any caster could choose to halve their damage to make in nonlethal according to 3.5...another rule that was not converted, but commonely allowed/enforced.
Kuldar Balak
player, 236 posts
Story Points: 3
Fri 22 Mar 2013
at 10:18
  • msg #804

Re: Second Act OOC Chat

Sorry for lack of posting- I'll try to get a reply up today.
Renard Waywynd
player, 148 posts
Wed 27 Mar 2013
at 08:59
  • msg #805

Re: Second Act OOC Chat

I'm in the process of moving and getting reliable internet service has been a bit tricky.  It should be sorted out soon but in the meantime my vote is to move forward to the next scene, either getting our "dragon" healed or tracking down another of the.monsters.
DM Visceri
GM, 697 posts
the Heavyhanded
the Bringer of Loot
Wed 27 Mar 2013
at 09:23
  • msg #806

Re: Second Act OOC Chat

Sounds good to me man. And to the end of moving forward, you guys have a number of quest leads to go on. I'll list them below for quick reference:
  • Travel to the Kirchhügel to seek the aid of the St. Cuthburt priests to heal Skraag.
  • Travel to Estage Paar to hunt down the rest of the creatures.
  • Attend the King's Games in an attempt to gain intelligence into Lord Erland's connections.
  • Travel to the Dock District to investigate the burning of the Tycosian ships.
  • Hunt down the family from the Hall of Scales for information on their plight and the King.

You can do any amount of them, or none of them. They are merely suggestions that have been put forward so far already in the thread. Ultimately it's up to you. Just let me know what the plan is and I'll get to writing.
Solomon
player, 262 posts
Suli
Paladin
Wed 27 Mar 2013
at 19:38
  • msg #807

Re: Second Act OOC Chat

Solomon is a fairly straight forward fellow.  He is probably more concerned about clearing his name first and fore most, thus freeing him up to move about (in or out of the city) as he wills.  If he can take out a few evil monsters in the process, then he feels he contributed to helping the people.

Politics are a bit over his head, he wouldn't know the first thing about toppling a corrupt monarchy.
DM Visceri
GM, 698 posts
the Heavyhanded
the Bringer of Loot
Sun 31 Mar 2013
at 02:13
  • msg #808

Re: Second Act OOC Chat

Anyone?.....
Kuldar Balak
player, 239 posts
Story Points: 3
Sun 31 Mar 2013
at 02:25
  • msg #809

Re: Second Act OOC Chat

Sorry, I'm good to go though we would have to get Solomon's armor first.
DM Visceri
GM, 699 posts
the Heavyhanded
the Bringer of Loot
Tue 2 Apr 2013
at 04:53
  • msg #810

Re: Second Act OOC Chat

Moving the group to Estage Paar tomorrow. Get in any final words before then. Solomon, your replacement armor is a set of banded mail. You'll be given it in the post tomorrow but you can add it to your sheet and get the temporary numbers ready before then if you want.
Skraag
player, 188 posts
38/50 HP
Wis -3
Tue 2 Apr 2013
at 11:24
  • msg #811

Re: Second Act OOC Chat

Still here.
Kuldar Balak
player, 240 posts
Story Points: 3
Tue 2 Apr 2013
at 22:59
  • msg #812

Re: Second Act OOC Chat

DM Visceri:
Moving the group to Estage Paar tomorrow. Get in any final words before then. Solomon, your replacement armor is a set of banded mail. You'll be given it in the post tomorrow but you can add it to your sheet and get the temporary numbers ready before then if you want.

Oof- I hope it's at least Masterwork >.o

Good to go, sorry on delays and short posts...I'd rather be disappointing then absent, and generally I have trouble keeping even that up at times.
DM Visceri
GM, 700 posts
the Heavyhanded
the Bringer of Loot
Wed 3 Apr 2013
at 06:18
  • msg #813

Re: Second Act OOC Chat

Hell of a day. Working on the update now. Sorry it took most of the day to get it to you.
DM Visceri
GM, 702 posts
the Heavyhanded
the Bringer of Loot
Thu 4 Apr 2013
at 18:36
  • msg #814

Re: Second Act OOC Chat

If you're in my other game, this may be repetitive but if not, here goes. We seem to be having trouble with our posting rate. Mos of you have logged in within the last few days since I posted the latest update but only Kuldar has responded. This game is a one post per two days model and that seems to have even suffering lately. So, like my other game, I'm doing a role call. If you can't keep up with the posting rate, or at least close to it, let me know in a PM and we can discuss your options. Otherwise, let me know you're here in OOC or after two days, I will be NPCing your character and removing you from the game. Nothing personal, and I really didn't want to let it get to this, but I want to preserve the game and I feel that at this point, it's the only thing that will keep it running.
Kuldar Balak
player, 242 posts
Story Points: 3
Fri 5 Apr 2013
at 00:52
  • msg #815

Re: Second Act OOC Chat

Present.

EDIT: Also just to clarify, I only moved forward 20ft since this would basicallly be a 'surprise round' assuming combat were to start. 5ft North, 5ft Northeast, 10ft North.
This message was last edited by the player at 00:54, Fri 05 Apr 2013.
Skraag
player, 189 posts
38/50 HP
Wis -3
Sat 6 Apr 2013
at 14:36
  • msg #816

Re: Second Act OOC Chat

Still here.
Kuldar Balak
player, 243 posts
Story Points: 3
Sat 6 Apr 2013
at 22:41
  • msg #817

Re: Second Act OOC Chat

Hm, I sort of assumed I wasn't riding Kilgur since we had just moved inside, but I noticed the little mark on my picture that says I am.

If that is the case, then I'd move up to stop 15ft in front of Inori(an extra 5ft North).
DM Visceri
GM, 703 posts
the Heavyhanded
the Bringer of Loot
Sat 6 Apr 2013
at 23:07
  • msg #818

Re: Second Act OOC Chat

I figured that if you weren't on him, you could at least be situated near him. Either works for me.
DM Visceri
GM, 704 posts
the Heavyhanded
the Bringer of Loot
Sun 7 Apr 2013
at 09:55
  • msg #819

Re: Second Act OOC Chat

So the only person we lost was Avianna. A little inconvenient considering the role she was coming in to fill but she'll stay on as an NPC guide for the party. There also may be surprise in the group's future. I'll keep you updated. Post coming tomorrow.
DM Visceri
GM, 706 posts
the Heavyhanded
the Bringer of Loot
Mon 8 Apr 2013
at 07:11
  • msg #820

Re: Second Act OOC Chat

It's like an evil family reunion!
Solomon
player, 265 posts
Suli
Paladin
Mon 8 Apr 2013
at 19:57
  • msg #821

Re: Second Act OOC Chat

What kind of Knowledge check is it to identify the yellow-brown cloaked figures?

Just in case:  14:38, Today: Solomon rolled 10 using 1d20+4. monster lore.
This message was last edited by the player at 20:38, Mon 08 Apr 2013.
Kuldar Balak
player, 244 posts
Story Points: 3
Mon 8 Apr 2013
at 20:01
  • msg #822

Re: Second Act OOC Chat

Solomon:
What kind of Knowledge check is it to identify the yellow-brown cloaked figures?

Oh yeah!

13:00, Today: Kuldar Balak rolled 22 using 1d20+16. Beast Lore.

I almost used Lore Master- but just remembered I did use it to get info on the Shadow Guard earlier today.
DM Visceri
GM, 707 posts
the Heavyhanded
the Bringer of Loot
Thu 11 Apr 2013
at 04:32
  • msg #823

Re: Second Act OOC Chat

Calling all pint-sized dragons to the secret tunnel cellar! All dragons to the cellar! *click*
Kuldar Balak
player, 246 posts
Story Points: 3
Fri 12 Apr 2013
at 01:18
  • msg #824

Re: Second Act OOC Chat

Skraag: Only Kuldar and Temnir went before you on the first round, Kilgur and Solomon are still back where they started. You can fireball to your heart's content for this round at least.
Skraag
player, 192 posts
38/50 HP
Wis -3
Fri 12 Apr 2013
at 02:11
  • msg #825

Re: Second Act OOC Chat

Wooden building - fireballs, not a good combination. Skraag has already burned at least one building to the ground.
Kuldar Balak
player, 247 posts
Story Points: 3
Fri 12 Apr 2013
at 02:16
  • msg #826

Re: Second Act OOC Chat

Skraag:
Wooden building - fireballs, not a good combination. Skraag has already burned at least one building to the ground.

That...is an excellent point. Bear Rug, casks of wine- not that dangerous on its own but who knows if any harder alcohol is down here?

Yeah, maybe Scorching Rays and the like should be more the focus this fight- just a note, ray spells DO benefit from Inspire Courage being weapon-like.
DM Visceri
GM, 709 posts
the Heavyhanded
the Bringer of Loot
Sat 13 Apr 2013
at 00:32
  • msg #827

Re: Second Act OOC Chat

That...was a doozy. I don't think I've ever had to reference that many character sheets and roll that many dice in any of my PBP experiences thus far. Almost killed 2 people as well. Things are certainly a bit more dire than I had expected them to become. Such is the dice roller of RPOL though. She is a cruel mistress.
Kuldar Balak
player, 248 posts
Story Points: 3
Sat 13 Apr 2013
at 00:36
  • msg #828

Re: Second Act OOC Chat

Oh man- well priority is healing Temnir, but I did mean to save Raznik if possible.
DM Visceri
GM, 710 posts
the Heavyhanded
the Bringer of Loot
Sat 13 Apr 2013
at 00:46
  • msg #829

Re: Second Act OOC Chat

He's still alive. Avianna uses 2 short swords and got a sneak attack on him and ended up critting and confirming both attacks. Awesomely enough, she did exactly his health in damage so he's sitting at 0 hp. Unconscious, but stable. So there may be help for him yet depending on the rest of the fight.
Solomon
player, 268 posts
Suli
Paladin
Sat 13 Apr 2013
at 17:44
  • msg #830

Re: Second Act OOC Chat

Man!  That does take a lot of back and forth between multiple tabs; and I'm just dealing with one character!
DM Visceri
GM, 712 posts
the Heavyhanded
the Bringer of Loot
Mon 15 Apr 2013
at 04:54
  • msg #831

Re: Second Act OOC Chat

I got a lot of new Maptool items. Could you tell? ^_^

And once again, Avianna crits on her sneak attack. This is why you never give an angry woman a knife.
Kuldar Balak
player, 250 posts
Story Points: 3
Mon 15 Apr 2013
at 05:57
  • msg #832

Re: Second Act OOC Chat

DM Visceri:
I got a lot of new Maptool items. Could you tell? ^_^

And once again, Avianna crits on her sneak attack. This is why you never give an angry woman a knife.

I noticed some new buff spell rings- battles are looking pretty vast now.
Solomon
player, 269 posts
Suli
Paladin
Mon 15 Apr 2013
at 20:46
  • msg #833

Re: Second Act OOC Chat

The area covered in fire on the map:  is it on fire?  Or is it relatively safe to move into?
Solomon
player, 270 posts
Suli
Paladin
Mon 15 Apr 2013
at 21:09
  • msg #834

Re: Second Act OOC Chat

15:08, Today: Solomon rolled 18 using 1d20+4. Religion to know anything about Nerul and the White Ziggurat.
This message was last edited by the player at 21:10, Mon 15 Apr 2013.
Kuldar Balak
player, 251 posts
Story Points: 3
Mon 15 Apr 2013
at 21:13
  • msg #835

Re: Second Act OOC Chat

Solomon:
15:08, Today: Solomon rolled 18 using 1d20+4. Religion to know anything about Nerul and the White Ziggurat.

14:13, Today: Kuldar Balak rolled 15 using 1d20+9. Kn: Religion.

Guess I'll leave this one to Solomon :x
DM Visceri
GM, 713 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 00:04
  • msg #836

Re: Second Act OOC Chat

Neither of you have any knowledge of what, where, who, why, or when the White Ziggurat is lol.

As for Nerul...PMs
Solomon
player, 271 posts
Suli
Paladin
Tue 16 Apr 2013
at 00:07
  • msg #837

Re: Second Act OOC Chat

Solomon:
The area covered in fire on the map:  is it on fire?  Or is it relatively safe to move into?

DM Visceri
GM, 714 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 00:13
  • msg #838

Re: Second Act OOC Chat

Ah, yes, sorry. It's safe to move into though there are still some small fires scattered around the area. Consider the square between B1-6 and G1-6 as difficult terrain or you can go through it but make a DC 12 Reflex check to take 1d4 fire damage.
This message was last edited by the GM at 00:13, Tue 16 Apr 2013.
Kuldar Balak
player, 253 posts
Story Points: 3
Tue 16 Apr 2013
at 01:15
  • msg #839

Re: Second Act OOC Chat

And I forgot I am fatigued by Skraag's aura(even if I saved for half damage? Seems a little harsh) so technically I rolled an 11, not a 12- natural 1 so that makes no difference.

All in all this was a pretty bad idea/round for me, hopefully another body will take some of the heat off my Pig though.
DM Visceri
GM, 715 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 01:31
  • msg #840

Re: Second Act OOC Chat

Only those adjacent if I read the spell right so you should be good. Renard on the other hand... And don't worry, I don't think they're going to be having a luau yet lol.

Also, 2500 POSTS! 250 xp for everyone!
This message was last edited by the GM at 01:33, Tue 16 Apr 2013.
Kuldar Balak
player, 254 posts
Story Points: 3
Tue 16 Apr 2013
at 01:43
  • msg #841

Re: Second Act OOC Chat

DM Visceri:
Only those adjacent if I read the spell right so you should be good. Renard on the other hand... And don't worry, I don't think they're going to be having a luau yet lol.

Also, 2500 POSTS! 250 xp for everyone!

To avoid the rug I did have to pass within 5ft of him, otherwise I wouldn't have provoked those AoO either. Also I think Renard had backed away from Skraag to heal Temnir, and they(Renard and Skraag) act on the same init so it wouldn't be difficult to time that appropriately.
Skraag
player, 195 posts
50/50 HP
Tue 16 Apr 2013
at 01:52
  • msg #842

Re: Second Act OOC Chat

Yea. Renard said he was moving away to cast his healing spell. That's why Skraag threw up the aura. No one was in the area of effect except bad guys.
DM Visceri
GM, 716 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 02:29
  • msg #843

Re: Second Act OOC Chat

Ah, roger. I didn't read the actions carefully enough.
Solomon
player, 272 posts
Suli
Paladin
Tue 16 Apr 2013
at 03:22
  • msg #844

Re: Second Act OOC Chat

Hey it's not my fault.  Inori's head to neck connection must have been loose.  He was much softer than I had anticipated.
Kuldar Balak
player, 255 posts
Story Points: 3
Tue 16 Apr 2013
at 03:31
  • msg #845

Re: Second Act OOC Chat

Solomon:
Hey it's not my fault.  Inori's head to neck connection must have been loose.  He was much softer than I had anticipated.

That's why you pull your blows man. He was a rogue, how tough could he be?

Just to note: I am not that upset, Kuldar is just sour from a few frustrating days and was honestly hoping for a few chances to interrogate Inori.
DM Visceri
GM, 717 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 03:37
  • msg #846

Re: Second Act OOC Chat

You could always go against your entire crusade against the undead, reanimate him, and question him XD
Kuldar Balak
player, 256 posts
Story Points: 3
Tue 16 Apr 2013
at 04:09
  • msg #847

Re: Second Act OOC Chat

DM Visceri:
You could always go against your entire crusade against the undead, reanimate him, and question him XD

Hmm, no but that does remind me of the spell Speak with Dead. We can get a scroll of it for Renard to use if we manage to keep Inori's body around.
DM Visceri
GM, 718 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 04:13
  • msg #848

Re: Second Act OOC Chat

Ah, well crap. Shouldn't have opened my mouth XD
Kuldar Balak
player, 257 posts
Story Points: 3
Tue 16 Apr 2013
at 04:15
  • msg #849

Re: Second Act OOC Chat

DM Visceri:
Ah, well crap. Shouldn't have opened my mouth XD

If it would make you feel better I could roll an appropriate Kn: Arcana/Religion check to 'know' about the spell :p
This message was last edited by the player at 04:15, Tue 16 Apr 2013.
DM Visceri
GM, 719 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 04:18
  • msg #850

Re: Second Act OOC Chat

If it comes to that, we'll see. It was likely to be someone's off-handed thought eventually anyway.
Kuldar Balak
player, 258 posts
Story Points: 3
Tue 16 Apr 2013
at 04:21
  • msg #851

Re: Second Act OOC Chat

Aaaaaaah

quote:
You can cast this spell on a corpse that has been deceased for any amount of time, but the body must be mostly intact to be able to respond. A damaged corpse may be able to give partial answers or partially correct answers, but it must at least have a mouth in order to speak at all. This spell does not affect a corpse that has been turned into an undead creature.


Think if we like...sewed the top of his head back on it would work? This is getting a little creepy >.>
DM Visceri
GM, 720 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 04:24
  • msg #852

Re: Second Act OOC Chat

Ha! Evil plan foiled! If you want to go all Frankenstein, you can try but I think Senior Paladino will have something to say about that if nobody else does.
Kuldar Balak
player, 259 posts
Story Points: 3
Tue 16 Apr 2013
at 04:24
  • msg #853

Re: Second Act OOC Chat

DM Visceri:
Ha! Evil plan foiled! If you want to go all Frankenstein, you can try but I think Senior Paladino will have something to say about that if nobody else does.

It's alright it's alright...we just need to get another scroll

http://www.d20pfsrd.com/magic/...lls/r/restore-corpse

That should suffice as long as we keep the head and body, right?
DM Visceri
GM, 721 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 04:28
  • msg #854

Re: Second Act OOC Chat


Kuldar Balak
player, 260 posts
Story Points: 3
Tue 16 Apr 2013
at 04:32
  • msg #855

Re: Second Act OOC Chat

I-I don't know, is that good? Did I do good?
Raznik Tayn
player, 218 posts
Human Desert Nomad
Tue 16 Apr 2013
at 08:57
  • msg #856

Re: Second Act OOC Chat

Hi again everyone! I return to die. Thanks GMPC...
DM Visceri
GM, 722 posts
the Heavyhanded
the Bringer of Loot
Tue 16 Apr 2013
at 09:00
  • msg #857

Re: Second Act OOC Chat

Anytime. Thank the dice roller that likes her. 3 crits, 3 confirms in 2 turns. One confirm was even a nat 20.
DM Visceri
GM, 723 posts
the Heavyhanded
the Bringer of Loot
Sat 20 Apr 2013
at 07:34
  • msg #858

Re: Second Act OOC Chat

Just got employed at a local game store so I've been working out the details today and I'm pretty beat. Combat post will be up for you in the early afternoon.
Kuldar Balak
player, 261 posts
Story Points: 3
Sat 20 Apr 2013
at 08:48
  • msg #859

Re: Second Act OOC Chat

DM Visceri:
Just got employed at a local game store so I've been working out the details today and I'm pretty beat. Combat post will be up for you in the early afternoon.

Congratulations! And thanks for keeping us updated despite your busy days.
DM Visceri
GM, 724 posts
the Heavyhanded
the Bringer of Loot
Sat 20 Apr 2013
at 23:56
  • msg #860

Re: Second Act OOC Chat

Thanks! Was a tad bit in a rush today while writing this. My tabletop game meets in 5 minutes (gonna be a bit late) but wanted to get it up for you guys since you're surely going to love me for what horrible things I've put you all through this time XD
Solomon
player, 274 posts
Suli
Paladin
Sun 21 Apr 2013
at 17:09
  • msg #861

Re: Second Act OOC Chat

what was the rule for pulling your punches again?
Kuldar Balak
player, 262 posts
Story Points: 3
Sun 21 Apr 2013
at 17:13
  • msg #862

Re: Second Act OOC Chat

Solomon:
what was the rule for pulling your punches again?

-4 penalty to attack to deal nonlethal damage with a lethal weapon.
Kuldar Balak
player, 263 posts
Story Points: 3
Tue 23 Apr 2013
at 04:26
  • msg #863

Re: Second Act OOC Chat

Could be wrong, but I think Kilgur's readied action would have moved his Initiative to just before the Cultist who triggered it, so he should still act before them this round.
DM Visceri
GM, 726 posts
the Heavyhanded
the Bringer of Loot
Tue 23 Apr 2013
at 04:28
  • msg #864

Re: Second Act OOC Chat

Indeed it did. I'll change it when I do the next combat post.
Kuldar Balak
player, 265 posts
Story Points: 3
Tue 23 Apr 2013
at 04:35
  • msg #865

Re: Second Act OOC Chat

Danke, just glad to know I wasn't crazy thinking I remembered that right. I know delay and ready have different rules I often used to get mixed up >.>
Skraag
player, 196 posts
50/50 HP
Tue 23 Apr 2013
at 10:55
  • msg #866

Re: Second Act OOC Chat

Waiting for results from Perception check......
Solomon
player, 276 posts
Suli
Paladin
Tue 23 Apr 2013
at 15:07
  • msg #867

Re: Second Act OOC Chat

My posting quality may drop a little since I find myself short on time now days, but I will keep them coming none-the-less to keep things moving.
Kuldar Balak
player, 266 posts
Story Points: 3
Sat 27 Apr 2013
at 18:15
  • msg #868

Re: Second Act OOC Chat

Ooooh...frig, I forgot my own intention for nonlethal damage. Okay still 2 guys we can maybe not kill, long as they don't fall over and get frozen by the aura they can no longer avoid >.>
DM Visceri
GM, 728 posts
the Heavyhanded
the Bringer of Loot
Sat 27 Apr 2013
at 18:35
  • msg #869

Re: Second Act OOC Chat

I figured as much. That's why I rolled an int check for Kilgur which he failed miserably. Think he rolled a 6 or something. Such is life though. Maybe you could question a zombie? :P
DM Visceri
GM, 729 posts
the Heavyhanded
the Bringer of Loot
Wed 1 May 2013
at 07:23
  • msg #870

Re: Second Act OOC Chat

Poke. The combat is close to a conclusion! Let's finish it and begin your investigation into Estage Paar!
Kuldar Balak
player, 267 posts
Story Points: 3
Wed 1 May 2013
at 21:25
  • msg #871

Re: Second Act OOC Chat

Sorry, last couple days sort of got away from me and right now I'm having a hard time focusing on much with the constant vomiting. I'll try to get a post up today, again sorry.
DM Visceri
GM, 730 posts
the Heavyhanded
the Bringer of Loot
Thu 2 May 2013
at 19:15
  • msg #872

Re: Second Act OOC Chat

Not 100% sure that I'll have time to post an update today. Have a friend coming in from out of town. If he gets here late, I may be able to get a post up in the next 2 1/2 hours or so. Otherwise, it will be late tonight or tomorrow afternoon. Sorry for the delay after asking you guys to post. Kiiiiinda feel like a dick XD
DM Visceri
GM, 732 posts
the Heavyhanded
the Bringer of Loot
Thu 2 May 2013
at 23:22
  • msg #873

Re: Second Act OOC Chat

Aaaaand they're gone. You managed to take one alive as well! The cultist with the gray X over his portrait is unconscious and under 0hp. A successful DC12 heal check will tell you more about his condition.

Other than that, good battle all and an official welcome back to the fray Raznik!
DM Visceri
GM, 735 posts
the Heavyhanded
the Bringer of Loot
Fri 3 May 2013
at 00:13
  • msg #874

Re: Second Act OOC Chat

Also, loot has been updated. I presume you all are going to check the bodies so I figured I'd list out everything.
This message was last edited by the GM at 00:20, Fri 03 May 2013.
Solomon
player, 279 posts
Suli
Paladin
Fri 3 May 2013
at 00:26
  • msg #875

Re: Second Act OOC Chat

PM
DM Visceri
GM, 737 posts
the Heavyhanded
the Bringer of Loot
Tue 7 May 2013
at 21:11
  • msg #876

Re: Second Act OOC Chat

Renard, what was that roll for? Pimp slaps?
Renard Waywynd
player, 158 posts
Wed 8 May 2013
at 04:32
  • msg #877

Re: Second Act OOC Chat

What the cure critical wounds roll?  It was for Raznik.

Edit: Also here's my perception check to see what's up with the cultist:
21:33, Today: Renard Waywynd rolled 19 using 1d20. Perception check.
This message was last edited by the player at 04:33, Wed 08 May 2013.
DM Visceri
GM, 739 posts
the Heavyhanded
the Bringer of Loot
Fri 10 May 2013
at 01:50
  • msg #878

Re: Second Act OOC Chat

Alright, only Kuldar made the check so he can act before anything happens. Go ahead and make a standard full-round action Kuldar and just add it on to your current post.
This message was last edited by the GM at 01:57, Fri 10 May 2013.
Solomon
player, 284 posts
Suli
Paladin
Fri 10 May 2013
at 17:51
  • msg #879

Re: Second Act OOC Chat

Keep in mind the Cultist should still be in manacles.
DM Visceri
GM, 741 posts
the Heavyhanded
the Bringer of Loot
Fri 10 May 2013
at 18:09
  • msg #880

Re: Second Act OOC Chat

Yep, all taken into consideration. It's one of the reasons that he stumbled and made the ripple in the spilled wine. Hard to keep your balance when yo've just been beaten to hell and back and you can't use your arms to balance yourself very well.
DM Visceri
GM, 742 posts
the Heavyhanded
the Bringer of Loot
Sat 11 May 2013
at 10:28
  • msg #881

Re: Second Act OOC Chat

Post will be up tomorrow afternoon.
DM Visceri
GM, 744 posts
the Heavyhanded
the Bringer of Loot
Tue 14 May 2013
at 07:33
  • msg #882

Re: Second Act OOC Chat

So what's the plan for your cultist captive? Let's get the ball rolling.
Renard Waywynd
player, 162 posts
Tue 14 May 2013
at 08:12
  • msg #883

Re: Second Act OOC Chat

I'm going to try to intimidate him into talking.  If someone wants to break his fingers then go for it, should give a bonus to the skill check, but that's a bit more vicious than Renard is willing to personally get.

EDIT - What sort of information are we looking to get out of this guy, anyways?
This message was last edited by the player at 09:29, Tue 14 May 2013.
Solomon
player, 286 posts
Suli
Paladin
Tue 14 May 2013
at 12:09
  • msg #884

Re: Second Act OOC Chat

Basically, just:  Who hired them to kill us and why?  Why is the death cult so interested in our little group?
DM Visceri
GM, 746 posts
the Heavyhanded
the Bringer of Loot
Thu 16 May 2013
at 21:40
  • msg #885

Re: Second Act OOC Chat

......guys? We still all around? Little worried bout Skraag. Hasn't looked at the game in 13 days. Want to make sure everyone's still kicking. Need someone to start askin this guy questions.
Solomon
player, 289 posts
Suli
Paladin
Fri 17 May 2013
at 00:34
  • msg #886

Re: Second Act OOC Chat

While not the most manipulative of people Solomon was careful how he worded his promise.  The cultist must agree to answer ALL OUR questions.  Anyone have any others they want to ask?

Solomon also stated that HE would not attempt to prevent the man's freedom, he didn't say one of you guys wouldn't.

Being lawful, just means knowing how to play the game ;P
DM Visceri
GM, 750 posts
the Heavyhanded
the Bringer of Loot
Mon 20 May 2013
at 00:57
  • msg #887

Re: Second Act OOC Chat

Well, 16 days absent is pretty definitive. I suppose we've lost our little fire-breather. We'll see how it all plays out.

A very honest answer to this question would be much appreciated:

Do you guys want me to keep this game going? I've noticed what seems to be a decent lack of interest recently and I'm not sure whether that's just schedules interfering or desire to play the game dropping. I ask because if it's going to stay like this or get worse, I don't want to recruit a new person in just so they can join a dying game.
Solomon
player, 290 posts
Suli
Paladin
Mon 20 May 2013
at 11:58
  • msg #888

Re: Second Act OOC Chat

I like it and want to continue, but I'm not going to be devastated if it should die; after all, I'm in one of your other games too and that one still seems to be going strong.
Renard Waywynd
player, 165 posts
Mon 20 May 2013
at 18:26
  • msg #889

Re: Second Act OOC Chat

I joined your other game first and then you recruited me into this one but to be totally honest this one never really held my attention like the other one did.  I'm willing to keep going, just been busy the last few days so I didn't always have time to check up on things.
Kuldar Balak
player, 274 posts
Story Points: 2
Tue 21 May 2013
at 01:05
  • msg #890

Re: Second Act OOC Chat

I find my time has been spread pretty thin as of late, really it's not like I don't have a few minutes to put a post up but sometimes I'm just so tired I can't think of anything to put down.

I like this game and definitely have an interest in the story, and we've done pretty well considering the constant cycling in and out of a couple player slots there for a while (myself being a late entry to the game). Kuldar is a bit of a different character for me so overall the experience has been fun.
Raznik Tayn
player, 222 posts
Human Desert Nomad
Tue 21 May 2013
at 17:27
  • msg #891

Re: Second Act OOC Chat

I had a busy weekend too, but I am interested in continuing.
Kuldar Balak
player, 277 posts
Story Points: 2
Wed 29 May 2013
at 02:17
  • msg #892

Re: Second Act OOC Chat

Alright I am ready to move on... so after reading over the last couple pages I have to ask: Was our first destination decided? I know we were looking into the beast's primary hunting ground (the flooded area, right?), I felt like there was more beyond general getting familiar with the town but can't seem to find where that was discussed...
DM Visceri
GM, 751 posts
the Heavyhanded
the Bringer of Loot
Wed 29 May 2013
at 02:20
  • msg #893

Re: Second Act OOC Chat

From what I understood, you decided to go to Estage Paar, the noble / merchant hill, because you heard from the Shroud Guard that that is where the creatures seemed to originate from. They hunted down in the Drowned District, sure, but that was mostly just the one that you killed. If you wanted to find the root of their existence, where you are currently headed is the way to go. If not, there are other places for you to visit. I can move us along but I need someone to post IC.
Kuldar Balak
player, 278 posts
Story Points: 2
Wed 29 May 2013
at 02:21
  • msg #894

Re: Second Act OOC Chat

In reply to DM Visceri (msg # 893):

Man, I used to be good at reading and retaining information I swears it >.>

Post incoming.
DM Visceri
GM, 753 posts
the Heavyhanded
the Bringer of Loot
Sat 8 Jun 2013
at 04:59
  • msg #895

Re: Second Act OOC Chat

Kuldar, how long do you want to take to gather information? Anywhere from 1-12 hours. Each hour will cost you 1g from buying drinks and softening up tavern-goers.
This message was last edited by the GM at 05:00, Sat 08 June 2013.
Kuldar Balak
player, 282 posts
Story Points: 2
Sat 8 Jun 2013
at 08:52
  • msg #896

Re: Second Act OOC Chat

01:50, Today: Kuldar Balak rolled 8 using 1d12. GI.

I'll go up to 8 unless someone needs to pull him away. While he's at work the others can always see what else is out and about in the area. Not sure if we should split into 2 and 2 or just leave Kuldar at the tavern.

I guess if someone wanted to Aid Kuldar on his Diplomacy check, they'd stick around.
DM Visceri
GM, 754 posts
the Heavyhanded
the Bringer of Loot
Sun 23 Jun 2013
at 08:24
  • msg #897

Re: Second Act OOC Chat

So if you haven't gathered by now, due to the lack of general interest, the dying off of both my free time and our player base, and just no real desire to keep this running because of the former, I'll be shutting down this game. I won't be deleting it (at least not for a while) as I need to archive it and get everything off of it before it junk it. It's been fun and we had some good times. Thanks for sticking it out with me as long as you guys did. I hope we can game again sometime under more favorable circumstances. Kudos for making it for over a year!

Cheers everyone.

-Visceri
Solomon
player, 295 posts
Suli
Paladin
Sun 23 Jun 2013
at 16:58
  • msg #898

Re: Second Act OOC Chat

My real life games have even suffered because of work lately.  Thanks for all your hard work GM.  It was indeed fun!
Sign In