RolePlay onLine RPoL Logo

, welcome to [A] Stormhaven: City of Adventure

00:47, 3rd May 2024 (GMT+0)

Chapter 2: The Forsaken Temple of the Serpent King.

Posted by DM StormFor group archive 0
DM Storm
GM, 524 posts
Sun 25 Nov 2012
at 15:43
  • msg #1

Chapter 2: The Forsaken Temple of the Serpent King



The heroes spend several days enjoying the hard-won spoils of their successful venture into one of many hidden dungeons beneath Stormhaven. Each of the companions earned a considerable amount of treasure and each in turn used their earnings to fund various pursuits.

It is said that a pile of coins is perhaps the loneliest of all things, especially amongst those who have answered the adventurer's call. Idleness is not a fair companion of any true adventurer, and so after a brief respite, the heroes sought out new opportunities.

The companions unearthed several promising leads, but in the end decide to look into reports of lizard-folk raids which had recently plagued the downtrodden folk of Glades, a sprawling shanty-town located outside Stormhaven's Witchlight Wall. Rumor was that the raids were the work of a small tribe of predatory lizardfolk known as the Greenscale Marauders.

Lizardfolk were not uncommon in the Witchlight Marsh, but they usually reserved their aggression for much weaker prey: bullywugs to be precise. It was rare, but not unknown, for them to strike out against the people of Stormhaven. The Greenscales were an exception, for several residents of Glades had now turned up missing in the night.

Their hunger for adventure growing, the companions agreed that this was a worthwhile pursuit.

***

The rumors were indeed true. All told, a total of 23 citizens had disappeared within the past three months: always on the night of a new moon, when skies are the darkest. The raiders seemed to have targeted primarily weak targets: small children and women, though some able-bodied folk had been taken as well, including one member of the Stormwatch during the lizard-folk's last raid.

Sergeant Yhost, of the Witchlight Ward, has even offered up a bounty of 10 gold pieces per lizard-folk head, though there have not been any  claims as of yet for that prize. True, a few brave souls have ventured forth, but none have returned!

Such facts do not discourage the heroes however, for they have defeated many foes in their short, but glorious adventuring careers.

After gathering enough information to begin, the companions follow a lead which takes them along a rarely used path through weedy marsh to the coastal keep of one Lord Myron, a member of the influential Talas noble family.

The stone keep rises up from a small lonely hill overlooking miles of water-logged marsh to the north and sea to the south. A jet black banner flaps gently over the closed gate. A coiled green serpent sways back and forth with each movement of the flag: an interesting development (and perhaps mere coincidence?) considering the nature of the heroes' visit.

Supposedly, Lord Myron's men fought a small band of lizard-folk not long ago and they might have some additional information which may prove useful to the companion's pursuits. Unfortunately, the heroes receive a cold reception from the keep's sentinels: Lord Myron will not see them, stating that he is too busy with important matters and cannot entertain every wandering vagabond looking for free meal and board. This news is delivered through the Lord's regent, though after he has left, the heroes are approached by a watchman who is more sympathetic.

The watchman, Jek, explains that he was among one of the company of men who confronted the lizard-folk not far from the Myron Keep. The company defeated some eight lizard-folk, but an even larger number disappeared into the waterlogged marsh to the southwest...toward a region known locally as The Mistmere.

The Mistmere is a coastal swamp that legend holds once was the home of a mighty civilization of men related to the peoples of the Shifting Sands. The people dabbled in dark sorcery and violated the tenets of the Old Gods. The Gods punished these people by casting their cities into a boggy quagmire. Most of the people perished immediately, though some escaped and settled into the Stormhaven region. These survivors eventually became the Ekaitz people.

Jek cautions the companions to not think too harshly of his master, for he has recently been inundated by a parade of would-be suitors for his daughter, to say nothing of other hanger's-on looking to take advantage of the Master's kindness and fortunes. Jek offers to provide assistance as he is able, namely travel provisions and whatnot, but can provide little else for the time being.

Following this information, the companions set out across a weedy marsh that soon gives way to a cheerless water-logged mangrove swamp. There are no signs of civilization to be found anywhere, though aside from fending off clouds of blood-hungry midges, the party is otherwise unmolested as they track across the wilderness.

The heroes are completely soaked through by now, but thankfully, the temperature is rather warm. Still, such conditions would try the patience of even the hardiest of adventurers.

After a long, cheerless day of gray skies, light rain and constant dampness, the party beholds a stone structure rising out of the swamp ahead: an ancient ziggurat!

A single dark portal offers entrance into the moss-covered ruin. Save for the sound of rain falling, all is quiet.

Could this be the lair of the Greenscale Marauders?
This message was last edited by the GM at 04:16, Mon 26 Nov 2012.
Ben Scristos
Human Thief, 344 posts
Mon 26 Nov 2012
at 06:39
  • msg #2

Re: Chapter 2: The Forsaken Temple of the Serpent King

"A ziggurat? We kill it," Ben mutters under his breath, with a damp cough and light chuckle.

"I say we scout around a bit first, make a quick circuit of the place, before getting any closer. Sound good? "

Ben hadn't been happy since leaving the city walls. He hadn't mentioned that it was his first visit outside of Stormhaven, ever, but so far just about everything that had happened, from the snubbing by Lord Myron to the miserable weather, only reinforced his dislike of the outside world.

Now, with the spooky looking stone blight ahead of them, a sneaking fear that he would never see his home, his mum or gal Mimsy again, was slowly creeping up his dripping wet spine.

There was nothing to do now, however, but to go forward; he would just do his best to make sure it was done carefully. Hopefully that would be enough.
This message was last edited by the player at 06:39, Mon 26 Nov 2012.
Duvall Kane
Human Cleric, 80 posts
Human Cleric of Kord
Mon 26 Nov 2012
at 12:19
  • msg #3

Re: Chapter 2: The Forsaken Temple of the Serpent King

"Aye, but carefully," Duvall responds to the young rogue. He then turns to Norion and asks, "What do you make of this structure, friend Dwarf? Ever seen its like?"
Aldo Rathmus
Human Fighter, 4 posts
Wed 28 Nov 2012
at 04:45
  • msg #4

Re: Chapter 2: The Forsaken Temple of the Serpent King

Rath had been tromping about in the vicinity of the Glades for a few days before the arrival of the adventuring company. He had little to say about what drew him there -- just a smirk and a comment that the Glades reminded him of home, and that not even bottom-feeders like these deserved to be dragged off to meet their doom in the Mistmere. "I'm thinking there's zero chance of getting 'em back alive," he grunted, with brutal cynicism that was probably not entirely sincere. "But at least we can teach the Greenscales to go back to eating frogs and mice."

Whether this rough-and-tumble young man was trustworthy was something the adventuring company would learn in time. But he carried a truly enormous sword, and, if he had the strength to use it properly -- and, yes,  he probably did have the strength -- Rath would be judged an asset to the party.

And so he joined the expedition.

--

Now, Rath throws a glare at the dark hole within the ziggurat. With swamp water in his boots and mud between his toes to make him irritable, he straps his heavy, battered shield to his left arm and grabs one short spear from the brace of javelins at his back. Rath nods to Ben, what might be an expression of approval for the plan. Rath glances up to the sky, looking for the sun but finding only a cold gray smear. No surprise there. He shrugs, ready to move.
Norion Ironaxe
Dwarf Fighter, 159 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 28 Nov 2012
at 05:07
  • msg #5

Re: Chapter 2: The Forsaken Temple of the Serpent King

Norion slowly shook his head at Kane's question, studying the structure with a mixture of curiosity and disgust. He gazed at the stonework, looking for any detail that might provide a hint of its origin and purpose.

"I've never laid eyes on such," he replied gravely. Slapping at a flying insect at his neck, he added, "Likely because I don't make a habit of traveling to miserable marshes like this one."
Saliq Musfara
Human Illusionist, 220 posts
Illusionist
Wed 28 Nov 2012
at 16:53
  • msg #6

Re: Chapter 2: The Forsaken Temple of the Serpent King

"A fair plan Ben, even if it means spending more time in this awful place." Saliq narrowed his eyes as he glanced at the ziggurat. "An unworldly place indeed, and the lizardfolfk are not the first inhabitants if I had to make a guess."

Saliq had not been happy with their treatment by Lord Myron but restrained comment when told the aristocrat was unavailable. Also, Sularia had not contacted them since the defeat of Ga and this new fighter - as well as being less pleasing to the eye - was an unproven quantity. Not a promising start!

The illusionist turned to Eagle and smiled wearily at the druid. "My friend you know more of the world beyond town walls than any of us, what make you of this?"
DM Storm
GM, 529 posts
Thu 29 Nov 2012
at 02:28
  • msg #7

Re: Chapter 2: The Forsaken Temple of the Serpent King

While the rest of the party waits behind a cluster of mangrove trees, Ben cautiously circles the towering ziggurat, picking his way from tree to tree in an attempt to get a better view of the structure.

The ziggurat is at least 100 foot across and rises some 30 feet above the water-level. It appears that there may be even more of the structure beneath the water and what the party currently sees is merely the the very top of the ancient ruin! How big the structure actually was before the Gods engulfed this region in quagmire is anyone's guess.

There only appears to be a single entrance into the ruins, the dark portal, though that does not rule out possible hidden entrances either above or below the water. A short series of stone steps rises from the water to reach the front entrance. Two additional set of stairs run along the side of the lowest tier, granting access to a narrow catwalk that winds around the entire second tier. It also appears that one could scale the ziggurat's walls, as there are numerous hand and foot holds available.

Through the mist and rain, Ben can also vaguely make out what appears to be several strange statues ringing the ziggurat's upper tiers. It is difficult to make out the exact shape of the statues, but they appear to be an animal of some sort, perhaps winged dogs or maybe even a lion of some sort?

Ben completes his recon and is about to return to report his findings to the group when a flash of motion catches his eye near the stairs leading up to the main entrance. Ben sees a large green snake skimming atop the water for an instant and then the creature disappears beneath the water.

OOC: If you look at the picture, the tiers I describe merely refer to the different "levels" of the ziggurat. The lowest tier is the one with the door. The second tier is above that and finally, the third tier is the "cap" at the top.
Ben Scristos
Human Thief, 347 posts
Thu 29 Nov 2012
at 03:47
  • msg #8

Re: Chapter 2: The Forsaken Temple of the Serpent King

"I got an idea! Let's go home..."

Ben's comment is clearly only half in jest, but as he describes the snake that recently swam by, it seemed that getting onto the ziggurat might count as a close second.

"I'm thinking it wouldn't hurt to check out the figures on the top first, eh Saliq?" he suggests to the resident statue investigator.
Saliq Musfara
Human Illusionist, 221 posts
Illusionist
Fri 30 Nov 2012
at 01:05
  • msg #9

Re: Chapter 2: The Forsaken Temple of the Serpent King

"It rather depends on what the figures do, no?" Saliq answers and shoots the thief a wry look. "But at least I'll be out of the water."

Saliq moves onto the stone steps and carefully moves towards the entrance of the ziggurat, before he moves to the side and ascends the steps to the second tier. He's careful to keep a hand on the hilt of the Moonblade just in case as inspects the closest statue - and even then he stays more that an an arm length away... just in case the statues had any ideas of their own.
Aldo Rathmus
Human Fighter, 5 posts
Fri 30 Nov 2012
at 01:18
  • msg #10

Re: Chapter 2: The Forsaken Temple of the Serpent King

Rath moves along with Musfara, javelin in hand. As they start up the stairs -- if they get that far -- Rath tucks the javelin into its straps and draws his sword in its place.
Norion Ironaxe
Dwarf Fighter, 160 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 30 Nov 2012
at 03:10
  • msg #11

Re: Chapter 2: The Forsaken Temple of the Serpent King

Norion moved to the ziggurat's entrance, keeping watch on it as Rathmus and Musfara ascended to the statue. He kept his attention divided between the dark portal that led into the structure and his companions above, readying himself to react to a threat from either quarter.
DM Storm
GM, 530 posts
Fri 30 Nov 2012
at 05:44
  • msg #12

Don't Ever Step on a Snake...

The heroes ascent up the stone steps is interrupted by the sudden appearance of a giant green snake which resurfaces from below the water!

The monstrous reptile, which must easily be ten feet long with a mouth wide enough to swallow a grown man, appears just behind the rear row, flicks its large forked tongue and hisses.

OOC: ROLL FOR INITIATIVE!!!

Anyone beating a 4 may post immediately.



Giant Poisonous Swamp Snake
AC: 5, HD: 4+2
HP: 26


PC          AC   HP    AP    Notes
Ben         7   15/15   1     Init +2
Duvall      4   21/21   3
Eagle       6   19/19   4
Norion      3   24/24   2
Rath        3   24/24   2
Saliq       7   10/10   3     Init +2


Stage 1:
Stage 2: Snake (4)
Stage 3:

Aldo Rathmus
Human Fighter, 6 posts
Fri 30 Nov 2012
at 06:05
  • [deleted]
  • msg #13

Re: Don't Ever Step on a Snake...

This message was deleted by the player at 13:55, Fri 30 Nov 2012.
Ben Scristos
Human Thief, 348 posts
Fri 30 Nov 2012
at 06:11
  • msg #14

Re: Don't Ever Step on a Snake...

Dammit, that's why I wanted everyone up out of the water, quickly... why does no one ever listen!

Ben loosens his sling, and reaches for a bullet, but rushes the shot, sending his ammo deep into the distance...

22:09, Today: Ben Scristos rolled 6 using 1d6+2. initiative.
22:10, Today: Ben Scristos rolled 5 using 1d20+2. sling.

Duvall Kane
Human Cleric, 82 posts
Human Cleric of Kord
Fri 30 Nov 2012
at 11:44
  • msg #15

Re: Don't Ever Step on a Snake...

06:41, Today: Duvall Kane rolled 2 using 1d6.

"Kord's guts! That's a monster!"
Duvall exclaims, stepping back and readying his hammer.
Aldo Rathmus
Human Fighter, 7 posts
Fri 30 Nov 2012
at 14:03
  • msg #16

Re: Don't Ever Step on a Snake...

Even as the snake lunges, Rath takes quick strides toward it. "Back!" he shouts, although it may not be clear whether he's talking to his companions or to the snake. Shield raised to keep that tongue out of his face, Rath delivers a vicious slash with his wicked blade, then wrenches it free from the scales and meat.


OOC: Initiative =4. Hits AC 2 for 12 damage.
22:02, Yesterday: Aldo Rathmus rolled 4 using 1d6. Rath's Initiative.
05:54, Today: Aldo Rathmus rolled 12 using 2d8+1. b sword 2-16 damage vs Large.
05:53, Today: Aldo Rathmus rolled 18 using 1d20. attack with bastard sword.

Norion Ironaxe
Dwarf Fighter, 161 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 30 Nov 2012
at 17:46
  • msg #17

Re: Don't Ever Step on a Snake...

Norion snarled a curse as the snake surfaced, but wasted no time in closing with the gigantic reptile, landing a heavy blow with his axe.

11:34, Today: Norion Ironaxe rolled 6 using 1d6. Initiative.
11:35, Today: Norion Ironaxe rolled 19 using 1d20+1. Attack.
11:36, Today: Norion Ironaxe rolled 9 using 2d8. Damage.

Saliq Musfara
Human Illusionist, 222 posts
Illusionist
Fri 30 Nov 2012
at 19:33
  • msg #18

Re: Don't Ever Step on a Snake...

Saliq's eyes widen in shock but the naturally nimble Illussionist has his blade in hand in moments. The Jambiya Moonblade glitters silver in the gloomy lights as he slashes across, the razor sharp edge slicing deep into the vile serpent.


OOC:
19:27, Today: Saliq Musfara rolled 6 using 1d6+2. Initiative.
19:28, Today: Saliq Musfara rolled 21 using 1d20+1. Attack with Jambiya Moonblade.

Natural 20(!) so full 5 points of damage inflicted.

DM Storm
GM, 531 posts
Sat 1 Dec 2012
at 00:47
  • msg #19

Re: Don't Ever Step on a Snake...

Aldo, Norion, and Saliq make quick work of the giant snake.

That is probably for the best, for once the companions have a chance to observe its bleeding carcass, it becomes quite clear that the snake would have been quite deadly had it been given an opportunity to strike.

Crimson blood flows out of the creature's wounds and is rapidly washed away by the steady rain that seems to have not let up all day long.

OOC: Man...you guys didn't even give it a chance to eat one of you!
Ben Scristos
Human Thief, 349 posts
Sat 1 Dec 2012
at 01:54
  • msg #20

Re: Don't Ever Step on a Snake...

Relieved, Ben offers a helping hand to any and all trying to reach the second tier.

"Quickly, out of the water for now. We don't want that one's mother coming along, now do we?"
Duvall Kane
Human Cleric, 83 posts
Human Cleric of Kord
Sat 1 Dec 2012
at 02:19
  • msg #21

Re: Don't Ever Step on a Snake...

Duvall takes the rogue's hand and pulls himself up to the second tier, whereupon he helps his other companions.
DM Storm
GM, 532 posts
Sat 1 Dec 2012
at 06:14
  • msg #22

Re: Don't Ever Step on a Snake...

The party edges past the darkened portal and makes their way up a set of steep stairs on either side of the ziggurat. In short order they reach the second tier, a narrow ledge which surrounds the entire structure. The large stone blocks are carved with intricate patterns common to the ancient peoples. While the runes are severely weathered, they still reflect the highest standards of stone-masonry, an indication of this ruin's importance in the life of those people.

Perched up above, the stone statues now come clearly into view. These dragon-like creatures are similar to a wyvern, however each has a second head at the end of its tail. In total, twenty such statues are discovered, each in varying states of ruin. Such a creature is unknown in these times or lands, though perhaps Saliq has read legends from his homeland describing such beasts: a dread amphisbaena. These horrible creatures command a mighty view over the surrounding area, their stony eyes seemingly fixed on each companion no matter where they might be standing.

There are no obvious entrances to the ziggurat on the second tier: the walls simply consist of heavy stone blocks set atop one another.
This message had punctuation tweaked by the GM at 06:14, Sat 01 Dec 2012.
Ben Scristos
Human Thief, 350 posts
Sat 1 Dec 2012
at 06:18
  • msg #23

Re: Don't Ever Step on a Snake...

A shudder that has nothing to do with the damp runs down the little thief's back at the sight of the creature, or perhaps at the appearance that the creature has him in it's own sights.

"Smash'em I say." Not the first time Ben had shown his iconophobic side, but he speaks with more vehemence then when they were under the Stormhaven. These things boded ill, of this he had no doubt.
Duvall Kane
Human Cleric, 84 posts
Human Cleric of Kord
Sat 1 Dec 2012
at 11:53
  • msg #24

Re: Don't Ever Step on a Snake...

"Leave 'em be," Duvall replies, worry etched on his face. Then he turns to Norion and asks, "Can you see any hidden entrances on this tier, my friend?"
Aldo Rathmus
Human Fighter, 8 posts
Sun 2 Dec 2012
at 00:08
  • msg #25

Re: Don't Ever Step on a Snake...

Rath taps a nearby statue roughly with his shield, just to make sure the thing is inanimate. When it doesn't move -- if it doesn't move -- he gives Ben a shrug. "Harmless." Rath  sheathes his sword and brings a javelin to hand. He peers through the rain, looking for any threats, while his companions explore the tier.
Ben Scristos
Human Thief, 351 posts
Sun 2 Dec 2012
at 00:26
  • msg #26

Re: Don't Ever Step on a Snake...

"Why is it the people with the best protection on always have the smallest imaginations..."

It mattered not, and screaming I told you so when the damn things broke free and began eating folk would be scant consolation.

Instead, Ben scales the wall, and examines the top of the damned structure.

16:25, Today: Ben Scristos rolled 7 using 1d100. climb. Damn near critical success, I am not on the FIFTH tier of the three tiered structure... :C)

DM Storm
GM, 534 posts
Sun 2 Dec 2012
at 02:43
  • msg #27

Re: Don't Ever Step on a Snake...

Ben finds some conveniently placed hand and footholds and easily scales up the stone wall to the top of the ziggurat.

Once on top, Ben is now among the stone amphisbaena statues, but that is not all that is up there. The roof of the structure is built with smooth slabs laid in a decorative mosaic, that while now severely weathered, still retain much of their artistry.

The mosaic depicts an epic battle between suffering titans and triumphant serpents. Toward the center of the roof stands a crescent-shaped, jet black marble slab. A lifeless, naked woman lies atop the sacrificial altar, her pallid skin standing in stark contrast to the dark marble beneath her.

Numerous claw marks cover the woman's body, though none of these wounds appear to be very significant. Looking closer, Ben notices a gaping cavity where the woman's heart should be.

Rain continues to fall in steady sheets, a grim final resting place indeed.
This message was last edited by the GM at 02:45, Sun 02 Dec 2012.
Ben Scristos
Human Thief, 352 posts
Sun 2 Dec 2012
at 09:12
  • msg #28

Re: Don't Ever Step on a Snake...

"Well <expletive deleted>."

Ben rubs a hand thru his rain soaked hair, and shakes his head.

"Hey guys, you probably want to see this."

Heading back tot he edge, he lowers a rope, tying it off on the nearest statue.

"It ain't pretty."

Careful not to disturb the scene, as there might be clues, Ben does have to fight the urge to close her gaping, staring, unseeing eyes...
Saliq Musfara
Human Illusionist, 224 posts
Illusionist
Sun 2 Dec 2012
at 12:27
  • msg #29

Re: Don't Ever Step on a Snake...

Ascending the rope Saliq took one look at the woman and turned pale. "We fight not men but monsters; the lizard folk are no mere bandits if this is their style of work!" The Illusionist took a deep shuddering breath and tried to remain dispassionate. "Duvall, Eagle in your experience what manner of deity would demand such a sacrifice or is this a devotion to demons?"
Duvall Kane
Human Cleric, 85 posts
Human Cleric of Kord
Sun 2 Dec 2012
at 13:21
  • msg #30

Re: Don't Ever Step on a Snake...

Once Duvall scrambles to the top and views the sacrifice, he answers Saliq's question, "A deity who has no regard for human life. Most monstrous gods care little for us - they only want the propagation of their followers. We are nothing to them, only worthy of this."
He indicates the unfortunate woman with a wave of his arm. Then, thinking about it, he ventures closer and looks around the obsidian altar, checking for any further clues.
Norion Ironaxe
Dwarf Fighter, 163 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 2 Dec 2012
at 15:02
  • msg #31

Re: Don't Ever Step on a Snake...

Norion examines the grisly scene and shakes his head. Looking to his companions, he says, "So, I'm guessing none of us will have any problem with wiping these beasties out, down to the last creature?"
DM Storm
GM, 535 posts
Sun 2 Dec 2012
at 15:19
  • msg #32

Re: Don't Ever Step on a Snake...

After studying the altar, it becomes clear that this is a shrine to the evil god Zehir, whom holds mastery over darkness, poison, and assassins. Zehir is said to slither the material plane sewing chaos wherever his forked tongue desires. It seems this ziggurat have been created to venerate his venomous name.

Looking at the woman closer, two crimson red holes also appear in the woman's neck...perhaps a snake of some sort?

***

Before ascending the rope, Norion detects a slightly raised area along the ziggurat's north wall. Examining the stonework a bit closer, the dwarf detects the presence of a shifting wall in this location!

The architects of this amazing structure apparently built in some secret features. Now it was just a matter of finding the mechanism that enabled one to open that door.
Duvall Kane
Human Cleric, 86 posts
Human Cleric of Kord
Sun 2 Dec 2012
at 16:36
  • msg #33

Re: Don't Ever Step on a Snake...

Norion Ironaxe:
Norion examines the grisly scene and shakes his head. Looking to his companions, he says, "So, I'm guessing none of us will have any problem with wiping these beasties out, down to the last creature?"


"Not a problem at all, my friend," Duvall replies, disgusted by the bite marks and the implication thereof. He begins to cut the woman's bonds and after covering her nakedness with his blanket, he lifts her off the altar and places her gently on the stone top of the ziggurat. He closes her eyes and places a silver piece on each. He bows in prayer, hammer in his hand, and when finished, he stands and says, "We cannot leave her here. I have oil, but no wood to burn her. Eagle, have you any holy water? I mean to destroy this altar or at least desecrate it against further use."

Ben Scristos
Human Thief, 354 posts
Mon 3 Dec 2012
at 04:13
  • msg #34

Re: Don't Ever Step on a Snake...

"Assassins? Assassin's tend to be people, in my experience. This all puts me in mind of that dick-head nobleman, and his snakey flag, more then creatures with a history of the occasional raid on the weak."
Aldo Rathmus
Human Fighter, 11 posts
Mon 3 Dec 2012
at 05:30
  • msg #35

Re: Don't Ever Step on a Snake...

Rath carefully clambers up the rope. He is careful of his step on the wet stonework. Up top, he surveys the grim scene. Rath takes a slow breath. His strong shoulders slump, and he drops his guard, but for a moment. He mutters something indistinct, wipes the rain from his eyes, and stands tall once more.

Rath moves to Kane's side. "I'll help if I can. But don't ask me to find dry wood." He stands quiet a moment, his brow clouded with dark thoughts. "See to the altar now, if you have the means. The woman is ... beyond our help. We can come back for her, when we're done below."
Ben Scristos
Human Thief, 355 posts
Mon 3 Dec 2012
at 06:00
  • msg #36

Re: Don't Ever Step on a Snake...

Not unused to being ignored, Ben does wonder if Zehir might have an opening after Rath does it yet again.

Shaking his head, he answered Duval's questions with a suggestion of his own.

"No way we can bury her, the grounds under too much water. If we leave her here, her bones will be picked clean before we can return, I suspect. Let's take her into the building, and give her a pyre right inside the entryway."

He had yet to learn of the door Norion has spotted, so Ben gestured towards the main entry below.

"I could spare a few of my torches, and someone must have some oil. I think between us we can show her body some respect."

Sending the victim on her way into the afterlife, assuming the dark-god has not consumed her soul, would be good. The warmth generated would be a much appreciated bonus.
Eagle
Human Druid, 143 posts
Tue 4 Dec 2012
at 01:18
  • msg #37

Re: Don't Ever Step on a Snake...

Eagle is unfamiliar with any deities which require human sacrifice and states as much.
Aldo Rathmus
Human Fighter, 12 posts
Tue 4 Dec 2012
at 04:05
  • msg #38

Re: Don't Ever Step on a Snake...

Rath looks miserable. "Ben," he says, hesitantly, "you need more than a few torches and a flask of oil to ... to put a body to rest respectfully. That would just ... cook her." Rath fights off a wince at his own words.
Ben Scristos
Human Thief, 356 posts
Tue 4 Dec 2012
at 04:36
  • msg #39

Re: Don't Ever Step on a Snake...

Ignoring the comments of Rath, Ben addresses Eagle.

"Really? none? I'm not the most worldly of lads, but Lolth springs to mind. Asmodeus knows followers in the bottoms of the Haven. Vecna is far from the only necromancer known to legend, and rumor has that he is worshipped, what would an undead god not do? Certainly this would be the act of the least of his followers.
"And what about Zehir, the god whose followers apparently did this young girl in? It seems a short step indeed from the a god of assassins, to human sacrifice. The yuan-ti revere him above all other gods, I doubt they measure the death of a human female as we do, not if it would further some deeper, darker game.
"

Quite incensed, the young lad has become, but if he is going into the thrice damned zigga-hoozit, he isn't going to be blinded into thinking this all of this is only the handiwork of a few lizard men, even if they are involved. And he's hoping the people who travel with him aren't foolish enough to make such an assumption themselves.

"Now, are we leaving her here, or moving her someplace dry?"
Eagle
Human Druid, 144 posts
Tue 4 Dec 2012
at 05:54
  • msg #40

Re: Don't Ever Step on a Snake...

Eagle is taken aback by Ben's response. As an Initiate of Melora, Eagle was more attuned to the natural ways of the world, and not the unholy rites of the various cults which operated out of Stormhaven's dark and secretive alleys, catacombs, and dungeons. Such matters were better understood by the clergy.

Earthly things. These he understood.

Eagle stands in silence for a few moments, looking up at the dark skies, and then comments in a tone of certainty, "The rain should let up soon."
Ben Scristos
Human Thief, 357 posts
Tue 4 Dec 2012
at 06:35
  • msg #41

Re: Don't Ever Step on a Snake...

The look in Eagles face cause pause in Ben. Placing a hand on his friends shoulder, he apologizes... sort of.

"I'm sorry if I got m'self a little carried away, my big feathered friend, but I wants us to come out of this alive! And in my line'o'work, that means keeping yer eyes n ears open, and being prepared for as many things as you can imagine."

Chuckling, and glances at the sky. Seeing nothing of what made Eagle suspect the rain was letting up, the dirty little thief trusted in his companion in a way that the few scant weeks they had known each other would normally allow. The rain would stop.

"Trust me, Eagle, life will still find things to throw at you that are not expected!"

The twinkle in his eyes hinted at tales he could tell...

"I really sense more behind this then simply a tribe of lizard men, and my snout suggests Lord Myron knows more then he let on. Even if he isn't the man behind all of this."

By all of this, his gesture taking in the pitiful form of the sacrificed female, he clearly meant to encompass all of the attacks and troubles in the region that have brought them here.

"I am not suggesting we go back, just the importance of being aware; this..." again he points to the sacrificial virgin (so to speak) "...speaks more of a darker evil, then simple raids by simple folk of a lizardy sort, if ya catch my meanin'."

He stepped back, hoping that he had mended things with Eagle, and perhaps even managed to get the others to understand...
Duvall Kane
Human Cleric, 87 posts
Human Cleric of Kord
Tue 4 Dec 2012
at 11:57
  • msg #42

Re: Don't Ever Step on a Snake...

"Maybe if you'd just shut the hell up with your rambling, the whole damn jungle wouldn't know we are up here," Duvall growls, his face reddening with anger.

He then looks to Eagle and nods. "We'll leave her here then, and take her with us when we leave. Norion, got any other ideas about this structure?"
Norion Ironaxe
Dwarf Fighter, 164 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 4 Dec 2012
at 13:36
  • msg #43

Re: Don't Ever Step on a Snake...

Now that he had climbed onto the strange structure, Norion took a long moment to study the stone up close, trying to see if he could discern anything about the material itself or how the ziggurat had been constructed.
Aldo Rathmus
Human Fighter, 13 posts
Tue 4 Dec 2012
at 13:58
  • msg #44

Re: Don't Ever Step on a Snake...

Rath figures it best to keep his mouth shut. Scristos is right, of course, that what's happening here is far beyond a lizard-folk raid. That the victim wasn't eaten is proof enough of that for Rath. He waits for Norion to assess the structure and stand guard. When it's time to descend, Rath stays up top with his javelin poised to strike any threatening creature that might appear while the others descend, and he is the last to climb down.
Eagle
Human Druid, 146 posts
Tue 4 Dec 2012
at 15:57
  • msg #45

Re: Don't Ever Step on a Snake...

Eagle nods to Ben, showing he has taken no offence. Although seemingly in his element, travelling through the natural world he loves, since leaving Stormhaven he has been in a strange mood; more worried and uncertain than his companions might expect, and also strangely subdued - the attack of the snake, and the body on top of the Ziggurat having visibly shaken him.

'Recently life has certainly been finding things to throw at me that are unexpected,' he responds to Ben, finally finding his voice. 'Like you Ben, I have spent my entire life confined to Stormhaven, but whereas you have kept your eyes and ears open and focused down each and every back alley, mine were always focused at the sky, and the world beyond our home. Now I finally find myself wandering the greater world's delights, and it is. . . unsettling.

'You may be right that there is more to this than lizard-men, I simply do not know.'
Suddenly feeling like he has said to much he furrows his brow and focuses on Norion. 'It seems we must go inside, so let us find a way to open your entrance, or tackle the front door. I may be able to draw some power over the stone to affect it's shape - perhaps six or seven feet's worth - if we moulded the crack in the door wider do you you think we could prise it open?'
Ben Scristos
Human Thief, 358 posts
Wed 5 Dec 2012
at 03:15
  • msg #46

Re: Don't Ever Step on a Snake...

Mentally adding Duvall to the list of people not worth talking to, Ben ignores his tirade, and returns to searching the top of the structure, especially the statues.
Norion Ironaxe
Dwarf Fighter, 165 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 5 Dec 2012
at 04:05
  • msg #47

Re: Don't Ever Step on a Snake...

As the group continued their discussion, Norion called out to Scristos. "Ben! Have a look at this!" He looked cautiously over the section of shifting wall, searching for the means to make it open. Suspecting that it could be trapped, he refrained from touching it, waiting for Scristos to examine it.
DM Storm
GM, 537 posts
Wed 5 Dec 2012
at 04:50
  • msg #48

The Secret Stone

Norion discovers a loose stone near the base of the wall. The stone is about six inches wide and appears to be capable of sliding to the right: a possible triggering mechanism to access what lies beyond the sliding wall!

The stone does not appear to have been used in quite some time, if the thick growth of algae and grime are any indication.
Ben Scristos
Human Thief, 360 posts
Wed 5 Dec 2012
at 05:18
  • msg #49

Re: The Secret Stone

Excited at the dwarf's discovery, Ben scurries over and searches for traps.

21:17, Today: Ben Scristos rolled 13 using 1d100. search for traps.
Find/Remove Trap:   35
Success!

DM Storm
GM, 539 posts
Wed 5 Dec 2012
at 05:24
  • msg #50

Re: The Secret Stone

Ben finds and removes a trap!

This clever piece of work was was designed to drop an overhanging statue onto the head of anyone carelessly attempting to activate the shifting wall without disengaging a well-hidden metal latch.

Thankfully, that won't happen now.

OOC: Nice job. And I was really looking forward to death by stone amphisbaena...
Ben Scristos
Human Thief, 361 posts
Wed 5 Dec 2012
at 05:31
  • msg #51

Re: The Secret Stone

Suitably proud at his discovery, Ben slowly opens the door revealing...
DM Storm
GM, 540 posts
Wed 5 Dec 2012
at 05:53
  • msg #52

Re: The Secret Stone

The ground faintly trembles as the stone door grates slowly open. A rush of musty, dry air races out to greet the adventurers: a sign that this chamber has been sealed for some many, many years.

A narrow, low threshold no higher than five feet tall, opens to an unlit chamber within. The ambient light of the darkened skies does shed some light on the immediate entrance area however.

The short and cramped corridor is flanked on either side by heavy stone blocks with small recessed alcoves at irregular intervals. Dried wax bleeds down the walls from the alcoves, and indeed, the ancient remains of candles that have long since burnt out are evident in the openings.

The corridor continues for about five feet before opening into a larger chamber, the contents of which are scarcely visible to those without darkvision. Norion can make out what appears to be a long wooden banquet table in the middle of the room, surrounded by several chairs. Several bowls, plates, and mugs are located atop the table. Beyond the table, positioned against a far wall, Norion sees a line of ceramic amphoras, the contents of which are unknown.

The chamber appears to be far larger than what can be seen from the secret entrance, though any additional details are not observable from Norion's present vantage point.
Ben Scristos
Human Thief, 362 posts
Wed 5 Dec 2012
at 06:07
  • msg #53

Re: The Secret Stone

"Well, there goes my theory that this was the door used for the ritual above," Ben mutters more to himself then anyone else.

Stepping just far enough in to get out of the rain, Ben opens his pouch, and gets out his flint, tinderbox, and a torch, which he promptly sets about lighting, barring something coming out of the darkness and stopping him.
Saliq Musfara
Human Illusionist, 228 posts
Illusionist
Wed 5 Dec 2012
at 12:40
  • msg #54

Re: The Secret Stone

"Perhaps it was once," Saliq suggests answering Ben's question. "That shrine was probably used for sacrifices long ago." The Illusionist glances back unhappily at the woman, obviously not thrilled at leaving her like this but he reluctantly prepares to enter the tunnel (after Ben and the team heavies of course.)
Aldo Rathmus
Human Fighter, 14 posts
Wed 5 Dec 2012
at 13:05
  • msg #55

Re: The Secret Stone

Rath grunts approval at the work of Norion and Ben gaining access to the sealed area. As Ben lights the torch, Rath shifts his sword back into his hand and carefully ducks through the threshold.
Eagle
Human Druid, 147 posts
Wed 5 Dec 2012
at 14:24
  • msg #56

Re: The Secret Stone

'Do not worry about the maiden Saliq,' Eagle says soothingly, seeing the conjurer's discomfort. 'If Melora wills it she will be left undisturbed, and we will deal with her body when we finish in here. Though if not, her flesh will be returned to the great circle of life that we are all bound to spin through. In any case, her spirit and her essence has long-since departed to a better place.'

With that he ducks his head and follows his companions into the Ziggurat, his shield and spear at the ready.
Duvall Kane
Human Cleric, 88 posts
Human Cleric of Kord
Thu 6 Dec 2012
at 01:26
  • msg #57

Re: The Secret Stone

Duvall lights his lantern and brings up the rear > lantern in one hand, hammer in the other.
DM Storm
GM, 541 posts
Thu 6 Dec 2012
at 03:42
  • msg #58

Re: The Secret Stone

Torch and lantern at the ready, the party escapes the monsoon-like weather for the dryness of the ancient ziggurat. The short corridor opens into a large, rectangular chamber dominated by a banquet table in the room's center. A dozen or so chairs surround the table, which is set with various tableware. While much of the pottery and dishes are clay, the light reflects off of several metal bowls, utensils and plates as well: silver and gold!

A line of amphoras is placed against the far wall, between each of which are seven stone doors, all closed. Ancient runes are carved into each door.[Private to Saliq Musfara: Saliq recognizes these to be of a script related to that of the common tongue of his people.]

Flanking either side of the table, are stone statues of a muscular naked man kneeling in supplication, brow and hands placed firmly on the the floor. A stone bowl is located directly in front of each statue's head.

Finally, the upper reaches of the stone chamber are carved with depictions of lines of servants offering all manner of goods to a ruler seated in a large throne.
Ben Scristos
Human Thief, 363 posts
Thu 6 Dec 2012
at 08:58
  • msg #59

Re: The Secret Stone

Something about the room dimmed Ben's normal ardor. Even the sight of the plates of silver and gold did not elicit a sound; something about the place caused the small hairs on the back of his neck to rise.

Stepping over the where the enthroned figure is carved onto the wall, Ben examines the image.
Aldo Rathmus
Human Fighter, 15 posts
Fri 7 Dec 2012
at 03:36
  • msg #60

Re: The Secret Stone

Rath spares a quick glance through the chamber to check for any obvious dangers. He motions to Norion to accompany Ben deeper in, while Rath himself takes a position just inside the entrance, to one side, to guard against an unexpected intrusion from behind.
DM Storm
GM, 542 posts
Fri 7 Dec 2012
at 05:24
  • msg #61

Re: The Secret Stone

The carved figure is a robed man wearing a large crown and wielding a large scepter in his right hand. A sacrificial altar rests at the man's feet, atop which are many goods: grains, wine, fruits, jewelry, and bolts of cloth.

The artwork is distinct, but nothing too remarkable. The figures consist mostly of line figure carvings with minimal detail.
Ben Scristos
Human Thief, 364 posts
Fri 7 Dec 2012
at 05:50
  • msg #62

Re: The Secret Stone

"Don't look like a lizard-king, guessing this place was build by people."

Uninterested in earning the scorn of the others, Ben holds his urge to destroy the statues in, but he still examines them, as they seem at first glance to be of a much higher artistic quality compared to the carvings.
Duvall Kane
Human Cleric, 89 posts
Human Cleric of Kord
Fri 7 Dec 2012
at 10:43
  • msg #63

Re: The Secret Stone

In reply to Aldo Rathmus (msg # 60):

Duvall steps inside the chamber and takes up a position opposite Rath, where he can help guard the entrance and survey the room.
Saliq Musfara
Human Illusionist, 229 posts
Illusionist
Fri 7 Dec 2012
at 12:22
  • msg #64

Re: The Secret Stone

"No one touch a thing yet!" Saliq urges. Cautiously he tries to get close enough to one of the seven doors to try and read the runes - assuming he can decipher them of course!
DM Storm
GM, 543 posts
Sat 8 Dec 2012
at 01:07
  • msg #65

The Hall of Ancient Princes

Six of the doors contain runes that appear denote the names of ancient princes. Among the names are: Belekxeia, Gerekxo, Talsconis, Astoiluno, Dukxanharis, Lokxae, and Artahe. A date appears below each name, though the method of accounting is unknown to any of the heroes. Beneath the date, a strange sigil is carved into the door. The runes are unfamiliar to the companions.

Nearly all of these persons are unknown to any of the companions, with the exception of Artahe, whom Saliq has heard of.

Artahe was a famous warrior-prince from history who led many famous conquests into to the "Unwashed Lands", or the area now known as The Hinterlands and Northern Kingdoms. There is a story about Artahe commanding a fleet of swift ships into one of the fair-skinned people's ports. Prince Artahe's marines carried away much treasure from that campaign, but they were eventually dogged at sea by a white dragon who sacked many ships before that beast was slain. The legend holds that Prine Artahe fashioned a magic girdle from that wyrm's hide that purportedly gave him the strength of a dragon!

Prince Artahe is a figure from antiquity, perhaps 1000 years or more ago!

One of the doors, the middle portal, does not contain the names of any princes. On this door is simply a verse:

And on the Day of Judgment you will see those who lied about The True Gods. Their faces blackened. Dark as their hearts. Formless souls wandering the eternal plains of desolation. There's will be a waking death, filled with naught but longing and malice.

Let them serve as a reminder of the mighty power of the True. Blessed their days to the end of time.

Norion Ironaxe
Dwarf Fighter, 166 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sat 8 Dec 2012
at 06:52
  • msg #66

Re: The Hall of Ancient Princes

Norion reads the verse on the middle door and grimaces. "Well, that certainly makes ya feel welcome," he mutters. Glancing at the strange characters adorning the other doors, he asks, "What kind of foul magic was worked in this place? Spells that were best forgotten, I'd venture."
Saliq Musfara
Human Illusionist, 230 posts
Illusionist
Sun 9 Dec 2012
at 17:58
  • msg #67

Re: The Hall of Ancient Princes

"Not all magic is foul mountain dweller," Saliq says, glancing at Norion before stroking his beard thoughtfully and adding: "I admit this magic of a different ken to mine but clearly it is protective in nature. I know of this Prince Artahe at least: several of the other princely lines of the Empire are descended from him and his harem... or at least so they like to say."

The Illusionist turns to Eagle and Duvall: "I am religious man myself, a follower of the one you Northerners call Sehanine but this reference to The True Gods is lost on me. What do you make of it my friends?"
Duvall Kane
Human Cleric, 90 posts
Human Cleric of Kord
Mon 10 Dec 2012
at 00:44
  • msg #68

Re: The Hall of Ancient Princes

Duvall wanders over to look at it.
(OOC: Can he read it? If not, Saliq can tell him what it says.)

"There are many gods, and I know that Kord is true for he grants me my spells. Perhaps he is one of these "true gods" this reads about. Then again..."
DM Storm
GM, 544 posts
Mon 10 Dec 2012
at 01:02
  • msg #69

Re: The Hall of Ancient Princes

Duvall is unfamiliar with the runes, however the reference to True Gods might refer to the gods of the ancient southern people of the Shifting Sands. There were three chief deities of this pantheon: Ekxil, God of the Sky, Nenavial, Goddess of the Earth, and Havial, Goddess of the Underworld.

It is widely believed this pantheon destroyed itself through prolonged internecine conflict. These battles cast the southern lands into a cataclysmic period where the earth literally died. What had been a land of weal transformed into a howling wasteland of fine dust and sand: the bones of the ancient gods and goddesses!

Saliq too might also know something of these gods, but his interpretation of their demise might be tempered through a more sympathetic lens. Whatever the case, both Duvall and Saliq know that these deities have long since perished, either through dying outright or by being absorbed by other deities.
Ben Scristos
Human Thief, 365 posts
Mon 10 Dec 2012
at 06:03
  • msg #70

Re: The Hall of Ancient Princes

Licking his lips, Ben ponders the odds in his head, versus the potential wealth.

"If these gods be dead, then it's okay to check out these tombs here, right? I hear royal type folk get buried with lots of wealth, and not a few traps to guard them; traps I can deal with, but if these 'True Gods' are still about, I want nothing to do with them."
Eagle
Human Druid, 148 posts
Mon 10 Dec 2012
at 10:30
  • msg #71

Re: The Hall of Ancient Princes

Eagle listens in fascination to the conversation; he knows little of ancient gods, being more concerned with the irreducible spirit of the earth, but he finds the tales curious. When Ben speaks he starts to feel some alarm at the prospect of unleashing powerful ancient forces - perhaps remembering his recent brush with the skeletons beneath Stormhaven.

'I can see your interest Ben, but these doors have remained closed for 1,000's of years. Perhaps we should deal with the more timely amphibian challenges below before we risk an exploration here?' He ponders for a moment. 'That said, any traps that have endured for 1,000 years are likely to be of a more spiritual nature. Let me ask Melora to establish if there is any sorcery likely to trip us up in this room.' With that he fishes for his mistletoe, takes a stance in the middle of the room, and beings to chant and sway.

OOC: Eagle will cast detect magic, and then scan all the doors and the room to see if there is anything enchanted.

By the way, a question for any physicists/engineers in the game: if you had a spring loaded mechanism, encased in some sterile environment, would the spring still retain its tension after 1,000 years, or would there be some slow diffusion of power along the way? (NB, I'm not asking for game reasons (we're playing in a game with lizard men, right, so I'll take the DM's word on whatever he wants to happen!), but just curious from a real-world theoretical point of view, how long a mechanism would retain power!)

DM Storm
GM, 545 posts
Mon 10 Dec 2012
at 23:56
  • msg #72

Re: The Hall of Ancient Princes

None of the doors radiate magic, however the two kneeling statues are both encased in a strong aura of magical energy!

Finally, Eagle also detects a small nimbus of magical energy radiating from one of the amphorae lined against the far wall.
Norion Ironaxe
Dwarf Fighter, 167 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 11 Dec 2012
at 03:42
  • msg #73

Re: The Hall of Ancient Princes

Norion nodded. "I'm with Eagle. I think we should find the lizards first. Deal with them first, before we try our hands at...venturing into something unknown."

The dwarf gave the statues and doors another long, wary look. Despite Saliq's assurance that there was no dark magic at work, the ancient place made Norion nervous.
Ben Scristos
Human Thief, 367 posts
Tue 11 Dec 2012
at 06:45
  • msg #74

Re: The Hall of Ancient Princes

"A dwarf not interested in gold? sacre bleu! hehehe, how would you like to face the lizard men with the strength of a dragon though, Norion, eh? Tales they will tell in the deeps and the depths about you, if such a belt rests behind one of these doors..."

He frowns at the magic in the statues, however, and he wishes his comrades would be sensible and shatter the figures into little pieces before they come to life and kill them all.
Eagle
Human Druid, 149 posts
Tue 11 Dec 2012
at 11:31
  • msg #75

Re: The Hall of Ancient Princes

Having finished his inspection, Eagle is curious enough to go and have a look at the amphora to see if there is any obvious answer to why it is radiating magic.

OOC: ie is there a magic ring/item popped in the bottom of it!

After he has investigated he will turn to the others. 'So, the doors are not protected by obvious magic, but those statues are not what they seem. Should we close up the door here, and investigate any treasure once we have dealt with those below? Or should we go through the door here to see if we can access the lizards from above?' He gives a nervous look at the statues. 'Personally I favour the front door - perhaps we could try to talk our way in?'

OOC: I'm wondering what anyone thinks of some kind of scare a lizardman with an illusion, then 'rescue' it with the help of a charm spell, plan, rather than going in swords drawn? Happy either way. . .
Aldo Rathmus
Human Fighter, 16 posts
Tue 11 Dec 2012
at 13:53
  • msg #76

Re: The Hall of Ancient Princes

Rath keeps his post by the doorway, vigilant but nervous. It's not that he's incurious, or that he's uninterested in ancient treasures of dead true gods, but that he knows that none of that matters if a stealthy reptile-man with a long wavy dagger slithers behind them all and cuts out their hearts.
Saliq Musfara
Human Illusionist, 231 posts
Illusionist
Tue 11 Dec 2012
at 14:00
  • msg #77

Re: The Hall of Ancient Princes

Saliq looks thoughtful. "I can use my illusions if we are trying to talk our way; I could make myself look like one of the lizard men. Alternatively I could conjure the image of that great snake we fought - if the lizards witness us 'defeat' it it would likely impress them."

He pauses a moment before adding. "And if we are simply trying to scare them I could take the likeness of that poor woman we discovered. How would they react to one of their victims come back as the living dead, seemingly out for revenge?"
DM Storm
GM, 547 posts
Wed 12 Dec 2012
at 01:29
  • msg #78

Re: The Hall of Ancient Princes

Eagle searches one of the amphorae and locates a golden ring set with a large gray stone with a dark circular mark. The ring is located on a small hook built into the back of the ceramic container!

The ring is indeed the source of the magical radiation the druid had previously detected.

Norion will recognize the stone as an eye agate, a semi-ornamental stone generally not worth much more than 10 gold when take alone. This ring appears to be magical however and is likely worth much more!

But, what could its powers possibly be?
Ben Scristos
Human Thief, 369 posts
Wed 12 Dec 2012
at 04:15
  • msg #79

Re: The Hall of Ancient Princes

"Interesting plan, if one of us speaks the language of the lizard men, though I will fess up and admit I don't."

Ben examines the hook the ring was on. Is it connected to anything other then the amphora?

Absent mindedly he ponders other options.

"What if you created an illusion of something the might draw the lizard men out of their hole, something which wouldn't require us speaking to them? A small band of helpless victims perhaps. Once they were out, we could ambush them, or sneak in after them..."
Aldo Rathmus
Human Fighter, 18 posts
Wed 12 Dec 2012
at 04:33
  • msg #80

Re: The Hall of Ancient Princes

Rath's eyebrow goes up at Ben's suggestion. "That's a good thought." There's something in his tone that conveys just a trace of surprise, but probably enough to offend someone sensitive to that sort of thing.
DM Storm
GM, 549 posts
Wed 12 Dec 2012
at 05:10
  • msg #81

Re: The Hall of Ancient Princes

Ben kneels down and fiddles with the ring a bit. It is cold to the touch, but otherwise clinks harmlessly against the ceramic amphora.

There is no visible change in the room during or after Ben touches the ring.
Ben Scristos
Human Thief, 371 posts
Wed 12 Dec 2012
at 05:34
  • msg #82

Re: The Hall of Ancient Princes

A raised eyebrow is all Rathmaus gets for his comment, but Ben seems to be done with ring.

"This place is important. I think we need to figure it out before we go inside. That said, if no one else is interested, I can't do it myself, so we might as well head back outside."

[Private to GM: I am assuming that Ben tried to twist, pull, and push the ring, so I am moving on. I hope this is also your assumption. ]
Norion Ironaxe
Dwarf Fighter, 168 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 12 Dec 2012
at 05:41
  • msg #83

Re: The Hall of Ancient Princes

Peering at the ring, Norion rumbled, "That stone, it's an eye agate. It's not worth much, by itself. Of course, in the time that ring was crafted, it may have been highly prized."

When Scristos speaks up, the dwarf grins and nods. "I've no problem with luring those creatures to their deaths. Especially not after all the destruction they've caused."
Eagle
Human Druid, 151 posts
Wed 12 Dec 2012
at 14:35
  • msg #84

Re: The Hall of Ancient Princes

Watching with some amusement as his companions peer at the ring, Eagle reaches down and picks the ring off the hook. 'I don't know if it's valuable, but it's definitely magical,' he mentions as he puts it in his satchel.

'I agree this place is important Ben, just that is has stood unchanged for centuries. Its mysteries can surely wait a day while we deal with downstairs? I can use some magic to speak with lizardmen, and perhaps draw one under my charms. I wondered if we could conjure a fearful apparition of the dead woman, and then a couple of us could 'rescue' them by appearing to dispel the magic, and win their trust? It may be too complicated though, and I like your other plans too.'
Aldo Rathmus
Human Fighter, 19 posts
Wed 12 Dec 2012
at 14:36
  • msg #85

Re: The Hall of Ancient Princes

"I'm with Ben," Rath adds. "We're here. And we're out of the rain." He glances around the odd chamber with some unease. No telling what dangers, what treasures, what knowledge this place might hold. "If dead gods hold sway here, well, we have gods of our own, right?" Rath doesn't sound completely convinced of his own words.
Saliq Musfara
Human Illusionist, 234 posts
Illusionist
Wed 12 Dec 2012
at 21:15
  • msg #86

Re: The Hall of Ancient Princes

"A fearful apparition is within my powers," Saliq says and smiles wryly. "I think it would do the lizard folk good to get the fear of the gods put into them.  Now if we do go the root who will the appearance of the rescuers? Aldo, Norion you are best at force of arms - think you can put on a good show?"
Norion Ironaxe
Dwarf Fighter, 169 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 13 Dec 2012
at 01:20
  • msg #87

Re: The Hall of Ancient Princes

Norion nodded and grinned. "I can be plenty loud. I'm best when I have some mead in my stomach, but I'm sure I can manage."
Ben Scristos
Human Thief, 373 posts
Thu 13 Dec 2012
at 05:12
  • msg #88

Re: The Hall of Ancient Princes

Shaking his head Ben simply states he will go with the majority, though his own vote is to find what advantage there might be here, before going down into the structure.
Duvall Kane
Human Cleric, 91 posts
Human Cleric of Kord
Thu 13 Dec 2012
at 11:34
  • msg #89

Re: The Hall of Ancient Princes

Duvall shakes his head in disbelief. "I can't believe you're actually considering putting on a...mummer's show for a bunch of bloodthirsty lizardmen! Are you serious? Kord take me for a old weak woman if I join in such a farce! You do remember what they did to the woman we left out in the rain, right? Charming them and parlaying with them...that isn't going to cut it for me!"
Aldo Rathmus
Human Fighter, 21 posts
Thu 13 Dec 2012
at 14:42
  • msg #90

Re: The Hall of Ancient Princes

"No one's suggesting making peace with these creatures," Rath answers Duvall sharply. He hesitates, then turns away, putting aside the distractions of the discussion to put his full attention on guarding the door.
Duvall Kane
Human Cleric, 92 posts
Human Cleric of Kord
Thu 13 Dec 2012
at 15:59
  • msg #91

Re: The Hall of Ancient Princes

"That's what it sure as hell sounds like to me," Duvall says, giving the newcomer a glance before looking back at Saliq and the others for an answer.
Norion Ironaxe
Dwarf Fighter, 171 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 13 Dec 2012
at 21:30
  • msg #92

Re: The Hall of Ancient Princes

"No. No. These creatures deserve nothing but death," Norion said, a deep frown on his brow, "I thought we meant to put them in fear, so that we would begin our attack at an advantage."
Ben Scristos
Human Thief, 374 posts
Fri 14 Dec 2012
at 06:28
  • msg #93

Re: The Hall of Ancient Princes

While the others bicker, Ben starts to explore the room more carefully, checking for traps on all of the doors, as well as the statues and the golden cutlery.
DM Storm
GM, 553 posts
Fri 14 Dec 2012
at 06:42
  • msg #94

Re: The Hall of Ancient Princes

After an exhaustive and lengthy search of the chamber's seven doors, the two stone statues and the banquet table, Ben finds and disables a trap located directly over the second door.

The trap consisted of a very large ceiling block designed to collapse onto the door opener's head!

No other traps are found.

While searching under and near the table, Ben estimates that the silverware and tableware would easily fetch a couple hundred gold pieces in Stormhaven's Bazaar. Of course, transporting it might prove troublesome, but it is not out of the question either.
Ben Scristos
Human Thief, 375 posts
Fri 14 Dec 2012
at 07:21
  • msg #95

Re: The Hall of Ancient Princes

"The silverware is worth a pretty penny, but unless the ziggy-whoozit sinks into the swamp, seems like something we could come back for."

He gestures towards the second door.

"These guys like to drop heavy stuff on peoples head it seems, this door would have done that. Better now, I hope. I say we open it, but someone keep an eye on the statues, I don't trust'em."
Saliq Musfara
Human Illusionist, 235 posts
Illusionist
Fri 14 Dec 2012
at 11:15
  • msg #96

Re: The Hall of Ancient Princes

Despite himself Saliq grins at that. "Very well, I'll keep watch on our currently imobile friends."

The Illusionist moves closer to the statues, sternly keeping them under his eye.
Aldo Rathmus
Human Fighter, 23 posts
Fri 14 Dec 2012
at 13:10
  • msg #97

Re: The Hall of Ancient Princes

Rath maintains his position at the entrance, trusting Ironaxe and Kane to keep Scristos alive; but he's ready to move, and move fast, to join his companions if there's trouble.
Ben Scristos
Human Thief, 376 posts
Sat 15 Dec 2012
at 05:05
  • msg #98

Re: The Hall of Ancient Princes

The thief searches for a way to open the second door. If he find it, he warns the others, then opens it.
DM Storm
GM, 554 posts
Sat 15 Dec 2012
at 20:03
  • msg #99

Re: The Hall of Ancient Princes

Ben slides the heavy stone door open, revealing a narrow chamber with uneven, textured walls that cast shadows at odd angles. The chamber is perhaps 10 feet wide and nearly twice as deep. At the far end of the chamber, the companions see an ornate bronze reliquary placed atop a raised dais. Several hundred gold coins are scattered around the reliquary, most in neat stacks, though quite a few have toppled over.
Eagle
Human Druid, 154 posts
Sat 15 Dec 2012
at 23:40
  • msg #100

Re: The Hall of Ancient Princes

Eagle follows the party cautiously into the chamber, and forcibly breathes out as he spies the gold. 'Whether they were real or not, it seems these ancient gods are smiling upon you Ben,' he comments. 'There are clearly rewards available here for us. However, I fear we must tackle downstairs before we try to remove it - I would not want to flee a lizard-man ambush with my pockets weighed down with such riches.'

He thinks for a moment. 'That said, perhaps we shouldn't seek confrontation downstairs, but wait in these chambers - which seem as if they must be unknown to the lizards - and wait until they next come up here with an offering. We could use our magic to give them a response from the ancient gods they were not expecting. . . And perhaps by cleansing their temple, we would be doing the old golds a favour worthy of a reward'. He finishes with a wry laugh at the absurdity of what he is thinking.
DM Storm
GM, 555 posts
Sun 16 Dec 2012
at 01:12
  • msg #101

Re: The Hall of Ancient Princes

Shadows continue to form and dissipate on the narrow tomb's walls, but then something extraordinary occurs, as the shadows gather together just to the side of the reliquary. A humanoid shape then takes form as wisps of inky darkness weave together like coiling dark serpents around their prey.

Two glowing red eyes flicker and the room darkens as the creature inches forward toward the heroes...

OOC: ROLL for Initiative!

Anyone rolling a 4 or better may post their action immediately.



Fell Shadow
AC: 7, HD: 3+3
HP: 15


PC          AC   HP    AP    Notes
Ben         7   15/15   1     Init +2
Duvall      4   21/21   3
Eagle       6   19/19   4
Norion      3   24/24   2
Rath        3   24/24   2
Saliq       7   10/10   3     Init +2


Stage 1: Ben, Saliq
Stage 2: Fell Shadow (4)
Stage 3: Duvall, Norion

This message was last edited by the GM at 14:06, Sun 16 Dec 2012.
Duvall Kane
Human Cleric, 93 posts
Human Cleric of Kord
Sun 16 Dec 2012
at 01:17
  • msg #102

Re: The Hall of Ancient Princes

Duvall gasps as the lifeless creature of shadow takes shape. The cleric attempts to bring the holy symbol of Kord to bear against this foe... "By Kord's red beard you shadowed fiend... you SHALL... leave this place... NOW! BE GONE!"

18:13, Today: DM Storm, on behalf of Duvall Kane, rolled 3 using 1d6. Init.
This message was last edited by the player at 07:14, Sun 16 Dec 2012.
Ben Scristos
Human Thief, 378 posts
Sun 16 Dec 2012
at 07:01
  • msg #103

Re: The Hall of Ancient Princes

While the creature appears to be made of shadow and smoke, Ben whipped out his blade none the less, missing by a scant few inches.



22:57, Today: Ben Scristos rolled 4 using 1d6+2. init.
22:59, Today: Ben Scristos rolled 12 using 1d20. attack THAC7 = 14.
sigh...

Norion Ironaxe
Dwarf Fighter, 173 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 16 Dec 2012
at 08:13
  • msg #104

Re: The Hall of Ancient Princes

Norion was momentarily taken aback as the shadows coalesced and took shape. Gripping his axe, he made ready to strike.

02:11, Today: Norion Ironaxe rolled 2 using 1d6. Initiative.
Saliq Musfara
Human Illusionist, 236 posts
Illusionist
Sun 16 Dec 2012
at 12:00
  • msg #105

Re: The Hall of Ancient Princes

Saliq's eyes widen in shock and his ill timed strike easily misses the shadow creature.


OOC:
11:57, Today: Saliq Musfara rolled 4 using 1d6+2. Init.
11:58, Today: Saliq Musfara rolled 5 using 1d20+1. Attack with Jambiya Moonblade.

Eagle
Human Druid, 157 posts
Mon 17 Dec 2012
at 13:25
  • msg #106

Re: The Hall of Ancient Princes

Perhaps distracted by his dreams of an ambush, Eagle is completely flat footed when the shadow appears.


13:24, Today: Eagle rolled 1 using 1d6. initiative.
Aldo Rathmus
Human Fighter, 24 posts
Tue 18 Dec 2012
at 00:29
  • msg #107

Re: The Hall of Ancient Princes

It takes Rath a few moments to recognize the threat for what it is, but it soon becomes clear that this chamber is not unattended.

17:27, Today: DM Storm, on behalf of Aldo Rathmus, rolled 1 using 1d6. Init.
DM Storm
GM, 557 posts
Tue 18 Dec 2012
at 00:35
  • msg #108

Re: The Hall of Ancient Princes

The fell shadow glides along the rough wall and lunges at Ben...who manages to dodge out of the way just as the creature's inky fingers grasp around the thief's neck!


Fell Shadow
AC: 7, HD: 3+3
HP: 15


PC          AC   HP    AP    Notes
Ben         7   15/15   1     Init +2
Duvall      4   21/21   3
Eagle       6   19/19   4
Norion      3   24/24   2
Rath        3   24/24   2
Saliq       7   10/10   3     Init +2


Stage 1: Ben, Saliq
Stage 2: Fell Shadow (4)
Stage 3: Aldo, Duvall, Eagle, Norion

OOC: Aldo, Duvall, Eagle and Norion are UP!!!

This message was last edited by the GM at 22:02, Tue 18 Dec 2012.
Duvall Kane
Human Cleric, 98 posts
Human Cleric of Kord
Tue 18 Dec 2012
at 02:11
  • msg #109

Re: The Hall of Ancient Princes

Duvall holding his warhammer, in one hand and his holy symbol, in the other. He begins saying a silent prayer and then, attempts to bring the holy symbol, of Kord to bear against this foe... "Kord, my lord bestow thy power, upon me, so I may rid this place, of this foulness." He thrusts the holy symbol forward, then speaks once more his words filled, with determination. "By Kord's red beard you shadowed fiend... you SHALL... leave this place... NOW! BE GONE!"

[Private to DM Storm: 23:20, Today: Duvall Kane rolled 7 using 3d4. duration.
23:19, Today: Duvall Kane rolled 12 using 1d12. # effected .
23:18, Today: Duvall Kane rolled 5 using 1d20. turning roll.
]
This message was last edited by the player at 04:21, Tue 18 Dec 2012.
Norion Ironaxe
Dwarf Fighter, 174 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 18 Dec 2012
at 04:52
  • msg #110

Re: The Hall of Ancient Princes

"Hey!" Norion snarled as he closed with the shade, "That's our cutpurse you're grabbin'!"

He swung at the creature with his axe, hoping to force it to release Scristos.

22:48, Today: Norion Ironaxe rolled 14 using 1d20+1. Attack - Great Axe.
22:50, Today: Norion Ironaxe rolled 1 using 1d10. Damage.

DM Storm
GM, 559 posts
Tue 18 Dec 2012
at 04:58
  • msg #111

Re: The Hall of Ancient Princes

Duvall's words of command have no effect on the fell shadow! The undead horror is undeterred by the awesome divine power of Kord.

Meanwhile, Norion hacks at the shadow with his axe, but the weapon merely passes through the incorporeal creature with no effect!

How does one slay that which cannot be physically touched!?!
Aldo Rathmus
Human Fighter, 25 posts
Tue 18 Dec 2012
at 05:32
  • msg #112

Re: The Hall of Ancient Princes

Rath squeezes into the now cramped tomb and strikes at the shadow, missing horribly!

22:31, Today: DM Storm, on behalf of Aldo Rathmus, rolled 10,5 using d20,d8+1 with rolls of 10,4. atk/dmg.
Ben Scristos
Human Thief, 379 posts
Tue 18 Dec 2012
at 06:23
  • msg #113

Re: The Hall of Ancient Princes

Rolling away, to allow others more capable, and/or armed then himself, Ben instead takes the opportunity to be certain his pet buggabears, i.e. the statues, aren't making any effort to aid the shadowy phantom.
Eagle
Human Druid, 160 posts
Thu 20 Dec 2012
at 10:58
  • msg #114

Re: The Hall of Ancient Princes

Eagle steps back in fear, but then starts to mutter his druidic cant, channelling the spirit of Melora to his aid.

OOC: Eagle will cast Faerie Fire on the shadow to try and light it up at least. Not sure how that's going to work out mind!
Saliq Musfara
Human Illusionist, 240 posts
Illusionist
Thu 20 Dec 2012
at 14:20
  • msg #115

Re: The Hall of Ancient Princes

Saliq swings wildly and misses again. Deciding not to risk himself further the Illusionist steps back to give others room... and maybe see if Eagle's brainwave works.


OOC: 14:15, Today: Saliq Musfara rolled 3 using 1d20+1. Attack with Jambiya Moonblade.
DM Storm
GM, 564 posts
Thu 20 Dec 2012
at 23:22
  • msg #116

Re: The Hall of Ancient Princes

The shadow is now surrounded by numerous twinkling colored fey lights, courtesy of Eagle's nature magic. The effect is such that the elusive creature may prove easier to strike in the future, but the soulless form does not seem otherwise deterred by the enchantment. It is driven by an absolute hatred of all living things and an insatiable hunger for life force.

A shadowy tendril reaches out and coils around Rath's neck for a few moments, but the warrior manages to escape its clutches. But not before a terrible weakness moves through the human's body.

OOC: Rath loses 4 hp's and 1 STR point. On the positive side, the faerie fire gives all combatants a +2 bonus to hit.

Duvall: make a Wisdom check please.




Fell Shadow
AC: 7, HD: 3+3
HP: 15


PC          AC   HP    AP    Notes
Ben         7   15/15   1     Init +2
Duvall      4   21/21   3
Eagle       6   19/19   4
Norion      3   24/24   2
Rath        3   20/24   2     -1 STR (2 turns)
Saliq       7   10/10   3     Init +2


Stage 1: Ben, Saliq
Stage 2: Fell Shadow (4)
Stage 3: Aldo, Duvall, Eagle, Norion

OOC: <b>Aldo, Duvall, Eagle and Norion are UP!!!</b>

Duvall Kane
Human Cleric, 100 posts
Human Cleric of Kord
Fri 21 Dec 2012
at 01:11
  • msg #117

Re: The Hall of Ancient Princes

Kord holds the Holy symbol once more out, in front, of him. "My Lord Kord grant me thy protections, so I may be a wall, between me and this fiend."

[Private to DM Storm: 20:11, Today: Duvall Kane rolled 9 using 1d20. wisdom check. casting protection from evil, on myself.]

[Private to Aldo Rathmus: You vaguely recall a parable of a Crusader of Pelor battling a shadow army at The Bone Tower, a dread fortress located on the 235th layer of Abyss. This Crusader, Lathander Dawnhand, waded through despair and doom by virtue of an enchanted mace that aided his efforts.

Morale of the story: Shadows can only be harmed by some types of magic or magic weapons.
]
This message was last edited by the GM at 01:52, Fri 21 Dec 2012.
Duvall Kane
Human Cleric, 101 posts
Human Cleric of Kord
Fri 21 Dec 2012
at 02:08
  • msg #118

Re: The Hall of Ancient Princes

pm

[Private to DM Storm: I forgot that I have spiritual hammer]
Aldo Rathmus
Human Fighter, 26 posts
Fri 21 Dec 2012
at 05:03
  • msg #119

Re: The Hall of Ancient Princes

Rath reels backward as the necrotic energy works its way through his body, weakening him with each passing moment. Still, the warrior perseveres and follows up with a slash of his massive bastard sword...to no avail. The blade hugely misses its mark, the now illuminated shadow creature still proving quite elusive.


22:00, Today: DM Storm, on behalf of Aldo Rathmus, rolled 6,2 using d20+2,d8 with rolls of 4,2. atk/dmg vs shadow.

Eagle
Human Druid, 163 posts
Fri 21 Dec 2012
at 09:59
  • msg #120

Re: The Hall of Ancient Princes

With his companions weapons seemingly having no effect, Eagle starts to edge backwards towards the door, trying to keep some distance between himself and the shade. As he edges though he mutters spiritual verses again.

With a sudden flash, a globe of eldritch fire appears in his hand. With a sudden movement he throws the flame at the shadow, hoping the magical fire may have some effect.

OOC: Cast produce flame and throw it at the shadow
Aldo Rathmus
Human Fighter, 27 posts
Fri 21 Dec 2012
at 14:25
  • msg #121

Re: The Hall of Ancient Princes

Cramped quarters, over-sized sword, insubstantial ancient guardian sucking the life out of those it touches ... it's enough for Rath. He's not even sure if he missed the damned thing, or if his sword passed through it. "Back off!" he shouts to his companions, anger and fear mixed in his voice. Despite his words, he steps heavily, armor clanking, to keep himself and his less-than-useful sword and shield between the shadow and his company. "Only sorcery will hurt the thing!"

OOC: Since I have the chance to post, I'm tacking on this addition to the turn the DM made on my behalf. Sorry to be missing all the action!

Norion Ironaxe
Dwarf Fighter, 177 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 21 Dec 2012
at 18:04
  • msg #122

Re: The Hall of Ancient Princes

Norion swung his axe again in a fast arc, knowing deep down that the gesture was futile, but instinctively acting to ward the foul creature off.

12:01, Today: Norion Ironaxe rolled 15 using 1d20+1. Attack - Great Axe.
12:02, Today: Norion Ironaxe rolled 6 using 1d10. Damage.


[Private to DM Storm: Grasping at straws here, but who in the group is bearing the torch? Do we have any kind of source of open flame readily available?]
Saliq Musfara
Human Illusionist, 245 posts
Illusionist
Fri 21 Dec 2012
at 21:43
  • msg #123

Re: The Hall of Ancient Princes

An odd, distant look crosses Saliq's face, as if he is listening to some distant sound only he can hear. "Wait... do you hear that my friends? Trumpets in the distance... someone is coming." An expression of awe crosses the Illusionist's face. "Prince Artahe himself comes to our rescue! Retreat foul shadling or feel his wrath!"

He turns to face the door and whispers the first worlds of a spell. Golden mist begins to form in the door, soldifying into a shimmering humanoid figure, indistict but seemingly human and with a glistening golden scimitar in its hand. From somewhere there comes the fainest sound of trumpets...


OOC: Saliq is casting an Improved Phantasmal Force spell... not likely to distract the Shadow long but hopefully will provide us a chance to flee!
DM Storm
GM, 568 posts
Sat 22 Dec 2012
at 01:28
  • msg #124

Re: The Hall of Ancient Princes

A glowing nimbus of divine energy now completely surrounds Duvall, protection against evil creatures.

Meanwhile, Eagle hurls a ball of flame at the shadow, but the creature dodges out of the way, its body separating in two to avoid the magic flames.

Norion continues to hack at the shadow with his axe, but the weapon merely cuts through the darkness with seemingly no effect!

Finally, Saliq conjures up an impressive phantasm, which does seem to pique the shadow's interest as it darts across the walls to investigate this new foe. Perhaps a more worthy adversary with even greater life force to steal!?!

OOC: Ben still has an action to post and then it is the shadows stage.
Ben Scristos
Human Thief, 388 posts
Sat 22 Dec 2012
at 02:35
  • msg #125

Re: The Hall of Ancient Princes

"Toss me your dagger," the thief requests of the bearer of the moonblade, "I'm gonna give this a try!"

Ben inches toward the alcove, torch out in front.

should time allow...

Dammit, I think I managed to stab myself. Hopefully time doesn't allow.

18:34, Today: Ben Scristos rolled 1 using 1d20. if I can, swing with magic dagger.

DM Storm
GM, 569 posts
Sat 22 Dec 2012
at 04:14
  • msg #126

Re: The Hall of Ancient Princes

The shadowy figure slides along the wall toward the shimmering human figure, its dark facets spreading like thunderheads across crimson sky. The fell shadow takes form on the ceiling above and drops down upon the phantasm, hoping to devour its life essence.

Saliq causes the scimitar-wielding prince to nimbly somersault aside, possibly preventing the shadow from discovering the ruse!

The shadow reforms against the reliquary and continues its death waltz with its illusory foe...for the moment.

The narrow tomb is now consumed in a kaleidoscope of visual stimulii: shifting shadow, dancing faerie fire, a ball of magic fire, and phantasmal illusion!

OOC: The faerie fire gives all combatants a +2 bonus to hit.



Fell Shadow
AC: 7, HD: 3+3
HP: 15


PC          AC   HP    AP    Notes
Ben         7   15/15   1     Init +2
Duvall      4   21/21   3
Eagle       6   19/19   4
Norion      3   24/24   2
Rath        3   20/24   2     -1 STR (2 turns)
Saliq       7   10/10   3     Init +2


Stage 1: Ben, Saliq
Stage 2: Fell Shadow (4)
Stage 3: Aldo, Duvall, Eagle, Norion

OOC: Aldo, Duvall, Eagle and Norion are UP!!!

This message was last edited by the GM at 04:15, Sat 22 Dec 2012.
Duvall Kane
Human Cleric, 102 posts
Human Cleric of Kord
Sun 23 Dec 2012
at 02:16
  • msg #127

Re: The Hall of Ancient Princes

Duvall watches the fiend attacking the figure and tries to keep himself between it and his friends. He reaches down grabs 3 stones holding his holy symbol, over them and begins to chant. "Kord grant your power to these stones, so they may strike true."
Norion Ironaxe
Dwarf Fighter, 178 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 23 Dec 2012
at 08:20
  • msg #128

Re: The Hall of Ancient Princes

Snarling curses under his breath, Norin took several steps back, keeping his eyes on the shade as he began to retreat. Much as he hated to run, he saw no way that he and his companions could vanquish the fell spirit.
Aldo Rathmus
Human Fighter, 31 posts
Sun 23 Dec 2012
at 09:43
  • msg #129

Re: The Hall of Ancient Princes

Rath backs off, slowly, to give the others time to vacate the small room.
Eagle
Human Druid, 165 posts
Sun 23 Dec 2012
at 15:01
  • msg #130

Re: The Hall of Ancient Princes

Eagle carefully backs out of the shadow's tomb, ducking beneath an outstretched arm before filing into the adjoining hall.

OOC: DM post on Eagle's behalf.
DM Storm
GM, 572 posts
Sun 23 Dec 2012
at 15:05
  • msg #131

Re: The Hall of Ancient Princes

Several party members had struck upon the idea that the shadow would be too difficult to defeat and had already retreated from the tomb. The treasure would not be so easily obtained with a dark guardian such as this lording over the reliquary.

The shadow now looms large over the chamber, seemingly gaining power as the thought of retreat filled each companion's mind.

OOC: The faerie fire gives all combatants a +2 bonus to hit.



Fell Shadow
AC: 7, HD: 3+3
HP: 15


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   19/19   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   24/24   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   20/24   2   20 19 18 17 16 15 14 13 12 11 10   -1 STR (2 turns)
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Saliq
Stage 2: Fell Shadow (4)
Stage 3: Aldo, Duvall, Eagle, Norion

OOC: Ben and Saliq are UP!!!

This message was last edited by the GM at 21:38, Sun 23 Dec 2012.
Saliq Musfara
Human Illusionist, 249 posts
Illusionist
Sun 23 Dec 2012
at 22:57
  • msg #132

Re: The Hall of Ancient Princes

Saliq sends the illusionary prince whirling away from the door to keep the shadow focused on it. The illusionist himself backs off towards the door and out of the tomb.
Ben Scristos
Human Thief, 389 posts
Mon 24 Dec 2012
at 01:20
  • msg #133

Re: The Hall of Ancient Princes

Well screw! No dagger forthcoming, it seems.

As the shadow is preoccupied, however, Ben dashes into the tomb and grabs what he can in the way of easy-to-carry wealth and magic!
DM Storm
GM, 574 posts
Mon 24 Dec 2012
at 01:38
  • msg #134

Re: The Hall of Ancient Princes

The shadow continues to battle against Prince Artahe, darting from wall to wall in an attempt to defeat its foe. Finally, the shadow swoops in and envelopes its dark claws around the Prince's neck.

But, no life force is found in this being!?! Treachery!

The shadow hisses in protest and a sound akin to wind through a menhir echoes through the stone hall. The shadow swipes at Ben, the closest living thing, but the thief dodges underneath the blow just as he exits through the door leading into the entrance hall.

OOC: The shadow is still inside the tomb. All the PCs are headed toward the exit outside, if not already there.


The faerie fire gives all combatants a +2 bonus to hit, in the event anyone wishes to stick around to battle the shadow.




Fell Shadow
AC: 7, HD: 3+3
HP: 15


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   19/19   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   24/24   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   20/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Saliq
Stage 2: Fell Shadow (4)
Stage 3: Duvall, Eagle, Norion, Rath

OOC: Duvall, Eagle, Norion and Rath are UP!!!

This message was last edited by the GM at 03:41, Fri 28 Dec 2012.
Duvall Kane
Human Cleric, 104 posts
Human Cleric of Kord
Mon 24 Dec 2012
at 01:49
  • msg #135

Re: The Hall of Ancient Princes

Duvall watches, as Ben runs, intot he tomb and he curses quietly. "Ben get your greedy arse out, of there quickly."

Duvall will wait, for Ben again keeping the thing between himself and Ben just out, of the things reach.

[Private to DM Storm: If it gets close. He will toss all three stones at it. Hoping to distrat it and give us more time to get out.]
Ben Scristos
Human Thief, 392 posts
Mon 24 Dec 2012
at 01:54
  • msg #136

Re: The Hall of Ancient Princes

hell, it's still in the tomb? Ben closes the door!
DM Storm
GM, 575 posts
Mon 24 Dec 2012
at 04:46
  • msg #137

Re: The Hall of Ancient Princes

Ben manages to scoop up several handfuls of gold coins lying about the floor while the fell shadow is distracted with Saliq's illusion. Upon exiting the tomb, Ben slams the door shut!

OOC: Ben picked up 64 gp
Ben Scristos
Human Thief, 393 posts
Mon 24 Dec 2012
at 06:02
  • msg #138

Re: The Hall of Ancient Princes

"Should we try another one?"
Aldo Rathmus
Human Fighter, 32 posts
Tue 25 Dec 2012
at 19:08
  • msg #139

Re: The Hall of Ancient Princes

Rath stands ready, breathing hard and glaring at the closed door. He is not at all certain the shadow won't dive right through the wall to get at Ben, and he's ready for two actions: one, to charge in to distract the shadow from the more vulnerable thief; and, two, to step outside into the light of day.
Duvall Kane
Human Cleric, 106 posts
Human Cleric of Kord
Tue 25 Dec 2012
at 19:35
  • msg #140

Re: The Hall of Ancient Princes

Duvall looked, at Ben. "You tell me Ben. Do you think we should run back, in there and possibly face that thing again, or something worse?"
Saliq Musfara
Human Illusionist, 252 posts
Illusionist
Tue 25 Dec 2012
at 19:45
  • msg #141

Re: The Hall of Ancient Princes

Saliq looks troubled. "I have no desire to face the undead again but if we must perhaps someone else should carry the Moonblade?" The illusionist draws the enchanted dagger from his belt and sighs unhappily. "Don't get me wrong I value it greatly but until more weapons of power belong to us it makes sense an experienced weaponwielder like you Aldo or you Norion should use this. I can rely on my illusions well enough."
DM Storm
GM, 577 posts
Wed 26 Dec 2012
at 05:42
  • msg #142

Re: The Hall of Ancient Princes

A few tense moments pass as the companions watch to see whether the fell shadow will either move through or open the stone door leading into its tomb, but neither occur. The ancient hall now lies quite quiet, save for the faint sound of a wind carried in through the open door leading to the top of the ziggurat.

The gentle breeze carries warm moist air into the hall, perhaps reminding some of the companions about why they came to the forsaken land known as the Mistmere: lizard-men.

No lizard-folk had been seen thus far, nor was there any evidence of their passage anywhere in these tombs. It was quite possible that if indeed, the lizard-folk tribe were operating out of this ziggurat, they had not yet discovered these secret tombs. It was very likely that this tomb remained undisturbed since it had been sealed, eons ago.

OOC: Need to make a decision about what you guys wish to do. Six unopened door remain. The two enchanted statues at either end of the hall have not moved. The items of value on the long banquet table have not been touched/moved/collected. There is also still an open doorway at the "surface" level of the ziggurat.
Ben Scristos
Human Thief, 395 posts
Wed 26 Dec 2012
at 08:38
  • msg #143

Re: The Hall of Ancient Princes

At the very least, this seems like it might be a nice base from which to operate. Can the door to the outside be closed, then re-opened, from the inside?
DM Storm
GM, 578 posts
Wed 26 Dec 2012
at 22:09
  • msg #144

Re: The Hall of Ancient Princes

The door leading into the ziggurat's upper level may be closed and re-opened from the inside or outside.
Duvall Kane
Human Cleric, 107 posts
Human Cleric of Kord
Thu 27 Dec 2012
at 00:58
  • msg #145

Re: The Hall of Ancient Princes

Duvall thought about what Ben said. "Well, we survived that one and we may, as well see what the other hold. We can always tuck tail and run. We will, at least know what is, in there and can plan accordingly.
Ben Scristos
Human Thief, 396 posts
Thu 27 Dec 2012
at 02:37
  • msg #146

Re: The Hall of Ancient Princes

"With the dagger in the right hands, we'll have a better chance, too. No offense, Saliq."

He ponders the table thoughtfully.

"It would be nice to figure out this table, as well. Who knows, if it feeds us, even better, right?"
Saliq Musfara
Human Illusionist, 253 posts
Illusionist
Thu 27 Dec 2012
at 02:39
  • msg #147

Re: The Hall of Ancient Princes

Saliq glares... well short pointed weapons at Ben for that last remark but doesn't countermand it. Instead he moved offer to the table to give it a closer look.
DM Storm
GM, 579 posts
Thu 27 Dec 2012
at 07:43
  • msg #148

Re: The Hall of Ancient Princes

The stone table is set with tableware and silverware for 12, all of which is gilded with silver or gold edging and of fine quality. Several of the serving bowls are filled with dried fruit, nuts, and grain: a bountiful feast set out long ago and preserved for the ages. Additionally, a decanter, capped with an ornate falcon-headed stopper, is placed at either end of the table. An unknown, dark liquid is visible within both containers.

The glasses, plates, and mugs are all empty, save for a thin layer of dust which has settled therein.
Ben Scristos
Human Thief, 397 posts
Thu 27 Dec 2012
at 07:53
  • msg #149

Re: The Hall of Ancient Princes

Carefully and gently uncapping one of the decanters, Ben takes a tentative sniff.
Duvall Kane
Human Cleric, 108 posts
Human Cleric of Kord
Thu 27 Dec 2012
at 14:44
  • msg #150

Re: The Hall of Ancient Princes

Duvall watched and when he seen Ben open the decanter he waited a moment. "You do know that some place the organs, of the person buried are placed in jars, for some strange reason. It could also be just simple perfumes and such."
DM Storm
GM, 580 posts
Thu 27 Dec 2012
at 20:13
  • msg #151

Re: The Hall of Ancient Princes

The liquid smells heavily of vinegar and musty citron fruit. It was probably a wine of some sort, though the march of time has not been kind to its nose.
Aldo Rathmus
Human Fighter, 33 posts
Fri 28 Dec 2012
at 02:35
  • msg #152

Re: The Hall of Ancient Princes

Rath grimaces, now trying to watch not only the doors but the walls, floors, and ceilings as avenues of surprise attacks. He keeps his sword ready, and he's jumpy.

In response to Ben's remark about the Moonblade, Rath mutters, "The magician used it well enough against the snake."

Rath moves up near Duval Kane. He's wary and nervous, but he's thinking things through. He speaks quietly to the priest. "Kane, you blessed those stones, right? How long will the power hold?" Rath eyes the door, behind which the Shadow lurks. "If I had Musfara's knife ... do you think we could take down the Shadow now?"

Ben Scristos
Human Thief, 398 posts
Fri 28 Dec 2012
at 02:39
  • msg #153

Re: The Hall of Ancient Princes

Replacing the stopper, Ben glances over at Aldo, subtly pleased with the way the young warrior was thinking.

"I, for one, would be willing to give it a try. Did it come out of the alcove at all, maybe we can prick it to it's real death from a distance?"
Duvall Kane
Human Cleric, 109 posts
Human Cleric of Kord
Fri 28 Dec 2012
at 03:06
  • msg #154

Re: The Hall of Ancient Princes

Duvall listened to Aldo. "If we go back, in they are good to use. If we wait longer they will not be. As, for you having the blade I am not sure. I may be able to magic one more item to help us, but I am not even sure that will help. This is an angry, hungry fiend and we will not fool it again Saliq."
Saliq Musfara
Human Illusionist, 254 posts
Illusionist
Fri 28 Dec 2012
at 03:30
  • msg #155

Re: The Hall of Ancient Princes

"Personally I think I think the odds would favour the shade no matter who holds the Moonblade," Saliq said bluntly. "Ben might be greedy enough to throw caution to the wind but I'm not. In fact I say we abandon the tombs for now and concentrate on mortal prey: the lizard folk."

The Illusionist sighed and reluctantly handed his blade to Aldo. "However if the group votes to take on the shade I'll go with the group."
DM Storm
GM, 581 posts
Fri 28 Dec 2012
at 03:40
  • msg #156

Re: The Hall of Ancient Princes

Now that some time has passed, Rath feels the darkness subside. The shade's influence has left and the warrior feels almost back to normal, if not for the faint memory of the weakness within.

OOC: Rath's Strength is back to normal now.
Duvall Kane
Human Cleric, 110 posts
Human Cleric of Kord
Fri 28 Dec 2012
at 04:01
  • msg #157

Re: The Hall of Ancient Princes

Duvall takes a deep breath. "As I said I do not think we stand a good chance, if we had more magic possibly. I also used 2 spells, in this little fight, so my spells usage will soon be done. I will go, as well if that is what you all wish."
Aldo Rathmus
Human Fighter, 34 posts
Fri 28 Dec 2012
at 15:00
  • msg #158

Re: The Hall of Ancient Princes

Rath is not at all disgruntled that the party, aside from Ben, seems to lean against taking on the tomb-shadow again so soon. In fact, he offers a grim smile that conveys his relief. With a gesture, he declines taking possession of the Moonblade.

From Rath's perspective, the dangers here can wait, along with the treasures, until the party returns with more strength ... and more magic.
Ben Scristos
Human Thief, 399 posts
Sat 29 Dec 2012
at 05:08
  • msg #159

Re: The Hall of Ancient Princes

Though a little voice in the back of his said open the door anyway, see what happens! Ben knew it would probably end up with him fed to the Shadow creature.

>shrug<

"Onward and downward then?"

If the others are on board, Ben would like to go to the second level of the zigga-whoozits right above the opening, and give a listen, laying flat on his belly.

Though he does close the door to the tombs, once everyone is outside.
DM Storm
GM, 583 posts
Sat 29 Dec 2012
at 05:53
  • msg #160

Exploring the Main Hall

After coming to agreement, the party files out of the hidden chambers and closes the secret entrance.

Stepping back outside, the party notices that the skies are still cast in dark rolls, but the rain has now subsided. Drifts of low-lying clouds wisp just overhead as the heroes survey the surrounding countryside and witness no unusual activity. Down below, the bleeding carcass of the giant snake drifts lifelessly in the dark-wine colored water.

It is now late probably late afternoon, though the sun has not been visible all day. Nightfall is probably just a few hours distant, perhaps giving more impetus to the task at hand.

Turning attention back toward the open dark portal below, Ben lies down and listens for sounds of activity within: there are none.

Perhaps Ben lowers his head down and takes a peep inside: this chamber is also dark, though some daylight filters in near the entrance revealing a short corridor leading into a larger hall. A large shadow can barely be made out near the back of the hall, though Ben is not able to make out many details beyond it being at least 10 feet tall and perhaps humanoid?
Ben Scristos
Human Thief, 400 posts
Sat 29 Dec 2012
at 06:17
  • msg #161

Re: Exploring the Main Hall

With a silent >eep< Ben quickly pulls his head back up, rolls to his knees, the whispering, he fills the party in on what he saw.

"Could have been a statue, could have been a giant, I don't know.
"How tall are lizard men, ya think?
"Anyway, if you guys want to prepare for an ambush, I will 'non-nonchalantly' stroll past the opening, and see if I get a reaction.
"But if'n I do I am not sticking around! Sound good?
"

[Private to GM: If the plan goes ahead, Ben will whistle a nervous tune as he strolls.]
Norion Ironaxe
Dwarf Fighter, 180 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sat 29 Dec 2012
at 06:32
  • msg #162

Re: Exploring the Main Hall

Norion shifted his axe in his hands as he listened to Scristos' description. "We could take positions to either side of the doorway. It would probably be to our advantage to make whatever might be down there come to us, rather than venturing down into the dark to meet it."
Ben Scristos
Human Thief, 401 posts
Sat 29 Dec 2012
at 06:46
  • msg #163

Re: Exploring the Main Hall

The shoulders of the little thief sag."

"Yes, that was my plan, to lure it out. But I was hoping someone would stay at the top of the door, to strike down at the ten foot beast, should it come out."
Aldo Rathmus
Human Fighter, 35 posts
Sun 30 Dec 2012
at 16:48
  • msg #164

Re: Exploring the Main Hall

Rath scopes out the arrangement of the structure, to determine if a melee ambush from above is feasible. If so, he takes that position over the opening with sword in hand. Otherwise, he prepares a javelin.
Duvall Kane
Human Cleric, 111 posts
Human Cleric of Kord
Sun 30 Dec 2012
at 18:18
  • msg #165

Re: Exploring the Main Hall

Duvall readies his magical stone.
DM Storm
GM, 585 posts
Sun 30 Dec 2012
at 19:04
  • msg #166

Baiting the Unknown

The heroes take up a striking position above and to either side the entrance, in the event that Ben's ruse draws any foes out into the clear. Once everyone is in place, the thief climbs down and plays out the plan by casually walking in full view of the open doorway, while whistling a nervous tune.

After only a few moments of this ploy, Ben hears what sounds to be rapid hissing within, each syllable punctuated with a click. Then footfalls, silent, but noticeable to Ben.

Ben's actions have caught something within's interest, perhaps several somethings, and whatever it might be is now attempting to stalk slowly out of the ziggurat...

OOC: Ben could not see anything in the darkness, but he definitely heard the hiss-click and then movement toward the entrance. The large statue did not move.
Saliq Musfara
Human Illusionist, 256 posts
Illusionist
Sun 30 Dec 2012
at 20:27
  • msg #167

Re: Baiting the Unknown

Saliq clung to the shadows as much as possible, fingers tightly gripping the hilt of the Moonblade. If needs be he was prepared to summon a spell to provide a distraction, but best to let the foe show his strength first.
Ben Scristos
Human Thief, 402 posts
Mon 31 Dec 2012
at 06:47
  • msg #168

Re: Baiting the Unknown

Moving past the opening, Ben continues to whistle.
DM Storm
GM, 586 posts
Mon 31 Dec 2012
at 07:25
  • msg #169

SUPRISE!!!

Ben walks past the opening and hears hurried footfalls of perhaps a single foe, rushing toward the entrance. The sound of motion becomes much less pronounced as the creature draws closer. Waiting just out of view the entrance behind a stone column, his companions poised to strike as soon as anything emerges, Ben listens carefully to determine whether his plan is going to work.

Whatever is inside seems reluctant to come rushing outside: perhaps aware of the ruse, or maybe just cautious?

The tension builds...

Then movement. The faint sound of claws clicking against stone grows closer now. Something is sneaking up along the short corridor leading out of the ziggurat.

And then, a single green-scaled lizard-man appears in the threshold leading into the ziggurat!

The creature is perhaps 6 feet tall and walks upon two legs, its thin tail skims silently above the flagstone floor as it probes its forked tongue forward.

A TRAP!

The lizard-man jerks its head upward and sees Rath ready to strike with his sword!

OOC: Surprise Round! All PCs will get an action before the lizard-man gets to go, but please roll init anyway. It will play a role in later rounds, if the lizard-man survives.



Greenscale Lizardfolk
AC: 5, HD: 2+1
HP: 8


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   19/19   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   24/24   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   20/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Rath
Stage 2: Lizard-folk (4)
Stage 3: Eagle

OOC: PCs are UP! Surprise Round!

This message was last edited by the GM at 23:35, Mon 31 Dec 2012.
Ben Scristos
Human Thief, 403 posts
Mon 31 Dec 2012
at 07:48
  • msg #170

Re: SUPRISE!!!

"ack!" Ben scoots forward in an effort to get out of the way of the others. Yes, that is why. Pay no attention to the womanly squeal. Getting out of the way. yes.


23:47, Today: Ben Scristos rolled 5 using 1d6+2. init.
Eagle
Human Druid, 167 posts
Mon 31 Dec 2012
at 17:27
  • msg #171

Re: SUPRISE!!!

Having been quiet for a while, Eagle has followed the party without dissent. As the lizard appears he thrusts his spear down from next to Rath. Unfortunately he's probably too far away, or perhaps just his normal competence in combat has returned. . . in any case, he misses.

OOC
17:25, Today: Eagle rolled 8 using 1d20. spear attack.
17:24, Today: Eagle rolled 2 using 1d6. initiative.

Norion Ironaxe
Dwarf Fighter, 182 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 31 Dec 2012
at 21:08
  • msg #172

Re: SUPRISE!!!

"Have at you, foul beast!" Norion snarls, his face twisted in a grimace of rage. He swung his axe at the lizard man, managing to land a heavy blow.

15:04, Today: Norion Ironaxe rolled 21 using 1d20+1. Attack - Great Axe.
15:05, Today: Norion Ironaxe rolled 9 using 1d10. Damage.

DM Storm
GM, 587 posts
Mon 31 Dec 2012
at 21:49
  • msg #173

Re: SUPRISE!!!

Jumping from the ledge above, Norion vaults down onto the unsuspecting lizard-man and cleaves the creature in two!

After a few furtive twitches, the creature expires in a pool of crimson gore. The poor sucker never had a chance!

This action causes a flurry of hissing within the darkened chamber.
Aldo Rathmus
Human Fighter, 36 posts
Mon 31 Dec 2012
at 23:33
  • msg #174

Re: SUPRISE!!!

Rath stands ready, javelin in hand, waiting for more lizard-folk to emerge. He looks down to Ben and the others on ground level for an indication of what is going on.

OOC: Initiative 5, if it matters now.
Saliq Musfara
Human Illusionist, 258 posts
Illusionist
Tue 1 Jan 2013
at 02:05
  • msg #175

Re: SUPRISE!!!

Saliq, muttered the words of a spell. From the perspective of those inside chamer it would have seemed like an armed and armoured young warrioress (looking not too disimilar to a living, breathing version of the sacrificial victim) stepped into view, a longsword slick with dark blood gripped firmly into her hands.

The phantasmal warrioress stared inside the darkened chamber, her pose challenging those within.


OOC: Saliq casts a Phantasmal Force spell.
02:04, Today: Saliq Musfara rolled 7 using 1d6+2. Init. (If it matters)

Ben Scristos
Human Thief, 405 posts
Tue 1 Jan 2013
at 04:44
  • msg #176

Re: SUPRISE!!!

sensing the conflict was not ended with a single blow, despite how impressive that one blow had been, Ben seeks a vantage point on the anticipated battle ground, and readies his sling.

"Come on out, ye scaly bastiches," he mutters under his breath.
DM Storm
GM, 590 posts
Tue 1 Jan 2013
at 15:07
  • msg #177

Re: SUPRISE!!!

Having just seen a companion cleaved in two, any foes which might be lurking within the ziggurat's darkened entrance hall are unlikely to rush forward to meet the same fate, despite taunting, helpless lasses or not.
Saliq Musfara
Human Illusionist, 259 posts
Illusionist
Thu 3 Jan 2013
at 02:39
  • msg #178

Re: SUPRISE!!!

Saliq sighed and concetrated. The phantasmal warrioress shimmered, her skin turning pale and lifeless, eyes dull. She now looked like the very dead returned to life and she smiled enigmatically as she slowly and silently began to walk into the  entrance hall...

If the lizards declined to come out the least Saliq could do would be to give them a few moments of terror.
Aldo Rathmus
Human Fighter, 37 posts
Thu 3 Jan 2013
at 04:54
  • msg #179

Re: SUPRISE!!!

At that, Rath clambers down from the steps to join those at ground level. He glances at Norion and Duvall. He tucks away his javelin and draws his enormous sword with a flourish. "We going in?"
Eagle
Human Druid, 169 posts
Thu 3 Jan 2013
at 15:14
  • msg #180

Re: SUPRISE!!!

Eagle raises his eyebrows ruefully at Aldo's enthusiasm. 'After you,' he mutters, and hangs back on the Ziggurat, not wanting to be first to rush headlong into a darkened corridor full of danger.

OOC: Go Aldo!
Norion Ironaxe
Dwarf Fighter, 183 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 3 Jan 2013
at 17:12
  • msg #181

Re: SUPRISE!!!

Norion readied his axe and took a position near Rathmus. "Aye," he said, "Let's see these monsters to hell, where they belong."
Duvall Kane
Human Cleric, 116 posts
Human Cleric of Kord
Fri 4 Jan 2013
at 00:20
  • msg #183

Re: SUPRISE!!!

Duvall grips his war hammer ready. "Kord bless us."
Ben Scristos
Human Thief, 407 posts
Fri 4 Jan 2013
at 05:12
  • msg #184

Re: SUPRISE!!!

Opting to keep out of the way of the others, Ben follows along, but keeps short distance behind the fights.

Heck, if wasn't for his torch, he would wait outside!
DM Storm
GM, 592 posts
Fri 4 Jan 2013
at 05:38
  • msg #185

Re: SUPRISE!!!

Sword and shield in hand, Rath leads the contingent of adventurers into the darkened upper temple shrine. The light of Ben's torch casts the room ahead in a warm, flickering glow which washes over a large bronze statue in the center of the massive room. The statue stands at least 10 feet tall and depicts a bizarre creature whose lower half consists of two legs, which upon closer inspection are composed of coiled serpents. The creature's torso melds into that of a snake, out of which six muscular humanoid arms spring forth. The statue's head is that that of a flaring asp whose eyes are set with large, gleaming rubies!

Beyond and to either side of the large bronze statue are a series of short steps which lead up to deeper chambers outside of the torch's reach. Not that it matters, because no sooner do the heroes take in the full extent of the terrible statue, do several small javelins come whizzing past Rath and Norion. One of the javelins actually strikes Norion, but it careens harmlessly off his mail.

The javelins came from out of the darkened chamber to the left and were followed shortly thereafter with the sound of scampering away from the companions.

OOC: Map update coming shortly!
Duvall Kane
Human Cleric, 117 posts
Human Cleric of Kord
Fri 4 Jan 2013
at 06:07
  • msg #186

Re: SUPRISE!!!

Duvall hands both Ben and Saliq one of the stones he created.
Ben Scristos
Human Thief, 408 posts
Fri 4 Jan 2013
at 06:15
  • msg #187

Re: SUPRISE!!!

It takes a moment for Ben's saucer sized eyes to pull away from the sight of the giant rubies and realize Duvall is there, but he does takes the stone gratefully.

As the javelins zip in his general direction, the little thief does his best to place himself where a large armored body will offer him the best protection, but he can't quite keep his eyes off of the large red stones.
Aldo Rathmus
Human Fighter, 38 posts
Sat 5 Jan 2013
at 05:33
  • msg #188

Re: SUPRISE!!!

Rath flinches as the javelins fly, but he holds his ground. In truth, he's already a bit unnerved by Musfara's phantasm -- and now of course this disturbing statue -- so he masks his trepidation with bravado. Or maybe he's just brave. Regardless, he sees how this fight is going. Rath sheathes his sword and readies his own javelin. He nods his head to the left and edges toward the fleeing lizard-men (although he does not advance with determination until the others commit to the chase).
Eagle
Human Druid, 170 posts
Mon 7 Jan 2013
at 09:45
  • msg #189

Re: SUPRISE!!!

Eagle follows the others into the room, seeing the Javelins fly, he edges cautiously along SW the wall to the side of the west doorway, trying to hide from any more flying projectiles, and able to follow any of his companions into the corridor if they go.
DM Storm
GM, 596 posts
Tue 8 Jan 2013
at 03:02
  • msg #190

Where Did They Go?

Rath and Eagle push forward along (OOC: perhaps other as well?) the left wall in an attempt to draw closer to the corridor which the lizard-men fled into. The party makes it into position to peek around the corner toward the short set of stairs leading up into the chamber's west wing...and do not see any enemies!

All is quiet, though certainly the lizard-men could not have fled without so much as a fight...or could they?

OOC: Assumption is that the party moved into the room, perhaps still remaining out of sight of where the javelins were thrown. However keep in mind, there are two other open corridors: one to the north and one to the east. As of yet, no activity has been seen in either. Your torchlight has not penetrated the darkness of either of the three corridors yet. That will require moving further into the chamber.
Duvall Kane
Human Cleric, 118 posts
Human Cleric of Kord
Tue 8 Jan 2013
at 03:05
  • msg #191

Re: Where Did They Go?

Duvall follows along with the other 2 his hammer and his one stone ready as well.
DM Storm
GM, 599 posts
Wed 9 Jan 2013
at 04:15
  • msg #192

Re: Where Did They Go?

The chamber is eerily silent as the giant, ruby eyed six-armed snake-man statue glares down at the companions. Though the statue is inanimate, its posture very much suggests it was crafted in a deliberate attempt to inspire an ominous tone as one entered the ziggurat's temple shrine.

Aside from the exit back outside, three corridors lead off of this chamber. Each is accessible by way of a short series of steps which lead up, higher into the darkened ziggurat.

OOC: Actions?
Norion Ironaxe
Dwarf Fighter, 184 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 9 Jan 2013
at 04:28
  • msg #193

Re: Where Did They Go?

"I smell an ambush," the dwarf grumbled. "There's no way they would leave this to us without a fight. They've just moved to better ground."

Norion peered at the stone steps that led into the three separate corridors, looking for anything in their construction that might differentiate one from the others.
Duvall Kane
Human Cleric, 119 posts
Human Cleric of Kord
Wed 9 Jan 2013
at 06:00
  • msg #194

Re: Where Did They Go?

"Yes it is an ambush, but what choice do we have?" Duvall agreed.
Ben Scristos
Human Thief, 416 posts
Wed 9 Jan 2013
at 06:12
  • msg #195

Re: Where Did They Go?

If the ghost lady is still with us, Ben suggests that Saliq send it out ahead of them, though his eyes remain on the large red gems while he does so.

"They might be gone though, gone getting reinforcements of course."
Aldo Rathmus
Human Fighter, 39 posts
Thu 10 Jan 2013
at 03:03
  • msg #196

Re: Where Did They Go?

Rath grimaces and makes a shallow bow to Saliq's phantasm. "After you, m'lady."
Saliq Musfara
Human Illusionist, 262 posts
Illusionist
Thu 10 Jan 2013
at 13:11
  • msg #197

Re: Where Did They Go?

Saliq has the phantasm dip her head in macarbe aknowledgment, then sends her up the corridor the javelins flew from. She moves in eerie silence, her hair blown in some unseen breeze only she could feel (Saliq had to admit he was rather proud of that last touch.)

Moonblade in hand he moves to follow his phantasmal lady, glancing inquiringly at the others before moving.
Norion Ironaxe
Dwarf Fighter, 185 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 10 Jan 2013
at 13:51
  • msg #198

Re: Where Did They Go?

Prepared for the worst, Norion fell in beside Musfara, his axe at the ready.
Eagle
Human Druid, 171 posts
Thu 10 Jan 2013
at 23:16
  • msg #199

Re: Where Did They Go?

Eagle decides that safety in numbers is the way forward, and follows Norion - making way for any better armed colleagues who might like to go ahead.
DM Storm
GM, 601 posts
Fri 11 Jan 2013
at 02:01
  • msg #200

Re: Where Did They Go?

Saliq commands the spectral woman up the short staircase on the left side of the chamber. The companions hear a frenzy of hisses coming from a north passage as soon as the illusion reaches the top of the staircase, followed shortly thereafter by a salvo of javelins, one of which strikes the illusion ans dispells it!

This result is met by a renewed chorus of hissing and a flicker of motion is seen near an open doorway leading into a chamber to the north of the west wing.

OOC: Javelins came from the general vicinity of E12.
Ben Scristos
Human Thief, 417 posts
Fri 11 Jan 2013
at 02:24
  • msg #201

Re: Where Did They Go?

"Damn, they popped her like a soap bubble," Ben mutters.

He glances around, then suggests they swiftly take to the corridor on the right, as it seems their foes are all on the left.

"If they follow us, it draws then out into the open, if they don't, that's even better, by my count."
Saliq Musfara
Human Illusionist, 263 posts
Illusionist
Fri 11 Jan 2013
at 03:10
  • msg #202

Re: Where Did They Go?

"She did get them to waste some more of their javelins." Saliq points out a little defensively. He feels oddly protective of his phantasm.

A little embarassed at his outburst the Illusionist glances at the corridor on the right and nods. "Not a bad plan."
Aldo Rathmus
Human Fighter, 40 posts
Fri 11 Jan 2013
at 05:18
  • msg #203

Re: Where Did They Go?

Rath does not hesitate. He accepts Ben's plan and tromps heavily, but with speed, to the right.
Ben Scristos
Human Thief, 418 posts
Fri 11 Jan 2013
at 06:17
  • msg #204

Re: Where Did They Go?

Ben follows...
Eagle
Human Druid, 172 posts
Fri 11 Jan 2013
at 14:03
  • msg #205

Re: Where Did They Go?

A flicker of an idea starts to formulate itself in Eagle's mind. . . But what would happen if there are more lizard men down the right corridor who haven't yet been alerted to our presence. . . But before it can coalesce into a cogent thought he sees Aldo and Saliq on the move, and decides to banish any conscious articulation, lest it slows him down. He then follows the others down the corridor on the right.
DM Storm
GM, 603 posts
Sat 12 Jan 2013
at 18:06
  • msg #206

Foes Revealed!

The party decides to avoid the ziggurat's west wing, opting to allow the lizard-folk javelin tossers to flee to safety for the time being. Instead, the companions move forward through the entrance chamber, bypassing the ruby-eyed idol, and continue onward up the short flight of steps leading into a large room to the north.

A large stone pool dominates the center of the room, which surprisingly still contains water! A raised column rises from the pool's center, to a height of about three feet. The top of the column is carved to resemble a snake's head, while water slowly trickles down out of the serpent's mouth, into the pool below.

A snake-headed statue flanks either end of the room, in addition to a set of stone stairs which descend deeper into the ziggurat. Additionally, a corridor extends off either side of the room, which in turn connects with the west and east wings respectively.

Standing at the edge of darkness in the western corridor, a sizable group of lizard-folk angrily hiss as they spot the companions filing into the pool chamber.

OOC: Map Updated. Please roll initiative!

Lizardfolk, 5
HD: 2+1
AC: 5
HP: 0/8, 8/8, 8/8, 8/8, 8/8


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   24/24   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   20/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Norion
Stage 2: Lizardfolk (5)
Stage 3: Eagle, Rath, Saliq

This message was last edited by the GM at 21:50, Sun 13 Jan 2013.
Aldo Rathmus
Human Fighter, 42 posts
Sat 12 Jan 2013
at 21:29
  • msg #207

Re: Foes Revealed!

13:27, Today: Aldo Rathmus rolled 3 using 1d6. initiative.
Saliq Musfara
Human Illusionist, 264 posts
Illusionist
Sat 12 Jan 2013
at 23:28
  • msg #208

Re: Foes Revealed!

23:27, Today: Saliq Musfara rolled 4 using 1d6+2. Initiative.
Ben Scristos
Human Thief, 422 posts
Sun 13 Jan 2013
at 00:30
  • msg #209

Re: Foes Revealed!

Disappointed, both by the lack of gems in this new statue as by the sight of more beasties, Ben moves to put the water between him and the lizardmen , while letting fly with a sling bullet, which goes close enough to cause concern among them, but not close enough to do any damage.

Drat!

16:23, Today: Ben Scristos rolled 7 using 1d6+2. init.

16:26, Today: Ben Scristos rolled 13 using 1d20+2. sling.


[Private to GM: That isn't exactly the way we ran, but close enough for government work. Are those stairs up or down in this new room? Is there a balcony over looking us?]
Norion Ironaxe
Dwarf Fighter, 186 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 13 Jan 2013
at 00:47
  • msg #210

Re: Foes Revealed!

18:46, Today: Norion Ironaxe rolled 5 using 1d6. Initiative.

Snarling as more of the reptilian monsters came into view, Norion closed with the nearest of the beasts, swinging his axe in a downward slash.

23:01, Today: Norion Ironaxe rolled 13 using 1d20+1. Attack - Great Axe.
00:25, Today: Norion Ironaxe rolled 8 using 1d10. Damage.

This message was last edited by the player at 06:25, Sun 13 Jan 2013.
Duvall Kane
Human Cleric, 120 posts
Human Cleric of Kord
Sun 13 Jan 2013
at 05:21
  • msg #211

Re: SUPRISE!!!

Duvall takes aim at one of the beasts and lets loose with his stone at it.


00:20, Today: Duvall Kane rolled 16 using 1d20. attack stone.
Eagle
Human Druid, 173 posts
Sun 13 Jan 2013
at 19:58
  • msg #212

Re: SUPRISE!!!

As he stumbles into the room and clocks the lizard-men, the idea that just earlier he had put to one side reasserts itself in Eagle's head - if we flee further into an unknown place, then maybe we'll end up being assailed from both sides. . .

The thought distracts him from the task in hand, so it is no perhaps no surprise he is caught rather flat footed as his companions immediately engage in combat.

At least Eagle gets a chance to observe the room - is there any vegetation he could use for a spell, and are the lizard-men wearing/wielding any metal armour/weapons?

OOC: 19:53, Today: Eagle rolled 3 using 1d6. initiative.
DM Storm
GM, 609 posts
Mon 14 Jan 2013
at 00:36
  • msg #213

Re: SUPRISE!!!

None of the lizard-men are wearing armor of any kind and save for some primitive javelins, do not appear to have weaponry either.

Two lizard-men hurl their javelins at the companions still in the pool room. Eagle and Rath are both struck by the javelins, though they are glancing blows and not enough to fell either man.

The other two lizard-men hiss and snarl as they move to engage the dwarf whom just rendered one of their companions in half with his battle axe. The feral combatants rake at the dwarf with their steely claws and proceed to find an opening to sink their sharp fangs into Norion.

The battle up front becomes a flurry of action as Norion attempts to fight them off. Despite his efforts, the dwarf is significantly wounded by his foes!

OOC: Rath takes 1 point of damage. Eagle takes 3. Norion takes 14 from the claw/bite combo.

Lizardfolk, 5
HD: 2+1
AC: 5
HP: 0/8, 6/8 (N), 3/8 (N), 8/8, 8/8


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   22/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   19/33   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   19/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Norion
Stage 2: Lizardfolk (5)
Stage 3: Eagle, Duvall, Rath, Saliq


Eagle, Duvall, Rath, Saliq are UP!

This message was last edited by the GM at 05:31, Tue 15 Jan 2013.
Aldo Rathmus
Human Fighter, 44 posts
Mon 14 Jan 2013
at 01:00
  • msg #214

Re: SUPRISE!!!

Rath sneers and stomps forward, his sword already whirling. He moves alongside the brave dwarf, using shield and blade to give him reprieve, and almost casually cuts deeply through scale and flesh of the enemy. Rath looks pleased and very nearly surprised by his lucky blow. "Avandra ... stay with me, now!"



OOC: Attacking the unwounded lizard-man in melee with Ironaxe.
Hit for 5 damage.
16:50, Today: Aldo Rathmus rolled 5 using 1d8+1. damage.
16:49, Today: Aldo Rathmus rolled 15 using 1d20. melee attack.

Duvall Kane
Human Cleric, 121 posts
Human Cleric of Kord
Mon 14 Jan 2013
at 01:00
  • msg #215

Re: SUPRISE!!!

Duvall gives a battle cry and heads to the Dwarves side to help him his warhammer ready.
Saliq Musfara
Human Illusionist, 265 posts
Illusionist
Mon 14 Jan 2013
at 01:02
  • msg #216

Re: SUPRISE!!!

Saliq is uncharacteristically slow to react but as the lizard-men begin their attack he starts to murmur the words of a spell. Pointing a finger at the floor the illusionist draws a line in the air while speaking the eerie language of magic. From somewhere deep in the temple comes the sound of stone grinding and cracking - a sound growing ever louder!

Right in front of the javelin throwing lizard-men the floor itself seems to give way as a crack in the flagstones opens up, maybe several feet across and seperating them from their companions (and Saliq and the other adventurers.)


OOC: Saliq casts Improved Phantasmal Force. If the two javelin hurling lizards are still in the corridor he places the illusion in square B14.
DM Storm
GM, 610 posts
Tue 15 Jan 2013
at 04:45
  • msg #217

Re: SUPRISE!!!

Two lizard-men jump back in horror as the floor collapses in front of them.  Each hisses in protest, while the two engaged with Norion crane their necks to find out what the fuss is all about.

They too seem concerned about this development, but for the moment they are locked in battle with Norion and Rath.
Eagle
Human Druid, 176 posts
Tue 15 Jan 2013
at 09:34
  • msg #218

Re: SUPRISE!!!

Stung by the javelin, sensing that Saliq has done as much as is possible with magic in the immediate moment, and horrified by the blows taken by the brave dwarf, Eagle banishes any thoughts of his own spells, and strides forward with his scimitar to engage the strongest looking lizard-men.

Perhaps it is his anger, or perhaps just the experience of the sewers has stayed with him, but for once Eagle handles the blade with the skill he usually reserves for cutting mistletoe. The wickedly curved blade flashes, and one of the lizard-men attacking Norion drops dead to the floor.

OOC: I rolled damage, but then remembered critical hits do max damage? Either way it's enough to fell either of the lizard-men.
09:21, Today: Eagle rolled 7 using 1d8. damage scimitar.
09:21, Today: Eagle rolled 20 using 1d20. attack.

DM Storm
GM, 612 posts
Wed 16 Jan 2013
at 01:24
  • msg #219

Re: SUPRISE!!!

Eagle cuts down one of the foes engaged with Norion, leaving just one goblin in the front ranks and two several feet beyond, behind an illusory chasm, courtesy of Saliq.

Lizardfolk, 5
HD: 2+1
AC: 5
HP: 0/8, 0/8, 3/8 (N), 8/8, 8/8


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   22/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   19/33   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   19/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Norion
Stage 2: Lizardfolk (5)
Stage 3: Eagle, Duvall, Rath, Saliq


Ben and Norion are UP!

Ben Scristos
Human Thief, 425 posts
Wed 16 Jan 2013
at 02:27
  • msg #220

Re: SUPRISE!!!

Cheering Eagle's mighty bow, the little thief takes advantage of the separation caused by the mysterious chasm and fires another bullet at the unengaged lizard-men!

In his haste, however, he fails to seat the bullet well, and it drops out of the sling just before he releases.

"What the heck!" he exclaims, wondering what magic the lizard-men had cast that made his missile disappear into thin air...

18:25, Today: Ben Scristos rolled 4 using 1d20+2. sling bullet.

Norion Ironaxe
Dwarf Fighter, 189 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 16 Jan 2013
at 05:25
  • msg #221

Re: SUPRISE!!!

The fresh wounds on the dwarf's chest burned, but they were not deep enough to fell him. Not yet. Summoning his rage over the creatures' murder of innocents, Norion tightened his grip on his axe and swung at the closest adversary.

23:24, Today: Norion Ironaxe rolled 8 using 1d20+1. Attack - Great Axe.
DM Storm
GM, 613 posts
Wed 16 Jan 2013
at 05:54
  • msg #222

Re: SUPRISE!!!

The two lizard-men caught behind the illusory chasm turn and flee away to the southwest, disappearing behind a wall.

The remaining enemy senses that it has been abandoned, but does not have many options left. A gaping chasm is right behind him, blocking off escape that way, and the trio of Rath, Norion, and Eagle is staring him down the other way.

Not much left to do, so the creature attempts to frantically claw and bite its way out the predicament. To no effect. Norion easily dodges or parries away all advances.

Lizardfolk, 5
HD: 2+1
AC: 5
HP: 0/8, 0/8, 3/8 (N), 8/8 (fled south), 8/8 (fled south)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   22/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   23/33   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   19/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Norion
Stage 2: Lizardfolk (5)
Stage 3: Eagle, Duvall, Rath, Saliq

Eagle, Duvall, Rath, Saliq are UP!

This message was last edited by the GM at 05:54, Fri 18 Jan 2013.
Eagle
Human Druid, 178 posts
Wed 16 Jan 2013
at 10:38
  • msg #223

Re: SUPRISE!!!

Somewhat surprised both at his own success, and that Rath's earlier blow seemed to have no effect on the other lizardman, Eagle turns his attention to the still standing foe, and his scimitar continues to sing.

OOC:
10:35, Today: Eagle rolled 6 using 1d8. damage scimitar.
10:35, Today: Eagle rolled 19 using 1d20. attack.

And, ermm, not sure what happened to this one:


Rath sneers and stomps forward, his sword already whirling. He moves alongside the brave dwarf, using shield and blade to give him reprieve, and almost casually cuts deeply through scale and flesh of the enemy. Rath looks pleased and very nearly surprised by his lucky blow. "Avandra ... stay with me, now!"



OOC: Attacking the unwounded lizard-man in melee with Ironaxe.
Hit for 5 damage.
16:50, Today: Aldo Rathmus rolled 5 using 1d8+1. damage.
16:49, Today: Aldo Rathmus rolled 15 using 1d20. melee attack.

Aldo Rathmus
Human Fighter, 45 posts
Wed 16 Jan 2013
at 13:44
  • msg #224

Re: SUPRISE!!!

Rath spares a moment to offer Eagle an approving nod and a fierce smile. "You're good." He turns to the chewed-up dwarf. "You okay?"
Barely waiting for an answer, Rath sheathes his sword and grabs a javelin from the floor, testing it for weight and quality. He peers around in all directions, wary, waiting for the next wave of lizards to show itself.

OOC: Eagle, you just finished off the one that I wounded last round.
Duvall Kane
Human Cleric, 122 posts
Human Cleric of Kord
Thu 17 Jan 2013
at 01:42
  • msg #225

Re: SUPRISE!!!

Duvall takes his holy symbol in hand and moves up to the Dwarf laying a hand on him. "Lord Kord lend your healing power to your servant and heal this warrior of its wounds."

[Private to DM Storm: Cure light wounds on Norion]
Saliq Musfara
Human Illusionist, 266 posts
Illusionist
Thu 17 Jan 2013
at 02:03
  • msg #226

Re: SUPRISE!!!

Saliq concentrates on keeping his illusion up for the moment, just in case the lizardmen thought better of it. He does find time to smile at Eagle, though: "Well done my friend - that was some blow!"
DM Storm
GM, 615 posts
Thu 17 Jan 2013
at 04:04
  • msg #227

Re: SUPRISE!!!

The lizard-men do not reappear for some time, until finally, the pair are seen fleeing through the ziggurat's entrance. Apparently they'd rather take their chances in the swamp outside than against six well-armed adventurers!
Ben Scristos
Human Thief, 426 posts
Thu 17 Jan 2013
at 04:36
  • msg #228

Re: SUPRISE!!!

Examining the room, Ben checks for secret doors or traps. He also tries to ascertain if the steps in the corner go up or down.
Aldo Rathmus
Human Fighter, 46 posts
Thu 17 Jan 2013
at 04:38
  • msg #229

Re: SUPRISE!!!

Rath points out the fleeing lizard-men, as if to give chase, but then reconsiders. The creatures might prefer to take their chances in the swamp, but Rath is not so eager.
Norion Ironaxe
Dwarf Fighter, 190 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 17 Jan 2013
at 05:47
  • msg #230

Re: SUPRISE!!!

Norion yells a few curses at the retreating Lizard folk, exhibiting far more bravery than he actually feels, his wounds a reminder of how dangerous the fell creatures can be.

When Kane speaks his healing words, Norion nods gratefully. "Many thanks, friend."

Feeling restored, the dwarf turns his attention to Scristos' explorations. Moving to the steps, he kneels down to examine them closely, to see if he can discern anything important about their construction.
Duvall Kane
Human Cleric, 123 posts
Human Cleric of Kord
Fri 18 Jan 2013
at 03:25
  • msg #231

Re: SUPRISE!!!

22:24, Today: Duvall Kane rolled 4 using 1d8. CLW.
DM Storm
GM, 616 posts
Fri 18 Jan 2013
at 06:05
  • msg #232

Re: SUPRISE!!!

The party spends some time in the room as Ben goes about examining it for secret doors and traps. After an exhaustive, and another torch, the thief finds none.

The open doorway on either side of this chamber leads into corner rooms. Broken shards of ceramic pottery line the floors of either of these side chambers, perhaps remnants of shattered amphorae. There are also numerous mice droppings on the floor, though no sounds of mice are present. These chambers connect with another room to the south, which then connects back to the large central chamber with the six-armed, ruby-eyed snake-man statue.

The stairs both lead down into what appears to be a large room below. The sound of gently flowing water can be seen or heard below, though no water is seen.

Or maybe it's the fountain?

Hard to be certain.
Ben Scristos
Human Thief, 427 posts
Fri 18 Jan 2013
at 21:03
  • msg #233

Re: SUPRISE!!!

"Well guys," Ben suggests, "I think we should move on before they return in force. Be where they ain't, right?"

The irony of the statement is clearly lost on the chipper vagabond himself.
Saliq Musfara
Human Illusionist, 267 posts
Illusionist
Sat 19 Jan 2013
at 00:19
  • msg #234

Re: SUPRISE!!!

Saliq allows his phantasmal chasm to fade away as he rejoins the group. "I concur my n'er do well friend," he says and smiles in amusement at Ben. "I have a feeling down is the way to go - unless there are objections?
Ben Scristos
Human Thief, 428 posts
Sat 19 Jan 2013
at 05:25
  • msg #235

Re: SUPRISE!!!

Chagrined, Ben tries (and fails) to disguise the fact that when the chasm vanished he realized Saliq's illusions had fooled him again.
Norion Ironaxe
Dwarf Fighter, 191 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sat 19 Jan 2013
at 08:16
  • msg #236

Re: SUPRISE!!!

Norion nods, dong his best to focus on the task at hand, not the lingering soreness in his chest. "Aye," he agrees, "Down it is."
Aldo Rathmus
Human Fighter, 47 posts
Sat 19 Jan 2013
at 13:43
  • msg #237

Re: SUPRISE!!!

"Down," Rath agrees with unenthusiastic conviction. "Into the dark." He moves alongside Ironaxe and Scristos into formation and heads for the eastern stairs.
DM Storm
GM, 617 posts
Sun 20 Jan 2013
at 04:03
  • msg #238

Delving Deeper into the Ziggurat

Traveling down the eastern steps, the party comes upon a large open room with stone doors set against the north and south walls. Two adjoining chambers split off the room, located the northeast and southeast walls. A corridor runs off of each of these chambers, disappearing outside of sight.

A ritualized mound of bones lines the walls of either adjoining chamber, while a working marble fountain is located along between either chamber. Numerous gleaming brass and bronze chalices, cups, and goblets line the edge of the fountain. A few goblets can also be seen lying on the floor a few feet in front of the fountain. This fountain is the source of the watery sound you heard from above.
Ben Scristos
Human Thief, 429 posts
Sun 20 Jan 2013
at 20:32
  • msg #239

Re: Delving Deeper into the Ziggurat

A gasp of amazement escapes Ben's mouth, as the flickering light from his torch reflects off the vast array of drinking implements.

Wandering towards the fountain in the south-east corner, he finds himself almost compelled to pick up the fallen cups, and place them back on the fountain, though he does examine them quickly enough to determine if any are made of gold, silver or anything thing else precious...
DM Storm
GM, 618 posts
Sun 20 Jan 2013
at 20:47
  • msg #240

Re: Delving Deeper into the Ziggurat

Several of drinking implements are indeed crafted from or adorned with precious metals and/or jewels. All told, one could expect to fetch a couple hundred gold pieces from just the most exquisite items in this collection. If one were to gather up all the items, once might gain perhaps five hundred gold pieces from various brokers in Stormhaven's Bazaar!
Saliq Musfara
Human Illusionist, 269 posts
Illusionist
Sun 20 Jan 2013
at 21:14
  • msg #241

Re: Delving Deeper into the Ziggurat

"Be careful Ben," Saliq advises, glancing uneasily at the mounds of bones and wracking his brains for anything his education might have told him about this place. "There could be sinister magic in this place."

Cautiously he approaches the fountain to examine it, taking care not to touch any of the cups if possible.
Eagle
Human Druid, 179 posts
Sun 20 Jan 2013
at 22:28
  • msg #242

Re: Delving Deeper into the Ziggurat

Eagle follows his companions down, a sense of foreboding brewing in his mind. He watches cautiously as the others explore the room.
DM Storm
GM, 619 posts
Mon 21 Jan 2013
at 01:48
  • msg #243

Re: Delving Deeper into the Ziggurat

Saliq notices a line of ancient runes carved into the wall behind and above the fountain. The runes are unfamiliar to the illusionist.
Aldo Rathmus
Human Fighter, 48 posts
Mon 21 Jan 2013
at 05:06
  • msg #244

Re: Delving Deeper into the Ziggurat

Rath leaves the investigations of sinister magic to the illusionist and the scout. He sets himself to guard against more mundane threats. He walks as quietly as his heavy armor allows, pacing in circles and keeping his eyes on the shadows.
Ben Scristos
Human Thief, 430 posts
Mon 21 Jan 2013
at 05:16
  • msg #245

Re: Delving Deeper into the Ziggurat

Shrugging at the eldritch masters warning, Ben picked the most valuable looking two or three cups, favoring the gem encrusted, and placed them in his pouch.

He also looked to see if there are any small or doll sized cups for his sisters, even if they weren't expensive looking.
Norion Ironaxe
Dwarf Fighter, 192 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 21 Jan 2013
at 07:04
  • msg #246

Re: Delving Deeper into the Ziggurat

Just as in the chamber above, Norion found himself unsettled by the strange runes etched into the stone of the chamber. Following Rathmus' example, the dwarf kept watch as the others examined the room's contents, watching the entrances for movement, alert for anything unusual.
DM Storm
GM, 620 posts
Mon 21 Jan 2013
at 22:54
  • msg #247

Re: Delving Deeper into the Ziggurat

Ben sorts through the chalices and goblets, searching for the most remarkable items. Ben stuffs several objects into a sack, when out of nowhere, a large watery serpent takes shape and strikes from the center of the fountain!

The creature' head splashes into the ground just beside the thief, missing a chance of catching unsuspecting prey in its watery fangs!

The creature is easily 10 feet long, perhaps more, for its tail end may very well be coiled inside the fountain itself.

OOC: ROLL for Initiative!

Anyone rolling a 5 or higher may post immediately.


Watery Spirit Serpent
AC: 4, Size: Large
HD: 3+3, HP: 21
21/21



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   22/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   23/33   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   19/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Saliq, Norion
Stage 2: Watery Spirit Serpent (5)
Stage 3: Rath, Eagle, Ben

This message was last edited by the GM at 02:02, Wed 23 Jan 2013.
Ben Scristos
Human Thief, 431 posts
Mon 21 Jan 2013
at 22:57
  • msg #248

Re: Delving Deeper into the Ziggurat

Words never heard spewing from Ben's mouth by his mother fill the chamber, but the little thief is caught too off guard to take any immediate action, other then wet himself.

14:55, Today: Ben Scristos rolled 4 using 1d6+2. init.

[Private to GM: FYI

Stage 1:
Stage 2: Watery Spirit Serpent (5)
Stage 3:
</b>
]
Saliq Musfara
Human Illusionist, 270 posts
Illusionist
Mon 21 Jan 2013
at 23:19
  • msg #249

Re: Delving Deeper into the Ziggurat

The first thought illusionist had was that the mysterious runes were a warning of a guardian for this treasure. The second was that he better not just stand around.

His hand falling to the hilt of the Jambiya Moonblade Saliq struck, but his instinctive slash missed the watery beast.


OOC: 23:10, Today: Saliq Musfara rolled 6 using 1d6+2. Initiative.
Aldo Rathmus
Human Fighter, 49 posts
Tue 22 Jan 2013
at 05:10
  • msg #250

Re: Delving Deeper into the Ziggurat

"Gah!" grunts Rath, caught off guard by the unexpected appearance of the water worm.



21:08, Today: Aldo Rathmus rolled 1 using 1d6. initiative.
Norion Ironaxe
Dwarf Fighter, 193 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 22 Jan 2013
at 05:38
  • msg #251

Re: Delving Deeper into the Ziggurat

23:35, Today: Norion Ironaxe rolled 5 using 1d6. Initiative.

"Lizards everywhere in this vile place," Norion spat. "Even the water's a reptile!"

He took a hasty swing at the watery creature with his axe.

23:37, Today: Norion Ironaxe rolled 5 using 1d20+1. Attack - Great Axe.
Eagle
Human Druid, 180 posts
Tue 22 Jan 2013
at 10:34
  • msg #252

Re: Delving Deeper into the Ziggurat

Despite his caution, Eagle's immediate reaction is to stare in fascination as the serpent takes shape, it is only Saliq and Norion's attempts at action that prompt his mind to focus on the situation at hand.

10:31, Today: Eagle rolled 4 using 1d6. initiative.
Duvall Kane
Human Cleric, 124 posts
Human Cleric of Kord
Wed 23 Jan 2013
at 02:04
  • msg #253

Re: Delving Deeper into the Ziggurat

Duvall is also caught flat-footed by the sudden appearance of the watery serpent.

19:03, Today: DM Storm, on behalf of Duvall Kane, rolled 3 using 1d6. Init.
DM Storm
GM, 621 posts
Wed 23 Jan 2013
at 02:10
  • msg #254

Re: Delving Deeper into the Ziggurat

The formerly calm fountain is now a roiling, churning maelstrom of activity as the watery serpent coils backwards to strike yet again. This time the elemental predator strikes at the dwarf, who manages to successfully parry aside the creature's attack.

The serpent's head reels backward and surveys the chamber for its next potential victim...

Watery Spirit Serpent
AC: 4, Size: Large
HD: 3+3, HP: 21
20/21



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/15   1   20 20 19 18 17 16 15 14 13 12 11   Init +2
Duvall   4   21/21   3   20 19 18 17 16 15 14 13 12 11 10
Eagle    6   22/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   23/33   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   19/24   2   20 19 18 17 16 15 14 13 12 11 10
Saliq    7   10/10   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Saliq, Norion
Stage 2: Watery Spirit Serpent (5)
Stage 3: Duvall, Rath, Eagle, Ben


Duvall, Rath, Eagle, Ben are UP!
This message was last edited by the GM at 02:57, Wed 23 Jan 2013.
Aldo Rathmus
Human Fighter, 50 posts
Wed 23 Jan 2013
at 02:51
  • msg #255

Re: Delving Deeper into the Ziggurat

Even as the serpent strikes and rears back, Rath narrows his eyes, draws his enormous sword with a flourish, strides forward, and strikes true with casual grace.

18:41, Today: Aldo Rathmus rolled 20 using 1d20. attack with bastard sword.
 Maximum damage vs L creature = 13 HP. Ha, take that.

DM Storm
GM, 622 posts
Wed 23 Jan 2013
at 02:56
  • msg #256

Re: Delving Deeper into the Ziggurat

Rath's bastard sword slices cleanly through the watery serpent and only does minimal damage to the elemental creature. Apparently edged weapons are not very effective against this type of foe.

OOC: Rath's attack only does 1 point of damage... :\
This message was last edited by the GM at 02:58, Wed 23 Jan 2013.
Ben Scristos
Human Thief, 432 posts
Thu 24 Jan 2013
at 06:46
  • msg #257

Re: Delving Deeper into the Ziggurat

Even in a panic, the little thief was a quick learner.

Drawing his sword, Ben swung at the creature with the flat edge, significantly shorting the neck of the snake, by splashing it across the room...

22:45, Today: Ben Scristos rolled 8 using 1d8. potential damage.
22:45, Today: Ben Scristos rolled 17 using 1d20. swing batta batta.

Eagle
Human Druid, 181 posts
Thu 24 Jan 2013
at 14:42
  • msg #258

Re: Delving Deeper into the Ziggurat

Seeing Rath's mighty blow cause little more than a splash, Eagle takes a step back, and instead of brandishing a weapon starts mumbling in the druidic cant. With a sudden flourish he gesticulates towards the fountain, trying to weave some magic on it.

OOC: This is a long shot, but Eagle is casting purify water on the fountain, to try and break the sorcery animating the snake. . . I figure at least it deserves points for creative casting!
DM Storm
GM, 623 posts
Fri 25 Jan 2013
at 02:08
  • msg #259

Re: Delving Deeper into the Ziggurat

Ben's improvised attack with the flat of his sword is more effective than had he attacked with a normal strike; however the attack is not as powerful as perhaps Ben might have expected.

Then...Eagle taps into mystical energies of the water in an attempt to vanquish any unnatural spirits contained within. The watery serpent twists and writhes in response as it frantically attempts to ward off the druid's mastery of the elements: to no avail.

The serpent bursts in mid-air, a shower of purified water raining down on the heroes. The torch goes out. The room is now cast in darkness, though the elemental spirit has been vanquished!

OOC: Nice job on the spell Eagle. Who said druids were not useful in the dungeon, eh?

Ben: Not sure on any official rules about blunt damage from a sword, but I guess we'll just use half damage for future reference.

Ben Scristos
Human Thief, 433 posts
Fri 25 Jan 2013
at 02:41
  • msg #260

Re: Delving Deeper into the Ziggurat

Backing away from the puddles, Ben fumbles for a fresh torch and makes an effort to light it.

Unaware of (or more accurately, unable to comprehend) the druids actions, the little thief suspects he killed the snake thing himself, though he is modest enough not to gloat. (Here, that is. Later in the Inn, all bets are off!)
Aldo Rathmus
Human Fighter, 51 posts
Fri 25 Jan 2013
at 03:09
  • msg #261

Re: Delving Deeper into the Ziggurat

In the darkness, Rath is heard cursing harshly and abundantly, but quietly, almost under his breath. His sword clatters to the floor, and he roots blindly through his backpack, racing Ben to be the first to light a torch.
Norion Ironaxe
Dwarf Fighter, 194 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 25 Jan 2013
at 03:43
  • msg #262

Re: Delving Deeper into the Ziggurat

Unperturbed by the sudden darkness, Norion could only grin at Eagle's swift dispelling of the watery serpent. "Well done, friend druid!" he rumbled appreciatively.

As the others worked to light another torch, the dwarf kept watch in the gloom, alert to anything moving in the darkness.
Eagle
Human Druid, 182 posts
Fri 25 Jan 2013
at 12:31
  • msg #263

Re: Delving Deeper into the Ziggurat

Eagle acknowledges the Dwarf's compliment with a nod, and leans heavily on the shaft of his spear, waiting patiently for a new light, and feeling quietly satisfied with himself.

OOC: Some thanks are owed to a generous DM I think!
Saliq Musfara
Human Illusionist, 271 posts
Illusionist
Sat 26 Jan 2013
at 01:33
  • msg #264

Re: Delving Deeper into the Ziggurat

"Well done Eagle." Saliq smiled in the dark. "I wonder if the runes would have warned us of the serpent... of if it is a more recent intruder."
Ben Scristos
Human Thief, 434 posts
Sat 26 Jan 2013
at 01:51
  • msg #265

Re: Delving Deeper into the Ziggurat

"Smelled like piss," Ben mutters, to no one in particular.
DM Storm
GM, 624 posts
Sat 26 Jan 2013
at 04:56
  • msg #266

Re: Delving Deeper into the Ziggurat

Ben retrieves and lights another torch, casting the large stone room in a flickering dance of light and shadow once more. The water fountain has now returned to a slow trickle and there are no other signs of foes anywhere in sight.

Presumably, Ben and the others continue their examination of the wide array of drinking implements found near the fountain. The majority are cast from thin copper and appear rather mundane and of no great consequence. A handful are made from brass or bronze, and these are more respectable pieces, though the true beauties are a finely etched silver goblet set with two lustrous white pearls and a large golden grail set with a single azurite stone.

A fishing vessel in roiling seas is depicted on the silver goblet and a mighty sphinx is etched into the golden grail.

The golden grail appears to have once held many more gemstones, but they are no longer set in their placings and are nowhere to be seen. Finally, one of the companions spots what appears to be a golden arm bracer lying at the bottom of the fountain.

OOC: There are about 1000 cp worth of mundane mugs and goblets. The silver fishing vessel goblet is worth about 800 gp and the golden chalice is worth 1200 gp! The golden bracer is an unknown quantity right now...
Ben Scristos
Human Thief, 436 posts
Sat 26 Jan 2013
at 06:39
  • msg #267

Re: Delving Deeper into the Ziggurat

Fearless (now, anyway) Ben uses his sword to fish out the bracer, after tossing the two finest of the cups in his bag.
This message was last edited by the player at 06:42, Sat 26 Jan 2013.
Aldo Rathmus
Human Fighter, 53 posts
Sat 26 Jan 2013
at 15:24
  • msg #268

Re: Delving Deeper into the Ziggurat

Rath stands ready to grab Ben by the collar or ankle or something should he get grabbed and dragged into the fountain.
Ben Scristos
Human Thief, 437 posts
Sat 26 Jan 2013
at 20:20
  • msg #269

Re: Delving Deeper into the Ziggurat

With a nod of understanding and gratitude, Ben pulls the bracer off his blade and offers it to Aldo.
DM Storm
GM, 626 posts
Sat 26 Jan 2013
at 23:42
  • msg #270

Re: Delving Deeper into the Ziggurat

Ben fishes out the golden bracer with little fanfare. The bracer contains exquisite etching which culminates with a stylized rampant lion. The regal beast appears to be roaring and is reared up with its massive paws outstretched.
Aldo Rathmus
Human Fighter, 54 posts
Sun 27 Jan 2013
at 04:18
  • msg #271

Re: Delving Deeper into the Ziggurat

Rath takes the bracer from Ben with a nod. He peers at the etched metal, squinting in the dim light, and considers its nature, before strapping it around his sword arm. Once the bracer is in place, he examines it again, clenching and unclenching a fist, before turning his full attention to the matter at hand, which is to guard against danger while the others investigate the mysteries of the place.
DM Storm
GM, 628 posts
Sun 27 Jan 2013
at 05:26
  • msg #272

Re: Delving Deeper into the Ziggurat

The golden bracer of the rampant lion fits onto Rath's arm easily, though nothing unusual happens while doing so.

Now that the excitement has faded, the party has an opportunity to get a better look at the oddly-shaped chamber.

The northern alcove is piled high with neat stacks of human bones along the wall. A corridor leads off this room, away to the north, terminating at a closed stone door.

The southern alcove consists of a smaller chamber, at the far end of which is a bronze statue of a robed figure holding an offering plate at eye-level. Glittering gemstones are piled high onto the plate. There are no other exits from this room.

OOC: Map Updated
Ben Scristos
Human Thief, 438 posts
Sun 27 Jan 2013
at 08:25
  • msg #273

Re: Delving Deeper into the Ziggurat

Gems?

Ben searches the statue for traps...
DM Storm
GM, 629 posts
Sun 27 Jan 2013
at 15:39
  • msg #274

Re: Delving Deeper into the Ziggurat

Ben notices an large flagstone block near the room's entrance, which appears to be a pressure plate. Glancing up, Ben notices a ceiling block which appears to be rigged to slam down inside of the short corridor leading into the statue room, effectively trapping anyone who enters inside the room.

The floor trap is about 10 feet wide and long and completely blocks access into or out of the room.

OOC: Ben found the trap, but not a way to remove it.
Ben Scristos
Human Thief, 439 posts
Sun 27 Jan 2013
at 20:02
  • msg #275

Re: Delving Deeper into the Ziggurat

"Careful of this spot here," Ben warns the other. "It triggers what looks to be quite the nasty roof-trap."

Once said, Ben tries to knock some of the gems off the platter with sling and bullets, from a little distance back.
DM Storm
GM, 630 posts
Mon 28 Jan 2013
at 01:56
  • msg #276

Re: Delving Deeper into the Ziggurat

From a distance just behind the pressure plate, Ben slings a stone or two at the stone statue in hopes of knocking a gem off the platter. Eventually, the thief is successful!

The statue's eyes light up with pricks of crimson light and the stone guardian lurches its left foot forward!

OOC: Roll for Initiative!

Anyone rolling a 4 or higher may post immediately.


Stone Guardian
AC: 2, HD: 4+4
HP: 27



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   28/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   45/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   27/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

Stage 1: Ben, Duvall, Saliq
Stage 2: Stone Guardian (4)
Stage 3: Eagle, Norion, Rath

This message was last edited by the GM at 01:03, Tue 29 Jan 2013.
Ben Scristos
Human Thief, 440 posts
Mon 28 Jan 2013
at 03:06
  • msg #277

Re: Delving Deeper into the Ziggurat

"Well la-di-da, this place is a surprise a minute," Ben mutters, dancing backward, and releasing another sling stone, this one aimed at the approaching behemoth. Sadly even a target the size of a barn is too small for the skittish thief, as the stone flies off into the room beyond.

"Let him come to me!" he shouts, gesturing in such a way as to (hopefully) convey the fact that he is trying to lure the thing onto the pressure-plate he had previously pointed out to the others.





19:01, Today: Ben Scristos rolled 8 using 1d6+2. init.
19:03, Today: Ben Scristos rolled 13 using 1d20+2. to hit / sling.

Norion Ironaxe
Dwarf Fighter, 196 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 28 Jan 2013
at 03:45
  • msg #278

Re: Delving Deeper into the Ziggurat

Norion scowled as the statue lurched toward the companions. "Shadows, water serpents, living statues. What other strange things make this foul place their home?"

21:40, Today: Norion Ironaxe rolled 3 using 1d6. Initiative.
Aldo Rathmus
Human Fighter, 55 posts
Mon 28 Jan 2013
at 03:56
  • msg #279

Re: Delving Deeper into the Ziggurat

Rath has no answer for Norion. Despite his experiences in this place, he's taken completely off guard by the living statue.

19:51, Today: Aldo Rathmus rolled 3 using 1d6. initiative.

[Private to DM Storm: Rath's hit points went up by 7 when he leveled up, and his THAC0 is up a notch, as well. ]
Eagle
Human Druid, 183 posts
Mon 28 Jan 2013
at 09:34
  • msg #280

Re: Delving Deeper into the Ziggurat

Eagle, who has been lost in a day-dream reliving his recent successful spell, watches with fascination at the thief's antics. Until he suddenly realises, too late, that this is a dangerous situation, and tries to ready himself for action.


09:32, Today: Eagle rolled 2 using 1d6. initiative.
Saliq Musfara
Human Illusionist, 274 posts
Illusionist
Mon 28 Jan 2013
at 10:55
  • msg #281

Re: Delving Deeper into the Ziggurat

Saliq brings up the Jambiya Moonblade but doesn't charge to the attack. Realising Ben's plan the illusionist slips away to the side, taking cover behind the fountain.


OOC: 10:52, Today: Saliq Musfara rolled 7 using 1d6+2. Initiative.
Duvall Kane
Human Cleric, 125 posts
Human Cleric of Kord
Mon 28 Jan 2013
at 23:40
  • msg #282

Re: Delving Deeper into the Ziggurat

Likewise, Duvall takes a step back in hopes that Ben's plan will actually work. Still, he held his mace and shield at the ready just in case...


16:39, Today: DM Storm, on behalf of Duvall Kane, rolled 5 using 1d6. init.

DM Storm
GM, 633 posts
Tue 29 Jan 2013
at 01:08
  • msg #283

Re: Delving Deeper into the Ziggurat

The ground rumbles as the stone guardian lumbers forward, each step causing dust to fall from crevices in the ceiling above. The animated creature closes to within ten feet of the companions before finally stepping on, and activating, the large pressure plate set into the floor. The ceiling block in front of the companions falls rapidly to the floor with a deafening crash and lifts a billowing cloud of dust into the air.

A thick, stone wall now blocks access into or out of the stone vault. The stone guardian is now trapped on the other side!
Aldo Rathmus
Human Fighter, 57 posts
Tue 29 Jan 2013
at 04:47
  • msg #284

Re: Delving Deeper into the Ziggurat

Rath glares beligerently at the big stone block, waits for a long moment until the dust begins to settle, then smiles fiercely. "Hah!" He stops short of slapping Ben across the back, as he doesn't want to send the fellow flying. The various successes of each member of the company, and of the group as a whole, have more than convinced Rath he signed on with the right team.
Ben Scristos
Human Thief, 443 posts
Tue 29 Jan 2013
at 05:29
  • msg #285

Re: Delving Deeper into the Ziggurat

Staggering at the force of the friendly blow from Aldo, Ben only shakes his head sadly. All those gems, trapped on the other side. Sigh.
Eagle
Human Druid, 185 posts
Tue 29 Jan 2013
at 10:01
  • msg #286

Re: Delving Deeper into the Ziggurat

Shaking the dust and debris out of his hair, Eagle whistles appreciatively. Catching Ben's forlorn shake of the head he smiles at the young thief's single-mindedness. 'Do you think the guardian is crushed, or still alive behind there? If it's safe to do so, there may be a way I can use my magic to give Ben access to the vault.'
Saliq Musfara
Human Illusionist, 276 posts
Illusionist
Tue 29 Jan 2013
at 12:34
  • msg #287

Re: Delving Deeper into the Ziggurat

"Nice work my scrawny friend," Saliq said and smiled at Ben. "You can certainly think on your feet... unlike our granite friend there"
Aldo Rathmus
Human Fighter, 58 posts
Tue 29 Jan 2013
at 13:41
  • msg #288

Re: Delving Deeper into the Ziggurat

"They were probably painted glass, anyway," Rath adds with a shrug. "And more treasures await."
Ben Scristos
Human Thief, 445 posts
Wed 30 Jan 2013
at 00:49
  • msg #289

Re: Delving Deeper into the Ziggurat

"I am pretty sure he is still in there," he says in reply to the Eagle, but it is pretty clear that Aldo's well meant words of comfort did nothing to sooth Ben's dismay. Saliq's compliment did raise a wry smile however.

"We should probably be moving on." He places one palm the wall wistfully, then turns away.
This message was last edited by the player at 08:06, Wed 30 Jan 2013.
Norion Ironaxe
Dwarf Fighter, 197 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 30 Jan 2013
at 03:57
  • msg #290

Re: Delving Deeper into the Ziggurat

Norion let out a bellowing laugh as the stone fell in the statue's path. "Very clever, cutpurse!" he exclaimed happily.

He nodded when the thief spoke. "Aye, we should be going. Where to, friends?"
Aldo Rathmus
Human Fighter, 59 posts
Wed 30 Jan 2013
at 04:58
  • msg #291

Re: Delving Deeper into the Ziggurat

"South," Rath answers arbitrarily, gesturing to the door with his sword. "But what about these bones?" Rath asks, eying the stacks warily. "Human, do you think? Or lizard?" Rath approaches the nearest stack and looks them over. He's seen a few human bones in his time.

He grimaces, and looks to his comrades. "Any sign that the lizard-men even come down here?"
DM Storm
GM, 635 posts
Wed 30 Jan 2013
at 05:12
  • msg #292

Re: Delving Deeper into the Ziggurat

The stack of bones piled up along the northern alcove's south wall all appear to be human in origin. They all look quite old and are covered in a powdery, yellowish dust.
Eagle
Human Druid, 187 posts
Wed 30 Jan 2013
at 09:29
  • msg #293

Re: Delving Deeper into the Ziggurat

While Rath approaches the bones, and with the thoughts of lost treasure in his mind Eagle suddenly remembers the magic ring they recovered earlier. Taking it out of his satchel he murmers to Saliq. 'I am going to try this ring and see if it has an effect - please keep an eye on me and tell me if you see anything unusual happening. And be prepared to aid me if I scream!'

With that, he pops the ring on his finger.

OOC: Assuming he doesn't collapse in paroxysms of pain and fiery death, Eagle will try and see if he can work out any properties of the ring by jumping around a bit and thinking magic thoughts to see if he feels any obvious effects of the ring.
Ben Scristos
Human Thief, 447 posts
Thu 31 Jan 2013
at 03:13
  • msg #294

Re: Delving Deeper into the Ziggurat

Ben gets a good chuckle out of the Eagle's antics, though he does restrain the urge to act like he had turned invisible.

More because he doubted his comrades ability to play along, then out of any good sense, of course.
DM Storm
GM, 636 posts
Fri 1 Feb 2013
at 00:23
  • msg #295

Re: Delving Deeper into the Ziggurat

Despite a feverish display of impromptu acrobatics, nothing unusual happens when Eagle places the ring on his finger. The ring definitely radiated magic, but its powers remain a mystery.
Aldo Rathmus
Human Fighter, 60 posts
Fri 1 Feb 2013
at 04:24
  • msg #296

Re: Delving Deeper into the Ziggurat

Out of deference for Eagle's excellent sword-work and his quick dispatch of the watery serpent, Rath bites back any comment on the druid's attempt to activate the magic ring. Instead, he nudges Ben and nods grimly toward the southern door. "Check it out, will you? I don't want any rocks dropped on my head."
Norion Ironaxe
Dwarf Fighter, 199 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 1 Feb 2013
at 04:53
  • msg #297

Re: Delving Deeper into the Ziggurat

Norion managed not to laugh at Eagle's gyrations, but couldn't suppress an amused grin. He was grateful when Rathmus directed Scristos to inspect the southern door. He turned his attention to the cutpurse, keeping watch on the thief in case some unexpected danger befell him.
Ben Scristos
Human Thief, 448 posts
Fri 1 Feb 2013
at 05:13
  • msg #298

Re: Delving Deeper into the Ziggurat

Shrugging, and restraining a giggle, Ben does as requested and searches the southern door for traps. If he finds none he will check to see if it is locked and try to listen for sounds from the other side.
DM Storm
GM, 637 posts
Fri 1 Feb 2013
at 06:21
  • msg #299

Re: Delving Deeper into the Ziggurat

Ben does not find any traps near the door, but the door is locked. Ben cannot hear any sound beyond the thick, stone door. However, while listening at the door, he does hear what sounds like shuffling footfalls back near the stairs leading up to the temple shrine.
Ben Scristos
Human Thief, 449 posts
Fri 1 Feb 2013
at 07:29
  • msg #300

Re: Delving Deeper into the Ziggurat

Using sign language as best he can, Ben attempts to explain to the others what he has heard. Once they appear to understand, he begins to work on the lock itself.
Eagle
Human Druid, 188 posts
Fri 1 Feb 2013
at 10:11
  • msg #301

Re: Delving Deeper into the Ziggurat

After a few moments jigging about, Eagle becomes aware of his companions repressed amusement, and grins sheepishly as Ben examines the door, 'yeah, well, ancient my druidic waggle dance has revealed it's definitely magic I think' he mutters, and leaves the ring on his finger in case he can discover its power by the by.

Following his companion he waits nervously and quietly for Ben to fix the lock.
DM Storm
GM, 638 posts
Sat 2 Feb 2013
at 04:59
  • msg #302

Re: Delving Deeper into the Ziggurat

The lock on the stone door proves to be a troublesome bugger. Ben struggles with it for some time before perhaps coming to the realization that the thing is just not going to open for him the easy way.

Perhaps the interior pins have melded into the bolt over time and are beyond picking at this point?

Whatever the case, Ben is unable to open the stone door.
Ben Scristos
Human Thief, 451 posts
Sat 2 Feb 2013
at 05:35
  • msg #303

Re: Delving Deeper into the Ziggurat

"This bugger ain't gonna be de-jiggered it seems," he whispers.

Listening again, he attempts to determine if they are about to be ambushed.

Gesturing yet again in an effort to make the concern clear, he attempts to get Norion and Aldo to fallow the western wall, while he 'nonchalantly' head to the northern door, traveling behind the fountain, from the perspective of the stairs.

Should he make it unmolested he will again search for traps, listen, then check for a lock.
Aldo Rathmus
Human Fighter, 61 posts
Sat 2 Feb 2013
at 19:53
  • msg #304

Re: Delving Deeper into the Ziggurat

It takes a moment for Rath to interpret properly Ben's signs. Once he realizes that the scout is NOT trying to shake off some unseen dungeon vermin, Rath loosens his sword in its sheathe and slowly, if not stealthily, moves along the western wall.
Duvall Kane
Human Cleric, 127 posts
Human Cleric of Kord
Sun 3 Feb 2013
at 13:27
  • msg #305

Re: Delving Deeper into the Ziggurat

Duvall stayed out of the trap-finder's way, lingering by the bones. He pondered the fate of such folk and wondered who they were and if they left families behind. Perhaps he'd have a chance to give them a decent funeral if time permitted. While Ben struggled with the door and Eagle got his piladies fix, Duval murmured softly, "By Kord, your struggles ended, be at peace." There didn't seem to be anything else for him to do and he hated being idle whilst others accomplished things.
DM Storm
GM, 641 posts
Mon 4 Feb 2013
at 05:32
  • msg #306

Re: Delving Deeper into the Ziggurat

Rath moves west toward the stairs. The warrior then faintly hears what sounds like shuffling footsteps up above, but does not see anything. There is something up there, but for the moment, whatever it might be does not make itself known.

Meanwhile Ben moves to the next door and searches for traps. He finds none. The thief then places his ear to the door and listens...and hears nothing. The door is unlocked.
Ben Scristos
Human Thief, 454 posts
Mon 4 Feb 2013
at 05:44
  • msg #307

Re: Delving Deeper into the Ziggurat

Using gestures, he motions for the others to join him, quietly, and around the back of the fountain. He also suggests Aldo keep his position until the others have reached him.

Once everyone has gathered, barring comment or concern from another, he cracks the door open ever so slightly, and peers thru...
Saliq Musfara
Human Illusionist, 278 posts
Illusionist
Mon 4 Feb 2013
at 12:47
  • msg #308

Re: Delving Deeper into the Ziggurat

Saliq stepped forward quietly at Ben's gesture, giving the thief a silent nod of confirmation. The illusionist dropped a hand to the hilt of the Moonblade while bringing to mind a spell should one be needed.
Aldo Rathmus
Human Fighter, 63 posts
Mon 4 Feb 2013
at 13:13
  • msg #309

Re: Delving Deeper into the Ziggurat

Rath holds his position, carefully drawing his sword. He keeps his attention on the stairs, with half-an-eye on Ben's progress.
Norion Ironaxe
Dwarf Fighter, 201 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 4 Feb 2013
at 13:44
  • msg #310

Re: Delving Deeper into the Ziggurat

Norion stood ready with his axe, prepared to face whatever might lie beyond the doorway.
Eagle
Human Druid, 190 posts
Mon 4 Feb 2013
at 14:09
  • msg #311

Re: Delving Deeper into the Ziggurat

Eagle follows suit behind his colleagues, gripping the hilt of his scimitar with some trepidation.
DM Storm
GM, 643 posts
Tue 5 Feb 2013
at 04:04
  • msg #312

Re: Delving Deeper into the Ziggurat

Ben gently pushes open the door along the north wall, while Rath covers the group's rear in the event anything decided to come down the stairs.

The heavy door only opens about half way before bumping into something which stops its progress: a decaying corpse sprawled out on the floor!

This lizard-man is quite dead, though even in death it still clutches its wooden club. The creature has no other item of value.

Looking beyond the dead lizard, Ben sees a short corridor which opens into a larger tomb. Four rune-covered caskets are centered in this chamber. Ben sees no other exits, though only the north wall is visible from the doorway: the west and east walls are outside of view.

No sound or activity is observed within the chamber. The shuffling sounds from above have also subsided. Perhaps whatever was up there has moved on?
Ben Scristos
Human Thief, 455 posts
Tue 5 Feb 2013
at 04:36
  • msg #313

Re: Delving Deeper into the Ziggurat

"Come thru the door," Ben whispers, "But keep it open a crack, to watch for anything coming down the stairs. I will scout ahead, and be right back."

Ben will leave the torch behind, and creep forward to see if there is any light in the room. If so, he will inch up to the end of the corridor. If not, he will return for his torch, and inch forward anyway, though a bit more cautiously.
DM Storm
GM, 644 posts
Tue 5 Feb 2013
at 05:00
  • msg #314

Re: Delving Deeper into the Ziggurat

The chamber ahead is completely dark. The only light source thus far has been that which the party has brought with them: torches.

Ben creeps forward a few feet and then returns for the torch. Torch in hand, the thief stalks down the 10 foot long corridor to get a better look at the room ahead. The crypt is about 30 feet square and there are hallways leading off its west and east walls.

An impressive bas relief is carved into the crypt's north wall. The carvings depict a line of servants trailing behind a elephant, atop which is an imperial lord and three concubines seated in a canopied carriage. The entire procession is marching toward a snake coiled up in the shape of a mountain. A radiant sun looms over the snake, whose eyes are drawn upward.

The four stone caskets are all lidless. From the vantage point of the end of the entrance corridor, Ben sees skeletal remains within the caskets. The skeletal figures' arms are crossed in repose, each clutching a porcelain coffer close to their vacant bosom.

The crypt remains silent and still.
Ben Scristos
Human Thief, 456 posts
Tue 5 Feb 2013
at 05:43
  • msg #315

Re: Delving Deeper into the Ziggurat

Ben creeps back, and shares his findings with the others.

"We should smash the skeletons to bits before we look into the coffers, I'm you ask me."
Eagle
Human Druid, 191 posts
Tue 5 Feb 2013
at 13:59
  • msg #316

Re: Delving Deeper into the Ziggurat

Eagle watches Ben's explorations intently. He smiles as Ben puts forward his plan. 'Perhaps,' he says after a moment. 'That now is not the top to be disturbing these tombs at all?'

Pausing and glancing meaningfully down at the lizard man's corpse, he continues. 'On top of this ziggurat we disturbed a long sleeping shadow that protected the dead, and it looks to me as if perhaps this unfortunate wretch may have done the same thing here. Meanwhile, his still living companions are aware we're here, and no doubt are planning some way to get us out of their home. Perhaps we should deal with the living threat we came to investigate before we start provoking other, older dangers? I for one will wait outside.'

Eagle moves outside the door, keeping watch in case anything approaches.
Ben Scristos
Human Thief, 457 posts
Tue 5 Feb 2013
at 22:42
  • msg #317

Re: Delving Deeper into the Ziggurat

with the Eagle outside, Ben considers locking the door. His 'no looting' policy was as close to blasphemy as the little thief had ever encountered.

After a long pause, Ben goes to the first skeleton and attempts to quietly crush the skull with his sword.
DM Storm
GM, 645 posts
Wed 6 Feb 2013
at 00:53
  • msg #318

Shadows from Beyond (1)

Disregarding Eagle's admonition, Ben approaches the closest casket and thrusts his sword down onto the skeleton's skull, sending bone shards flying into the air.

Ben doesn't even have an opportunity to pull his sword back before a shadowy arm shoots out of the casket. The shadow-arm reaches for Ben, but is unable to wrap its tendril-like hand around the the thief!

Then, shadowy forms rise out of the other three caskets...

OOC: Roll for Initiative! Anyone rolling a 3 or higher may post immediately.

Casket Shadows, 4
AC: 7, HD: 3+3
HP: 15
#1: 15/15 (Turned until Round 8), #2: 15/15, #3: 15/15 (Turned until Round 8, #4: 15/15



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   28/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   45/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   27/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #1
Stage 1: Ben, Duvall, Norion, Rath, Saliq,
Stage 2: Shadows (3)
Stage 3: Eagle

This message was last edited by the GM at 00:30, Thu 07 Feb 2013.
Ben Scristos
Human Thief, 458 posts
Wed 6 Feb 2013
at 02:47
  • msg #319

Re: Shadows from Beyond (1)

Almost, but not quite, unsurprised by the spirits action, Ben grabs the coffer, and runs back towards the others.

"Um... company guys!"


18:46, Today: Ben Scristos rolled 5 using 1d6+2. init.

This message was last edited by the player at 05:39, Wed 06 Feb 2013.
Aldo Rathmus
Human Fighter, 65 posts
Wed 6 Feb 2013
at 05:24
  • msg #320

Re: Shadows from Beyond (1)

Rath flinches at the sound of Ben breaking bones and the thief's warning. "Pelor's sunlit arse!" he curses, under his breath and with much venom. "Close the door! Close the door!"

He recalls the cold sapping touch of shadow and his ineffectual steel, and so Rath is loathe to charge to Ben's rescue. Instead, he holds his ground, keeping guard against intrusion from the stairs above.




I've got initiative, but I'm holding it for now.
21:12, Today: Aldo Rathmus rolled 4 using 1d6. initiative.

Eagle
Human Druid, 192 posts
Wed 6 Feb 2013
at 09:51
  • msg #321

Re: Shadows from Beyond (1)

Eagle hears what sounds like a commotion within the room. He rolls his eyes, and peers intently at the door to see if his companions can escape whatever dangers have been disturbed.

OOC initiative: You rolled 1 using 1d6 ((1)).
Saliq Musfara
Human Illusionist, 279 posts
Illusionist
Wed 6 Feb 2013
at 11:28
  • msg #322

Re: Shadows from Beyond (1)

"Ben you worthless son of a jackal! Get out of there now!" Saliq cries out in anger, unable to believe the thief had been so stupid as to disturb the dead again after they had been helpless facing one shadow demon.

The Illusionist steps back, ready to slam the doors shut as soon as the thief made it through them.


OOC: 11:23, Today: Saliq Musfara rolled 3 using 1d6+2. Initiative.
Duvall Kane
Human Cleric, 129 posts
Human Cleric of Kord
Wed 6 Feb 2013
at 12:09
  • msg #323

Re: Shadows from Beyond (1)

Duvall, already nervous about the undead from his study of the skeletons, wasn't terribly surprised to see the shadowy shapes arise, even if his view wasn't the best. He immediately reached for his holy symbol.

07:06, Today: Duvall Kane rolled 16 using 1d20. Turn.
07:05, Today: Duvall Kane rolled 4 using 1d6. init.

[Private to DM Storm: Need 7 to turn shadows, not sure if I'm breaking routine here but thought I'd get that turn roll to you, will be AFK all day and possibly tomorrow depending on what happens with the wife's work drama. Ugh. Always something.]
Norion Ironaxe
Dwarf Fighter, 202 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 7 Feb 2013
at 00:24
  • msg #324

Re: Shadows from Beyond (1)

Norion spat out curses as the shadows coalesced in the tomb. Stepping back, he nodded fiercely as Rathmus spoke.

"Aye! Close the doors! We've nothing to strike these spirits down with!"

OOC: 18:20, Today: Norion Ironaxe rolled 4 using 1d6. Initiative.
Like Rath, I'm holding.

DM Storm
GM, 647 posts
Thu 7 Feb 2013
at 02:55
  • msg #325

Re: Shadows from Beyond (1)

Duvall channels the divine strength of Kord and turns away two shadows, one of which is the one that sprung forth from the casket Ben defiled. The other shadows streak after Ben, grasping at the fleeing thief. One of the shadows grabs hold of Ben's shoulder and begins siphoning the life right out of the thief.

Ben feels his strength sucked away as the shadow feasts on his life essence.

OOC: Ben loses 5 hit points in addition to 1 point of Strength for 6 turns (1 hour)

Ben made it to just before the door's threshold. The shadows are right on his heels.


Casket Shadows, 4
AC: 7, HD: 3+3
HP: 15
#1: 15/15 (Turned until Round 8), #2: 15/15, #3: 15/15 (Turned until Round 8, #4: 15/15



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   16/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns
Duvall   4   28/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   45/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   27/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #1
Stage 1: Ben, Duvall, Norion, Rath, Saliq,
Stage 2: Shadows (3)
Stage 3: Eagle

OOC: Round 3, Eagle is UP!

Ben Scristos
Human Thief, 464 posts
Thu 7 Feb 2013
at 04:05
  • msg #326

Re: Shadows from Beyond (1)

With a tuck and a roll Ben maneuvers behind the others, then lays on the floor gasping.

"Bat shyt buggers are faster then they have any right to be," he complains, opening his little treasure on the floor to see what might be inside.
Eagle
Human Druid, 193 posts
Thu 7 Feb 2013
at 10:17
  • msg #327

Re: Shadows from Beyond (1)

Eagle backs away further from the door. 'Get that door shut and let's get out of here,' he yells in frustration and anger. He stares coldly at Ben, his normal affability absent, obviously absolutely furious.
Duvall Kane
Human Cleric, 131 posts
Human Cleric of Kord
Thu 7 Feb 2013
at 17:57
  • msg #328

Re: Shadows from Beyond (1)

"By Kord! They're stronger than I thought! I will try to turn them away again." Duvall attempts to turn the remaining pair this coming round (if it is permitted)
Saliq Musfara
Human Illusionist, 281 posts
Illusionist
Thu 7 Feb 2013
at 18:32
  • msg #329

Re: Shadows from Beyond (1)

Saliq glares at Ben, clearly more than half tempted to kick the thief back into the room to deal with the shadows by his lonesome. Team loyalty wins out and he turns, evoting his efforts to trying to slam the door shut before the shadows arrive.
Aldo Rathmus
Human Fighter, 68 posts
Fri 8 Feb 2013
at 04:52
  • msg #330

Re: Shadows from Beyond (1)

Rath takes three steps up the stairway, stops, and turns, sword at the ready, praying that Kane's faith is strong enough to drive back the shadows. "Close the door," he urges again. "Up. Come on, up! Into daylight." Rath grimaces, glares back up the stairs, then shoots a look at his comrades. Making a decision, he stomps heavily up the stairs at a quick pace. Something's up there, he knows, and he's ready to cut through it -- whatever it is --  to clear a path for his friends.
Norion Ironaxe
Dwarf Fighter, 203 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 8 Feb 2013
at 17:14
  • msg #331

Re: Shadows from Beyond (1)

"Greedy fool!" Norion snarled, putting his shoulder to one of the doors, "We should leave you in this foul tomb with your new friends!"

Despite his obvious rage, Norion pushes with all his might, fighinting to get the door closed.
DM Storm
GM, 648 posts
Sat 9 Feb 2013
at 02:48
  • msg #332

Re: Shadows from Beyond (1)

With two shadows in hot pursuit, Ben slips through the door just in time for his companions to slam the door shut on the advancing foes!

Seemingly immune to the harsh words and stares, Ben pries open the casket to see whether the risk was worth the reward. The porcelain casket is filled to the brim with a small cache of gold and platinum coins!

Meanwhile, Rath has now stomped up the stairs to investigate what might be lurking above...

OOC: Ben found 80 gp & 60 pp inside the porcelain casket.
Ben Scristos
Human Thief, 466 posts
Sun 10 Feb 2013
at 01:12
  • msg #333

Re: Shadows from Beyond (1)

Quickly stashing his loot, Ben rose to his feet and headed up the stairs after Aldo.

"Hey, at least I'm not the only crazy one here!" he shouted back over shoulder with a grin, convinced that his comrades ire would not extend to refusing a portion  of the loot. Heck, if it wasn't for Ben, the others would all be paupers!
DM Storm
GM, 650 posts
Sun 10 Feb 2013
at 05:36
  • msg #334

Skulking Lizard-men (1)

Sword and shield at the ready, Rath climbs to the top of the stairs with no incident. Arriving at the top of the stairs, the warrior sees a group of two lizard-men across the hall, between the pool and the large statue. The duo hisses at Rath and begins to close in...

OOC: No need to roll Init. PCs will automatically win. The two lizard-men are near B14 on the map. Rath is near C18 when he sees the lizard-men. Presumably, the rest of the party is just behind Rath.


Lizard-men Warriors
AC: 5, HD: 2+1
HP: 11
#1: 1/11, #2: 4/11

PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   16/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns
Duvall   4   28/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   45/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   27/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #1
Stage 1: PCs
Stage 2: Lizard-men

OOC: Round 1, PCs are UP!

This message was last edited by the GM at 04:07, Mon 11 Feb 2013.
Aldo Rathmus
Human Fighter, 70 posts
Sun 10 Feb 2013
at 06:39
  • msg #335

Re: Skulking Lizard-men (1)

The lizard-men begin to close in, and Rath doesn't wait -- he wades in to meet them. His sword moves in quick, dangerous arcs, but with two opponents, he finds no openings to drive home a telling blow.


22:34, Today: Aldo Rathmus rolled 8 using 1d20. attack lizard man.
Saliq Musfara
Human Illusionist, 283 posts
Illusionist
Sun 10 Feb 2013
at 13:19
  • msg #336

Re: Skulking Lizard-men (1)

Saliq bites back an angry response to Ben; it'll have to wait while they deal with the Lizard-men. Drawing the Jambiya Moonblade the illusionist follows Aldo into the fight but even armed with a magical dagger did not make his strikes hit home.


OOC: 13:15, Today: Saliq Musfara rolled 12 using 1d20+1. Attack with Jambiya Moonblade.
Norion Ironaxe
Dwarf Fighter, 204 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 10 Feb 2013
at 21:47
  • msg #337

Re: Skulking Lizard-men (1)

His anger having put him in the perfect mindset for battle, Norion ascended the steps, swinging his axe at the first of the lizard men he saw with an enraged roar.

15:45, Today: Norion Ironaxe rolled 20 using 1d20+1. Attack - Great Axe.
15:46, Today: Norion Ironaxe rolled 10 using 1d10. Damage.

Duvall Kane
Human Cleric, 132 posts
Human Cleric of Kord
Sun 10 Feb 2013
at 23:18
  • msg #338

Re: Skulking Lizard-men (1)

Duvall will trail along behind the warriors, one eye on the door that was recently slammed in case the shadows somehow pass it.
Ben Scristos
Human Thief, 468 posts
Mon 11 Feb 2013
at 03:26
  • msg #339

Re: Skulking Lizard-men (1)

Ben considers moving around behind the fountain, but memories of the water snake cause him to change his mind.

Instead he pulls his sling, and looks for an open shot.


OOC -
19:25, Today: Ben Scristos rolled 7 using 1d6+1. damage.
19:25, Today: Ben Scristos rolled 21 using 1d20+2. sling. 

Eagle
Human Druid, 194 posts
Mon 11 Feb 2013
at 09:12
  • msg #340

Re: Skulking Lizard-men (1)

Shaking with adrenaline - caused by either fear or anger, he is not sure which - it is all Eagle can do to draw his scimitar in a wide arch as he approaches the lizardmen, narrowly missing one of his companions.

If any threat was meant to the lizardmen with such a maneuver, it wasn't clear to anyone except Eagle.


OOC: You rolled 1 using 1d20 ((1)). 
DM Storm
GM, 651 posts
Tue 12 Feb 2013
at 04:12
  • msg #341

Re: Skulking Lizard-men (2)

Five party members charge the two lizard-men at the far end of the chamber, while Ben takes up position at the top of the stairs and hurls sling stones at the enemies. Somehow, both lizard-men withstand the onslaught...and fight back!

Fight back indeed! The hall becomes filled with the sound of angry hissing as multiple lizard-folk come springing out of the shadows, behind corners, statues, and any seemingly everywhere!

The combat turns into an angry maelstrom of claws and teeth!

Out of the shadows of the statues, two lizard-folk race into the melee. Two more streak in from the stairwell to the south, while three more come charging from the east.

In short order, the heroes are surrounded by scales and tails on all fronts!

Norion takes the worst of it, though non escapes the lizard-folk's predations. Norion, Rath, and Duvall find themselves engaged with two enemies a piece, while Eagle, Saliq, and Ben stare down only a single opponent.

All told, two lizard-folk quickly swelled to nine, the heroes having charged directly into a trap!

OOC: Rath takes 9 points of damage. Norion takes 17 points of damage. Duvall takes 6 points of damage. Eagle takes 4 points of damage. Saliq takes 2 points of damage. Ben takes 1 point of damage.


[Private to Aldo Rathmus: You are pretty certain that the bracers just helped you avoid getting even more clawed than you did. Several times while being attacked you think you noticed the bracer's helped you anticipate the attack and move out of the way just in time.]

Lizard-men Warriors
AC: 5, HD: 2+1
HP: 11
#1: 1/11(R), #2: 4/11(N), #3: 11/11(R), #4: 11/11(N), #5: 11/11(D), #6: 11/11(D...fleeing), #7: 11/11(E...fleeing), #8: 11/11(S...fleeing), #9: 11/11(B)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   15/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns
Duvall   4   22/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   21/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   28/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   18/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   11/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #2
Stage 1: PCs
Stage 2: Lizard-men

OOC: Round 2, PCs are UP!

This message was last edited by the GM at 05:14, Thu 14 Feb 2013.
Ben Scristos
Human Thief, 470 posts
Tue 12 Feb 2013
at 04:43
  • msg #342

Re: Skulking Lizard-men (2)

Mentally cursing out Aldo for his ill-advised and unscouted charge into trouble, Ben ponders racing back down the stairs, opening the door, and leading the Shadows up to help them, but he was getting the idea that the party didn't like the fact that he had all the good ideas.

Oh well...

He draws his sword and swings at the lizard man before him! Though his aim is true, the lizard mans tough hide proves to tough for his sword to do more then leave a mark...

OOC
20:41, Today: Ben Scristos rolled 13 using 1d20. swing batta batta.. Miss it by that much.

Aldo Rathmus
Human Fighter, 73 posts
Tue 12 Feb 2013
at 05:13
  • msg #343

Re: Skulking Lizard-men (2)

The savage attack knocks the bluster out of Rath. With scaley foes and his own blood mixing with his allies' on the stone floors, a pit opens in his belly and his strength leaves his arm. Rath struggles to keep his shield between himself and the fangs of the nearest enemies.


21:08, Today: Aldo Rathmus rolled 1 using 1d20. attack lizard man #1.
Norion Ironaxe
Dwarf Fighter, 207 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 12 Feb 2013
at 05:24
  • msg #344

Re: Skulking Lizard-men (2)

Norion's eyes widened as his understanding of what had transpired dawned on him. Even as he cursed his own impulsiveness, the lizard folk rained blows on him. Grtting his teeth against the sudden pain, he lashed out at the closest adversary.

OOC: 23:23, Today: Norion Ironaxe rolled 9 using 1d20+1. Attack - Great Axe.
Eagle
Human Druid, 197 posts
Tue 12 Feb 2013
at 09:25
  • msg #345

Re: Skulking Lizard-men (2)

As the lizardmen spring out, Eagle's red-mist deepens, and the normally placid Druid starts to choose some choice words for his foolish companions. Why was everyone in such a rush to dive into danger?

However, as the lizarman's attack bites home on him, a strange calm descends on him as he realises that no one but himself can get him out of this situation. Concentrating on the enemy at hand, he sweeps his scickle in a deep gash across the reptile's body, as if harvesting mistletoe.

09:18, Today: Eagle rolled 6 using 1d8. damage scimitar.
09:18, Today: Eagle rolled 19 using 1d20. attack.

Saliq Musfara
Human Illusionist, 284 posts
Illusionist
Tue 12 Feb 2013
at 11:45
  • msg #346

Re: Skulking Lizard-men (2)

Saliq stumbles back in pain and turns from his opponent, seemingly in fear. As he does so he mutters the first words of an incantation, the spidery words of the illusion drowned out by the clash all around him.

A roaring noise fills the chamber as a liquid serpentine head rises from the pool - the Watery Spirit Serpent reborn! It snaps at the nearest lizardman, seeming to miss by iches but raises back up, clearing preparing to strike again!


OOC: Saliq casts Improved Phantasmal Force here and makes it appear as if the Serpent is attacking the Lizardmen and 'barely missing.'
DM Storm
GM, 652 posts
Thu 14 Feb 2013
at 05:11
  • msg #347

Re: Skulking Lizard-men (2)

The three lizard-men closest to the water serpent illusion begin panicking and break out into a full retreat as they turn tail and scramble away to the south.
Duvall Kane
Human Cleric, 134 posts
Human Cleric of Kord
Thu 14 Feb 2013
at 14:12
  • msg #348

Re: Skulking Lizard-men (2)

Duvall had trailed along but chuckled when he saw the illusion spring to life. He nodded in approval to Saliq and said, "Well done!" Then the cleric advanced to join the melee!

<img src="http://25.media.tumblr.com/tumblr_lqgplo1Tau1r0oyz9o1_500.jpg"align=left>OOC: My apologies! I read the DM post as "There were three lizard men near the illusion and they all took off!" I know my way to the corner and where the hat is kept, Very, Very Well.
This message was last edited by the player at 12:44, Fri 15 Feb 2013.
DM Storm
GM, 657 posts
Wed 20 Feb 2013
at 00:38
  • msg #349

Re: Skulking Lizard-men (3)

Three lizard-men have already fled the scene and continue to scurry away from the melee, slipping beyond a distant corner and out of sight. The six remaining foes continue fight however, perhaps not yet catching sight of the illusory serpent or maybe just not phased by it. Whatever the case, they battle on, clawing and biting at the intruding heroes.

Ben and Duvall suffer some minor slashes as the pair duck, dive, and parry (mostly) out of harm's way, while Rath and Norion offer their foes no opportunity to score such an attack. The two warriors' martial prowess is in fine form as they easily outmaneuver their foes.

The lizard-folk seem to recognize it as well, giving one another sidelong glances that suggest their three compatriots were on to something...
OOC: Ben takes 2 points of damage. Duvall takes 4.


Lizard-men Warriors
AC: 5, HD: 2+1
HP: 11
#1: 0/11, #2: 1/11(N), #3: 11/11(R), #4: 11/11(N), #5: 11/11(D), #6: 11/11(D...fleeing), #7: 5/11(E...fleeing), #8: 11/11(S...fleeing), #9: 11/11(B)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   13/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns
Duvall   4   18/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   21/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   28/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   18/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   11/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #3
Stage 1: PCs
Stage 2: Lizard-men

OOC: Round 3, PCs are UP!

This message was last edited by the GM at 00:14, Sat 23 Feb 2013.
Aldo Rathmus
Human Fighter, 77 posts
Wed 20 Feb 2013
at 04:58
  • msg #350

Re: Skulking Lizard-men (3)

Still face to face with two of the lizards, Rath fights cautiously, but, when the opening arises, he slashes fiercely to cut down one of his opponents.


20:52, Today: Aldo Rathmus rolled 2 using 1d8+1. damage.
20:52, Today: Aldo Rathmus rolled 19 using 1d20. attack lizard man #1.

Ben Scristos
Human Thief, 477 posts
Wed 20 Feb 2013
at 06:09
  • msg #351

Re: Skulking Lizard-men (3)

Staggering back in terror at the return of the water snake, Ben can only flail away with his sword, and hope he avoids getting himself killed.

22:07, Today: Ben Scristos rolled 8 using 1d20. swinga the sword.

[Private to GM: SYI, you failed to show the damage which Eagle did to one of the fleeing Lizard Men. Just sayin...]
Eagle
Human Druid, 198 posts
Wed 20 Feb 2013
at 09:23
  • msg #352

Re: Skulking Lizard-men (3)

Perhaps surprised by his own success in his last attack, perhaps distracted by the lizardmen fleeing before him, or perhaps just a little unsettled by the illusion, Eagle's next swing at his opponent reverts to his normal standard.


09:20, Today: Eagle rolled 2 using 1d20. attack.

By the way, you don't seem to have knocked off the damage Eagle did on his last attack - it's so rare he hits that I feel protective of his achievement!

Duvall Kane
Human Cleric, 136 posts
Human Cleric of Kord
Wed 20 Feb 2013
at 12:46
  • msg #353

Re: Skulking Lizard-men (3)

07:45, Today: Duvall Kane rolled 10 using 1d20. Duval attack.

Duval, perhaps surprised at the lizardman's speed, is tardy with his hammer, missing the scaly critter. Frowning, he was determined to do better!
This message was last edited by the player at 12:44, Thu 21 Feb 2013.
Saliq Musfara
Human Illusionist, 286 posts
Illusionist
Wed 20 Feb 2013
at 16:31
  • msg #354

Re: Skulking Lizard-men (3)

Saliq frowns in concentration as he tries to keep his illusion up. he directs his  phantasmal serpent to keep snapping at the heels of the remaining Lizard-men, hopining that even if he can't make them run he can at least keep them distracted.
Norion Ironaxe
Dwarf Fighter, 209 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 20 Feb 2013
at 16:51
  • msg #355

Re: Skulking Lizard-men (3)

Scowling in concentration, Norion continued to do his best to evade the blows of the lizards, taking a swing with his axe at one of his closest foes as the creatures' claws sliced through the air.

10:38, Today: Norion Ironaxe rolled 17 using 1d20+1. Attack - Great Axe.
10:39, Today: Norion Ironaxe rolled 3 using 1d10. Damage.

DM Storm
GM, 658 posts
Sat 23 Feb 2013
at 09:50
  • msg #356

Re: Skulking Lizard-men (4)

One lizard-man breaks off its engagement with Duvall when the water serpent looms overhead. Faced with such opposition, the enemy does not cower in fear, rather it throws itself into a wild frenzy against the phantasm, raking its claws into false foe. For the moment, the lizard-man does not appear aware that it was merely a ruse.

Norion does not gain any reprieve however, as his two foes continue to feverishly slash at the dwarf warrior, scoring several minor, but effectual blows. One of the lizard-man follows up its claw attack by gnashing its fangs down into Norion's shoulder in an attempt to take the dwarf to the ground; but Norion manages to throw his foe off with a shoulder throw.

Ben, being somewhat isolated from the rest of the group, only has one lizard-man to contend with, but even that sole foe is proving to be quite a handful. In short order, Ben is clawed and bitten several times.

Rath manages to defend himself quite admirably, much to his foe's chagrin.

OOC: Norion takes 5 damage. Ben takes 6 points of damage.


[Private to Aldo Rathmus: The bracer seems to have saved your skin again. You are now fairly certain it is some sort of Bracer of Defense.]

Lizard-men Warriors
AC: 5, HD: 2+1
HP: 11
#1: 0/11, #2: 0/11, #3: 8/11(R), #4: 11/11(N), #5: 7/11(D), #6: 11/11(fled), #7: 5/11(fled), #8: 11/11(fled), #9: 3/11(B)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   7/21    2   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns
Duvall   4   18/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   21/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   23/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   18/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   11/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #4
Stage 1: PCs
Stage 2: Lizard-men

OOC: Round 4, PCs are UP!

This message was last edited by the GM at 00:19, Thu 28 Feb 2013.
Duvall Kane
Human Cleric, 137 posts
Human Cleric of Kord
Sat 23 Feb 2013
at 22:12
  • msg #357

Re: Skulking Lizard-men (4)

Taking advantage of the distraction, Duvall wades into the lizardman! He swung his hammer in a vicious arc at the creature's flank.

17:10, Today: Duvall Kane rolled 4 using 1d4+1.
17:10, Today: Duvall Kane rolled 17 using 1d20.

Aldo Rathmus
Human Fighter, 78 posts
Sat 23 Feb 2013
at 22:25
  • msg #358

Re: Skulking Lizard-men (4)


Rath catches sight of Ben's plight, and he shouts to the scout, "Ben! Back off! Lead it to me!" But he deals with the immediate threat, catching the closest lizard-man with his blade, to only minor effect.

14:19, Today: Aldo Rathmus rolled 3 using 1d8+1. damage.
14:19, Today: Aldo Rathmus rolled 15 using 1d20. attack L-M #3.

OOC: That second attack roll on the dice roller was an error. My browser stalled and I accidentally re-rolled.

Ben Scristos
Human Thief, 478 posts
Sat 23 Feb 2013
at 23:36
  • msg #359

Re: Skulking Lizard-men (4)

Ben wished he could comply with Aldo's suggestion, but his foe was on him, and pressing!

In his frenzy, however, the lizard man had left himself open to a powerful counter attack, nearly impaling himself upon the thief's long sword!!!


15:33, Today: Ben Scristos rolled 20 using 1d20. swing sword yet again.
Natural 20, max damage of 8.

Norion Ironaxe
Dwarf Fighter, 210 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 24 Feb 2013
at 00:02
  • msg #360

Re: Skulking Lizard-men (4)

Although he remained strong in the face of fierce opposition, the recent blows from the reptilian monsters threw Norion off balance. When the dwarf lashed out with his axe, it cut only air.

17:54, Today: Norion Ironaxe rolled 8 using 1d20+1. Attack - Great Axe.
Eagle
Human Druid, 199 posts
Sun 24 Feb 2013
at 20:00
  • msg #361

Re: Skulking Lizard-men (4)

Bouyed by his own opponent fleeing, Eagle sees that the dwarf is struggling, and slashes his scimitar skillfully at one of Norion's opponents. Although the blade bites home, the lizarman's hide is made of tougher stuff than the last ones, and this time Eagle causes barely a scratch.

19:57, Today: Eagle rolled 2 using 1d8. damage.
19:56, Today: Eagle rolled 14 using 1d20. attack.

Saliq Musfara
Human Illusionist, 287 posts
Illusionist
Sun 24 Feb 2013
at 20:03
  • msg #362

Re: Skulking Lizard-men (4)

Saliq concentrated on having the phantasmaL serpent 'react' to the Lizard Man attacking it. The watery serpent hissed and seemed to draw back a little from it's opponent... not uncoincidentally drawing it further from the fight with the adventurers.
DM Storm
GM, 660 posts
Thu 28 Feb 2013
at 00:31
  • msg #363

Re: Skulking Lizard-men (4)

Only four lizard-folk now remain, the rest having either already been defeated or fled. The enemy engaged with Duvall catches sight of the serpent and breaks ranks with its companions and flees from battle as fast as its two feet can carry it.

The lizard-folk engaged with Rath and Norion are apparently more battle-hardened, and do not appear to be phased by Saliq's illusion. They continue to battle against their opponents, though each attack is deftly avoided!

Meanwhile, poor Ben is savaged by a procession of claws and a vicious bite as the thief succumbs to his wounds. Ben collapses on the stairs and is now in grave danger of crossing over into the Raven Queen's domain!

OOC: Ben took 8 points of damage and is now at -1 and DYING

Lizard-men Warriors
AC: 5, HD: 2+1
HP: 11
#1: 0/11, #2: 0/11, #3: 8/11(R), #4: 0/11, #5: 7/11(D), #6: 11/11(fled), #7: 5/11(fled), #8: 11/11(fled), #9: 0/11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   0/21    2   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns, Unconscious
Duvall   4   18/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   21/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   23/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   18/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   11/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #5
Stage 1: PCs
Stage 2: Lizard-men

OOC: Round 5, PCs are UP!

This message was last edited by the GM at 02:58, Wed 06 Mar 2013.
Duvall Kane
Human Cleric, 139 posts
Human Cleric of Kord
Thu 28 Feb 2013
at 03:27
  • msg #364

Re: Skulking Lizard-men (4)

Taking advantage of the departure of his opponent, Duvall moved forward and cast Cure Light Wounds upon the hapless thief.
Aldo Rathmus
Human Fighter, 79 posts
Thu 28 Feb 2013
at 03:54
  • msg #365

Re: Skulking Lizard-men (4)


Catching sight of Ben Scristos falling in combat, and feeling a rising fury, Rath steels himself and makes a wide and lucky and brutal slash with his sword. The lizard falls, split open, at his feet. "Fortune favors the pissed off," he mutters, thanking Avandra for his success, before taking strides across the battlefield to challenge the reptile that took down Ben.


19:45, Today: Aldo Rathmus rolled 9 using 1d8+1. damage.
19:45, Today: Aldo Rathmus rolled 16 using 1d20. attack #3.

Ben Scristos
Human Thief, 479 posts
Thu 28 Feb 2013
at 05:27
  • msg #366

Re: Skulking Lizard-men (4)

Floating, floating, floating in thick murky ink-like darkness, Ben drifts on his back on the sluggish current.

Slowly he opens his eyes...

Above him, a distant light...

"But gramma, my arms are so tired..."
Norion Ironaxe
Dwarf Fighter, 211 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 28 Feb 2013
at 05:35
  • msg #367

Re: Skulking Lizard-men (4)

"Foul beasts," Norion snarled as he held his ground. The dwarf watched for an opening, any weakness in the reptiles' guard. The moment he spied one, he swung, aiming his axe at the lizard man's chest.

23:31, Today: Norion Ironaxe rolled 15 using 1d20+1. Attack - Great Axe.
23:32, Today: Norion Ironaxe rolled 9 using 1d10. Damage.

Saliq Musfara
Human Illusionist, 288 posts
Illusionist
Thu 28 Feb 2013
at 11:17
  • msg #368

Re: Skulking Lizard-men (4)

With control over his illusion no longer needed Saliq allowed the phantasm to dissapate as he joined the fight. In a flurry of motion he buried his dagger into the neck of the lizard man Norion had just wounded, hoping to finish it off.


OOC:
11:13, Today: Saliq Musfara rolled 17 using 1d20+1. Attack with Jambiya Moonblade.
11:15, Today: Saliq Musfara rolled 4 using 1d4+1. Damage.

DM Storm
GM, 661 posts
Sun 3 Mar 2013
at 16:46
  • msg #369

Re: Skulking Lizard-men (4)

Eagle slashes ineffectively at one of the lizard-men.


09:45, Today: DM Storm, on behalf of Eagle, rolled 1,4 using d20,d8.
Duvall Kane
Human Cleric, 141 posts
Human Cleric of Kord
Mon 4 Mar 2013
at 03:24
  • msg #370

Re: Skulking Lizard-men (4)

You rolled 1 using 1d8 ((1)).

ooc: ahhhh... looks like I need a little practice!
CLW on Ben
DM Storm
GM, 663 posts
Wed 6 Mar 2013
at 02:59
  • msg #371

Re: Skulking Lizard-men (4)

Duvall's divine magic manages to safeguard Ben from marching closer to death's door, but the thief is still unconscious.
Ben Scristos
Human Thief, 481 posts
Wed 6 Mar 2013
at 06:56
  • msg #372

Re: Skulking Lizard-men (4)

zzzzzzz.....
Duvall Kane
Human Cleric, 142 posts
Human Cleric of Kord
Wed 6 Mar 2013
at 13:13
  • msg #373

Re: Skulking Lizard-men (4)

Turning to defend Ben against the claws of their enemies, Duvall prepared to fight once more. He said softly, "That could have gone better!"
DM Storm
GM, 666 posts
Fri 8 Mar 2013
at 04:49
  • msg #374

Re: Skulking Lizard-men (6)

The LONE remaining lizard-man sense a losing battle and turn to flee, but not before the heroes have an opportunity to cut it down first...

OOC: All PCs (except Ben, who is unconscious) can take a parting shot on the fleeing lizard-man.

Lizard-men Warriors
AC: 5, HD: 2+1
HP: 11
#1: 0/11, #2: 0/11, #3: 0/11, #4: 0/11, #5: 0/11, #6: 11/11(fled), #7: 5/11(fled), #8: 11/11(fled), #9: 0/11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   7/21    1   19 18 17 16 15 14 13 12 11 10  9   Init +2, -1 STR for 6 turns
Duvall   4   18/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   21/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   23/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   22/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   11/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Round #6
Stage 1: PCs
Stage 2: Lizard-men

OOC: Round 6, PCs are UP!

This message was last edited by the GM at 01:22, Wed 13 Mar 2013.
Aldo Rathmus
Human Fighter, 81 posts
Fri 8 Mar 2013
at 04:58
  • msg #375

Re: Skulking Lizard-men (6)

Rath takes a crazy swing at a fleeing foe, as if trying to propel the creature away with a blast of air.


Natural 1. Miss.
OOC: I think I killed lizard man #3 on my last attack (msg #365)

Yep, killed it. Thanks for the edit.

This message was last edited by the player at 05:19, Fri 08 Mar 2013.
Ben Scristos
Human Thief, 482 posts
Fri 8 Mar 2013
at 05:06
  • msg #376

Re: Skulking Lizard-men (6)

Though saved from the abyss, Ben remains unconscious.

And yet he still posts faster then most of the awake people...

He is just that damn awesome!
Norion Ironaxe
Dwarf Fighter, 213 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 8 Mar 2013
at 05:17
  • msg #377

Re: Skulking Lizard-men (6)

Norion also took a swing at the lizard man that turned to flee, but his attack fell short, missing the creature by inches.

23:15, Today: Norion Ironaxe rolled 11 using 1d20+1. Attack - Great Axe.
Saliq Musfara
Human Illusionist, 290 posts
Illusionist
Fri 8 Mar 2013
at 15:27
  • msg #378

Re: Skulking Lizard-men (6)

A desperate swipe by Saliq hurt only the empty air as the lizard man turned tail.


OOC: 15:26, Today: Saliq Musfara rolled 4 using 1d20+1. Attack with Jambiya Moonblade.
Duvall Kane
Human Cleric, 144 posts
Human Cleric of Kord
Fri 8 Mar 2013
at 16:19
  • msg #379

Re: Skulking Lizard-men (6)

11:18, Today: Duvall Kane rolled 4 using 1d4+1.
11:18, Today: Duvall Kane rolled 19 using 1d20. rd 5.

Duvall, seeming to get the hang of things again, lashed out at a fleeing lizard man!
DM Storm
GM, 667 posts
Sun 10 Mar 2013
at 01:48
  • msg #380

Re: Skulking Lizard-men (6)

Duvall strikes the fleeing lizard-man down with a mighty blow of the mace to the back of the creature's head. Six lizard-folk now lay lifeless on the stone floor, while three managed to escape into the ziggurat's dark recesses.

The heroes were not without their own casualties: Ben, having been savaged by a lizard-man, remains unconscious near the stairwell leading down to the crypts below.
Ben Scristos
Human Thief, 483 posts
Sun 10 Mar 2013
at 04:20
  • msg #381

Re: Skulking Lizard-men (6)

...drool...

fart!

decompose.
Duvall Kane
Human Cleric, 145 posts
Human Cleric of Kord
Sun 10 Mar 2013
at 10:55
  • msg #382

Re: Skulking Lizard-men (6)

Duvall checked over his fallen comrade once he was sure the lizard folk had gone. He ran a gentle hand over his skull and chest. Satisfied, he said, "Ben will live but he is gravely injured. We can move him, indeed, he'll be awake and able to move himself tomorrow but adventuring is out for a while. I think he'll need a few days, perhaps a week to recover. I am not sure we will have the luxury of remaining here to allow him to rest with the undead below." Duvall considered the fallen lizardman and comrade. He frowned at some thought. Duval seemed concerned about something though he said nothing about that concern.

ooc: Was going by 'old school' rules about dropping below zero, Mr. DM, please feel free to edit or correct as needed.
Aldo Rathmus
Human Fighter, 82 posts
Sun 10 Mar 2013
at 14:49
  • msg #383

Re: Skulking Lizard-men (6)

Rath takes up a defensive position near Ben and the stairs and catches his breath.


I'm going to use an action point to heal up a bit.
07:51, Today: Aldo Rathmus rolled 4 using 1d4+1. action point - second wind.

This message was last edited by the player at 14:53, Sun 10 Mar 2013.
Eagle
Human Druid, 204 posts
Mon 11 Mar 2013
at 09:27
  • msg #384

Re: Skulking Lizard-men (6)

'Let me see if I can help Ben back on his feet,' Eagle murmers, his anger at the theif's behaviour that burned so fiercely just moments ago is replaced by concern. He stands over the fallen thief, murmering in the language of the wilds, and touches him five times with his holy mistletoe.

Some of the colour slowly beings to return to Ben's cheeks. . .

OOC: 09:25, Today: Eagle rolled 4 using 1d8. cure light wounds.
Ben Scristos
Human Thief, 484 posts
Tue 12 Mar 2013
at 04:11
  • msg #385

Re: Skulking Lizard-men (6)

With a weak gasp, Ben looks into the face of Eagle. "Kiss me you fool," he chuckles.

He takes a deep breath, and shakes his head.

"Just remember, when I do something stupid, we get money, when Aldo does something stupid, people die. Not sure about you guys, but like my way better."

He sheepishly glances towards the others to guage their attitudes, doing his best to look pitiful.
Aldo Rathmus
Human Fighter, 83 posts
Tue 12 Mar 2013
at 04:24
  • msg #386

Re: Skulking Lizard-men (6)

"Only my mama calls me Aldo," Rath snarls. "And nobody died." He looks around at the bloody carnage and shrugs. "None of us, anyway."
Eagle
Human Druid, 205 posts
Tue 12 Mar 2013
at 10:26
  • msg #387

Re: Skulking Lizard-men (6)

Eagle smiles thinly, the wave of concern disappearing as soon as the thief opens his mouth. He fixes Ben with a steely stare, and speaks in a tone that suggests he is deadly serious about what he says.

'Just remember, next time you ignore me when I warn you not to do something, neither me nor Duvall will stop you from bleeding to death if it all goes wrong. Save the looting of tombs until we're sure it's safe - the dead won't take away the treasure in the meantime.'

Softening his tone a little as he reflects on the lizard-man ambush, he continues. 'As for the rest of us, let's all maybe be a bit more circumspect while we flush out the rest of these lizards.' Feeling he's said all he needs to say to Ben for now, Eagle subsides into a very pregnant silence.
Saliq Musfara
Human Illusionist, 291 posts
Illusionist
Tue 12 Mar 2013
at 11:49
  • msg #388

Re: Skulking Lizard-men (6)

"They know about my powers now," Saliq said, purposefully ignoring Ben (he had at least had no intention of letting go of his anger just yet.) "So it will be harder to trick them, though not impossible. Still we suffered quite a bit from that last battle; perhaps we should withdraw to heal our wounds and rest?" He paused thoughtfully before adding: "Of course if we withdraw the survivors might take the chance and flee in the swamps."
Norion Ironaxe
Dwarf Fighter, 214 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 12 Mar 2013
at 20:31
  • msg #389

Re: Skulking Lizard-men (6)

Norion had paused a moment, genuinely in pain from his injuries. Surveying the floor, he nodded. The lizards had fallen and the companions were all whole. It was the best they could hope for.

Listening to the conversation, his face hardened. "Even the greatest of warriors can walk into an ambush, cutpurse," Norion said, "but those shadows awakened because of your greed. Next time, listen to those that know more about matters of spirit than you do. All the coin in the world won't help us if we're dead."
This message was last edited by the player at 00:41, Wed 13 Mar 2013.
Ben Scristos
Human Thief, 485 posts
Wed 13 Mar 2013
at 00:21
  • msg #390

Re: Skulking Lizard-men (6)

"I guess that is true, noble dwarf, if you consider racing into a room where you know monsters to be, an ambush. At least I put no one at risk but myself. Besides, greed is a better motive then for no reason at all. By the gods it is certain no one ever heard of a dwarf doing anything foolish for gold."

Standing up, hurt both in body as well as in spirit at the lack of appreciation for standing toe to toe with the foes and taking one for team.

"Shall we attempt to return to our secret room?"
Aldo Rathmus
Human Fighter, 84 posts
Wed 13 Mar 2013
at 00:48
  • msg #391

Re: Skulking Lizard-men (6)

"Plenty of stupid to go around for all of us to have a share," Rath mutters. He would offer Ben a hand, but his own are full, and he's not putting away his sword just yet. Rath doesn't even bother to defend his actions. The results speak for themselves. Certainly, without Avandra's aid, the company could have come out of this much worse ...  if they came out of it at all.

Rath does indicate the bracer Ben had retrieved and passed to Rath earlier. "This thing seems to be doing some good," he comments. "Saved me from a few extra bites."
Ben Scristos
Human Thief, 486 posts
Wed 13 Mar 2013
at 01:07
  • msg #392

Re: Skulking Lizard-men (6)

"The result of my 'greed', once again. Should we put them back?"
Norion Ironaxe
Dwarf Fighter, 215 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 13 Mar 2013
at 01:43
  • msg #393

Re: Skulking Lizard-men (6)

The thief didn't always make the wisest decisions, but Norion couldn't help admire his spirit. "Nah. Why don't we just call 'em some lucky spoils," he said, grinning, "Unless you want to go visit with the shadows again."
Eagle
Human Druid, 206 posts
Wed 13 Mar 2013
at 09:28
  • msg #394

Re: Skulking Lizard-men (6)

Ben Scristos:
"The result of my 'greed', once again. Should we put them back?"


Eagle raises his eyebrow at Ben's last crack. 'Don't push your luck,' he mutters to himself, evidently still not mollified at the general state of things.

Turning his focus back to the immediate situation, he turns to practicalities. 'I don't know how many lizard's live in this pit, but we're best off assuming more might be along fairly soon. Let us keep moving - I think perhaps a return to the room atop the ziggurat is sensible, if we can get up there without being seen.'

He thinks a little more. 'Ben, I know you are injured, but these are the risks of pursuing gold. Are you well enough to scout ahead so that we can avoid further ambushes?'
Duvall Kane
Human Cleric, 147 posts
Human Cleric of Kord
Wed 13 Mar 2013
at 12:11
  • msg #395

Re: Skulking Lizard-men (6)

Duvall smiled at the by-play. He said to Aldo, "Why are we on this adventure if not to learn and grow while coincidentally lining our purses? Ben will learn prudence or not. I'm sure we can find another 'scout' lurking at some local pub.

(to the larger group)Perhaps rest is in order. Recover spells, see to the wounded, our gear and prepare ourselves for what is to come. Having said that, I can press on if we need to do so."

Aldo Rathmus
Human Fighter, 85 posts
Wed 13 Mar 2013
at 12:38
  • msg #396

Re: Skulking Lizard-men (6)

Rath nods, apparently in agreement with the proposals to withdraw and rest.
Ben Scristos
Human Thief, 488 posts
Wed 13 Mar 2013
at 13:34
  • msg #397

Re: Skulking Lizard-men (6)

Ben scouts! But he considers the retaining of the bracers a moral victory at the very least, and an immoral victory as well.
Saliq Musfara
Human Illusionist, 292 posts
Illusionist
Wed 13 Mar 2013
at 16:15
  • msg #398

Re: Skulking Lizard-men (6)

Saliq nodded at Duvall's suggestion. "I'm almost out of magic as it is but I'll see if I have a trick left up my sleeves."
DM Storm
GM, 671 posts
Fri 15 Mar 2013
at 02:58
  • msg #399

Re: Skulking Lizard-men (6)

The party comes to agreement on seeking refuge in the secret chambers atop the ziggurat. It did not seem that lizard-folk knew about those crypts and it seemed as good as a place hole up as any other: especially since several enemies had escaped during the battle. It was quite possible news would spread among any remaining greenscales, which would make it even more difficult to make camp nearby.

***

The party exits the temple shrine chamber and makes its way back up the stairs toward the secret door leading into the hidden crypts. The heroes cautiously return to the chamber with the large table set with dinnerware and the amphorae lined against the back wall. The kneeling statues remain at either end of the hall, their position unchanged since the heroes last visit. Finally, the row of doors all remain closed. Of course, only one of these doors was opened, though it is now closed, a dark shadow likely skulking about beyond.
Ben Scristos
Human Thief, 491 posts
Fri 15 Mar 2013
at 07:04
  • msg #400

Re: Skulking Lizard-men (6)

"Home sweet home," Ben mutters, closing the door behind them.

He strips out of his dripping wet clothes, and lays them out hanging over the edge of the table to perhaps dry a bit, careful not to touch the plates.

Once he is as settled as he is going to get, he takes out his coffer, and gives the contents a closer look.

"Hey, can any of you learned types tell if anything we found today is magic?"
Eagle
Human Druid, 209 posts
Fri 15 Mar 2013
at 10:32
  • msg #401

Re: Skulking Lizard-men (6)

Being away from the immediate danger seems to have softened Eagle's mood, at least a little, he nods at the thief's suggestion. 'Put it all in a pile, and I can identify any magic,' he says gruffly.

Before hunkering down for the night, Eagle realises he can call on Melora to help heal his wounded companions. Calling on the spirit of the earth he lays hands on both Ben and Norion. Unfortunately it's been a long day, and he is obviously tired, so his magic brings little more than a pick-me-up for either the thief or the dwarf.

OOC: Eagle will cast detect magic on all the loot.

He will also cast CLW on Norion and Ben
09:45, Today: Eagle rolled 1 using 1d8. CLW Norion.
09:45, Today: Eagle rolled 2 using 1d8. CLW Ben.

This message was last edited by the player at 09:48, Mon 18 Mar 2013.
Duvall Kane
Human Cleric, 150 posts
Human Cleric of Kord
Fri 15 Mar 2013
at 11:51
  • msg #402

Re: Skulking Lizard-men (6)

Duvall gratefully puts down his pack and weapons, stretching. He was out of curative magic for the moment, so he simply stood ready to assist Eagle if needed.

ooc: Duvall will memorize an extra CLW overnight.
Aldo Rathmus
Human Fighter, 86 posts
Fri 15 Mar 2013
at 12:08
  • msg #403

Re: Skulking Lizard-men (6)

Rath is not at ease in this place. After a quick bite to eat, he drops his pack in a corner near the doorway to serve as a pillow and tries to make himself comfortable, which is nearly impossible. It's not long before he's on his feet again, looking over the array of loot the party has collected, including rampant lion's bracer, which had protected him in the last fight.

Eventually, he rubs his face and scratches his neck. He warily eyes the stone doors, clearly imagining the restless, hungry shadows lurking behind them. "Wake for for a midnight watch," Rath offers sullenly. "Saliq, your dagger -- it might be the only thing we have to fight those ... things." He grimaces. "Can I use it on my watch ... just in case?"
Saliq Musfara
Human Illusionist, 294 posts
Illusionist
Fri 15 Mar 2013
at 13:44
  • msg #404

Re: Skulking Lizard-men (6)

Saliq smiled humourlessly, but then nodded and handed over the Moonblade. "Good luck my friend - I hope you don't need to use it."
DM Storm
GM, 672 posts
Sun 17 Mar 2013
at 01:05
  • msg #405

Re: Skulking Lizard-men (6)

The only recently acquired item that radiates magic is the golden bracer that Rath is now wearing. Eagle does not detect any magic auras on any of the mugs, goblets, grails, or gems that were acquired from near the water fountain.

***

Watch rotations are determined and the heroes set out to attempt to put the day's activities behind them. Thankfully, the night passes by uneventfully and everyone awakes the next day, well-rested and ready for new challenges.

OOC: New House rule...PCs recoup their level in hit points per successful rest. Waiting days on end to heal is no fun.



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   14/21   1   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   22/28   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   28/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   25/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


This message was last edited by the GM at 12:44, Mon 18 Mar 2013.
Aldo Rathmus
Human Fighter, 87 posts
Sun 17 Mar 2013
at 04:15
  • msg #406

Re: Skulking Lizard-men (6)

Rath awakens. He must have slept, though he has no memory of it except for almost fevered dreams and imaginings of hungry shadows flitting behind the stone walls and beneath the floor, and the dark circles under his eyes are deep indeed. He shakes a small bit of water into one hand and rubs it across his unshaven face, drying his hands in his hair. He stretches, body sore from an awkward night on the stone floor. Much of the night he spent with a small wood carving clutched in one hand ... the blue-painted, rustic token of the sun god Pelor, which he carries with him alongside the lucky coin of Avandra. This token he straps back around his neck, furtively.

As the others rise, Rath digs through his bag and pulls out a few small packages of barely-edible trail provisions and offers them around -- although it is unlikely the rations differ substantially from what the other carry with them. He nods to Ben. "Sleep well?"
Ben Scristos
Human Thief, 492 posts
Sun 17 Mar 2013
at 05:57
  • msg #407

Re: Skulking Lizard-men (6)

Sitting naked with legs crossed on the floor, Ben picks at his feet with a dagger, cleaning out the gook under the nails, and scrapping off the bits of fungus that inevitably follow long periods of time with your feet under water.

"Rath, my brother, I slept wonderfully. This adventuring life really appears to agree with me. I think I must have slept at least five times better than I ever have in life!"

The bruises on his body from his previous days near brush with death blend in with a body which has clearly seen much time healing, scars blending with the the tell-tales stripes of whippings from long ago.

"You however, look a bit rough. Bad dreams?"
Aldo Rathmus
Human Fighter, 88 posts
Mon 18 Mar 2013
at 12:33
  • msg #408

Re: Skulking Lizard-men (6)

Rath shrugs and grunts. Any witty response dies ill-formed in his throat. "No dreams worse than this," he says, indicating the tomb in which the party has camped.
Saliq Musfara
Human Illusionist, 296 posts
Illusionist
Mon 18 Mar 2013
at 13:06
  • msg #409

Re: Skulking Lizard-men (6)

Saliq yawned and stretched as he awoke. For someone who had spent his early years in a palace sleeping in a damp, haunted temple with the stech of lizard men in the air was a bit of come down. That said his rest had not been troubled and mentally rectited the words of his spells in practice for later.

"Well I for one can't wait to return to civilisation... or Stormhaven at least."
Aldo Rathmus
Human Fighter, 89 posts
Mon 18 Mar 2013
at 13:41
  • msg #410

Re: Skulking Lizard-men (6)

Rath nods. Civilization. "Warm food. Dry boots. Beds. Privies."
Eagle
Human Druid, 211 posts
Mon 18 Mar 2013
at 17:16
  • msg #411

Re: Skulking Lizard-men (6)

'Civilisation?,' Eagle snorts in a mixture of incredulity and disdain, his normal placid countenance replaced by something more passionate. 'You call Stormhaven, with it's rat infested sewers, its slums of cut-purses and neer-do-wells, its palaces and temples of kings, cheats and swindlers, sitting on their thrones of gold built on the misery of others, its dirty alleyways, where sunlight can't penetrate, and nothing natural can grow. You call that civilised? Ha!'

He surrenders into a sullen pause, before setting off for a second round. 'I know, let us open another of these doors and face a shade of death, so we can chase the coin of a long dead lord, and then take it back to 'civilisation'' - his voice is arch as he intones this word - 'where we can wench and gamble it away in the Rusty Nail. Aye, I'll take your civilisation and leave it if I may.'

This time when he pauses it is with embarrassment, as he realises he has perhaps said too much. He smiles shyly. 'I'm sorry, I did not enjoy yesterday. Come let us deal with the lizard's below and their own brutal form of 'civilisation', and then perhaps some of you will find what you need while we're at it.'

OOC: So what's the plan? Try and mop up the rest of the tribe and then loot the hell out of the ziggurat while Eagle piously rubs his hands and sings kumbayah? ;-)

Ben Scristos
Human Thief, 493 posts
Mon 18 Mar 2013
at 17:54
  • msg #412

Re: Skulking Lizard-men (6)

Muttering something that sounded rather like "damn communist," under his breath, Ben carefully uses the torch to finish drying his clothes.

At this point he didn't much care if the other got crotch rot and two boots full of trench foot, so he kept his thoughts regarding the others sleeping in their soggies to himself.

Heading into a corner he does his morning business before dressing and digging out his travel rations.
Aldo Rathmus
Human Fighter, 90 posts
Tue 19 Mar 2013
at 01:02
  • msg #413

Re: Skulking Lizard-men (6)

Rath is ready to follow Eagle's plan, to finish off the lizard cult. He stands near the door, javelin in hand, waiting for the others to be prepared. When they are ready, he nods to Kane to open the door, while Rath himself presents himself front-and-center to deal with any flesh-and-blood threat that might be waiting ... .
Norion Ironaxe
Dwarf Fighter, 218 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 19 Mar 2013
at 04:26
  • msg #414

Re: Skulking Lizard-men (6)

Still sore from the melee with the lizards, Norion nonetheless felt refreshed when he awoke. Sleeping in dark places generally didn't bother him at all. He'd spent most of his formative years in caverns. But the ziggurat, with its statues to strange gods and forgotten symbols managed to unsettle him. Even so, he'd been so exhausted the need for rest had overcome any lingering caution.

The dwarf ate quickly, listening to the discussion amongst the companions. His rations finished, he joined Rathmus at the door.
Ben Scristos
Human Thief, 496 posts
Tue 19 Mar 2013
at 06:18
  • msg #415

Re: Skulking Lizard-men (6)

"You guys go on ahead without me today, I still feel like a lizard-man kicked my in the scrotum. Twice."
Aldo Rathmus
Human Fighter, 91 posts
Wed 20 Mar 2013
at 04:49
  • msg #416

Re: Skulking Lizard-men (6)

Rath frowns. He mutters to Kane, "Can you help him? I don't want to leave him behind."
Ben Scristos
Human Thief, 497 posts
Wed 20 Mar 2013
at 05:29
  • msg #417

Re: Skulking Lizard-men (6)

Smirking at Rath's comment, Ben glances at at Kane.

"Wow, he doesn't trust me either where he can see me, or where he can't. Doesn't leave a lot of options, does it?"
Duvall Kane
Human Cleric, 152 posts
Human Cleric of Kord
Wed 20 Mar 2013
at 11:18
  • msg #418

Re: Skulking Lizard-men (6)

Duvall shrugged. He'd expended three (if my math is right) spells on Ben, hoping to help him recover. He looked up from where he was inspecting and cleaning leather strap and said, "I am uncertain, Rath. It would be best for him to rest a few days after that savaging, but we're not exactly in a resort town enjoying a bottle of the local red in a hot spring here. Ben, you should stay back and try to avoid any serious exertion for a few days to let your body heal. As for this place, well, it's a bit of a kick to the nuggets anyway. We should move onward. I can cast more magic on him but magic has its limits. Best we were away from here before the lizard folk catch our scent."

Taking his own, rambling advice, Duvall placed his possessions back in his pack, grabbed a hard biscuit or two and some jerky and made ready to leave.
Saliq Musfara
Human Illusionist, 297 posts
Illusionist
Wed 20 Mar 2013
at 11:55
  • msg #419

Re: Skulking Lizard-men (6)

Saliq shot Ben a sceptical look but then shrugged, obviously not willing to fight the issue out here and now. "We'll move on then. Aldo, may have my dagger back?" The illusionist smiled: "I have confidence in my magic but should things come to close quarters I don't intend to rely on biting the foe."
Aldo Rathmus
Human Fighter, 92 posts
Wed 20 Mar 2013
at 12:32
  • msg #420

Re: Skulking Lizard-men (6)

Rath passes the dagger back to Saliq and approaches Ben closely. He narrows his eyes, obviously simmering. He keeps his voice low. "Ben. Save your venom for the lizards. I don't know what the hell is going on with you, but get over it. We need you." About to say more, Rath bites off his words and steps away.
Norion Ironaxe
Dwarf Fighter, 219 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 20 Mar 2013
at 18:38
  • msg #421

Re: Skulking Lizard-men (6)

His axe in both hands, Norion silently watched the exchange between the companions. Shaking his head, the dwarf waited patiently for the group to choose its next course of action.
Ben Scristos
Human Thief, 498 posts
Thu 21 Mar 2013
at 01:24
  • msg #422

Re: Skulking Lizard-men (6)

Aldo had been well named, for Wrath defines his temperament well. Sadly, the fool failed to realize his own actions had put the party in far more danger then anything Ben had managed, and Aldo himself was the one who had profited it from it the most.

But clearly rational discourse was not Aldo's strong suit.

Ben would rest another day, the efforts of the healers had been appreciated, but less then stellar. He would keep to himself, and out of the big swordsman's way, but he was damn sure he wouldn't go out of his way to help him. Not that he would stick a dagger in the man's back, but he wouldn't make an effort to stop the lizard men from doing the same. He had never liked bullies, and he wasn't about to start now.

Putting a pleasant smile on his face, he tried to put the best light onto things.

"Alright, I'll rest here, try to fix the place up a bit if I can. You can leave your packs if you wish."

[Private to GM: Question. How long did it take the shadows to manifest after the door was opened. Could I get in, grab stuff, and dash back out with any chance of safe success?]
This message was last edited by the player at 06:54, Thu 21 Mar 2013.
Aldo Rathmus
Human Fighter, 93 posts
Thu 21 Mar 2013
at 04:29
  • msg #423

Re: Skulking Lizard-men (6)

Rath gives Ben a level, even stare  from across the room. His pack is already strapped to his back, and it's light -- not much more than food, rope, and torches -- and he doesn't leave it behind. Rath turns away and puts one hand on the door, then stops and turns back. He tugs a pendant from around his neck, a palm-sized, rustic wooden carving of a sun, painted blue and flaked with gold, dangling from a worn lace of leather.

Rath sets the symbol on the edge of the table. "Probably won't do much good," he mutters to Ben and shrugs. "But even a little good is sometimes enough, in a pinch."

He looks to the others. "Ready?"

And he opens the door.
Norion Ironaxe
Dwarf Fighter, 220 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 21 Mar 2013
at 04:52
  • msg #424

Re: Skulking Lizard-men (6)

Readying his axe, Norion gives Rathmus a nod, then turns his attention to the door, prepared to face anything that might be waiting on the other side.
Duvall Kane
Human Cleric, 153 posts
Human Cleric of Kord
Fri 22 Mar 2013
at 14:33
  • msg #425

Re: Skulking Lizard-men (6)

Standing ready, Duval clutched hammer in one hand, holy symbol in the other in case there were undead to deal with beyond the door.
DM Storm
GM, 676 posts
Mon 25 Mar 2013
at 03:58
  • msg #426

Re: Skulking Lizard-men

Having perhaps convinced Ben that remaining behind would be a poor decision for all involved, the group makes for the secret door and emerges into a warm morning with wisps of fog fanning across the dismal swamps which surround the ancient ziggurat. Down below, the dark portal leading into the temple shrine appears to be unguarded, at least no lizard-folk are immediately visible, though inside there are numerous places they might hide.
Ben Scristos
Human Thief, 503 posts
Mon 25 Mar 2013
at 04:33
  • msg #427

Re: Skulking Lizard-men

"They may be convinced that we have left, but then again they may have set up stronger defenses. Should we look for another way in? Or perhaps attempt to smoke them out?"
Eagle
Human Druid, 213 posts
Mon 25 Mar 2013
at 09:39
  • msg #428

Re: Skulking Lizard-men

Having expressed his frustration's earlier, Eagle has been much more relaxed through the morning, so much so he has been able to watch Ben and Aldo's sniping with some wry amusement, after all, in Melora's grand schemes, they are but two tiny bits of fluff in her naval. Out in the open air his mood increases again, and his smile is as warm as the morning at Ben's suggestion.

'I fear they are well barricaded in, I am afraid. If we could find a way to get behind them, or lure them out it would be better all around. Perhaps a couple of us should watch the entrance while the rest of us scout around the structure. Even if don't find a concealed entrance, I can perhaps expend some of my magical powers to warp the stone - if we can find a weak spot.'

OOC: So one of the spells Eagle is itching to try (alongside call lightening) is stone shape - if Norion could identify any spot which buts up to a passage wall inside we could possibly make a hole and then pour down some burning oil or something? It's not much of a plan I admit, but open to creative thought on it!
Aldo Rathmus
Human Fighter, 97 posts
Mon 25 Mar 2013
at 15:17
  • msg #429

Re: Skulking Lizard-men

Rath, alert for giant snakes and lizard-men, keeps a javelin ready and scans the area. Despite the relief of getting outside, which he shares almost equally with Eagle, he frowns. "Place is full of secret doors. That might work, if we can find them. I don't like the idea of splitting up, though."

Rath glances up toward the top of the structure. "First, I want to take another look up there." He frowns more deeply. "To see if they've put that sacrificial slab to use again." 

If there are no objections, Rath carefully ascends. A quick glance is all is will take to discover another victim, or not.
Saliq Musfara
Human Illusionist, 299 posts
Illusionist
Tue 26 Mar 2013
at 01:55
  • msg #430

Re: Skulking Lizard-men

"Good thinking Aldo," Saliq comments, before turning to the druid. "I don't have your spells to change stones my friend but I can use are enemies minds against them: an illusionary swarm of stinging insects invading their inner sactum could drive at least some of them out, though of course I'd need an opening to see inside."
Ben Scristos
Human Thief, 504 posts
Tue 26 Mar 2013
at 02:52
  • msg #431

Re: Skulking Lizard-men

In reply to Saliq Musfara (msg # 430)

Tapping Saliq on the shoulder, Ben reminds the illusionist that nobody calls their companion Aldo but his own mommy.
Norion Ironaxe
Dwarf Fighter, 221 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 26 Mar 2013
at 03:07
  • msg #432

Re: Skulking Lizard-men

Norion listened carefully to Eagle's suggestion, nodding in agreement with the druid's desire to find a way to reach the lizards that would catch the monsters off-guard.

Gripping his axe in both hands, the dwarf said, "Let's see what we can see." Climbing up the structure a few paces behind Rathmus, Norion studied the ziggurat's exterior with great care, looking for any weak points in the structure and for the presence of hidden doors.
Ben Scristos
Human Thief, 506 posts
Tue 26 Mar 2013
at 19:01
  • msg #433

Re: Skulking Lizard-men

"I wonder how they would respond to an attempt to seal them in?"

Ben smirked. "At the very least, it should motivate them to come play outside, right?"
DM Storm
GM, 678 posts
Wed 27 Mar 2013
at 02:43
  • msg #434

Another Victim!

Upon climbing to the top of the ziggurat, Rath finds a naked young man now lying atop the stone slab! The man's body is covered in lacerations and dried blood. It is obvious, upon even a casual glance, the boy is quite dead.

The young man bears no unusual tattoos or brandings, though he appears to be in his late teenage perhaps early twenties and is quite emaciated. Such an individual would easily blend into the throng of humanity teeming through Stormhaven's low-rent districts, but out here, in his nakedness, is quite conspicuous.
Aldo Rathmus
Human Fighter, 98 posts
Wed 27 Mar 2013
at 04:58
  • msg #435

Re: Another Victim!

Rath shoots Saliq a glare of sullen annoyance at the use of his formal name, but he doesn't take it up with the illusionist just yet.

---

At the top, Rath pauses and breathes deeply. Without looking back, he calls roughly down to his companions, "There's another one." His voice catches in his throat. "Help me get him down."
Ben Scristos
Human Thief, 507 posts
Wed 27 Mar 2013
at 07:23
  • msg #436

Re: Another Victim!

Sliding onto the roof, Ben looks about as if searching for something in the distance, rather then come to the warriors aid...

[Private to GM: Do I see any place where I might hide and watch the top of the ziggurat during the night? A tall tree, a muddy hill?]
Duvall Kane
Human Cleric, 155 posts
Human Cleric of Kord
Wed 27 Mar 2013
at 10:49
  • msg #437

Re: Another Victim!

Duvall did not hesitate but hurried forward to help Rath remove the sacrifice. Something in the back of his head warned him about tampering with something offered to some dark, grim deity but his basic decency and sense of moral outrage trumped the warning for the moment. He muttered as he worked, "Someone that wouldn't be missed, easy prey, so this isn't for honor, they just want blood here. Why?" The cleric seemed distracted by his nagging thoughts.
Eagle
Human Druid, 214 posts
Wed 27 Mar 2013
at 11:17
  • msg #438

Re: Another Victim!

Distracted by Rath's discovery, Eagle joins him atop the ziggurate and stares with sad eyes at the sacrifice. 'This seems like a nightly activity,' he muses after a while. 'Perhaps rather than trying to access the ziggurat now, we should ambush them tonight, while they are distracted. Between the dark, mine and Saliq's magic and our swords, I feel we could give them a sacrifice to remember.'

OOC: Still thinking in cinematic terms about some scary illusion, followed by a call lightening spell on the high priest, just as he raises his dagger. . .
DM Storm
GM, 679 posts
Thu 28 Mar 2013
at 00:07
  • msg #439

Re: Another Victim!

While the others remove the body from the stone slab, Ben surveys the surrounding countryside in search for a good observation point where one might keep tabs on the ziggurat. There are numerous tall trees which would serve the purpose well, all of which are relatively close to the ancient structure.

Curiously, there does not seem to be an easy way to get to the top of the ziggurat, which suggests that either the lizard-folk are extraordinary climbers or there is another way the bodies are ending up on the slab.
Norion Ironaxe
Dwarf Fighter, 223 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 29 Mar 2013
at 05:56
  • msg #440

Re: Another Victim!

Climbing up to the top of the ziggurat, Norion shook his head at the sight of the young man who had been sacrificed. It was past time that someone put a stop to the lizards. The companions couldn't wipe them out soon enough.

Taking a slow walk around the ziggurat's zenith, the dwarf studied the structure carefully, hoping to find some hint of how the lizard folk were able to reach this high point with their victims.
Ben Scristos
Human Thief, 508 posts
Sat 30 Mar 2013
at 06:47
  • msg #441

Re: Another Victim!

On his own beam, as always, Ben wondered if this would finally prove the lizard-men to not be the culprits. He would be surprised if it didn't.
Saliq Musfara
Human Illusionist, 300 posts
Illusionist
Sat 30 Mar 2013
at 13:26
  • msg #442

Re: Another Victim!

"I agree with Eagle's idea." Saliq said. "Though I have to admit I am troubled by how the victims are delivered here. There might be unfortunates still living within the bowls of the ziggurat."
Aldo Rathmus
Human Fighter, 99 posts
Sat 30 Mar 2013
at 23:15
  • msg #443

Re: Another Victim!

Rath cuts the body loose from its bindings. Already worn from the night in the tomb, he's now pale and biting back bile, anger, and useless speculation. Just before Saliq speaks, it occurs to him for the first time that captured people are kept below, waiting their turn on the slab.

"We came here to help these people," Rath murmurs sullenly. "So far, not so much help. If we find a back way in, I say we take it now and end this." He turns his face to the sky, looking for the sun, but unsure whether he wants to please Pelor for strength or curse His name in the face of what He has allowed to occur under his Burning Sight.


[OOC: Actually, Rath will follow any plan that doesn't put potential prisoners in undue danger --  like sealing up the place. Whether we go in, lure out the enemy, or set up an ambush -- it all works for me.]

Ben Scristos
Human Thief, 509 posts
Sun 31 Mar 2013
at 03:24
  • msg #444

Re: Another Victim!

"Hey Norion, you've checked the sides of this thing, how about the top? Could this altar be sliding up and down into the ziggawatzit?"
DM Storm
GM, 680 posts
Tue 2 Apr 2013
at 02:38
  • msg #445

Re: Another Victim!

Norion is unable to ascertain any new information concerning how sacrifices are being brought to the top of the ziggurat. The dwarf detects no stonework suggesting a mechanical or architectural answer to this perplexing riddle.
Norion Ironaxe
Dwarf Fighter, 224 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 3 Apr 2013
at 03:46
  • msg #446

Re: Another Victim!

After studying the stonework for several long moments, the dwarf turned back to his companions and shook his head.

"I can't see any kind of doors or mechanisms anywhere up here. No weaknesses in the stone, either. I don't know how these beasts are getting these people up here."
Ben Scristos
Human Thief, 510 posts
Wed 3 Apr 2013
at 05:57
  • msg #447

Re: Another Victim!

"Actually, it wasn't that hard for us to climb up, I'm not sure it's the riddle'o the Stinks to figger."
Aldo Rathmus
Human Fighter, 100 posts
Fri 5 Apr 2013
at 01:25
  • msg #448

Re: Another Victim!

Rath, not too gently, lets the body drop to rest on the stone while the decisions are made. "What now?" he asks quietly. "We going in now? Or set up an ambush of our own?"
Duvall Kane
Human Cleric, 161 posts
Human Cleric of Kord
Thu 18 Apr 2013
at 05:55
  • msg #449

Re: Another Victim!

In reply to Aldo Rathmus (msg # 448):

Duvall had been quiet, contemplating the situation. Human sacrifice always made him angry, as no sane good would demand it. Finally he spoke up. "I say we take the fight to them now, cleanse this place of the evil that permeates it. Besides, we don't know what numbers we face, and if we set an ambush we might get them all at once."
Eagle
Human Druid, 220 posts
Thu 18 Apr 2013
at 10:08
  • msg #450

Re: Another Victim!

Eagle raises an eyebrow at Duvall's passion, but in his own mind his viewis hardening. 'If there's more than of them then we can handle, then I'd rather be the ambusher than the ambushee. Plainly I don't want to go charging in through the front door of the Ziggurat right now without some decent plan for flushing them out - we tried that yesterday and between Ben and Rath we nearly got killed.

'Let us find out more, however we can - I say we wait another day for Ben to heal, and we watch both the front door and the top of the ziggurat to find out more what is happening. Perhaps we can find out who our enemies actually are. If we hide in the the room up top I can shape the stone to make spy-holes - and then if there is too much for us to handle in an ambush we can stay put. But I would rather fight whatever evil this is on our terms rather than theirs.'


He turns away from the group, having said his own piece, and looks around for any local animal life - be it bird, rodent or other - that may be able to help shed light on the mystery.

OOC: If there's anything suitable to ask, Eagle will cast speak with animals and start asking questions of what is going on on top of the ziggurat.
Ben Scristos
Human Thief, 522 posts
Fri 19 Apr 2013
at 01:12
  • msg #451

Re: Another Victim!

Ben spends some time trying to make the climbing of the tree easier, without it being too obvious. Even notches in the wood smeared with mud to disguise them would be sufficient.

Once this is done, if nothing else comes up, he will set snares for animals to catch for dinner. Or lunch, if he is lucky fast enough.

He does make certain that his spy-tree is not visible from the entrance of the sinking temple.
Aldo Rathmus
Human Fighter, 107 posts
Fri 19 Apr 2013
at 03:38
  • msg #452

Re: Another Victim!

Rath already looks miserable, and Eagle's comment is a kick in the gut. He glowers and begins a sneer, which fades quickly back to a miserable disquieted grimace. There was some justice in Eagle's words. Not the whole story, but some justice. Rath rubs his hand across his face, through his hair, and down to scratch his unshaven chin. "Got it," he says quietly, with a glance to the latest sacrificial victim. "Keep people alive. From here out, I'll do that instead."


---

When Ben goes off to modify the tree, Rath offers to accompany him, if Ben will have him. "Guessing that big snake isn't the only hungry thing in the swamp," he explains. "I don't think you should go alone."
This message was last edited by the player at 12:05, Fri 19 Apr 2013.
Ben Scristos
Human Thief, 523 posts
Fri 19 Apr 2013
at 04:28
  • msg #453

Re: Another Victim!

Swallowing the urge to suggest that this was Rath's way of getting alone so he can kill, Ben simply nods, then starts to find a safe, less soggy route to the tree.

"Careful," he says to Rath, pointing out a bog hole. It would take more then Ben's strength to pull the big man out of that!

Once at the tree, he ponders the kinds of critters that might be out here, and takes Rath's 'hunger' comment to heart.

"Thanks, I do feel safer with you here. Stay a bit away from the tree, don't wanna fall on you, if I slip!" He chortles at his own stupid joke, then begins to prepare the tree for the nights adventures.

"Hope this isn't their weekend..."
Norion Ironaxe
Dwarf Fighter, 229 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 19 Apr 2013
at 14:18
  • msg #454

Re: Another Victim!

Norion remained quiet through much of the discussion. When it was clear that an ambush was the chosen course, the dwarf nodded, then began slowly pacing the top of the ziggurat, keeping watch for any threat that might approach, especially any curious lizard folk that might have somehow sensed their presence.

The dwarf was torn. Part of him favored simply plunging back down into the tunnels, hunnting the foul creatures down in their lair. After yesterday's battle, he was eager to see more of the lizard men put to death. But deep down, he knew that making the enemy come to them and face the companions on their terms, was the wisest decision, even if it frustrated him somewhat.

So he stood guard and remained watchful.
DM Storm
GM, 691 posts
Sun 28 Apr 2013
at 03:22
  • msg #455

Re: Another Victim!

Eagle spots a small colony of scarlet ibises not too far away, just to the east of the line of trees Ben had been eyeing as possible look-out post to observe the ziggurat. The beautiful animals are wading through a stretch of water apparently searching for food. One of the birds thrusts its head into the water and returns with a catch: perhaps a prawn or some sort of any number of the brackish fish that may be found in these coastal marshes.

The birds seem relatively un-phased by the presence of the heroes, though they do become agitated as Ben begins to slog toward the trees. Upon arriving closer to the stand of trees, the source of the bird's irritation becomes apparent: the line of trees apparently serve as the colony's nesting area!

Scores of birds begin bellowing out their harsh call, an "urnk urnk" sound, while several larger ibises, standing about two feet high, move closer to the trees, determined to ward off any potential approach.
Ben Scristos
Human Thief, 529 posts
Sun 28 Apr 2013
at 07:00
  • msg #456

Re: Another Victim!

As soon as he realizes his faux pas, Ben backs away. The parent child relationship is an important one, even if these aren't the proverbial mother bear and cubs.

"Well fudge and ice cream..."

He looks about for another decent tree.
Aldo Rathmus
Human Fighter, 109 posts
Sun 28 Apr 2013
at 21:17
  • msg #457

Re: Another Victim!

Rath flinches at the uproar, stares unbelieving at the raucous flock, then glares furiously at the birds and lifts his sword. After a moment, he lowers his blade and his eyes and smirks at his own ridiculous reaction.
Norion Ironaxe
Dwarf Fighter, 230 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 30 Apr 2013
at 03:11
  • msg #458

Re: Another Victim!

Norion grinned as the birds began their cacophony. Calling out to Scristos, he asked, "Making new friends, cutpurse?"
DM Storm
GM, 692 posts
Thu 2 May 2013
at 00:57
  • msg #459

Re: Another Victim!

Despite Ben's efforts to locate another nearby tree, the entire small copse appears to be the scarlet ibises' nesting grounds and any further approach will draw the ire of the birds. Perhaps Eagle might be able to quell the bird's discontent, after speaking with all manners of beasts was certainly within the province of the urban druid.
Ben Scristos
Human Thief, 531 posts
Thu 2 May 2013
at 02:33
  • msg #460

Re: Another Victim!

Yeah, Eagle!
Eagle
Human Druid, 227 posts
Fri 3 May 2013
at 11:19
  • msg #461

Re: Another Victim!

As Ben blunders around the Ibis's nest, Eagle casts him a stern look, but nods appreciatively as Ben backs away, now his anger from the previous days escapades has subsided he his happy to acknowledge the young thief is generally a good guy.

Meanwhile he fishes in his satchel for his mistletoe, and starts the strange incantations needed to channel Melora's spirit. When he's ready he steps forward, cautiously approaching the Ibis's as he squawks to join in the cacophony.

Good birds, don't be afraid of me or my companions. We mean no harm to you or your younglings.

Great evil is being done to our own people on the stones over there, and we want to find out what it is, and stop it.

Can I ask you for your help? If you could tell us a tree that my friend could perch in that has sight of the stones, or if you could tell us anything you know about comings and goings on the stones, we would appreciate it. You have my word as a servant of Melora we will do you know harm.


He hopes the birds will respond positively, and stops his advance at a safe distance, waiting to see if he can win their trust.

OOC: Eagle is casting speak with animals.
Aldo Rathmus
Human Fighter, 110 posts
Fri 3 May 2013
at 12:06
  • msg #462

Re: Another Victim!

Rath tromps back toward the others. He mutters to Eagle, "Tell 'em we killed the giant snake. They owe us one."
Duvall Kane
Human Cleric, 167 posts
Human Cleric of Kord
Fri 3 May 2013
at 12:35
  • msg #463

Re: Another Victim!

Duvall looked at his strange companion squawking. These druid's were indeed strange fellows!

He took the respite as an opportunity to commune with his god. He closed his eyes and mumbled quietly, seeking guidance from the great and powerful Kord.
DM Storm
GM, 693 posts
Sun 5 May 2013
at 00:19
  • msg #464

Re: Another Victim!

The ibises seem startled, but curious, as Eagle calls out to the birds. Eagle's speech is followed by some hearty squawking amongst the birds, when finally, a large bird with a vibrant red crest asserts itself to silence the others.

"Enough with the chatter. I will address this man's request!"

The bird's call does the trick and there is now only soft squawking here or there for the remainder of the conversation.

The large ibis struts forward, its seemingly telescoping legs effortlessly picking their way through the marshy terrain as it approaches Eagle.

The bird approaches to within 10 feet of Eagle and clears its throat, "I am Strong-crest Hook-bill."

Greetings having been exchanged, Strong-crest replies, "That temple is a place of great suffering for us since the lizard-men have arrived. They have raided our nests from time to time to get at our hatchlings and hens. We will gladly provide any help if your aim is to cleanse that evil place."

Strong-crest explains that his colony has discussed moving to new nesting grounds, but their kind have lived here since well before the Age of Man. This stand of trees is sacred to them, therefore they have tried to endure, hoping that the reign of tyranny would eventually cease, as the lizard-men moved on. Others have attempted to claim the temple as their own in the past: none remained very long.

"A dark entity lairs somewhere within that ruin. It devours those who enter before long..."

The ibises have occasionally heard terrified screams coming from the temple, but they are not sure what evil might be behind them. They have only seen lizard-men coming and going from the temple, almost always in large hunting parties.

Strong-crest agrees to let you use their nesting grounds as an observation post, on the condition that your party helps defend them from any possible lizard-man invasions during the night.
Ben Scristos
Human Thief, 533 posts
Sun 5 May 2013
at 02:30
  • msg #465

Re: Another Victim!

Squatting in the reeds Ben pulled a thin weed and stuck it between his teeth. With wide eyes, he took in the proceedings.

The bitter lemony taste of the weed is pleasing, as is the sight of the birds, now that they stopped being interested in piercing his skin with their sharp, wicked looking beaks.

On one level, the little thief knows there is some communication going on, but on another, he cannot wrap his brain around the noises and gestures going back and forth between the Eagle and the Ibis as sane; it all seemed unreal.

It was all fascinating, regardless...
Eagle
Human Druid, 228 posts
Thu 9 May 2013
at 08:59
  • msg #466

Re: Another Victim!

Eagle listens intently, and provides a running commentary in the common tongue for his companions, before replying.

Thank you friends for your advice. We mean no harm to your sacred grove - I am committed to protecting such hallowed ground. Of course we will help defend you from the lizard-men - though perhaps they too are victims of this strange evil.

Turning back to the party he suggests that Ben and possibly Saliq take to the trees, while the more robust fighters take up a position in the top of the Ziggurat. He looks thoughtful for a while, before tentatively continuing his train of thought out loud.'I wonder though, it sounds to me that the lizard-men are but unwitting pawns in a deeper evil. Perhaps we should try and parley with them - they could be useful allies in freeing the ziggurat of this evil. We could take the treasure, they could have a safe home? I have some magical charms that could help with the negotiations. . . Anyway, shall we observe for a while, and see how the day pans out?'

OOC: Hey DM. Unless someone else wants to jump in, I'm wondering if now woudl be a good time for us to take up observations positions (I'm happy to cast the stone spell so we can take that as given) and you scooby the action forward to nightfall/something happening/wondering monster time!
DM Storm
GM, 695 posts
Fri 10 May 2013
at 02:56
  • msg #467

Reconnaissance

Once Eagle and Strong-crest reach an agreement, the heroes are allowed an opportunity to execute their reconnaissance plan free of any interruption by the scarlet ibis colony. To be certain, the heroes receive nervous glances from time to time, but none of the birds makes any overt attempts to cause a honking ruckus over it. Strong-crest had spoken, and apparently his voice carried a lot of weight!

A few party members take up position in the crowns of trees, earning themselves a commanding view of the entire area; while others hole up in the secret chamber atop the ziggurat, and even they too have a decent view of the main entrance into the temple, on account of Eagle's ability to mend stone with his bare hands!

Soon, dusk approaches and the swamp comes alive with all manner of buzzing, droning, splashing, and croaking filtering over the marsh. It is a clear night and the stars explode magnificently in the heavens above as the heroes await something, anything, that may explain the mystery of the ancient ziggurat.

Several hours pass in tedium, when finally, a small group of four lizard-men cautiously emerge from the ziggurat. The quartet stand just outside the main entrance for a short time, before finally making their way down the stairs toward the marsh below. Once at the bottom, the group plods through the ankle-deep water heading in the general direction of the stand of trees.

The lizard-men take but a few steps when a giant frog springs out of the water and devours one of the amphibious humanoids in a single gulp. Upon seeing their companion swallowed whole, the other three lizard-men panic and scramble back toward the ziggurat, clawing their way up the stairs...

OOC: Need to know if any actions will be taken here?
Aldo Rathmus
Human Fighter, 111 posts
Fri 10 May 2013
at 04:23
  • msg #468

Re: Reconnaissance

Even before Eagle's suggestion, Rath has been developing a gnawing in his gut as his confidence in the righteousness of the company's assault upon the lizard-men gradually falters. "Could be us that's unwitting pawns, too," he admits grudgingly. "That thought does not make me happy."

----


Tedium kills vigilance, and the long, tense hours in the secret chamber, peering out at dank swamp through Eagle's spy-holes at absolutely nothing, put Rath to the test. "Did a lot of this sort of thing, back in the old days," Rath says quietly. "Sentry duty, I mean. Knew a kid named Matz, tried to get us to play games, I, Spy or Who Goes There? or something, just to keep us focused." Rath pauses to scratch his neck.  "Annoyed the hell out of me. But it worked." He takes his turn again at the holes, and says with mild surprise, "Heh. I, Spy, with my little eye, something ... green and scaly ... !"


OOC: Rath does not take the lead with any intervention against the frog, but he will take cues from the others if they choose to attack either frog or lizard men at this point.
Ben Scristos
Human Thief, 534 posts
Fri 10 May 2013
at 04:50
  • msg #469

Re: Reconnaissance

Doing his best coconut imitation, Ben holds his position, still and quiet.
Duvall Kane
Human Cleric, 168 posts
Human Cleric of Kord
Fri 10 May 2013
at 06:34
  • msg #470

Re: Reconnaissance

Duvall sat quietly with Aldo in the stone chamber. He used the time to rest and take turns observing any movement, or lack of...

When his colleague spied the lizardmen emerging he quietly got to his haunches to observe their movement, hammer in hand. He tensed slightly, preparing to attack, when suddenly there was an almighty commotion. A giant creature, some kind of frog or toad by its appearance, sprung from the deep water and grabbed a lizardman with its long, sticky tongue. The scaly one was quickly swallowed hole, disappearing down the enormous throat.

Well that's something you don't see every day.

As the remaining lizardmen scrambled up the stairs he turned the hammer gently in his hand, preparing to fight.

OOC - I am assuming that the frog was simply hunting and will disappear back into the water with a full belly. I doubt it will attack us, although it might have a mate... Also, I think we are significantly uphill from it, therefore not at risk.
Norion Ironaxe
Dwarf Fighter, 231 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 10 May 2013
at 13:31
  • msg #471

Re: Reconnaissance

During the quiet hours spent keeping watch, Norion found his thoughts drifting, generally toward images of taverns, mountains, and cool, clean air. Why anything, reptile or not, wanted to live in a swamp escaped him. As far as he was concerned, nothing with an ounce of sense would reside in such an environment. Regardless of how important he regarded their mission to be, he was eager to return to Stormhaven and enjoy a few mugs of ale.

When Rathmus expressed doubt in their reasons for coming to the ziggurat, Norion frowned. Could it be that they had fallen prey to some kind of trickery, that the lizard folk were not the cause of the terrible deaths in this place? Though it was unlike him, Norion resolved to keep an open mind. After all, it was the sacrifices that needed to be stopped. Even so, the lizard men had brought himself and some of his companions close to death's door, so there was only so much sympathy he could muster for the creatures.

When the lizard men emerged, the dwarf was stirred from his reverie. When one of them was consumed, Norion shook his head silently. "Well, at least that's one fewer we'll have to contend with," he thought.

Following suit with the others, he remained still, watching to see what else would transpire.
DM Storm
GM, 696 posts
Sat 11 May 2013
at 17:30
  • msg #472

Re: Reconnaissance

Having seen one of their companions devoured by the giant frog, the three lizard-men scramble up the steep stone stairs leading back toward the ziggurat's entrance and disappear inside the dark threshold.

A few scarlet ibises stir at these developments, quietly honking to one another, perhaps nervous that the frog's appetite had not been completely sated by its previous meal.
Aldo Rathmus
Human Fighter, 112 posts
Tue 14 May 2013
at 03:46
  • msg #473

Re: Reconnaissance

Rath glances to either side, making eye contact with Kane and Ironaxe in turn. He frowns and peers again through the hole. He had half-expected either Scristos or Musfara to make a move, and he's uncomfortably unsure whether that's a relief or a disappointment.

With little else to do, he maintains watch and spies out the frog to see if the creature retreats to digest its meal.
Eagle
Human Druid, 229 posts
Tue 14 May 2013
at 09:31
  • msg #474

Re: Reconnaissance

Eagle watches in fascination at the brutal hunting of the frog, 'what a beast. . .' he mutters, in admiration. Clocking Rath's glance, he shrugs, 'probably just a scouting party, but they look scared. We should wait to see if there is any action up here tonight,' he indicates the top of the Ziggurat with his eyes.

OOC: So we are all waiting to see what else happens?
Duvall Kane
Human Cleric, 169 posts
Human Cleric of Kord
Tue 14 May 2013
at 21:38
  • msg #475

Re: Reconnaissance

Seeing the lizardmen disappear, Duvall returned to his watch post and quietly observed.
Saliq Musfara
Human Illusionist, 308 posts
Illusionist
Tue 14 May 2013
at 23:02
  • msg #476

Re: Reconnaissance

From his spot not far from Eagle, Saliq had been fascinated by the appearance and tactics of the giant frog and readily committed the image the memory. Who knew when it could make a useful illusion?
DM Storm
GM, 697 posts
Tue 14 May 2013
at 23:46
  • msg #477

Re: Reconnaissance

Following the chaos which ensued immediately following the giant frog's attack, the swampland returns to a much more subdued state. The trio of lizard-men does not re-emerge from the ziggurat and several hours pass in tedium...

Watches are eventually established to enable the party to keep vigil through the night, while still allowing party members an opportunity to gain some much needed rest.

Early in the morning, when the sky begins to transition from a deep indigo to a lighter hue, the watchmen hear sloshing through the marsh, coming from a point northeast of the wooded copse. Both vantage points afford a great view of the source of the disturbance a large group of lizard-man raiders returning from a recent exploit. Two of the lizard-men are carrying a large bundle over their shoulders, though in this light is difficult to discern what might be within the parcel.

As the raiders approach closer, while still remaining away from the woods, one of the watchmen perhaps sees what looks like something struggling underneath a cloth wrapping...perhaps a future victim of the strange ritual occurring atop the ziggurat!

OOC: The lizzardmen are about 100 feet distant from the woods and 200 feet distant from the ziggurat. They appear to be headed toward the ziggurat.
Aldo Rathmus
Human Fighter, 113 posts
Thu 16 May 2013
at 02:07
  • msg #478

Re: Reconnaissance

Rath nudges Duval and Norion. He squints and counts heads.

OOC: How large is a large group of lizard men?
DM Storm
GM, 698 posts
Thu 16 May 2013
at 02:23
  • msg #479

Re: Reconnaissance

About a dozen lizardmen are spotted in the group.
Ben Scristos
Human Thief, 535 posts
Thu 16 May 2013
at 02:30
  • msg #480

Re: Reconnaissance

The appearance of the lizard-men catch Ben's attention by a half, but the rest gnaws on the puzzle at hand; daily sacrifices, then nothing? Had something changed? The weather perhaps... or had the sacrifices happened early in the morning?
Aldo Rathmus
Human Fighter, 114 posts
Thu 16 May 2013
at 12:41
  • msg #481

Re: Reconnaissance

Rath holds tight, gut clenched against anger and hand on sword. He waits for a signal from one of the others, some disruptive illusion from Saliq or a force of nature conjured by Eagle, before making a move.
Norion Ironaxe
Dwarf Fighter, 233 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 16 May 2013
at 14:53
  • msg #482

Re: Reconnaissance

Stirred by Rathmus, Norion turned his attention to the approaching group of lizard folk. The dwarf grimaced, gripping his great axe in both hands. Remaining as motionless as possible, he waited for a signal from one of the others.
This message was last edited by the player at 12:10, Fri 17 May 2013.
Duvall Kane
Human Cleric, 170 posts
Human Cleric of Kord
Thu 16 May 2013
at 14:54
  • msg #483

Re: Reconnaissance

Duvall hefted his hammer again and prepared himself for combat. He glanced at the others, waiting for someone to make a move.
Saliq Musfara
Human Illusionist, 310 posts
Illusionist
Fri 17 May 2013
at 01:30
  • msg #484

Re: Reconnaissance

Saliq, eyes narrowed, calls to mind several illusions.  Unfortunately he was too far out of range to do what he wanted to do - cast an illusion in between the lizardmen and the ziggurat - but he signals Eagle with a hand gesture, suggesting they abandon the trees to tail the lizard men.
Eagle
Human Druid, 230 posts
Fri 17 May 2013
at 08:24
  • msg #485

Re: Reconnaissance

Eagle sees Saliq's motion and nods, beckoning him to come closer. He then grins nervously to his colleagues in the ziggurat, a knot of adrenalin waking itself in his stomach. 'Let us cause our reptilian friends some chaos, shall we - you guys may want to get closer so you can attack after the weather gods signal. . . Perhaps if we can we should take some alive?,' he whispers, the last sentence trailing off as he glances up to check there are some clouds in the dawn sky, starting to mutter the incantations of a more powerful spell than Melora has ever granted him before.

OOC: OK, Eagle is going to cast call lightening, obviously trying to aim the first bolt to hit any of the lizard party not holding carrying the package. Apparently it takes a turn to cast, so everyone else might want to sneak closer? It's not much of a plan, but judging on the mood of the party I guess shower them with lightening, illusions and axes! Watch out for the frog though. . .
Ben Scristos
Human Thief, 536 posts
Sat 18 May 2013
at 00:09
  • msg #486

Re: Reconnaissance

Ben hangs in the tree long enough to get a reasonable chance of tackling the rear most lizard by surprise.

He crosses his fingers that the giant frog doesn't do the same to him...
DM Storm
GM, 701 posts
Sun 19 May 2013
at 05:33
  • msg #487

Re: Reconnaissance

The dozen or so lizard-folk continue on their journey toward the ziggurat, unaware of the possible presence of the giant frog which had struck earlier. The haphazardly proceed toward the steep stone stairs leading into the ancient structure and begin making their way toward the dark threshold.

Meanwhile, Ben shimmies silently down from his perch and attempts to tail the lizard-men for a possible sneak attack should an opportunity present itself. Taking advantage of the available flora, Ben closes to within 20 feet of the lizard-men and crouches down beside a straggly tuft of reeds.

The lizard-men begin to climb the stairs, leaving a choice for the party members observing this from the spy-hole:

Do they rush out to intercept the lizard-men or allow them to proceed unhindered with their parcel?
Saliq Musfara
Human Illusionist, 313 posts
Illusionist
Fri 24 May 2013
at 00:22
  • msg #488

Re: Reconnaissance

Saliq squints at the entrance of the ziggurat in the distance. He pictures it in his mind as he begins speaking words of power and drawing mystical symbols in the air. Moments later black smoke is pouring out of the entrance and soon the flicker of flames can be made out spewing from the portal, the crackle of the fire easily audible across the flat landscape.


OOC: Saliq casts Improved Phantasmal Force on the ziggurat entrance.
Ben Scristos
Human Thief, 544 posts
Fri 24 May 2013
at 02:25
  • msg #489

Re: Reconnaissance

Dropping to one knee, Ben is startled by the sight of the ziggurat on fire! Doing his best to find a shadow to hide in should the lizard turn back,  he also ponders the opportunity; should they rush forward in panic, they might drop their 'package', or at the very least, the one carrying the burden could fall the rear...
DM Storm
GM, 706 posts
Fri 24 May 2013
at 23:04
  • msg #490

Re: Reconnaissance

The lizard-mens' ascent up the ziggurat's stairs completely ceases once they see the illusory smoke and flames pouring out of the dark threshold. They pause for a moment, seemingly confused by what they are seeing and then begin conversing with one another in their strange, reptilian tongue.

Finally, one of the lizard-men hisses above the rolling murmur of the others, perhaps issuing an order, and the group hastily files back down the stairs toward the marsh below.

Once at the bottom, safely clear of the ziggurat, they fan out and watch the blaze from a distance. They seem unwilling to push forward into the ziggurat, rather, they just wait some something, anything, to happen.
Ben Scristos
Human Thief, 545 posts
Fri 24 May 2013
at 23:54
  • msg #491

Re: Reconnaissance

Ben marks the direction the 'package' goes, then carefully attempts to find his way behind that fine fellow, swimming at times, if the terrain requires.
DM Storm
GM, 707 posts
Tue 28 May 2013
at 00:51
  • msg #492

Re: Reconnaissance

The lizard-men congregate near a patch of high ground at the ziggurat's base, watching the phantom smoke and flames from a distance, unwilling to venture into the illusory maelstrom. The two lizard-men which had been carrying the parcel lay the form onto the ground for the moment.

Ben surreptitiously closes to within 10 feet of the group. The thief takes up position behind a large clump of marsh sedge. From this vantage point, Ben sees two feet dangling beneath the muslin wrapping which had previously obscured what was beneath. The legs flutter a bit, but the lizard-men do not pay this any attention, for it appears they have bound their unfortunate prey. The heroes seem to have caught the lizard-men just as they were about to deliver another sacrifice to whatever fell leader dwell inside.

Meanwhile, dark clouds begin to coalesce in the skies above, though the lizard-men also do not seem to take note of this development either. Storms were not uncommon in these parts, and little do they know, Eagle was summoning Melora's primal force to deliver a deafening rebuke against the assembled lizard-men.
This message was last edited by the GM at 00:54, Tue 28 May 2013.
Ben Scristos
Human Thief, 546 posts
Tue 28 May 2013
at 02:51
  • msg #493

Re: Reconnaissance

Ben looks for the easiest way to free the prisoner from the parcel. He would need someway to signal to them he was not a lizard man, to avoid causing a ruckus, unaware of the distraction that was forming in the sky.
Norion Ironaxe
Dwarf Fighter, 234 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 28 May 2013
at 03:53
  • msg #494

Re: Reconnaissance

Norion kept his eyes locked on the lizard folk, fighting down the restless urge to leap from cover into the fray, knowing he had to wait for the proper moment to strike.
Aldo Rathmus
Human Fighter, 119 posts
Wed 29 May 2013
at 03:47
  • msg #495

Re: Reconnaissance

Rath glances at Norion, then back at the lizard men. He counts time by his own heartbeats, eyes the darkening sky warily, and waits for the moment ... .
DM Storm
GM, 709 posts
Thu 30 May 2013
at 04:31
  • msg #496

Thunderstrike! Round 1

The winds begin to pick up around the ziggurat as a dark cloud rises above. The air becomes charged with energy as a bolt of lighting flashes in the dark rolls above. Then, a spear of lightning thrusts downward into the assembled group of lizard-men.

BOOM! The sky roars above as the storm begins to unleash its fury!

The lizard-men begin to panic. The two holding the immobile body immediately drop their parcel, now more concerned with their own safety...

Lizard-men, 8
AC: 5
HD: 2, HP: 8
#1: 8/8. #2: 8/8, #3: 8/8, #4: 8/8, #5: 8/8, #6: 8/8, #7: 8/8, #8: 8/8



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   21/21   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Norion   3   45/45   2   18 17 16 15 14 13 12 11 10  9  8
Rath     3   27/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


Stage 1: PCs
Stage 2: Lizard-men


The lizard-men are surprised, therefore the PCs automatically go first!

Eagle: Go ahead and roll damage for the lightning bolt (2d8+4)

Norion Ironaxe
Dwarf Fighter, 235 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 30 May 2013
at 04:52
  • msg #497

Re: Thunderstrike! Round 1

As lightning cleared, Norion charged, a roar escaping his throat as he attacked the first of the lizard folk he could reach. The first swing of his axe was wide, but the second struck true, landing a heavy blow on the creature.

23:48, Today: Norion Ironaxe rolled 6 using 1d20+1. Attack - Great Axe.
23:48, Today: Norion Ironaxe rolled 21 using 1d20+1. Attack - Great Axe.
23:49, Today: Norion Ironaxe rolled 8 using 1d10. Damage.

Ben Scristos
Human Thief, 547 posts
Thu 30 May 2013
at 07:04
  • msg #498

Re: Thunderstrike! Round 1

Deciding that while the moment is near, it has not yet arrived, Ben pauses a moment more to ensure the evil beasties have their attention firmly planted elsewhere...
Eagle
Human Druid, 235 posts
Thu 30 May 2013
at 11:00
  • msg #499

Re: Thunderstrike! Round 1

For ten minutes Eagle has been rocking slightly on his heels, chanting softly, while every now and then seeming to pull something from the ground with his arms and throw it to the sky. As the time passes his chanting grows in intensity, and the gesticulations become more powerful. As the clouds gather in the sky, and electricity starts to crackle, finally, his druidic chant becomes audible to all his companions, and with three massive 'pulls' from the ground it reaches a crescendo.

For a tantalising moment he pauses, his arms raised to the heavens, seemingly in rapture, as his whole body serves as a conduit between the earth-force of Melora and the electricity of the sky. Then with a terrible sweeping gesture he throws his arms down towards the lizard-men, and with an explosion a terrible bolt of forked lightening spears down towards the lizard men.

OOC: 11:54, Today: Eagle rolled 17 using 2d8+4. lightening strike. Have some of that!
Saliq Musfara
Human Illusionist, 314 posts
Illusionist
Thu 30 May 2013
at 15:08
  • msg #500

Re: Thunderstrike! Round 1

Saliq, seeing the trouble his first illusion had caused began chanting another spell. As he drew symbols in the air the illusionist conjured up a great phantasmal amphian identical to that they had seen earlier, slowly rising from the mire near the lizard men.

The enormous frog slowly blinked it's bulbous eyes at the reptiles and began to waddle towards them.


OOC: Saliq casts Phantasmal Force.
DM Storm
GM, 710 posts
Thu 30 May 2013
at 18:29
  • msg #501

Re: Thunderstrike! Round 1

The lightning bolt strikes down a lizard-man, coursing through the creature's body, leaving the unfortunate being as little more than a smoldering, charred ruin.

Meanwhile, Norion bursts out of the ziggurat, axe in hand, determined to strike down the nearest foe. The dwarf races down the stone steps with ease and closes with the nearest enemy, cleaving the wretch through its abdomen. The lizard-man cannot even mutter a dying shriek as its innards spill out through the angry wound.

Just then, Saliq conjures up an imaginary frog, drawing oh his memory of the creature from the Dark Gaping Maw beneath Stormhaven and his most recent sighting of the creature, here in the marsh, just a few hours earlier.

The lizard-men are now in full panic mode as dark portents coalesce all around them. Bolts of lightning from the sky! Crazed Axe-wielding dwarves! And a Giant Frog!

Oh My!
Aldo Rathmus
Human Fighter, 120 posts
Thu 30 May 2013
at 22:21
  • msg #502

Re: Thunderstrike! Round 1

Rath strides forward in Norion's wake, stopping short of the fray and hurling his javelin at a lizard man at the fringe of things. The shaft goes wide and disappears into the swamp, and Rath cuts loose with a suitable curse and draws his enormous sword with a flourish and a challenging glint in his eyes.
Ben Scristos
Human Thief, 548 posts
Fri 31 May 2013
at 01:10
  • msg #503

Re: Thunderstrike! Round 1

Startled almost to the point of pissing himself by the proximity of the lightning, Ben realizes the time is ripe.

Sliding forward on his belly, he begins to free the hostage, while silently praying and hoping that big arse frog prefers munching on lizard men; after all, he had very little meat on his bones!
Duvall Kane
Human Cleric, 174 posts
Human Cleric of Kord
Fri 31 May 2013
at 06:11
  • msg #504

Re: Thunderstrike! Round 1

Not wishing to lose face, Duvall hefted his hammer and charged down the ziggurat, following Norion and Aldo. He surged towards the nearest lizardman and engaged.

07:10, Today: Duvall Kane rolled 3 using 1d4+1. Damage.
07:09, Today: Duvall Kane rolled 11 using 1d20. Attack.

GM - Not sure if this is a hit or not, or if the numbers need adjusting...

Eagle
Human Druid, 236 posts
Fri 31 May 2013
at 08:18
  • msg #505

Re: Thunderstrike! Round 1

As the force of the storm is first unleashed, Eagle takes an unsteady step backwards, seemingly shaken by the role he has played in unleashing this storm. For a moment at the crescendo of the spell, it seemed to him that he actually was a part of the storm clouds.

Breathing deeply, he refocuses himself on the matter in hand, peering down through the half-light into the chaos below. Discerning that two of the lizard's are dead, and three more are engaged, Eagle concentrates on the other three, hoping to neutralise their threat, and perhaps capture one alive. He starts to commune with his patron Melora again. . .

OOC: I'm assuming the lizarmen are somewhat spread out at this point, and Eagle will cast entangle to catch any 'loose' lizards while trying to avoid snaring up Norion et al.
DM Storm
GM, 712 posts
Sat 1 Jun 2013
at 02:45
  • msg #506

Re: Thunderstrike! Round 1

The area around the panicking lizard-men becomes a beehive of activity, as grass, rush, and reed coil out to grasp anything within reach. The lizard-men struggle against the snarling vegetation, but are unable to move in short order.

The heroes have now slain two lizard-men, the remaining six all trapped by Eagle's spell!
Ben Scristos
Human Thief, 549 posts
Sat 1 Jun 2013
at 03:23
  • msg #507

Re: Thunderstrike! Round 1

Ben ponders his options... could he easily slit a lizardy throat or two?

Actually, the approaching group of mad eyed weapon wielding people he calls his friends seems suffice for that task.

He continues to attempt to free the prisoner.

[Private to GM: No mention of my previous action, is it taking more then one round?]
DM Storm
GM, 714 posts
Sat 1 Jun 2013
at 05:20
  • msg #508

Re: Thunderstrike! Round 1

Ben too becomes ensnared by the surrounding vegetation as he attempts to reclaim the captured prisoner. Thankfully, all of the lizard-men are entangled as well, making it perhaps an embarrassing setback, but not a lethal one!
Saliq Musfara
Human Illusionist, 315 posts
Illusionist
Sat 1 Jun 2013
at 10:24
  • msg #509

Re: Thunderstrike! Round 1

Saliq begins to move forward towards the fight (and speciffically towards the prisoner) but he walks slowly, his concentration on directing the phantom frog which leaps around at bites at the lizard men without ever landing a blow - the better to disorientate them!
Duvall Kane
NPC, 175 posts
Human Cleric of Kord
Sat 1 Jun 2013
at 14:23
  • msg #510

Re: Thunderstrike! Round 1

"HA!" Duvall roars while circling the tangled briar, his warhammer now hefted over his shoulder triumphantly. "Can't run off now, can we?" he intones while assessing the scene.

"Perhaps one of these things may solve some unanswered questions that have thus far proved elusive?"

He turns to address his companions, perhaps calling out for those in the distance, "Can any speak their tongue?"
This message was last edited by the player at 14:24, Sat 01 June 2013.
Norion Ironaxe
Dwarf Fighter, 237 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 3 Jun 2013
at 15:46
  • msg #511

Re: Thunderstrike! Round 1

Norion grins in satisfaction as he sees the vines rise up and entangle the surviving lizards. Walking along the overgrowth, he silently counts the number of surviving foes, stopping abruptly when he notices that Scristos has also been caught up in the vines.

Without a word he draws out the smaller of his axes and sets to work on the vines in order to free the thief.
Eagle
Human Druid, 238 posts
Mon 3 Jun 2013
at 15:56
  • msg #512

Re: Thunderstrike! Round 1

Eagle feels the power of Melora flow throw his veins, confident that he can use even more powers in future. With a smile, he bounds down from the Ziggurat, closing on the scrum on entangled lizard's, muttering another spell to Melora as he does so. As he get's closer, he yells out to Duvall with a tone of rebuke in his voice, though a quick wink tells the Cleric everything he needs to know about Eagle's plan.

'Hey you, I command you to put that hammer down. Don't hurt these creatures, they are in need of aid from this uncommon sorcery.'

He then focuses on the closest, most scared looking lizard man he can identify - his words sounding strangely sweet and smoothing as he addresses the lizard's generally, with a focus on just one of them

'My friends, do not be afraid, I won't allow any harm to come of you. Strange sorcery or spirit inhabits the home of you and your friends - you have displeased it, and it has sent this fire, lightening, frog and warriors to punish you. But I am here to protect you - I will send back the frog, I will stop the warriors. I can even control the storm, that still poses us danger. . .

'But you must trust me, and you must help me take on the evil spirit of this place. What say you, if I aid you now, will you give me your loyalty?'


OOC: Eagle has cast charm animal or person on the lizardman he is addressing (indeed on as many of them as he can, if multiple marks are possible!)
Saliq Musfara
Human Illusionist, 317 posts
Illusionist
Mon 3 Jun 2013
at 16:06
  • msg #513

Re: Thunderstrike! Round 1

With the situation seemingly in hand Saliq moved towards the prisoner to try and check on him or her, stepping carefully to try and avoid getting entangled.
DM Storm
GM, 716 posts
Tue 4 Jun 2013
at 00:43
  • msg #514

Parley-vous homme-lézard?

The lizard-man Eagle singles out seems to understand the druid's speech and for the moment appears to be very cooperative. The creature communicates back calmly in a serious of clicks and hisses, while the others still put up a bit of a struggle against the grasping vegetation. Eventually, all give up on their futile efforts, perhaps convinced of Eagle's words.

The charmed lizard-man responds, "Yes. Friend. I agree. Please do not harm me, powerful sorcerer! I only wish to sun another day and will do whatever you ask, friend. By Semuanya, you will suffer no cross dealings with me!"

The lizard-man is now quite calm, though his compatriots seem quite confused about these proceedings.

OOC: In addition to Charm Person or Mammal, Eagle needed to cast Speak with Animal (1st level spell) to communicate with the lizard-men, for they speak their own tongue and are unable to speak common.
Ben Scristos
Human Thief, 553 posts
Tue 4 Jun 2013
at 03:51
  • msg #515

Re: Parley-vous homme-lézard?

So Ben doesn't understand a work of, that's for sure.
Aldo Rathmus
Human Fighter, 122 posts
Tue 4 Jun 2013
at 04:31
  • msg #516

Re: Parley-vous homme-lézard?

As interesting as all this is, Rath pulls away and puts his attention to watching the environs for other dangers.
Eagle
Human Druid, 240 posts
Tue 4 Jun 2013
at 08:43
  • msg #517

Re: Parley-vous homme-lézard?

Realising the lizard's don't understand the common tongue, Eagle quickly bellows at his companions in a tone that suggests he is commanding them to his will.

'I've charmed one of the lizards, I'm going to find out more and see if we can get inside, bear with me on this, and pretend I am all powerful for now' he yells harshly.

Turning back to the lizard man, he addresses him again in his own tongue, kindly, but with some urgency. 'I know your prisoner was to be sacrificed atop the ziggurat. Quickly you must tell me exactly who is demanding the sacrifices and why, and whether your tribe have more prisoners inside.'
DM Storm
GM, 717 posts
Wed 5 Jun 2013
at 00:52
  • msg #518

Re: Parley-vous homme-lézard?

The charmed lizard-man, who introduces itself as 'Teal-tongue', replies to Eagle, "None other than the great and powerful King Greenscale demands it. Honest. I have no quarrel with your kind, but Master gets what he asks for. Or else..." Teal-tongue makes a slicing gesture across its throat.

This interchange causes some bickering amongst the captive lizard-men, for many of them are still not convinced that the heroes will honor their word. "Lies, Teal-tongue. This man tells lies. He will slaughter us all once he learns what he needs to know," one of them calls out.

Teal-tongue calmly explains to his companions that they are mistaken about Eagle and goes on to vouch for the druid. In truth, he did not know whether this was true, but he currently regarded Eagle as a trusted ally, thanks the charm placed on him.

Teal-tongue asserts that King Greenscale is sacrificing human child-bearers to appease their god, Semuanya, who has cursed the tribe with the dark mark of infertility. According to Teal-tongue, many of their eggs have hatched still-born, and the clan is in dire danger of becoming extinct if Semuanya is not appeased. It further claims that bullywug sacrifices have thus far not born fruit; therefore it was King Greenscales idea to up the ante so to speak, to sacrifice human females to earn the respect of the Breeder God.

"There are no other prisoners inside the temple," Teal-tongue claims.
Eagle
Human Druid, 241 posts
Wed 5 Jun 2013
at 09:20
  • msg #519

Re: Parley-vous homme-lézard?

Eagle fixes his attention on Teal Tongue's companions. 'Silence,' he commands abruptly. 'I have no fight with you in particular, and wish you no harm. But be clear - I will indeed slaughter you if you displease me. Mark my words. The next one of you who speaks out of turn will be hit by lightening. You have been warned.'

Turning back to his new friend, he softens his tone. 'I understand your plight, and your chief's problems, but you will understand we cannot tolerate our child-bearers to be sacrificed. It must stop. Otherwise your King's idea to up the ante will only hasten the extermination of your tribe. . . could you get him to come out here and talk to us in peace?'

He thinks for a moment, and addresses all the lizard's again. 'Your problems with your eggs are not from your God, but this cursed ziggurat. If you are to thrive as a tribe you must leave this place forever and find a new home. You must choose whether to leave or whether to die.'

Turning to his companions he yells in Common. 'The lizard's are responsible for the sacrifice's it seems. I don't know what to do. I can't see how they can help us, and I fear freeing them. Perhaps we should free the captive and then torch them? Or can we get the King into the open - the storm should do for him'


OOC: No idea where to go from here. Kill them all and then storm the Ziggurat? Or yell out a challenge to the King, try to tempt him outside, and then zap him with a lightening bolt? What does anyone reckon?
Saliq Musfara
Human Illusionist, 318 posts
Illusionist
Wed 5 Jun 2013
at 14:07
  • msg #520

Re: Parley-vous homme-lézard?

Saliq, still checking on the would be sacrifice didn't respond until he could determine her condition.
Ben Scristos
Human Thief, 554 posts
Thu 6 Jun 2013
at 04:19
  • msg #521

Re: Parley-vous homme-lézard?

While Ben is still in panic mode at what he assumes is the natural behavior of swamp plants, and the disinterest in getting him free from his comrade, me the player wishes someone would ask for a description of the 'king' as it seems someone/thing involved in this mess is not a normal lizard man.
DM Storm
GM, 718 posts
Fri 7 Jun 2013
at 03:13
  • msg #522

Re: Parley-vous homme-lézard?

The lizard-men click and hiss plaintively after suffering Eagle's rebuke. Finally, their protestations subside and the parley continues...

Teal-tongue responds, "Friend, I can bring your message to the King, but I cannot vouch for his response. The King is very demanding when it comes to human sacrifices..."

The charmed lizard-man continues by explaining that King Greenscale demands no less than one human sacrifice per week. Failure to meet his requests always end the same way: the leader of the failed hunting party is sacrificed in the human's stead!

Meanwhile, Ben and Saliq tend to the captured woman. A young woman in the early days of her adulthood was to be the latest victim had the heroes not intervened. Althea, the raven-haired girl has many assets which are quite pleasing to the senses, even in her currently disheveled state. She has not been seriously harmed by the lizard-men, aside from some signs of struggle here or there, and is quite overwhelmed by her good fortune.

"Take me from here..." she finally gets out after expressing her heartfelt thanks for the heroes' role in her rescue.

Just then, Ben spots the glint of metal not too far away, beyond a small stand of trees to the east of the ibises copse...

A lone figure, watching the proceedings from a safe distance. The man is wearing what appears to be a mail hauberk and is currently crouched behind a tree's trunk.
Ben Scristos
Human Thief, 555 posts
Fri 7 Jun 2013
at 07:47
  • msg #523

Re: Parley-vous homme-lézard?

Oh sure, I go by the tree, the birds pitch a fit, that guy does, and everything is hunky dory!

In a calm quiet voice, without pointing or gesturing, Ben tells the others of their visitor.

"Don't look, but he's over by that tree. If you guys can stay interesting, I might be able to get behind him before we introduce ourselves. If you want..."

He smiles at the young lady, making an effort to neaten his mud caked hair and smearing the mud on his face into a more attractive mess.
Saliq Musfara
Human Illusionist, 319 posts
Illusionist
Fri 7 Jun 2013
at 10:15
  • msg #524

Re: Parley-vous homme-lézard?

Secretly annoyed that Ben was the one who got to play dashing hero to the beautiful maiden simply by reaching her first, Saliq smiled at Althea and helped her to her feet. He did manage to avoid glancing at the mail clad stranger but silently gave his assent.

"I have a plan I have to speak with Eagle about, but we better deal with our shy friend by the tree trunk."
Inas Eoinsson
Human Ranger, 1 post
Fri 7 Jun 2013
at 11:05
  • msg #525

Ever get the feeling you're being watched?

Inas had been moving quietly all night. The lizardmen moved quickly and were very much at home in these boggy marshes, so keeping pace had been a chore. Finally they had reached their goal, the great ziggurat. He had suspected that this was their destination. He had heard tales of the place, mostly telling of malevolent forces that had made their home there over the years. Finally he saw it with his own eyes, and it looked as dark and foreboding as he had imagined.

As he crouched behind a broken tree he observed the scene before him. The lizardmen had stopped, seemingly caught by roots and vines on the ground. That seemed unusual for these nimble-footed creatures, and he suspected foul play. Now they were engaged in discourse with a strange bunch of fellows; mostly human from what he could see, with a burly dwarf to boot. This was most strange indeed.

He could now make out Althea on the ground, wrapped in sacking. She moved, then began to get up. Melora be praised, she is still alive!

He froze. One of the men, an ugly fellow indeed, glanced his way. Had he been seen? The man didn't react, but was he simply playing it cool? He kept still, hoping that he hadn't been noticed and that his dull cloak would blend into the trees and bushes around him. He held his bow low, but would react quickly if needed.
Eagle
Human Druid, 243 posts
Fri 7 Jun 2013
at 15:06
  • msg #526

Re: Ever get the feeling you're being watched?

Glancing at Ben, he was relieve to see that the 'sacrifice' was at least safe. Not knowing what to do, Eagle resolves on action. He draws his scimitar, and starts to cut back the writing vines holding Teal-Tongue, speaking as he does.

'Friend, I will free you to show your friends I mean you lizard's no harm. We need to seek out your king, but I am afraid of a trap if we enter. Tell me, how can we safely get your king to speak in the open?'

'If anyone has an idea what to do next, now's the time to speak,' he mutters wryly to himself as he assumes that Saliq and Ben are discussing the beauty of the ibis's in the trees they have vacated.

OOC: DM can I have a rules clarification on how long the entanglement will last, how much more I can speak with Teal Tongue, and when the next lightening bolt will arrive (and do I get to direct it?)
Saliq Musfara
Human Illusionist, 321 posts
Illusionist
Fri 7 Jun 2013
at 16:16
  • msg #527

Re: Ever get the feeling you're being watched?

Saliq calls back (in Common): "We might be able to deliver their sacrifice after all... only it won't be the girl. I can cast a spell to assume her form while we get the real girl out of here. It will buy us time at least and a bargaining chip."
Ben Scristos
Human Thief, 557 posts
Fri 7 Jun 2013
at 23:16
  • msg #528

Re: Ever get the feeling you're being watched?

"We should get out of this weather and swamp! Did you see that lighting bolt, and the big arse frog? This place is more dangerous then inside the darn ziggawhosizt."
DM Storm
GM, 721 posts
Fri 7 Jun 2013
at 23:21
  • msg #529

Re: Ever get the feeling you're being watched?

Norion has now cut away all the vegetation which had ensnared Ben. It takes Eagle a few minutes to free Teal-tongue. Dark clouds loom overhead and the air around the heroes is quite charged now...
Inas Eoinsson
Human Ranger, 5 posts
Sat 8 Jun 2013
at 06:50
  • msg #530

Re: Ever get the feeling you're being watched?

Inas continued to observe. Who are these strange fellows? They seem to be parleying with the lizardfolk? Maybe they are all in cahoots together?

Hearing a slight noise to his side he gestured carefully, then continued to watch. [Private to GM: The gesture is to tell my companions to stop so they don't blunder out into the clearing.]
Aldo Rathmus
Human Fighter, 123 posts
Sat 8 Jun 2013
at 15:44
  • msg #531

Re: Ever get the feeling you're being watched?

Rath has been watching for sneaky dangers, but the skulker in the trees had evaded his notice until Ben pointed him out. For that, Rath kicks himself and does his best to avoid staring openly at the fellow.

He's barely been following the parley, leaving that to the others, but he does throw in his two bits now. Shaking his head, he says, "Guessing that Lizard King isn't holed up in the pyramid. But you'd better find out for sure, Eagle. And just what put those bite marks in the ... in the others." He avoids looking at the prisoner Althea.
DM Storm
GM, 722 posts
Sat 8 Jun 2013
at 22:04
  • msg #532

Re: Ever get the feeling you're being watched?

Eagle:
'Friend, I will free you to show your friends I mean you lizard's no harm. We need to seek out your king, but I am afraid of a trap if we enter. Tell me, how can we safely get your king to speak in the open?'


"Maybe you can use your powerful magic to bring him here?" it responds in another question. Its knowledge of magic was extremely limited and bound only by the confounds of imagination. This seemed an entirely plausible solution for a wizard capable of summoning giant toads, commanding thunderstorms, and controlling plant and tree.

Teal-tongue is very reluctant to enter the ziggurat, alone, to deliver demands to its King. "Maybe I can show you where the King's throne is, and you may speak with him there?"
Ben Scristos
Human Thief, 560 posts
Sat 8 Jun 2013
at 22:59
  • msg #533

Re: Ever get the feeling you're being watched?

Sill unaware of anything these guys are talking about, Ben maneuvers in such a way as to put the bulk of the party between him and the stranger, [Private to GM: then he goes to his belly, and begins to low crawl around behind him, hoping to get there unobserved.]
Norion Ironaxe
Dwarf Fighter, 240 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 9 Jun 2013
at 04:00
  • msg #534

Re: Ever get the feeling you're being watched?

Norion shifted his axe in his hands as he watched Eagle speak with the lizard man. He hoped that the druid was gathering the information they needed to find the one responsible for the sacrifices, so they could put a stop to them once and for all.
Eagle
Human Druid, 244 posts
Sun 9 Jun 2013
at 21:35
  • msg #535

Re: Ever get the feeling you're being watched?

Saliq Musfara:
Saliq calls back (in Common): "We might be able to deliver their sacrifice after all... only it won't be the girl. I can cast a spell to assume her form while we get the real girl out of here. It will buy us time at least and a bargaining chip."


Seeing Teal-tongues obvious fear of his king, Eagle nods sympathetically. 'Your king does sound very demanding, tell me, is he a lizard man like you, or does he take some other form?'

Hearing Saliq's suggestion Eagle nods tentatively, and shrugs. He felt tired from his magic, and it seems like the best plan they have at the moment, even if he couldn't quite figure out how it might work.

He addresses his companions, aware that confusion is reigning. He too feels confused.

'Listen, this lizard will take us to the lizard king's throne room. But in five minutes the rest of them will be freed from the entanglement. I can aim lightening at them once before they are free, or perhaps set fire to the vines first, or we could trust them to leave us in peace. Saliq says he could take the form of the sacrifice, but to what end, well, I know not. If I don't threaten him, this lizard man I have freed will do my bidding I hope.'

'I don't know what to do now, I feel I have got you in a mess, and I have no way of clearing it up.' He shrugs tiredly.
Saliq Musfara
Human Illusionist, 322 posts
Illusionist
Sun 9 Jun 2013
at 22:23
  • msg #536

Re: Ever get the feeling you're being watched?

Saliq glances at Althea, then back at Eagle.

"Tell Teal-tongue the sacrifice will come willingly but only with her honour guard. I'll use a spell to take the form of Althea while we hide the real one outside. Tell him that there is powerful magic contained in... um, the gods that would be upset by the presence of those unsanctified so his warriors must remain out here.  That was why the lightning struck - the gods were displeased that unsactified warriors were bringing the sacrifice to the ziggurat."
Eagle
Human Druid, 247 posts
Mon 10 Jun 2013
at 10:08
  • msg #537

Re: Ever get the feeling you're being watched?

In reply to Saliq Musfara (msg # 536):

Eagle nods as he begins to grasp how Saliq's plan might work. With a heavy heart, he glances at the trapped, and very much unenchanted lizards, and mutters back quiety. 'Yes, let us try. But someone should deal with these trapped lizard's before we leave.'

Turning back to Teal-tongue he addresses him, gesticulating in the direction of the ziggurat as he does, in order to draw the lizard's attention from the activity of his companions.

'I have now spoken to these warriors, who were intent on attacking you, and it seems they are messengers of your god Semunyana. Your foolish king has been sacrificing these women in an unsanctified state. This displeases Semunyana for the powerful being cannot abide soiled goods. The sacrifice must go willingly to the ziggurat, and be accompanied by an honour guard.

'But the god recognises that your king is great. He has sent these warriors to accompany the sacrifice - who will go willingly if accompanied. Take them to your king, and then they will go to the ziggurat top, and we will get this whole mess sorted out before morning.'


OOC: This sounds like the kind of plan that has TPK written all over it, but hopefully it will work out!
Saliq Musfara
Human Illusionist, 324 posts
Illusionist
Mon 10 Jun 2013
at 11:07
  • msg #538

Re: Ever get the feeling you're being watched?

Saliq guides the real Althea gently away from the lizards, back towards the trees. "Can you climb up into one of these and hide while we deal with the lizards? We're going to try and stop them once and for all but we need to go into the ziggurat to do it. If we don't come out again in a couple of hours head back to the city."
Inas Eoinsson
Human Ranger, 9 posts
Mon 10 Jun 2013
at 16:02
  • msg #539

Re: Ever get the feeling you're being watched?

Inas had seen enough. He didn't know what these strange fellows had planned but he decided to act, and act now. He stood up and drew an arrow, then took aim at the strange-looking man who had led Althea towards the trees (Saliq). In a clear voice he hailed the man. "That is enough! Release the girl now or suffer the consequences! I have no quarrel with you and your companions, but be assured that the girl is going no further with you!"

Silently he prayed that the man would concede, or at least that Althea would say something. He was heavily outnumbered and any element of surprise he had possessed was now gone.
DM Storm
GM, 724 posts
Tue 11 Jun 2013
at 03:38
  • msg #540

Re: Ever get the feeling you're being watched?

Eagle:
Seeing Teal-tongues obvious fear of his king, Eagle nods sympathetically. 'Your king does sound very demanding, tell me, is he a lizard man like you, or does he take some other form?'


"Yes, and a very mighty King he is! He has fell many foes in combat!" he says in a tone that expresses both pride and fear.

Eagle:
'I have now spoken to these warriors, who were intent on attacking you, and it seems they are messengers of your god Semunyana. Your foolish king has been sacrificing these women in an unsanctified state. This displeases Semunyana for the powerful being cannot abide soiled goods. The sacrifice must go willingly to the ziggurat, and be accompanied by an honour guard.

'But the god recognises that your king is great. He has sent these warriors to accompany the sacrifice - who will go willingly if accompanied. Take them to your king, and then they will go to the ziggurat top, and we will get this whole mess sorted out before morning.'


After Eagle explains the plan, Teal-tongue expresses some degree of apprehension and confusion over the proposed course of action. Still, he was charmed and now regarded Eagle as a trusted ally. "If you insist," he says. "Come then, bring the girl. Follow me!"

Teal-tongue is ready to depart upon Eagle's command.

Of course, there is an additional wrinkle to deal with now, in the form of the skulking woodsman...
This message was last edited by the GM at 03:46, Tue 11 June 2013.
Ben Scristos
Human Thief, 562 posts
Tue 11 Jun 2013
at 03:48
  • msg #541

Re: Ever get the feeling you're being watched?

Ben continues his movements, re: the wrinkly woodsman. Er... whatever.
DM Storm
GM, 725 posts
Tue 11 Jun 2013
at 03:52
  • msg #542

Re: Ever get the feeling you're being watched?

Saliq Musfara:
Saliq guides the real Althea gently away from the lizards, back towards the trees. "Can you climb up into one of these and hide while we deal with the lizards? We're going to try and stop them once and for all but we need to go into the ziggurat to do it. If we don't come out again in a couple of hours head back to the city."


Althea stumbles through the marsh, toward the line of trees, as Saliq explains the plan. She too seems very confused. "Why won't you take me back now? If you don't return, how am I to protect myself, or...even find my way back?" Her innocent eyes begin to well up in tears and her face becomes quite pale while contemplating the likelihood of this turn of events.

The heroes had not passed a village while en route to the ziggurat, so there really was no telling how far it might be...or what dangers lay ahead.

Meanwhile, the woodsman had called out to Saliq as he walked with Althea toward the trees...
DM Storm
GM, 727 posts
Tue 11 Jun 2013
at 04:12
  • msg #543

Re: Ever get the feeling you're being watched?

In reply to Ben Scristos (msg # 541):

Ben slinks his way closer to the woodsman, using what cover he finds available. Unfortunately for the thief, Inas is able to hear the thief as he approaches and even manages to spot him skulking amongst the reeds.

OOC: Ben sneaks to within 20 feet of Inas before being heard/spotted.

Ben Scristos
Human Thief, 563 posts
Tue 11 Jun 2013
at 04:16
  • msg #544

Re: Ever get the feeling you're being watched?

Once spotted, Ben stands up, weapon at the ready, and more then a little upset at the damn birds for not chiming in...
Norion Ironaxe
Dwarf Fighter, 241 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 11 Jun 2013
at 04:27
  • msg #545

Re: Ever get the feeling you're being watched?

His axe already in hand, Norion spins about when he hears the voice bark a command at Musfara. A snarl curling his lips he approaches the lurker, his grip tight on his weapon.

"And why in the nine hells should we surrender her to you?" the dwarf demanded. "This girl was about to be sacrificed by these foul lizards and we've taken her from them. To see her to safety. Now you, who's lurking about in the trees like some kind of assassin want her? For what ill purpose?"

Norion's face flushed with anger. "We've seen enough of these innocents murdered by these monsters. Mark my words, we'll not give one of them over to someone else that means them harm. Not without a fight."
DM Storm
GM, 728 posts
Tue 11 Jun 2013
at 04:33
  • msg #546

Re: Ever get the feeling you're being watched?

As Ben and Norion approach closer to the mysterious man hiding behind a tree, each notices four additional men crouched behind a large patch of sedge. These men are outfitted in leather armor and each carry a shield and spear.
Ben Scristos
Human Thief, 564 posts
Tue 11 Jun 2013
at 04:36
  • msg #547

Re: Ever get the feeling you're being watched?

"God-damn birds!"

Ben get's into a crouch doing his best to face new and newer at the same time...
Inas Eoinsson
Human Ranger, 11 posts
Tue 11 Jun 2013
at 05:53
  • msg #548

Re: Ever get the feeling you're being watched?

Without wavering in his aim at Saliq, Inas responded to the Dwarf's challenge. "You say that you have rescued her, but you stand here calmly engaged in idle discourse with her captors like you are old friends! I don't see you putting them to the sword! Her husband-to-be sent me to find her and bring her back alive to Rush Hollow, and I intend to do so! Now I say again, let her go!"
Ben Scristos
Human Thief, 565 posts
Tue 11 Jun 2013
at 07:11
  • msg #549

Re: Ever get the feeling you're being watched?

"Screw you, the woman has some say in this, even if the birds don't. If'n she don't wanna go with you, she ain't gonna! Though I'm not fond of the 'let her wander thru the swamp alone' school of thought, either."

The skinny, scum and much covered little thief does his best to look tough, counting (he hopes) on Rath and the others backing him up.
Saliq Musfara
Human Illusionist, 326 posts
Illusionist
Tue 11 Jun 2013
at 10:26
  • msg #550

Re: Ever get the feeling you're being watched?

"I know abut we have to deal with these creatures before they take anyone else. I must ask you to retain the bravery that has seen you true just a little while longer." He took Althea's hand gently and gave her a comforting smile. "I give you my word we will return soon to escort you home."

At which point the stranger intruded.

Unable to believe his poor luck, Saliq cursed under his breath then turned to the woman and asked her. "Do you think that man tells the truth? If so I advise you to place yourself under their guard." Mindful of the arrow he hesitated, but then added. "But if you think you have reason to fear them I'll protect you I promise."
Eagle
Human Druid, 248 posts
Tue 11 Jun 2013
at 13:09
  • msg #551

Re: Ever get the feeling you're being watched?

Eagle works hard to reassure Teal-Tongue that the plan makes perfect sense, keeping him distracted why he hopes Saliq transforms himself into a sacrifice. As such he doesn't look back when he hear's the raised voices of his companions, assuming his companions will advise him if they need any help.

OOC: I'm losing track of rounds, so please do give a warning when he needs to direct the lightening.
Aldo Rathmus
Human Fighter, 125 posts
Tue 11 Jun 2013
at 13:27
  • msg #552

Re: Ever get the feeling you're being watched?

Rath is ill-at-ease and unhappy. With Eagle engaged in parley and most everyone else facing off with the would-be rescuer from the swamp, Rath moves near to Kane. He casts a glance at the cluster of his companions near the stranger. Going at each others' throats, he thinks. Probably means he's going to join the party. He'll fit right in.

Rath nudges the cleric. "I don't like this," he says unnecessarily. "Keep your eyes open." Rath takes a javelin in hand and turns slowly in place, trying to watch everything at once -- the tangled lizard men, Eagle's new lizard ally, the archer, the prisoner, the ziggurat, and any ripples or splashes in the swamp water that might mean giant snakes or frogs about to erupt for a quick meal ... .
Norion Ironaxe
Dwarf Fighter, 242 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 11 Jun 2013
at 13:36
  • msg #553

Re: Ever get the feeling you're being watched?

"Aye. One of our number is talking with one of the monsters. He's a druid. Has the beast charmed so we can find who is responsible for all this death." He smiled mirthlessly. "They're not our friends. Why do you think most of them are tangled up in those vines?" He gestured to the corpse of the creature he'd cut down. "That one. That's my handiwork."

The dwarf nodded toward the ziggurat. "If you're brave enough to look inside, you'll see more of the lizards we've already put to the blade. And we intend to slay more before the day is done. You're even welcome to watch us send this batch to their reward. That is, if you really are an enemy of these beasts, as you claim."

"But if you continue to point that bow at my friend, I fear we're going to have some trouble."

Duvall Kane
NPC, 176 posts
Human Cleric of Kord
Wed 12 Jun 2013
at 04:36
  • msg #554

Re: Ever get the feeling you're being watched?

Aldo Rathmus:
Rath nudges the cleric. "I don't like this," he says unnecessarily. "Keep your eyes open."


Without making eye contact, Duvall nods his head in agreement. "As ever," he says softly.
DM Storm
GM, 731 posts
Sat 15 Jun 2013
at 14:26
  • msg #555

Re: Ever get the feeling you're being watched?

Althea finally got a good look at the stranger. She then leans in to Saliq, "I know that man," before calling out to the rest, "Please, let him help. That man is known to the people of my village. He is a good man, gifted with Melora's grace!"

Althea will further describe the man as a local ranger who passes through the village from time to time, well-known to the local militia.

OOC: Sorry folks. I missed that we were waiting on some indication from Althea whether the man was known to her.
Saliq Musfara
Human Illusionist, 328 posts
Illusionist
Sat 15 Jun 2013
at 18:42
  • msg #556

Re: Ever get the feeling you're being watched?

That was a relief... though Saliq still could have cursed the man for arriving at the worst possible moment.  "In that case I suggest you leave with him and return home as quickly as possible - my comrade's spell is weaking and if we are to trick these creatures we need to act now."

Turning away from Althea he stepped away, hiding from sight behind some thick vegetation as he prepared to work his magic.
Ben Scristos
Human Thief, 570 posts
Sun 16 Jun 2013
at 21:13
  • msg #557

Re: Ever get the feeling you're being watched?

"It seems more likely she will return with his comrades, while he joins us in our adventure, don't you think?"
Norion Ironaxe
Dwarf Fighter, 247 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 17 Jun 2013
at 03:41
  • msg #558

Re: Ever get the feeling you're being watched?

Norion gives Scristos an incredulous look. "Joins us?" the dwarf asks, "A moment ago he was convinced we were in league with the lizards and was preparing to kill Saliq. I think we'd be best served if he and his comrades saw the lady back to safety and we set about putting an end to these monsters."
Ben Scristos
Human Thief, 571 posts
Mon 17 Jun 2013
at 04:50
  • msg #559

Re: Ever get the feeling you're being watched?

With a sigh and a sag of this shoulders, Ben sheathes his weapons and tries to find some fresh water to wash the mud off.

"Norion, when you and the other guys finish your pissing contest, let me know."

As many times as they had met new people to join their little band of mis-adventurers, you'd think these guys would learn to recognize the signs. Even Rath seemed to have understood the inevitable, but mud mad dwarves and illusion-men always took awhile to come around.
Saliq Musfara
Human Illusionist, 330 posts
Illusionist
Mon 17 Jun 2013
at 11:25
  • msg #560

Re: Ever get the feeling you're being watched?

A moment later a second Althea emerges from the undergrowth and glanced around self conciously. She looked at the others hesitantly before speaking:

"Its me Saliq.  Uh... first time I've used this spell. Is it convincing?"


OOC: Saliq casts Change Self
This message was lightly edited by the player at 11:46, Mon 17 June 2013.
Eagle
Human Druid, 250 posts
Mon 17 Jun 2013
at 22:47
  • msg #561

Re: Ever get the feeling you're being watched?

Continuing to reassure Teal-Tongue that everything makes perfect sense, and it's normal that a bunch of seemingly violent enemies are really apostle's of the lizard king's god, only here to teach the royal Greenscale how to really make a human sacrifice, Eagle waits patiently, trying to ignore the bickering behind him as he feels the electricity once again build in the sky, and his magic entanglement start to weaken a smidgen. Finally he hears Saliq's hesitant question, and breathes a sigh of relief.

Looking Teal-Tongue directly in the eye he says 'quickly, you must stop delaying us with all your talk, and start leading the sacrifice to your king. Anymore delay and I am afraid the Semunyuna will be angry and take it out on your friends. Don't be afraid Teal-Tongue, I will accompany behind to make sure you are OK.'

With the utmost subtleness, he glances up at the sky; anyone watching closely might see him trace a line with his eyes from the cloud to the middle of the entanglement.

With a terrifying crash lightening explodes again from the sky, spearing down to hit the entangled mess of lizards at a point that will be most likely to hit any of them unfortunate enough to be stood together.

As the noise subsides, Eagle looks kindly at Teal-Tongue. 'Hurry now son, we must try to help these messenger's keep your god happy.' He then turns to his companions. 'Come on, let's see this fool's errand through to the end. Any of the lizard's surviving will be free in a minute, and your guide anxiously awaits.' He then usher's any of the party crazy enough to accompany Saliq/Althea to follow the very confused and terrified Teal-Tongue

OOC: 23:41, Today: Eagle rolled 11 using 2d8+4. lightening strike. He will have tried to angle it to cause maximum damage to as many lizards as possible.
Ben Scristos
Human Thief, 573 posts
Tue 18 Jun 2013
at 02:42
  • msg #562

Re: Ever get the feeling you're being watched?

Shocked, stunned, partially deafened, thrown back into the mud he had just tried to wipe off himself, yes, this is enough. Ben is quite convinced that he never wants to leave Stormhaven again.

"It's a wonder anything survives out here," he shouts, unable to hear the volume of his own voice.
DM Storm
GM, 734 posts
Tue 18 Jun 2013
at 03:26
  • msg #563

Some Friend You Are!

Another lizard-man is burned to a crisp as a beam of lightning courses through the poor sucker's leathery hide. This causes no end of panicking amongst the other lizard-men and each tribe member begins their struggle to free themselves of the entanglement anew. Teal-tongue now looks at Eagle in disbelief, as he too is beginning to doubt his friend's earnestness...

OOC: Eagle, please make a Charisma check...
Eagle
Human Druid, 252 posts
Tue 18 Jun 2013
at 08:45
  • msg #564

Re: Some Friend You Are!

Eagle sees the reptile's look of doubt in his eyes. 'Hurry Teal-Tongue, I am trying to help you and your king, but I am not strong enough to stop the power of your god alone - I fear if we stay here more lightening may strike - and I cannot prevent that.'

OOC: 09:41, Today: Eagle rolled 15 using 1d20. charisma check. Charisma = 16. . .
Saliq Musfara
Human Illusionist, 331 posts
Illusionist
Tue 18 Jun 2013
at 10:01
  • msg #565

Re: Some Friend You Are!

'Althea' (Saliq) walked towards Eagle and Teal-Tongue, her head bowed as if she was awaiting the answer of the gods.
DM Storm
GM, 735 posts
Tue 18 Jun 2013
at 23:50
  • msg #566

Re: Some Friend You Are!

"Very well," Teal-tongue says in response to Eagle's explanation of the bolt from the sky. Lizard-men were not known for their keenly-developed intellect and Teal-tongue was no exception.

"Come! Let's go now!" he says while still looking at the smouldering ruin that used to be his ally. With that Teal-tongue scrambles away toward the ziggurat, oblivious to the fate that might befall his four companions...

OOC: Who is accompanying Teal-tongue? What about the rest? What are you doing about the four remaining lizard-men which are still caught up in the entangle spell?
Saliq Musfara
Human Illusionist, 332 posts
Illusionist
Wed 19 Jun 2013
at 01:13
  • msg #567

Re: Some Friend You Are!

A slender female figure follows Teal-tongue. 'Althea' proves to have a surprising spurt of speed to her.
Ben Scristos
Human Thief, 574 posts
Wed 19 Jun 2013
at 01:28
  • msg #568

Re: Some Friend You Are!

As the situation vis a vis the other Althea and the rangers is unresolved, Ben will probably stick around here on the surface, at least a little longer.

"Well, what say you?" he asked of them, sort of in a group-like, rangers, mysterious magical twin woman and all.

not that he's stating out here if Rath heads out. He's one mighty handy meat-shield.
Aldo Rathmus
Human Fighter, 128 posts
Wed 19 Jun 2013
at 04:37
  • msg #569

Re: Some Friend You Are!

Rath continues to look miserable. He eyes Saliq uncomfortably, head to toe and back again, before shaking some unspoken thought from his head. He nearly jumps out of his boots when the lightening crashes down. He's only half-followed the developing plan of action, but he knows he's supposed to serve as the honor guard of the sacrificial victim, so he feigns composure as best he can and moves alongside Saliq.

Rath gives Ben an apologetic glance and beckons him with a sharp movement of his head. If Ben stays, he won't have Rath to back him up.
DM Storm
GM, 737 posts
Wed 19 Jun 2013
at 06:47
  • msg #570

Thanks and Farewell

Before Saliq bent reality to suit his needs, Althea thanked and begged leave of her rescuers, "Know this, you may find a heroes' welcome should you visit Reed Hollow. My husband, the chieftain will not let your good deed go without its just reward. Our people are not the most prosperous, but you may find a sizable recompense if your travels should take you back to my village. Fare well, brave men. May Melora's blessings be upon you!"

With that, she departs toward the awaiting ranger and the militia-men of her village.
Ben Scristos
Human Thief, 577 posts
Wed 19 Jun 2013
at 07:40
  • msg #571

Re: Thanks and Farewell

An eyebrow raises at the sound of recompense, and sizable at that!

He glances at the lead ranger. Should he stay behind, Ben will invite him along with a nod of his head. Should he leave, Ben will bare his hairy arse in his retreating direction.

Your call, kemo sabe.
DM Storm
GM, 738 posts
Wed 19 Jun 2013
at 14:06
  • msg #572

Re: Thanks and Farewell

While scrambling up the stone steps leading into the ziggurat, Teal-tongue turns to Eagle and asks in a concerned tone, "My clan-mates, they will be alright, yes?" Lizard-men normally had dull, emotionless eyes, though the creature seemed to now show signs of inner turmoil over the possible fate of his ensnared companions. "We only wish to live and bear offspring, I hope you understand, friend."

Teal-tongue was searching for any reassurance that might be offered.

It was true. Lizard-men were not normally known to raid human settlements. Their squabbles were mostly over territory with bullywug tribes, with whom they truly bore no goodwill. Incidents of attacks on the fair races were extremely rare and only occurred in dire circumstances. For the most part, lizard-folk tribes kept to their claims in the Witchlight Marsh. These were not a wandering, destructive race such as orc, rather an ancient race clinging desperately to survival.
Inas Eoinsson
Human Ranger, 20 posts
Wed 19 Jun 2013
at 15:26
  • msg #573

Re: Thanks and Farewell

Before Althea left, Inas spoke quietly to her. After a brief conversation he kissed her hand and sent her on her way, accompanied by the four militiamen.

He lowered his bow and sheathed the arrow back in its quiver. Approaching the group he spoke to those closest to him. "It seems a debt of gratitude is owed by me. Althea has confirmed to me that you rescued her from these beasts, and that you had nothing to do with her capture, so I offer my thanks. I am glad that our misunderstanding led to nothing more than harsh words." He offered his hand to Eagle, who appeared to be the leader of the group, if leader was the right word.

"My name is Inas. Althea's future husband bade me rescue her from these creatures, a task now complete. He offered a reward, part of which is due to those brave men who accompanied me, but the rest I am willing to share with you. There is also a bonus to be had. Their village has been plagued for many moons now by the lizardmen, and worse. They say that a great evil lives deep in the swamp, within a mysterious temple. He asked if I could remove the evil from the temple so that the curse may be lifted. Looking now I see that it would be too much for one man, but if you are willing to help me I promise a share of the bounty. What say you?

He looked around, seeing if these men were as brave and true as he hoped, and would accompany him on his mission.
DM Storm
GM, 740 posts
Wed 19 Jun 2013
at 20:00
  • msg #574

Re: Thanks and Farewell

The effects of Eagle's magic spell, which enabled him him to converse with Teal-tongue, has now expired.
Ben Scristos
Human Thief, 578 posts
Thu 20 Jun 2013
at 02:16
  • msg #575

Re: Thanks and Farewell

Ignored once again, Ben just shrugs. Perhaps the god of thieves had blest him with the ability to not be noticed? It was as good an explanation as any, better then most.

For a moment he ponders the hitch in Saliq's walk, and the possibilities, but even if the magic man was really all woman, he suspected he would still be too annoying to make the effort worthwhile.

Sigh.

Sadly, as he did not know the conversation with the lizard man was due to a spell, (nor the lightning) Ben continues to think they can talk, but he has no message to ass on, instead choosing to follow along mutely, and hope to get back to civilization for that reward, some dry clothes, and a hot meal.
Eagle
Human Druid, 253 posts
Thu 20 Jun 2013
at 09:07
  • msg #576

Re: Thanks and Farewell

Completely pre-occupied with trying to keep all his plates spinning, Eagle is completely unaware of Inas's attempts to speak to him, as he hurries after Teal-Tongue, muttering the incantations to Melora that will allow the conversation to continue. When he is able, he continues his series of ingratiating clicks and hisses as he attempts to reassure the frightened lizard.

'I bear them no harm, and look - even as we speak my magic entanglement is fading and they will be free. I can't speak for the rest of these people though, servants as they are of a higher power than me. I will advise them to leave your friends, but I would suggest you tell them to hide out in the swamp until Semunyana has been satisfied with a properly sanctified sacrifice. Not least as I fear the storm may still be around.'

He turns back to his companions, and again in a mock harsh voice, speaks to them 'I think the rest of the lizards are scared, I've told them to go to the swamp. If they don't make for us then I suggest we leave them be.' He then winks, as he can see Ben at least is struggling with what is going on.

He turns back to Teal-Tongue. 'Come, let us hurry.'

OOC: Eagle has cast speak with animals, again.
Not sure what our 'plan' is, but presumably if we can avoid the certain death I fear awaits, and get the king out of the ziggurat for the sacrifice quick enough we can zap him with the last lightening bolt!

Norion Ironaxe
Dwarf Fighter, 250 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 21 Jun 2013
at 03:59
  • msg #577

Re: Thanks and Farewell

Norion muttered under his breath before returning his attention to Inas. "Looks like the druid's got one of 'em fooled into taking us to their king. The one we want to destroy. So I suppose we are seeking the same end after all."

The dwarf managed a smile. "We'd all be interested in a little more wealth if you're willing to share this bounty of yours. And I don't doubt it will take every capable warrior we can find to kill whatever it is that's commanding these lizards." He nodded at the woodsman's bow. "Just be careful where you point that thing, eh?"
DM Storm
GM, 741 posts
Sat 22 Jun 2013
at 11:10
  • msg #578

Re: Thanks and Farewell

The lizard-men agree to dispatch to the swamp and seemingly have all fight taken out of them. None seem particularly interested in clashing against an obviously powerful, well-armed party acting on behalf of the Gods.

Having established that Inas the Ranger is an ally, the party agrees to join forces for the task at hand: finding King Greenscale and putting an end to his predations, once and for all.

The four militia-men agree to escort Althea back to Reed Hollow, where they will regale their chieftain with the group's heroic exploits. Althea makes a final bid for the group to return to her humble village. With that, the militia-men and Althea depart across the marsh.

Having settled the matter, Teal-tongue leads the party into the ziggurat. He makes for the ziggurat's west wing, toward the area where the group initially saw lizard-men retreating upon their first encounter with the heroes. Teal-tongue leads the group down a set of stone stairs, deeper into the ancient temple.

The stairs open into a large chamber supported by a dozen or so fractured pillars. A mess of shattered clay pots litters the room's west end, while passages lead off to the northwest and southwest. Teal-tongue enters the room nervously, perhaps looking around for a possible ambush, before suggesting to Eagle that they head for the southwest passage. "The King's throne lies that way..."


Two passages lead off to the northwest and southwest
Inas Eoinsson
Human Ranger, 22 posts
Sat 22 Jun 2013
at 13:07
  • msg #579

Re: Thanks and Farewell

After waving off Althea and the four militiamen, Inas made sure his bow was secured and then drew his sword. It was a fine looking hand-and-a-half sword, free of any rust or wear on the blade. He swung it a couple of times to loosen shoulder, and the blade seemed to sing through the air.

After completing introductions with the group he declared himself ready to enter the ziggurat to find Greenscale and put his reign of terror to an end.
Aldo Rathmus
Human Fighter, 131 posts
Sun 23 Jun 2013
at 14:11
  • msg #580

Re: Thanks and Farewell

Rath is wary, but he's also brash enough to feign undue confidence upon entry into the ziggurat. He remains at Saliq's elbow, ready both to defend the woman from attack and to prevent her escape, should she change her mind about the impending sacrifice. Unlike Inas, Rath keeps his own battered bastard sword sheathed, but his hand does not stray far from the hilt.
Saliq Musfara
Human Illusionist, 335 posts
Illusionist
Sun 23 Jun 2013
at 14:36
  • msg #581

Re: Thanks and Farewell

If 'Althea' is having second thoughts she isn't showing it.  To all appearances the young woman looks timid and resigned to her fate - though she does give a bit of a start when she notices Ben look at her.
Eagle
Human Druid, 254 posts
Mon 24 Jun 2013
at 08:19
  • msg #582

Re: Thanks and Farewell

As they head into the dank ziggurat, more of the ecstasy of magic that Eagle had felt so keenly 20 minutes ago as he channelled Melora to his will has ebbed away, and he longs to be back in the open ground, surrounded by the electricity of the storm. Seeing Teal-tongue's nervousness, Eagle swallows hard, and begins to wonder exactly how clever a plan Saliq has come up with. Still, here they are he supposes.

Eagle nods to the Southwest passage to his companions. 'The king is this way apparently. Guess we should see this through to its end, whatever that might be.'
Ben Scristos
Human Thief, 581 posts
Tue 25 Jun 2013
at 07:05
  • msg #583

Re: Thanks and Farewell

Spotting Saliqthea's gaze, Ben misunderstands the surprise, taking it for a 'wow, he is so handsome' reaction, and blushes. He gives her quick wink, then returns to looking into shadows and such for dangers, traps, or loose coins.
Norion Ironaxe
Dwarf Fighter, 252 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 25 Jun 2013
at 12:57
  • msg #584

Re: Thanks and Farewell

Norion nodded grimly in response to the information Eagle gave. "Aye," he muttered, "Let's see this done."
DM Storm
GM, 747 posts
Thu 27 Jun 2013
at 03:43
  • msg #585

The King's Speech

Ben finds a small cache of six sea-shell tipped javelins secreted away beside a supporting column along the room's west wall; otherwise, there is little of interest within the oddly-shaped antechamber.

Teal-tongue proceeds to the southwest door, opens it slowly and hisses into the darkness in his strange tongue. [Private to Eagle: Master, we have mighty visitors who wish to speak with you.]

A brief exchange between Teal-tongue and another lizard-man ensues. Judging by the second creature's tone, it is none too happy with Teal-tongue's interruption. Teal-tongue replies in a supplicating tone.[Private to Eagle: "But, Master, they have brought the girl, as you requested. They wish to perform the sacrifice outside, to honor the Great Queen! They ask you to attend."]

Another furious exchange, the hidden creature's voice booms through the stone halls.

Teal-tongue responds again, explaining that the visitors are from the human lands and wish to perform the sacrifice in front of the ziggurat, with the King himself as a witness. This much Eagle quickly relates.

Laughter, or what sounds like laughter now comes from the darkened chamber.

"Ohsss rrreallysss nowsss," a voice calls out in a hissing form of the common tongue. "Isss thasss ssso? Sssplendidsss!"

Thus far, only Teal-tongue is at the doorway, the rest of the party lies in wait just beyond the door and cannot see into the darkened chamber beyond.

"Verrry goodsss. Isss asssept! Leavesss thesss sssiggurat atsss onssse. Isss willsss besss outsss ssshortly. Dealsss?"

The hissing voice awaits a response...
Aldo Rathmus
Human Fighter, 133 posts
Thu 27 Jun 2013
at 04:03
  • msg #586

Re: The King's Speech

Rath lost a javelin in the swamp. He grabs one of the six to replace it.

---

Rath's gut sinks at the noise of the hissing laughter. He glowers unhappily, looking for someone else -- anyone else -- to take the lead. Rath does not respond to the voice.
Ben Scristos
Human Thief, 584 posts
Thu 27 Jun 2013
at 05:01
  • msg #587

Re: The King's Speech

"Hey!" Ben tries to pull his find away from the grasping hand of he-who-did-not-find them, but as always, the bigger and stronger have their way.

At the reply of the Lizardman King, Ben's gut instinct is to agree, but once again, he suspected the decision would be made by others...
Inas Eoinsson
Human Ranger, 28 posts
Thu 27 Jun 2013
at 06:02
  • msg #588

Re: The King's Speech

The strange voice echoing in his hear, Inas tightened his grip on his large sword. This plan sounded crazy and he was prepared for more lizardfolk to rush out and attack, so wanted to be ready to swing his blade should it be needed.

He glanced over at the one named Eagle who seemed to be able to converse with these beasts using his magic, waiting to see what his response would be.
Norion Ironaxe
Dwarf Fighter, 254 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 27 Jun 2013
at 14:04
  • msg #589

Re: The King's Speech

A wave of disgust rolled through Norion's stomach as he listened to the eerie series of hisses from within the ziggurat. His teeth clenched, he gripped his axe tightly, ready for the ruse to be completed so they could put these monsters to death.
Saliq Musfara
Human Illusionist, 337 posts
Illusionist
Thu 27 Jun 2013
at 14:17
  • msg #590

Re: The King's Speech

'Althea' turns pale and instinctively grips the arm of the person closest to her... only to hastily drop it when she realizes she it belongs to Ben.

Embarrassed, but trying to keep up her appearance of fear (not that she had to try hard) the damsel glances at Eagle, waiting for him to speak.
Ben Scristos
Human Thief, 585 posts
Fri 28 Jun 2013
at 04:12
  • msg #591

Re: The King's Speech

Quite confused by the who-is-who of the magic he already finds himself fooled by so regularly, Ben places a comforting arm around the frightened young lady.

"Fear not, lass, we gotcha! Safe as a bug in a rug ye are."
Norion Ironaxe
Dwarf Fighter, 259 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 4 Jul 2013
at 05:09
  • msg #592

Re: The King's Speech

The sounds of the lizard's voice lingered in Norion's mind. Though he could not understand the foul creature's language, he could sense the pride, the arrogance in its words. His rage growing the more he thought of it, the dwarf could finally no longer contain himself. Unleashing a feral roar, he charged into the ziggurat, his axe raised and ready to taste blood.

OOC: LEEEEROOOOYYYY JENKINS!!!!!
Ben Scristos
Human Thief, 596 posts
Thu 4 Jul 2013
at 09:01
  • msg #593

Re: The King's Speech

"Here we goes again!" Ben exclaims half in fear, half in excitement.

With a quick wet kiss on the lips of the pretty maiden, Ben draws his weapon and rushes into the room after the Dwarf...
Saliq Musfara
Human Illusionist, 339 posts
Illusionist
Thu 4 Jul 2013
at 09:49
  • msg #594

Re: The King's Speech

The startled 'pretty maiden' managed to keep from gagging though it was a close run thing.

Stepping back from the action she started to mutter words of magic and abruptly the weapons of the adventurers seemed to blaze with eldritch blue flames!


OOC: Saliq casts Phantasmal Force.
Inas Eoinsson
Human Ranger, 36 posts
Thu 4 Jul 2013
at 17:10
  • msg #595

Re: The King's Speech

Inas offered a grim smile. Clearly the headstrong dwarf wanted blood, and the Ranger was in no mood to leave his new companion to claim all the glory. Raising his mighty sword high he charged in after the dwarf, easily keeping pace with the sturdy warrior.

As he ran he noticed that his sword was etched with a blue flame. Strange, it had never done that before... Still, the blade had never let him down and had spilled much blood by his hand.
This message was last edited by the player at 17:10, Thu 04 July 2013.
Aldo Rathmus
Human Fighter, 137 posts
Thu 4 Jul 2013
at 20:32
  • msg #596

Re: The King's Speech

Rath steels himself and spits out an Orcish curse, more out of habit than because the change of plan bothers him. He steps forward, more warily than the others, giving Saliq some cover, as he assess the situation in the Lizard King's Throne Room.
DM Storm
GM, 754 posts
Fri 5 Jul 2013
at 06:55
  • msg #597

Meet King Greenscales!

Norion charges into the darkened chamber, which was of little consequence to him, because dwarven eyes' are keenly attuned to the dark places beneath the world. Unfortunately, the same could not be said of Inas and Rath, who were not gifted with such racial affinity. Thankfully, Saliq enshrouded each of their weapons in a cool blue nimbus which bathes the room in ample light, even if the torch-bearer did not charge into the chamber with his companions.

Beyond the threshold lies a short and narrow antechamber with an arched ceiling and flanked on either side by coiling stone serpents in bas relief, their triple heads seemingly poised in eternal vigil over the entrance way. Beyond the antechamber, the chamber opens into a much larger room set with numerous stone braziers evenly spaced throughout a mighty hall, at the head of which is a raised vault, atop which is yet another coiling serpent idol, this one rising some 10 feet above the hall's floor, nearly touching the low ceiling above. The idol is also three-headed and appears as though it could spring to life at any moment, so exquisite is its craftsmanship.

Four lizard-men, each armed with trident and shield, start when the dwarf appears through the threshold, each seemingly prepared for battle at a moment's notice. Lurking just beyond the advanced guard, a much larger lizard-man is seen, standing perhaps seven feet tall and armed with a vicious barbed trident and wearing a brilliant, bejeweled golden crown. Surely this must be none other than King Greenscale himself, lord and master of the murderous tribe which has plagued the region of late.

King Greenscales does not miss a beat and loudly proclaims impending doom after Norion passes a few feet into the antechamber, "Yesss! Foolsss deliversss meatsss nowsss!!!"

King Greenscales hisses seductively...

Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12, #2: 12/12, #3: 12/12, #4: 12/12

King Greenscales
AC: 3
HD: 8, HP: 45
45/45



PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   21/21   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   45/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


OOC: ROLL FOR INIT!!! Anyone rolling 7 or better may post immediately (which basically means only Ben or Saliq can possibly win initiative... Also, each of you please roll a d100 for me as well...Thanks!


Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: All other PCs
This message was last edited by the GM at 07:27, Mon 08 July 2013.
Inas Eoinsson
Human Ranger, 39 posts
Fri 5 Jul 2013
at 08:26
  • msg #598

Re: Meet King Greenscales!

Spying the lizardmen warriors, Inas charged at them, guided by the blue light flowing from his blade.


09:24, Today: Inas Eoinsson rolled 65 using 1d100. Mystery d100 roll.
09:24, Today: Inas Eoinsson rolled 3 using 1d6. Initiative.

Ben Scristos
Human Thief, 601 posts
Fri 5 Jul 2013
at 09:00
  • msg #599

Re: Meet King Greenscales!

[Private to GM: 01:55, Today: Ben Scristos rolled 6 using 1d6+2. Initiative.
Good, but not good enough...

01:56, Today: Secret Roll: Ben Scristos rolled 20 using 1d100. mystery roll.
Well I guess that was pretty good, or pretty bad, but not extremely either.
]

Ben is startled to the point of almost tossing his sword away when the edges light up blue...

"Dammit!!!!"

Many moments when a flash of bright light from his blade would have been a very, very bad thing for someone of his line of work ran thru his head before he noticed it had happened to the others as well. Confused, he decides to run with. For now.

[Private to GM: Does imaginary light expose things hidden in real darkness?]
Aldo Rathmus
Human Fighter, 138 posts
Fri 5 Jul 2013
at 20:03
  • msg #600

Re: Meet King Greenscales!

Rath sizes up the opposition and doesn't like the looks of it.


Init - 3.   ??? - 69.
Norion Ironaxe
Dwarf Fighter, 262 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 5 Jul 2013
at 20:07
  • msg #601

Re: Meet King Greenscales!

Norion's scowl deepens as he sights the lizard king and his guards.

15:06, Today: Norion Ironaxe rolled 4 using 1d6. Initiative.
15:06, Today: Norion Ironaxe rolled 1 using 1d100. Mystery Roll.

That last roll is either extremely good or...extremely bad.

Saliq Musfara
Human Illusionist, 343 posts
Illusionist
Fri 5 Jul 2013
at 20:18
  • msg #602

Re: Meet King Greenscales!

"Your god deserts you kingling!" 'Althea' (still in female form) cried out.

She started chanting words of magic and drew a gesture in the air. There an earsplitting sound of grinding stone and suddenly a crack seems to run along the side of the great statue; if it widens the coiled serpent looks like it might cave in on itself!


OOC: 21:12, Today: Saliq Musfara rolled 75 using 1d100. Mystery Roll.
21:11, Today: Saliq Musfara rolled 7 using 1d6+2. Initiative.

Saliq casts Improved Phantasmal Force.

Duvall Kane
NPC, 177 posts
Human Cleric of Kord
Mon 8 Jul 2013
at 07:30
  • msg #603

Re: Meet King Greenscales!

21:29, Today: DM Storm, on behalf of Duvall Kane, rolled 1,61 using d6,d100 with rolls of 1,61. init/???
This message was last edited by the player at 07:31, Mon 08 July 2013.
Eagle
Human Druid, 257 posts
Mon 8 Jul 2013
at 07:30
  • msg #604

Re: Meet King Greenscales!

21:28, Today: DM Storm, on behalf of Eagle, rolled 4,51 using d6,d100 with rolls of 4,51. init/???

DM Storm
GM, 755 posts
Mon 8 Jul 2013
at 07:50
  • msg #605

Re: Meet King Greenscales!

The lizard-men look up at the rumbling idol, their yellowish eyes wide in panic as the massive structure appears poised to topple at any moment. The four lizard-men scatter for cover, effectively abandoning their guard posts in front of their king!

King Greenscales does not seem as threatened by Saliq's ruse, though even he glances up at the ceiling and shows some sign of concern. The King is no fool, for he too moves clear of the idol...straight for Norion. The towering lizard-man levels his trident at the dwarf and charges directly into the fray, shouting a lizardfolk curse!

King Greenscales closes the distance quickly and would have skewered the dwarf easily were it not for an effective parry at the last minute. Norion manages to escape the three-pronged bite of the trident, at least for the moment.

Meanwhile, Ben and Norion notice two slithering lizard-creatures, skulking babblers, sliding on their bellies in an attempt to gain a surprise attack against Norion and Rath. They will be in position shortly...


Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12

King Greenscales
AC: 3
HD: 8, HP: 45
45/45


Skulking Babblers, 2 (only seen by Norion and Ben)
AC: 6
HD: 5, HP: 26
#1: 26/26, #2: 26/26


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   21/21   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   45/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


OOC: Stage 3...Ben, Eagle, Norion, Rath, Duvall, and Inas are UP!!!

Round 1
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: All other PCs

This message was last edited by the GM at 00:58, Wed 10 July 2013.
Ben Scristos
Human Thief, 603 posts
Tue 9 Jul 2013
at 03:21
  • msg #606

Re: Meet King Greenscales!

Cursing the glow of his blade, Ben forgoes any attempt at stealth and swings at the Babbler closest to him, accomplishing nothing more then causing a shower of sparks to fly from the floor...

20:20, Mon 08 July 2013: Ben Scristos rolled 2 using 1d20 ((2)).
Eagle
Human Druid, 259 posts
Tue 9 Jul 2013
at 08:54
  • msg #607

Re: Meet King Greenscales!

Staying back with Saliq as his companions affect their initial charge, Eagle mutters something to Teal Tongue's in his own language, that is probably best left untranslated. Moving up slowly into the room behind the initial charge he is initially frozen to the spot, but when Saliq seizes the initiative and the lizardman attacks, he is spurred into action. Muttering new incantations to Melora that seem to rise from the depth of his soul, he gesticulates with a wild sweep of an arm at the lizard-king. . .

OOC: Eagle is casting summon insects aimed at the lizard king.
DM Storm
GM, 756 posts
Tue 9 Jul 2013
at 18:37
  • msg #608

Re: Meet King Greenscales!

A teeming swarm of tiger beetles boils forth from every nook and cranny a few feet from King Greenscales, hungry for a delicious snack of lizard-flesh. The carnivorous horde skitters across the limestone floor toward the Lizard King, but seems to pull up just short, seemingly unable to progress any further toward their intended prey.

The Lizard King sneers at the horde and waves them off with a dismissive flick of his tail.

The beetles momentarily scatter and while they are for the moment ineffectual, Eagle will have another opportunity to marshal the insect swarm toward another target.

OOC: The Lizard King is not affected by the insect swarm; however Eagle can spend one turn reassembling the horde and then sending them at another target of his choosing. The spell lasts 5 rounds. One round was spent directing them at the Lizard King, the next round Eagle can regroup, and then 3 rounds will remain while the swarm is present.
This message was last edited by the GM at 00:56, Wed 10 July 2013.
Duvall Kane
NPC, 178 posts
Human Cleric of Kord
Tue 9 Jul 2013
at 18:46
  • msg #609

Re: Meet King Greenscales!

Duvall strides forward a few paces with his holy symbol of Kord held aloft in one hand and gleaming mace in the other. The cleric loudly proclaims, "Vile beasts, you may not understand my words, but you shall be rendered dumbstruck by the awesome power of Kord!"

Duvall's holy symbol glows brilliant orange as three beams of divine power wash over the scattering lizard men.

OOC: Cast Hold Person, aimed at three lizard men.
DM Storm
GM, 757 posts
Tue 9 Jul 2013
at 18:54
  • msg #610

Re: Meet King Greenscales!

Three lizard men are held in place by Duvall's spell, their eyes transfixed in a lifeless state.

OOC: 3 lizard men held until round 8.
Aldo Rathmus
Human Fighter, 139 posts
Wed 10 Jul 2013
at 04:02
  • msg #611

Re: Meet King Greenscales!

Unaware of the potential ambush and intent on the Lizard King, Rath strides forward brashly -- because for Rath it's a choice between being brash and running from the fight -- drawing his enormous sword in one hand with a dramatic flourish as he goes, with extra drama from the eldritch glow induced upon his blade by Saliq's magic. Rath presses past the frozen Royal Guards, giving them a derisive smirk, and he begins pestering King Greenscales with a series of strong, slow strikes, each easily fended off by the monster.



20:50, Today: Aldo Rathmus rolled 4 using 1d20. attack BBLK with sword.
Norion Ironaxe
Dwarf Fighter, 264 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 10 Jul 2013
at 04:45
  • msg #612

Re: Meet King Greenscales!

"Come on, you monster!" Norion roared at Greenscales as the King tried to spear him with his trident. The dwarf responded with a pair of fierce swings of his axe, but neither blow struck true.

23:42, Today: Norion Ironaxe rolled 8 using 1d20+1. Attack - Great Axe.
23:42, Today: Norion Ironaxe rolled 7 using 1d20+1. Attack - Great Axe.

Inas Eoinsson
Human Ranger, 44 posts
Wed 10 Jul 2013
at 06:16
  • msg #613

Re: Meet King Greenscales!

Inas surged forward, intent on dealing a grevious blow to this hideous creature. He swung his sword hard at the lizard king, but at the last he caught his boot on a loose stone and his wild blow went wide and clanged on the ground. Off balance he swung back the other way, but met nothing but fresh (or fetid) air.

"Melora curse you!" he growled, preparing to parry an incoming blow.


07:12, Today: Inas Eoinsson rolled 9 using 1d20+3. Attack 2 v Greenscales.
07:08, Today: Inas Eoinsson rolled 4 using 1d20+3. Attack 1 v Greenscales.

Well, that was crap!

This message was last edited by the player at 06:18, Wed 10 July 2013.
Ben Scristos
Human Thief, 606 posts
Wed 10 Jul 2013
at 06:23
  • msg #614

Re: Meet King Greenscales!

"Farked are we," mutter Ben under his breath, convinced that the lizard king has a fifty foot aura of make-your-foes-fight-like-crap, or some such magical device.
DM Storm
GM, 761 posts
Wed 10 Jul 2013
at 06:32
  • msg #615

Re: Meet King Greenscales! (Round 2)

While Duvall managed to immobilize three lizard-men, King Greenscales waves off Eagle's summoned insect swarm and the rest of the party failed to deliver any effective blows. The battle was on in earnest now, with the Lizard King facing off against several companions, a lone lizard-man, and two skulking babblers, of which only Ben or Norion had thus far even seen!


Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12

King Greenscales
AC: 3
HD: 8, HP: 45
45/45


Skulking Babblers, 2 (only seen by Norion and Ben)
AC: 6
HD: 5, HP: 26
#1: 26/26, #2: 26/26


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Duvall   4   21/21   3   18 17 16 15 14 13 12 11 10  9  8
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   45/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   2   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2


OOC: Saliq is UP!!!
Round 2
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

Saliq Musfara
Human Illusionist, 345 posts
Illusionist
Wed 10 Jul 2013
at 10:03
  • msg #616

Re: Meet King Greenscales! (Round 2)

'Althea' (for Saliq is still disguised as she) raises a hand at the charging Lizard King and chants strange spidery words of power.

The prongs of Greenscale's trident seem to twist and combine, their colour shifting to black and suddenly where once there was a weapon a writing serpent's head bears it's fangs and snaps back at the king!


ooc: Saliq casts Improved Phantasmal Force
DM Storm
GM, 763 posts
Wed 10 Jul 2013
at 17:53
  • msg #617

Re: Meet King Greenscales! (Round 2)

King Greenscales gasps in frustration as his beloved trident, blessed with Semuanya's inherent power, transforms into a writhing serpent in his own hands. His God was not making it easy to defeat these interlopers: such was the fickle nature of the God of Lizard-Men.

With one hand he hurls the writhing snake at Norion. The "serpent" hits Norion. This seems to please Greenscales. Let the dwarf contend with the snake. Greenscales follows up the attack with a raking claw attack with his other hand, which Norion manages to brush away with his axe.

Two grunge-yellow mutated lizard-man seemingly appear from the floor itself to descend upon Duvall and Rath, unawares! Fortunately for the cleric and fighter, both manages to get out of the way before being savaged by the strange creatures, babblers, who are covered in mottled grey patterns which help camouflage the skulking babblers. They rear up on their hind legs to attack, but are very difficult to attack when slithering upon the ground.

Three lizard-men remain transfixed by Duvall's words of power, but one breaks free and charges the cleric with its trident. Duvall, who is distracted by the skulking babbler, does not manage to defend himself from the attack an suffers a minor wound as the three-pronged weapon bites through his armor.

Greenscales exhorts its minions in a language only Eagle can understand, "Zsst ssslss tsssk!"[Private to Eagle: Strike down the cleric and mage!]

OOC: Norion-it's up to you how you want to roleplay being attacked by the "serpent". Duvall took 5 points of damage from the trident attack.


Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12 (D)

King Greenscales
AC: 3
HD: 8, HP: 45
43/45; trident-less


Skulking Babblers, 2
AC: 6
HD: 5, HP: 26
#1: 22/26 (D), #2: 26/26 (R)


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   45/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall   4   16/21   0   18 17 16 15 14 13 12 11 10  9  8


OOC: Ben, Duvall, Eagle, Inas, Norion, Rath are UP!!!

Round 2
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

This message was last edited by the GM at 03:04, Thu 11 July 2013.
Aldo Rathmus
Human Fighter, 140 posts
Wed 10 Jul 2013
at 18:58
  • msg #618

Re: Meet King Greenscales! (Round 2)


Rath fends off the ambush with shield and sword, and takes another swing at the Lizard King. The sword rings against scales as it would against stone, and Rath stifles a vigorous blasphemy against the gods for his ill-struck blow.


By burning off an action point, I manage to scratch the King. 2 HP damage!!

11:55, Today: Aldo Rathmus rolled 2 using 1d12+1. damage.  11:55, Today: Aldo Rathmus rolled 2 using 1d6. action point to add to attack roll.  11:54, Today: Aldo Rathmus rolled 14 using 1d20. attack BBLK with sword.

Inas Eoinsson
Human Ranger, 45 posts
Wed 10 Jul 2013
at 21:09
  • msg #619

Re: Meet King Greenscales! (Round 2)

Inas pressed his attack, swinging his bastard sword hard at the lizard king. But the creature was just too damn quick for his blow, and he narrowly missed.

22:07, Today: Inas Eoinsson rolled 11 using 1d20+3. Attack v Greenscales.
Ben Scristos
Human Thief, 607 posts
Thu 11 Jul 2013
at 02:00
  • msg #620

Re: Meet King Greenscales! (Round 2)

Ben staggers backwards as the Babbler rears up, managing only an awkward and ineffective swing...

The fact that he could probably out run his comrades, and felt pretty sure that he knew the way out suddenly seemed very important.

 18:59, Wed 10 July 2013: Ben Scristos rolled 7 using 1d20 ((7)). 
This message was last edited by the player at 02:01, Thu 11 July 2013.
Duvall Kane
NPC, 179 posts
Human Cleric of Kord
Thu 11 Jul 2013
at 02:40
  • msg #621

Re: Meet King Greenscales! (Round 2)

Duvall turns to face the skulking babbler and proceeds to belt the creature with a solid whack of his light warhammer.

"Gah! Where did this thing come from?!" he calls out to his companions.

OOC: Babbler #1 hit for 4 points of damage.
This message was last edited by the player at 02:41, Thu 11 July 2013.
Eagle
Human Druid, 260 posts
Thu 11 Jul 2013
at 08:42
  • msg #622

Re: Meet King Greenscales! (Round 2)

Cursing at the king's immunity to his magic, Eagle looks around for another target for the beetles' ire, not sure whether they will affect the babblers or not.

OOC: I think the swarm affects creatures up to medium size (assuming no magic immunity. . .), but I'm not sure how big the babblers are. If he thinks it looks like a goer, Eagle will send them at one of the babblers (the one attacking Ben probably), but if it would be obvious in character to Eagle that's a bad plan because the babblers are too big, then he will send them at the remaining 'free' lizard man. DM Please make a judgement on Eagle's behalf so as not to slow down the action!
DM Storm
GM, 764 posts
Thu 11 Jul 2013
at 08:54
  • msg #623

Re: Meet King Greenscales! (Round 2)

The tiger beetle swarm regroups and descends upon the babbler engaged with Rath. The deformed lizard-creature can do nothing to stop the onslaught of hungry mandibles and is soon engulfed in a sea of writhing gold and black insects.

OOC: The babbler takes 2 points of damage and will be occupied until Round 6.
DM Storm
GM, 765 posts
Thu 11 Jul 2013
at 08:57
  • msg #624

Re: Meet King Greenscales! (Round 2)

The battle is in full swing now as the companions find themselves in the middle of a full frontal assault against Greenscales and his minions...

Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12 (D)

King Greenscales
AC: 3
HD: 8, HP: 45
43/45; trident-less


Skulking Babblers, 2
AC: 6
HD: 5, HP: 26
#1: 22/26 (D), #2: 24/26, swarmed by tiger beetles (R)


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   45/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall   4   16/21   0   18 17 16 15 14 13 12 11 10  9  8


OOC: Saliq is UP!!!

Round 3
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

Saliq Musfara
Human Illusionist, 346 posts
Illusionist
Thu 11 Jul 2013
at 09:52
  • msg #625

Re: Meet King Greenscales! (Round 2)

'Althea's' eyes widened. Slipping a hand inside her robe she drew out a fine bladed dagger, paused for balance, then spun it straight at King Greenscales. Well nearly straight...


OOC: 10:51, Today: Saliq Musfara rolled 13 using 1d20+3. Attack with thrown dagger.
Norion Ironaxe
Dwarf Fighter, 266 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 11 Jul 2013
at 13:41
  • msg #626

Re: Meet King Greenscales! (Round 2)

Letting out a curse when the serpent entangles him, Norion manages to grab the writhing snake and throw it aside.

08:36, Today: Norion Ironaxe rolled 10 using 1d20. Strength Test.

Trying to regain his balance, the dwarf takes a clumsy swing at Greenscales, an attack the king easily evades.

08:36, Today: Norion Ironaxe rolled 6 using 1d20+1. Attack - Great Axe.
DM Storm
GM, 769 posts
Thu 11 Jul 2013
at 18:21
  • msg #627

Re: Meet King Greenscales! (Round 3)

One babbler is busy trying to free itself from the summoned beetle swarm, to no avail, while the other spends its effort engaged with Duvall. The now upright babbler lashes out with a flurry of claw and bite attacks, relying on its primal instinct to quickly bring down the cleric. A lizard-man joins in on the attacks and aids its companion.

Duvall is unable to defend against the onslaught and suffers several wounds in short order.

Meanwhile, the Lizard King uses its natural attacks: also claw and tooth, against Norion. Greenscales towers over the dwarf and moves with such agility that it makes it very difficult for Norion to adequately defend himself. The dwarf also ends up on the receiving end of two effective attacks, both raking blows that manage to tear through the dwarf's mail.

Three lizard-men remain caught in the grip of Duvall's holding spell, unable to contribute to the defense of their lair.

OOC: Duvall takes 6 points of damage. Norion takes 9.

Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12 (D)

King Greenscales
AC: 3
HD: 8, HP: 45
17/45; trident-less


Skulking Babblers, 2
AC: 6
HD: 5, HP: 26
#1: 20/26 (D), #2: 22/26, swarmed by tiger beetles (R)


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   36/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall   4   10/21   0   18 17 16 15 14 13 12 11 10  9  8


OOC: Ben, Duvall, Eagle, Inas, Norion, Rath are UP!!!

Round 3
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

This message was last edited by the GM at 05:24, Fri 12 July 2013.
Duvall Kane
NPC, 180 posts
Human Cleric of Kord
Thu 11 Jul 2013
at 18:24
  • msg #628

Re: Meet King Greenscales! (Round 3)

Duvall cries out in anguish, but channels the pain to deliver another smashing blow against the babbler. "A little help here!" he calls out to his companions.

08:22, Thu 11 July 2013: Duvall Kane rolled 15,2 using d20,d4+1 ((15,1)).
Inas Eoinsson
Human Ranger, 47 posts
Thu 11 Jul 2013
at 19:01
  • msg #629

Re: Meet King Greenscales! (Round 3)

Getting frustrated by his incompetence, Inas pulled himself together and focused on his attack. He lunged forward and drove his blade forward. Success! He beat the lizard king's defences and plunged the blade deep into the vile creature's flesh.

19:55, Today: Inas Eoinsson rolled 15 using 2d8+6. Damage. EDIT - 18 HP damage.
19:52, Today: Inas Eoinsson rolled 19 using 1d20+3. Attack 1 v Greenscales.

Note - assuming that Greenscales is classed as evil humanoid or giantish so I do extra +4 damage (I added +1 by mistake) so should have been 2d8+9.


Spurred on his withdrew his blade and lunged again, but this time his blow glanced off the creatures hide without inflicting a wound.

19:58, Today: Inas Eoinsson rolled 13 using 1d20+3. Attack 2 v Greenscales.

Aldo Rathmus
Human Fighter, 142 posts
Fri 12 Jul 2013
at 02:49
  • msg #630

Re: Meet King Greenscales! (Round 3)

Rath offers the insect-swarmed babbler a satisfied smirk before turning his full attention back to this so-called King. While Inas distracts the thing by driving his sword into it, Rath steps with surprising grace to the left and cuts through scale and sinew -- a less telling blow than the ranger's, but solid nonetheless.

"Hah!" Rath taunts cleverly, keeping his shield ready to block those nasty claws.




19:44, Today: Aldo Rathmus rolled 8 using 1d12+1. damage.
19:44, Today: Aldo Rathmus rolled 19 using 1d20. attack BBLK with sword.

Norion Ironaxe
Dwarf Fighter, 267 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 12 Jul 2013
at 05:15
  • msg #631

Re: Meet King Greenscales! (Round 3)

His anger growing, Norion took another swing at the king, but his axe could not find its target.

23:01, Today: Norion Ironaxe rolled 5 using 1d20+1. Attack - Great Axe.
Ben Scristos
Human Thief, 608 posts
Fri 12 Jul 2013
at 06:25
  • msg #632

Re: Meet King Greenscales! (Round 3)

The sight of green lizard blood stiffens the little thief's spine.

Taking a deep breath, Ben swings a wide, broad stoke, and manages to deliver a powerful blow to the Babbler, damn near severing it's tail!




OOC

23:21, Today: Ben Scristos rolled 20 using 1d20. hard to hold the sword with my fingers X.

Max damage! Sweet, long sword, eight points damage.

Well screw, that was nice!

Eagle
Human Druid, 263 posts
Fri 12 Jul 2013
at 08:58
  • msg #633

Re: Meet King Greenscales! (Round 3)

Realising that the time for magic may be over, Eagle swoops out his sword as he runs to strike the immobilised babbler, and try to put it out of commission while it's immobilised. Unfortunately he'd forgotten just how terrible he is with a sword, and as the scimitar flies out of its scabbard it also flys out of his hand, and he spends the next moments recovering the blade rather than hacking at the babbler. . .

OOC 09:54, Today: Eagle rolled 1 using 1d20. attack roll. Great start!
DM Storm
GM, 770 posts
Fri 12 Jul 2013
at 18:01
  • msg #634

Re: Meet King Greenscales! (Round 3)

Now pressed upon by several foes, Greenscales is quite wounded and searching for an escape should one present itself.

Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12 (D)

King Greenscales
AC: 3
HD: 8, HP: 45
5/45; trident-less


Skulking Babblers, 2
AC: 6
HD: 5, HP: 26
#1: 20/26 (D), #2: 22/26, swarmed by tiger beetles (R)


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   36/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall   4   10/21   0   18 17 16 15 14 13 12 11 10  9  8


OOC: Saliq is UP!!!

Round 4
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

Saliq Musfara
Human Illusionist, 347 posts
Illusionist
Fri 12 Jul 2013
at 18:12
  • msg #635

Re: Meet King Greenscales! (Round 3)

'Althea' began chanting again and abruptly 'she' started to grow, subtly at first but in mere moments she seemed to tower a full head over the lizard king. Pointing a finger at the reptile the giantess intoned:

"Your doom is upon you Greenscales. Surrender now while you can."


OOC: Saliq casts Phantasmal Force.
DM Storm
GM, 771 posts
Fri 12 Jul 2013
at 18:30
  • msg #636

Re: Meet King Greenscales! (Round 3)

The un-swarmed babbler continues to savage Duvall with a flurry of claw and fang, while the lizard-man jabs at the cleric with its trident.  Duvall manages to hold his ground against the foes, but he is beginning to become weak at the knees from the effort.

Meanwhile, Greenscales whirls between his three melee opponents: Inas, Norion and Rath, formulating a plan. Finally, an opening appears and the Lizard King deftly moves for it with haste. With lightning speed, Greenscales attempts to dart out of melee. Should be escape now, there would be none in the party with the speed needed to keep up with the Lizard King.

OOC: Inas, Norion and Rath may take a single free attack at the Lizard King. This attack will occur during the Lizard King's turn. If Greenscales survives, he has sufficient movement to get away...for the moment.

Let's go ahead and take care of Inas, Norion and Rath's free attacks before we jump into Stage 3.

You may roll the attack with a +6 to hit.<Orange>

<orange>Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 12/12 (D)

King Greenscales
AC: 3
HD: 8, HP: 45
17/45; trident-less


Skulking Babblers, 2
AC: 6
HD: 5, HP: 26
#1: 8/26 (D), #2: 22/26, swarmed by tiger beetles (R)


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   36/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall     4   4/21   0   18 17 16 15 14 13 12 11 10  9  8


Round 4
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

This message was last edited by the GM at 01:47, Sat 13 July 2013.
Inas Eoinsson
Human Ranger, 50 posts
Fri 12 Jul 2013
at 19:06
  • msg #637

Re: Meet King Greenscales! (Round 3)

As the vile creature tried to run, Inas swung hard with his powerful blade. His aim was true and he connected perfectly at the base of the creatures skull. He severed through the neck and watched as the body collapsed, sending the head bouncing across the floor.

20:06, Today: Inas Eoinsson rolled 18 using 2d8+9. Damage.
20:05, Today: Inas Eoinsson rolled 21 using 1d20+9. Free attack v greenscales.

He's dead!

This message was last edited by the player at 19:13, Fri 12 July 2013.
DM Storm
GM, 772 posts
Sat 13 Jul 2013
at 02:04
  • msg #638

Re: Meet King Greenscales! (Round 4)

Inas the Ranger cuts down Greenscales before the Lizard King has an opportunity to escape, but there still remain several foes. A babbler and lizard-man continue to assault Duvall, while another babbler remains ensnared by beetles and three addition lizard-men are still held fast by Duvall's spell.

Lizard-men Warriors, 4
AC: 4
HD: 2+1, HP: 12
#1: 12/12 (held until round 8), #2: 12/12 (held until round 8), #3: 12/12 (held until round 8), #4: 0/12 DEAD
King Greenscales
AC: 3
HD: 8, HP: 45
0/45; DEAD


Skulking Babblers, 2
AC: 6
HD: 5, HP: 26
#1: 8/26 (D), #2: 6/26, swarmed by tiger beetles (R)


Tiger Beetle Swarm: controlled by Eagle through Round 5.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   36/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/31   1   18 17 16 15 14 13 12 11 10  9  8
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall     4   4/21   0   18 17 16 15 14 13 12 11 10  9  8


Round 4
Stage 1: Saliq
Stage 2: Lizard-King and his minions
Stage 3: Ben, Duvall, Eagle, Inas, Norion, Rath

Ben, Duvall, Eagle, Inas, Norion, Rath are UP!

This message was last edited by the GM at 22:54, Sat 13 July 2013.
Ben Scristos
Human Thief, 610 posts
Sat 13 Jul 2013
at 02:16
  • msg #639

Re: Meet King Greenscales! (Round 4)

Seeing his target battered, bleeding and be-beetled, Ben leaps to the held Lizard-men, and begins slitting throats!

Foes that can't fight back are his favorite kind!

[Private to GM: Do I need to roll anything?]
Inas Eoinsson
Human Ranger, 52 posts
Sat 13 Jul 2013
at 05:47
  • msg #640

Re: Meet King Greenscales! (Round 4)

His blood raised by the sight of Greenscales falling, Inas turned to see several creatures attacking the cleric. He roared a primeval sound and launched himself across the chamber, driving his sword forward like a spear. Surging at the lizardman that was attacking
Duvall, he ran in through and skewered it like a fatted pig on a hog roast, killing it instantly.

06:39, Today: Inas Eoinsson rolled 23 using 1d20+3. Attack v lizardman against Duvall. CRITICAL! Max 13hp damage.
Norion Ironaxe
Dwarf Fighter, 268 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sat 13 Jul 2013
at 05:56
  • msg #641

Re: Meet King Greenscales! (Round 4)

"Well done, woodsman!" Norion yells as he sees Greenscales topple. Turning his attention to the babblers, the dwarf the strongest appearing of the pair with his axe.

00:52, Today: Norion Ironaxe rolled 21 using 1d20+1. Attack - Great Axe.
Critical: Max Damage - 10 HP

00:55, Today: Norion Ironaxe rolled 9 using 1d20+1. Attack - Great Axe.
Aldo Rathmus
Human Fighter, 143 posts
Sat 13 Jul 2013
at 20:36
  • msg #642

Re: Meet King Greenscales! (Round 4)

Rath watches the King's head roll with less satisfaction than he pretends to feel, half-expecting Ben to go racing after it to retrieve the jeweled crown. He gives Saliq a glance and mutters, "Guess that counts as surrender."

Rath disregards the nearest skulker, all bugged over as it is, and strides carefully but purposefully in Inas' and Norion's wake to press the remaining skulker and give the cleric a chance to disengage. If that's even an option for a priest of Kord. Probably obliged to fight to the death.

Rath takes a swing with his glowing sword, but Norion's axe has already knocked the nasty creature out of reach. He brings the huge sword around again, in preparation to strike when an opening arises.

OOC: Swing and miss.
Eagle
Human Druid, 264 posts
Sat 13 Jul 2013
at 22:50
  • msg #643

Re: Meet King Greenscales! (Round 4)

In reply to Aldo Rathmus (msg # 642):

Having recovered his sword, Eagle watches agape as this strange new companion (Eagle is hard pressed to remember exactly who he is) dispatches Greenscales in such a brutal way. Fortunately he recovers his composure enough to remember that other threats still present themselves, and he strikes again at the immobilised babbler, this time remembering to hold on to his sword.

OOC: 23:47, Today: Eagle rolled 4 using 1d8. damage scimitar.

23:46, Today: Eagle rolled 16 using 1d20. attack.

I assume a 16 hits?

Duvall Kane
NPC, 181 posts
Human Cleric of Kord
Sat 13 Jul 2013
at 22:52
  • msg #644

Re: Meet King Greenscales! (Round 4)

Duvall staggers on, unwilling to let his wounds sway him off his relentless engagement with his foes. His swings, and misses, with his hammer, having hoped to fell the babbler.

12:50, Today: Duvall Kane rolled 3,3 using d20,d4+1 with rolls of 3,2. atk vs babbler.
DM Storm
GM, 774 posts
Sat 13 Jul 2013
at 23:14
  • msg #645

Re: Meet King Greenscales!

There were only two immobilized lizard-men and a pair of badly wounded babblers remaining: glorious victory in this battle was but a few moments away.

Indeed, after little effort, the heroes conclude the battle, having defeated all of their foes, among them none other than King Greenscales, ruler of the eponymous tribe which had been responsible for the recent raids in the Glades and Reed's Hollow.

The tiger beetles disperse and scamper off elsewhere to digest their now full bellies.

The heroes had defeated nearly 30 lizard-men thus far: perhaps King Greenscales  guard represented the last of this troublesome tribe?

Whatever the case, there does not appear to be any other lizard-men skulking around. Even Teal-tongue is nowhere to be found: apparently he turned tail as soon as the battle began and disappeared to parts unknown. Perhaps somewhere in the ziggurat, or maybe he returned to the swamp and would seek out a mate who would bear him eggs?

Aside from some very old and quite impressive stone carvings of multi-headed serpents, there seems to be little of value within Greenscales chamber. Old bits of ash and coal are found within the bottom of the numerous stone braziers that line the central floor.

This chamber looks like it was originally intended as a shrine to a three-headed serpent deity, whose name has perhaps been lost to antiquity.

The lizard-men were carrying four tridents, one of which appears to be of exceptional craftsmanship, and four wooden shields. Greenscales also possessed a very large trident constructed from a glass-like material, but it is far too large and exotic for any of the heroes to wield. Greesncales' crown has now fallen off his head and sits in a pool of his own blood. It is crudely fashioned of gold and set with various, mostly cheap gemstones.

Aside from the entrance which the heroes came through, there are no visible exits from this room.


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Norion   3   36/45   2   17 16 15 14 13 12 11 10  9  8  7
Rath     3   36/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall     4   4/21   0   18 17 16 15 14 13 12 11 10  9  8

This message was last edited by the GM at 05:00, Sun 14 July 2013.
Aldo Rathmus
Human Fighter, 145 posts
Sun 14 Jul 2013
at 04:47
  • msg #646

Re: Meet King Greenscales!

Rath sheathes his sword and walks among the carnage, grim and brooding and not feeling the glory of victory. He bends down and picks up the crown and gives it a shake to clean it of blood before tossing it casually to Scristos. Rath approaches Duvall Kane and mutters, "You're bleeding." Perhaps it's an expression of concern.
Ben Scristos
Human Thief, 613 posts
Sun 14 Jul 2013
at 07:36
  • msg #647

Re: Meet King Greenscales!

At the pleading of Althea, Ben settles for tying up the remaining lizard men, then heads for the crown, propping it on his head.

It is too large, however, and swiftly drops down into an awkward necklace, causing a bit of adrenalin driven squeaky laughter to spill from his lips.

"Well that was fun. Now can we loot the tombs?"
Inas Eoinsson
Human Ranger, 54 posts
Sun 14 Jul 2013
at 08:10
  • msg #648

Re: Meet King Greenscales!

Inas panted slightly from the exertion, adrenalin still coursing through his body from the battle. He looked at his blade, miraculously free of blood and impeccably clean. "Thank you, old friend," he muttered, seemingly talking to the sword.

He walked purposefully over to the fallen head of the lizard king, then prodded it with the toe of his boot. With a grim smile of satisfaction he delved into his pack and pulled out a large sack. He then proceeded to pick up the head and shake it slightly to get rid of any excess blood, then put it in the sack. Finally he tied the sack to the outside of his pack.

He turned to his new colleagues. "Thank you my friends. You fought with courage and wit. Once we are done here we shall return to the village to collect our reward."

When Ben mentioned about looting, Inas frowned. "I don't know about looting, but we should certainly check that there is nothing else here that could cause harm to the village. A few lizardmen are of no consequence, but there may be more sinister evils afoot."

He looked at the trident. "We can take that with us when we leave. It is a most interesting looking weapon."

With that he began to search the chamber, looking for any doors or passages that might lead further in to the ziggurat.
Saliq Musfara
Human Illusionist, 350 posts
Illusionist
Sun 14 Jul 2013
at 10:16
  • msg #649

Re: Meet King Greenscales!

'Althea' meanwhile, having successfully saved the lizard men, slipped behind a pillar. A moment later Saliq stepped back, his original form restored.

"I'm glad to be me again." He announced to with a smile.
DM Storm
GM, 776 posts
Sun 14 Jul 2013
at 19:01
  • msg #650

Re: Meet King Greenscales!

The Lizard King's crown does not show the most exquisite of craftsmanship, being little more than a large circlet with a handful of settings for small ornamental stones: currently occupied by some decent specimens of dark green malachite. The crown is solid gold however, and by Ben's estimation, would easily fetch 550 gp in Stormhaven's Bazaar.

Meanwhile, Inas searches the ancient shrine in hopes of finding any portals which have thus far escaped detection. The ranger paces along each wall, yet finds nothing promising.

The room is dominated by the aforementioned three-headed serpent stone idol, which sits atop a low riser at the head of the chamber. A dozen stone braziers are spaced evenly on the floor before the idol, none of which are currently lit, though remnants of charcoal and ash suggest it may have been used at some point in the past. Finally, at the shrine's entry are the two massive bas relief carvings of three-headed serpents which first greeted the heroes upon their charging entry.

The air is somewhat still within this chamber, but the air is much more moist in this part of the ziggurat and the smell of swamp hangs heavily in the air. The ground is not wet in this chamber, but smells like it should be. Water is definitely nearby, but where?
Ben Scristos
Human Thief, 614 posts
Sun 14 Jul 2013
at 22:34
  • msg #651

Re: Meet King Greenscales!

The mention of reward brightened the thief's demeanor, especially as the return of Saliq to his own form had dissapointed him so.

Wiping his mouth on his sleeve, Ben examined the big statue for any gems in the eye sockets, and made a mental note to check the gem in the status at the entrance.

Off handedly he suggested to the others that if there is another exit, checking in the direction the big guy was trying to run was perhaps the best place to start.
Aldo Rathmus
Human Fighter, 146 posts
Sun 14 Jul 2013
at 23:05
  • msg #652

Re: Meet King Greenscales!

Rath makes a grunting acknowledgement of the ranger's complimentary assessment of the company's performance in the battle. He makes a cursory assessment of the lizard-men's equipment, takes up the exceptional trident from one of the fallen guards, and tests its weight in his hands.

Rath nods to Saliq. "Good to have you back. You threw down some nice distractions."

He regards the prisoners. "And now just what do we do with this lot?"

Rath scowls at Ben's mention of looting the tombs, but he doesn't respond. The cold shadows lurking surely need laid to rest, but Rath was not at all certain that it was a task for this day. Or night. He's completely lost track. He mutters to himself, "Day. Must be day. 'Cause we were up all night."
DM Storm
GM, 777 posts
Sun 14 Jul 2013
at 23:13
  • msg #653

Re: Meet King Greenscales!

Ben does not find any gems affixed to the large stone idol and neither of the serpent's six eyes appear to have any sockets where gems might have once been placed. Rather, the serpents eyes are little more than stony, lidless orbs.

The level of artisanship that went into creating the dark green idol is quite extraordinary, but hauling the entire piece out would be quite an undertaking. The whole statue stands over ten feet tall and appears to crafted of solid soapstone. While not altogether impossible, it would require some planning and perhaps an engineer to execute correctly, without damaging the idol.

The bas relief serpents also contain no gemstone sockets. These stone carvings were also created by a skilled mason and extracting them would likewise entail a bit of planning.

With regards to the large bronze statue in the ziggurat's entrance hall: the one where the creature's lower half consisted of two coiled serpents leading into a large snake's torso with six muscular humanoid arms springing forth, capped by faring asp's head whose eyes are set with large, gleaming rubies? That one is not currently visible from this room.
Saliq Musfara
Human Illusionist, 351 posts
Illusionist
Sun 14 Jul 2013
at 23:19
  • msg #654

Re: Meet King Greenscales!

Saliq glanced at the prisoners thoughtfully. "Can you speak Common?"

It was pretty unlikely but maybe as the royal guard they had picked up a few words. Otherwise... "I might need you to translate Eagle."
Ben Scristos
Human Thief, 615 posts
Sun 14 Jul 2013
at 23:22
  • msg #655

Re: Meet King Greenscales!

Pondering ideas of turning the place into a tourist trap, Ben decides that the building of any road would be cost prohibitive.

[Private to GM: I know it's not here, that's why I said I made a mental note! hehehe... can soap stone be used as soap? Might be able to see these things off a bar at a time? ;C)]

Ben only shrugs though, things had gone well enough, and with a reward waiting for him at Althea's home village, he was reasonably content for the moment.

For a moment he was looking forward to another kiss from the lass, before he remembered that she had in fact been he, and that the real she had not actually participated in the kiss.

A sour glance at Saliq, then Ben headed towards the wall the King had been running towards, first to check for traps, then secret doors.

Over his shoulder, he tosses a question to the rest of the party. "Did he have anything on him that might have been used to open a door? Keys, magic ring, maybe the trident? Hmmmm..."

Adding 'three holes in a row' as the things he would be looking for, Ben set to work.

[Private to GM: 16:21, Sun 14 July 2013: Ben Scristos rolled 313 using 6d100 ((37,27,68,37,58,86)).

As needed... let me know if you need more.
]
Norion Ironaxe
Dwarf Fighter, 269 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Mon 15 Jul 2013
at 01:12
  • msg #656

Re: Meet King Greenscales!

Keeping his axe in hand, Norion stalked around the chamber, pausing to glower at the prisoners. Idly, the dwarf wondered if the monsters had the sense to be grateful. They had certainly been extended far more mercy than they had ever shown any of their victims.

Following Scristos, the dwarf joined the thief in examining the wall that Greenscales had fled toward. Norion carefully studied the stonework, searching for any clues that might reveal a concealed passage that could have served as the King's escape route.
Inas Eoinsson
Human Ranger, 57 posts
Mon 15 Jul 2013
at 05:20
  • msg #657

Re: Meet King Greenscales!

Finding no exits, hidden or in plain sight, Inas returned to the group. "I see nothing of real interest, save the statue. Although these braziers...? I wonder, were they simply used to generate light in this chamber, or something more sinister? I have heard of cultists who summon daemons using strange rituals. Maybe these are similar?"
Eagle
Human Druid, 266 posts
Mon 15 Jul 2013
at 11:57
  • msg #658

Re: Meet King Greenscales!

Having cleaned off his scimitar of babbler blood, Eagle leans heavily on his spear as he watches the others explore the room - the magical exertions of the night have left him tired, and he craves rest and a camp fire. When Inas stirs ponders the braziers however he stirs himself to be of assistance. Mumbling his druidic cant he waves mistletoe in a tired fashion, and starts intently scanning the room, seemingly looking for something.

OOC: Eagle will cast detect magic, and then look at all the braziers/statues et al to see if anything gives off an aura.
DM Storm
GM, 781 posts
Tue 16 Jul 2013
at 02:59
  • msg #659

Re: Meet King Greenscales!

Eagle detects magical energy within the trident Rath confiscated from one of the lizard-man warriors, though aside from those magic items which are already known, nothing else in this chamber radiates any magic.

The twelve stone braziers and the large soapstone idol do not appear to be imbued with magic.

Norion joins Ben's search of the chamber's far wall, hoping to find where the Lizard King might have hoped to escape to. The dwarf too comes up empty. Assuming there was another exit, whomever built this ziggurat went to great pain to ensure it was not so easily found!

Meanwhile, Saliq attempts to interrogate the lizard-man prisoners...to no avail. None of them indicate they understand a single word coming out of the illusionist's mouth and seem quite despondent, having just seen their King slain and presumably soon to suffer the same fate.
Eagle
Human Druid, 268 posts
Tue 16 Jul 2013
at 09:02
  • msg #660

Re: Meet King Greenscales!

Seeing Saliq struggling to question the lizards, Eagle takes a deep breath, sets his feet and again starts calling on his deity's spirit for his power. . .

'Be calm, if we wanted to kill you you'd be dead by now. Soon you will go free to the swamp, and leave this cursed place. But first you must help us. My friend has some questions. . .' he hisses in the lizard tongue.

'Saliq, what do you want to ask them?'

OOC: speak with animals
Saliq Musfara
Human Illusionist, 353 posts
Illusionist
Tue 16 Jul 2013
at 14:50
  • msg #661

Re: Meet King Greenscales!

"First tell them they will be allowed to go free if they swear on their gods not to raid our villagers or lay a hand on our females." Saliq said.

"Next ask them about the curse that has caused their eggs to stay infertile; when did it begin? I'm beginning to suspect some darker power than Greenscales was at work."
Eagle
Human Druid, 269 posts
Tue 16 Jul 2013
at 16:27
  • msg #662

Re: Meet King Greenscales!

Eagle passes on Saliq's questions in a series of hisses.
DM Storm
GM, 782 posts
Wed 17 Jul 2013
at 05:00
  • msg #663

The Lizard-Folks Tale

The two lizard-men nod in acknowledgement of Eagle demands to cease their raiding activity on human settlements. With regards to the curse, both lizard-men claim that their tribe has not borne fertile eggs for three seasons now, ever since the tribe lost a territorial battle.

These maladies are accountable to Semuanya's, the chief lizard-folk deity, displeasure with the tribe after they were ousted from the Sacred Rock by a small group of "man-eating demons" who claimed the lizard-folk's ancestral home as their own.

The lizard-folk attempted to defend the Sacred Rock, but were easily dispatched by the demons. Homeless, and dejected, they wandered the Witchlight Marsh in search of a new home. Their scattered people were savaged by bullywugs, but eventually discovered the ziggurat, where they hoped to make a new home. King Greenscales arrived shortly thereafter, their previous chieftain having been slain by one of the man-eating demons.

Greenscales took control of the tribe and claimed their path to re-earning Semuanya's favor was through a series of human sacrifices, to gain power, followed by a triumphant return to The Sacred Rock to slay the demons.

The ziggurat and sacrifices were apparently only a temporary solution to a long-standing problem.

One of the lizard-men claims that King Greenscales hid away several of their unhatched eggs, in hopes of hatching them beneath Sacred Rock upon their reclaiming of Sacred Rock.
Saliq Musfara
Human Illusionist, 354 posts
Illusionist
Wed 17 Jul 2013
at 09:07
  • msg #664

Re: The Lizard-Folks Tale

"Are there more of your tribe still scattered out there? If we drove off these man-eating demons could you re-establish yourselves at this Sacred Rock?"

To Eagle he said: "If we don't do something to help the lizard-men these "man-eating demons" whatever they are could come after us next - and if they don't the bullywugs might take up Greenscales mantle and start raiding in force with no one to stop them."
Ben Scristos
Human Thief, 618 posts
Wed 17 Jul 2013
at 21:50
  • msg #665

Re: The Lizard-Folks Tale

Sitting down at the feet of the Lizardmen, Ben struggled to get the gist of the conversation, though he only understood Saliq's portion.

Tugging on Eagle's pants leg, he whispered "Ey! what are they sayin'?"

On the assumption that Eagle responds, Ben sighs, convinced it will be a long time before they see his beloved city again. "Aye, I guess we should, I  guess we should..."

A quick glance over his shoulder verified that the dead lizard king has yet to revert to the form of Lord Myron.

"I hope we got's time to get our reward, and head home for a day, soes I can leave my share of the loot with me ma..."
Aldo Rathmus
Human Fighter, 148 posts
Thu 18 Jul 2013
at 03:49
  • msg #666

Re: The Lizard-Folks Tale

Rath attempts to work with Norion to patrol the perimeter, keeping guard against other dangers while the others focus on the prisoners, but Rath's attention keeps being drawn to them, and he neither patrols nor attends to the questioning with much success.

He has an unhappy, sullen, thoughtful, distracted look about him.
Norion Ironaxe
Dwarf Fighter, 270 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 18 Jul 2013
at 04:47
  • msg #667

Re: The Lizard-Folks Tale

Sensing Rathmus's discontent, in part because he suspects it mirrors his own, Norion looks to the warrior with a raised eyebrow.

"What's on your mind, Rathmus?" he asks. "Is it the prisoners? If you ask me, they're doing nothing but filling the air with lies and rubbish. Doing all they can to save their own skins."
DM Storm
GM, 783 posts
Thu 18 Jul 2013
at 06:46
  • msg #668

Re: The Lizard-Folks Tale

The captive lizard-folk claim that their tribe was very small. The man-eating demons savaged a good number. The bullywugs took their toll...and then you, the adventurers arrived.

They are uncertain how many others, besides themselves are left. They sent out a large band of warriors last night, those whom Teal-tongue was with, but aside from that, there might not be many more in their tribe.

With regards to Sacred Rock, the lizard-folk will gladly accept any assistance that can be offered. They have eggs...they just need to get them to Sacred Rock. That is the only hope this tribe has, lest they face extinction.
Inas Eoinsson
Human Ranger, 58 posts
Thu 18 Jul 2013
at 06:54
  • msg #669

Re: The Lizard-Folks Tale

Inas listened as the creatures' tale was translated. He pondered a moment. "I for one would not see these creatures wiped out. It is clear that they fight for survival, not through malice and evil intent. If we can help them they maybe they can live in peace alongside the local human villages without troubling each other further. In the long term this would benefit all sides, save those who wish to cause mischief."
Eagle
Human Druid, 270 posts
Thu 18 Jul 2013
at 08:54
  • msg #670

Re: The Lizard-Folks Tale

Eagle, who has been mainly translating Saliq's questions, nods at Inas's thoughts - he bears the lizard's no malice. He is also aware that not all of his friends are so interested in the idea of cosmic balance, so he chimes in with his own question to the lizards.

'We found a tomb in this ziggurat, with a terrible shadow in it. We also found secret chambers in the top. How much of the ziggurat have you explored, and do you know of any other unopened tombs or doors that might contain anything of interest?'

OOC: Seems like there might be a new quest in the offing, though Ben's idea of stashing treasure (and probably attempting to clear out the top!) in town is probably sensible - at the very least Eagle needs to rest to recover magic!
DM Storm
GM, 784 posts
Thu 18 Jul 2013
at 09:12
  • msg #671

Re: The Lizard-Folks Tale

One of the lizard-men responds to Eagle's query, "The upper floors are haunted. We know that dark beings dwell within those tombs and have not attempted to search those tombs. Those are the final resting places of ancient kings...protected by their Gods."

The lizard-man continues by explaining that King Greenscales often traveled to the deepest levels of the ziggurat, though he allowed no others to accompany him on these visits. Supposedly there was an ancient shrine deep below the ziggurat where Greenscales communicated with Semuanya. This was also were he took human sacrifices. The lizard-folk's unhatched eggs are secreted somewhere deep within the ziggurat: neither captive is sure where though.

"There is a secret entrance here, within this hall, King Greenscales often used..."

The lizard-man points to a section of wall near the stone serpent idol's tail. "There..."
This message was last edited by the GM at 09:13, Thu 18 July 2013.
Saliq Musfara
Human Illusionist, 355 posts
Illusionist
Thu 18 Jul 2013
at 11:32
  • msg #672

Re: The Lizard-Folks Tale

"My thoughts exactly." Saliq said to Inas. "I think Ben should look at the secret entrance - he knows how those things work!"

He turned back to Eagle. "Ask them to describe these demons; we might know what we are up against!"
Eagle
Human Druid, 271 posts
Thu 18 Jul 2013
at 13:10
  • msg #673

Re: The Lizard-Folks Tale

Eagle asks them to describe the demons so we might know what we're up against.
Ben Scristos
Human Thief, 619 posts
Thu 18 Jul 2013
at 19:32
  • msg #674

Re: The Lizard-Folks Tale

As no one has translated the lizardman's tale, Ben continues to sit there, by now so bored he's day dreaming about treasure.
DM Storm
GM, 786 posts
Fri 19 Jul 2013
at 02:55
  • msg #675

Re: The Lizard-Folks Tale

In reply to Eagle (msg # 673):

The lizard-folk describe a four-legged winged demon-cat. Very fast and very deadly.
Ben Scristos
Human Thief, 620 posts
Fri 19 Jul 2013
at 03:17
  • msg #676

Re: The Lizard-Folks Tale

Following the directions translated by the Eagle, Ben checks the suggested area, first for traps, then for the secret door.
Aldo Rathmus
Human Fighter, 150 posts
Mon 22 Jul 2013
at 04:52
  • msg #677

Re: The Lizard-Folks Tale

Norion Ironaxe:
Sensing Rathmus's discontent, in part because he suspects it mirrors his own, Norion looks to the warrior with a raised eyebrow.

"What's on your mind, Rathmus?" he asks. "Is it the prisoners? If you ask me, they're doing nothing but filling the air with lies and rubbish. Doing all they can to save their own skins."



Rath speaks quietly with the dwarf, vigilant eyes everywhere but on Norion himself as he talks. "The prisoners. Yeah. Might be lying. I did. I mean, I would, in their position." His voice catches, and he clears his throat, and his eyes narrow. "But they're lizards. They don't think like us." Rath shrugs. "So I don't know."
Inas Eoinsson
Human Ranger, 61 posts
Mon 22 Jul 2013
at 07:14
  • msg #678

Re: The Lizard-Folks Tale

Inas followed Ben, also trying to locate anything out of the ordinary.
DM Storm
GM, 787 posts
Wed 24 Jul 2013
at 02:55
  • msg #679

Re: The Lizard-Folks Tale

While searching, Ben comes up empty-handed; however Inas locates a hidden leaver near the base of a brazier near the massive serpent idol. Perhaps calling Ben over for a second-opinion, the lever does not appear to be trapped.

Ben does notice what appears to be a four by four section of the floor located near the lever: possibly a hidden trapdoor!
Ben Scristos
Human Thief, 621 posts
Wed 24 Jul 2013
at 03:18
  • msg #680

Re: The Lizard-Folks Tale

The little thief gets a piece of chalk from his pouch, and marks the dimensions of the oddness. "That might be the door, it might be a trap. Either way, I don't intend on exploring further until everyone is ready."

He is obviously a bit put off at the fact that someone else found the door before him, be he refuses to say anything about it either way.
Inas Eoinsson
Human Ranger, 62 posts
Wed 24 Jul 2013
at 07:13
  • msg #681

Re: The Lizard-Folks Tale

Inas patted Ben on the back. "A good spot my friend, the lever was an easy find but I didn't spot the trapdoor. You have good eyes."

He turned to the others and spoke in a slightly louder voice. "Come see, our noble rogue has found a hidden doorway. Maybe we should explore further." The last wasn't really a question, more of a polite request.
Eagle
Human Druid, 274 posts
Wed 24 Jul 2013
at 08:29
  • msg #682

Re: The Lizard-Folks Tale

In response to Inas Eagle wanders over. As he does he indicates to the lizardmen. 'We need to do something with the prisoners - free them or finish them. My suggestion is we trust them, and help them return their eggs to this black rock - it will help return balance to the lizards, the ibis's and your own village Inas. The ones outside ran when we released them, I see no reason they won't do the same.'

OOC: Unless anyone objects shall we just let them go - they must be terrified?
Saliq Musfara
Human Illusionist, 358 posts
Illusionist
Wed 24 Jul 2013
at 10:02
  • msg #683

Re: The Lizard-Folks Tale

"I agree." Saliq said, shooting the captives a sympathetic look. "Aside from it being just to do so remember the bullywugs they have been suffering so much from? Without the lizards I'm sure they'll quickly grow into a menace."
Inas Eoinsson
Human Ranger, 63 posts
Wed 24 Jul 2013
at 11:34
  • msg #684

Re: The Lizard-Folks Tale

"Agreed. Free them without weapons and let then return to their kind."
Aldo Rathmus
Human Fighter, 151 posts
Wed 24 Jul 2013
at 14:10
  • msg #685

Re: The Lizard-Folks Tale

Rath shrugs and mutters, more to himself than to anyone in the room, "Grant them Pelor's mercy, then. Maybe Fortune will keep their knives from our backs."

Looking over the trap door, Rath looks to the badly injured cleric, Kane. "You up for this?"
Ben Scristos
Human Thief, 622 posts
Wed 24 Jul 2013
at 19:38
  • msg #686

Re: The Lizard-Folks Tale

Ben ventures no opinion, it was simply too much for him to ponder.
Norion Ironaxe
Dwarf Fighter, 271 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 25 Jul 2013
at 04:56
  • msg #687

Re: The Lizard-Folks Tale

Norion scowls at the suggestion of setting the lizard folk free, but seeing that his companions support the idea, he simply nods his head in assent, looking at the creatures with disgust.
Eagle
Human Druid, 275 posts
Thu 25 Jul 2013
at 08:56
  • msg #688

Re: The Lizard-Folks Tale

Speaking in the lizard tongue as he unties the lizards, Eagle tells the lizards to run for now, lest the dwarf and head-chopping ranger change their minds about freeing them.

(Assuming they don't viciously set upon him as soon as they're free)

He also tells them that they are willing to help the remains of the tribe return their eggs to the black rock, and drive off the demons, but they want to explore the ziggurat first (not least, I suppose to locate the eggs). 'Keep an eye on the exit, and we will discuss more when we leave'.

He then turns to his companions. 'I am happy to follow now, but I am tired from the night, and have little energy to use my magic, so I would also be happy to rest! No matter if you want to continue, but don't rely on much help from my spells.'

OOC: Might as well explore for now, but I figure Saliq is in a similar boat to Eagle - I've got some spells left, but going to keep them in case we need cure light wounds all of a sudden!
Saliq Musfara
Human Illusionist, 359 posts
Illusionist
Thu 25 Jul 2013
at 14:48
  • msg #689

Re: The Lizard-Folks Tale

Saliq nods wearily in reply to Eagle. "I've nearly exhausted my magic too."

Noticing Ben has been quiet the illusionist moved over to him, and gave the thief an embarassed look. "Uh, if you are worried I'll hold a grudge about the kiss I won't - I'll just take it as a tribute to my my illusionary skills. Still how about we never talk about it again. Ever. Alright?"
Ben Scristos
Human Thief, 623 posts
Fri 26 Jul 2013
at 02:53
  • msg #690

Re: The Lizard-Folks Tale

A confused look on Ben's face shows that he has no recollection of kissing the bearded magus.

Then a light dawns in his eye.

"Blech!!!" he says, wiping his mouth off with his mud encrusted sleeve, and clearly finding the mud a good thing. "You tricked me..." he mutters, and turns away, happy to use this lie as protection from his own realization of what had happened.
Duvall Kane
NPC, 182 posts
Human Cleric of Kord
Fri 26 Jul 2013
at 04:42
  • msg #691

Re: The Lizard-Folks Tale

Aldo Rathmus:
Looking over the trap door, Rath looks to the badly injured cleric, Kane. "You up for this?"


The cleric attempts to mask his pain through a stoic demeanor and comments, "Kord willing, I shall have enough strength to continue and will be no burden upon the rest."
Aldo Rathmus
Human Fighter, 152 posts
Sun 28 Jul 2013
at 19:09
  • msg #692

Re: The Lizard-Folks Tale

Rath sneers sceptically. The spells thrown down by the illusionist, cleric, and druid have seen them through to this point, but now Kane looks dead on his feet and Saliq and Eagle have spent their power.

"I say we hole up, get some rest. Can't claim that reward if we're dead."
Norion Ironaxe
Dwarf Fighter, 272 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sun 28 Jul 2013
at 19:12
  • msg #693

Re: The Lizard-Folks Tale

"Aye, Norion says grimly, "That sounds like wise counsel to me. We've already seen what kind of horrors reside in that place. We don't want to face them weak and fatigued."
Inas Eoinsson
Human Ranger, 64 posts
Mon 29 Jul 2013
at 06:32
  • msg #694

Re: The Lizard-Folks Tale

"Very well. What say we return to the village and report, then return here tomorrow to finish the job?"

Inas was happy to progress, but judged that it would not be possible to cleanse this place without the support of his new companions. He was keen that they should not fall, and the magic users seemed spent.
This message was last edited by the player at 06:33, Mon 29 July 2013.
Ben Scristos
Human Thief, 625 posts
Mon 29 Jul 2013
at 07:11
  • msg #695

Re: The Lizard-Folks Tale

Perking up at the word 'town,' Ben suddenly sees the virtue in wisdom in resting up.

And if the zigga-what-zit has sunk into the swamp before they return, bonus.

He spins the crown around his neck, wincing when he scratches his chin on a sharp edge.

"Lets go by the statues up front though, I wanna see if the eyes are really worth anything!"
Eagle
Human Druid, 276 posts
Mon 29 Jul 2013
at 09:35
  • msg #696

Re: The Lizard-Folks Tale

Eagle nods his assent, pleased to be faced with the prospect of some rest.
DM Storm
GM, 790 posts
Thu 1 Aug 2013
at 04:48
  • msg #697

Re: The Lizard-Folks Tale

Forgoing further exploration of the concealed trapdoor...

The party concludes their exploration of the late Lizard King's chamber and heads back to the main entrance chamber, so that Ben can get a better look at the gleaming rubies which had previously caught, and held, his attention.

Backtracking through the ziggurat, the party arrives before the large, bronze statue of the strange serpent creature. As before, two good-sized rubies peer out from the statue's large orbs. The statue is a work of exceptional craftsmanship, though hauling it away would be quite an undertaking, for it is nearly 10 feet tall!

Dismantling it might also draw the ire of whichever Demi-Gods the denizens of this ziggurat once paid homage too...if those Gods were still around?

But...those two rubies...Neither looked like they would require too much effort to pry loose. A wonder they had not been pried loose thus far?
Ben Scristos
Human Thief, 626 posts
Thu 1 Aug 2013
at 07:44
  • msg #698

Re: The Lizard-Folks Tale

"You guys wanna cover me?" Ben asks, rubbing his hands together in anticipation...
Eagle
Human Druid, 278 posts
Thu 1 Aug 2013
at 08:30
  • msg #699

Re: The Lizard-Folks Tale

With the morning sun now firmly rising in the sky outside, and light peeking through the ziggurat door, Eagle rubs his eyes tiredly. As he contemplates Ben's obvious intentions, a shadow falls across his mind - remembering both tales he has heard around the campfire or greedy adventurers, and their own brush with the shadow down below. 'I can wait outside above the doorway - if any ill comes from this, you can run as fast you can manage and I will cast a spell to tangle up any pursuer like I did the lizards. I am afraid there is not much other cover I can offer.'

OOC: Yes I wonder why no one has ever prized the rubies out before! Did we already detect magic on the statue?

Saliq Musfara
Human Illusionist, 360 posts
Illusionist
Thu 1 Aug 2013
at 10:13
  • msg #700

Re: The Lizard-Folks Tale

"I'll wait with Eagle. If needs be maybe I can cast an illusion to distract those same pursuers." Saliq said, giving the statue a doubtful look.

"Be careful Ben."
Ben Scristos
Human Thief, 628 posts
Fri 2 Aug 2013
at 02:05
  • msg #701

Re: The Lizard-Folks Tale

Pleased with the support, Ben sizes up the statue, and wonders if it wouldn't be easier to use ropes to bring the rubies down here.

breaking off the statues arms and legs in the process would be a nice bonus!
Aldo Rathmus
Human Fighter, 153 posts
Fri 2 Aug 2013
at 03:51
  • msg #702

Re: The Lizard-Folks Tale

Rath sizes up the statue warily, steps back a few paces, and prepares his brace of javelins in the event there's trouble. "Got you covered," he says to Ben. "Hey, you need some rope?"
Eagle
Human Druid, 281 posts
Fri 2 Aug 2013
at 08:55
  • msg #703

Re: The Lizard-Folks Tale

As he leaves the ziggurat and is bathed in the morning sun, Eagle is overtaken by a wave of Melora's spirit, whispering to him to sleep. He leans heavily on his spear, and shouts back to Ben. 'I am sorry Ben, I am nearly spent, I am afraid my magic won't be able to aid you if it comes to it.'

'After you,' he nods to Saliq, as to the two tired spellcasters clamber up the ziggurat out of the way of the door.

OOC: Sorry Ben, getting out of the potential blast zone - if you need combat help Eagle will run back in with his scimitar flashing!
Ben Scristos
Human Thief, 631 posts
Mon 5 Aug 2013
at 04:47
  • msg #704

Re: The Lizard-Folks Tale

Sizing up his target, Ben scales the bronze beastie, and examines the eyes from up close. If indeed they appear to be rubies, the little thief ties a rope very (very) tightly around the neck, half to topple the thing and half to hopefully choke it should it turn to flesh.

Once done he slides down the smooth body and attempts to recruit muscle to tip the darn thing over.
Inas Eoinsson
Human Ranger, 68 posts
Mon 5 Aug 2013
at 05:49
  • msg #705

Re: The Lizard-Folks Tale

Inas sheathed his sword and unslung his bow, nocking an arrow but leaving the string loose for now. He moved away from the statue and kept watch on the surrounding area, in case the lizardmen, or something worse, put in an appearance.
Eagle
Human Druid, 282 posts
Mon 5 Aug 2013
at 09:34
  • msg #706

Re: The Lizard-Folks Tale

Eagle waits outside with Saliq. 'Nice morning isn't it,' he mutters idly enjoying a rare moment of calm after their morning's exertions.
Aldo Rathmus
Human Fighter, 155 posts
Mon 5 Aug 2013
at 12:35
  • msg #707

Re: The Lizard-Folks Tale

Rath takes the rope, doubtful about this endeavor, but willing to play his part. He steps back several strides, keeping the rope taut and eying the distance between himself and the statue. He ensures that he's far enough back not to be smashed in the unlikely event that he's successful in pulling down the bronze serpent.

Rath grips the rope tightly and begins to pull, slowly and steadily, with mounting effort. He glances over toward Norion and Duvall.
Saliq Musfara
Human Illusionist, 362 posts
Illusionist
Mon 5 Aug 2013
at 16:59
  • msg #708

Re: The Lizard-Folks Tale

In reply to Eagle (msg # 706):

Saliq chuckle and smiled at the druid ruefully. "Clearly you didn't get kissed by Ben this morning. I'll have to wash my mouth out with vinegar when we get back."
Duvall Kane
NPC, 183 posts
Human Cleric of Kord
Wed 7 Aug 2013
at 05:13
  • msg #709

Re: The Lizard-Folks Tale

Duvall offers, "Befouling the shrines of even dead Gods is a dangerous affair. Let us hope that our Gods are mightier than the whispers of those of the past..."

Hesitantly, Duvall takes his place just beyond Rath, ready to give it a heave-ho when the command is given.
Norion Ironaxe
Dwarf Fighter, 273 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 7 Aug 2013
at 13:24
  • msg #710

Re: The Lizard-Folks Tale

Norion lends his muscle to the effort.
DM Storm
GM, 797 posts
Wed 7 Aug 2013
at 14:18
  • msg #711

Re: The Lizard-Folks Tale

Despite much protestation, several heave-ho's and much physical effort, the statue does not budge. Worse, the rope begins to fray a bit near the spot where it had been tied in a noose around the strange, asp-man's neck.

Those ruby-eyes gleam smugly at the four would-be statue topplers, as if to say: "You think I can be toppled by creatures are puny as you?"
Aldo Rathmus
Human Fighter, 157 posts
Wed 7 Aug 2013
at 19:01
  • msg #712

Re: The Lizard-Folks Tale

Rath rubs his sore hands and glances sidewise at Ben. "You owe me a rope."
Ben Scristos
Human Thief, 634 posts
Wed 7 Aug 2013
at 22:03
  • msg #713

Re: The Lizard-Folks Tale

Disappointing indeed. Ben wraps the rope up thru the creatures crotch, then climbs atop the head, hanging a little bit downward with his legs wrapped around as he attempts to remove the rubies with his dagger.
DM Storm
GM, 798 posts
Thu 8 Aug 2013
at 05:06
  • msg #714

Re: The Lizard-Folks Tale

Ben digs the blade of his dagger into the corner of the statue's eyes and begins to work at it to pry the gemstone loose.

A few brief moments later, the statue's legs, being composed of a coiled mass of serpents, comes alive with activity.

Writhing serpents magically boil forth from the statue. Would the heroes have an opportunity to react before being beset on by the serpents?

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   21/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   36/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7   13/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall    4   4/21   0   18 17 16 15 14 13 12 11 10  9  8
Norion    3   36/45  0   17 16 15 14 13 12 11 10  9  8  7


OOC: ROLL for INITIATIVE!!! Anyone tying or beating a 4 may post immediately.

Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Duvall, Inas, Norion

This message was last edited by the GM at 03:57, Fri 09 Aug 2013.
Duvall Kane
NPC, 184 posts
Human Cleric of Kord
Thu 8 Aug 2013
at 05:13
  • msg #715

Re: The Lizard-Folks Tale

Duvall, in his weakened state, is slow to notice the imminent threat and caught flat-footed.

OOC: Init 1
Norion Ironaxe
Dwarf Fighter, 274 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 8 Aug 2013
at 05:15
  • msg #716

Re: The Lizard-Folks Tale

Norion was still smarting over his inability to pull down the asp-man statue and is also therefore slow to react to the writhing snakes.

OOC: Init 1
Inas Eoinsson
Human Ranger, 71 posts
Thu 8 Aug 2013
at 06:17
  • msg #717

Re: The Lizard-Folks Tale

Inas was caught unawares when the statue came alive with serpents. He had heard stories of such. But always assumed they were idle chat or tales to scare children.

He stepped back a pace or two, and then began to draw his bowstring.

07:15, Today: Inas Eoinsson rolled 1 using 1d6. Initiative.
Ben Scristos
Human Thief, 636 posts
Thu 8 Aug 2013
at 07:33
  • msg #718

Re: The Lizard-Folks Tale

Having expected just such an occurrence, Ban uses his position to gouge the things eye out!!!

Sadly the position wasnpt as stable as he had hoped, and he rocked away from the creatures head before he could do any damage.

Luckily he had the rope, and was now hanging on like a rodeo star, yeehaw!!!



00:30, Thu 08 Aug 2013: Ben Scristos rolled 7 using 1d6+2 ((5)).
Init!

00:31, Thu 08 Aug 2013: Ben Scristos rolled 4 using 1d20 ((4)).
To hit
How could I have missed? I had my dagger in the eye socket! Sigh...

This message was last edited by the player at 07:34, Thu 08 Aug 2013.
Saliq Musfara
Human Illusionist, 363 posts
Illusionist
Thu 8 Aug 2013
at 09:55
  • msg #719

Re: The Lizard-Folks Tale

Saliq reacting quickly, the nimble illusionist drawing the Moonblade and slicing at the wringling mass, though unfortunately with little effect.

"Can you swing and leap away Ben?" He called out to the dangling thief.

OOC: 10:51, Today: Saliq Musfara rolled 5 using 1d6+2. Initiative.
10:55, Today: Saliq Musfara rolled 13 using 1d20+1. Attack with Jambiya Moonblade.

Aldo Rathmus
Human Fighter, 159 posts
Thu 8 Aug 2013
at 13:08
  • msg #720

Re: The Lizard-Folks Tale

"Gah!" Rath, startled, jerks his blade from it's sheathe and nearly throws it across the room, but he recovers his grip quickly enough to take a feeble and ill-aimed swipe in the general direction of the snakes.


06:05, Today: Aldo Rathmus rolled 4 using 1d20. attack snake.  06:01, Today: Aldo Rathmus rolled 4 using 1d6. initiative.
Eagle
Human Druid, 285 posts
Fri 9 Aug 2013
at 09:05
  • msg #721

Re: The Lizard-Folks Tale

For once Eagle was on his toes, and he follows Saliq into the room, and swats down at the nearest serpent. 'Ben, Ben, Ben. . .' he mutters to himself.

OOC: 10:03, Today: Eagle rolled 4 using 1d8. damage scimitar.
10:03, Today: Eagle rolled 18 using 1d20. attack.

DM Storm
GM, 804 posts
Fri 9 Aug 2013
at 09:37
  • msg #722

Re: The Lizard-Folks Tale

Eagle slashes and wounds a serpent which had coiled up in preparation to attack the illusionist. Unfortunately there is yet life in the magically summoned reptile, and it connects its fangs with Saliq's foot, penetrating through his shoe. Worse, a second snake also strikes the illusionist, also delivering its venomous load!

These serpents are remarkably agile, easily climbing up the statue to strike Ben as well, who is on the wrong end of two fangs himself. Other snakes move out toward Duvall, Rath and Norion.

Rath bats away two serpents and Norion suffers a minor bite, but nothing which presently threatens the stout dwarf warrior. Saliq is also struck twice, and while the fangs are painful, the true threat comes from the snake's poison. Time would tell how Saliq's body reacted.

Despite his best effort to fend off the advance of three snakes, Duvall is bitten by two snakes. The cleric clutches at his throat a moment later, his face turning a sickly white, before collapsing onto the floor. White foam pours out of the poor cleric's mouth and nostrils, as he slips beyond the veil...

OOC: Ben takes 2 points of damage and must make two saves vs poison. Saliq is also bitten twice, takes 2 points of damage and must make two saves vs poison.

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 11/11 (B), #2: 11/11 (B), #3: 11/11 (B), #4: 11/11 (D), #5: 11/11 (D), #6: 11/11 (D), #7: 11/11 (N), #8: 2/11 (N), #9: 11/11 (R), #10: 11/11 (R), #11: 7/11 (S), #12: 11/11 (S)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   19/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   36/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall    4   -9/21   0   18 17 16 15 14 13 12 11 10  9  8  Dying
Norion    3   35/45  0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Duvall, Inas, Norion

STAGE 3 is UP!!!

This message was last edited by the GM at 21:17, Sat 10 Aug 2013.
DM Storm
GM, 807 posts
Sat 10 Aug 2013
at 21:12
  • msg #723

Re: The Lizard-Folks Tale

Saliq's foot swells up as the serpent's poison begins to course through the illusionist's body. A wave of nausea and weakness washes over Saliq, though he is still able to maintain consciousness...for the moment.

OOC: Saliq takes 2 more damage.
Norion Ironaxe
Dwarf Fighter, 275 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sat 10 Aug 2013
at 21:16
  • msg #724

Re: The Lizard-Folks Tale

Having seen Duvall succumb to the snakes, Norion senses this situation can turn quite dire in a hurry. The dwarf warrior hacks in a wide arc, hoping to take down two snakes with a single slash.

The axe slices through one snake, nearly felling it; though the follow-up blow is less effective.

OOC: damaged one snake for 9 points
Duvall Kane
NPC, 185 posts
Human Cleric of Kord
Sat 10 Aug 2013
at 21:26
  • msg #725

Re: The Lizard-Folks Tale

Duvall's body begins to convulse as the poison continues its evil work. And then, stillness.

Deep motes of fog pool at the base of a rocky land of soaring mountains and deep fjords floating atop a crimson blue sea of air. The wind whips at Duvall's back as the man strides over a trail of cloudy staircase toward a gleaming citadel cradled atop a majestic spire: The Champion's Hall!

The cleric had been rewarded for his piety:

Ysgard

OOC: So long Duvall...
Inas Eoinsson
Human Ranger, 72 posts
Sat 10 Aug 2013
at 21:29
  • msg #726

Re: The Lizard-Folks Tale

Inas rapidly looses two arrows, both aimed at the snake which Norion just wounded. The second shot proves to be true and fells the wounded serpent!

OOC: DM NPC post
DM Storm
GM, 808 posts
Sat 10 Aug 2013
at 21:32
  • msg #727

Re: The Lizard-Folks Tale

The serpents only number 11 now, but the heroes numbers have been cut to six! This is a war of attrition the party can ill afford...

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 1/11 (N), #2: 11/11 (B), #3: 11/11 (B), #4: 11/11 (N), #5: 11/11 (N), #6: 11/11 (R), #7: 11/11 (N), #8: 0/11, #9: 9/11 (R), #10: 11/11 (R), #11: 4/11 (E), #12: 11/11 (S)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   18/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   34/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   2   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC      AC    HP   AP   0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall    4  -10/21  0   18 17 16 15 14 13 12 11 10  9  8  Dead
Norion    3   28/45  0   17 16 15 14 13 12 11 10  9  8  7




Round 2

Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Duvall, Inas, Norion

Ben, Eagle, Rath, Saliq are UP!!!

This message was last edited by the GM at 17:07, Mon 12 Aug 2013.
Saliq Musfara
Human Illusionist, 368 posts
Illusionist
Sat 10 Aug 2013
at 21:42
  • msg #728

Re: The Lizard-Folks Tale

Gritting in teeth against the sudden blaze of pain spreading up from his foot Saliq slashed at the serpent tormenting him. Whether it was his eyes watering or the shake in his hand from the venom in his veins the Moonblade cleaved only air.


OOC:
22:39, Today: Saliq Musfara rolled 6 using 1d20+1. Attack with Jambiya Moonblade.

Ben Scristos
Human Thief, 639 posts
Sun 11 Aug 2013
at 03:46
  • msg #729

Re: The Lizard-Folks Tale

Using his speed and agility Ben swings his body around the statue, keeping the bronze figure as much between him and the snakes as possible, taking only the time to slash out with his long sword.

By some odd coincidence, the flailing blade struck true, chopping a meal-sized chunk of snake flesh out of the creatures flesh!

[Private to GM: 20:41, Sat 10 Aug 2013: Ben Scristos rolled 14 using 1d20 ((14))

20:44, Sat 10 Aug 2013: Ben Scristos rolled 7 using 1d8 ((7)).

FYI, I don't have a dagger, sorry. It must have been my blade, if that's okay with you! (Fingers crossed)
]
DM Storm
GM, 811 posts
Sun 11 Aug 2013
at 21:24
  • msg #730

Re: The Lizard-Folks Tale

After being savagely hacked by Ben's sword, one snake loses its coiling grip around the statue's torso and tumbles to the floor below.

Though badly wounded by both sword and its fall, this creature possessed a singular focus and would not easily be deterred from its eternal task: defending the ancient shrine of Yanasa, against would-be defilers and treasure-hunters.

OOC: snake took an additional 3 hp damage from a 10 ft fall
This message was last edited by the GM at 21:27, Sun 11 Aug 2013.
Eagle
Human Druid, 286 posts
Sun 11 Aug 2013
at 21:57
  • msg #731

Re: The Lizard-Folks Tale

Trying to stay very much on the door side of the melee, Eagle again swipes his sickle at one of the serpents.

22:55, Today: Eagle rolled 3 using 1d8 with rolls of 3.
22:55, Today: Eagle rolled 15 using 1d20 with rolls of 15.
DM Storm
GM, 813 posts
Mon 12 Aug 2013
at 04:28
  • msg #732

Re: The Lizard-Folks Tale

Eagle wounds one of the serpents pressing in against Saliq, the closest enemies to the ziggurat's entrance.

While not enough to slay the creature, it does take its attention off of the illusionist.
Aldo Rathmus
Human Fighter, 161 posts
Mon 12 Aug 2013
at 12:58
  • msg #733

Re: The Lizard-Folks Tale

Rath sees Duvall Kane fall frothing to the floor and the others sorely pressed, and he feels an edge of panic creep up into his chest. He swings frantically anything scaley that moves and is within reach, and he manages to cut a snake, but at the wrong end.



Hits for 2 damage.

05:54, Today: Aldo Rathmus rolled 2 using 1d8+1 with rolls of 1. damage.  05:54, Today: Aldo Rathmus rolled 17 using 1d20 with rolls of 17. attack.

DM Storm
GM, 814 posts
Mon 12 Aug 2013
at 17:12
  • msg #734

Re: The Lizard-Folks Tale

The ancient shrine is now a frenzy of hissing, leaps and mad dashes to avoid the agitated serpents' strikes. Several companions end up on the losing side of that battle as fang sinks into their exposed flesh, eager to deliver their potent venom.

OOC: Ben is struck once (1 dmg) and must make a save vs poison (+1). Rath is struck twice (2 dmg) and must make two saves vs poison (+1). Norion was also struck. Eagle and Saliq avoided getting hit this round.

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 1/11 (N), #2: 11/11 (B), #3: 11/11 (B), #4: 1/11 (N), #5: 11/11 (N), #6: 11/11 (R), #7: 11/11 (N), #8: 0/11, #9: 9/11 (R), #10: 11/11 (R), #11: 4/11 (E), #12: 9/11 (S)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   19/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   36/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Duvall    4   -9/21   0   18 17 16 15 14 13 12 11 10  9  8  Dying
Norion    3   35/45  0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Duvall, Inas, Norion

STAGE 3 is UP!!!

This message was last edited by the GM at 03:38, Tue 13 Aug 2013.
Aldo Rathmus
Human Fighter, 162 posts
Mon 12 Aug 2013
at 17:46
  • msg #735

Re: The Lizard-Folks Tale


Rath is little more than annoyed by the serpents' fangs, and more than a little lucky!


10:40, Today: Aldo Rathmus rolled 18,16 using D20+1,d20+1 with rolls of 17,15.
Inas Eoinsson
Human Ranger, 73 posts
Tue 13 Aug 2013
at 04:00
  • msg #736

Re: The Lizard-Folks Tale

Inas looses another arrow, this time wounding a snake battling against Saliq. Unfortunately, the ranger's second shot reveals a flaw in his compound bow string. The string snaps before Inas has a chance to release the arrow.

It looks like the ranger will soon join his companions in melee...

OOC: Hit one snake for 2 points of damage.
Norion Ironaxe
NPC, 276 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Tue 13 Aug 2013
at 04:04
  • msg #737

Re: The Lizard-Folks Tale

Norion savages another snake with his battle axe, but comes up a little short of finishing the beast off.

"Gah! Death will find you yet! Take that snake! Fight on lads!" he belts out in an effort to rally his companions.

OOC: Damaged a snake for 10 points of damage.

DM Storm
GM, 815 posts
Tue 13 Aug 2013
at 04:08
  • msg #738

Re: The Lizard-Folks Tale

The score remained the same: Heroes: -1, Snakes: -1; but two serpents now hovered closely to death and perhaps the tide would soon turn?

It was too late for Duvall, but there was life yet in the others!

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 1/11 (N), #2: 11/11 (B), #3: 11/11 (B), #4: 1/11 (N), #5: 11/11 (N), #6: 11/11 (R), #7: 11/11 (N), #8: 0/11, #9: 9/11 (R), #10: 11/11 (R), #11: 4/11 (E), #12: 9/11 (S)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   19/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   25/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   34/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   35/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Ben, Eagle, Rath, Saliq are UP!!!

This message was last edited by the GM at 17:02, Tue 13 Aug 2013.
Ben Scristos
Human Thief, 645 posts
Tue 13 Aug 2013
at 04:11
  • msg #739

Re: The Lizard-Folks Tale

No matter how he tried to avoid the snake, the beast battled with a devotion worthy of a follower of an ancient god.

Luckily for Ben, living a sordid, foul filthy life had given him a good immune system, and the bit of the snake did little to no damage...

[Private to GM:
21:09, Today: Ben Scristos rolled 16 using 1d20+1 with rolls of 15. save v. poison.
]
Saliq Musfara
Human Illusionist, 369 posts
Illusionist
Tue 13 Aug 2013
at 09:42
  • msg #740

Re: The Lizard-Folks Tale

Saliq slashed at the writhing creatures with much energy but litle success; close quarter fighting just wasn't his forte.


OOC: 10:40, Today: Saliq Musfara rolled 11 using 1d20+1 with rolls of 10. Attack with Jambiya Moonblade.
Eagle
Human Druid, 291 posts
Tue 13 Aug 2013
at 11:03
  • msg #741

Re: The Lizard-Folks Tale

As the snake turns towards him Eagle starts to panic a little, and his next slash with the scimitar misses.
Aldo Rathmus
Human Fighter, 163 posts
Tue 13 Aug 2013
at 12:57
  • msg #742

Re: The Lizard-Folks Tale

Rath slashes at the wounded snake (or any other squirmy thing in reach, as he can't track their quick, sinuous movements), but his sword hits stone and air.

OOC: Swing and miss.
DM: Rath took 2 points of damage last round which is not reflected on the chart.

Ben Scristos
Human Thief, 647 posts
Wed 14 Aug 2013
at 04:41
  • msg #743

Re: The Lizard-Folks Tale

Pleased with his aerial acrobatics, Ben get's cocky and tries a swing at the second snake while swinging past on his rope.

Not a good choice...

Swish!

21:39, Today: Ben Scristos rolled 4 using 1d20 with rolls of 4. swing at snake.
DM Storm
GM, 819 posts
Wed 14 Aug 2013
at 04:54
  • msg #744

Re: The Lizard-Folks Tale

Ben's acrobatic maneuvering proves quite ineffective in terms of fighting prowess, but it also makes the thief a difficult target for the two snakes coiled around the statue's torso. Both snakes strike at naught but air as Ben swooshes by.

Down below, nine angry snakes slither this way and that, engaged in a cat and mouse dance with their prey. Norion is struck twice, while Eagle also suffers his first wound.

OOC: Norion takes 6 points of damage. Eagle takes 1 point of damage and must Save vs Posion (+1 to the roll).


Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 0/11, #2: 11/11 (B), #3: 11/11 (B), #4: 1/11 (N), #5: 11/11 (N), #6: 11/11 (R), #7: 11/11 (N), #8: 0/11, #9: 9/11 (R), #10: 11/11 (R), #11: 4/11 (E), #12: 0/11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   19/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   34/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   29/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Inas and Norion are UP!!!

This message was last edited by the GM at 04:59, Wed 14 Aug 2013.
Inas Eoinsson
Human Ranger, 74 posts
Wed 14 Aug 2013
at 05:04
  • msg #745

Re: The Lizard-Folks Tale

Inas draws his magnificent rune-covered bastard sword with a fluid motion and races to close the distance with the first group of serpents: those which are presently engaged with Eagle and Saliq.

Judging Saliq to be the most needing of support, Inas wades in front of the illusionist and proceeds to lop off a nearby serpent's head with a flourish of the ranger's blade.

The ranger coolly surveys the rest of the scene and sizes up his next potential foe.

OOC: Inas kills the snake which had been battling Saliq

Norion Ironaxe
NPC, 277 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 14 Aug 2013
at 05:08
  • msg #746

Re: The Lizard-Folks Tale

Norion continues to hack at the four serpents which had cornered him underneath the bronze statue. Swoosh, Swoosh, splat goes one of the snakes as the dwarf's axe rends the creature in twain.

"Rrrgrggf!" the dwarf roars in finality. "Crawl back into your hole while you still have a chance, fell beasts!"

Norion was just now hitting his stride, and after suffering a few painful bites, was getting quite serious about putting an end to this battle.

OOC: Norion kills one snake.
This message was lightly edited by the player at 05:09, Wed 14 Aug 2013.
DM Storm
GM, 820 posts
Wed 14 Aug 2013
at 05:13
  • msg #747

Re: The Lizard-Folks Tale

Three snakes have been slain thus far, yet there seems to be no quit in the mindless beasts. They fight on, eager to sink fang deep into mortal flesh...

OOC: New Round!

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 0/11, #2: 8/11 (B), #3: 11/11 (B), #4: 1/11 (N), #5: 11/11 (N), #6: 11/11 (R), #7: 11/11 (N), #8: 0/11, #9: 9/11 (R), #10: 11/11 (R), #11: 0/11, #12: 0/11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   19/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8   Must make a save vs posion (+1)
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   34/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   29/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Ben, Eagle, Rath and Saliq are UP!!!

This message was last edited by the GM at 15:29, Wed 14 Aug 2013.
Ben Scristos
Human Thief, 649 posts
Wed 14 Aug 2013
at 06:18
  • msg #748

Re: The Lizard-Folks Tale

Attempting to balance avoidance with effectiveness, Ben manages to connect again, but sadly the damage done is more superficial...

How long could he keep this up?

Those damn well better be real rubies!


23:16, Today: Ben Scristos rolled 3 using 1d8 with rolls of 3. dmg.

23:16, Today: Ben Scristos rolled 17 using 1d20 with rolls of 17. swing again!

Eagle
Human Druid, 292 posts
Wed 14 Aug 2013
at 09:10
  • msg #749

Re: The Lizard-Folks Tale

Well used to being bitten and stung by all manner of natural hazards in Godshome Park, the hardy Druid shrugs off the serpent's nip. The sharp pain though concentrates his mind, and his Scimitar flashes down, finally ending the snake's resistance.


10:07, Today: Eagle rolled 4 using 1d8 with rolls of 4. damage.
10:06, Today: Eagle rolled 17 using 1d20 with rolls of 17. to hit.
10:04, Today: Eagle rolled 20 using 1d20+1 with rolls of 19. save vs poison.
Saliq Musfara
Human Illusionist, 370 posts
Illusionist
Wed 14 Aug 2013
at 09:14
  • msg #750

Re: The Lizard-Folks Tale

With a smile of gratitude for his resucer Saliq stepped closer to attack one of the serpents attacking Norion.  To his intense frustration his glittering blade once again sliced only air.


OOC: 10:11, Today: Saliq Musfara rolled 11 using 1d20+1 with rolls of 10. Attack with Jambiya Moonblade.
Aldo Rathmus
Human Fighter, 164 posts
Wed 14 Aug 2013
at 12:54
  • msg #751

Re: The Lizard-Folks Tale

Starting to breath heavily now, with the sweat running between his skin and armor like ... uh, like little snakes ... Rath steps heavily, adjusting his position with each viper strike, swinging his sword and bringing his shield in line.

He begins to wonder if these snakes are made of the same shadow stuff as the crypt guardians.


05:50, Today: Aldo Rathmus rolled 2 using 1d20 with rolls of 2. attack snake.
DM Storm
GM, 821 posts
Wed 14 Aug 2013
at 15:41
  • msg #752

Re: The Lizard-Folks Tale

Eagle, Saliq and Inas are now free from the menace of the poisonous snakes; however they same cannot be said for Ben, Norion and Rath, each of of whom continue to square off against multiple foes near the ancient statue.

Ben, suspended from the statue, is struck again, as is Norion. Thankfully the dwarf is quite hardy indeed and once again shakes off the poison. Perhaps years living in squalor and abject filth will provide Ben with the same boon?

OOC: Ben and Norion both take 1 point of damage and must make saves vs Poison (+1)

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#1: 0/11, #2: 8/11 (B), #3: 11/11 (B), #4: 1/11 (N), #5: 11/11 (N), #6: 11/11 (R), #7: 11/11 (N), #8: 0/11, #9: 9/11 (R), #10: 11/11 (R), #11: 0/11, #12: 0/11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   18/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   34/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   28/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Inas and Norion are UP!!!

This message was last edited by the GM at 15:58, Wed 14 Aug 2013.
Inas Eoinsson
Human Ranger, 75 posts
Wed 14 Aug 2013
at 15:50
  • msg #753

Re: The Lizard-Folks Tale

Inas charges further into the shrine to strike at one of the snakes coiled around the statue. The ranger's sword strikes the bronze statue a few inches off the mark, sending sparks flying into the gloom of the chamber.

"Hang tight, Ben. Help has arrived!" he calls up to the suspended thief.

The missed attack gets the attention of the snake, whom has now turned to regard a new, perhaps less elusive prey.

OOC: Inas missed.
This message was last edited by the GM at 15:50, Wed 14 Aug 2013.
Norion Ironaxe
NPC, 277 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 14 Aug 2013
at 15:53
  • msg #754

Re: The Lizard-Folks Tale

Norion slashes and slays yet another serpent. The creature twists and writhes violently at the dwarf fight before expiring in a pool of expanding scarlet.

OOC: Norion killed a snake.
This message was last updated by the player at 15:53, Wed 14 Aug 2013.
DM Storm
GM, 823 posts
Wed 14 Aug 2013
at 15:57
  • msg #755

Re: The Lizard-Folks Tale

Five snakes now lie slain: seven to go!

OOC: New Round!

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#2: 2/11 (B), #3: 11/11 (I), #5: 11/11 (N), #6: 4/11 (R), #7: 11/11 (N), #9: 9/11 (R), #10: 11/11 (R)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   18/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2, Must make a save +1 vs poison
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   43/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   34/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   28/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Ben, Eagle, Rath, Saliq are UP!!!

This message was last edited by the GM at 04:31, Thu 15 Aug 2013.
Aldo Rathmus
Human Fighter, 165 posts
Wed 14 Aug 2013
at 21:33
  • msg #756

Re: The Lizard-Folks Tale

With some success, Rath changes tactics. He stomps on the snakes and swipes at them with his blade as they dodge his feet.

Hit for 7 hp!
Saliq Musfara
Human Illusionist, 372 posts
Illusionist
Wed 14 Aug 2013
at 21:37
  • msg #757

Re: The Lizard-Folks Tale

Saliq no longer had much confidence in his dagger prowress but he gamely rose to the challenge and sliced at the serpent Rath had injured.

The result was sadly predictable...


OOC: 22:35, Today: Saliq Musfara rolled 4 using 1d20+1 with rolls of 3. Attack with Jambiya Moonblade.
Ben Scristos
Human Thief, 650 posts
Thu 15 Aug 2013
at 01:34
  • msg #758

Re: The Lizard-Folks Tale

Shaking off the bite of the snake, Ben struggled to get a good angle for his next attack.

Bracing his foot upon the statue, Ben swung wildly, but his gleeful shout reflected the fact that he has connected, and solidly, damn near hacking a second snake in half!!!

"Fall, damn you!!!" he screamed, then began his aerial dance yet again...

18:30, Wed 14 Aug 2013: Ben Scristos rolled 16 using 1d20 ((16)).

18:31, Today: Ben Scristos rolled 16 using 1d20 with rolls of 16. attack.

18:31, Wed 14 Aug 2013: Ben Scristos rolled 6 using 1d8 ((6)).

Eagle
Human Druid, 293 posts
Thu 15 Aug 2013
at 08:57
  • msg #759

Re: The Lizard-Folks Tale

Eagle swipes his curved blade at the nearest serpent, but mistimes is his attack and swipes at just fresh air.
DM Storm
GM, 824 posts
Thu 15 Aug 2013
at 09:17
  • msg #760

Re: The Lizard-Folks Tale

The magic serpents twist and turn this way and that, aiming to catch the heroes off-guard before delivering a quick strike. Inas and Rath do their best to defend against this simple ploy, but both are struck with what would ordinarily be a superficial puncture...were it not for the menace of poison.

OOC: Inas and Rath both take 1 hit point damage and must make a save vs poison +1

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#2: 2/11 (B), #5: 11/11 (N), #6: 4/11 (R), #7: 11/11 (N), #9: 5/11 (R), #10: 11/11 (R)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   18/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   42/43   1   17 16 15 14 13 12 11 10  9  8  7   must make save vs poison +1
Rath     3   33/36   3   17 16 15 14 13 12 11 10  9  8  7   must make save vs poison +1
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   28/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Inas and Norion are UP!!!

This message was last edited by the GM at 03:21, Sat 17 Aug 2013.
Inas Eoinsson
Human Ranger, 76 posts
Thu 15 Aug 2013
at 09:21
  • msg #761

Re: The Lizard-Folks Tale

Inas sweeps his bastard sword across another snake, cutting the thing cleanly through its middle-section, thereby ensuring that particular snake's slithering days have run their course.

OOC: Inas killed one more.
Norion Ironaxe
NPC, 278 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Thu 15 Aug 2013
at 09:25
  • msg #762

Re: The Lizard-Folks Tale

Norion brings his battle-axe firmly down on top of another snake, but manages to only lance off the creature's tail. Not enough to end the creature's life once and for all, but enough to at least make it mad.

OOC: Norion hits for 4 pts of damage.
DM Storm
GM, 825 posts
Thu 15 Aug 2013
at 09:28
  • msg #763

Re: The Lizard-Folks Tale

The companions have now dispatched six snakes; though the same number remain, quite angry and very deadly.

OOC: New Round!

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#5: 11/11 (N), #6: 4/11 (R), #7: 11/11 (N), #9: 1/11 (R), #10: 11/11 (I)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   18/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   42/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   31/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   28/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Ben, Eagle, Rath, Saliq are UP!!!

This message was last edited by the GM at 03:25, Sat 17 Aug 2013.
Eagle
Human Druid, 294 posts
Thu 15 Aug 2013
at 11:20
  • msg #764

Re: The Lizard-Folks Tale

Eagle swings again. Unfortunately he's more used to cutting holly and wood - which doesn't move - and he's not quick enough to catch one of the vipers.
Saliq Musfara
Human Illusionist, 373 posts
Illusionist
Thu 15 Aug 2013
at 11:49
  • msg #765

Re: The Lizard-Folks Tale

Saliq attacked one more time... and nearly lost a toe. The nearby snakes were totally unharmed.


OCC: 12:48, Today: Saliq Musfara rolled 3 using 1d20+1 with rolls of 2. Attack with Jambiya Moonblade.
Aldo Rathmus
Human Fighter, 166 posts
Thu 15 Aug 2013
at 12:36
  • msg #766

Re: The Lizard-Folks Tale

With the poison moving through his system and dread of death rising in his belly, Rath steadies himself and through his double-vision manages almost -- but not quite -- to cut a wounded snake in half.



Failed save. Hits Snake #9 for 4 damage.

05:32, Today: Aldo Rathmus rolled 4 using 1d8+1 with rolls of 3. damage.
05:31, Today: Aldo Rathmus rolled 12 using 1d20 with rolls of 12. attack snake #9.  05:30, Today: Aldo Rathmus rolled 6 using 1d20+1 with rolls of 5. save vs poison.

DM Storm
GM, 826 posts
Thu 15 Aug 2013
at 16:39
  • msg #767

Re: The Lizard-Folks Tale

Thankfully, only a small dose of venom was delivered into Rath's bloodstream and the warrior is in no danger of falling over any time soon.

OOC: Rath takes 2 add'l damage from the poison. Got off easy ;)
Ben Scristos
Human Thief, 651 posts
Fri 16 Aug 2013
at 22:47
  • msg #768

Re: The Lizard-Folks Tale

[Private to GM: (OOC A little confused... I did post a save (made) for last round. Your comments do not state that I was bitten or even attacked. Lastly, the list of combatants no longer includes snake (3). I probably missed something (again) but I did not see anything mentioning an attack or Ben or the fate of Snake (2). (Also curious if snake (2) after taking two blows and having lost almost 80% of it's hit points managed to maintain it's position up near the top of the statue.
Rolling the save, and an attack, just to not slow anything down.
)
]

"Ouch! Dammit..." Ben exclaimed, feeling the penetration of his flesh by small venom filled fangs.

before the venom can damage his ardor but after the bite had given the skinny, stinky, sneaky thief a reason to feel vengeful, his blade lashed out, fueled with anger, striking a powerful blow for the 'good guys' (Unless of course you're a snake fan, then it's for the bad guys.)





15:40, Today: Ben Scristos rolled 11 using 1d20+1 with rolls of 10. Save v. poison.
drat!
15:41, Today: Ben Scristos rolled 19 using 1d20 with rolls of 19. swing.
Yay!
15:42, Fri 16 Aug 2013: Ben Scristos rolled 7 using 1d8 ((7)).
Yes!

DM Storm
GM, 827 posts
Sat 17 Aug 2013
at 03:33
  • msg #769

Re: The Lizard-Folks Tale

Ben slays the last of the snakes which had slithered up the statue to waylay the would-be ruby-thief and Saliq remains ineffective with his enchanted Jambiya moonblade.

The battle is now all clustered around a tight arc centered on the party's warriors: Inas, Norion and Rath. Five snakes remain and show no signs of giving up the ghost. They lash out, spit, hiss and strike in a feverish blur of activity. Each of the three warriors ends up bit, yet again!


OOC: Inas, Norion and Rath each take 1 hp damage and must make a save vs poison (+1)

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11
#6: 4/11 (R), #7: 11/11 (N), #9: 1/11 (R), #10: 2/11 (I)


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   18/21   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   24/25   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   41/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   30/36   3   17 16 15 14 13 12 11 10  9  8  7   must make a save vs poison (+1)
Saliq    7    9/13   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC       AC    HP   AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   27/45   0   17 16 15 14 13 12 11 10  9  8  7




Stage 1: Ben, Eagle, Rath, Saliq
Stage 2: Serpents (4)
Stage 3: Inas, Norion

Inas and Norion UP!!!

This message was last edited by the GM at 03:39, Sat 17 Aug 2013.
Inas Eoinsson
Human Ranger, 77 posts
Sat 17 Aug 2013
at 03:37
  • msg #770

Re: The Lizard-Folks Tale

Inas wheels around the snake several times and then delivers a savage slashing blow to his mindless foe, nearly slaying it in the process.

OOC: hit for 9 points of damage
Norion Ironaxe
NPC, 279 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Sat 17 Aug 2013
at 03:39
  • msg #771

Re: The Lizard-Folks Tale

Norion brings his axe down, and slays, yet another snake. The dwarf has now hit his stride and looks as though he could continue this dance all day long.

"Right where we want 'em now, lads!"

OOC: Norion kills a snake.

Ben Scristos
Human Thief, 652 posts
Sat 17 Aug 2013
at 03:42
  • msg #772

Re: The Lizard-Folks Tale

While dangling from his rope, Ben gives the falling snake corpse a momentary glance of satisfaction before considering how best to get at those darn rubies!


OOC - not an action, simply an observation...
DM Storm
GM, 828 posts
Sat 17 Aug 2013
at 03:45
  • msg #773

Re: The Lizard-Folks Tale

All that remains now are three bloody and one solitary, healthy serpent. Barring some freakish turn of fate, victory seems all but assured.

Sure enough, all it takes is a few more feints and slashes and the last of the snakes are slain!

Best of all, Saliq manages to finally score a blow! More importantly, the illusionist slays one of the wounded snakes, just as it was about to sink its teeth into Rath's left ankle!

Perhaps Saliq can now hold his head high, confident that he contributed to the battle.

OOC: All snakes have now been slain!

Magic Writhing Serpents, 12
AC: 6
HD: 2+1, HP: 11


PC       AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Ben      7   23/26   2   19 18 17 16 15 14 13 12 11 10  9   Init +2
Eagle    6   29/30   4   18 17 16 15 14 13 12 11 10  9  8
Inas     5   41/43   1   17 16 15 14 13 12 11 10  9  8  7
Rath     3   30/36   3   17 16 15 14 13 12 11 10  9  8  7
Saliq    7   13/17   3   20 20 19 18 17 16 15 14 13 12 11   Init +2

NPC      AC    HP    AP  0  1  2  3  4  5  6  7  8  9  10   Notes
Norion   3   27/45   2   16 15 14 13 12 11 10  9  8  7  6

This message was last edited by the GM at 05:32, Sun 18 Aug 2013.
Ben Scristos
Human Thief, 653 posts
Sat 17 Aug 2013
at 05:57
  • msg #774

Re: The Lizard-Folks Tale

Back to work on the rubies...
DM Storm
GM, 829 posts
Sat 17 Aug 2013
at 06:14
  • msg #775

Re: The Lizard-Folks Tale

No longer pestered by a horde of magically summoned, poisonous serpents, Ben dislodges the first ruby from the demon-idol's right eye.

Perhaps it is just a trick of the mind, but the temperature within the ancient shrine grows perceptibly warmer and the torchlight sputters close to extinction as Ben pulls the gemstone free of its bronze socket.

A sizable stone indeed, but holding it up to catch the light, Ben discovers it is not a perfectly cut gem and shows a few relatively minor flaws within. Still, such a stone would command close to 1,500 gold pieces at Hluzien Glinkelreif's* shop back in Stormhaven!

Turning attention to the stone in the statue's left socket, Ben sees it is of similar quality.
Ben Scristos
Human Thief, 654 posts
Sat 17 Aug 2013
at 06:22
  • msg #776

Re: The Lizard-Folks Tale

"Oh, oh, oh, oh ho ho, ho....yes!"

Popping the gem into his satchel, he begins to work on the second one, totally disregarding the hints and oblivious to the clues that this might not be the best idea...
DM Storm
GM, 830 posts
Sat 17 Aug 2013
at 06:34
  • msg #777

Re: The Lizard-Folks Tale

A few jabs and prods later, the second gem is loose!

A gust of warm air passes through the threshold and causes the party's torch to sputter out, casting the chamber in gloomy shadows.

Some light filters in through the open threshold, casting long shadows beneath the statue's now gaping eye sockets.
Ben Scristos
Human Thief, 656 posts
Sat 17 Aug 2013
at 06:44
  • msg #778

Re: The Lizard-Folks Tale

Sliding down the rope, Ben hopes to scamper to freedom before the entire damn thing sinks into the swamp...
Saliq Musfara
Human Illusionist, 377 posts
Illusionist
Sat 17 Aug 2013
at 10:01
  • msg #779

Re: The Lizard-Folks Tale

"Thank all the gods the snakes are gone." Saliq says tiredly. He looks at the fallen Duvall sadly. "Rest well my friend, we could not have gone this far without you."
Aldo Rathmus
Human Fighter, 167 posts
Sat 17 Aug 2013
at 17:37
  • msg #780

Re: The Lizard-Folks Tale

Grim and impatient, Rath guards the scene while Ben finishes his work. Whatever the repercussions, Rath can't help but take some satisfaction in the desecration of the vile temple. He tries to swallow the feeling. There has been a high price.

Rath steps heavily to Saliq's side and glances down at the fallen Duvall Kane. Rath casts his own long shadow deep into the chamber. "Let this be the last death in this place," he mutters. It's not at all clear -- not to the company and certainly not to Rath himself --  if he spoke to Saliq, to Duvall, or to either of his gods, Pelor or Avandra. Then he grimaces and rolls his eyes at his own parting sentiments.

There's work to be done, hot and damp work. Three bodies to drag through dangerous, dismal, swamp land. He can't yet think of the return trip to delve into the deeper regions of the ziggurat. When it's all over, though, he knows he's going to buying a new pair of boots.
DM Storm
GM, 833 posts
Sun 18 Aug 2013
at 16:56
  • msg #781

Re: The Lizard-Folks Tale

After Ben has ferreted out the demon statue's ruby eyes, the party exits the ziggurat and emerges into a warm, muggy spring morning in the Witchlight Marsh. Already, swarms of tiny midges are circling about, eager to sink their tiny proboscises into whatever flesh they might find.

Directly across the ziggurat, in the wooded copse, the party spots Strong-crest Hookbill, holding court amongst his scarlet ibis colony. The party hears several "urnk-urnk's", but without the aid of Eagle's magic, nobody is able to make out what the conversation might be about.

The party has now explored almost the entirety of the ziggurat's known lower-levels, with notable exception of the secret passage which King Greenscales attempted to flee into. There was really no way to tell how many other secret passages might be honey-combed within the ancient ruin: it was not out of the question to expect miles and miles of labyrinths extending far beneath the surface, perhaps lost to time. Additionally, the upper tombs were most unexplored, the fell shadow having chased the heroes out before they had a chance to properly search the premises.

Still, the companions have learned what they came here to find out: why the lizard-men tribe had been attacking the nearby settlements. Most of the tribe had been slain uncovering this knowledge, but still another mystery remains: the man-eating winged demons that Teal-tongue had alluded to. Sacred Rock.

Inas has some knowledge of where to find the place. It is not too far from the village of Rush Hollow, where purportedly a heroes welcome awaits. More importantly, perhaps the party can collect some of the bounty promised for Althea's safe return.

Maybe some amongst the group were only thinking of returning to Stormhaven, to spend their hard-earned spoils?

Unexplored depths. Rush Hollow. Sacred Rock. Stormhaven.

What would be next?
This message was last edited by the GM at 09:46, Mon 19 Aug 2013.
Saliq Musfara
Human Illusionist, 378 posts
Illusionist
Sun 18 Aug 2013
at 17:22
  • msg #782

Re: The Lizard-Folks Tale

"We have to secure those eggs and help the lizard men defeat those winged demons." Saliq reminds the others.

"Maybe we should strike at Sacred Rock straight away to stop word reaching them that Greenscales is dead at our hands - I've no doubt they see us as a threat and delaying will give them more opportunity to prepare a warm welcome."
Aldo Rathmus
Human Fighter, 169 posts
Mon 19 Aug 2013
at 03:09
  • msg #783

Re: The Lizard-Folks Tale

"Only a long day's trudge back to Rush Hollow, right?" Rath asks sullenly, looking to Inas for an answer. Maybe longer, with our load. He looks Saliq Musfara up and down, with a friendly, tired sneer. "And although you look fresh as a daisy, I could use a good night's rest before tackling any demons."

Rath glances back at the ziggurat, and his face sours. "Those eggs, though. Should get 'em before they hatch. Cause the gods know what's gonna crack out of them."

OOC: That's Rath's vote to do whatever the party wants. But I'm inclined to head to town, take are of the dead, then come back for the eggs and hit the sacred rock right after. If we have enough magic weapons to go around, we might take on those shadows, too.
This message was last edited by the GM at 09:53, Mon 19 Aug 2013.
Ben Scristos
Human Thief, 658 posts
Mon 19 Aug 2013
at 04:28
  • msg #784

Re: The Lizard-Folks Tale

Reward? Yes please!

The lure of his home, beloved Stormhaven, is strong, but it will be there (he assumes) after he fills his pockets even more.

His next concern, however, is the protection of his loot, and if banks and such exist in their destination, his next goal is to get his lucre converted to coin (a sure fire way to fool any curses within the loot into getting their revenge on other! He hopes.)

While he hasn't given much though to his life past that point, in his gut he feels that it would be nice to help the poor lizard folk, and he still hoped to find some way to blame Lord Myron for the evil goings on, regardless of actual guilt.

After all, where would he be if the guilty always paid their own price?

he shudders in distaste at the thought...
Eagle
Human Druid, 297 posts
Mon 19 Aug 2013
at 08:28
  • msg #785

Re: The Lizard-Folks Tale

Eagle rubs his eyes tiredly, spent by the exertions of the night. 'Whatever we do, I need some sleep soon,' he suggests. 'If the village is closer than the city, and we can expect a heroes welcome, a warm fire, and some reward then that sounds good to me for a night at least. We can decide what to do next, though I would like to help the lizard's return to their sacred home.'
Inas Eoinsson
Human Ranger, 77 posts
Mon 19 Aug 2013
at 10:03
  • msg #786

Re: The Lizard-Folks Tale

In reply to Aldo Rathmus (msg # 783):

"Rush Hollow is not even a day away. Only a couple of hours from here, through this path," he says while gesturing at the semblance of a trail weaving through the marshland.

The ranger is gesturing toward a dark stand of dense, tall trees in the distance. "We could be there in short order. There is a fair tavern there, The Toothless Troubadour, where we might find board and room for the night."

Inas suggests they could also inquire about the man-eating demons while there and gather whatever rumor they might hear concerning Sacred Rock.
This message was last updated by the GM at 10:03, Mon 19 Aug 2013.
Saliq Musfara
Human Illusionist, 379 posts
Illusionist
Mon 19 Aug 2013
at 20:31
  • msg #787

Re: The Lizard-Folks Tale

Saliq nodded wearily. "Rush Hollow it is. We best hurry though; sadly we bring bodies with us for burial in civilised lands. I wouldn't leave our dead in this terrible place, especially when one of them is our comrade."
Norion Ironaxe
Dwarf Fighter, 281 posts
Tue 20 Aug 2013
at 00:05
  • msg #788

Re: The Lizard-Folks Tale

Norion nods,  "A warm fire, and cold ale, sound very good at the moment, let us gather our friends who have gone to the ancient halls of their ancestors, and drink to there memories in Rush Hollow"
Sign In