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Chapter 2: The Forsaken Temple of the Serpent King.

Posted by DM StormFor group archive 0
DM Storm
GM, 524 posts
Sun 25 Nov 2012
at 15:43
  • msg #1

Chapter 2: The Forsaken Temple of the Serpent King



The heroes spend several days enjoying the hard-won spoils of their successful venture into one of many hidden dungeons beneath Stormhaven. Each of the companions earned a considerable amount of treasure and each in turn used their earnings to fund various pursuits.

It is said that a pile of coins is perhaps the loneliest of all things, especially amongst those who have answered the adventurer's call. Idleness is not a fair companion of any true adventurer, and so after a brief respite, the heroes sought out new opportunities.

The companions unearthed several promising leads, but in the end decide to look into reports of lizard-folk raids which had recently plagued the downtrodden folk of Glades, a sprawling shanty-town located outside Stormhaven's Witchlight Wall. Rumor was that the raids were the work of a small tribe of predatory lizardfolk known as the Greenscale Marauders.

Lizardfolk were not uncommon in the Witchlight Marsh, but they usually reserved their aggression for much weaker prey: bullywugs to be precise. It was rare, but not unknown, for them to strike out against the people of Stormhaven. The Greenscales were an exception, for several residents of Glades had now turned up missing in the night.

Their hunger for adventure growing, the companions agreed that this was a worthwhile pursuit.

***

The rumors were indeed true. All told, a total of 23 citizens had disappeared within the past three months: always on the night of a new moon, when skies are the darkest. The raiders seemed to have targeted primarily weak targets: small children and women, though some able-bodied folk had been taken as well, including one member of the Stormwatch during the lizard-folk's last raid.

Sergeant Yhost, of the Witchlight Ward, has even offered up a bounty of 10 gold pieces per lizard-folk head, though there have not been any  claims as of yet for that prize. True, a few brave souls have ventured forth, but none have returned!

Such facts do not discourage the heroes however, for they have defeated many foes in their short, but glorious adventuring careers.

After gathering enough information to begin, the companions follow a lead which takes them along a rarely used path through weedy marsh to the coastal keep of one Lord Myron, a member of the influential Talas noble family.

The stone keep rises up from a small lonely hill overlooking miles of water-logged marsh to the north and sea to the south. A jet black banner flaps gently over the closed gate. A coiled green serpent sways back and forth with each movement of the flag: an interesting development (and perhaps mere coincidence?) considering the nature of the heroes' visit.

Supposedly, Lord Myron's men fought a small band of lizard-folk not long ago and they might have some additional information which may prove useful to the companion's pursuits. Unfortunately, the heroes receive a cold reception from the keep's sentinels: Lord Myron will not see them, stating that he is too busy with important matters and cannot entertain every wandering vagabond looking for free meal and board. This news is delivered through the Lord's regent, though after he has left, the heroes are approached by a watchman who is more sympathetic.

The watchman, Jek, explains that he was among one of the company of men who confronted the lizard-folk not far from the Myron Keep. The company defeated some eight lizard-folk, but an even larger number disappeared into the waterlogged marsh to the southwest...toward a region known locally as The Mistmere.

The Mistmere is a coastal swamp that legend holds once was the home of a mighty civilization of men related to the peoples of the Shifting Sands. The people dabbled in dark sorcery and violated the tenets of the Old Gods. The Gods punished these people by casting their cities into a boggy quagmire. Most of the people perished immediately, though some escaped and settled into the Stormhaven region. These survivors eventually became the Ekaitz people.

Jek cautions the companions to not think too harshly of his master, for he has recently been inundated by a parade of would-be suitors for his daughter, to say nothing of other hanger's-on looking to take advantage of the Master's kindness and fortunes. Jek offers to provide assistance as he is able, namely travel provisions and whatnot, but can provide little else for the time being.

Following this information, the companions set out across a weedy marsh that soon gives way to a cheerless water-logged mangrove swamp. There are no signs of civilization to be found anywhere, though aside from fending off clouds of blood-hungry midges, the party is otherwise unmolested as they track across the wilderness.

The heroes are completely soaked through by now, but thankfully, the temperature is rather warm. Still, such conditions would try the patience of even the hardiest of adventurers.

After a long, cheerless day of gray skies, light rain and constant dampness, the party beholds a stone structure rising out of the swamp ahead: an ancient ziggurat!

A single dark portal offers entrance into the moss-covered ruin. Save for the sound of rain falling, all is quiet.

Could this be the lair of the Greenscale Marauders?
This message was last edited by the GM at 04:16, Mon 26 Nov 2012.
Ben Scristos
Human Thief, 344 posts
Mon 26 Nov 2012
at 06:39
  • msg #2

Re: Chapter 2: The Forsaken Temple of the Serpent King

"A ziggurat? We kill it," Ben mutters under his breath, with a damp cough and light chuckle.

"I say we scout around a bit first, make a quick circuit of the place, before getting any closer. Sound good? "

Ben hadn't been happy since leaving the city walls. He hadn't mentioned that it was his first visit outside of Stormhaven, ever, but so far just about everything that had happened, from the snubbing by Lord Myron to the miserable weather, only reinforced his dislike of the outside world.

Now, with the spooky looking stone blight ahead of them, a sneaking fear that he would never see his home, his mum or gal Mimsy again, was slowly creeping up his dripping wet spine.

There was nothing to do now, however, but to go forward; he would just do his best to make sure it was done carefully. Hopefully that would be enough.
This message was last edited by the player at 06:39, Mon 26 Nov 2012.
Duvall Kane
Human Cleric, 80 posts
Human Cleric of Kord
Mon 26 Nov 2012
at 12:19
  • msg #3

Re: Chapter 2: The Forsaken Temple of the Serpent King

"Aye, but carefully," Duvall responds to the young rogue. He then turns to Norion and asks, "What do you make of this structure, friend Dwarf? Ever seen its like?"
Aldo Rathmus
Human Fighter, 4 posts
Wed 28 Nov 2012
at 04:45
  • msg #4

Re: Chapter 2: The Forsaken Temple of the Serpent King

Rath had been tromping about in the vicinity of the Glades for a few days before the arrival of the adventuring company. He had little to say about what drew him there -- just a smirk and a comment that the Glades reminded him of home, and that not even bottom-feeders like these deserved to be dragged off to meet their doom in the Mistmere. "I'm thinking there's zero chance of getting 'em back alive," he grunted, with brutal cynicism that was probably not entirely sincere. "But at least we can teach the Greenscales to go back to eating frogs and mice."

Whether this rough-and-tumble young man was trustworthy was something the adventuring company would learn in time. But he carried a truly enormous sword, and, if he had the strength to use it properly -- and, yes,  he probably did have the strength -- Rath would be judged an asset to the party.

And so he joined the expedition.

--

Now, Rath throws a glare at the dark hole within the ziggurat. With swamp water in his boots and mud between his toes to make him irritable, he straps his heavy, battered shield to his left arm and grabs one short spear from the brace of javelins at his back. Rath nods to Ben, what might be an expression of approval for the plan. Rath glances up to the sky, looking for the sun but finding only a cold gray smear. No surprise there. He shrugs, ready to move.
Norion Ironaxe
Dwarf Fighter, 159 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Wed 28 Nov 2012
at 05:07
  • msg #5

Re: Chapter 2: The Forsaken Temple of the Serpent King

Norion slowly shook his head at Kane's question, studying the structure with a mixture of curiosity and disgust. He gazed at the stonework, looking for any detail that might provide a hint of its origin and purpose.

"I've never laid eyes on such," he replied gravely. Slapping at a flying insect at his neck, he added, "Likely because I don't make a habit of traveling to miserable marshes like this one."
Saliq Musfara
Human Illusionist, 220 posts
Illusionist
Wed 28 Nov 2012
at 16:53
  • msg #6

Re: Chapter 2: The Forsaken Temple of the Serpent King

"A fair plan Ben, even if it means spending more time in this awful place." Saliq narrowed his eyes as he glanced at the ziggurat. "An unworldly place indeed, and the lizardfolfk are not the first inhabitants if I had to make a guess."

Saliq had not been happy with their treatment by Lord Myron but restrained comment when told the aristocrat was unavailable. Also, Sularia had not contacted them since the defeat of Ga and this new fighter - as well as being less pleasing to the eye - was an unproven quantity. Not a promising start!

The illusionist turned to Eagle and smiled wearily at the druid. "My friend you know more of the world beyond town walls than any of us, what make you of this?"
DM Storm
GM, 529 posts
Thu 29 Nov 2012
at 02:28
  • msg #7

Re: Chapter 2: The Forsaken Temple of the Serpent King

While the rest of the party waits behind a cluster of mangrove trees, Ben cautiously circles the towering ziggurat, picking his way from tree to tree in an attempt to get a better view of the structure.

The ziggurat is at least 100 foot across and rises some 30 feet above the water-level. It appears that there may be even more of the structure beneath the water and what the party currently sees is merely the the very top of the ancient ruin! How big the structure actually was before the Gods engulfed this region in quagmire is anyone's guess.

There only appears to be a single entrance into the ruins, the dark portal, though that does not rule out possible hidden entrances either above or below the water. A short series of stone steps rises from the water to reach the front entrance. Two additional set of stairs run along the side of the lowest tier, granting access to a narrow catwalk that winds around the entire second tier. It also appears that one could scale the ziggurat's walls, as there are numerous hand and foot holds available.

Through the mist and rain, Ben can also vaguely make out what appears to be several strange statues ringing the ziggurat's upper tiers. It is difficult to make out the exact shape of the statues, but they appear to be an animal of some sort, perhaps winged dogs or maybe even a lion of some sort?

Ben completes his recon and is about to return to report his findings to the group when a flash of motion catches his eye near the stairs leading up to the main entrance. Ben sees a large green snake skimming atop the water for an instant and then the creature disappears beneath the water.

OOC: If you look at the picture, the tiers I describe merely refer to the different "levels" of the ziggurat. The lowest tier is the one with the door. The second tier is above that and finally, the third tier is the "cap" at the top.
Ben Scristos
Human Thief, 347 posts
Thu 29 Nov 2012
at 03:47
  • msg #8

Re: Chapter 2: The Forsaken Temple of the Serpent King

"I got an idea! Let's go home..."

Ben's comment is clearly only half in jest, but as he describes the snake that recently swam by, it seemed that getting onto the ziggurat might count as a close second.

"I'm thinking it wouldn't hurt to check out the figures on the top first, eh Saliq?" he suggests to the resident statue investigator.
Saliq Musfara
Human Illusionist, 221 posts
Illusionist
Fri 30 Nov 2012
at 01:05
  • msg #9

Re: Chapter 2: The Forsaken Temple of the Serpent King

"It rather depends on what the figures do, no?" Saliq answers and shoots the thief a wry look. "But at least I'll be out of the water."

Saliq moves onto the stone steps and carefully moves towards the entrance of the ziggurat, before he moves to the side and ascends the steps to the second tier. He's careful to keep a hand on the hilt of the Moonblade just in case as inspects the closest statue - and even then he stays more that an an arm length away... just in case the statues had any ideas of their own.
Aldo Rathmus
Human Fighter, 5 posts
Fri 30 Nov 2012
at 01:18
  • msg #10

Re: Chapter 2: The Forsaken Temple of the Serpent King

Rath moves along with Musfara, javelin in hand. As they start up the stairs -- if they get that far -- Rath tucks the javelin into its straps and draws his sword in its place.
Norion Ironaxe
Dwarf Fighter, 160 posts
"Ar yea gonnae eet tha?"
"Oi yor a bigun arn'cha"
Fri 30 Nov 2012
at 03:10
  • msg #11

Re: Chapter 2: The Forsaken Temple of the Serpent King

Norion moved to the ziggurat's entrance, keeping watch on it as Rathmus and Musfara ascended to the statue. He kept his attention divided between the dark portal that led into the structure and his companions above, readying himself to react to a threat from either quarter.
DM Storm
GM, 530 posts
Fri 30 Nov 2012
at 05:44
  • msg #12

Don't Ever Step on a Snake...

The heroes ascent up the stone steps is interrupted by the sudden appearance of a giant green snake which resurfaces from below the water!

The monstrous reptile, which must easily be ten feet long with a mouth wide enough to swallow a grown man, appears just behind the rear row, flicks its large forked tongue and hisses.

OOC: ROLL FOR INITIATIVE!!!

Anyone beating a 4 may post immediately.



Giant Poisonous Swamp Snake
AC: 5, HD: 4+2
HP: 26


PC          AC   HP    AP    Notes
Ben         7   15/15   1     Init +2
Duvall      4   21/21   3
Eagle       6   19/19   4
Norion      3   24/24   2
Rath        3   24/24   2
Saliq       7   10/10   3     Init +2


Stage 1:
Stage 2: Snake (4)
Stage 3:

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