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Between a Sledgehammer and a Hard Place.

Posted by Sword of DamoclesFor group 0
Sword of Damocles
GM, 348 posts
Mon 22 Apr 2013
at 04:22
  • msg #1

Between a Sledgehammer and a Hard Place

Turn 1

The battle begins...

OOC: Initiative roster for turn 1

Vosper 43
Poco 36
Vosper 28
Nightmare 25
Onyx 23
Amaranth 23
Poco 21
Red Sledgehammer 21
Oscillator 18
The Inhuman 16
Vosper 13
Nightmare 10
Onyx 8
Amaranth 8
Poco 6
Red Sledgehammer 6
Oscillator 3
The Inhuman 1

This message was last edited by the GM at 23:42, Tue 30 Apr 2013.
Sword of Damocles
GM, 349 posts
Mon 22 Apr 2013
at 04:28
  • msg #2

Re: Between a Sledgehammer and a Hard Place

OOC: Remember I am using the initiative from Vosper's game where anyone can go in whatever order so long as they are before a villain/NPC action.
Vosper
player, 175 posts
Eloise Sutton
HP: 16/16 PR: 59/61
Mon 22 Apr 2013
at 05:03
  • msg #3

Re: Between a Sledgehammer and a Hard Place

Emerging onto the landing, seeing the mammoth behemoth spouting of Russian and hefting CARS to huck at them, Vos immediately set up a zig-zag pattern.  They had men down; she had to get them clear.  Weaving, she ran to the closest and checked their vital signs. If they were alive, she'd scoop them up and run them clear.  If not... she'd move on to the next, sadly.

"Eto ne yavlyayetsya ne igroy Borisa ! Vy nakhodites' v na eto seychas!" she shouted at the towering Russian monolith.


Spoiler text: (Highlight or hover over the text to view)
This ain't no game Boris!  You're in for it now!



OOC:
43 Evade; moving to fallen guards
28 Check vitals; grab up fallen guards and run back to cover
2 PR spent for second action

This message was last edited by the player at 05:05, Mon 22 Apr 2013.
Onyx
player, 98 posts
HP: 19/19; PR: 62/63
Dam Mod: +1; PA: +2 MA: -
Mon 22 Apr 2013
at 06:40
  • msg #4

Re: Between a Sledgehammer and a Hard Place

   Onyx immediately began moving in a zig-zagging pattern through the air, his fists beginning to charge with dark energy, "You ruskies don't know when to quit!  Y'all picked the wrong folks ta mess wit dis time, sucka!"

   Onyx made sure he stayed a safe distance away, circling around the big Russian's back side, attempting to either draw his attention away and expose his back, or position himself behind the villain himself.

OOC:  Evade.  Not sure how much I can move as well, but if possible, Onyx will try to circle around the big guy to get a back shot, or give every else one.
Oscillator
player, 243 posts
HP 20/20
PR 73/73
Mon 22 Apr 2013
at 06:54
  • msg #5

Re: Between a Sledgehammer and a Hard Place

"Oh my, does everyone speak Russian on this team except me?  Perhaps I'd best begin conversation Russian 101?  Latin is only useful for science, not superheroics."  Oscillator muses.

OOC:  Small dialogue snippets can go off on any turn, no?  That's how most games I'm in run it.

BTW, heroes, don't assume there's only this one guy b/c he's big & loud & gonna chuck a truck...
We might get flanked ourselves!

Poco Tehuantl
player, 188 posts
Hit Points: 75 ( /75)
Power Points: 100 ( /100)
Mon 22 Apr 2013
at 09:20
  • msg #6

Re: Between a Sledgehammer and a Hard Place

As Eddy exitted the subterranean compound, and saw the tank-man, he gave a snarl of delight and bounded towards the thing, leaping and bounding off various objects in a way that made his movements eratic and hard to predict.
init 36: evade.
With his 'Cat-like Reflexes' feat, Eddy is at -12 bonus to be hit this round, I believe


Streaking in under the slower man's defenses, he let his claws do the talking, tearing open the flesh of the behemoth; hopefully drawing first blood.
init 21: spend 2PP for second action:
- rolled 9 using 1d20 with rolls of 9. Attack the Red Sledge: +12 attk bonus.
- rolled 21 using 2d10+10 with rolls of 1,10. Damage.

This message was last edited by the player at 09:21, Mon 22 Apr 2013.
Sword of Damocles
GM, 351 posts
Mon 22 Apr 2013
at 13:14
  • msg #7

Re: Between a Sledgehammer and a Hard Place

Vosper zips out, weaving wildly past the much slower behemoth. She checks one of the fallen soldiers and finds him alive but unconscious, very obviously bruised and battered as if hit by a huge stone. She is able to heft him and carries him off the battlefield.

Poco jumps, rolls, and runs at the huge Russian, getting in under his guard. He is able to draw some blood but the Russian's skin seems to blunt much of the strength of the attack.

Onyx flies up and out of the ruined front of the building, looking to circle around behind the Russian tank-man.

OOC: Waiting for actions from Amaranth and Nightmare.

Vosper 43 (Evade)
Poco 36
Vosper 28 (grab soldier and move)

Nightmare 25
Onyx 23 (Evade)
Amaranth 23
Poco 21 (Claw attack)
Red Sledgehammer 21
Oscillator 18
The Inhuman 16
Vosper 13
Nightmare 10
Onyx 8
Amaranth 8
Poco 6
Red Sledgehammer 6
Oscillator 3
The Inhuman 1

Amaranth
player, 41 posts
HP 34/34
Power 77/77
Mon 22 Apr 2013
at 16:05
  • msg #8

Re: Between a Sledgehammer and a Hard Place

Amaranth just tucks her head down and runs straight for him, extending a hand as she reaches the Russian.  Her hand looks extremely pale, a kind of clammy white that a zombie-movie director would kill to bring out on the screen.
Nightmare
player, 139 posts
HP 8/16
PR 25/64
Tue 23 Apr 2013
at 02:46
  • msg #9

Re: Between a Sledgehammer and a Hard Place

Nightmare dashes to the enemy's left, circling to arrive just behind the behemoth. At the same time, he unleashes his ability to Cloud the Minds of those around him.

OOC: run around the behemoth while removing his presence from the awareness of those around him, do not know how many are in range, or how many are affected, so did not know how many dice to roll or how many power points to spend
21:38, Today: Nightmare rolled 16 using 3d20 with rolls of 6,6,4. goin' shadow.

This message was last edited by the player at 02:42, Wed 24 Apr 2013.
Sword of Damocles
GM, 353 posts
Wed 24 Apr 2013
at 23:40
  • msg #10

Re: Between a Sledgehammer and a Hard Place

Nightmare moves quickly by the brute to his left and is not even given a second glance. Amaranth wades in and reaches out with a strange-colored hand but the Russian is just able to step back, looking at her warily. The Russian looks over his shoulder momentarily to sight Vosper and Onyx then steps back out of the damaged front and raises the jeep in front of himself, balancing remarkably lightly on his toes and looking for the next attacker.

A moment later a Poco is struck in the shoulder with jarring force, followed by the sound of the gunshot that sounds like it came from the north (the base is built into the west side of the mountain). A few seconds after that Amaranth likewise is struck hard in the shoulder, this time the shot sounding as if it came from roughly northeast. The impact of the shots spins each around to face east and staggers them 5 feet forward.

OOC: Poco is hit for 17 damage, all of which goes into HP (failed Detect Danger) and Amaranth is hit for 12 damage, all of which goes into HP (also failed Detect Danger). The next batch of your inits is up. (Hit points adjusted, Poco please make a KO roll)

Vosper 43 (Evade)
Poco 36 (Evade)
Vosper 28 (grab soldier and move)
Nightmare 25 (Move and Cloud Minds)
Onyx 23 (Evade)
Amaranth 23 (Spirit touch attack)
Poco 21 (Claw attack)
Red Sledgehammer 21 (Evade/Block)
Unknown Gunman 21 (Held then attack)
Unknown Gunman 18 (Attack)

Oscillator 18
The Inhuman 16
Vosper 13
Nightmare 10
Onyx 8
Amaranth 8
Poco 6
Red Sledgehammer 6
Oscillator 3
The Inhuman 1

This message was last edited by the GM at 23:30, Thu 25 Apr 2013.
The Inhuman
player, 19 posts
HP 212/212 PP 91/91
Wed 24 Apr 2013
at 23:56
  • msg #11

Re: Between a Sledgehammer and a Hard Place

Action 16

When Amaranth step in between him and the Russian tank, the Inhuman knew he need to change position to attack his target. Without moving the Inhuman reached up to the ceiling above him and raised himself and flattened himself above the melee. As he did he abandoned his humanoid form and transformed into something more like a creature in a horror film.

It is clear why he is code named The Inhuman.

Pressed up in the ceiling he launched a blow with what looks like a mace like fist at Red Sledgehammer. The Inhuman's arm stretched out but his attack missed the massive Russian. His well planned attacked missed his target.
This message was last edited by the player at 04:46, Fri 26 Apr 2013.
Oscillator
player, 247 posts
HP 20/20
PR 73/73
Thu 25 Apr 2013
at 07:54
  • msg #12

Re: Between a Sledgehammer and a Hard Place

Oscillator attempts to detect the source of the 'shots' and flies toward the source while actively evading.
Poco Tehuantl
player, 190 posts
Hit Points: 58 ( /75)
Power Points: 98 ( /100)
Thu 25 Apr 2013
at 08:42
  • msg #13

Re: Between a Sledgehammer and a Hard Place

Eddy took the sniper shot hard in the shoulder, enough so that the pain and the confusion caused his next swipe at the enemy to be little more than a flail.


- rolled 41 using 1d100 with rolls of 41. 17% chance of KO

- rolled 17 using 1d20 with rolls of 17. Attack bonus +12.
- rolled 21 using 2d10+10 with rolls of 3,8. Damage.

Amaranth
player, 44 posts
HP 22/34
Power 71/77
Thu 25 Apr 2013
at 15:47
  • msg #14

Re: Between a Sledgehammer and a Hard Place

The bullet slams into Amaranth's shoulder, twitching her arm back a little, coming out the other side with a small spray of flesh and some chips of bone, and gouges into the ground a few feet away from her.

She doesn't seem to notice, trying to tag the Sledgehammer again.
Vosper
player, 177 posts
Eloise Sutton
HP: 16/16 PR: 59/61
Thu 25 Apr 2013
at 20:03
  • msg #15

Re: Between a Sledgehammer and a Hard Place

"Christ," Vosper breathed. "AGAIN with the snipers.  Can we, at some point, get our own team of snipers t'follow us about an' shoot everyone's bloody arse off?"

She said this to no one in particular.

Having rushed one guard to safety, she dashed out to get another, weaving in a defensive pattern and at full speed.  Hopefully no sniper would be able to get a bead on her.

(OOC: How many downed guards are there to clear?  Vos will get them out of the line of fire ASAP, but if it's a hopeless task - too many - she may shift to actually fighting back before the snipers kill everyone!)
Nightmare
player, 140 posts
HP 16/16
PR 63/64
Fri 26 Apr 2013
at 03:20
  • msg #16

Re: Between a Sledgehammer and a Hard Place

Circling around the behemoth, Nightmare notes the projectiles pounding his teammates from a distance. Rather than chance being targeted by these men, who may be too far away to not see him, he strides to the north by northeast facing of the big red man and observes him.

OOC: Weakness Detection on the big guy
Onyx
player, 100 posts
HP: 19/19; PR: 61/63
Dam Mod: +1; PA: +2 MA: -
Fri 26 Apr 2013
at 04:20
  • msg #17

Re: Between a Sledgehammer and a Hard Place

   Onyx looked around quickly, but couldn't find the snipers location.

   So, he let loose with a well placed blast of raw energy at the big ruskie's center mass.

   Not wanting to draw too much attention to himself, he continued to back away into the air, trying to get more distance between himself and the snipers, looking for a building or tree to take cover behind, while still keeping a clear line of sight on the big guy.

   One shot from the sniper and Onyx could, quite possibly, die.

   "IIronic fa a guy day kin magnetize thangs ta die by a metal bullet, but, hey, nobody said bein' black in America was easy," Bruce murmured to himself.

OOC:  Failed detect (as most detects do).  Fire Powerblast. Probably hit. Damage: 13 points.

Rolls:

21:12, Today: Onyx rolled 13 using 1d20+1 with rolls of 12. Powerblast (dam).
21:12, Today: Onyx rolled 4 using 1d20 with rolls of 4. Powerblast (to hit).
21:01, Today: Onyx rolled 58 using 1d100 with rolls of 58. Detect hidden (10%).

Sword of Damocles
GM, 357 posts
Fri 26 Apr 2013
at 16:42
  • msg #18

Re: Between a Sledgehammer and a Hard Place

The Inhuman sends a massive fist shooting out towards the huge Russian but mis-times his strike as the villain moves back from the opening. His fist smashes into the wall, collapsing another portion of the front of the building.

Oscillator tries to pinpoint the location of the shooter, but being inside the building the echoes do not allow him to narrow down the location any further than northeast. He flies out of the building in an erratic path, going up and towards the northeast.

Vosper grabs another downed soldier, this one with a single bullet wound. He is breathing but again unconscious and she rushes him to safety.

Nightmare moves and gets a good look at the behemoth, trying to detect any flaw that could be exploited by his companions. For himself he is able to grasp enough of a pattern to the movements that he should have an easier time tagging him with an attack.

Amaranth tries again to touch the massive Russian with her strangely tinted hand but his movements and warding with the shield jeep keep her from making contact.

Poco tries another massive slash, but between the dodging of the red giant and the shock of the bullet wound his attack goes wide.

Onyx zips around in an erratic manner, getting himself in a good position and slipping a blast of energy past the shielding jeep and the Russian's dodging. Most of the energy seems to be taken up with little effect, the remaining amount seeming about as annoying as a bee sting.

OOC: Checked and updated power scores for everyone.

Vosper 43 (Evade)
Poco 36 (Evade)
Vosper 28 (grab soldier and move)
Nightmare 25 (Move and Cloud Minds)
Onyx 23 (Evade)
Amaranth 23 (Spirit touch attack)
Poco 21 (Claw attack)
Red Sledgehammer 21 (Evade/Block)
Unknown Gunman 21 (Held then attack)
Unknown Gunman 18 (Attack)

Oscillator 18 (Evade/Fly)
The Inhuman 16 (Attack)
Vosper 13 (grab soldier and Move)
Nightmare 10 (Weakness Detection)
Onyx 8 (Power Blast)
Amaranth 8 (Spirit touch attack)
Poco 6 (Attack)

Red Sledgehammer 6
Oscillator 3
The Inhuman 1

This message was last edited by the GM at 23:43, Tue 30 Apr 2013.
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