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Out of Character Thread; Version 2.0.

Posted by Sword of DamoclesFor group 0
Vosper
player, 297 posts
Eloise Sutton
HP: 9/16 PR: 41/61
Thu 24 Apr 2014
at 19:47
  • msg #48

Re: Out of Character Thread; Version 2.0

In reply to Sword of Damocles (msg # 45):

That must be why she always misses.  :D
Sword of Damocles
GM, 598 posts
Fri 25 Apr 2014
at 02:57
  • msg #49

Re: Out of Character Thread; Version 2.0

If Poco doesn't appear and post by tomorrow AM, I will mark him as holding so that at least Singularity and Oscillator can go. (Of course Oscillator has not been on since Tuesday himself...heh)
This message was last edited by the GM at 03:00, Fri 25 Apr 2014.
Poco Tehuantl
player, 302 posts
Hit Points: 56 ( /75)
Power Points: 63 ( /101)
Fri 25 Apr 2014
at 03:00
  • msg #50

Re: Out of Character Thread; Version 2.0

I am here, friends.   Don't go without me.

Will post momentary, once I read the IC thread of events.
Sword of Damocles
GM, 599 posts
Fri 25 Apr 2014
at 03:17
  • msg #51

Re: Out of Character Thread; Version 2.0

Hmmmm....we could end up with the hold action-a-thon, potentially with two people losing their actions as the turn ends.
The Inhuman
player, 103 posts
HP 262/265 PP 83/94
Acc: +1 Dmg: +2 HTH 5d10
Fri 25 Apr 2014
at 03:22
  • msg #52

Re: Out of Character Thread; Version 2.0

Don't mind me ...just standing there
 lol
Sword of Damocles
GM, 600 posts
Fri 25 Apr 2014
at 03:25
  • msg #53

Re: Out of Character Thread; Version 2.0

In reply to The Inhuman (msg # 52):

Don't worry, I have something for Inhuman, standing out there all by his lonesome. ;)
Master Sgt Patrick Muldoon
player, 107 posts
HP 52/52 PP 80/80
Acc: +2 Dmg: +2 HTH 2d8
Fri 25 Apr 2014
at 03:35
  • msg #54

Re: Out of Character Thread; Version 2.0

He will be just be standing there. Need to get that agility up to 15 lol
Sword of Damocles
GM, 601 posts
Fri 25 Apr 2014
at 03:39
  • msg #55

Re: Out of Character Thread; Version 2.0

In reply to Master Sgt Patrick Muldoon (msg # 54):

Hell even a 14 would help, then he would get 2 actions on any roll but a one.
Sword of Damocles
GM, 602 posts
Sat 26 Apr 2014
at 00:00
  • msg #56

Re: Out of Character Thread; Version 2.0

Well shit, we managed to locate Poco but now Oscillator is lost in the wilderness...
Sword of Damocles
GM, 603 posts
Sat 26 Apr 2014
at 17:21
  • msg #57

Re: Out of Character Thread; Version 2.0

If Oscillator doesn't post by tonite I will post for him so we can move on.
Oscillator
player, 446 posts
HP 16/22
PR 53/73
Sun 27 Apr 2014
at 01:49
  • msg #58

Re: Out of Character Thread; Version 2.0

Sorry, but I've returned from the wilderness!
But I've only got a loincloth on...



Hold the train a sec, there...

Aren't I supposed to wait for AFTER Singularity takes an action?
AHA!!!
This message was last edited by the player at 01:50, Sun 27 Apr 2014.
Sword of Damocles
GM, 604 posts
Sun 27 Apr 2014
at 01:57
  • msg #59

Re: Out of Character Thread; Version 2.0

Actually he is holding, which I forgot to post.....d'oh!
Oscillator
player, 447 posts
HP 16/22
PR 53/73
Sun 27 Apr 2014
at 03:20
  • msg #60

Re: Out of Character Thread; Version 2.0

@Sword of Damocles -- have discovered your Achilles Heel w/this tactic ...  Everyine holding actions really screws up rpol flow.
Particularly now that we know absorbers can steal hits.

In other words, Osc holds his action. I dont think the earlier evade will matter, additionally being able to 'fly thru' material (incl organic) still could allow him to block an attack... Just like the bad guy!!!
Sword of Damocles
GM, 605 posts
Sun 27 Apr 2014
at 05:16
  • msg #61

Re: Out of Character Thread; Version 2.0

In reply to Oscillator (msg # 60):

The early evade doesn't matter if you are choosing to take a hit, but you *do* have to drop your Vibratory Defense or the attack may well just pass through. You can drop a power that doesn't take movement or an action to drop at any time, even out of phase, but you have to use the appropriate move or action to re-activate it.
This message was last edited by the GM at 05:44, Sun 27 Apr 2014.
Onyx
player, 195 posts
HP: 16/22; PR: 43/64
Dam Mod: +2; PA: +3 MA: -
Sun 27 Apr 2014
at 11:55
  • msg #62

Re: Out of Character Thread; Version 2.0

Onyx has a bullet proof vest? I don't see that on his sheet. How exactly does it work?
Sword of Damocles
GM, 607 posts
Sun 27 Apr 2014
at 13:07
  • msg #63

Re: Out of Character Thread; Version 2.0

Onyx:
Onyx has a bullet proof vest? I don't see that on his sheet. How exactly does it work?

Yes he does, I looked WAY back to the beginning of the game. His player must have forgotten to write it down. The sheet has been updated to reflect the vest.

Bulletproof Vest: Allows you to roll with 2x the damage to power from bullets and 1.5x the damage from other kinetic attacks (punches, knives, etc.). It also allows you to roll with 1 additional point of non-kinetic damage.
Sword of Damocles
GM, 608 posts
Sun 27 Apr 2014
at 14:15
  • msg #64

Re: Out of Character Thread; Version 2.0

Just wanted to say, if people know they are going to be away and unable to post for several days please let me know. I will NPC characters briefly if needed to keep the flow of combat moving. I know, I have been a big delay on the game as well but have been trying to keep this combat flowing quickly for a change.
Oscillator
player, 450 posts
HP 16/22
PR 53/73
Sun 27 Apr 2014
at 22:46
  • msg #65

Re: Out of Character Thread; Version 2.0

Sword of Damocles:
Bulletproof Vest: Allows you to roll with 2x the damage to power from bullets and 1.5x the damage from other kinetic attacks (punches, knives, etc.). It also allows you to roll with 1 additional point of non-kinetic damage.

Glad to have that re-post.  That didn't make it onto Osc's sheet either (until 1 min ago).  Also updated Vib Powers (from PM discussion).

And wrote in what he's training for if/when we get EXP.  (I'm an optimist!!!)
Oscillator
player, 452 posts
HP 16/22
PR 53/73
Mon 28 Apr 2014
at 04:10
  • msg #66

Re: Out of Character Thread; Version 2.0

GM:
Just as Backlash and Usurper are starting to drift apart, she stops suddenly and with a grin strikes Backlash with her naginata. There is a ripple in the air as the impact is absorbed.

I was just considering that I should have Osc tell someone to hit him or shoot him on the team each combat...  Just didn't wanna get bad karma from draining from a hero.
Nightmare
player, 246 posts
HP 20/12
PR 65/29
Mon 28 Apr 2014
at 05:58
  • msg #67

Re: Out of Character Thread; Version 2.0

If it had been discussed ahead of time, I could have Nightmare shoot Usurper with one pistol and Oscillator with the other. But at this point in the game it wouldn't make sense for him to do that.
I believe I'm aware as to the identity of 'Manifestation' but it wouldn't be right to give it away OOC.
Sword of Damocles
GM, 611 posts
Mon 28 Apr 2014
at 05:59
  • msg #68

Re: Out of Character Thread; Version 2.0

Yeah, don't worry about Manifestation, it is on your side but nothing anyone else can see.
Sword of Damocles
GM, 613 posts
Mon 28 Apr 2014
at 16:06
  • msg #69

Re: Out of Character Thread; Version 2.0

So I am updating the original turn posting for actions since it has been team/enemy/team/enemy so far. Once I have a couple team actions in a row I will do a new post with a summary.
Vosper
player, 302 posts
Eloise Sutton
HP: 9/16 PR: 39/61
Mon 28 Apr 2014
at 16:13
  • msg #70

Re: Out of Character Thread; Version 2.0

Yeah, I finally hit something, I want a description of how little I actually hurt the villain! :)
Poco Tehuantl
player, 308 posts
Hit Points: 38 ( /75)
Power Points: 49 ( /101)
Mon 28 Apr 2014
at 17:02
  • msg #71

Re: Out of Character Thread; Version 2.0

A really graphic and bloodthirsty description of how little she hurt him, please.
Sword of Damocles
GM, 614 posts
Mon 28 Apr 2014
at 17:34
  • msg #72

Re: Out of Character Thread; Version 2.0

I will do an update post after Nightmare and Singularity go as there are finally two team members going back-to-back.
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