Ok.. here are his invention rolls and what I'd like to do with them.
For some reason the dice roller here was not allowing me to roll any dice for some reason.. don't know why. So I rolled elsewhere. But now its working..weird must have been connection issues or somesuch.
Also picked some minor gear for him as well...
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Invention Rolls -
20:02, Today: Arcus
rolled 21 using 1d100.
[Success!]
{Power STUNT} Heightened Expertise: Spirit of the Resplendent PHOENIX
- Sun Phoenix's dreams are still haunted by the spirit of the Phoenix... but now it is more of a spirit guide and protector.
+ For the Cost of 5" of Movement Sun Phoenix can call upon the spirit of the Phoenix to apply his Heightened Expertise
to ALL his Unarmed Hand to Hand Attacks as he seems to instinctively know Mastery of
'Phoenix Eye Kung Fu'
{Unarmed, Martial Arts-Phoenix Eye Kung Fu} Hand to Hand -
BASE: 6-{10-}
Dice rolled from Game -
link to another game
20:05, Wed 04 Mar 2015: 2nd Lt. Cain Edwards
rolled 7 using 1d100 ((7)).
[Success!]
{Power STUNT} Flight: PHOENIX AURA
- Sun Phoenix can surround himself in a flaming aura shaped like of majestic bird of cosmic flames to enhance his flight.
+
Flight = 2PR/hour, {SxE/4 in mph}, 63mph
Equipment:
Kevlar Weave Costume 'Bulletproof Vest' = Roll w/Blow to PR {2x bullet dam}, {1.5x kinetic att. dam}, and {+1point non-kinetic dam)
{.45 Colt 1911} Pistol w/Silencer = +3Acc, Dmg: 1d8, Ra[Ax6]: 90", 7shots
2x
Case XX Boot Knives = +1Acc, HTH+1d2