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04:07, 25th April 2024 (GMT+0)

Within the Asteroid II.

Posted by GMFor group 0
GM
GM, 1442 posts
Game
Master
Thu 23 Jul 2020
at 10:31
  • msg #1

Within the Asteroid II

Bypassing the hatch, they continued through forest. They took a bearing and realised the power plant was not just somewhere a hundred metres through rock, it wasn't even on this "facet" of the massive agriculture chamber. That is, they would need to cross into one of the other pentagonally-shaped facets of the chamber to be closest to the right spot.

GM Note: the chamber is shaped like an 12-sided die with an artificial sun suspended in the middle. You are on the "inside". The different facets are separated by some sort of barrier. As the asteroid has spin, you would normally only feel gravity on one side, but there is obviously artificial gravity that is operational.

After hours more travel through dark forest, Jedec realised he could barely see something dark and massive ahead of them, taller than the trees and blocking their further travel. Consulting his map he realised this must be a barrier of some kind, separating them from the section they wanted to get to.
Jedec Istec
player, 34 posts
Ex-Scout
8AAA65
Thu 23 Jul 2020
at 12:25
  • msg #2

Within the Asteroid II

In reply to GM (msg # 1):

I will slow, bring the whole group together to look at what we are facing.

"Whats the plan guys?" Looks like whoever built this wanted to keep each area separate."
Billy
player, 253 posts
ex-Merchant
6638A4
Thu 23 Jul 2020
at 12:36
  • msg #3

Within the Asteroid II

Tired from all the walking, billy slumps against a tree.  "Find a vent and a hatch that takes us into the engineering levels?" Billy suggests, trying hard to keep any signs of smugness out of his voice.

His head goes back as he recalls the trip through the forest, trying to remember if he had seen any vents and hatches, even inoperative ones, since the one used by the raiders.
Blake Renfield
player, 789 posts
Ex-Scout
589A46
Thu 23 Jul 2020
at 15:25
  • msg #4

Within the Asteroid II

Lets spread out and approach cautiously. And have a look at it.
Angus McStubbin
player, 94 posts
ex-Belter
A67B68
Thu 23 Jul 2020
at 15:27
  • msg #5

Within the Asteroid II

Angus fans out to the right, keeping the guy to his left in sight, the guy to his right too if there is one.
Blake Renfield
player, 790 posts
Ex-Scout
589A46
Thu 23 Jul 2020
at 15:34
  • msg #6

Within the Asteroid II

Anyone have an electronics detector ?? Multi-wave scanner ?? Blake is curious about any sensors, etc in the area. Powerplant emissions too.
Angus McStubbin
player, 95 posts
ex-Belter
A67B68
Thu 23 Jul 2020
at 15:39
  • msg #7

Within the Asteroid II

Angus shakes his head, "Just a shotgun and a few grenades."
Ken Jenkins
NPC, 1339 posts
Ex-Marine Captain
67C889
Fri 24 Jul 2020
at 07:57
  • msg #8

Within the Asteroid II

In reply to Angus McStubbin (msg # 5):

Keeping his auto-shotgun at low-ready Ken fanned out to the right.
This message was last updated by the GM at 07:57, Fri 24 July 2020.
Billy
player, 254 posts
ex-Merchant
6638A4
Fri 24 Jul 2020
at 05:13
  • msg #9

Within the Asteroid II

Billy waits, shotgun ready, as the others fan out and search.
GM
GM, 1444 posts
Game
Master
Fri 24 Jul 2020
at 08:11
  • msg #10

Within the Asteroid II

The barrier proved to be a carefully sculpted series of bluffs and cliffs, over a hundred metres high. The material seemed to be the same greyish nickel-iron substrate of the asteroid. Vegetation climbed parways up, maybe 20m or so. There did not seem to be any easy way to climb up the barrier as this was not a natural formation but obviously artificial and manmade.


This message was last edited by the GM at 08:14, Fri 24 July 2020.
Linus Spruance
player, 646 posts
Ex-Navy Starman
9986A7
Fri 24 Jul 2020
at 10:06
  • msg #11

Within the Asteroid II

Linus looked up at the barrier.

"Reckon you'd need a jump-belt to get over that."
Angus McStubbin
player, 96 posts
ex-Belter
A67B68
Fri 24 Jul 2020
at 13:03
  • msg #12

Within the Asteroid II

"And I'm sure we don't have one, correct?"
Blake Renfield
player, 791 posts
Ex-Scout
589A46
Fri 24 Jul 2020
at 15:34
  • msg #13

Within the Asteroid II

Well now, we could go left or right ... as Blake has a look/see. I suppose it continues along the wall/bulkhead as far as we can see ?? No obvious door controls or such ?? No writing/graffiti ?? Any tracks or trails ??
Jedec Istec
player, 35 posts
Ex-Scout
8AAA65
Fri 24 Jul 2020
at 16:18
  • msg #14

Within the Asteroid II

In reply to GM (msg # 10):

Using my IR settings on my goggles, I intend to scan along the base of the barrier.


" I am going to see if there are any 'hot spots' along the base that might indicate an opening, there could be a hidden doorway into the next area, that only the maintainers of the ship wanted know but those within the biosphere were not to be aware of, maybe IR could show a hotter area"

"Someone or ones watch over me, in case we are being observed, it might not be appreciated me snooping"

Jedec will proceed to move closer and attempt to see any significant variations in the heat levels of the barrier.
Ken Jenkins
NPC, 1341 posts
Ex-Marine Captain
67C889
Sat 25 Jul 2020
at 05:09
  • msg #15

Within the Asteroid II

Ken shook his head at the sight of the barrier.  He moved forward with Jedec.  "I'll cover you Jedec.  There have to be maintenance connections for crews to move quickly from one area to another."
Linus Spruance
player, 647 posts
Ex-Navy Starman
9986A7
Sat 25 Jul 2020
at 10:58
  • msg #16

Within the Asteroid II

Linus rubbed his nose.

"Hang on a moment. I'm sure we have some grav-belts somewhere... the question is, where? They were on the original stores list..."

Damn. He was slipping. Back when he was a naval storeman, he'd have known where every single item was, and be able to just go and get it when it was needed.
GM
GM, 1446 posts
Game
Master
Sat 25 Jul 2020
at 21:35
  • msg #17

Within the Asteroid II

In reply to Linus Spruance (msg # 16):

Linus did remember grav belts being unloaded from the wrecked cutters. So they at least made it to their first campsite. He did not recall them being moved to the forward base, so they were still likely at the more remote site. It was being used by Hanno and the cutter crews to repair one of the cutters so it was operational.

In the mean time, Jedec scanned the barrier mountains using the IR (thermal) channel on his goggles. If there was an entrance the temperature differentiation might show if it was covering a tunnel, which seemed likely. Especially if the door was not airtight and air currents might go in and out over the "day" and "night" periods. If it was a sealed tunnel it might be more difficult, especially if for some reason the passage was kept in vaccum. Unfortunately if there was a door or valve it was either well-hidden or not located within range of the thermal (which was able to see through foliage but not tree trunks).
Linus Spruance
player, 648 posts
Ex-Navy Starman
9986A7
Sun 26 Jul 2020
at 10:16
  • msg #18

Within the Asteroid II

After some head-scratching, Linus came to the conclusion that the grav belts were probably still with the cutters.

"I think the grav belts are still with the cutters. So best see if we can find some other way around."
Billy
player, 255 posts
ex-Merchant
6638A4
Sun 26 Jul 2020
at 10:38
  • msg #19

Within the Asteroid II

"Although, they might make things easier for us in the long run." Billy muses.  "We could radio back and get some sent forward to the advanced camp.  Even getting back here would be much faster, as we can fly over the top of the trees, rather than make our way through them."
This message had punctuation tweaked by the player at 14:52, Mon 27 July 2020.
Jedec Istec
player, 36 posts
Ex-Scout
8AAA65
Mon 27 Jul 2020
at 14:32
  • msg #20

Within the Asteroid II

In reply to Billy (msg # 19):

That is a good idea.. in fact.. maybe a little review of the list.. and make some logistical choices right now to help this exploration might be a really smart move.

"I agree with that logic" Jedec says.
Angus McStubbin
player, 98 posts
ex-Belter
A67B68
Mon 27 Jul 2020
at 14:37
  • msg #21

Within the Asteroid II

"Sounds like a plan then." Angus says to the others. He felt lost among this crowd, just not fitting in, He wanted his Scout ship back and repaired.
Ken Jenkins
NPC, 1343 posts
Ex-Marine Captain
67C889
Tue 28 Jul 2020
at 03:39
  • msg #22

Within the Asteroid II

Ken nodded in agreement.  "Let's continue scouting along the wall while we wait for the belts to be brought forward."  He made the call to the base camp.
GM
GM, 1447 posts
Game
Master
Tue 28 Jul 2020
at 08:36
  • msg #23

Within the Asteroid II

The message came back that it would take probably 8 hours to bring the five grav belts up. Hanno was busy but when he was done he would ferry them up the highway-like access tunnel to the entrance to the agriculture biosphere crew quarters, and the forward base. From thence to the surface and then fly them over to where they were.

In the mean time they scouted along the barrier wall. They continued to the right for a few kilometers until the forest gave way to a lake. At the far side of the lake they could see another barrier wall with the corner off to their right. But in the war near the closest shore, parked against the wall, was a machine of some kind. Some parts were rusted or corroded away but what remained was made of a curious dull silvery metal. It had arm attachments and blades and a trailer, and was the size of a farm combine planter/harvester. It looked like it rolled about on 10 squishy rollers, 5 a side. It was about 8 by 8 by 5 metres with a control cab on the front top.
Billy
player, 256 posts
ex-Merchant
6638A4
Tue 28 Jul 2020
at 08:56
  • msg #24

Within the Asteroid II

"Interesting ...." Billy mutters as he approaches the vehicle.  "Some sort or agricultural vehicle?" he guesses, before he starts to investigate it. He starts by looking for a power source and how it might be powered.
This message was last edited by the player at 08:56, Tue 28 July 2020.
Blake Renfield
player, 793 posts
Ex-Scout
589A46
Wed 29 Jul 2020
at 01:24
  • msg #25

Within the Asteroid II

Blake walks around it, looking at its condition. Rusted away to uselessness ?? Or maybe salvageable ?? He also looks for remnants of what it may have been harvesting - for lack of better wording. He may have a couple of empty pouches that could be used for samples.
Ken Jenkins
NPC, 1344 posts
Ex-Marine Captain
67C889
Thu 30 Jul 2020
at 03:36
  • msg #26

Within the Asteroid II

Ken walked with the others alert to potential foes for the most part.  He still marvelled at the construction and longevity of the world-ship as it reared itself around them.  When they sighted the machine he tensed for a moment and then approached with the others.  "It seems to have survived fairly well, at least parts of it.  What do you make of the silvery metal?" he asked to the technical folks in general even as he poked at it.
GM
GM, 1448 posts
Game
Master
Thu 30 Jul 2020
at 04:46
  • msg #27

Within the Asteroid II

From its position and how it had partially sunken into the loam the machine looked like it was there for centuries, if not longer. There was no way to tell what it would have harvested other than some kind of field crop. But that could be anything from grains to vegetables. The exposed metal was silvery on top, bluish-silver near the bottom of the machine. No one recognised it at all. The parts that had been added some time in the past and were now almost gone were merely bits of weathered wood and rusted-away iron. Those might have been some kind of control cabin added on after.
Linus Spruance
player, 649 posts
Ex-Navy Starman
9986A7
Thu 30 Jul 2020
at 10:09
  • msg #28

Within the Asteroid II

"We'd better show this to the archaeologists," said Linus.

"It looks like an original piece of agricultural machinery has been repaired, modified or added to by someone, ah, less technological over time. Their additions have been less durable than the original."
Billy
player, 257 posts
ex-Merchant
6638A4
Thu 30 Jul 2020
at 11:12
  • msg #29

Within the Asteroid II

"It might also prove to be a good marker, for someone trying to find us from the air.  Still, it demonstrates  a slow decline rather than a sudden fall into barbarianism." Billy comments in response to Linus's observations.

"I wonder what that bluish metal at the bottom is?"
Ken Jenkins
NPC, 1345 posts
Ex-Marine Captain
67C889
Sat 1 Aug 2020
at 02:13
  • msg #30

Within the Asteroid II

Ken nodded.  "A slow devolution of technology and understanding would make sense given what we've seen."
GM
GM, 1449 posts
Game
Master
Wed 5 Aug 2020
at 08:04
  • msg #31

Within the Asteroid II

It seemed the ancient machine would give up no more of its secrets.

A message came over comms that the belts were halfway there. It would take an hour to get them to the surface, then minutes to RV.

The lake blocked further progress along the barrier wall. Their choices were to go through the lake, go around it, go back, or wait.
Linus Spruance
player, 650 posts
Ex-Navy Starman
9986A7
Wed 5 Aug 2020
at 11:08
  • msg #32

Within the Asteroid II

"I could go back and fetch the belts, I guess..." offered Linus.
Jedec Istec
player, 37 posts
Ex-Scout
8AAA65
Wed 5 Aug 2020
at 15:40
  • msg #33

Within the Asteroid II

In reply to Linus Spruance (msg # 32):

"Single travel here I dont think is the best idea, if we want to speed it up then at least 2 of us should go."
Angus McStubbin
player, 99 posts
ex-Belter
A67B68
Wed 5 Aug 2020
at 15:44
  • msg #34

Within the Asteroid II

"Maybe all of us, then fly back with the grav belts, the natives might make an appearance in numbers."
Blake Renfield
player, 794 posts
Ex-Scout
589A46
Thu 6 Aug 2020
at 00:34
  • msg #35

Within the Asteroid II

Blake seconds Angus' idea. Lets not split up unless we have to. We obviously can't go any further right now. We should probably bypass that hatch as well. I think less traffic in that area right now is the way to go.
Billy
player, 258 posts
ex-Merchant
6638A4
Thu 6 Aug 2020
at 06:10
  • msg #36

Within the Asteroid II

"Forward base said that Hanno would ferry them up to us, when he had finished the job he was on.  However, this lake and vehicle would make a a good place to reat while we wait for him.  The lake will be easy to spot for someone above the forest, and this abandoned vehicle, shoule be easy to locale when he gets here. I doubt there wi  be another one like it.!
Linus Spruance
player, 651 posts
Ex-Navy Starman
9986A7
Thu 6 Aug 2020
at 12:12
  • msg #37

Within the Asteroid II

"In that case, maybe it's lunchtime," said Linus.

"What food have we got with us? Let's see what I can whip up..."
Angus McStubbin
player, 100 posts
ex-Belter
A67B68
Thu 6 Aug 2020
at 12:24
  • msg #38

Within the Asteroid II

Angus nods approval at the idea of someone bringing them the grav belts. As far as rations, he had none.
Blake Renfield
player, 795 posts
Ex-Scout
589A46
Fri 7 Aug 2020
at 00:44
  • msg #39

Within the Asteroid II

Blake finds a covered position as guard duty while everyone eats.
Angus McStubbin
player, 101 posts
ex-Belter
A67B68
Tue 11 Aug 2020
at 14:50
  • msg #40

Within the Asteroid II

In reply to Blake Renfield (msg # 39):

Angus will nibble on the MRE provided, they were satisfying for the hunger even if they weren't the tastiest thing to eat. He kept alert for any movement in the bush and trees.
GM
GM, 1450 posts
Game
Master
Wed 12 Aug 2020
at 08:36
  • msg #41

Within the Asteroid II

They waited a while longer.

Word came that Hanno was ferrying the grav belts himself by using one and carrying the rest in a backpack.

Soon after they saw a speck way up in the sky.
Hanno Sakawa
NPC, 33 posts
Ex-Scout
9AB886
Wed 12 Aug 2020
at 08:36
  • msg #42

Within the Asteroid II

In reply to GM (msg # 41):

"Hello, ground party. This is Hanno. What is your location, over?"
Billy
player, 259 posts
ex-Merchant
6638A4
Wed 12 Aug 2020
at 09:01
  • msg #43

Within the Asteroid II

Watching the speck in the sky Billy responds to the radio message.  "Billy to Hanno.  We are by the lake close to the wall.  There is a disused vehicle of some type close to the shore.  We are by that. Over."

Then he climbs up unto the top of the vehicle.  "Anyone got anything bright, perhaps orange, that we can use for a marker?"
This message was last edited by the player at 10:33, Wed 12 Aug 2020.
Hanno Sakawa
NPC, 34 posts
Ex-Scout
9AB886
Wed 12 Aug 2020
at 09:50
  • msg #44

Within the Asteroid II

In reply to Billy (msg # 43):

"Roger, I see the lake. By the corner of two walls? I think I see something like a vehicle. Coming in now."

It seemed he saw them or at least saw the lake. He began losing altitude slowly, descending towards the lake.
Billy
player, 260 posts
ex-Merchant
6638A4
Wed 12 Aug 2020
at 10:35
  • msg #45

Within the Asteroid II

"Roger that."

Standing atop the vehicle, Billy waves his arms above his head in slow sweeps, until he is sure that Hanno has seen him.
Ken Jenkins
NPC, 1346 posts
Ex-Marine Captain
67C889
Sat 15 Aug 2020
at 01:11
  • msg #46

Within the Asteroid II

Ken stood guard with the others, snacking as he paced about.  When Hanno appeared in the distance he joined Billy on the decrepit machine.  He waved as well.  "Bring it on in Hanno."
Blake Renfield
player, 796 posts
Ex-Scout
589A46
Sat 15 Aug 2020
at 01:55
  • msg #47

Within the Asteroid II

Great job Hanno. See anything on the way over ?? What's happening on your end these days ??
Angus McStubbin
player, 102 posts
ex-Belter
A67B68
Sat 15 Aug 2020
at 12:59
  • msg #48

Within the Asteroid II

Angus waited quietly, he didn't know Hanno yet.
Hanno Sakawa
NPC, 35 posts
Ex-Scout
9AB886
Wed 19 Aug 2020
at 04:38
  • msg #49

Within the Asteroid II

The Scout changed course and flew towards them.

Within a few minutes he'd landed at the lakeside. First he unloaded the grav belts he was carrying.

"Ok, there you go!"

He moved over to examine the partially-overgrown machine.

"Say, what's this machine or device that's sitting there? It looks like it's been there a long time!"
Linus Spruance
player, 652 posts
Ex-Navy Starman
9986A7
Wed 19 Aug 2020
at 10:49
  • msg #50

Within the Asteroid II

"Something agricultural, probably," said Linus.

"It was originally quite sophisticated, but has been repaired in a rather, ah, rustic manner."
Angus McStubbin
player, 103 posts
ex-Belter
A67B68
Wed 19 Aug 2020
at 13:19
  • msg #51

Within the Asteroid II

Angus takes a grav belt and wraps it around his waist and fastens it.
Jedec Istec
player, 38 posts
Ex-Scout
8AAA65
Wed 19 Aug 2020
at 17:02
  • msg #52

Within the Asteroid II

In reply to Angus McStubbin (msg # 51):

Jedec as well takes and secures a grav belt.

"thanks Hano, did you see anything else interesting on the way over?? Anything we might want to put some extra time into.. sure your scouty senses weren't tingling?"
Billy
player, 261 posts
ex-Merchant
6638A4
Wed 19 Aug 2020
at 17:21
  • msg #53

Within the Asteroid II

Billy climbs down from the vehicle as Hanno comes into land.  "I couldn't work out what it was.", he adds to Linus's repsonse..

Taking a grav belt, he straps it on and uses it to return to the top of the vehicle, as he waits for Hanno's reply to Jedec's question.
Blake Renfield
player, 797 posts
Ex-Scout
589A46
Wed 19 Aug 2020
at 17:30
  • msg #54

Within the Asteroid II

Blake likewise straps on a grav belt. Then fiddles with the harness and controls until its what he wants. Straight up and over ?? We should stop for a panoramic view on top of this wall too.
Ken Jenkins
NPC, 1348 posts
Ex-Marine Captain
67C889
Sat 22 Aug 2020
at 02:23
  • msg #55

Within the Asteroid II

Ken strapped on the grav belt and fiddled with the controls.  "Let's go straight up.  Stick close to the wall so we don't stand out too much.  If we can let's pause at the top and see what is around first."
Blake Renfield
player, 798 posts
Ex-Scout
589A46
Sat 22 Aug 2020
at 17:23
  • msg #56

Within the Asteroid II

OK, Blake will stop below the top for a look/see. No sense silhouetting yourself ...
Hanno Sakawa
NPC, 36 posts
Ex-Scout
9AB886
Mon 24 Aug 2020
at 06:52
  • msg #57

Re: Within the Asteroid II

Jedec Istec:
In reply to Angus McStubbin (msg # 51):

Jedec as well takes and secures a grav belt.

"thanks Hano, did you see anything else interesting on the way over?? Anything we might want to put some extra time into.. sure your scouty senses weren't tingling?"


He answered, "not really. There aren't any cities or towns I could see. Could be something on the far side of the sphere, behind that artificial sun, where I couldn't see it. I did a circuit around the friendly village, no one seems to be sneaking up on them. Other than that this chamber seems deserted."
GM
GM, 1451 posts
Game
Master
Mon 24 Aug 2020
at 07:01
  • msg #58

Re: Within the Asteroid II

They all donned the grav belts. The anti-grav thrusters were around the waist, secured in a kind of adjustable vest. After a little instruction and practice, they were ready to go. They weren't that difficult, as automatic controls, a helmet-mounted HUD and AI handled the flying.

Once they were set to proceed, Hanno took off heading back towards base.

They started up the wall, stopping near the top. Carefully, they checked everything out, there did not seem to be any threats around.

Ref's Note: Who's going to be the first to peek over the top of the wall?
Billy
player, 262 posts
ex-Merchant
6638A4
Mon 24 Aug 2020
at 07:15
  • msg #59

Re: Within the Asteroid II

In reply to GM (msg # 58):
"Thanks, Hanno." Billy calls as Hanno leaves.  Then he spends a few more moments practising with the grav belt around the lake and its shores.
This message was last edited by the player at 18:42, Sun 30 Aug 2020.
Linus Spruance
player, 653 posts
Ex-Navy Starman
9986A7
Mon 24 Aug 2020
at 11:32
  • msg #60

Re: Within the Asteroid II

"Right, let's see what is up there," said Linus, setting his grav belt to soar up above the wall to peek over.
Angus McStubbin
player, 104 posts
ex-Belter
A67B68
Mon 24 Aug 2020
at 12:38
  • msg #61

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 60):

Angus fiddled with the controls to get used to them then followed Linus up the wall, hoping there was a gap and not a ceiling.
Jedec Istec
player, 39 posts
Ex-Scout
8AAA65
Mon 24 Aug 2020
at 14:37
  • msg #62

Re: Within the Asteroid II

In reply to GM (msg # 58):

Jedec took point before, and assumes he will take point now.

I dont have any issues being the one to peer over.
Ken Jenkins
NPC, 1349 posts
Ex-Marine Captain
67C889
Sun 30 Aug 2020
at 00:34
  • msg #63

Re: Within the Asteroid II

"Good luck Hanno," Ken called out as the scout left again.  He practiced a bit and then followed the others letting Jedec or Linus look over first.  He did call out to each of them to spread out a bit when they came over the wall in case there was gunfire.
GM
GM, 1454 posts
Game
Master
Wed 9 Sep 2020
at 05:45
  • msg #64

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 62):

Carefully, Jedec adjusted the anti-grav belt so that he slowly moved up until he could peek over the "cliff" edge.

He could see the top of the barrier "mountains" was where the main vents were. Large round holes, 20m across, were evenly spaced along the topmost spine of the barrier. The shafts plunged down into darkness, and machinery was visible at the bottom. Remarkably, some of the fans still appeared operational. He was at the lip of a shaft and felt the moist air moving, being drawn down to be recycled and then blown out somewhere else.

Past the barrier he could see a similar pattern of deep forest with patches of deep grassland. Somewhere in that neighboring section, maybe a kilometer away at most, was the closest point to the fusion neutrino signature.
Jedec Istec
player, 40 posts
Ex-Scout
8AAA65
Sat 12 Sep 2020
at 13:53
  • msg #65

Re: Within the Asteroid II

In reply to GM (msg # 64):

Jedec will relate what he sees to the members of the group.

" I think we could move right over this and towards the power signature, OR we could drop down into the forest. Either way we might be targets, but air targets get no cover, so my suggestion would be to drop down on the other side, and progress by foot."
Angus McStubbin
player, 105 posts
ex-Belter
A67B68
Sat 12 Sep 2020
at 13:56
  • msg #66

Re: Within the Asteroid II

"I say fly to the target." as he flies over the wall and dips down a bit on the other side. "Never know who or what is where."
Billy
player, 263 posts
ex-Merchant
6638A4
Sat 12 Sep 2020
at 14:36
  • msg #67

Re: Within the Asteroid II

Billy had just assumed they were going to fly across this new forest, but responded  quickly, almost without a thought,  "I'm for flying as well.  So far we have only seen the natives with spears and other simple weapons, even my shotgun was strange to them, so I think we should be safe - probably safer than walking.  And it will be much quicker ..."
GM
GM, 1455 posts
Game
Master
Sat 19 Sep 2020
at 08:47
  • msg #68

Re: Within the Asteroid II

Off they flew, with Jedec on point. The formation was a little ragged due to lack of practice but autopilot counted for much.

They arrived at the spot that was closest to the neutrino signature. Hovering, they observed it was an overgrown grass field a kilometer across, bordered by trees on all sides. The neutrino signature was located 377.3m beneath the surface. There were no structures around them in the field, no vents or hatches visible through the long grass.
Angus McStubbin
player, 106 posts
ex-Belter
A67B68
Sat 19 Sep 2020
at 13:30
  • msg #69

Re: Within the Asteroid II

"I don't see nothing, can we search better from up here? Or down there. There must be a hatch some where."

Billy
player, 264 posts
ex-Merchant
6638A4
Sat 19 Sep 2020
at 13:42
  • msg #70

Re: Within the Asteroid II

"Why?" Billy asks.  "The power source is nearly 400 metres below us, that could be any number of floors down.  I think we need to find another one of those vents, like we saw on the other side of the wall, and get down to the service level below the floor of this chamber.  Then try and find a route that will take us down to it.  Let's just hope we find an elevator shaft ..."
Angus McStubbin
player, 107 posts
ex-Belter
A67B68
Sat 19 Sep 2020
at 13:47
  • msg #71

Re: Within the Asteroid II

"One that's working I hope, I'd hate the climb, though we could us the grav belts to go down it."
Blake Renfield
player, 799 posts
Ex-Scout
589A46
Sun 20 Sep 2020
at 00:02
  • msg #72

Re: Within the Asteroid II

We could do a quick ground search, making sure there's no surface openings near us.
Billy
player, 265 posts
ex-Merchant
6638A4
Sun 20 Sep 2020
at 07:00
  • msg #73

Re: Within the Asteroid II

"Although, any those big fans should be visible from higher up, and we know there are probably hatches by those." Billy offers.  "We are likely to have to move 'horizontally' anyway. There isn't much chance of us funding a straight route down to the power supply any way."
GM
GM, 1456 posts
Game
Master
Sun 27 Sep 2020
at 06:57
  • msg #74

Re: Within the Asteroid II

An air search of the immediate area did not reveal anything promising.

Their main options were to land and search the meadow on foot, or expand the air search.
Blake Renfield
player, 800 posts
Ex-Scout
589A46
Sun 27 Sep 2020
at 14:00
  • msg #75

Re: Within the Asteroid II

Ahhhh nothing down there. we may have better luck up higher then. How many hours of "sun light" are left. I assume the inertial locator can be set to local time.
GM
GM, 1457 posts
Game
Master
Sun 27 Sep 2020
at 21:22
  • msg #76

Re: Within the Asteroid II

There was about six hours of sunlight left, according to their chronometers.

Going up a couple hundred metres, they couldn't easily see any series of vents like in the previous area. Although, there were quite a few more forests in this zone. They comprised about 80% of the land area.

It was about 3000m to the "sun" at the centre of the 12-sided sphere.
Billy
player, 266 posts
ex-Merchant
6638A4
Sun 27 Sep 2020
at 21:31
  • msg #77

Re: Within the Asteroid II

"So down it is, then." Billy says with resignation.  "I wonder what we will find in this segment?  More farmers? Raiders?  Or perhaps dangerous animals?  At least it is unlikely to be anything too large in these forests ..."
Ken Jenkins
NPC, 1352 posts
Ex-Marine Captain
67C889
Mon 28 Sep 2020
at 03:43
  • msg #78

Re: Within the Asteroid II

Ken followed warily with the others. "There may be some symmetry in the placement of structure in these areas.  Let's search on foot near the neutrino source and then go and check the corresponding areas in this section that might have an elevator like we found in our original section."
GM
GM, 1460 posts
Game
Master
Thu 1 Oct 2020
at 07:15
  • msg #79

Re: Within the Asteroid II

In reply to Ken Jenkins (msg # 78):

They landed and started to perform a surface search.

Within a few minutes they located the edge of what could be a large hatch or elevator platform. The corner alone they found was 2m by 1m. Unfortunately the rest was buried under the soil and grassland.
Billy
player, 269 posts
ex-Merchant
6638A4
Thu 1 Oct 2020
at 07:37
  • msg #80

Re: Within the Asteroid II

"That is big." Billy comments when  the corner of the hatch is uncovered.  "I must have been used for a vehicle of some sort of equipment.  Perhaps it is a vehicle lift?" he muses aloud.

"There must be some controls, they can't have opened that manually.  Not on a regular basis ..."  Shotgun couched on his arm, Billy looks around for a wall or structure that might house controls for the hatch/lift.
Angus McStubbin
player, 110 posts
ex-Belter
A67B68
Thu 1 Oct 2020
at 12:24
  • msg #81

Re: Within the Asteroid II

In reply to Billy (msg # 80):

Angus searches around as well. looking for a way in as well.
Jedec Istec
player, 42 posts
Ex-Scout
8AAA65
Thu 1 Oct 2020
at 15:03
  • msg #82

Re: Within the Asteroid II

Angus McStubbin:
In reply to Billy (msg # 80):

Angus searches around as well. looking for a way in as well.


Contacting the main group, looking to talk to someone who is part of the excavation team, is there something techy we have that can remove soil and plant without too much noise and disturbance, but faster than shovels?
Angus McStubbin
player, 111 posts
ex-Belter
A67B68
Thu 1 Oct 2020
at 15:06
  • msg #83

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 82):

"We need a backhoe, but we ain't got one. I guess we need shovels brought up next, I don't have one in my pocket."
Blake Renfield
player, 802 posts
Ex-Scout
589A46
Fri 2 Oct 2020
at 00:08
  • msg #84

Re: Within the Asteroid II

Blake has a look at it. How does it open ?? Up/Done, slide to the side, iris valve, etc. ?? How thick is this hatch ?? Can it be pried open ??

Something this big might have a maintenance or emergency shaft nearby as well. With that said, Blake walks about in ever widening circles looking for other constriction. At about 30 meters distance, he stops looking and returns.
Angus McStubbin
player, 112 posts
ex-Belter
A67B68
Fri 2 Oct 2020
at 13:16
  • msg #85

Re: Within the Asteroid II

In reply to Blake Renfield (msg # 84):

"No personnel hatch Blake? Hmmmmm. Guess that means we have to get this one open."
GM
GM, 1462 posts
Game
Master
Fri 2 Oct 2020
at 19:08
  • msg #86

Re: Within the Asteroid II

In reply to Blake Renfield (msg # 84):

After looking around, it didn't seem obvious where another personnel or backup hatch might be. Although it made sense there was additional access around somewhere.

It seemed likely this was a valve, a powered door with interlocking leaves. Kind of like an iris valve but larger, heavier and square instead of rounded. Used to to seal cargo or vehicle locks and other large portals it was airtight when closed but also very difficult to pry open.

Referee Note: "Valve" is my name for the large powered doors in Traveller ship designs (usually large exterior doors) that are otherwise usually not detailed. They are like iris valves but bigger. They would look and function a lot like the powered blast doors in Star Wars.
This message was last edited by the GM at 22:32, Wed 07 Oct 2020.
Billy
player, 271 posts
ex-Merchant
6638A4
Wed 7 Oct 2020
at 22:43
  • msg #87

Re: Within the Asteroid II

"There has to be a control panel somewhere ..."  Billy mutters.  "Something that size can't be opened manually ...."

Billy will try and trace the outline of the valve, so that he has an idea of where the edges are, then search just outside the circumference for anomalies, such as unexpected bumps of anomalies in the ground topography.
Blake Renfield
player, 803 posts
Ex-Scout
589A46
Thu 8 Oct 2020
at 23:47
  • msg #88

Re: Within the Asteroid II

Blake helps Billy out by kicking away what dirt and debris he can. Perhaps a good branch would be useful here ?? Blake has a look around for 2 of them ...
Linus Spruance
player, 654 posts
Ex-Navy Starman
9986A7
Fri 9 Oct 2020
at 11:19
  • msg #89

Re: Within the Asteroid II

Linus stepped back a pace and looked for a likely place for the controls for the door. They might be hidden behind a panel if it was one not usually accessed.
GM
GM, 1463 posts
Game
Master
Fri 9 Oct 2020
at 21:22
  • msg #90

Re: Within the Asteroid II

Carefully clearing the door could take at least a good hour, even with tools, depending on the size.

Back at base camp they had sonic shovels, common in archaeology, that would clear dirt and debris without damaging artefacts. As well, ground-penetrating sensors that could map solid objects under the ground cover to a depth of several metres of loose soil.
Ken Jenkins
NPC, 1354 posts
Ex-Marine Captain
67C889
Sat 10 Oct 2020
at 00:19
  • msg #91

Re: Within the Asteroid II

Ken thought for a moment as they looked around. "We'll have to spread out and search the area within a hundred meters or more for the controls or a personnel hatch.  I'm going to fly up a bit and look around to see if there are any patterns in the landscape that might clue us in."

He will go up several hundred meters and look around before coming back down.
Jedec Istec
player, 43 posts
Ex-Scout
8AAA65
Sat 10 Oct 2020
at 02:22
  • msg #92

Re: Within the Asteroid II

In reply to GM (msg # 90):

Jedec will just help any way he can with whatever is going on. I am keeping a keen eye and ear for anything in the area as well.
Billy
player, 272 posts
ex-Merchant
6638A4
Sat 10 Oct 2020
at 08:13
  • msg #93

Re: Within the Asteroid II

"Let's see if they have anything back at base that can help." Billy says, before opening up a channel to base and asking if they have anything that can help move earth, or scan through it for  doorways or controls.
Angus McStubbin
player, 113 posts
ex-Belter
A67B68
Sat 10 Oct 2020
at 12:06
  • msg #94

Re: Within the Asteroid II

In reply to Billy (msg # 93):

"A metal detector or ground sensor."
Billy
player, 274 posts
ex-Merchant
6638A4
Wed 14 Oct 2020
at 18:00
  • msg #95

Re: Within the Asteroid II

If base confirm that they have suitable equipment, Billy responds.  "So can you get them ready for me?  I'll use the grav belt to come across and collect them.  Perhaps from the top of your elevator shaft.  Ideally, it would be helpful if the items can be but in a container and strapped into another grave belt that we can slave to mine ...

If Billy's plans are confirmed, he will ask, "Anyone want to come ..." and either wait, or set off alone, depending on the team's response.
Angus McStubbin
player, 114 posts
ex-Belter
A67B68
Wed 14 Oct 2020
at 18:02
  • msg #96

Re: Within the Asteroid II

In reply to Billy (msg # 95):

"I'll go with you, you might need help," Angus responds to Billy.
GM
GM, 1466 posts
Game
Master
Thu 22 Oct 2020
at 05:29
  • msg #97

Re: Within the Asteroid II

After some communication over the radio, the needed equipment was set aside.

Flying the 5-6km back to the forward base was a matter of 15 minutes. Another 30 to gear up and learn the basics, and 15 to return.

GM Note: In the mean time, are the remainder setting a perimeter?
Linus Spruance
player, 655 posts
Ex-Navy Starman
9986A7
Thu 22 Oct 2020
at 15:29
  • msg #98

Re: Within the Asteroid II

Linus tags along with Billy: he's already familiar with archaeological tech.
Billy
player, 275 posts
ex-Merchant
6638A4
Thu 22 Oct 2020
at 15:49
  • msg #99

Re: Within the Asteroid II

On the trip across the bio-area Billy takes the chance to look at it from above, getting and idea of the terrain - working out how much of it is foreted and the number of clear areas. He will note any signs of smoke or whether he can see cultivated areas.  However, he isn't interested in investigation, just awareness.
Angus McStubbin
player, 115 posts
ex-Belter
A67B68
Thu 22 Oct 2020
at 15:51
  • msg #100

Re: Within the Asteroid II

In reply to Billy (msg # 99):

Angus keeps his eyes open too, not wanting to catch an arrow or something from the ground.
Jedec Istec
player, 44 posts
Ex-Scout
8AAA65
Thu 22 Oct 2020
at 17:38
  • msg #101

Re: Within the Asteroid II

Jedec will setup anything needed at the site - clearing area, getting a resting, camp area setup. etc...
GM
GM, 1468 posts
Game
Master
Fri 23 Oct 2020
at 02:22
  • msg #102

Re: Within the Asteroid II

Along with Angus Blake offers to stand watch, using his scoped carbine.

The materials and tools were ported back from base camp without issue.

Within an hour they had everything set up and started clearing away soil from the what seemed to be an elevator door. It was a 3m x 4m rectangle. The remains of a 2m x 2m control station were adjacent to the silo-like door but it and the controls were removed long ago. Once the door was cleared it was obvious it had been sealed shut, but it was made of steel and had rusted through in one spot and was weak in others.

A quick flight back to camp brought back a fully-charged laser rifle. Using that the welds on the doors were cut apart in short order.

Finally the doors were pried up and an opening revealed. To their dismay they saw that the shaft had filled with dirt and water some time in the past. All they could see was dark water about 2m down. Rust streaked the sides of the elevator shaft.
This message was last updated by the GM at 07:59, Thu 29 Oct 2020.
Angus McStubbin
player, 116 posts
ex-Belter
A67B68
Thu 29 Oct 2020
at 12:10
  • msg #103

Re: Within the Asteroid II

In reply to GM (msg # 102):

"Total bull shit this is, no way down from here."
Billy
player, 276 posts
ex-Merchant
6638A4
Thu 29 Oct 2020
at 13:06
  • msg #104

Re: Within the Asteroid II

"Oh, I don't know.  These vac suits should be waterproof, they have an oxygen supply and we have the grav belts.  They have built in headlights and we have other torches for light.  We have the wherewithal to explore down there." he looks around at the more actively trained members of the party, "Anyone fancy taking a look, or should I do it?"
Linus Spruance
player, 656 posts
Ex-Navy Starman
9986A7
Thu 29 Oct 2020
at 15:54
  • msg #105

Re: Within the Asteroid II

"What purpose would it serve?" asked Linus uneasily. Quite happy in space, he felt growing claustrophobia looking at a dark water-filled shaft leading down to who knew what.
Billy
player, 277 posts
ex-Merchant
6638A4
Thu 29 Oct 2020
at 16:25
  • msg #106

Re: Within the Asteroid II

"There might be a door or a hatch at the bottom of the shaft?"
Angus McStubbin
player, 117 posts
ex-Belter
A67B68
Thu 29 Oct 2020
at 16:28
  • msg #107

Re: Within the Asteroid II

In reply to Billy (msg # 106):

"Which, with the weight of the water, could be unopenable."
Billy
player, 278 posts
ex-Merchant
6638A4
Thu 29 Oct 2020
at 16:42
  • msg #108

Re: Within the Asteroid II

"Assuming it opens inwards, yes." responds the engineer.
Angus McStubbin
player, 118 posts
ex-Belter
A67B68
Thu 29 Oct 2020
at 16:47
  • msg #109

Re: Within the Asteroid II

In reply to Billy (msg # 108):

Angus grins, "That's why I said 'could' be unopenable. It may open in instead of out. In which case, when the water gets sucked through, you do too, and you could be dashed to death on the equipment."
Billy
player, 279 posts
ex-Merchant
6638A4
Thu 29 Oct 2020
at 17:06
  • msg #110

Re: Within the Asteroid II

"That's why I think a scout should go.  They are better equipped to deal with that sort of emergency  ..." Billy responds deadpan.
Blake Renfield
NPC, 804 posts
Ex-Scout
589A46
Mon 9 Nov 2020
at 08:41
  • msg #111

Re: Within the Asteroid II

In reply to Billy (msg # 110):

Staring at the dark, foreboding water, Black smacks his head.

"The new guys don't remember this, but we found a control room down below. It had a 3D map of the agricultural chamber. It might have some kind of map of connecting corridors as well! What do you say, want to look at it first?"
Billy
player, 280 posts
ex-Merchant
6638A4
Mon 9 Nov 2020
at 08:58
  • msg #112

Re: Within the Asteroid II

Billy, who had been starting to think that he was going to have to go down through that murky water, breathes a small sigh of relief.

"Well remembered!  If nothing else, it might show us where there are other entrances that aren't so badly blocked."

Gathering all the extra equipment, Billy starts preparing it for the trip back across the chamber.
Blake Renfield
NPC, 805 posts
Ex-Scout
589A46
Mon 9 Nov 2020
at 09:06
  • msg #113

Re: Within the Asteroid II

In reply to Billy (msg # 112):

"I can stay and keep a watch here on the gear. We may still need it here. Worst comes to worst we'll just move it all later. If I get into trouble I have the grav belt. I don't think those primitive screw-heads can fly, right?"

He inserted a 20-round magazine into his carbine (which looks like a CAR-15 Colt Commando with a scope mounted on the top handle) and charged it. "I'll be fine."
Angus McStubbin
player, 119 posts
ex-Belter
A67B68
Mon 9 Nov 2020
at 13:10
  • msg #114

Re: Within the Asteroid II

In reply to Blake Renfield (msg # 113):

"Sweet, a map of the whole thing, download a copy to a hand held computer."
Jedec Istec
player, 45 posts
Ex-Scout
8AAA65
Mon 9 Nov 2020
at 14:19
  • msg #115

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 114):

We should try and travel in pairs, just safer. I can go back with Billy, I have my portable hand computer, we will download and be back or at least communicate asap.



What do you say Billy - road trip?
Angus McStubbin
player, 120 posts
ex-Belter
A67B68
Mon 9 Nov 2020
at 14:25
  • msg #116

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 115):

"I'll stand guard with Blake." Angus says patting his shotgun.
Billy
player, 281 posts
ex-Merchant
6638A4
Mon 9 Nov 2020
at 19:59
  • msg #117

Re: Within the Asteroid II

Billy nods at Jedec, "Yep.  Might as well get started then."

With that he sets the controls of his grave belt, ready to make the trip back across the biochamber.
Blake Renfield
NPC, 806 posts
Ex-Scout
589A46
Wed 11 Nov 2020
at 08:39
  • msg #118

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 116):

"I wouldn't get my hopes up too high! It's a 3D display model on a several thousand-year-old console. Downloading might not be an option, but if anyone could do it it would be Dr. Chandragora. He reverse-engineered the Sky Raider's OS and recovered the data from the scout ship we found on Qarant."

Angus McStubbin
player, 122 posts
ex-Belter
A67B68
Wed 11 Nov 2020
at 15:29
  • msg #119

Re: Within the Asteroid II

In reply to Blake Renfield (msg # 118):

Angus smiled at the answer, good to have an expert! "Maybe there is room for me to go then, I like watching a true pro in action!"
This message was last edited by the player at 15:31, Wed 11 Nov 2020.
GM
GM, 1471 posts
Game
Master
Sun 15 Nov 2020
at 08:30
  • msg #120

Re: Within the Asteroid II

The four (Jedec, Angus, Billy and Linus) lifted off, leaving behind Blake and Ken to guard their equipment. The stay-behinds agreed to check in by radio on the half-hour.

After a ten minute grav belt flight they were back at the shack covering the top of the elevator that led to their camp. There was about a 30m trip down the shaft to the quarters and control section where their forward base camp was located. They were met there by the scientists, nominal expedition leader Professor Lorain Messandi and her friend Dr. Talia McKenzie. They all introduced themselves to Angus, the newest arrival. His story, however fascinating, would need to wait. There were more expedition members but they were on the surface of the asteroid mother ship, repairing a cutter that had been damaged when they were stranded there by unknown mutineers on the ship they chartered to bring them there.
This message was last edited by the GM at 08:33, Sun 15 Nov 2020.
Dr. Heinrich Chandragora
NPC, 15 posts
Scientist-Technologist
BAC985
Sun 15 Nov 2020
at 08:44
  • msg #121

Re: Within the Asteroid II

In reply to GM (msg # 120):

The control/quarter area was dozen levels straight "down" from the surface of the chamber. They knew beyond the lowest level was the connecting corridor to the transit tube that led to the rest of the vast tunnel complex.

Drs. Chandragora and Mirost led them through ancient corridors and deserted quarters to the control room. As promised, there was a large control console. In the middle was a 3D display showing a 12-sided figure (GM Note: think 12-sided die) slowly rotating. Obviously this was his pride and joy!

"We're so lucky this is all still working. The tech is so simple that it can lay dormant for centuries or longer and yet still be in working condition. None of this is really beyond current technology, but we usually don't have a need to keep much running for centuries or longer except for automatic beacons, robot refueling stations, and so on. There is a lot we can learn, here, even if the Sky Raiders were primitive by our standards.

"I've been doing a lot of work on this console, trying to understand the system. Of course I need to be careful and not break anything. Or switch off life support, or artificial gravity. Dr. Mirost has been of great help with decyphering the language, as has Professor Messandi."


He manipulated the controls. All he could do was zoom in and out, stop rotation, and bring parts into focus. "Ok, I think I got it. We are here, this is our shaft and connecting corridor to the transit tube. So, this is where you were." He pointed out the closed portal and the spiderweb of corridors beneath it. "Huh, it's all greyed out. Not good. Vledistart, what do you make of this?"
Dr. Vledistart Mirost
NPC, 7 posts
Scientist-Linguist
996898
Sun 15 Nov 2020
at 08:46
  • msg #122

Re: Within the Asteroid II

In reply to Dr. Heinrich Chandragora (msg # 121):

Sr. Mirost squinted at the block of text that floated beneath the area that was greyed-out.

"I'm afraid I can't make what it says out. I see something about fluid or water or blockage. Does that make any sense? What are you looking for?"
Billy
player, 282 posts
ex-Merchant
6638A4
Sun 15 Nov 2020
at 09:39
  • msg #123

Re: Within the Asteroid II

Billy watches, with interest, as the Scientists manipulate the image before them,  and is eager to learn more about it.  Instead, he holds his curiosity in check, but responds to Mirost's question.

"Yes, that makes a lot of sense.  We have forced an opening at the top of the shaft, and it is filled with water.  We were hoping to use the shaft to get back down to this level, and then lower as we try to find a route to a 'live' power source that we located earlier.  We thought it might be a main  engineering or power plant."

Billy squints at the display, following a route downwards from the blocked shaft. "I think it should be somewhere about there." He adds pointing vaguely at where he thinks their target location is, But then he poses a question to the scientists.

"But, seeing as we now have a working map, perhaps there is a better way?  Perhaps directly there from here?"
Dr. Vledistart Mirost
NPC, 8 posts
Scientist-Linguist
996898
Wed 18 Nov 2020
at 07:13
  • msg #124

Re: Within the Asteroid II

In reply to Billy (msg # 123):

Mirost studied the plans.

"The power plant we detected using the neutrino scans? I don't think you can get there from here. No direct route. Which makes sense, why directly connect a power plant and an agricultural sector? There are conduits, but those follow along parallel the main transit tube.

"There is the main tunnel access, which we've used, and a kind of backup acces. which the raiders used."

This message was last edited by the player at 07:16, Wed 18 Nov 2020.
Billy
player, 283 posts
ex-Merchant
6638A4
Wed 18 Nov 2020
at 09:14
  • msg #125

Re: Within the Asteroid II

Billy nods, it all makes sense, "So which would be the best way for us to get there?"
Jedec Istec
player, 46 posts
Ex-Scout
8AAA65
Wed 18 Nov 2020
at 16:02
  • msg #126

Re: Within the Asteroid II

In reply to Billy (msg # 125):

Aloud in general "Starting to sound like the only way to get there is to go THROUGH where the raiders came from. Hopefully, we can get AROUND them.. but seems like that might be what we have to do."

To the scientist " Has there been reports from the surface that we have made progress on the ship? I would really like to know we have a way off of this rock."

Dr. Vledistart Mirost
NPC, 9 posts
Scientist-Linguist
996898
Thu 3 Dec 2020
at 08:55
  • msg #127

Re: Within the Asteroid II

Jedec Istec:
In reply to Billy (msg # 125):

Aloud in general "Starting to sound like the only way to get there is to go THROUGH where the raiders came from. Hopefully, we can get AROUND them.. but seems like that might be what we have to do."

To the scientist " Has there been reports from the surface that we have made progress on the ship? I would really like to know we have a way off of this rock."


"Even then, the backup access might not take you directly to that power plant. These Sky Raiders... they were very odd in their design choices. Hard to understand. Not very rational.

"As for the repair team, they are still about a week away, at least, with trying to cobble together some kind of functional spacecraft from the two cutters."


He sighed and sat back, studying the display as if to divine its secrets.
Billy
player, 287 posts
ex-Merchant
6638A4
Thu 3 Dec 2020
at 09:08
  • msg #128

Re: Within the Asteroid II

"How about if we suit up and use the grav belts for an external scan?  Perhaps we could find another entrance?"  Billy muses  "Or maybe cobble together some sort of aircraft, using  grav pads ..."
Dr. Vledistart Mirost
NPC, 10 posts
Scientist-Linguist
996898
Thu 3 Dec 2020
at 09:56
  • msg #129

Re: Within the Asteroid II

In reply to Billy (msg # 128):

"Grav belts work best in a gravity field, even an artificial one. [GM Note: IMTU.]

"Vacc suits have thrusters, those could be used to ferry us around space. But bear in mind we didn't try to enter via a vehicle bay is every one we've seen appears to be destroyed. The ones that aren't appear to be booby-trapped or heavily armoured and blocked off. Those might not be the only worthwhile thing to see on the surface, but pretty much everything else like sensors and engines have also been damaged or destroyed."
Billy
player, 288 posts
ex-Merchant
6638A4
Thu 3 Dec 2020
at 10:22
  • msg #130

Re: Within the Asteroid II

Billy nods, "Ah well.  It was an idea.  back to following the raiders then ...."

He looks across at Jedec, "Anything else?  Or shall we go back and tell the others ..."
Dr. Heinrich Chandragora
NPC, 16 posts
Scientist-Technologist
BAC985
Fri 4 Dec 2020
at 01:46
  • msg #131

Re: Within the Asteroid II

In reply to Billy (msg # 130):

Chandragora, who was still there, opined, "if you think the benefits of exploring any surface structures and finding an alternative route inside outweigh the risks then by all means do that. We chose an asteroid impact and breach site to make our entrance because we knew the odds of tampering and traps were very small. That being said you can also explore further along the transit tubes.

"Either way, good luck!"

Jedec Istec
player, 48 posts
Ex-Scout
8AAA65
Fri 4 Dec 2020
at 02:45
  • msg #132

Re: Within the Asteroid II

In reply to Dr. Heinrich Chandragora (msg # 131):

"Transit tubes? I might have missed info on that? can you tell us more about the tubes? Dr. Chandragora. Maybe thats a better idea?"
Dr. Heinrich Chandragora
NPC, 17 posts
Scientist-Technologist
BAC985
Fri 4 Dec 2020
at 05:15
  • msg #133

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 132):

"Sure. Our entry into the mothership was via an asteroid impact site. It led to a conduit space that connected to a large sub-axial transit tube that looked like it hosted various rail and tram lines. Heading towards the closest neutrino signal a search party was sent in one direction (towards the stern) until they came across an entrance hatch about a hundred metres down the tube.

"It led to the module we are now in. We currently are in a sort of combined living quarters combined with control decks. There are thirty levels. The top ten levels are destroyed by fire at some point. The next 4 are damaged. We are on deck 15. I think everything in this ship was built redundantly. We are in a control room."


He pressed some buttons and an ancient monitor screen flickered and, after a few seconds, began to display a CCTV view of a forest, which changed to one of a field, then one of a field, then another.

"Still works. There are functioning cameras, control equipment. We won't try and play around with them, of course, that could end up very badly!

"There are banks of passenger elevators which service the control/quarters decks. The main freight elevator connects these decks to the fields "above". (Plus emergency stairwells.) There is power and all seem functional, as does artificial gravity. These "Sky Raiders" built to last!

"As for exits from this module, there are two passageways that connect to a passage to the the transit tube. There was at least one internal connecting passage that the attackers used. Another which seems flooded. There could be more such passages, for all we know.

"This ship... It is a nickel-iron asteroid, more capsule-shaped than potato. It has a volume of about 35 cubic kilometres, about 20-25 of which is tunneled out. Densitometers show there are possibly upwards of twenty of these agricultural modules, maybe as many as thirty. Plus many, many other spaces and chambers. Aside from buffering the interior is practically honeycombed with modules. There are some examples of ships this big in Charted Space. None so old, and it still appears to be still functional! Somewhat."

This message was last edited by the player at 05:22, Fri 04 Dec 2020.
Billy
player, 291 posts
ex-Merchant
6638A4
Fri 4 Dec 2020
at 09:26
  • msg #134

Re: Within the Asteroid II

"So perhaps it is better to go back to the main transit tube and follow it deeper into the asteroid.  That will lead us to other modules, which may, or may not, connect to the power source we have been looking for.

Perhaps just ditch the plan to search for that specific power source and explore more generally."


Billy comments as he tries to make sense of the scientist's words.

"Lets bring the rest back here and start again."
Jedec Istec
player, 49 posts
Ex-Scout
8AAA65
Fri 4 Dec 2020
at 12:52
  • msg #135

Re: Within the Asteroid II

Jedec nods, gives Billy the thumbs up.

"Spot on Billy, you beat me to that suggestion. I am with you on that one.."
Billy
player, 292 posts
ex-Merchant
6638A4
Fri 4 Dec 2020
at 13:03
  • msg #136

Re: Within the Asteroid II

Using the base camp coms, Billy establishes communications with the rest of the group.  "Dr. ChandragoraIt has been showing us a map, and it looks like we took a dead end.  It is best to regroup and use the main transit tube to explore further.  The Doctor can explain it better than me, but the advice is that everyone comes back here, and we start again."

Once the call is concluded, Billy continues  "I want to get a proper coffee before they get here ... Anyone coming?"
Linus Spruance
player, 657 posts
Ex-Navy Starman
9986A7
Fri 4 Dec 2020
at 14:04
  • msg #137

Re: Within the Asteroid II

Linus nodded.

"We've somewhat made our way in like rats, finding a weak spot in a building. Now we've found our way into the 'people spaces'. We need to get oriented, the maps and views accessible from here will help, and then decide where we want to go within the ship."
Angus McStubbin
player, 124 posts
ex-Belter
A67B68
Fri 4 Dec 2020
at 14:13
  • msg #138

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 137):

Angus gets ready to rejoin the group with his companion and activates his grav belt for the flight back, which is uneventful.
Dr. Goezghae
NPC, 16 posts
Scientist-Geologist
7A6885
Tue 8 Dec 2020
at 22:38
  • msg #139

Re: Within the Asteroid II

Across the deck over in the quarters section, they found the Vargr scientist Dr. Goezghae. She was an expert in large scale asteroid mega-habitats.

"Studying the layout as we know it, I would say agro modules are set up in series and connected through sub-passages. If you find a passage in the agro module here then it's likely to lead to another."

She put on some water for tea and coffee.
Billy
player, 293 posts
ex-Merchant
6638A4
Tue 8 Dec 2020
at 23:02
  • msg #140

Re: Within the Asteroid II

Waiting for the water to boil, Billy turns these new  thoughts over in his mind, "I can see three options.  Follow the main transport duct further in, and see whet we can find.  Follow the 'raiders' down their hatch, and see what we can find there, or do a high survey of this agro module and see if we can find another way down.  Anyone see anything I have missed?"

He thinks for a moment before continuing, "Of those three, I think I prefer the main transport duct we were on before.  But I haven't got any strong reasons for that ...."
Jedec Istec
player, 50 posts
Ex-Scout
8AAA65
Wed 9 Dec 2020
at 02:45
  • msg #141

Re: Within the Asteroid II

In reply to Billy (msg # 140):

"I agree with you on the main transfer tube Billy, I have no interest in more Agro domes. Lets find something that we can use to help us / the scientists etc.. I really dont want conflicts even with primitives if we dont have to."
Linus Spruance
player, 658 posts
Ex-Navy Starman
9986A7
Wed 9 Dec 2020
at 13:49
  • msg #142

Re: Within the Asteroid II

Linus got up to fetch mugs and asked what people wanted to drink.
Angus McStubbin
player, 125 posts
ex-Belter
A67B68
Wed 9 Dec 2020
at 13:51
  • msg #143

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 142):

When Angus arrived he sat with a cup of coffee and listened to the different plans. He just wanted to find his Scout and fix it!
Dr. Goezghae
NPC, 17 posts
Scientist-Geologist
7A6885
Wed 9 Dec 2020
at 18:12
  • msg #144

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 141):

The female Vargr scientist added, "we are waiting on a translation program. Nevertheless, I will call the rest of the expedition's science team to provide some consulting. So that you are at least a little prepared."

With that she used the comm to call Prof. Messandi and the rest of the science staff, save Dr. Gilenkaar, who was still compiling the language for their translators.
Angus McStubbin
player, 126 posts
ex-Belter
A67B68
Tue 15 Dec 2020
at 14:55
  • msg #145

Re: Within the Asteroid II

In reply to Dr. Goezghae (msg # 144):

"You think my Scout is on the surface, or down here someplace? If it's down here, who brought it down. Hell, who brought me down! The prims said they found me where you found me and hadn't moved me."
Jedec Istec
player, 51 posts
Ex-Scout
8AAA65
Tue 15 Dec 2020
at 15:07
  • msg #146

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 145):

"Have to admit Angus thats pretty messed up. SOmething I would want to know too."
Billy
player, 294 posts
ex-Merchant
6638A4
Tue 15 Dec 2020
at 15:47
  • msg #147

Re: Within the Asteroid II

Billy takes a mouthful of his coffee as he listens to Jedec and Angus.  "So, unless the scientists come up with something new, we head for the main transport tunnel?" he asks.
Angus McStubbin
player, 127 posts
ex-Belter
A67B68
Tue 15 Dec 2020
at 15:50
  • msg #148

Re: Within the Asteroid II

Angus shrugs and replies. "I guess so. Follow the main transport tunnel."
Dr. Vledistart Mirost
NPC, 11 posts
Scientist-Linguist
996898
Thu 17 Dec 2020
at 05:54
  • msg #149

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 148):

Mirost offered, "While Dr. Gilenkaar is busy compiling the language clips, I could come with you, translate signs? Even spoken language to an extent. But Gilenkaar is a better anthropologist, he's had experience contacting primitive cultures and dealing with the inhabitants.

"Dr. Gilenkaar's the expedition anthropologist, I'm a linguist. We've both worked on contract to the Free League and Imperial Scout Service."

GM
GM, 1478 posts
Game
Master
Sat 19 Dec 2020
at 06:51
  • msg #150

Re: Within the Asteroid II

There were 2 parallel tunnels leading from each level leading to a wide connecting corridor that was a little like a tube station. Not only were there dozens of corridors leading to the living/control areas but there were also a series of other large portals that appeared to lead back to other sectors of the agricultural module.

The access "tube" led to a large hatch. Behind that was a major access tunnel. If they turned one way they would find the side maintenance tunnel that led to the surface entry they'd found. The other way was towards the stern.

Every so often was a repeater module placed to maintain comms from the agro module base and the surface base where the cutters were being worked on.

(GM Note: the hatch to the agro module was found when the PCs decided to follow the main tunnel rearwards. You can also go the other way towards the bow.)
This message was last edited by the GM at 05:44, Sun 20 Dec 2020.
Billy
player, 296 posts
ex-Merchant
6638A4
Sat 19 Dec 2020
at 09:34
  • msg #151

Re: Within the Asteroid II

"I, for one, would be very happy to have you along Dr Mirost.  It would be really helpful to have some idea of what the locals are days, if we should meet any of them again."

Then he turns back to his fellow explorers, "Shall we take the main tunnel, towards the rear of the ship ... asteroid ... vessel ...  what ever it is?  Or should we go forwards?  I don't think it really matters much, as we don't have  any idea of where to search for anything.  Or try more of the side hatches?"
Jedec Istec
player, 52 posts
Ex-Scout
8AAA65
Sat 19 Dec 2020
at 21:06
  • msg #152

Re: Within the Asteroid II

In reply to Billy (msg # 151):

Im for heading either way in the main tunnel for now. I am good with flipping a coin to be honest. but I think to find bigger better things we should see what the main tunnel offers first. then if we have to we search some of the smaller ones.  My 2c
Angus McStubbin
player, 130 posts
ex-Belter
A67B68
Sun 20 Dec 2020
at 13:36
  • msg #153

Re: Within the Asteroid II

"Agreed, we need to completely explore this rock!"
Linus Spruance
player, 659 posts
Ex-Navy Starman
9986A7
Sun 20 Dec 2020
at 14:59
  • msg #154

Re: Within the Asteroid II

"Seems reasonable," said Linus.

"We should try to get to the centre of the asteroid, in my opinion. That's probably where the main command and control is..."
Dr. Goezghae
NPC, 18 posts
Scientist-Geologist
7A6885
Sun 27 Dec 2020
at 08:53
  • msg #155

Re: Within the Asteroid II

The Vargr, Dr. Goezghae, decided to accompany the exploration party as well.

"I'm coming along as well," she declared, strapping on her pistol belt with a holstered revolver and sheathed blade.

"Towards the rear, then!"
GM
GM, 1480 posts
Game
Master
Wed 13 Jan 2021
at 05:56
  • msg #156

Re: Within the Asteroid II

The main shaft they entered to make their way to the stern was 100m across and in zero-gee. Angus (who hadn't seen one before) could tell it was rigged to carry traffic of various kinds on several different series of rails (monorails, dual-gauge, trolley-tracks, immobile tow-lines in plexiglass tubes to carry along individual travelers, handrails to pull oneself along, etc.) There were also conduits, pipes, and cables. The sides themselves were smooth metal, bored through the massive nickel-iron body using fusion tunneling.

Occasionally they came across signs of damage, usually accidental-looking like ruptured or crushed pipes and wall dents from collisions. A very few were craters from explosions and the scars of laser beams. All looked quite ancient.

After 25 minutes of travelling in zero-G to sternward down the main access shaft, the party saw there was another large valve set into the side of the tunnel. Numerous tracks and rails branched off and led off to it.

At about 50m they could see there was a kind of docking-charging rack off to the side with room for dozens of small vehicles. A number of small sled-like scooters appeared to be still docked there.

Meanwhile, arrangements were made to shut down the work site left behind in the agri-module and bring in the equipment and the personnel who'd been left behind to guard it.

GM Note: Marching order?
This message was last edited by the GM at 05:56, Wed 13 Jan 2021.
Billy
player, 297 posts
ex-Merchant
6638A4
Fri 15 Jan 2021
at 16:14
  • msg #157

Re: Within the Asteroid II

Billy makes his way  over to the scooter sleds, to see if he can make them work.
Angus McStubbin
player, 131 posts
ex-Belter
A67B68
Fri 15 Jan 2021
at 16:15
  • msg #158

Re: Within the Asteroid II

In reply to Billy (msg # 157):

Angus tries to make himself useful and tries to help Billy. He makes his way in Zero-G over to the scooters.
GM
GM, 1481 posts
Game
Master
Sat 23 Jan 2021
at 10:36
  • msg #159

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 158):

It looked like the scooters could be cannibalised to make 3 or 4 functional ones. Their batteries would need to be replaced but they had spare power cells back at camp. Either they could bring the batteries here and attempt to salvage them in situ, or tow the carriers back to camp in the zero-gee main transit tube and replace the batteries there.

The party could take some time to do that. They could try to get into the module through either the main valve or the personnel hatches on either side. Or else continue following the access shaft.
Billy
player, 298 posts
ex-Merchant
6638A4
Sat 23 Jan 2021
at 11:30
  • msg #160

Re: Within the Asteroid II

"Lets see if we can get through the personnel hatches, at least to have a look and see what is behind there.  We can always take the scooters back to the base camp later."  Billy suggests.

In some ways, Billy would prefer to play with the scooters, but needs must .....
Linus Spruance
player, 660 posts
Ex-Navy Starman
9986A7
Sat 23 Jan 2021
at 14:10
  • msg #161

Re: Within the Asteroid II

"I'll take a look at the personnel door," said Linus.

"Billy, you see if you can get those bikes going. Looks like you know more about them than I do."

Linus moved over to the door with practised ease. Clearly micro-gravity held no qualms for him.
Billy
player, 299 posts
ex-Merchant
6638A4
Sat 23 Jan 2021
at 14:40
  • msg #162

Re: Within the Asteroid II

Billy nods at Linus's suggestion and heads over to the scooters, just in case he can get one of them working, or at least get an idea of how they work.
Angus McStubbin
player, 132 posts
ex-Belter
A67B68
Sat 23 Jan 2021
at 14:46
  • msg #163

Re: Within the Asteroid II

In reply to Billy (msg # 162):

Angus was looking the scooters over as well, noting nothing out of the ordinary, he checks to see what makes it run.
Jedec Istec
player, 53 posts
Ex-Scout
8AAA65
Sat 23 Jan 2021
at 16:46
  • msg #164

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 163):

I will help any way I can as well.
GM
GM, 1482 posts
Game
Master
Sat 23 Jan 2021
at 22:59
  • msg #165

Re: Within the Asteroid II

It looked like 3 or 4 working scooters could be cobbled together from the collection of sleds that were there. The main problem was their batteries were long-dead, but the expedition had plenty of those and ways to charge them. Either the batteries and tools were brought here, or the sleds towed back through the zero-G access shaft to one of the base camps to be worked on.

The group could concentrate on the getting the sleds operational, try to enter the massive valve nearby or the two small personnel hatches flanking it, or continue down the access shaft.
Billy
player, 300 posts
ex-Merchant
6638A4
Sat 23 Jan 2021
at 23:03
  • msg #166

Re: Within the Asteroid II

Billy looked over at Linus, "Any luck with that hatch?  These scooters need new batteries."
GM
GM, 1484 posts
Game
Master
Sun 24 Jan 2021
at 07:45
  • msg #167

Re: Within the Asteroid II

In reply to Billy (msg # 166):

The main valve looked unpowered and immobile to Linus. As it was a good 20m across getting it open would be impossible. Looking at the flanking side hatches, Billy could see they could be opened without power.
Dr. Goezghae
NPC, 19 posts
Scientist-Geologist
7A6885
Sun 24 Jan 2021
at 07:47
  • msg #168

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 161):

The Vargr floated up behind Billy and stopped herself using a handhold.

"These seem like emergency personnel hatches in case the main hatch failed. Good luck when you open it! I'll just get back a bit."

The other scientists seemed to agree with her assessment.
Billy
player, 302 posts
ex-Merchant
6638A4
Sun 24 Jan 2021
at 09:20
  • msg #169

Re: Within the Asteroid II

Billy looks up sharply as Dr. Goezghae speaks, "Why?  What do you think is behind those doors?"
Dr. Goezghae
NPC, 20 posts
Scientist-Geologist
7A6885
Sun 24 Jan 2021
at 17:46
  • msg #170

Re: Within the Asteroid II

In reply to Billy (msg # 169):

"I don't know. But the Loeskalth built on the principle of massive redundancy."
Linus Spruance
player, 661 posts
Ex-Navy Starman
9986A7
Sun 24 Jan 2021
at 18:55
  • msg #171

Re: Within the Asteroid II

Linus looked at the door, seeing if he could figure out how it operated.
GM
GM, 1485 posts
Game
Master
Sun 24 Jan 2021
at 20:29
  • msg #172

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 171):

It looked like the main valves had various controls. Without power, it would remain closed. The hatches looked like standard starship-style hatches for the Sky Raiders culture and could be opened without power.
Linus Spruance
player, 662 posts
Ex-Navy Starman
9986A7
Mon 25 Jan 2021
at 12:11
  • msg #173

Re: Within the Asteroid II

Given that it's the personnel side door Linus was looking at, he'll see if he can figure out how to open it unpowered.
GM
GM, 1486 posts
Game
Master
Tue 26 Jan 2021
at 05:36
  • msg #174

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 173):

The somewhat oversized hatch was undogged, so spinning the handwheel in the middle released it. The hatch opened inwards, meaning it was designed to act as part of an airlock. Inside was a pitch-dark chamber.
Billy
player, 303 posts
ex-Merchant
6638A4
Tue 26 Jan 2021
at 09:07
  • msg #175

Re: Within the Asteroid II

Now that the scooters have been investigated and found to need new batteries, Billy makes his way across to Linus and peers into the darkened chamber beyond.

OOC: DM ruling please -   We started the exploration wearing Vacc Suits, because we were nsure of the atmosphere/environment. I don't ever remember posting that I took my Vacc Suit off.  However, I can see that I might have left it at base  while we were exploring what we recognised as 'Safe Areas'.  So am I still wearing my Vacc Suit?  If not I will want to send back for it :)
This message was last edited by the player at 09:08, Tue 26 Jan 2021.
Linus Spruance
player, 663 posts
Ex-Navy Starman
9986A7
Tue 26 Jan 2021
at 12:06
  • msg #176

Re: Within the Asteroid II

"OK," called Linus.

"There's an airlock setup here. Everything's dark. No obvious way of telling what's on the other side, so I don't want to open it straight through or go in unprotected."

Traditional spacer caution showing through. Never step through a hatch when you do not know what's on the other side unless you are protected against hard vacuum.
Billy
player, 304 posts
ex-Merchant
6638A4
Wed 27 Jan 2021
at 09:05
  • msg #177

Re: Within the Asteroid II

Billy nods and starts to reseal his vac suit.  "Will you run through the tests for me?  It has been battered about a bit since we got here."

Making sure that he is pointing inside the hatch, Billy tests the suit's lights - both checking that the lights are working and, hopefully, throwing some light into the darkened chamber beyond.
Linus Spruance
player, 664 posts
Ex-Navy Starman
9986A7
Wed 27 Jan 2021
at 10:35
  • msg #178

Re: Within the Asteroid II

Linus buttoned up as well.

"Crosscheck."
Billy
player, 305 posts
ex-Merchant
6638A4
Wed 27 Jan 2021
at 11:31
  • msg #179

Re: Within the Asteroid II

Billy cross-checks Linus's suit before looking to see if anyone else is suiting up, and check for them as well.

Then he will activate his suits light again and look into the area behind the hatch.  If there is no immediate risk, he will step inside.
Angus McStubbin
player, 133 posts
ex-Belter
A67B68
Wed 27 Jan 2021
at 13:48
  • msg #180

Re: Within the Asteroid II

In reply to Billy (msg # 179):

Angus suits up the rest of the way, sealing his suit.
Jedec Istec
player, 54 posts
Ex-Scout
8AAA65
Wed 27 Jan 2021
at 15:03
  • msg #181

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 180):

Im in.
Linus Spruance
player, 665 posts
Ex-Navy Starman
9986A7
Wed 27 Jan 2021
at 16:15
  • msg #182

Re: Within the Asteroid II

Linus joins the rest (if there's space...).
GM
GM, 1488 posts
Game
Master
Sat 30 Jan 2021
at 10:00
  • msg #183

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 182):

The chamber was a large personnel airlock, 10x10x10m. It was still in zero-gee and lit only by suit lamps. After sealing up their vacc suits, everyone fit inside. The inner hatch would not open until the outer hatch was closed, a common safety feature for airlocks.

Dr. Mirost noted some alphanumeric markings on the walls but like all other markings it seemed to be keyed into a system that they did not know, and so was gibberish. He pointed out some sensors but they all seemed to be non-functional.

Once the outside hatch is closed the inner hatch wheel spun freely to unseal the inner door. When it opened again there was only blackness inside. Air did not rush out, indicating air pressure was equal (confirmed by suit sensors) but the temperature inside the airlock began to drop significantly, about 2 degrees a second. As the ambient temperature was about 22 degrees it quickly dropped past zero and into the negatives.
Billy
player, 306 posts
ex-Merchant
6638A4
Sat 30 Jan 2021
at 10:28
  • msg #184

Re: Within the Asteroid II

Billy shines his suit lights into the area   beyond the second hatch trying to pick out any detail of the large area -  or even if it enclosed at all.

Quickly, he brings to mind the specs for the suits they are wearing, wondering what sort of temperatures it can handle without risk to its occupant.
Jedec Istec
player, 55 posts
Ex-Scout
8AAA65
Sun 31 Jan 2021
at 22:38
  • msg #185

Re: Within the Asteroid II

In reply to GM (msg # 183):

Dont really have anything to add to what Billy is doing, I will be there in support, shining my lights etc. Not sure if my portable computer in my suit has anything like gps- sonar - something that would help with map making and or seeing what is out there.
 Jedec will help how ever he can.
GM
GM, 1490 posts
Game
Master
Fri 5 Feb 2021
at 07:26
  • msg #186

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 185):

The inner hatch moved slowly inwards. The relatively warm moist air inside the large lock turned into short-lived billowing mist and even ice crystals. After a moment their vision cleared enough to show part of a dark chamber, with every surface coated with a rime of ice. The temperature kept falling, -100C and below. Atmosphere, however, seemed to be of normal pressure and mixture with no sign of dangerous gasses or contamination. Gravity was still non-functional.

The hatch led into a relatively open vast chamber, longer than it was wide. Their suit lights and hand torches picked out details like loading bays, a pair of large lifts. There were ladders leading to ceiling hatches. It kind of looked like a warehouse.
Jedec Istec
player, 56 posts
Ex-Scout
8AAA65
Fri 5 Feb 2021
at 15:01
  • msg #187

Re: Within the Asteroid II

In reply to GM (msg # 186):

"well nothing living in here at -100c... might as well take a quick look around then then decide our next hatch or door to move on to. "

Pistol out, Jedec will maneuver into the chamber and begin a look around using the jets of the suit to make a faster sweep.
Angus McStubbin
player, 134 posts
ex-Belter
A67B68
Fri 5 Feb 2021
at 15:02
  • msg #188

Re: Within the Asteroid II

Angus will follow providing cover with his shotgun.
GM
GM, 1491 posts
Game
Master
Sat 6 Feb 2021
at 05:47
  • msg #189

Re: Within the Asteroid II

A rime of glittering ice and frost covered every surface.

The sides of the chamber were lined with debris, mainly broken pallets and packing case. There were several small 1-man vehicles each with an open cabin protected by crash bars. It looked like the grav-lifters used in starports and warehouses, used to move gear, crates and equipment. They were destroyed and obviously non-functional.

Normally all these objects would be floating around in a random mass due to the lack of a functioning grav field. But even in its absence there was still a weak microgravity due to the asteroid ship's rotation. The floor was still oriented down in relation to that and so everything had slowly settled there over time. Possibly in the centuries or longer since this area became non-functional.

Near the opposite wall were two large industrial-style lifts. One was up flush with the ceiling but one was in the down position, offering a look up into the open floor space above them.
Billy
player, 308 posts
ex-Merchant
6638A4
Sat 6 Feb 2021
at 06:49
  • msg #190

Re: Within the Asteroid II

Billy follows Angus, shotgun ready, just in case, but leaves exploring the hangar to Jedec.  Using the comms built into the suit, he keeps up a simple commentary for those left outside.

Seeing the open lift shaft he wonders how well the grav belts will work in the microgravity, and fiddles with the controls to try and raise himself a few feet off of the deck.
Linus Spruance
player, 666 posts
Ex-Navy Starman
9986A7
Sat 6 Feb 2021
at 09:45
  • msg #191

Re: Within the Asteroid II

Linus, as a former storeman in the service, felt quite at home here. He poked around a bit in an attempt to discern the sort of stores that had been kept here and their present state.
GM
GM, 1492 posts
Game
Master
Sat 6 Feb 2021
at 10:13
  • msg #192

Re: Within the Asteroid II

Linus noted that this area was a little too small to be a warehouse/supply depot. It lacked the endless floor-to-roof shelving. Whatever was located here was long-taken and the discarded packing and pallets gave no clue as to what might have been stored here before.

Using the grav-belt's thrusters, Billy is easily able to control his flight in zero-gravity with the help of the onboard AI autopilot. However, his acceleration is greatly reduced without a gravity or pseudo-gravity field to work against.
Angus McStubbin
player, 135 posts
ex-Belter
A67B68
Sat 6 Feb 2021
at 13:43
  • msg #193

Re: Within the Asteroid II

In reply to GM (msg # 192):

There IS gravity though, it is a moon, just low gravity.
Billy
player, 309 posts
ex-Merchant
6638A4
Sat 6 Feb 2021
at 14:14
  • msg #194

Re: Within the Asteroid II

Moving carefully, Billy uses the gravbelt to fly up and check out the upper area.
GM
GM, 1495 posts
Game
Master
Tue 9 Feb 2021
at 18:09
  • msg #195

Re: Within the Asteroid II

In reply to Billy (msg # 194):

The next level "above" was not more warehouse space.

Instead, it was packed with complex machinery probably used in industrial fabrication. 3D printers, lathes, drill presses, motionless robot arms, conveyor belts, etc. The lift shaft receded off into the distance, indicating dozens and dozens of similar levels.

As he got closer to the lift Billy could also see there were lifts lining the far wall. The large lifts would be to life raw materials up, and return with finished goods. The small lifts were for personnel transport.
This message was last edited by the GM at 08:15, Thu 18 Feb 2021.
Jedec Istec
player, 57 posts
Ex-Scout
8AAA65
Fri 19 Feb 2021
at 18:52
  • msg #196

Re: Within the Asteroid II

In reply to GM (msg # 195):

I have no idea if I have anything on the handheld computer that can detect power signatures, but I think we need to figure out some way of planning a route.. this place is stupid massive. I have no interest in going through it all. I am on a rock hurtling through space with no way to control it. I assume people will be back. No idea.. but I want to find whatever we need to get the hell out of here. I turn to my group.

" we need a way to plan movement.. move towards power, something. This place is too massive we could be at this weeks or months. We need to find a working terminal or something."
Angus McStubbin
player, 136 posts
ex-Belter
A67B68
Fri 19 Feb 2021
at 18:55
  • msg #197

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 196):

"I agree with you Jedec, is there some more, what's the word I'm looking for? Efficient, . . . way to use our time and resources here?" Angus asks the others.
Billy
player, 311 posts
ex-Merchant
6638A4
Fri 19 Feb 2021
at 19:46
  • msg #198

Re: Within the Asteroid II

Billy gets back and reports what he has seen, catching the conversation between Jedec and Angus.  "We tried heading towards a powwer plant, and finished up going down a dead end.  We looked at the best thing we have as a map, on the console that the scientists had managed to get semi-working before we left." he shrugs, "And about the best plan that WE came up with was to follow the main corridor and see what we could find, as we progressed along the ship." he shrugs inside his suit agaoin, "If you can come up with something better, that would be rerally good ...  I'm out of ideas.  The scientists were out of ideas last time we spoke to them, although they are still working on both the map and the console, to see if they can get more information  for us ..."

"At the moments we have air and food, and everything we need to survive.  This rock still has planetary defences operating, automated systems shot down two of our boats  as we approached.  At the moment we have time ..."
This message was lightly edited by the player at 21:31, Fri 19 Feb 2021.
Angus McStubbin
player, 137 posts
ex-Belter
A67B68
Fri 19 Feb 2021
at 19:54
  • msg #199

Re: Within the Asteroid II

In reply to Billy (msg # 198):

"Ahhh, I didn't know the defenses are still working, thanks for that bit of news. I don't know any other ways either, I'm stumped."
GM
GM, 1496 posts
Game
Master
Tue 23 Feb 2021
at 23:35
  • msg #200

Re: Within the Asteroid II

The group had recently been following a trace of neutrino activity coming from one of many sources in the asteroid ship. Before marooning everyone (except for Angus, who'd been marooned there a lot longer) and Jumping out the Inquisitor had made an optical and laser mapped surface survey, and also detected several small neutrino sources scattered throughout the mass. These signatures indicated multiple (at least 12) small fusion generators in the thousand kilowatt range but at least a couple in the megawatt range. It was trying to follow one of the latter they ran into a dead end.

And these neutrino sources were powering something. Three drones had been shot down when they must have activated hidden point-defence lasers when they got too close to the surface.

They just didn't have enough data at this time to make a guess on the massive ship's internal layout. Aside from the rear engine clusters (destroyed) and the forward Bussard ramscoops (also destroyed) almost nothing was know about its structure. The system map in the agriculture control module was for that module only and only partially detailed, and not of the ship.
Linus Spruance
player, 667 posts
Ex-Navy Starman
9986A7
Wed 24 Feb 2021
at 17:52
  • msg #201

Re: Within the Asteroid II

"We need to find the main computer. That might give us an overview of the whole asteroid/ship," said Linus who, truth be told, was feeling a bit disconcerted on a vessel that he didn't know the way around of.
Billy
player, 312 posts
ex-Merchant
6638A4
Wed 24 Feb 2021
at 19:12
  • msg #202

Re: Within the Asteroid II

"So am I  ... but do we use the belts to go up the levels of these storage areas, or go back to the main corridor, where we left the others?"
Linus Spruance
player, 669 posts
Ex-Navy Starman
9986A7
Thu 25 Feb 2021
at 18:12
  • msg #203

Re: Within the Asteroid II

"Back to the main corridor, I think," said Linus.

"This doesn't seem to be a major storage area anyway, more of a staging post with limited scope."
Angus McStubbin
player, 138 posts
ex-Belter
A67B68
Thu 25 Feb 2021
at 18:20
  • msg #204

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 203):

Angus follows Linus through the corridors, he seems to know something.
Dr. Goezghae
NPC, 22 posts
Scientist-Geologist
7A6885
Fri 26 Feb 2021
at 03:24
  • msg #205

Re: Within the Asteroid II

The Vargr scientist used her grav-belt to fly up to the large opening in the roof left by the massive lift. She peered up, using her suit light to illuminate the frozen ice-rimed machinery nestled in its supporting struts.

Dr. Goezghae opined. "it's not just a storage area.

"See those? Those are drill presses, lathes, milling machines, extruders, and so on. I think this is mainly a factory, probably automated.

"Where we come in is kind of a loading bay where the finished goods would be collected and sent to where it was needed or into storage. This deserves a closer look some time. At least we know any of these primates won't be messing with it due to it being so cold!"

GM
GM, 1501 posts
Game
Master
Fri 26 Feb 2021
at 04:31
  • msg #206

Re: Within the Asteroid II

in a few short minutes, everyone was gathered back at the airlock-style hatches. They cycled back through into the also zero-gee main access tube.

Soon, they were by the scooters parked just outside the entrance.
Billy
player, 316 posts
ex-Merchant
6638A4
Sat 27 Feb 2021
at 09:02
  • msg #207

Re: Within the Asteroid II

Glad to get out of the freezing factory unit, Billy eases the seal on his vacsuit and checks the power reserves.  "Well, some might be, later ..." Billy grins at Dr. Goezghae's assertion that the primates won't be playing with the 'factory' tools.  "Once we are ready understand this place a bit more, we might be able to use that to fabricate some of the parts we will need to repair ships."  Still speaking to the scientists Billy asks, "Do you think we could get someone to sort out these scooters for us?  I think they only need the batteries sorted out, then we would be able to travel a bit  faster."

Then back to the team, "Shall  we push on along here, and see what else we can find?"
This message was last edited by the player at 09:03, Sat 27 Feb 2021.
Angus McStubbin
player, 139 posts
ex-Belter
A67B68
Sat 27 Feb 2021
at 14:18
  • msg #208

Re: Within the Asteroid II

"Lead the way Billy, and I'll follow."
Linus Spruance
player, 670 posts
Ex-Navy Starman
9986A7
Sat 27 Feb 2021
at 15:47
  • msg #209

Re: Within the Asteroid II

"Makes sense," said Linus.
Dr. Goezghae
NPC, 23 posts
Scientist-Geologist
7A6885
Wed 3 Mar 2021
at 18:17
  • msg #210

Re: Within the Asteroid II

In reply to Billy (msg # 207):

"I think that there might even be parts we can use still in the factory. I'll come back later and do a proper survey!

"I don't think we have anyone available to run batteries out here at the moment. I'll pull Hanno off the surface and he can do it in about an hour.

"I'll wait for him here."

Billy
player, 317 posts
ex-Merchant
6638A4
Wed 3 Mar 2021
at 19:36
  • msg #211

Re: Within the Asteroid II

"Thank you Dr. Goezghae." Billy says, as plans are made to get the grav sleds running and storage facility checked out. "We'll check in regularly and  report back as soon as we find anything of interest."

With that Billy starts  out, although slowly enough that one of the others can take the lead, if they want to.
GM
GM, 1505 posts
Game
Master
Fri 5 Mar 2021
at 09:31
  • msg #212

Re: Within the Asteroid II

In reply to Billy (msg # 211):

Calls were put through and Hanno confirmed he would be able to RV with Dr. Goezghaege at the entrance to the industrial module. Using a grav pallet he would bring tools and new power cells to work on getting some of the sleds operational.

Using their grav belts to propel them down the zero-G access access shaft, the rest of the expedition quickly traveled to the next module entrance. The trip took about five minutes. The module entrance was another large valve much like the last, also with two flanking personnel hatches.

There appeared to be several bodies either floating in the tunnel, or settled on the outer wall (the wall on the side closest to the outer surface). The floating bodies were also slowly drifting towards the outer wall. Drops of blood were floating as well, twinkling red in the glow panels of the access shaft, and some of it pooled on the outer wall by the bodies. There were some weapons (bows, arrows, spears) floating or drifting against the outer wall or sticking out of corpses.

There was a call on the radio from Dr. Goezghaege. "Hey guys, it's me. I just noticed there are some locals farther down the shaft, opposite the direction you took. Back towards our base. They seem to be keeping their distance. Just scoping me out, I guess? Want me to talk to them?"
Jedec Istec
player, 61 posts
Ex-Scout
8AAA65
Fri 5 Mar 2021
at 11:57
  • msg #213

Re: Within the Asteroid II

In reply to GM (msg # 212):

To the group.

"Well that sounds like a plan? Assuming it's not a large or dangerous group."

To Dr. On the cons

"You confident these are the locals we have encountered and somewhat friendly? You have support there right?"
Dr. Goezghae
NPC, 24 posts
Scientist-Geologist
7A6885
Fri 5 Mar 2021
at 20:51
  • msg #214

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 213):

"No, I'm alone. Hanno won't be here for another 30 minutes or so.

"Wish me luck!"

Angus McStubbin
player, 142 posts
ex-Belter
A67B68
Fri 5 Mar 2021
at 21:01
  • msg #215

Re: Within the Asteroid II

In reply to Dr. Goezghae (msg # 214):

"We better hurry to help if we can, talk him out of it, bodies down here with blood in the water."
Billy
player, 318 posts
ex-Merchant
6638A4
Fri 5 Mar 2021
at 21:02
  • msg #216

Re: Within the Asteroid II

Billy cuts into conversation,  "Dr. Goezghae?  Can you get into the factory unit safely?  It is too cold for them to follow you in there."

Then speaking so that only those with him can hear.  "I think we should go back.  If the natives are friendly, we should talk to them as best we can.  If they aren't Dr. Goezghae is in trouble."
Jedec Istec
player, 62 posts
Ex-Scout
8AAA65
Fri 5 Mar 2021
at 22:49
  • msg #217

Re: Within the Asteroid II

In reply to Billy (msg # 216):

Agreed, this can wait. lets head back!
Linus Spruance
player, 671 posts
Ex-Navy Starman
9986A7
Sat 6 Mar 2021
at 10:20
  • msg #218

Re: Within the Asteroid II

"Okie dokie," said Linus, turning and heading off towards the reported natives, eager to see what was going on.
Angus McStubbin
player, 143 posts
ex-Belter
A67B68
Sat 6 Mar 2021
at 13:18
  • msg #219

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 218):

Angus moved at a trot to get there quicker. "I'd suggest hurrying!"
Billy
player, 319 posts
ex-Merchant
6638A4
Sat 6 Mar 2021
at 13:33
  • msg #220

Re: Within the Asteroid II

"Grav belts ..." Billy reminds his colleagues as he pushes forwards as fast as he can.

"Back up on the way ..." says clicking on the Comms, to let  Dr. Goezghae know they are on their way.
Dr. Goezghae
NPC, 25 posts
Scientist-Geologist
7A6885
Sun 7 Mar 2021
at 06:29
  • msg #221

Re: Within the Asteroid II

In reply to Billy (msg # 216):

"I can get into the factory. I also have a grav belt so I can fly.

"They are about a hundred metres back. They aren't doing anything, and they look like they're hiding."


You hear some heavy breathing and fumbling around. "There, ok, the hatch is open, I'm going in."

There was a burst of static and you maybe think she was transmitting but the signal was having trouble getting past the bulkhead.
GM
GM, 1506 posts
Game
Master
Sun 7 Mar 2021
at 06:31
  • msg #222

Re: Within the Asteroid II

Using the grav belts the team quickly flew back to the previous module down the centre of the gravity-less access shaft.

When they arrived, they didn't see anyone. Both hatches to the factory module were closed and now dogged shut from the inside. (When you left they were unlocked.)
Billy
player, 320 posts
ex-Merchant
6638A4
Sun 7 Mar 2021
at 08:53
  • msg #223

Re: Within the Asteroid II

"We are outside now."  Billy activates his comms system to let Dr. Goezghae know that they have arrived, then leaves it open as he  turns to the rest of the group.  "Anyone want to take the lead, and go back to try to find the natives? I wasn't expecting to run across them down here.  I thought they would all be in the Ag Unit."
Linus Spruance
player, 672 posts
Ex-Navy Starman
9986A7
Sun 7 Mar 2021
at 13:46
  • msg #224

Re: Within the Asteroid II

"I'll go," volunteered Linus.
Angus McStubbin
player, 144 posts
ex-Belter
A67B68
Sun 7 Mar 2021
at 13:50
  • msg #225

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 224):

"You want company Linus? No one should be alone, you need to be in pairs and armed, just in case."
This message was last edited by the player at 13:50, Sun 07 Mar 2021.
Linus Spruance
player, 673 posts
Ex-Navy Starman
9986A7
Sun 7 Mar 2021
at 18:56
  • msg #226

Re: Within the Asteroid II

"You'd be very welcome, Angus."

Linus headed off moving quite quickly.
Billy
player, 321 posts
ex-Merchant
6638A4
Sun 7 Mar 2021
at 19:54
  • msg #227

Re: Within the Asteroid II

Billy checks his shotgun is ready to fire.  "I'll keep an eye on the hatch, and check there is nothing coming up behind us.  Let me know if you need backup, or  a warning shot fired." He says leaving the initial contact to the others.

Then he backs towards the hatch door, so that he can keep an eye out in both directions.
Angus McStubbin
player, 145 posts
ex-Belter
A67B68
Mon 8 Mar 2021
at 12:45
  • msg #228

Re: Within the Asteroid II

In reply to Billy (msg # 227):

As he sped away with Linus, Try tapping a code on the door, maybe he'll open."
This message was last edited by the player at 12:46, Mon 08 Mar 2021.
Dr. Goezghae
NPC, 26 posts
Scientist-Geologist
7A6885
Mon 8 Mar 2021
at 21:37
  • msg #229

Re: Within the Asteroid II

Now they were closer their suit radios were more able to get a signal through the hatch and bulkhead.

After a pause they heard over the radio, "Are you guys outside? I locked the hatches behind me."
Billy
player, 323 posts
ex-Merchant
6638A4
Mon 8 Mar 2021
at 21:56
  • msg #230

Re: Within the Asteroid II

"I'm just outside the hatch.  Linus and Angus are approaching the natives." Billy replies to Dr. Goezghae.
GM
GM, 1508 posts
Game
Master
Mon 8 Mar 2021
at 22:02
  • msg #231

Re: Within the Asteroid II

Drs. Chandragora and Mirost followed behind, using their own grav belts for propulsion.

They decided to wait at the industrial module entry for everyone to reassemble. They helped Billy keep a watch.

Linus took off followed by Angus. They were looking for the people Dr. Goezghae had spotted following behind them. There were four of them, quite a ways away. About 500m. They were skillfully using the various protrubances and protrusions along the shaft wall to remain hidden. Once it was obvious they were spotted they began bounding back down the access shaft using the microgravity to their advantage with expert precision. Linus and Angus found they were not gaining as fast as they had expected even despite using grav belts, although they would catch up eventually.
Dr. Goezghae
NPC, 27 posts
Scientist-Geologist
7A6885
Mon 8 Mar 2021
at 22:03
  • msg #232

Re: Within the Asteroid II

Billy:
"I'm just outside the hatch.  Linus and Angus are approaching the natives." Billy replies to Dr. Goezghae.


The hatch was undogged from the inside and the wheel spun open.

"Hi! Glad to see you guys," she said.
Dr. Vledistart Mirost
NPC, 12 posts
Scientist-Linguist
996898
Sat 20 Mar 2021
at 06:39
  • msg #233

Re: Within the Asteroid II

In reply to Dr. Goezghae (msg # 232):

"Likewise. See anything interesting in there?" he asked.
Dr. Goezghae
NPC, 28 posts
Scientist-Geologist
7A6885
Sat 20 Mar 2021
at 06:41
  • msg #234

Re: Within the Asteroid II

In reply to Dr. Vledistart Mirost (msg # 233):

She sounded excited. "As a matter of fact I did. There looks to be a lot of spare parts and components still available in the fabrication sections of the module. They were waiting use when they shut down the factory. And if we can get the factory going we can maybe make more!"
GM
GM, 1510 posts
Game
Master
Sat 20 Mar 2021
at 06:44
  • msg #235

Re: Within the Asteroid II

Linus and Angus slowly gained on the party of natives. It looked like there were 2 of them, expertly using the zero-G to maneuver down the access shaft. They would catch up in a few minutes.

Referee Note: Are you going to catch up? Or hang back and keep them in sight?
Linus Spruance
player, 674 posts
Ex-Navy Starman
9986A7
Sat 20 Mar 2021
at 11:15
  • msg #236

Re: Within the Asteroid II

I had been thinking of catching up. Angus, what do you want to do?
Angus McStubbin
player, 146 posts
ex-Belter
A67B68
Sat 20 Mar 2021
at 12:25
  • msg #237

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 236):

Fine with me, I'll follow your lead.
Billy
player, 324 posts
ex-Merchant
6638A4
Sat 20 Mar 2021
at 12:58
  • msg #238

Re: Within the Asteroid II

Billy grins as the hatch opens, then listens to the exchange between the two academics.

"That is good news, and gives a purpose to our search for a power supply.  I suspect that we will need to divert power from somewhere else, IF we are going to get the factory working again."
Dr. Goezghae
NPC, 29 posts
Scientist-Geologist
7A6885
Sat 27 Mar 2021
at 04:31
  • msg #239

Re: Within the Asteroid II

In reply to Billy (msg # 238):

"Yeah. We would definitely need to restore power to this module to get it functional again. And I'm sure it would work if we did. If we do it would be a great help!"
GM
GM, 1512 posts
Game
Master
Sat 27 Mar 2021
at 04:46
  • msg #240

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 237):

Angus and Linus tried catching up to the fleeing natives. It took several minutes, but they eventually found themselves keeping pace using their grav belts as their quarry expertly bounded down the zero-gee shaft. They certainly knew they were there, but didn't seem to be slowing down. There appeared to be six or seven of them, although it was hard to tell, and all were armed with melee and missile weapons.
This message was last edited by the GM at 05:35, Sun 28 Mar 2021.
Billy
player, 326 posts
ex-Merchant
6638A4
Mon 29 Mar 2021
at 11:44
  • msg #241

Re: Within the Asteroid II

"All the more reason to find a power source then." Billy answers Dr Goezghae, happier now that there is a good reason behind the search.  "We might be able to manufacture some of the parts we need to get a ship working well enough to get us in and out of jump.  We will need fuel though." he pauses for a moment and then remembers that Jedec was one of the main ship's navigators.

"Jedec? Do you remember if there was a gas giant or any  other natural fuel sources around when we found this asteroid."
GM
GM, 1514 posts
Game
Master
Fri 2 Apr 2021
at 05:41
  • msg #242

Re: Within the Asteroid II

In reply to Billy (msg # 241):

Jedec recalled, and the scientists confirmed, that the Sky Raider mothership was on a ballistic course into the void, crossing several parsecs of empty space before its coreward course would take it across the boundary of the Zhodani Consulate. It was deep space and the Inquisitor's sensors did not indicate any planetary or other large masses within at least a light year. The closest fuel source was the outer fringe of the Oort Cloud of the Galatea system, but Galatea was to rimward so they were heading away from it.
Billy
player, 327 posts
ex-Merchant
6638A4
Fri 2 Apr 2021
at 06:57
  • msg #243

Re: Within the Asteroid II

Billy grimaces at the news.  A working ship without fuel isn't going to be a lot of good.  Better just hope they can find some, or perhaps synthesise some in this factory unit.

Flipping the comms switch, he calls Angus and Linus.  "How are you doing, guys?  How far are you going to chase those natives?"
Linus Spruance
player, 675 posts
Ex-Navy Starman
9986A7
Fri 2 Apr 2021
at 11:27
  • msg #244

Re: Within the Asteroid II

Linus was getting out of breath.

"It doesn't seem that they want to talk. Every time we get close, they're off again. They are amazingly agile, though. It's like chasing monkeys..."

Still, by observing the way they moved, he was developing a few new moves of his own.
Billy
player, 328 posts
ex-Merchant
6638A4
Fri 2 Apr 2021
at 11:53
  • msg #245

Re: Within the Asteroid II

"Maybe it's time to regroup ..." Billy suggests to the ex-navy man.
Angus McStubbin
player, 147 posts
ex-Belter
A67B68
Fri 2 Apr 2021
at 11:56
  • msg #246

Re: Within the Asteroid II

In reply to Billy (msg # 245):

Angus looks at Linus with a what do you want to do expression on his face.
Jedec Istec
player, 64 posts
Ex-Scout
8AAA65
Fri 2 Apr 2021
at 14:35
  • msg #247

Re: Within the Asteroid II

In reply to Billy (msg # 245):

Sounds good. lets regroup.
Angus McStubbin
player, 148 posts
ex-Belter
A67B68
Fri 2 Apr 2021
at 14:42
  • msg #248

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 247):

"Time to head back Linus, we don't want led into an ambush either. Are they the same ones from up top, or are these the enemies I wonder?"
Linus Spruance
player, 676 posts
Ex-Navy Starman
9986A7
Sat 3 Apr 2021
at 10:00
  • msg #249

Re: Within the Asteroid II

Linus grinned.

"Okie dokie. Regroup it is... coming, Angus?"

He performed an aerial turn inspired by the natives' antics and headed back the way they'd come.
Angus McStubbin
player, 149 posts
ex-Belter
A67B68
Sat 3 Apr 2021
at 12:26
  • msg #250

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 249):

Angus followed.
Billy
player, 329 posts
ex-Merchant
6638A4
Tue 6 Apr 2021
at 14:47
  • msg #251

Re: Within the Asteroid II

When the others get back, Billy happily tells them that Dr. Goezghae thinks the factory could be made to work, if we can find a way to channel power to it.

"So what now, Doctor?  I suppose we had better wait here with you until the guys who can fix the bikes turn up?  Or shall we push them back to somewhere that will be safew from the natives?" he asks the team.

"We can't leave her here alone."
Dr. Goezghae
NPC, 30 posts
Scientist-Geologist
7A6885
Sat 10 Apr 2021
at 03:25
  • msg #252

Re: Within the Asteroid II

In reply to Billy (msg # 251):

"Yes, I would appreciate you waiting here with me!"
GM
GM, 1515 posts
Game
Master
Sat 10 Apr 2021
at 03:39
  • msg #253

Re: Within the Asteroid II

It was clear the natives they were pursuing were not interested in a fight. When Angus and Linus broke off the others just kept going, swiftly disappearing down the access shaft in the distance.

They regrouped at the entrance to the industrial module. In a short while Hanno and Lucky Jack arrived towing a slow grav sled loaded with tools and battery modules. With the help of the scientists they quickly determined what was needed to return the ancient vehicles to service. It would be possible, but take several hours to accomplish.
Hanno Sakawa
NPC, 37 posts
Ex-Scout
9AB886
Sat 10 Apr 2021
at 03:48
  • msg #254

Re: Within the Asteroid II

In reply to GM (msg # 253):

Seeing it was going to take a while, Hanno thought for a moment.

"Fortunately, there is no gravity here in the access shift. We can just chain the all together, then push them back to where we can work on them safely.

"Speaking of safety, we have 2 camps right now. One at the surface. The other is in the Agro module, the closest module to our surface camp. But to get from one to the other we need to travel about 500 metres or so through the access shaft. If we have natives traversing the shaft as well, what's to stop them from bumping into them while we go from one to the other? There are doors we can lock to keep them out of either area, but we can't control the shaft in between unless we post a guard there."

Billy
player, 330 posts
ex-Merchant
6638A4
Sat 10 Apr 2021
at 08:02
  • msg #255

Re: Within the Asteroid II

Billy nods as Hanno describes the problem with the two bases, the obvious solution would be to consolidate in one location, but ...

"Well we need the base on the surface, if the guys are going to keep working on the boats.  But," he turns to Dr. Goezghae, "Some of your colleagues are working on the computer we found in the control centre for the AG Module ...  Both are important. One gives us a chance to leave the asteroid, the other helps us understand it." he adds after a moment of thought.

"But is a working cutter going to do us any good.  It won't have jump drive, and we need that to really get away.  Angus's Scout Ship does, IF it is still functioning ..."

Thought processes exhausted for the moment, Billy looks at the rest of the team, waiting for their input.
Angus McStubbin
player, 150 posts
ex-Belter
A67B68
Sat 10 Apr 2021
at 15:14
  • msg #256

Re: Within the Asteroid II

In reply to Billy (msg # 255):

"If your ship jumped out of system, the cutters are useless. They can't jump so they can't get us out of here. My scout is the only option to jump out, and we don't even know where it is, let alone whether it is space worthy. Find and repair the scout, forget the cutters, just salvage them of things we may need."
Hanno Sakawa
NPC, 38 posts
Ex-Scout
9AB886
Sun 11 Apr 2021
at 07:41
  • msg #257

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 256):

The ex-Scout, Hanno, spoke as he worked.

"The ship that stranded us here, the Inquisitor, it's likely to be back bringing God knows who. I guess the hope was we could somehow get to it and take it back when it returns. But that's a distant hope. Really, they shot both cutters down before when things were confused, they can do it again, and it'll probably be easier. Maybe we shouldn't make repairing them a priority. At least until we discover some kind of ship bay with repair facilities. Right now we are mating the surviving engine module from one and the surviving command and service module from another, using hand tools. It can be done but it's unsafe and will take time.

"Angus, you're probably wondering who and why anyone would strand us here. Billy and Jedec, you're probably wondering as well.

"We think the guy that stranded us here is a big-time smuggler and stolen artifact dealer named Enari Kalamanaru."


He explained that Kalamanaru ran a crime syndicate in the neighboring Jungleblut subsector. He was a successful industrialist and shipping magnate and was legitimately successful. But also ran a profitable side business in stolen and smuggled art and artifacts. And he had become obsessed with the Sky Raiders. (Angus had heard about this long-vanished human minor race that had run rampant through Far Frontiers sector thousands of years ago.) First, Kalamanaru had tried and failed to rob a Sky Raider tomb on Mirayn/Jungleblut that Lorrain's father, Dr. Jothan Messandi, had located. Linus, Blake and Ken had tangled with his main henchmen, Bren Pylory and Taren Gildinkur.

Jedec and Billy realised with a start they recognised a man matching Bren's description (tall, close-cropped black hair, facial scar, carried an LAG) had been on the Inquisitor before it mutinied. And that maybe Taren (slender, carried a Zhodani-made ACR) had been there as well, after the takeover (possibly smuggled onboard).

Hanno continued. Lorrain, following her late fathers's evidence, found the tomb on Mirayn first under the auspices of the Institute for Interstellar studies in the League of Suns. Images of the items found inside had been disseminated throughout Jungleblut. Not just the Imperial-friendly League of Suns, but the Zhodani-allied Descarothe Hegemony. A piece of Sky Raider jewelry had been located on a "Free Suns" world, and pointed towards a possible Sky Raider site on Qarant, a world on the border between the Free Suns and the Hegemony and over whom both exercised joint control by treaty.

The Institute of Interstellar Studies in the Free Suns had paid for an expedition to Qarant in the hopes of locating what could possibly be a Sky Raider world. Maybe their home world, as they had seemingly founded no colonies. Again, Kalamanaru followed them, along with his henchmen Pylory and Gildinkur. But they also brought a large force of mercenaries, backed by regular forces of the Hegemony, where Kalamaru did a lot of business and wielded tremendous influence. The Sky Raiders site on Qarant had turned out to be a failed colony and not the Sky Raiders homeworld. The members of the expedition (Blake, Ken, Linus and others, plus Lorain Messandi) entered a gargantuan synthconcrete structure that seemed to be a temple to the Sky Raiders. Further exploration of its depths revealed it had actually once been a planetary defence installation on the outskirts of the colony. Kalamanaru's men followed them into the depths of the temple, then through the web of tunnels beneath it. Following scanner data and other hints they finally made their way to the bottom of a deep pit, actually the base of what had once been a silo. In the bottom of the silo wasn't a surface-to-air/orbit missile but a spacecraft, a 400-ton planetary raiding craft. Once it would have been ready to launch from its hardened and camouflaged silo, now it was converted into a ceremonial tomb. Inside the spacecraft were more skeletonised Sky Raiders, and a salvageable data bank. The remnants of the expedition escaped by climbing the silo up to the surface, and exiting the bunker located there.

Analysis of the data bank revealed three facts: the Sky Raiders were originally an obcure minor human race originating far to trailing in Gushmege Sector, the Loeskalth. The Loeskalth were extremely warlike and after losing a war with the early Vilani Imperium, chose complete annihilation over surrender and assimilation by them. Or so it was thought. Second, this failed colony was founded by dissidents after a devastating civil war among the Sky Raiders. Third, and most mind-boggling, was how the Sky Raiders traveled from Gushmege Sector through Rift, the Spinward Marches and Foreven to arrive in Far Frontiers Sector in a massive asteroid-starship, and how along the way the Loeskalth's already warlike culture was transformed into an almost completely nomadic one. They had not stopped or tarried until they reached Far Frontiers. But once there they settled into a pattern of raiding and pillaging the many helpless worlds there that were already settled by a minor human race, the Vlazdhumecta. The Vlazdhumecta had settled much of Far Frontiers using Zhodani-derived Jump drives before being partially annexed by the Zhodani Consulate, the rest of their worlds falling into pre-spaceflight barbarism making them easy prey for the Sky Raiders who arrived a century later. The Sky Raiders pillaged Far Frontiers for centuries, using their asteroid as a mother ship. Then there was a decades-long civil war that saw many thousands of Sky Raiders leaving a mother ship that was almost completely wrecked, and the rest of the population trapped as it drifted helplessly through the void on a ballistic course heading coreward.

It was by analysing this course the Institute calculated where the mother ship would be, and send an expedition on the Inquisitor, a ship leased from the neutral Mnemnosyne Principality, which was close to the mothership's suspected position. There was a mutiny, or takeover, or something on the Inquisitor, which saw the expedition on the mothership marooned. Then the Inquisitor jumped out. And here they were.
GM
GM, 1516 posts
Game
Master
Mon 19 Apr 2021
at 21:20
  • msg #258

Re: Within the Asteroid II

After a couple hours, the grav sleds were repaired.

There were no further sightings of native scouts. No reports of enemies from inside the Agro module, either.
This message was last updated by the GM at 17:04, Tue 27 Apr 2021.
Angus McStubbin
player, 151 posts
ex-Belter
A67B68
Tue 27 Apr 2021
at 17:10
  • msg #259

Re: Within the Asteroid II

In reply to GM (msg # 258):

"The grav sleds should make it easier to explore the facility, think we can find the 'bridge' of this place so we can find the sensors and maybe find my scout?"
Jedec Istec
player, 65 posts
Ex-Scout
8AAA65
Tue 27 Apr 2021
at 18:00
  • msg #260

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 259):

I am all for trying to do that!!!
Dr. Goezghae
NPC, 31 posts
Scientist-Geologist
7A6885
Sun 2 May 2021
at 08:46
  • msg #261

Re: Within the Asteroid II

In reply to Jedec Istec (msg # 260):

"I think I can point us in the right direction to find the bridge. It's likely internal, not on the surface. But our survey of the exterior indicated extensive battle damage. Plus there was a civil war here. I don't hold much hope it's intact.

"We could try for a secondary control module. That is likely to be more towards the aft areas and the engines. But again, much damage there."

Linus Spruance
player, 677 posts
Ex-Navy Starman
9986A7
Sun 2 May 2021
at 10:34
  • msg #262

Re: Within the Asteroid II

"Can we find a plan of the vessel, or some kind of directory?" asked Linus.

The Navy ships he'd served on always had ways in which anyone could find their way around. He started looking for the sort of signs he was familiar with: frame numbers, directional signs, wall-mounted plans and so on.
Dr. Heinrich Chandragora
NPC, 18 posts
Scientist-Technologist
BAC985
Fri 14 May 2021
at 06:06
  • msg #263

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 262):

"Anything is possible. I can't say.

"The Sky Raiders seemed loathe to document anything like a normal navy or military might. But we've not found any kind of command centre.
"
Billy
player, 331 posts
ex-Merchant
6638A4
Fri 14 May 2021
at 07:21
  • msg #264

Re: Within the Asteroid II

Billy takes a deep breath as he listens to the conversation, then tries to sum things up.  "So we are going to pull everyone back from the surface, and set up the main base in the area by the ag-module.  From there, the scientists can explore this factory unit in more detail, if they think there is something there of value." but his brow furrows in concern.  "However, we know that the natives use this area,  so the base needs to be secured and trips away should be carried out by armed teams, rather than one person acting alone."

Looking around at the others, he continues  "We take the grav bikes and explore further along this large transit way towards the rear of the vessel, looking for a command centre or a working power source - but keeping an eye out for Angus's scout and anything else that might be of interest."

Taking a deep breath, he continues "Does that cover it?"
Angus McStubbin
player, 152 posts
ex-Belter
A67B68
Fri 14 May 2021
at 12:25
  • msg #265

Re: Within the Asteroid II

In reply to Billy (msg # 264):

Angus nods agreement!
GM
GM, 1518 posts
Game
Master
Fri 28 May 2021
at 08:54
  • msg #266

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 265):

Once everyone was able, the group regrouped and assembled back at the base camp.
Prof. Lorain Messandi
NPC, 264 posts
Scientist
69ABA8
Fri 28 May 2021
at 08:59
  • msg #267

Re: Within the Asteroid II

In reply to GM (msg # 266):

"Ok, I think now we know a little about what is going on here, we need to consolidate our plans.

"At this time getting an operational cutter seems like a low priority.

"I think we do need to pull back our base to within the ag module itself. Like, in the forest near the top of the elevator where we can keep an eye on it. We can't really defend the old crew quarters.

"From there we send out expeditions to map out the various modules.

"Priorities for modules are power and command. As well, Angus' Seeker, so a ship's bay of some kind.

"Sounds like a plan?"

Angus McStubbin
player, 153 posts
ex-Belter
A67B68
Fri 28 May 2021
at 11:38
  • msg #268

Re: Within the Asteroid II

"The pretty young lady has the gist of it! I agree with her. Maybe check out the drives for the asteroid itself if they aren't too damaged. Or are they?""
Dr. Goezghae
NPC, 32 posts
Scientist-Geologist
7A6885
Fri 28 May 2021
at 19:44
  • msg #269

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 268):

"Yes, let's survey the drives. Externally, they seem heavily damaged. Repair and use might take thousands of technicians, but it's not impossible. If nothing else we can make a record for future expeditions."
Angus McStubbin
player, 156 posts
ex-Belter
A67B68
Fri 28 May 2021
at 19:53
  • msg #270

Re: Within the Asteroid II

In reply to Dr. Goezghae (msg # 269):

Angus nods to the doctor, a good idea.
Linus Spruance
player, 679 posts
Ex-Navy Starman
9986A7
Sat 29 May 2021
at 11:04
  • msg #271

Re: Within the Asteroid II

"All makes sense, especially mapping out the place," said Linus.
Angus McStubbin
player, 157 posts
ex-Belter
A67B68
Sat 29 May 2021
at 12:00
  • msg #272

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 271):

"Cartographer? I can help." he looks from one face to the next.
Ken Jenkins
player, 1355 posts
Ex-Marine Captain
67C889
Sun 30 May 2021
at 07:37
  • msg #273

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 272):

"I hate to mention this, but we kind of left the hatch that the raiders that were attacking the village took to get here. Let's block that off, if nothing else, so we don't need to worry about them coming through."
Angus McStubbin
player, 158 posts
ex-Belter
A67B68
Sun 30 May 2021
at 11:43
  • msg #274

Re: Within the Asteroid II

In reply to Ken Jenkins (msg # 273):

"Oh, you're right, no sense in getting attacked from the rear."
Prof. Lorain Messandi
NPC, 265 posts
Scientist
69ABA8
Mon 31 May 2021
at 01:36
  • msg #275

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 274):

"Fine. Angus, you and Linus take Blake and Ken. If you weld it we can always cut our way in later to unseal it.

"Or, before you seal it, maybe check out where it goes?"

Linus Spruance
player, 680 posts
Ex-Navy Starman
9986A7
Mon 31 May 2021
at 11:35
  • msg #276

Re: Within the Asteroid II

"OK," said Linus, getting up.

"If we have a welding set I can operate it."
Hanno Sakawa
NPC, 39 posts
Ex-Scout
9AB886
Mon 31 May 2021
at 21:28
  • msg #277

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 276):

"Yep, we sure have one of those."
GM
GM, 1524 posts
Game
Master
Sat 5 Jun 2021
at 08:16
  • msg #278

Re: Within the Asteroid II

Linus, Angus, Blake and Ken all took grav belts and made the hop to the hatch where the raiders had come through the day before yesterday to attack the village.

Slung on Blake's back was a laser rifle power pack with the rifle itself clipped to it. He'd traded it for his carbine so they could laser-weld the door shut if need be.

They landed a little ways away from the massive ventilation shaft grates on the forest floor where the hatch was located.
Ken Jenkins
player, 1356 posts
Ex-Marine Captain
67C889
Sat 5 Jun 2021
at 08:17
  • msg #279

Re: Within the Asteroid II

In reply to GM (msg # 278):

Reading his combat shotgun Ken said, "right, time for a little recce. let's see if those primitive buggers are still around." He then checked the forest using thermal goggles. "I see nothing. We're safe to move in."
Angus McStubbin
player, 159 posts
ex-Belter
A67B68
Mon 7 Jun 2021
at 12:46
  • msg #280

Re: Within the Asteroid II

In reply to Ken Jenkins (msg # 279):

Angus had his shotgun ready too. It was a fully loaded pump type loaded with buckshot, tear them up bad if they came.
GM
GM, 1528 posts
Game
Master
Wed 9 Jun 2021
at 17:17
  • msg #281

Re: Within the Asteroid II

It was midday in the massive 12-sided chamber that was home to Udam and his people. Udam's home was a village set in fields cleared from a forest that stretched kilometres in each direction. It was set on a mound that was made from the ruins of other ancient settlements.

Each of the 12-facets was teeming with plant and animal life. Thick forests, grassy fields, with scattered lakes fed by streams full of fish. Separating each of them were sheer mountain ranges several hundred metres high or more, with tunnels and passages through them. In the middle of the space burned a small sun which dimmed every 12 hours, then brightened, to provide a day-night cycle. By looking up, one could see the other facets, green and blue and dotted with white clouds. Beneath their feet the rich soil was honeycombed with other rooms and passages and long-empty storehouses, hundreds of metres down.

However, Udam and his people knew that this chamber was merely one of many that were hollowed out in their world. A world that, according to legend, was travelleing through a great and endless void on some journey. There were many other such chambers, some as large but most smaller. Connected to each other by other tunnels and passages. Also, gravity was different in other places. It was absent in the transit shafts that connected the different modules. In rooms and chambers that appeared to be damaged or non-functional gravity was also gone. In those places it was often very cold and the air was wrong, and these places were forbidden by custom.

The raiders that had attacked their village had come from outside the module. They had entered using a hatch at one of the many large vents that were set in the forest floor. This was not their first such raid, and they had been fought off before. But this time the village fought them off with help with some "outsiders", strangers not from this world, wielding weapons that resembled that of the old drawings and of legend.

Udam and another villager, Igar, were posted as sentries there to make sure the raiders didn't return before the hatch had been sealed or at least explored. Udam was in charge. They would be relieved at the end of the day. Four of the Outsiders arrived, flying (as was sometimes their habit). The Outsiders readied their weapons as if they were intending to enter the hatch. Udam and Igar were under instructions from the Elder Council to help them if they could.
Igar
Wed 9 Jun 2021
at 17:23
  • msg #282

Re: Within the Asteroid II

In reply to GM (msg # 281):

There were two friendly villagers guarding the vent hatch the raiders had used. One was wearing a leather jerkin (Jack) and armed with a bow. A spear was leaning against a nearby tree. The other, who seemed to be the more senior and capable of the two, was wearing a mail hauberk and armed with a crossbow and broadsword.

At this time the Outsiders did not understand the language of the villagers. One spoke to the other.

Igar said, "Udam, it looks like the Outsiders are going to explore the hatch. Should we help them?"
Udam
player, 2 posts
Ex-Barbarian
BB7A57
Thu 10 Jun 2021
at 01:54
  • msg #283

Re: Within the Asteroid II

Although much of the materials that adorned the local warriors were from natural sources, a few obviously synthetics materials had been cannibalized at some point in the past. Some of the braids in the warriors hair were held in place by blue wire insulation, and several of the links in his mail were in fact washers that had been repurposed.

His sword, resembling an ancient pattern called a "faussart" was a thick single edged affair about three feet long without a hilt...a fan blade ground down into a serviceable weapon and given a more comfortable grip. The wooden sheath at his hip had been decorated with fading paints.

The older warrior turned to Igar and nodded, with a gesture to the hatch. "Of course, even with so few they could make all the difference. I have not met them yet in any case, and I am curious to see them for myself"

Udam approached the Outsiders with a wave of his free hand, gestured between Igar and himself, then to the group. He then smiled, patted the uncocked crossbow, and gestured to the hatch in an inviting way.
Igar
NPC, 1 post
Barbarian
6BA476
Thu 10 Jun 2021
at 07:29
  • msg #284

Re: Within the Asteroid II

In reply to Udam (msg # 283):

"I hear they awoke the Sleeping Man! The one who's been sleeping since before I was born, they say. Do you think they use the magic of the Old Loeskalth? Are they the Old Loeskalth, returned?" Igar was a sturdy fellow of 22, quick and full of stamina for a hard day's work. But he was a simple man.

Referee's Note: At this time you cannot understand the local language. This is just for RP.
This message was last edited by the player at 20:10, Thu 10 June 2021.
Angus McStubbin
player, 161 posts
ex-Belter
A67B68
Thu 10 Jun 2021
at 12:27
  • msg #285

Re: Within the Asteroid II

In reply to Igar (msg # 284):

Angus holds up an empty hand at their friendliness, and continues to advance. He points the shotgun at the ground.
Igar
NPC, 2 posts
Barbarian
6BA476
Sat 12 Jun 2021
at 05:06
  • msg #286

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 285):

Igar's eyes went wide, then he subtly motioned towards Angus. He whispered, "that's him! The Sleeping Man!"
Angus McStubbin
player, 162 posts
ex-Belter
A67B68
Sat 12 Jun 2021
at 11:17
  • msg #287

Re: Within the Asteroid II

In reply to Igar (msg # 286):

"Hello!" he said slowly, then he pointed at himself, "Me Angus!"
Udam
player, 3 posts
Barbarian
BB7A57
Sat 12 Jun 2021
at 17:46
  • msg #288

Re: Within the Asteroid II

"I do not know..." Udam replied to Igar when asked about the origin of the Sleeping Man, these outlanders and their powers. "It would make sense that the Sleeping Man is one of the Old Loeskalth I think, but what magic they must have had to make a man sleep so long and so deeply. With no food and no water..." he trailed off in wonder and a sense of awe.

Then, as if summoned by speaking his name, he appeared. Igar's eyes went wide, and in turn Udam also looked surprised and a little wary. The whites of his eyes could be seen and he almost seemed to sway backwards on his feet. He shared a glance with Igar, slightly open mouthed, and stared openly at the Sleeping Man as his blue eyes roved head to foot, taking in the details.

And when the Sleeping Man spoke, Udam advanced half a step and cleared is throat. "Udam" he placed a hand on his chest, then gestured to the other man. "Igar"

What followed was a few moments of uncertainty before Udam bowed his head and averted his eyes for a few moments, occasionally glancing up warily. "How can we be of service?" he asked somewhat formally in his native tongue.
Ken Jenkins
player, 1357 posts
Ex-Marine Captain
67C889
Tue 15 Jun 2021
at 21:13
  • msg #289

Re: Within the Asteroid II

In reply to Udam (msg # 288):

Not understanding the man's language, Ken returned the gesture, bowing his head.

"Um, I fink 'es sayin' 'ello. No harm in being polite, innit?

"But without some way o' translatin', this is not going to be easy. 'Is name is Udam, the other bloke is Igar. I fink."

"Ken. My name is Ken. Ken."


This one of the strangers seemed to have been a warrior, once, perhaps when he was younger. He indicated the others' names by touching them.

"Angus.

"Linus.

"Blake"

This message was last edited by the GM at 21:28, Tue 15 June 2021.
Hanno Sakawa
NPC, 40 posts
Ex-Scout
9AB886
Tue 15 Jun 2021
at 21:31
  • msg #290

Re: Within the Asteroid II

In reply to Ken Jenkins (msg # 289):

The language impasse was soon solved by the arrival of someone from the village.

They recognised Hanno, one of the expedition members. He landed and switched off his grav belt.

"Hello! Dr. Gildinkir sent some presents!" He opened his satchel and showed Angus, Linus, Ken and Blake he had translator devices for them. "The good doctor finished compiling his language matrix.

"He says there might be a few inaccuracies at first. But soon you'll forget you even have them on."

This message was last edited by the player at 15:20, Wed 16 June 2021.
Linus Spruance
player, 681 posts
Ex-Navy Starman
9986A7
Wed 16 Jun 2021
at 09:47
  • msg #291

Re: Within the Asteroid II

"Excellent," said Linus, taking one and looking at it curiously.
Shukhunaar
player, 1 post
Barbarian
D6844A
Wed 16 Jun 2021
at 11:31
  • msg #292

Re: Within the Asteroid II

Another member of the local tribe walks up. He is solidly muscled, and has on his belt a sword of the local style, an iron tube and a couple of pouches. From his neck dangles a piece of loosely woven cord, blackened at one end. The other locals will recognise him as Shukhunaar, a proven warrior of the tribe.

"Udam, Igar, do you need help? Who are these strangers?"
Udam
player, 4 posts
Barbarian
BB7A57
Thu 17 Jun 2021
at 16:52
  • msg #293

Re: Within the Asteroid II

Udam turned to Shukhunaar as he approached, and the nodded to the question. "We do, if you are ready to be gone for some time." he replied. "The Outlanders seem to be going to close the hatch, and we are trying to offer out help. We are having trouble speaking with each other..." he shrugged.

"Hopefully they will let us come along anyway. are you ready to go?" he asked, and looked over the somewhat younger man.
Hanno Sakawa
NPC, 41 posts
Ex-Scout
9AB886
Thu 17 Jun 2021
at 18:05
  • msg #294

Re: Within the Asteroid II

Linus Spruance:
"Excellent," said Linus, taking one and looking at it curiously.


As he spoke, Hanno got everyone's units booted up and set to translate automatically through their earpiece.

"It is. Dr. Gildinkur wants you to try them out. He's got them working for the people at the village but he wants a field test.

"Go on, talk to our friends here. Let's see if they work."


He gestured at the locals who were observing them, while also keeping an eye on the hatch near the vents set into the forest floor.
Linus Spruance
player, 682 posts
Ex-Navy Starman
9986A7
Fri 18 Jun 2021
at 11:13
  • msg #295

Re: Within the Asteroid II

"OK, here goes..."

Linus spread a broad grin across his face and walked slowly towards the natives, hands in plain sight.

"Hello. My name is Linus. We have come a long way, from the stars. Can you understand my words?"

He spoke slowly and clearly, giving the translation software plenty of time to keep up.
Shukhunaar
player, 2 posts
Barbarian
D6844A
Fri 18 Jun 2021
at 12:04
  • msg #296

Re: Within the Asteroid II

Shukhunaar looks startled.
"How are they repeating what they say in our language, in a different voice?"

He looks at Udam and says "If they are going to go through the hatch, I suppose someone should keep an eye on them. I will gladly travel with you."
Udam
player, 5 posts
Barbarian
BB7A57
Fri 18 Jun 2021
at 17:32
  • msg #297

Re: Within the Asteroid II

Udam was obviously shocked by the introduction. He backed up a step, his mouth hanging open and he glanced around in confusion.

"How do you know our language Linus?" he asked breathlessly. "For days we believed that you could not understand us." he glanced around to the other Loeskalth before he looked back to Linus. "We have so many questions."
Angus McStubbin
player, 163 posts
ex-Belter
A67B68
Fri 18 Jun 2021
at 17:39
  • msg #298

Re: Within the Asteroid II

In reply to Udam (msg # 297):

"The program works, we have communication! As I said, I'm Angus." he repeats.
Linus Spruance
player, 683 posts
Ex-Navy Starman
9986A7
Fri 18 Jun 2021
at 18:43
  • msg #299

Re: Within the Asteroid II

"We do not know your language well... Udam. We have a device that helps us find the right words for what we want to say."

Linus struggled a bit finding a good way to explain a translation program to someone who probably had no idea what a computer was.

"But now we have the box that finds our words, you may ask your questions and we shall do our best to answer them. What would you like to know?"
Hanno Sakawa
NPC, 42 posts
Ex-Scout
9AB886
Tue 22 Jun 2021
at 18:05
  • msg #300

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 299):

After verifying the translators worked, Hanno relayed the information via comm unit to the prickly linguist, who responded with a curt "yes, I knew it would unless you messed it up somehow." He then cut the connection.

Hanno shook his head at Dr. Gildinkuur's reply. "What a pleasant fellow.

"So, before I leave are we just sealing the hatch, or are you going to check it out? Follow where it goes?"

Shukhunaar
player, 3 posts
Barbarian
D6844A
Thu 24 Jun 2021
at 10:40
  • msg #301

Re: Within the Asteroid II

"I am Shukhunaar. What do you seek beyond the hatch?"

Shukhunaar tries speaking towards the box that finds words, hoping they understand.
Udam
player, 6 posts
Barbarian
BB7A57
Sun 27 Jun 2021
at 04:13
  • msg #302

Re: Within the Asteroid II

Linus Spruance:
What would you like to know?"</Blue>


The one who had called himself Udam seemed almost at a loss for words. Like being presented with a tangible proof of faith, and one that offered to answer the mysteries of existence, he struggled briefly and looked around before he answered.

"Where are you from?" He eventually asked. "How did you revive the Sleeping Man? Long have we wondered about him. Is he of the Old Loeskalth?" he asked, speaking somewhat slowly and formally.

And then eventually. "We could speak all day I am sure, but we do not wish to take your valuable time. You wish to go through the door? May we go with you? To help protect you?"
Linus Spruance
player, 684 posts
Ex-Navy Starman
9986A7
Sun 27 Jun 2021
at 11:30
  • msg #303

Re: Within the Asteroid II

"We come from far away, across the black to your asteroid/ship," Linus began.

"We have many stories to tell you, and would hear yours. There is no hurry."
Angus McStubbin
player, 164 posts
ex-Belter
A67B68
Sun 27 Jun 2021
at 11:39
  • msg #304

Re: Within the Asteroid II

In reply to Udam (msg # 302):

"Sleeping Man? Must be talking about me. I'm not Loeskalth, as far as I know."
Udam
player, 7 posts
Barbarian
BB7A57
Sun 27 Jun 2021
at 16:12
  • msg #305

Re: Within the Asteroid II

Udam seemed to process this, and glanced about at the others of his tribe as he drew a little nearer to the outlanders.

"Our story? We are the Loeskalth, well one group of them. There used to be many." He explained. "We are known as the Believers, as we have passed down the knowledge that our Ancestors built this world for their children. Some disagree with this, and there have been many, many battles over these teachings." he said quite seriously. "We found this place when I was a child, before that we were wanderers, and we have lived here and protected it ever since."

When he had finished, he licked his lips and looked a little uncertain. "Please, will you tell us what an As-ter-oid is? Is that what you call these wide open spaces?" he asked in turn, and looked between them.
Angus McStubbin
player, 165 posts
ex-Belter
A67B68
Sun 27 Jun 2021
at 16:17
  • msg #306

Re: Within the Asteroid II

In reply to Udam (msg # 305):

"Linus, Doctors? I'm not the best at explaining."
Linus Spruance
player, 685 posts
Ex-Navy Starman
9986A7
Mon 28 Jun 2021
at 12:59
  • msg #307

Re: Within the Asteroid II

"Uh... an asteroid is a large rock that travels through space. This whole... environment... is built inside of one. It is your world. This is where you and your ancestors have lived for generations. Your Ancestors did indeed build, or at least hollow out and equip, this world for your use. So your belief is correct."

Linus did his best, although he also felt out of his depth at trying to explain what was going on to people for whom this was the only world they had ever known.
Udam
player, 8 posts
Barbarian
BB7A57
Mon 28 Jun 2021
at 15:55
  • msg #308

Re: Within the Asteroid II

It seemed that what Linus lacked in detail, he made up for in validation.

As the older man spoke, Udam attempted to keep him himself composed. The somewhat stoic demeanor cracked however in the end and it was clear that the younger Loeskalth tribesman had tears in his eyes and that he was trying to keep from weeping.

There was co-mingled joy, and relief and rapture tinged with a sort of life long weariness on his scarred face. And as Linus finished Udam took a shuddering breath.

"Forgive my weakness" he eventually said, and wiped at his eyes. "My people have fought tooth and nail for generations, we have wandered and suffered for our beliefs. And now you have come to tell us that...that it was all worth it." he explained, throwing a gesture with one hand back towards their settlement.

"That I lived to see the day..." He said to himself and shook his head with the beginning of a smile.
This message was last edited by the player at 15:56, Mon 28 June 2021.
Linus Spruance
player, 686 posts
Ex-Navy Starman
9986A7
Tue 29 Jun 2021
at 11:07
  • msg #309

Re: Within the Asteroid II

"It is my honour to be able to confirm that your belief is indeed true," said Linus.

He could understand how momentous it was to have someone tell you that something you thought was true actually was incontrovertably correct, especially if others had argued against it.
Shukhunaar
player, 4 posts
Barbarian
D6844A
Tue 29 Jun 2021
at 11:54
  • msg #310

Re: Within the Asteroid II

"It is as we have always said. Our ancestors prepared this for their descendants. It is good to know our ways are true."

Shukhunaar looks at his fellows and says "How should we deal with those who refuse to accept the truth? Perhaps if we follow these voyagers in their journey beyond the hatch, we might find proof to show them?"
Linus Spruance
player, 687 posts
Ex-Navy Starman
9986A7
Wed 30 Jun 2021
at 10:49
  • msg #311

Re: Within the Asteroid II

"If I may suggest, be kind to those who do not accept your beliefs. It's going to be a big shock to discover that they were wrong. Treat them as you would like to be treated yourselves. Be gentle, don't say 'I told you so' or mock them," said Linus, gently yet firmly.
Udam
player, 9 posts
Barbarian
BB7A57
Thu 1 Jul 2021
at 03:22
  • msg #312

Re: Within the Asteroid II

Udam was obviously still somewhat overwhelmed with the news, but he seemed to process enough of what Linus said to reply.

It was obvious that he had not really considered the prospect.

"No...no, there will be some who will want revenge, of course." He let out a soft, weary sigh and looked away. "But for myself, I have seen enough of war to believe that we must save what Loeskalth are left. Some will fight, perhaps most will fight. But with enough evidence, some may be made to accept the truth of things." he looked back.

"Perhaps if we come across something that would help us do this, you might let us know?" he asked the Outlanders.
This message was last edited by the player at 03:22, Thu 01 July 2021.
GM
GM, 1532 posts
Game
Master
Thu 1 Jul 2021
at 03:59
  • msg #313

Re: Within the Asteroid II

The hatch in the forest floor was next to some gigantic vents, also set into the ground. All around them towered ancient trees. A wind sighed through the branches, small animals rustled in the underbrush and birds twittered in the forest canopy overhead.

A few days ago the primitive raiders had come through it to sneak up and attack their village. Now the choice was to seal it off, or perhaps go back through it to find the source of the attackers. The attackers had been one of the many splinter tribes that had gone feral over the past centuries as most remaining descendants of the Loeskalth people on board the mother ship descended into religious theocracy, their origins and history as the fierce Sky Raiders became myth and legend.
Udam
player, 10 posts
Barbarian
BB7A57
Thu 1 Jul 2021
at 04:31
  • msg #314

Re: Within the Asteroid II

It seemed that the time had come to make a decision.

Udam hefted his crossbow, the weapon a combination of natural and scavenged materials. The bow stave itself seemed to be some sort of steel, and the drawstring was a thin woven metal cable, but the stock was some kind of hardwood, carved and decorated with a stubby, compact design ideal for tunnel fighting.

He stooped, put his foot in the stirrup, and fed the cable into a double pronged hook that hung from his belt. He spanned the weapon with a steady motion as he stood, locked the cable back, and then drew a wicked looking barbed bolt from the pouch in his belt.

The serrated head glinted in the wan light, and the crimson fletching was vivid against the natural colors that he wore as he settled the cable into the notch and rested the bolt into the groove.

So armed, he nodded to the Outlanders. "We will follow you."
This message was last edited by the player at 04:31, Thu 01 July 2021.
Angus McStubbin
player, 166 posts
ex-Belter
A67B68
Thu 1 Jul 2021
at 12:28
  • msg #315

Re: Within the Asteroid II

In reply to Udam (msg # 314):

"You want to lead the way Linus? I don't know the way either."
Linus Spruance
player, 688 posts
Ex-Navy Starman
9986A7
Fri 2 Jul 2021
at 10:58
  • msg #316

Re: Within the Asteroid II

Linus looked stern.

"There will be no more fighting, the matter is no longer open to debate. Faith fades in the clear light of fact."

He stretched and looked round.

"Well, Angus, maybe we had best ask our local friends. We are the strangers here after all."
GM
GM, 1533 posts
Game
Master
Fri 2 Jul 2021
at 15:35
  • msg #317

Re: Within the Asteroid II

Like most things in their world the hatch had been there forever, since it was made by the Old Loeskalth. The villagers hadn't known it was there, hidden under the rich loam and detritus of the forest floor. The vast vents a few metres away, also set into the forest floor, were silent and beginning to be overgrown by vegetation. A tree, perhaps a few decades old, was growing up through one.
Igar
NPC, 3 posts
Barbarian
6BA476
Thu 8 Jul 2021
at 07:08
  • msg #318

Re: Within the Asteroid II

Igar looked at the hatch.

"It goes down a long ways.

"Uh, I'll stay here and guard it if you wish to explore the passages the invaders used to raid our village."

Shukhunaar
player, 5 posts
Barbarian
D6844A
Thu 8 Jul 2021
at 11:14
  • msg #319

Re: Within the Asteroid II

Shukhunaar looked down, then looked at Udam.

"I will journey with you. Only by mapping their route to attack us can we learn to defend against these  new strategies."
Blake Renfield
NPC, 807 posts
Ex-Scout
589A46
Fri 9 Jul 2021
at 04:01
  • msg #320

Re: Within the Asteroid II

Blake hefted the laser rifle.

"I'll stay here as well. No sense in risking this, when you get back we can decide to seal off the hatch or not."
Ken Jenkins
player, 1358 posts
Ex-Marine Captain
67C889
Fri 9 Jul 2021
at 04:07
  • msg #321

Re: Within the Asteroid II

Checking his shotgun Ken scoffed, "now, don't everyone go first."
Angus McStubbin
player, 167 posts
ex-Belter
A67B68
Fri 9 Jul 2021
at 11:48
  • msg #322

Re: Within the Asteroid II

In reply to Ken Jenkins (msg # 321):

Angus goes first. heading into the hatch, shotgun slung over his shoulder.
Udam
player, 11 posts
Barbarian
BB7A57
Sat 10 Jul 2021
at 18:46
  • msg #323

Re: Within the Asteroid II

Crossbow in hand, Udam followed the Outlanders into the dark passage, the smell of greenery and his home fading behind them as they moved further along into the unknown.
GM
GM, 1535 posts
Game
Master
Tue 13 Jul 2021
at 18:02
  • msg #324

Re: Within the Asteroid II

They opened the hatch into the forest floor.

Below was a ladder that disappeared into darkness.

Shining his torch down the shaft, Angus couldn't see the bottom.
Shukhunaar
player, 6 posts
Barbarian
D6844A
Tue 13 Jul 2021
at 18:10
  • msg #325

Re: Within the Asteroid II

"It looks like even the strangers mighty lights cannot make enough fire to light the bottom of that tunnel. It must be a great climb down."

Shukhunaar shrugs and prepares to follow Angus.
Angus McStubbin
player, 168 posts
ex-Belter
A67B68
Tue 13 Jul 2021
at 18:24
  • msg #326

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 325):

Angus descends the ladder.
GM
GM, 1536 posts
Game
Master
Tue 13 Jul 2021
at 22:08
  • msg #327

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 326):

After several minutes of climbing down the 5m wide shaft, Angus' torch reveals a metal floor plate somewhere below. It becomes clear that the ladder descended for 50m. The walls of the shaft were a maze of pipes and ducts.

He reached the floor safely, closely followed by Udam and Shukanaar. Ken and Linus completed the expedition, climbing down the ladder a minute or so later.

They were in a square room, 5m by 5m, dark save for the electric torches of the Oulanders. There was no ceiling as such, just the ladder up the shaft to the surface. The only openings were one door in the wall close to the ladder and another in the wall opposite it.

The walls seemed to be metal painted white and covered with piping and ducting. The floor was bare metal, a scheme favoured by the Sky Raiders for their tunnels. Walls and floor were cool to the touch and there was no sound as the adjacent massive vents in the forest floor were not operative for a long time.
Angus McStubbin
player, 169 posts
ex-Belter
A67B68
Wed 14 Jul 2021
at 12:01
  • msg #328

Re: Within the Asteroid II

In reply to GM (msg # 327):

"Where to good gentles, this door, or that door?" he points left and right.
This message was last edited by the player at 17:38, Mon 19 July 2021.
Udam
player, 12 posts
Barbarian
BB7A57
Sat 17 Jul 2021
at 17:49
  • msg #329

Re: Within the Asteroid II

Udam took his crossbow in his off hand, and approached the door nearest to the ladder. He took a moment to inspect it in the dim light, then pressed his ear to the polished metal surface before he glanced back, nodded, and attempted to open it.
GM
GM, 1537 posts
Game
Master
Mon 19 Jul 2021
at 17:30
  • msg #330

Re: Within the Asteroid II

In reply to Udam (msg # 329):

The outlanders recognised that these doors were really hatches with a locking wheel in the centre and thick hinges to one side. The local villagers were also somewhat familiar with this type of portal although there were not many in the massive chamber where they lived. However, the adjoining crew quarters and control areas did have some in the stairwells and access ways (Etc.).

Looking down, Udam could see footprints on the metal deck floor. This hatch was the one the raiders came through and they had left it slightly open but not ajar. Listening at the thick metal he was unable to hear anything.
Angus McStubbin
player, 170 posts
ex-Belter
A67B68
Mon 19 Jul 2021
at 17:38
  • msg #331

Re: Within the Asteroid II

In reply to GM (msg # 330):

Angus levels his shotgun just in case.
Udam
player, 13 posts
Barbarian
BB7A57
Mon 19 Jul 2021
at 22:59
  • msg #332

Re: Within the Asteroid II

Not hearing anything, Udam slowly opened the door, standing as wide as he could reasonably manage ashedidso. The tribesman did not seem to like the look of the menacing weapon that Angus cradled.
Linus Spruance
player, 689 posts
Ex-Navy Starman
9986A7
Tue 20 Jul 2021
at 11:11
  • msg #333

Re: Within the Asteroid II

Linus moved forwards to peer through at whatever lay beyond.
GM
GM, 1538 posts
Game
Master
Thu 22 Jul 2021
at 17:33
  • msg #334

Re: Within the Asteroid II

The hatch silently swung open under Udam's cautious touch.

He knew there were sometimes things down here. Beasts, some of which were harmless, some of which were very dangerous. No one knew where they came from, or why. Most of the time they lived in the wilder ag modules, but occasionally they found their way into the bowels of what they now knew was a world-ship.

Either way, nothing jumped out at Udam. Behind the door a round tunnel 3m across with a path of flat metal decking on the bottom stretched for dozens of meters into the darkness.

Udam also noted there was something crumpled on the floor decking. It was a familiar-looking piece of clothing.
Udam
player, 14 posts
Barbarian
BB7A57
Thu 22 Jul 2021
at 17:42
  • msg #335

Re: Within the Asteroid II

The tribesman gingerly approached, his soft, hand stitched leather boots padding down the deck plating before he paused, seemed to make sure that there was nothing obviously attached to the article, then stopped to inspect it.
GM
GM, 1539 posts
Game
Master
Thu 22 Jul 2021
at 18:02
  • msg #336

Re: Within the Asteroid II

In reply to Udam (msg # 335):

He recognised it was a shawl. It had been worn by a woman of the village, Ali. Udam knew her, she was the wife of Lamkuk, a friendly and generous woman. Ali had been working in the fields and taken by the raiders when they assaulted the village a few days prior. The three men that were captured had been burned alive in front of the main gate to intimidate and demoralise the defenders during the siege. (This siege was then lifted by the arrival of the Outsiders.) Ali was missing. As the raiders tribe were known (or thought to be) cannibals it was feared she'd been immediate killed. But it seemed that instead she'd been taken down into the tunnels the raiders used to access this ag module.

It was impossible to tell if the shawl had been recently dropped there or was left there days before. But with the raiders going in and out one would think they would have noticed it and picked it up if it lay there for a while. It was possible, then, that it only lay there a short while, dropped perhaps when the raiders recently retreated. But then it might not have been dropped by her.
Shukhunaar
player, 7 posts
Barbarian
D6844A
Thu 22 Jul 2021
at 21:46
  • msg #337

Re: Within the Asteroid II

"Udam, if that's from one of our people, we must track the raiders and find out what happened. Our families will not rest until we have found the truth."

Shukhunaar takes the time to light one end of the cord around his neck. He makes sure he has fire ready for a moment's notice.
Linus Spruance
player, 690 posts
Ex-Navy Starman
9986A7
Fri 23 Jul 2021
at 13:17
  • msg #338

Re: Within the Asteroid II

"We had best take a look down here, then. Come on," said Linus, stepping through the doorway.
Angus McStubbin
player, 171 posts
ex-Belter
A67B68
Fri 23 Jul 2021
at 13:18
  • msg #339

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 338):

Angus followed Linus, torch in one hand, shotgun in the other.
Udam
player, 15 posts
Barbarian
BB7A57
Sat 24 Jul 2021
at 17:39
  • msg #340

Re: Within the Asteroid II

"It belongs to Ali" Udam explained when he  stood, put the scarf to his nose and inhaled deeply. "Hopefully it means that we are on the right track."

He put the scarf away into his bag and then set off at a brisk walk in pursuit.
GM
GM, 1540 posts
Game
Master
Sun 25 Jul 2021
at 06:07
  • msg #341

Re: Within the Asteroid II

The tunnel continued for half a hundred metres. Udam led, followed by Shukhanaar, then Linus and Angus.

There was no lighting on the sides and ceiling of the smooth white tube. Their footsteps echoed down the corridor while the match for Shukhaar's hand-cannon sputtered and hissed quietly. He held the long wooden stock braced under his arm, for the bulky weapon had a serious kick and could only be fired from the hip.

They could see the corridor ended at an open hatchway. Beyond was a lit room. Light cascaded out of the half-open hatchway but if they kept to the wall they could stay out of the illumination.
This message was last edited by the GM at 21:44, Tue 27 July 2021.
Linus Spruance
player, 691 posts
Ex-Navy Starman
9986A7
Wed 28 Jul 2021
at 09:17
  • msg #342

Re: Within the Asteroid II

Hugging the wall, Linus creeped towards the door, listening for the sound of voices or any other activity.

When he reaches it, he gets down on his knees, bends right down and peers around (after all, who expects to see a head at ankle height?).
GM
GM, 1541 posts
Game
Master
Sun 1 Aug 2021
at 05:22
  • msg #343

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 342):

He could see the hatch led into a large room. They were on some kind of gallery, it overlooked a deep square shaft of some kind. There was a walled walkway all the way around this immense shaft. Linus couldn't see anything else unless he were to come out of the hatch. He couldn't hear anything other than the faint whisper of the wind.
Linus Spruance
player, 692 posts
Ex-Navy Starman
9986A7
Sun 1 Aug 2021
at 10:43
  • msg #344

Re: Within the Asteroid II

Keeping low, Linus crept out onto the gallery and looked down. Then up.
Shukhunaar
player, 8 posts
Barbarian
D6844A
Sun 1 Aug 2021
at 13:46
  • msg #345

Re: Within the Asteroid II

Shukhunaar gestures to Udam, using the hand movements common to their tribe. He leaves space for Linus to back up in a hurry in case he spots anything.
Angus McStubbin
player, 172 posts
ex-Belter
A67B68
Sun 1 Aug 2021
at 13:53
  • msg #346

Re: Within the Asteroid II

Angus, squatting a bit, looks all around, light attached to the barrel of the shotgun, where it points is lit up.
GM
GM, 1542 posts
Game
Master
Wed 4 Aug 2021
at 21:24
  • msg #347

Re: Within the Asteroid II

The hatch led out onto a recessed balcony that completely went around a square shaft 50m across. There was a high, solid railing so if they kept low they could go around either to the left or the right of the shaft without being seen. There were a few functional lights in the ceiling and in the sides of the shaft. They could hear a slight breeze whistling down the shaft. Clearly, this was a ventilation shaft of some kind and it was still in use!

On the far side was another hatch. This one was also open. They could see movement inside.
Linus Spruance
player, 693 posts
Ex-Navy Starman
9986A7
Thu 5 Aug 2021
at 10:40
  • msg #348

Re: Within the Asteroid II

Continuing his cautious advance, Linus made his way around the balcony to the hatch on the far side. After listening, he got to his knees and peered around, staying low.
Angus McStubbin
player, 173 posts
ex-Belter
A67B68
Thu 5 Aug 2021
at 11:48
  • msg #349

Re: Within the Asteroid II

Angus stayed hunched over as he advances, his light giving him away.
Shukhunaar
player, 9 posts
Barbarian
D6844A
Sun 8 Aug 2021
at 11:18
  • msg #350

Re: Within the Asteroid II

Shukhunaar goes the opposite way around the shaft to the strangers with their glowing lights, navigating in the near dark. He believes it is best to make sure both ways are covered to prevent any nasty surprises.
GM
GM, 1544 posts
Game
Master
Thu 12 Aug 2021
at 05:40
  • msg #351

Re: Within the Asteroid II

The outlanders went one way, Shukanaar went another. They met at the far side. Udam stayed behind at the hatch, at least for the mean time.

Linus carefully peered through the hatch. Inside was some kind of water filtration room, 20m by 20m. Water splashed from a large outlet high in the wall into a circular pool to the left of the hatch at about 1L per second. A group of pipes dropped straight down from overhead into the pool. Most of the surfaces were coated with algae but it didn't seem to be clogging the spout yet. The floor was sunken 1m below the hatch, but there was a raised metal grid walkway running along the right hand side of the room. At the end of the walkway were two more hatches.

Whatever appeared to be moving in there before, casting shadows out the door, had stopped. Maybe it was the water splashing down?
This message was last edited by the GM at 15:32, Thu 19 Aug 2021.
Angus McStubbin
player, 174 posts
ex-Belter
A67B68
Tue 17 Aug 2021
at 10:06
  • msg #352

Re: Within the Asteroid II

Angus shines his light in the door!
Linus Spruance
player, 694 posts
Ex-Navy Starman
9986A7
Tue 17 Aug 2021
at 17:32
  • msg #353

Re: Within the Asteroid II

Linus - on the floor almost at his feet - bit back an imprecation. Way to go, he thought, just tell everyone we're coming!
Shukhunaar
player, 10 posts
Barbarian
D6844A
Tue 17 Aug 2021
at 21:41
  • msg #354

Re: Within the Asteroid II

Shukhunaar holds his breath, making as little noise as possible. Let the rival tribes think it's just Angus coming this way.
GM
GM, 1546 posts
Game
Master
Thu 19 Aug 2021
at 16:49
  • msg #355

Re: Within the Asteroid II

They all heard a chittering and skittering noise coming from inside and above the hatch.

Looking up, Linus and Angus could see three insect-like forms clinging to the wall above them. They were each the size of basketballs, clad in chitin and armed with wicked mandibles. Seeing the light from Angus' shotgun they froze, then charged him! Two ran down the bulkhead at Angus, one dropped down in front where Shukanaar could see it (and take a shot at it). He recognised it as a "daba ashaashkakhamku" or quick-killer bugs, a common and sometimes deadly pest that infested deserted modules and corridors. They were not really that tough at all but attacked in packs and could inflict nasty wounds with their mandibles.

GM Note: There was no surprise. Movement status must be declared before the start of the round; all 3 are moving (going from Short to Close) in order to attack Angus. In CT all combat is resolved simultaneously.
Angus McStubbin
player, 176 posts
ex-Belter
A67B68
Thu 19 Aug 2021
at 16:54
  • msg #356

Re: Within the Asteroid II

In reply to GM (msg # 355):

Angus, with shotgun following the light, fired on the lead bug, if any shot hit it, it bounced off!

12:52, Today: Angus McStubbin rolled 5 using 2d6 with rolls of 1,4.  to hit.
Linus Spruance
player, 697 posts
Ex-Navy Starman
9986A7
Thu 19 Aug 2021
at 18:10
  • msg #357

Re: Within the Asteroid II

Linus ducked down and stayed out of the way.
Shukhunaar
player, 11 posts
Barbarian
D6844A
Thu 19 Aug 2021
at 18:31
  • msg #358

Re: Within the Asteroid II

Shukhunaar takes the cord from around his neck, blows on the glowing end to make sure it flames up, and inserts it into the end of his metal tube. Hopefully it goes bang and sends a bit of metal into the bug.

19:32, Today: Shukhunaar rolled 11 using 2d6 ((6,5)).
This message was last edited by the player at 18:33, Thu 19 Aug 2021.
GM
GM, 1547 posts
Game
Master
Sun 22 Aug 2021
at 20:36
  • msg #359

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 358):

Aiming at the bugs above him Angus' shotgun boomed, sweeping them off the bulkhead in a shower of gore. Behind him, Linus rolled out of the way allowing Shukhunaar a clear shot at the last Daba. Inserting the lit match into the touch-hole he was rewarded with an orange-reddish flash and a loud roar. They were enveloped in a cloud of whitish-grey smoke and he was rewarded with the sight of the musket ball he'd rammed down the barrel striking the last Daba, punching through it.

All three bugs were left twitching on the grating in front of the hatch, blood oozing down through the metal grid onto the deck plates below.
Angus McStubbin
player, 177 posts
ex-Belter
A67B68
Mon 23 Aug 2021
at 12:25
  • msg #360

Re: Within the Asteroid II

"I think we just knocked on the door, they know we're here." Angus says as he pumps the shotgun to reload it. He picks up the expended case to reload it later.
Linus Spruance
player, 698 posts
Ex-Navy Starman
9986A7
Mon 23 Aug 2021
at 12:55
  • msg #361

Re: Within the Asteroid II

Linus got up. No point in staying low now.

"I guess we did. Let's see who is there..."
Shukhunaar
player, 12 posts
Barbarian
D6844A
Tue 24 Aug 2021
at 20:38
  • msg #362

Re: Within the Asteroid II

Shukhunaar commences the laborious process of ramming the correct powder down the tube, then some wadding and a ball, and some time after the others have gone ahead he will have reloaded.
Udam
player, 16 posts
Barbarian
BB7A57
Wed 25 Aug 2021
at 20:01
  • msg #363

Re: Within the Asteroid II

Udam, who had been nearby but out of sight, heard the great din of the shooting and arrived flushed from running, his sword bare as he rounded the corner.

"Ah...the Daba, is everyone alright?" He asked as he carefully sheathed the blade and moved forward to look over those allies that had been involved.
GM
GM, 1549 posts
Game
Master
Fri 27 Aug 2021
at 01:18
  • msg #364

Re: Within the Asteroid II

It looked like everyone was, a minor miracle!

The room was 20m x 20m. Off to their left was a large circular pool of water fed by pipes from above. The floor was recessed by a meter. There was a little algae buildup on the metal floor and walls, and a little rust. In front of them was a metal-grid walkway that led to the far side of the room. There were two more hatchways at the end of the room.

Aside from the twitching corpses of the Daba, there were no other beings or threats in the room.
This message was last updated by the GM at 02:00, Sat 04 Sept 2021.
Shukhunaar
player, 13 posts
Barbarian
D6844A
Sat 4 Sep 2021
at 10:16
  • msg #365

Re: Within the Asteroid II

Shukhunaar was not one to ignore the blessings of those who build this place, and walked over to the pool of water, and examined it for purity. He would leave walking over the grid to others first, they always made him slightly apprehensive.
Udam
player, 17 posts
Barbarian
BB7A57
Mon 6 Sep 2021
at 16:03
  • msg #366

Re: Within the Asteroid II

Udam in turn began to push forward, examining the first of the hatches he came to, and checking it to see if it had been tampered with or could be opened.
Angus McStubbin
player, 178 posts
ex-Belter
A67B68
Mon 6 Sep 2021
at 16:04
  • msg #367

Re: Within the Asteroid II

Angus advances, following his light.
GM
GM, 1551 posts
Game
Master
Fri 10 Sep 2021
at 02:43
  • msg #368

Re: Within the Asteroid II

The metal grid walkway ran along the right side of the wall, connecting the hatch they were at to the two hatches at the other end of the chamber.

Stepping down off the grid walkway, Shukhunaar went to the pool on the left. Like many water sources, it seemed pure. The Old Loeskalth, the builders of this world-ship, built well. But legends say things were breaking down, falling apart. There did not seem to be anything moving in the water.

Of the two hatches on the far end of the room, the one of the right was partially open. The left hand one was closed.
This message was last updated by the GM at 03:21, Thu 16 Sept 2021.
Linus Spruance
player, 699 posts
Ex-Navy Starman
9986A7
Thu 16 Sep 2021
at 08:36
  • msg #369

Re: Within the Asteroid II

Linus follows their new friends, keeping alert.
GM
GM, 1552 posts
Game
Master
Thu 16 Sep 2021
at 19:09
  • msg #370

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 369):

It was somewhat loud in the room with the water shooting down from the pipe into the circular pool-like reservoir.

Udam, Angus and Linus examined the open hatch. it led to another long corridor. This one was a tube tunneled through the rock of the asteroid, and unlit as the lighting strips in the ceiling had failed. The other hatch on the left was closed.

Over at the pool of water, Shukhunaar saw it had a raised lip and was about 2m deep. Looking further, he saw there were some bones on the bottom, possibly human.
Angus McStubbin
player, 179 posts
ex-Belter
A67B68
Fri 17 Sep 2021
at 12:19
  • msg #371

Re: Within the Asteroid II

Angus shined his light in to see if he could see what they were as well.
Shukhunaar
player, 14 posts
Barbarian
D6844A
Fri 17 Sep 2021
at 22:46
  • msg #372

Re: Within the Asteroid II

Shukhunaar dips his elbow in the water to make sure it's not immediately toxic. If he doesn't get a rash within a minute, he says to the others "I will go down to check the bones, see if they belong to our ancestors or not. Help me out when I resurface".

(Alternatively, if it does start a burning sensation he will start cursing loudly for not realising more quickly)
GM
GM, 1553 posts
Game
Master
Tue 21 Sep 2021
at 19:28
  • msg #373

Re: Within the Asteroid II

The water doesn't seem toxic to Shukuunar. Merely cold!

As well, one of the Outlanders, Linus, had testing gear they'd brought with them for their expedition. It confirmed there were no dangerous contaminants, parasites, bacteria, etc. in the water.

Angus played his light over the brown bones. He could see other items down there under the bones, including rags of synthetic clothing, which could have been there a very long time. Some shapeless lumps of plastic and metal.

Divesting himself of clothing and weaponry Shukhunaar dove in. Down there he found the jumbled skeletal remains of a human. Rags, not unexpected. But there was a plastic box (about the size of a shoebox) peeking out from under the rags and various wide pipe-like scraps of metal scattered across the bottom.
Shukhunaar
player, 15 posts
Barbarian
D6844A
Wed 22 Sep 2021
at 12:44
  • msg #374

Re: Within the Asteroid II

Shukhunaar swims back up holding the plastic box. "Look! One of their ancient storage devices!" He hands it over to one of his companions, then goes back down to tug at a bit of metal pipe - does it come away as loose scrap, or is it still tethered? If it's free, he will bring one up to examine.
GM
GM, 1554 posts
Game
Master
Wed 22 Sep 2021
at 16:59
  • msg #375

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 374):

As Shukunaar touches them the old bones disintegrate into a brownish cloud that very slowly dissipates. Getting the box safely out of the water he swam down and grabbed one of the sections of pipe. It came away easily in his hand and it seemed like it and other sections were just lying loose in the silt on the bottom of the open tank/pond. He noted that also tangled in the rags was a pistol-shaped lump of plastic and metal attached by flexible cord to some kind of box on a belt.
Linus Spruance
player, 700 posts
Ex-Navy Starman
9986A7
Wed 22 Sep 2021
at 17:47
  • msg #376

Re: Within the Asteroid II

Linus looked down curiously.

Pistol attached to a box? Maybe some kind of energy weapon...

"What's in the box?" he asked of the native holding it.
Shukhunaar
player, 16 posts
Barbarian
D6844A
Thu 23 Sep 2021
at 12:40
  • msg #377

Re: Within the Asteroid II

With a sarcastic tone the translator may or may not pick up, Shukhunaar says "I don't know. That's the thing about opaque boxes, you never know what's in them until you open them."

Shukhunaar then tries the box to see if it opens by hand or if it will need a knife blade to open.
Angus McStubbin
player, 180 posts
ex-Belter
A67B68
Thu 23 Sep 2021
at 12:42
  • msg #378

Re: Within the Asteroid II

"He's got you there Linus!" Angus chuckles.
Linus Spruance
player, 701 posts
Ex-Navy Starman
9986A7
Thu 23 Sep 2021
at 13:02
  • msg #379

Re: Within the Asteroid II

Linus just grins.
Angus McStubbin
player, 181 posts
ex-Belter
A67B68
Thu 23 Sep 2021
at 13:06
  • msg #380

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 379):

Angus laughs out loud! a ringing laugh, a belly laugh.
GM
GM, 1555 posts
Game
Master
Tue 28 Sep 2021
at 17:48
  • msg #381

Re: Within the Asteroid II

The plastic box required a bit of prying to open. It was a tool kit of some kind, consistent with Sky Raider technology. There was water and silt inside and the various tools were corroded and rusted into lumps. However, there appeared to be a plastic key-card of some sort tucked into a slot on the inside cover. It was marked by a blurred photo and writing, and a silver stripe.

Disturbing the ancient bones caused them to disintegrate, and now the water was brown and cloudy. But before that happened Linus could see the box-like object on the belt was a power pack for the pistol-like weapon. Both were lying on the bottom of the now-opaque water tank. The section of pipe that was brought up looked like it matched the sheared-off drainage pipe from above.
This message was last edited by the GM at 06:50, Sun 10 Oct 2021.
Shukhunaar
player, 17 posts
Barbarian
D6844A
Mon 11 Oct 2021
at 14:24
  • msg #382

Re: Within the Asteroid II

"Do you want me to dig around for any more objects down there? The crumbling bones make it hard to see, but there might be some stuff down there."
Shukhunaar shrugs. Everything looked a little too fragile or corroded, unlike many of the things he was used to.
This message was last updated by the GM at 05:27, Wed 20 Oct 2021.
Angus McStubbin
player, 182 posts
ex-Belter
A67B68
Wed 20 Oct 2021
at 11:42
  • msg #383

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 382):

"Come on out of there, no need I believe in digging further into it."
Shukhunaar
player, 18 posts
Barbarian
D6844A
Thu 21 Oct 2021
at 18:37
  • msg #384

Re: Within the Asteroid II

As he dries off, Shukhunaar points to the two hatchways at the end of the room.
"Left or right?"
Angus McStubbin
player, 183 posts
ex-Belter
A67B68
Thu 21 Oct 2021
at 18:41
  • msg #385

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 384):

"I say right, what do you think Linus? Is there a trail we can follow?"
GM
GM, 1556 posts
Game
Master
Thu 21 Oct 2021
at 19:06
  • msg #386

Re: Within the Asteroid II

There were two hatches at the end of the room.

The one on the left was closed, the right one was partly open with light coming through.
Angus McStubbin
player, 184 posts
ex-Belter
A67B68
Thu 21 Oct 2021
at 19:14
  • msg #387

Re: Within the Asteroid II

In reply to GM (msg # 386):

Angus walks to the door on the right and, gun ready, peers through.
GM
GM, 1557 posts
Game
Master
Thu 21 Oct 2021
at 19:30
  • msg #388

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 387):

Through the hatch was another closed manual hatch forming an airlock. Behind that was a deserted tunnel.

This tunnel was also circular, tunneled through the asteroid's rock. There were metal deck plates on the bottom, lighting strips and other electrical conduits ran along the ceiling. It was at least 100m long, which meant that the sounds of gunfire wouldn't have traveled.

Back in the water room the other portal was not a manual hatch but an iris valve. There was a card slot to the right of the door.
Angus McStubbin
player, 185 posts
ex-Belter
A67B68
Fri 22 Oct 2021
at 11:53
  • msg #389

Re: Within the Asteroid II

In reply to GM (msg # 388):

"Looks like we're going right no matter what."
Shukhunaar
player, 19 posts
Barbarian
D6844A
Fri 22 Oct 2021
at 13:30
  • msg #390

Re: Within the Asteroid II

"Do you know why there's a hole by the metal blocking the left path?"
Shukhunaar looks at Angus and Linus. He seems fine with taking the right path, long straight tunnels are great.
Angus McStubbin
player, 186 posts
ex-Belter
A67B68
Fri 22 Oct 2021
at 13:34
  • msg #391

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 390):

You need a certain card to open that door, it has to be stuck in the hole for the door to open, We don't have that card, we can't open it."
GM
GM, 1559 posts
Game
Master
Fri 22 Oct 2021
at 18:55
  • msg #392

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 391):

Realising that the scientists might wish to examine their finds, Angus examined the artefacts Shukhunaar recovered from the pond. The laser pistol (probably) was useless but intact. Perhaps drying it out and connecting it to a new power source would make it functional again. Although if they ever got out of here it would likely reside in a museum.

The toolikit yielded something interesting. Inside the faded yellow box's front cover was a holder for an access card. It was brown with grey stripes and Sky Raider script.
This message was last edited by the GM at 07:06, Sat 23 Oct 2021.
Linus Spruance
player, 702 posts
Ex-Navy Starman
9986A7
Sat 23 Oct 2021
at 08:59
  • msg #393

Re: Within the Asteroid II

Linus looked into the box.

"Do you think the card would work after all this time? If it is the right one... and if the door even is locked. Nobody's tried it yet.."

Taking it, he went over to the door in question, gave it an experimental shove, then if it was locked tried the card in the slot.
GM
GM, 1560 posts
Game
Master
Sat 23 Oct 2021
at 17:38
  • msg #394

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 393):

When Linus inserted the card into the slot it went halfway in, then stopped at a natural "inserted" position. Nothing happened the first time.
Linus Spruance
player, 703 posts
Ex-Navy Starman
9986A7
Sun 24 Oct 2021
at 12:57
  • msg #395

Re: Within the Asteroid II

Linus searched for anything else... a keypad or button, perhaps? He also tried pushing the door in case something had released, not that he'd heard a click.
GM
GM, 1561 posts
Game
Master
Thu 28 Oct 2021
at 00:44
  • msg #396

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 395):

After wiggling it around, the ancient card reader finally activated. There was a click. After a second the iris valve began to slowly and fitfully retract. It stopped about 70% open. Inside was a small control room with a bank of monitors on one wall with two chairs in front of keyboards. On the other wall was a lift door and a stairwell door. The two remaining side walls were covered in lockers.

It was obvious it had been ages since anyone had entered due to the thick blanket of dust that had built up on everything. Most of the monitors looked blank but a couple flickered to life, showing schematics.
Linus Spruance
player, 704 posts
Ex-Navy Starman
9986A7
Thu 28 Oct 2021
at 08:14
  • msg #397

Re: Within the Asteroid II

"Aha!" said Linus, with some measure of satisfaction. His eyes lit up at the offering of schematics and he went over to look at them.
GM
GM, 1562 posts
Game
Master
Thu 28 Oct 2021
at 16:06
  • msg #398

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 397):

It looked like there were schematics for different systems and subsystems. Plus a map of nearby modules. One thing that looked very useful was a map of the water lines. Water would be crucial for when they found a ship and needed to refuel it. One line seemed to head towards a module at the surface. A possible docking bay?
Shukhunaar
player, 20 posts
Barbarian
D6844A
Thu 28 Oct 2021
at 22:41
  • msg #399

Re: Within the Asteroid II

Shukhunaar treads gently, trying not to disturb the dust. The maps bear little resemblance to the world he knows, but he tries to see what he can understand. The ponds and streams seemed to have all these underground connections. They looked too long to be able to swim, but the information might be useful to his tribe's survival.

"We are truly blessed to have found the maps of the ancients. I hope they guide us truly."
GM
GM, 1563 posts
Game
Master
Fri 5 Nov 2021
at 05:54
  • msg #400

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 399):

There seemed to be little more to be gained at this time without extensive study by the experts. Nevetheless this seemed very promising indeed.

Those waiting at the other door couldn't hear anything down the long corridor behind it. The passage stretched into darkness, with only the occasional spot of light from surviving glow panels, most dim, some flickering.

Time passed. Eventually, those waiting at the other door, the hatch to the corridor, could hear some faint noised echoing down its length.
This message was last edited by the GM at 06:02, Thu 18 Nov 2021.
GM
GM, 1564 posts
Game
Master
Wed 24 Nov 2021
at 07:50
  • msg #401

Re: Within the Asteroid II

Soon, those at the other hatch leading onwards heard someone running down the long corridor towards them. The lack of functioning lights made it difficult to ID the person but it looked like a woman!
Linus Spruance
player, 705 posts
Ex-Navy Starman
9986A7
Wed 24 Nov 2021
at 10:13
  • msg #402

Re: Within the Asteroid II

"Who's there?" called Linus, moving forwards to meet them.
Angus McStubbin
player, 188 posts
ex-Belter
A67B68
Wed 24 Nov 2021
at 12:41
  • msg #403

Re: Within the Asteroid II

Angus steeled himself yet again, but he didn't think a fight was happening.
Shukhunaar
player, 21 posts
Barbarian
D6844A
Wed 24 Nov 2021
at 13:35
  • msg #404

Re: Within the Asteroid II

Shukhunaar shouts in the local language "Raise your hands if you are local!" - if she is obviously from a rival tribe he will raise his firing-tube, otherwise he would let Angus and Linus use their magic to deal with the stranger.
GM
GM, 1565 posts
Game
Master
Thu 25 Nov 2021
at 17:00
  • msg #405

Re: Within the Asteroid II

It looked like it was a woman running towards them.

At around 40m range she heard Shukhunaar's calling out she replied in the same language, "It's me, Ali! Help! They're behind me!"

Running 50m behind her were several men, warriors armed with spears and bows.
Angus McStubbin
player, 189 posts
ex-Belter
A67B68
Thu 25 Nov 2021
at 17:04
  • msg #406

Re: Within the Asteroid II

Angus moved in with his gun and light, cutting down the distance she would need to run! He raised his shotgun and waited!
Shukhunaar
player, 22 posts
Barbarian
D6844A
Fri 26 Nov 2021
at 20:22
  • msg #407

Re: Within the Asteroid II

Shukhunaar looks for cover to keep him safe from arrows. He prepares the firing tube, ready to scare those enemy tribesmen.
GM
GM, 1567 posts
Game
Master
Thu 9 Dec 2021
at 19:24
  • msg #408

Re: Within the Asteroid II

Lighting the match on the hand-cannon Shukhuaar recognised the woman as being Ali, one of the people captured from his village. She also seemed to recognise him and sped up. Angus stepped out into the tunnel. Three of the five pursuers were armed with spears, two with bows.

The spearmen chasing her also sped up, trying to catch her before she escaped. The two bowmen stopped and prepared to fire. Ali passed by Angus who had moved into the tunnel, clearing his line of fire. Unfortunately, they were both blocking Shukhunaar's handgonne/hand-cannon now!

GM Note: Angus and the men are all at Short range (and group hits from shotguns apply). If Shukhunaar does not move up, then he can engage the pursuers at Medium range. There is a chance he'll hit Angus or Ali.
Angus McStubbin
player, 190 posts
ex-Belter
A67B68
Thu 9 Dec 2021
at 19:26
  • msg #409

Re: Within the Asteroid II

Angus fires his shotgun and follows Ali back to the party as he pumps it loaded again!
Shukhunaar
player, 23 posts
Barbarian
D6844A
Sat 11 Dec 2021
at 17:39
  • msg #410

Re: Within the Asteroid II

Shukhunaar looks for cover.
"Keep running Ali! We will save you!" he shouts.

Holding back a scream of frustration, Shukhunaar aims buts does not fire as he doesn't want to risk hitting Ali.
GM
GM, 1568 posts
Game
Master
Wed 15 Dec 2021
at 22:40
  • msg #411

Re: Within the Asteroid II

The match of Shukhunaar's handgonne sputtered as he tucked the long stock of the hand-cannon under his arm and tried to aim past the Outsider, Angus, as well as the woman from his village, Ali. Ali ran by Angus, and Angus fired his shotgun as the three spearmen charged at him!

There was a loud gunshot that echoed down the tunnel. The three spearmen were grouped pretty closely and all were hit by buckshot, tumbling forward. Dropped spears clattered on the deck. Seeing their comrades taken down so easily and quickly by the unusual fire-spitting hand-cannon, the two remaining bowmen decided it was time to exit. They turned and ran as fast as they could back down the tunnel.
Shukhunaar
player, 24 posts
Barbarian
D6844A
Wed 15 Dec 2021
at 23:40
  • msg #412

Re: Within the Asteroid II

Shukhunaar runs after Ali, to keep pace with her. He curses the match, but is sure he can rekindle it as soon as he's in cover.
GM
GM, 1570 posts
Game
Master
Fri 17 Dec 2021
at 03:08
  • msg #413

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 412):

Running past Angus, Ali ran towards Shukhunaar where he stood by the hatch. He realised from the wisp of smoke his match was still lit, he could blow on it to get it burning more.

When she reached Shukhunaar she recognised him and exclaimed in their language, "oh! Thank the gods you are here! I am safe!" She then stopped, sobbing for breath.
Linus Spruance
player, 706 posts
Ex-Navy Starman
9986A7
Fri 17 Dec 2021
at 14:19
  • msg #414

Re: Within the Asteroid II

Linus stood back, keeping an eye on things.
Shukhunaar
player, 25 posts
Barbarian
D6844A
Fri 17 Dec 2021
at 22:56
  • msg #415

Re: Within the Asteroid II

Shukhunaar will move Ali back to join the group.
"Tell me, what happened out there? How did you end up chased by them?"

He tries to coax her story out of her.
Ali
Mon 20 Dec 2021
at 08:13
  • msg #416

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 415):

She sobbed with relief, obviously having been through quite a lot! Ali was gaunt and grimy, her hair a tangled mess.

"Udam, Shukhunaar, I am so glad to see you!

"They... they captured me outside the village. Working in the fields. They took me down into the tunnels two, three days ago. There I was held in a room, back that way. By those five. I don't know why. They fed me a little, gave me some water. Within the last day or so they began to worry that their friends were not coming back from the raid and they should just leave.

"A little while ago they were all asleep. I was still awake. I heard the sound of your cannon, Shukhunaar, and another loud bang, and decided I would risk an escape in case it was a rescue. Otherwise who knows where I would end! I had convinced them I was no threat and they left my hands and feet unbound. So I got up and I ran. Somehow they awoke and chased me. And here you are!"


She looked at the outworlder companions with some curiosity despite her exhaustion and mental fatigue. "Who are your friends? They are not from the village." She had been away when the members of the expedition had stayed with her village.
Shukhunaar
player, 26 posts
Barbarian
D6844A
Wed 22 Dec 2021
at 20:31
  • msg #417

Re: Within the Asteroid II

"Ali, these men have come a long way to find us. They have knowledge of the ancestors, and speak to us using magic. Their cannons were able to see off our rivals with ease. They seem friendly enough and don't mean any disrespect to our village."
Ali
Sun 26 Dec 2021
at 05:27
  • msg #418

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 417):

"I am glad to hear that! They are good to stand with us, the real people. Thanks to them, and thanks to you!

"I am sad to say the other person they kidnapped with me is dead. Now, let's go back!"

GM
GM, 1571 posts
Game
Master
Sun 26 Dec 2021
at 05:30
  • msg #419

Re: Within the Asteroid II

At this point the group could continue their pursuit of the fleeing bowmen, to prevent their reporting their presence.

If they decided to retire then it wasn't a loss. The small control room seemed to have a far more useful map of at least the local area, and of course they rescued Ali, one of the missing villagers (the other is deceased). They would need to find a way to prevent further incursions via this route.
Angus McStubbin
player, 191 posts
ex-Belter
A67B68
Sun 26 Dec 2021
at 12:38
  • msg #420

Re: Within the Asteroid II

In reply to GM (msg # 419):

"We could weld the door closed to seal them in forever?"
GM
GM, 1572 posts
Game
Master
Wed 29 Dec 2021
at 00:04
  • msg #421

Re: Within the Asteroid II

Checking their radios they found that (due to the repeaters) they had comms with the members they left on the surface. Ken could be down in a while with a laser rifle to laser-weld the door shut. There was no guarantee they couldn't find another route but unless they made a massive effort to break through the raiders wouldn't be able to come via this wat any more.

The adventurers sent Ali back with Udam to the surface. Their plan was to seal this door, as this would still leave them access to the control room and its still-functioning database. They would guard the door so that additional raiders didn't come forward and cut off that potentially vital resource. Ken, armed with a laser-rifle came down and sealed the hatch, preventing raider access through that route.
This message was last edited by the GM at 23:57, Fri 14 Jan 2022.
Prof. Lorain Messandi
NPC, 266 posts
Scientist
69ABA8
Tue 18 Jan 2022
at 23:57
  • msg #422

Re: Within the Asteroid II

The expedition leader, and Talia's best friend, Lorain Messandi, called a staff meeting. They were located in a series of twenty control and quarters decks "below" the ag module. From the control module they could go "up" into the ag module or use a connecting passage to get to the massive asteroid-spanning transit shaft. Currently there were blast valves sealing off the connecting passage.

All the expedition members were there, as well as Shukhunaar, the representative to the village in an ancient unadorned conference room.

"Ok. As all you know, we managed to seal off the sub-passage that connects this ag module to the hostile tribe that attacked Shukhunaar's village. And you also know we can communicate with Shukhunaar and his people using the translator clips we've rigged up using Dr. Gilenkaar's translator program. It's new but we already know some fundamentals of the language. They will get better and also allow you to talk to others you meet. The valve to the transit shaft is also closed, for now.

"We are safe for the moment, but we could face attacks by the theocratic or warring tribal cultures. And we think that Kalamanaru will be back in 1-3 weeks (we've been here a week) with the Inquisitor and possibly other reinforcements. They know our exact entry point and we are not too far. Therefore I propose we take our explosives and collapse the connecting corridors we used to get from the surface to the transit corridor. They will need to take days or weeks to find another. That buys us some time.

"In the mean time Shukhunaar's people have a legend of the docking bay where they found Angus' Seeker (and Angus). I think using their stories we can follow their back trail and there. It sounds like it's close to the territory of the theocracy. We have a source of needed spare parts. We will send another team to locate a source of fuel, if needed we can use the water pipes you found in the tunnels or even one of the lakes here in the ag module. We'd need some way to transport it to the ship but again, one step at a time.

"The good news is we have fixed several of the 2-man grav scooters that were parked outside the factory module entrance. They are operational. Angus, using a couple take Shukhunaar and one or two others and locate your ship. Talia, why not go with him? You'll get to see more of the ship and you can take some samples of other biomes that have developed here. We may not get another chance!"

This message was last edited by the player at 06:40, Wed 19 Jan 2022.
Dr. Talia McKenzie
NPC, 42 posts
Doctor
7A9AA8
Wed 19 Jan 2022
at 11:20
  • msg #423

Re: Within the Asteroid II

In reply to Prof. Lorain Messandi (msg # 422):

“Sure, I’d love to go, count me in. Should be right up my alley.”

I say, glad to be of help.
Linus Spruance
player, 707 posts
Ex-Navy Starman
9986A7
Wed 19 Jan 2022
at 12:04
  • msg #424

Re: Within the Asteroid II

"I'll come along if you like. We found some plans in an old console, we can match them to the ground truth, update them to the current state of affairs."

Linus liked mapping!
Angus McStubbin
player, 193 posts
ex-Belter
A67B68
Wed 19 Jan 2022
at 12:15
  • msg #425

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 424):

Angus nod his agreement to lead the lovely doctor to find his seeker.
Dr. Talia McKenzie
NPC, 43 posts
Doctor
7A9AA8
Thu 20 Jan 2022
at 12:00
  • msg #426

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 425):

“Lead on Angus, time to do this……”

I say, ready to go.
Angus McStubbin
player, 194 posts
ex-Belter
A67B68
Thu 20 Jan 2022
at 12:17
  • msg #427

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 426):

They follow the path drawn out. Into the asteroid.
Shukhunaar
player, 28 posts
Barbarian
D6844A
Thu 20 Jan 2022
at 12:47
  • msg #428

Re: Within the Asteroid II

Shukhunaar walks with Angus.
"Let's go back to the place we found you sleeping. This expedition needs parts of your vessel, yes?"
Angus McStubbin
player, 195 posts
ex-Belter
A67B68
Thu 20 Jan 2022
at 12:55
  • msg #429

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 428):

"Yes, we need to find the whole thing, we might need to fix it to get out of here."
Dr. Talia McKenzie
NPC, 44 posts
Doctor
7A9AA8
Fri 21 Jan 2022
at 11:23
  • msg #430

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 427):

I head deeper into the asteroid, amazed at all I see around me.
GM
GM, 1575 posts
Game
Master
Fri 21 Jan 2022
at 19:18
  • msg #431

Re: Within the Asteroid II

Before departing, the group was instructed to equip themselves from the expedition stores. It had all been offloaded from the cutters after an entry site had been chosen but before the Inquisitor shot them down. This included Talia, who'd mainly been at base, and Shukhunaar. The latter received some weapons familiarisation training.

Since then most activity had been within the mothership (particularly the ag module) but they had been trying to repair one of the disabled cutters. It was on the surface and they'd used the portable air lock to access it. But if (when) the Inquisitor returned, likely with Kalamanaru in approximately 3-6 weeks, this passage to the surface would lead him straight to them and their friends. Therefore the plan was to locate the lost docking bay, relocate the cutter (if fixed by then) there, remove the portable air lock and then relocate the entire camp closer to the docking bay. But first they would need to find that lost bay!

Once everyone who was going on the hunt for the lost docking bay was geared up they exited the command/control/quarters through the passages to the closest main transit shaft that spanned the inside of the mothership. There were parked the four grav-sleds they'd managed to make operational. At this point they would form up and head out.

Shukhunaar vaguely remembered the route his tribe had taken from when he was a child. They had traveled down the main transit shaft in the direction of the bow for 4km, taken a side connecting shaft for 3km, then another main transit shaft for 1km. From there they had transited two modules of unknown type. At the end of this path they would find the "vessel of the sleeping man" among other such craft, by a door to the Void. (Shukhunaar's tribe was cast out as heretics because they believed the Sky Raiders were ancestors, not Gods, and that they were descended from them, and that this was a giant vessel traveling through the void.) All this was recorded in legend and the tribal elders had a pretty good idea how to get there, and they wrote it down on a scroll for Shukhunaar's reference.
This message was last edited by the GM at 19:44, Fri 21 Jan 2022.
Dr. Talia McKenzie
NPC, 46 posts
Doctor
7A9AA8
Sun 23 Jan 2022
at 12:30
  • msg #432

Re: Within the Asteroid II

I’m now all equipped and ready to go.
Shukhunaar
player, 29 posts
Barbarian
D6844A
Mon 24 Jan 2022
at 18:53
  • msg #433

Re: Within the Asteroid II

Hefting his new shotgun, Shukhunaar addressed the group.
"I have the story that relates the directions we took to find sanctuary, and how we found The Sleeping Man. Surely we can retrace the journey and find the vessel."

"I also thank the craftsmen who spent so many hours rolling black powder and pellets into such well-made cartridges! So much faster than reloading every time you fire. Truly, your people are gifted at preparing things in advance."
GM
GM, 1577 posts
Game
Master
Mon 24 Jan 2022
at 23:42
  • msg #434

Re: Within the Asteroid II

The exploration party consisted of Angun, Linus, Talia and Shukhunaar. As well, Billy accompanied them. The five would take three of the 2-person grav scooters, and some additional food supplies to last a few days. Hopefully they would return soon!

They were at the massive closed valve that connected the ag module to the transit shaft. There were side personnel hatches they were using for entry with the main valve closed. The many massive agriculture module chambers seemed to hold most of the Loeskalth's civilian population (thousands of years ago and apparently also now) but various other modules also contained crew quarters. When it was open, long ago, a system of rails would have allowed for cargo modules full of food to exit and navigate automatically to other more distant modules. But this massive valve had been closed for centuries at least.

The transit shafts were kept in zero-gravity, unlike the operating modules, and stretched for many kilometres in both directions. Many sections of this and other shafts like it were in darkness, there was much damage from the civil war that had doomed the mothership eons ago, and the fighting that came after as the population sank into relative barbarism. Now these shafts were mostly diverted except for isolated trade caravans, raiders and patrols (near populated modules).

A couple expedition members, Hanno and Ken, were also there. They were armed and guarding the smaller entry portal from the shaft into the quarters where the expedition was based for now.

Slinging his auto-rifle Hanno called out, "good luck! Those scooters will make 20 kilometres an hour, and have a 10-hour battery each. You shouldn't have any trouble running out of juice. Endurance is halved in gravity. We set up some comm repeaters about a kilometer in each direction to aid in radio transmission. Once you get into the cross-shaft you'll find communication gets more difficult the further you are, so here are a dozen repeaters for you to place as you go. This should help with comms. We'll get them as son as you are done so that Kalamanaru doesn't use them to follow our path." He indicated a plastic box with half the slots containing small disks the size of a small coin, coloured grey on one side and with a white glue pad on the other.

Their route took them 4km down the main shaft, then to a cross-shaft. They could see a few massive module entry portal areas scattered along their route of travel set into different sides of the main transit shaft. Pipes, conduits, and various transit tracks also lined the sides of the dark fusion-tunneled stone walls. This entry area was moderately well-lit, with 60% lighting. Their path down the tunnel was mottled with areas of more and less brightness.

OOC: The grav-scooters move through areas of zero-g using mass-repulsion and grav-thrust with a fairly gentle acceleration. They are equipped with hard-wired speed governors that only allow travel at up to 22 KmH. If these limits did not exist then the scooters could keep (slowly) accelerating up to effectively unlimited speeds. This speed was chosen because it was faster and more safer than zero-g "jumps" and a collision at such a speed would be much likely to cause damage. There is also other anti-collision routines installed in the scooter firmware.
This message was last edited by the GM at 04:00, Tue 25 Jan 2022.
Billy
NPC, 334 posts
ex-Merchant
6638A4
Tue 25 Jan 2022
at 04:03
  • msg #435

Re: Within the Asteroid II

In reply to GM (msg # 434):

Billy hung his backpack over the front basket of the scooter. He clipped his shotgun to the top of the handlebars. A pack with 15 days rations went into the cargo bins behind the seat.

"Shukhunaar, you should have a vacc suit. It's like an armour against places that have no air or are very cold or hot. I'll take one that fits you just in case."
Dr. Talia McKenzie
NPC, 47 posts
Doctor
7A9AA8
Tue 25 Jan 2022
at 10:45
  • msg #436

Re: Within the Asteroid II

In reply to Billy (msg # 435):

“I have a vacc suit as past of my gear. It even gives you some protection against weapons also.”

I say, agreeing with Billy.
Prof. Lorain Messandi
NPC, 267 posts
Scientist
69ABA8
Sat 29 Jan 2022
at 05:38
  • msg #437

Re: Within the Asteroid II

The last of their equipment was packed onto the grav-scooters.

Lorain was there to see them off. She addressed her old friend.

"Talia, I'm putting you in charge of this expedition. Don't take too long, you should be a day or so at most. Don't forget to put down a repeater every couple of kilometers or so in the shaft, and at the corner so they maintain line of sight."

"Anything else? Time to be off."

Dr. Talia McKenzie
NPC, 48 posts
Doctor
7A9AA8
Sat 29 Jan 2022
at 10:52
  • msg #438

Re: Within the Asteroid II

“Yes sir, I’ll get it done.”

I say, heading out.
GM
GM, 1579 posts
Game
Master
Sat 29 Jan 2022
at 18:24
  • msg #439

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 438):

Lorain laughed. "Sir? I haven't been knighted yet! Maybe when we get back.

"Good luck. If you get into trouble Ken and Hanno will be able to react fairly quickly. Remember to get some samples but don't take too long."

Dr. Talia McKenzie
NPC, 49 posts
Doctor
7A9AA8
Sat 29 Jan 2022
at 23:27
  • msg #440

Re: Within the Asteroid II

I travel deep into the asteroid, gathering samples and dropping repeaters as I go.
Angus McStubbin
player, 197 posts
ex-Belter
A67B68
Sun 30 Jan 2022
at 12:27
  • msg #441

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 440):

I'm right behind you, or leading the way, whichever.
Dr. Talia McKenzie
NPC, 50 posts
Doctor
7A9AA8
Sun 30 Jan 2022
at 15:37
  • msg #442

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 441):

“You can please led, I would prefer that.”

I say, glad not to be alone.
Angus McStubbin
player, 198 posts
ex-Belter
A67B68
Sun 30 Jan 2022
at 16:26
  • msg #443

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 442):

Light attached to the shotgun, Angus leads the way through the tunnels, letting Talia put her repeaters in place so they can stay in contact with base.
Shukhunaar
player, 31 posts
Barbarian
D6844A
Mon 31 Jan 2022
at 22:19
  • msg #444

Re: Within the Asteroid II

Shukhunaar did not understand why they attached metal rods to the walls at points to mark their way, rather than straightforward marks on the wall, but obviously placing the small boxes called "repeaters" with the long metal rod that extends out of them made the travellers feel secure.

Shukhunaar keeps listening for sounds of other humans.
Dr. Talia McKenzie
NPC, 51 posts
Doctor
7A9AA8
Wed 2 Feb 2022
at 12:52
  • msg #445

Re: Within the Asteroid II

Shukhunaar:
Shukhunaar did not understand why they attached metal rods to the walls at points to mark their way, rather than straightforward marks on the wall, but obviously placing the small boxes called "repeaters" with the long metal rod that extends out of them made the travellers feel secure.

Shukhunaar keeps listening for sounds of other humans.


I smile at his curiosity as we head deeper into the asteroid.
GM
GM, 1583 posts
Game
Master
Fri 4 Feb 2022
at 06:04
  • msg #446

Re: Within the Asteroid II

Once they sorted out gear, the expedition moved out on their grav scooters. Talia was in the lead, followed by Angus and Shukhunaar, and finally Billy and Linus. The last grav scooter would remain at base for transport and if they needed some backup. There hadn't been time to do more than a basic analysis of the maps they gained in the small control room but their route did seem to lead to a surface module of some kind.

Their route led to the next major intersection 1Km down, then turn left, then past two tunnels more, then after 2Km turn right. There they would enter one module, then a second, and then finally the docking bay.

Their trip down the mammoth zero-gee transit tunnel was uneventful if tense; others had encountered unidentified parties of natives in the transit tunnels that fled as they were approached, possibly keeping an eye on them. Along the way they passed by several mammoth valves in the walls on all sides that marked the entrances to various modules. They stopped to place a couple of transponders to aid in communication, the second one at the corner of the intersecting tunnel.

Rounding the corner they continued to the next intersection. Up ahead it looked like there was some kind of... native caravan? Several carts in train were being pushed by hand through the zero-gee transit tunnel. These carts were floating in the microgravity but they had wheels, presumably for use when they got to an area with gravity. The transit tunnel was 100m across and the caravan was being shepherded along one wall. If they wanted to they could hug the opposite side of the tunnel and bypass them.
Dr. Talia McKenzie
player, 53 posts
Doctor
7A9AA8
Fri 4 Feb 2022
at 12:25
  • msg #447

Re: Within the Asteroid II

I hug the opposite side of the tunnel and bypass them. What’s next?
GM
GM, 1585 posts
Game
Master
Sun 6 Feb 2022
at 07:42
  • msg #448

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 447):

Talia hugs the side of the tunnel to avoid them. The others see the men shepherding the carts in the zero-gee (understandably) looking at her, at the rest of you, and then looking towards where you came from.
Shukhunaar
player, 32 posts
Barbarian
D6844A
Sun 6 Feb 2022
at 11:22
  • msg #449

Re: Within the Asteroid II

Shukhunaar gazes over to the caravan, straining to see if he recognises the group this caravan is from. He then realises he doesn't know them, but they might recognise him as an exile. He looks down at himself, and the equipment he's borrowed and the fact he's sat on a vehicle that defies gravity clearly mark him out. Maybe they'll assume he's an outsider trying to blend with the natives?

He whispers to the others "There aren't many caravans round here, they are usually in the ends of the world."
Linus Spruance
player, 710 posts
Ex-Navy Starman
9986A7
Sun 6 Feb 2022
at 12:17
  • msg #450

Re: Within the Asteroid II

Linus looked at the caravan curiously as he brought up the rear. He'd have preferred to stop and chat but the others seemed determined to avoid them.

He contented himself with a friendly wave as he passed by.
Dr. Talia McKenzie
player, 56 posts
Doctor
7A9AA8
Mon 7 Feb 2022
at 09:46
  • msg #451

Re: Within the Asteroid II

“He whispers to the others "There aren't many caravans round here, they are usually in the ends of the world."

I nod in complete understanding.
Angus McStubbin
player, 201 posts
ex-Belter
A67B68
Mon 7 Feb 2022
at 13:01
  • msg #452

Re: Within the Asteroid II

Angus nodded and kept an eye on them.
GM
GM, 1586 posts
Game
Master
Wed 9 Feb 2022
at 05:17
  • msg #453

Re: Within the Asteroid II

There were five carts and twelve caravaneers. From this distance it was difficult to see how they were armed. As they passed them by they looked up at the passing grav scooters, but made no move to follow attack or intercept.  They disappeared when the group took the next turn into a cross-shaft.

Following the map and the ancient oral stories of the route the tribe took they continued for several more kilometers down deserted zero-gee transit shafts. They passed dozens more module entrances. Some were the larger portals to agriculture or factory modules. Finally, they arrived at what seemed to be the first of two modules before the mythical docking bay.
Dr. Talia McKenzie
player, 57 posts
Doctor
7A9AA8
Wed 9 Feb 2022
at 11:41
  • msg #454

Re: Within the Asteroid II

I am simply amazed by what is in front of us.
Shukhunaar
player, 33 posts
Barbarian
D6844A
Wed 9 Feb 2022
at 22:52
  • msg #455

Re: Within the Asteroid II

"I have no idea who they were, there must be another tribe not like the bow or stern people. Still, as you can see there are a great many places where folk can gather crops" - Shukhunaar gestures to an agricultural module entrance - "throughout the world. Let us make our way to the Linus' ship!"
Dr. Talia McKenzie
player, 58 posts
Doctor
7A9AA8
Thu 10 Feb 2022
at 23:59
  • msg #456

Re: Within the Asteroid II

Shukhunaar:
"I have no idea who they were, there must be another tribe not like the bow or stern people. Still, as you can see there are a great many places where folk can gather crops" - Shukhunaar gestures to an agricultural module entrance - "throughout the world. Let us make our way to the Linus' ship!"


I agree, let’s go.
GM
GM, 1588 posts
Game
Master
Fri 11 Feb 2022
at 06:14
  • msg #457

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 456):

Ahead of you is the double portal leading to what seems to be some kind of control complex.

Ref Notes: are you going to rock up on your grav sleds? Check out the area before approaching?
Dr. Talia McKenzie
player, 59 posts
Doctor
7A9AA8
Fri 11 Feb 2022
at 11:15
  • msg #458

Re: Within the Asteroid II

GM:
In reply to Dr. Talia McKenzie (msg # 456):

Ahead of you is the double portal leading to what seems to be some kind of control complex.

Ref Notes: are you going to rock up on your grav sleds? Check out the area before approaching?


Yes, I will do that and check out the area before approaching.
Angus McStubbin
player, 204 posts
ex-Belter
A67B68
Fri 11 Feb 2022
at 12:17
  • msg #459

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 458):

Angus accompanies her, thinking pretty and smart.
Dr. Talia McKenzie
player, 60 posts
Doctor
7A9AA8
Sat 12 Feb 2022
at 11:28
  • msg #460

Re: Within the Asteroid II

I approach the double portal, seeing no danger near us.
Shukhunaar
player, 34 posts
Barbarian
D6844A
Sat 12 Feb 2022
at 13:05
  • msg #461

Re: Within the Asteroid II

Shukhunaar stays back, wary of the strange panels covered in things you should not press. He will gladly let the outlanders go through the portal first.
Angus McStubbin
player, 205 posts
ex-Belter
A67B68
Sat 12 Feb 2022
at 14:46
  • msg #462

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 461):

"What do you think Doctor?" Angus asks her of the door. He reaches out to touch a button, but waits for her to tell him which one.
GM
GM, 1589 posts
Game
Master
Sun 13 Feb 2022
at 08:03
  • msg #463

Re: Within the Asteroid II

One door was a large iris valve.

The other was a standard hatch, probably in case there was a power issue or battle damage to the iris valve.

It was impossible to tell for sure but it looked like both doors were operational.

Auto-rifle in hand, Billy watched their backs in case someone came up on them from the access shaft.
Dr. Talia McKenzie
player, 61 posts
Doctor
7A9AA8
Sun 13 Feb 2022
at 10:13
  • msg #464

Re: Within the Asteroid II

I try to open the door.
GM
GM, 1590 posts
Game
Master
Tue 15 Feb 2022
at 04:48
  • msg #465

Re: Within the Asteroid II

They had encountered the Sky Raiders' design of iris valve and this was no different. With the touch of a stud it withdrew silently into the door frame. From inside came the faint smell of smoke and cooking food.
Angus McStubbin
player, 206 posts
ex-Belter
A67B68
Tue 15 Feb 2022
at 13:06
  • msg #466

Re: Within the Asteroid II

In reply to GM (msg # 465):

Angus readied his shotgun!
Dr. Talia McKenzie
player, 62 posts
Doctor
7A9AA8
Tue 15 Feb 2022
at 13:59
  • msg #467

Re: Within the Asteroid II

I enter, what do I see?
GM
GM, 1591 posts
Game
Master
Tue 15 Feb 2022
at 16:29
  • msg #468

Re: Within the Asteroid II

Inside is what appears to be an air lock with a second, open, iris valve at the end. This seems like a standard layout for some more critical areas. You would guess that the hatch beside you also leads into a parallel air lock closed with another hatch for redundancy.

These entranceways would be designed so that they could operate as airlocks, where both doors couldn't be open at once. However, this could be overridden to provide an easier access in and out, as appeared to be the case here (at least with the iris valves). In an emergency or when pressure started to drop both iris valves would automatically shut to preserved atmospheric integrity.

Through the second iris valve she could see a large entry foyer strewn with trash and debris. In the middle was a security station/reception desk. Beyond that was a wide passageway.
Billy
NPC, 335 posts
ex-Merchant
6638A4
Tue 15 Feb 2022
at 16:31
  • msg #469

Re: Within the Asteroid II

In reply to GM (msg # 468):

Billy glanced over his shoulder at Talia as she entered the airlock, heading for the foyer. "Uh, Doc? You should maybe let someone else go first? Maybe see if it's safe?"
Linus Spruance
player, 711 posts
Ex-Navy Starman
9986A7
Tue 15 Feb 2022
at 18:44
  • msg #470

Re: Within the Asteroid II

"Good thought, Billy. Uh, excuse me, Talia, let me check that it's safe."

Linus stepped up to scout ahead.
Angus McStubbin
player, 207 posts
ex-Belter
A67B68
Tue 15 Feb 2022
at 19:42
  • msg #471

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 470):

Angus lowers his shotgun to point to the deck, not wanting to hurt anyone, he'll follow whoever checks the airlock to back them up.
GM
GM, 1592 posts
Game
Master
Wed 16 Feb 2022
at 06:11
  • msg #472

Re: Within the Asteroid II

Weapons at the ready, Angus and Linus entered the foyer.

There was no one there. They could only see the one passage out the rear of the room, beyond the central desk/security station area. The sides of the room were lined with hard benches and equipment cabinets and access panels. Many of these were open but empty, or contained rubbish.

The smell of smoke was a little stronger. It smelled distinctly like woodsmoke, and they could smell what seemed to be food as well.
Linus Spruance
player, 712 posts
Ex-Navy Starman
9986A7
Wed 16 Feb 2022
at 10:59
  • msg #473

Re: Within the Asteroid II

"Smells like they are getting dinner ready," said Linus.

He moved towards the passage out the rear, ready to peer down it and see what was what.
Angus McStubbin
player, 208 posts
ex-Belter
A67B68
Wed 16 Feb 2022
at 13:49
  • msg #474

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 473):

Angus quietly moves behind him, vittles to eat he thought to himself.
This message was last edited by the player at 13:49, Wed 16 Feb 2022.
Dr. Talia McKenzie
player, 63 posts
Doctor
7A9AA8
Wed 16 Feb 2022
at 13:55
  • msg #475

Re: Within the Asteroid II

So, where are the people……..I think to myself…
Shukhunaar
player, 35 posts
Barbarian
D6844A
Wed 16 Feb 2022
at 18:10
  • msg #476

Re: Within the Asteroid II

"Move round the smell of cooking, that's going to be where rival tribes are. You can try and see if they will be friendly, but it may be easier to move round and keep heading for the vessel."
Dr. Talia McKenzie
player, 64 posts
Doctor
7A9AA8
Thu 17 Feb 2022
at 10:15
  • msg #477

Re: Within the Asteroid II

I keep heading for the vessel.
Linus Spruance
player, 713 posts
Ex-Navy Starman
9986A7
Thu 17 Feb 2022
at 12:16
  • msg #478

Re: Within the Asteroid II

Linus made sure to stay ahead of Talia, skirting around where the cooking smells were coming from. Some people didn't like being interrupted over their meals, after all!
Billy
NPC, 336 posts
ex-Merchant
6638A4
Thu 17 Feb 2022
at 17:19
  • msg #479

Re: Within the Asteroid II

There was only one passage leading into the module, likely for security reasons.

As Talia started to move towards it, Billy said, "Excuse me, Doc? Are we going to leave our gear and the grav scooters parked out here in the access shaft? Do you want me to stand guard? There's enough space to move them into the foyer and park them there, but if we need to leave in a hurry that could be a problem.

"As well, we downloaded some maps from that control sub-station. I think there's an alternative route to the Docking bay that avoids this module. It's an agricultural module, I think, judging from its size. We'd need to go a few more kilometres and take a side shaft. But it's do-able."
He tapped at his hand computer screen, bringing up the alternative route.
Angus McStubbin
player, 209 posts
ex-Belter
A67B68
Thu 17 Feb 2022
at 17:27
  • msg #480

Re: Within the Asteroid II

Angus sighs visibly relieved they would not have to cross this way, too many unknowns could lead to a fight.
Dr. Talia McKenzie
player, 65 posts
Doctor
7A9AA8
Fri 18 Feb 2022
at 00:20
  • msg #481

Re: Within the Asteroid II

Angus McStubbin:
Angus sighs visibly relieved they would not have to cross this way, too many unknowns could lead to a fight.


“I wouldn’t want to use my medical skills if I don’t have to.”

I say, glad we are going to avoid any conflict.
Shukhunaar
player, 36 posts
Barbarian
D6844A
Fri 18 Feb 2022
at 14:06
  • msg #482

Re: Within the Asteroid II

Shukhunaar snorts and says "Don't be so sure. The only agricultural area mentioned in the tale of the sleeping man is the dark and scary one near here. I think your alternative route leads us into somewhere only a little less unknown. Still, with your flameless torches we should be able to make our way through."
Angus McStubbin
player, 210 posts
ex-Belter
A67B68
Fri 18 Feb 2022
at 15:25
  • msg #483

Re: Within the Asteroid II

"Flameless torches? Oh, you mean the flashlights" and he points to his. "When we leave, you can have it,"
Dr. Talia McKenzie
player, 66 posts
Doctor
7A9AA8
Sun 20 Feb 2022
at 18:04
  • msg #484

Re: Within the Asteroid II

“Great, let’s head on over to these areas then.”

I say, ready to start moving forward.
GM
GM, 1594 posts
Game
Master
Sun 20 Feb 2022
at 18:15
  • msg #485

Re: Within the Asteroid II

They remounted their scooters and carefully made their way further down the access shaft. Following the map, they were able to find the entrance to the alternate route. Indeed, it looked like another Ag. module. Before them was a massive portal suitable for transferring bulk agricultural products. On one side was a smaller iris valve (open) and a personnel hatch (closed).
Dr. Talia McKenzie
player, 67 posts
Doctor
7A9AA8
Mon 21 Feb 2022
at 13:18
  • msg #486

Re: Within the Asteroid II

I open the personal hatch.
Angus McStubbin
player, 212 posts
ex-Belter
A67B68
Mon 21 Feb 2022
at 13:28
  • msg #487

Re: Within the Asteroid II

Angus taps her on the shoulder and goes first with his light and shotgun. He looks left, right, up down and forward.
Linus Spruance
player, 714 posts
Ex-Navy Starman
9986A7
Mon 21 Feb 2022
at 16:49
  • msg #488

Re: Within the Asteroid II

Linus went through the open iris valve to have a look around.
GM
GM, 1596 posts
Game
Master
Tue 22 Feb 2022
at 06:46
  • msg #489

Re: Within the Asteroid II

Linus made it into the antechamber first, as Angus (with Dr. Talia following) needed to open the outer hatch, then close it, then open the inner hatch. All three gathered in the antechamber. Inside was dimly lit. Nothing moved. Again, the floor was covered with trash and rubbish, dust and cobwebs. It was obvious no one had been through here in a very long time.

The antechamber was large, as it needed to accommodate both passenger and agricultural transport modules, single and in train moving through the main (closed) portal. There were several banks with dozens of passenger lifts in the middle. There was a large portal for a cargo lift on the far end. Doors led off to the sides. Behind mirrored windows (shattered) on the closest wall were what were likely offices and/or a security station.

There was a noticeable musty, organic smell. If the format was like the other ag module, they were at the bottom of a skyscraper like series of levels. The personnel lifts would lead to a series of control and quarters decks. The larger cargo elevator would provide similar access to those levels, plus the inside of the massive, hollow, agricultural areas themselves.
This message was last edited by the GM at 07:59, Tue 22 Feb 2022.
Billy
NPC, 337 posts
ex-Merchant
6638A4
Tue 22 Feb 2022
at 06:47
  • msg #490

Re: Within the Asteroid II

In reply to GM (msg # 489):

"So, like, you guys want me to wait out here?" Billy asked Shukunaar.
Shukhunaar
player, 37 posts
Barbarian
D6844A
Tue 22 Feb 2022
at 22:47
  • msg #491

Re: Within the Asteroid II

"Just for now - I think the moment they work out if we can get the scooters in, we should be able to continue exploring. Amazing things, these scooters."

Shukhunaar clearly loves the magically hi-tech antigrav vehicles, but doesn't know enough about their performance to be confident in their handling.
GM
GM, 1597 posts
Game
Master
Fri 25 Feb 2022
at 17:33
  • msg #492

Re: Within the Asteroid II

Inside the lower entry level, dim lights flickered. Nothing moved or broke the silence.

Their basic map showed they would need to enter the vast roughly-spherical agricultural area (it looked like a hollowed-out d12) and cross to the opposite side. From their experience they were in the lowest level of the quarters/control decks that underlaid the "facets" of the actual interior field areas. To get there they would need to get into the decks above. To do this there were personnel lifts in the middle of the entry deck, a large cargo lift on one side, and emergency stairs to the side of that.
Dr. Talia McKenzie
player, 69 posts
Doctor
7A9AA8
Sat 26 Feb 2022
at 00:22
  • msg #493

Re: Within the Asteroid II

“I say we take the personal lifts to get to our destination” I say, wondering what the rest of the party thinks.
Billy
NPC, 338 posts
ex-Merchant
6638A4
Sat 26 Feb 2022
at 05:07
  • msg #494

Re: Within the Asteroid II

Billy started moving the grav-scooters in through the entranceways one at a time.
Dr. Talia McKenzie
player, 70 posts
Doctor
7A9AA8
Tue 1 Mar 2022
at 16:47
  • msg #495

Re: Within the Asteroid II

Billy:
Billy started moving the grav-scooters in through the entranceways one at a time.


“Need some help?”

I say, offering my assistance.
Angus McStubbin
player, 213 posts
ex-Belter
A67B68
Tue 1 Mar 2022
at 16:52
  • msg #496

Re: Within the Asteroid II

Angus is covering them with his shotgun and light. Keeping an eye out for trouble.
GM
GM, 1598 posts
Game
Master
Wed 2 Mar 2022
at 05:40
  • msg #497

Re: Within the Asteroid II

The scooters were moved into the antechamber. Talia's suggestion of using the personnel lifts seemed a good one. After a little searching they found one that worked. The ancient door slid open, there was enough room for 4 of them to stand comfortably. 5 if they squished a little.
Billy
NPC, 339 posts
ex-Merchant
6638A4
Wed 2 Mar 2022
at 05:40
  • msg #498

Re: Within the Asteroid II

In reply to GM (msg # 497):

"Again, I'll stay and guard the scooters."
Angus McStubbin
player, 214 posts
ex-Belter
A67B68
Wed 2 Mar 2022
at 12:06
  • msg #499

Re: Within the Asteroid II

Angus enters the lift.
Shukhunaar
player, 38 posts
Barbarian
D6844A
Wed 2 Mar 2022
at 13:55
  • msg #500

Re: Within the Asteroid II

Shukhunaar enters the tiny room and stands in the corner, bracing himself against the walls. Are these moving rooms safe or just a way to get crushed by ancient mechanisms?
Linus Spruance
player, 715 posts
Ex-Navy Starman
9986A7
Wed 2 Mar 2022
at 19:50
  • msg #501

Re: Within the Asteroid II

Linus got into the elevator and checked the controls.

He smiled at Shukhunaar who seemed a bit nervous. Maybe she didn't like enclosed spaces? Or maybe hadn't used the elevators that often?
Dr. Talia McKenzie
player, 71 posts
Doctor
7A9AA8
Tue 8 Mar 2022
at 14:57
  • msg #502

Re: Within the Asteroid II

I enter the lift.
GM
GM, 1599 posts
Game
Master
Wed 9 Mar 2022
at 06:01
  • msg #503

Re: Within the Asteroid II

They got into the lift. This one had a typical smoked glass display plate with 36 glowing spots: one at the bottom which seemed to be the ground floor they were on which glowed brighter, and 35 more lit spots that were dimmer that were the floors above.

All were marked in the Sky Raiders script, which used a debased form of the Vilani alphabet for lettering but was otherwise unintelligible. However, the numbers were still the same and it seemed that indeed they were on the ground (1st) floor, with the other spots faintly glowing with ascending characters: 1-36.
Billy
NPC, 340 posts
ex-Merchant
6638A4
Wed 9 Mar 2022
at 06:01
  • msg #504

Re: Within the Asteroid II

In reply to GM (msg # 503):

Billy made ready to stand guard over their scooters if need be.

"You want me to come with? Or stay here and guard our rides?"
Dr. Talia McKenzie
player, 72 posts
Doctor
7A9AA8
Wed 9 Mar 2022
at 12:24
  • msg #505

Re: Within the Asteroid II

Billy:
In reply to GM (msg # 503):

Billy made ready to stand guard over their scooters if need be.

"You want me to come with? Or stay here and guard our rides?"


“I say guard the rides.”

I say, thinking it’s the safest thing to do.
Angus McStubbin
player, 215 posts
ex-Belter
A67B68
Wed 9 Mar 2022
at 13:13
  • msg #506

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 505):

"Who's the guard?" Angus asked, pointing his shotgun at the floor.
Billy
NPC, 341 posts
ex-Merchant
6638A4
Wed 9 Mar 2022
at 17:06
  • msg #507

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 506):

"I'll stay and keep watch." He had his auto-rifle set up on its bipod on an old scarred table littered with trash.

"Try and find a way we can move the scooters through into the main ag chamber itself. There should be equipment locks and such. Otherwise we are walking for the rest of the way!"
GM
GM, 1600 posts
Game
Master
Tue 15 Mar 2022
at 05:38
  • msg #508

Re: Within the Asteroid II

With someone standing guard over the scooters settled, which floor to go to (1-35) needed to be selected.

If they needed help, they could try and contact the expedition's scientists. Their comms would send and receive video thanks to the repeaters they installed along the way.
Linus Spruance
player, 716 posts
Ex-Navy Starman
9986A7
Tue 15 Mar 2022
at 14:54
  • msg #509

Re: Within the Asteroid II

"OK, where do you want to go? Right up to the top? Or look at some of the intermediate floors first?" asked Linus, playing elevator operator.
Angus McStubbin
player, 216 posts
ex-Belter
A67B68
Tue 15 Mar 2022
at 15:25
  • msg #510

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 509):

"What floor are we on, and what floor is the floor we need? I don't know."
GM
GM, 1601 posts
Game
Master
Tue 15 Mar 2022
at 17:59
  • msg #511

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 510):

The elevator's display seemed to confirm they were (apparently) on the lowest floor. There was a bank of elevators that seemed to go to a different series of floors, like a skyscraper that had one bank of personnel elevators for the lower floors and another separate bank serving the higher floors. There was no indication which ones would have access to the field chamber.
Angus McStubbin
player, 217 posts
ex-Belter
A67B68
Tue 15 Mar 2022
at 18:21
  • msg #512

Re: Within the Asteroid II

"I guess we're exploring some more." Angus states to the others.
Dr. Talia McKenzie
player, 73 posts
Doctor
7A9AA8
Wed 16 Mar 2022
at 10:54
  • msg #513

Re: Within the Asteroid II

Angus McStubbin:
"I guess we're exploring some more." Angus states to the others.


I look at Angus and smile.

“That appears to be the plan.”

I say looking around and trying to decide what to do next.
Shukhunaar
player, 39 posts
Barbarian
D6844A
Wed 16 Mar 2022
at 14:05
  • msg #514

Re: Within the Asteroid II

Shukhunaar examines the ancient materials making up this room. He looks to see if anything seems more miraculous than the last.
GM
GM, 1602 posts
Game
Master
Sun 20 Mar 2022
at 06:23
  • msg #515

Re: Within the Asteroid II

They guess that this bank of elevators takes them to the first series of 35 floors. There was another bank that went to the 36-70 series of floors, and a third bank that served all floors. They were in the "low rise" bank, so to speak, if these were organised per a skyscraper!
Linus Spruance
player, 717 posts
Ex-Navy Starman
9986A7
Sun 20 Mar 2022
at 11:57
  • msg #516

Re: Within the Asteroid II

Linus pressed the button for the 35th floor.
Dr. Talia McKenzie
player, 75 posts
Doctor
7A9AA8
Sun 20 Mar 2022
at 12:03
  • msg #517

Re: Within the Asteroid II

Linus Spruance:
Linus pressed the button for the 35th floor.


I will follow once the elevator arrives.
GM
GM, 1604 posts
Game
Master
Mon 21 Mar 2022
at 05:13
  • msg #518

Re: Within the Asteroid II

The passenger elevator took them to level 35.

Disembarking they all recognised the warren of corridors around them as being very similar to the other agricultural module command/living quarters decks. The ship seemed to be built on a number of redundant templates. Most moduled of a common type would be identical but apparently there was some variation.

Doing a bit of consulting with the Vargr astro-geologist and asteroid expert Dr. Goezghae via comm back at base, she suggested they locate the freight elevator that would be at one side of the level. It seemed to be the only lift going to the surface. As well, there would be emergency stairs to either side.

The level where they were located smelled musty and dank. The lighting was dimmed. Something was blocking many of the glow strips or they were broken. Trash littered the halls. They were at the bank of passenger elevators. To get to the freight elevator they would need to traverse corridors lined with quarters, then get to the command area.
Dr. Talia McKenzie
player, 76 posts
Doctor
7A9AA8
Mon 21 Mar 2022
at 12:59
  • msg #519

Re: Within the Asteroid II

GM:
The passenger elevator took them to level 35.

Disembarking they all recognised the warren of corridors around them as being very similar to the other agricultural module command/living quarters decks. The ship seemed to be built on a number of redundant templates. Most moduled of a common type would be identical but apparently there was some variation.

Doing a bit of consulting with the Vargr astro-geologist and asteroid expert Dr. Goezghae via comm back at base, she suggested they locate the freight elevator that would be at one side of the level. It seemed to be the only lift going to the surface. As well, there would be emergency stairs to either side.

The level where they were located smelled musty and dank. The lighting was dimmed. Something was blocking many of the glow strips or they were broken. Trash littered the halls. They were at the bank of passenger elevators. To get to the freight elevator they would need to traverse corridors lined with quarters, then get to the command area.


“We are getting closer……..let’s press on people………”

I say, heading forward….
Linus Spruance
player, 718 posts
Ex-Navy Starman
9986A7
Tue 22 Mar 2022
at 12:07
  • msg #520

Re: Within the Asteroid II

"Let me take the lead," said Linus.
Angus McStubbin
player, 218 posts
ex-Belter
A67B68
Tue 22 Mar 2022
at 12:11
  • msg #521

Re: Within the Asteroid II

Angus's head was on a swivel looking all around, shotgun at the ready.
Dr. Talia McKenzie
player, 77 posts
Doctor
7A9AA8
Tue 29 Mar 2022
at 14:52
  • msg #522

Re: Within the Asteroid II

Linus Spruance:
"Let me take the lead," said Linus.


“Yes, please do.”

I say.
GM
GM, 1605 posts
Game
Master
Tue 29 Mar 2022
at 18:52
  • msg #523

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 522):

The group started off. Shuhkunaar followed, covering the rear with his star-people hand-cannon (shotgun).

They threaded their way through the living quarters section. Throughout the deck was the same musty smell that was on the lowest foyer level, but stronger. On the walls and floors were patches of dark mould. Trash littered the hallways. Past the living quarters they came to the command/cargo elevator area. Almost the entire wall was taken up by a huge closed central door (sliding up). There were large storage room doors on either side (left and right), and then control room doors outside of those (left and right) and finally entrances to the far left and far right emergency stairs.
Linus Spruance
player, 719 posts
Ex-Navy Starman
9986A7
Wed 30 Mar 2022
at 10:36
  • msg #524

Re: Within the Asteroid II

"Let's see if there's any power," said Linus, moving towards one of the control rooms.

"Otherwise it will be a long climb up."
Angus McStubbin
player, 219 posts
ex-Belter
A67B68
Wed 30 Mar 2022
at 11:33
  • msg #525

Re: Within the Asteroid II

Angus kept watch with his shotgun and light, he was glad the light was good for days and not hours.
Shukhunaar
player, 40 posts
Barbarian
D6844A
Wed 30 Mar 2022
at 13:34
  • msg #526

Re: Within the Asteroid II

Shukhunaar sniffs the air. "I don't think anyone's lived here for a long time."
Dr. Talia McKenzie
player, 78 posts
Doctor
7A9AA8
Thu 31 Mar 2022
at 12:03
  • msg #527

Re: Within the Asteroid II

Shukhunaar:
Shukhunaar sniffs the air. "I don't think anyone's lived here for a long time."


“Should we continue forward then”

I ask.
Shukhunaar
player, 41 posts
Barbarian
D6844A
Thu 31 Mar 2022
at 13:57
  • msg #528

Re: Within the Asteroid II

"Keep going", Shukhunaar replies,"the area with the sleeper's vessel was remote, which was why it laid there undisturbed for so long."
GM
GM, 1606 posts
Game
Master
Fri 1 Apr 2022
at 05:48
  • msg #529

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 528):

There were two control rooms, one to the far left of the massive lift doors, one to the right. In between the control rooms were two storage rooms, also flanking the closed cargo lift door.

They could go to the control room on the left, or the one on the right.
Dr. Talia McKenzie
player, 79 posts
Doctor
7A9AA8
Fri 1 Apr 2022
at 11:40
  • msg #530

Re: Within the Asteroid II

GM:
In reply to Shukhunaar (msg # 528):

There were two control rooms, one to the far left of the massive lift doors, one to the right. In between the control rooms were two storage rooms, also flanking the closed cargo lift door.

They could go to the control room on the left, or the one on the right.


“I’ll check out the one on the right, anyone want to check out the one on the left?”

I say
Angus McStubbin
player, 220 posts
ex-Belter
A67B68
Fri 1 Apr 2022
at 12:08
  • msg #531

Re: Within the Asteroid II

"I'll look." Angus goes to the other control room and checks it out, trying to read anything on the panels and checking for power if he can.
Linus Spruance
player, 720 posts
Ex-Navy Starman
9986A7
Fri 1 Apr 2022
at 14:30
  • msg #532

Re: Within the Asteroid II

"OK, right one it is," said Linus, still feeling a bit protective of Talia.
Dr. Talia McKenzie
player, 80 posts
Doctor
7A9AA8
Sun 3 Apr 2022
at 16:23
  • msg #533

Re: Within the Asteroid II

Linus Spruance:
"OK, right one it is," said Linus, still feeling a bit protective of Talia.


OOC: You do make me feel protected. Thanks,
GM
GM, 1607 posts
Game
Master
Wed 6 Apr 2022
at 15:48
  • msg #534

Re: Within the Asteroid II

The door to the left-hand control room slid open for Angus, then the door to the right-hand control room opened for Talia. Shukhunaar stayed in the wide corridor where he could see both doors and provide cover. Overhead lights flickered and came on in the left control room, so did monitors. HVAC was working because there was only a very fine layer of dust on everything. In the right side, where Talia and Linus were located, everything remained dark and thick dust covered everything.

Angus knew if the control room was working, likely the cargo lift was working. (As well, there were something like 70 floors in this module, each would be laid out identically with a pair of control rooms.)
Angus McStubbin
player, 221 posts
ex-Belter
A67B68
Wed 6 Apr 2022
at 15:50
  • msg #535

Re: Within the Asteroid II

"We have contact over here! How about over there?"
Dr. Talia McKenzie
player, 81 posts
Doctor
7A9AA8
Thu 7 Apr 2022
at 10:39
  • msg #536

Re: Within the Asteroid II

Angus McStubbin:
"We have contact over here! How about over there?"


“Negative for over here.”

I reply.
Linus Spruance
player, 721 posts
Ex-Navy Starman
9986A7
Thu 7 Apr 2022
at 13:06
  • msg #537

Re: Within the Asteroid II

"Shall we join Angus?" Linus asked Talia.

"The doesn't seem to be power here. See what he's got and if that will run the lifts."
Shukhunaar
player, 42 posts
Barbarian
D6844A
Thu 7 Apr 2022
at 13:45
  • msg #538

Re: Within the Asteroid II

Shukhunaar waits for Linus and Talia to come out of the dark room, before he heads over to Angus in the well-lit room.
GM
GM, 1608 posts
Game
Master
Fri 8 Apr 2022
at 04:08
  • msg #539

Re: Within the Asteroid II

The explorers gathered in the working control room.

With some help over the comms from the experts back at base, they located the terminal that controlled the lifts. A few key presses later and there was a humming sound they both felt and heard as the cargo lift warmed up. Outside in the corridor the massive lift door began to open with a grinding and squealing sound.
Billy
NPC, 342 posts
ex-Merchant
6638A4
Fri 8 Apr 2022
at 04:54
  • msg #540

Re: Within the Asteroid II

In reply to GM (msg # 539):

Over the comms Billy said, "things are quiet down here. If you guys are getting the cargo lift working, do you want to ship the sleds up to use to traverse the bio-ag sphere? Or do it on foot? We also have Grav-belts back at base we can use."
Dr. Talia McKenzie
player, 82 posts
Doctor
7A9AA8
Fri 8 Apr 2022
at 09:36
  • msg #541

Re: Within the Asteroid II

“I say we take the sleds.”
Billy
NPC, 343 posts
ex-Merchant
6638A4
Fri 8 Apr 2022
at 20:49
  • msg #542

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 541):

"Roger, bring the cargo lift to the ground floor. We'll load up the sleds, then take them to the top where we can access the agri-sphere."
Dr. Talia McKenzie
player, 83 posts
Doctor
7A9AA8
Sat 9 Apr 2022
at 11:17
  • msg #543

Re: Within the Asteroid II

Billy:
In reply to Dr. Talia McKenzie (msg # 541):

"Roger, bring the cargo lift to the ground floor. We'll load up the sleds, then take them to the top where we can access the agri-sphere."


I bring the cargo lift to the ground floor.
Angus McStubbin
player, 222 posts
ex-Belter
A67B68
Sat 9 Apr 2022
at 11:44
  • msg #544

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 543):

Angus studies the panels but when the discussion turns that way, he's ready to help however he can.
GM
GM, 1609 posts
Game
Master
Tue 12 Apr 2022
at 15:10
  • msg #545

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 543):

Operating the cargo lift required getting into it. Maybe if they had more time (days instead of minutes) they could figure out how to operate it remotely from the panel in the control room.

Referee's Note: Everyone is getting in the lift, I presume? Or is someone going to take it down and fetch
Dr. Talia McKenzie
player, 84 posts
Doctor
7A9AA8
Wed 13 Apr 2022
at 10:02
  • msg #546

Re: Within the Asteroid II

someone (like me) is going to take it down and fetch.
Linus Spruance
player, 722 posts
Ex-Navy Starman
9986A7
Wed 13 Apr 2022
at 10:51
  • msg #547

Re: Within the Asteroid II

Not on your own, you aren't! Linus will come as well.
Shukhunaar
player, 43 posts
Barbarian
D6844A
Wed 13 Apr 2022
at 22:56
  • msg #548

Re: Within the Asteroid II

Shukhunaar will wait patiently while other people use the things he doesn't quite understand.
GM
GM, 1610 posts
Game
Master
Thu 14 Apr 2022
at 05:30
  • msg #549

Re: Within the Asteroid II

Linus and Talia got in the cargo elevator. Shukhunaar probably wasn't going to get in unless asked.
Angus McStubbin
player, 223 posts
ex-Belter
A67B68
Thu 14 Apr 2022
at 12:17
  • msg #550

Re: Within the Asteroid II

In reply to GM (msg # 549):

Angus stays with Shuk.
GM
GM, 1611 posts
Game
Master
Fri 15 Apr 2022
at 22:33
  • msg #551

Re: Within the Asteroid II

Riding down to the bottom of the cargo lift, Talia and Linus retrieved Billy and the grav-scooters. They returned to the floor where Angus and Shukhunaar were waiting and picked them up. The lift continued upwards at a brisk pace for several minutes. A counter (in Sky Raiders script) identified they had passed level 70, then soon came to the top of the shaft and stopped. When they pressed the stud to open the lift doors, they were flooded by an odd greyish light.

It was dimmer than they expected.

This chamber was like the other they had been in: shaped like the inside a 12-sided sphere with "pentagons" several kilometres across separated by artificial sheer mountain ranges. Some were dark, filled with possibly forests, others were lighter like prairie fields, while a few were shimmering with large bodies of water like lakes.

Looking out they could see that there was a forest around them, like much of the vast chamber that was Shukhuaar's home agri-module. But there was some kind of mat of whitish fibrous material that covered parts of trees, and others that were twisted into columns and pillars that stretched far into the sky. It looked like some connected to other zones, others reached up towards the central fusion light source, blocking its light. Due to these greyish-white fibrous strands, light output was blocked by 40-50%.

The tales Shukhunaar's people told was that they blazed a trail as they walked from one side of the massive chamber to another. By finding such marks they would pick up the trail. This trail (or rather, back-trail) would lead to the entrance Shukhunaar's people used to get there in the first place: a tunnel under the largest mountain. Their stories also did not mention anything about the mysterious growths that now seemed to infest this ag-module. (Although on the plus side it was seemingly abandoned before.)
Linus Spruance
player, 723 posts
Ex-Navy Starman
9986A7
Sat 16 Apr 2022
at 11:30
  • msg #552

Re: Within the Asteroid II

"Wonder what this is?" said Linus, moving over to investigate the grey/white strands.

"Maybe some kind of fungus? Or spider web? Not that I'd like to meet the spider that made a web this big."
Billy
NPC, 344 posts
ex-Merchant
6638A4
Tue 26 Apr 2022
at 18:37
  • msg #553

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 552):

In the gloomy half-light, Billy look up at the strands with a skeptical expression on his face.

"Uh, right. I think I've seen this kind of thing before over in Foreven Sector. An arachnid life form adapted to low-gravity. Not that big, usually lives in caverns. Never seen this much!

"Are we going to fly up and try to avoid the strands? Or try to keep near the surface?"

Shukhunaar
player, 44 posts
Barbarian
D6844A
Tue 26 Apr 2022
at 20:32
  • msg #554

Re: Within the Asteroid II

Shukhunaar experimentally touches his blade to a small strand, to assess how strong it is and how sticky it is.
GM
GM, 1613 posts
Game
Master
Thu 28 Apr 2022
at 05:34
  • msg #555

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 554):

The blade does not stick to the strand. But it's tough and doesn't part it either.
Billy
NPC, 345 posts
ex-Merchant
6638A4
Mon 2 May 2022
at 20:42
  • msg #556

Re: Within the Asteroid II

In reply to GM (msg # 555):

Thinking a bit and studying the fibres above them, Billy said, "I recall that these spider-oids shot webs, but only at short range. And they could jump. But if we go high and avoid the strands we should be ok."

Some of the surrounding forest was shrouded in webs, much was not.
This message was last edited by the player at 20:42, Mon 02 May 2022.
GM
GM, 1614 posts
Game
Master
Fri 13 May 2022
at 05:19
  • msg #557

Re: Within the Asteroid II

In reply to Billy (msg # 556):

They waited in the gloom of the web-covered forest, getting ready to go.

"Are we ready?" Billy asked.
Linus Spruance
player, 724 posts
Ex-Navy Starman
9986A7
Fri 13 May 2022
at 10:23
  • msg #558

Re: Within the Asteroid II

"I am," said Linus.

"Everyone, keep your eyes peeled. We don't want giant spiders sneaking up on us."
Angus McStubbin
player, 224 posts
ex-Belter
A67B68
Fri 13 May 2022
at 12:58
  • msg #559

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 558):

Angus checked the shotgun. All was good!
Shukhunaar
player, 45 posts
Barbarian
D6844A
Fri 13 May 2022
at 14:08
  • msg #560

Re: Within the Asteroid II

Shukhunaar muttered a prayer to the ancestors, and then said to Linus "I am prepared for battle, no matter the foe."
GM
GM, 1615 posts
Game
Master
Tue 17 May 2022
at 05:53
  • msg #561

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 560):

Billy put the faceplate of his vacc suit down and advised everyone to do the same. "The belowdecks quarters and control room seemed safe but who knows what we might fly into here. The Sky Raiders didn't just take all the valuables from halfway across the sector, looks like they also collected biological specimens."

Although the dimmed centre-star and ropy protrusions create a bit of a spooky and unearthly atmosphere, nothing jumped out at them as they took off into the "sky" of the ag-module. Some time later, avoiding the potential hazards of the organic-looking strands that criss-crossed the open part of the chamber, they came into sight of their destination. It was some kind of ancient stone or concrete structure, like a palace. The legend, backed up by the ship schematics, said the path to the docking bay lay at the lower level of this entrance building. There were more of the fibrous web-like mats and columns covering one side of the layered building.

The palace-like layered structure was also overgrown with vegetation. It was not a fortress, as there was no surrounding wall. There was a large main entry portal and several smaller entry points on the sides and rear. On top was an immense gilded dome. There was a kind of courtyard in the middle-rear, and it looked clear.
This message was last edited by the GM at 21:01, Fri 27 May 2022.
Billy
NPC, 345 posts
ex-Merchant
6638A4
Fri 27 May 2022
at 21:00
  • msg #562

Re: Within the Asteroid II

Billy reported the bizzare conditions back to the expedition. If they needed to move through here, they would take precautions. Maybe set up a sonic field to repel wildlife.

He looked at the blue prints and then structure, then transmitted, "that's it. Somewhere in there, probably the lowest level, is the access tunnel we need to access the docking bay.

"Do we want to go in the front? Sides? Rear? Courtyard?"

This message was last edited by the player at 21:00, Fri 27 May 2022.
Shukhunaar
player, 46 posts
Barbarian
D6844A
Sat 28 May 2022
at 09:18
  • msg #563

Re: Within the Asteroid II

Shukhunaar ponders, then replies "I think the small ones in the side look the right size for us. Do we need to bring anything big in, which would need the main entrance?"
Billy
NPC, 346 posts
ex-Merchant
6638A4
Sat 28 May 2022
at 18:28
  • msg #564

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 563):

Billy shook his head.

"Good thinking. For now, we are just seeing if we can find the docking bay and Angus' Seeker starship. Then we'll decide if the rest of the expedition is coming this way, or maybe taking a different route. Or some other plan."
Linus Spruance
player, 725 posts
Ex-Navy Starman
9986A7
Sun 29 May 2022
at 11:02
  • msg #565

Re: Within the Asteroid II

"Small sounds good to me," said Linus, going over and poking his head in.
Angus McStubbin
player, 225 posts
ex-Belter
A67B68
Sun 29 May 2022
at 11:17
  • msg #566

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 565):

Angus was getting more excited by the minute! He wanted to find his Seeker and get off of this rock!
GM
GM, 1617 posts
Game
Master
Fri 10 Jun 2022
at 05:20
  • msg #567

Re: Within the Asteroid II

They parked the grav-scooters by one of the side entranced. It was a metal portal, partially covered with vegetation.

Going up to the door, the explorers found it was either locked or blocked. There was what looked to be a scan point beside the door.

They could try to force the door, use some item (like the coloured wrist band they had found in the tool kit in the water) and see if it unlocked the door, or find another entry.
Angus McStubbin
player, 226 posts
ex-Belter
A67B68
Fri 10 Jun 2022
at 13:02
  • msg #568

Re: Within the Asteroid II

"The key card?" Angus asked, he wasn't sure, but he thought he had it, he started going through his pockets looking for it.
Shukhunaar
player, 47 posts
Barbarian
D6844A
Mon 13 Jun 2022
at 16:37
  • msg #569

Re: Within the Asteroid II

"If you can't find the way to open it, do you have a strip of metal strong enough?"'Shukhunaar asks.

Shukhunaar starts looking for good places for a strong barbarian to try levering the door open.
Angus McStubbin
player, 227 posts
ex-Belter
A67B68
Mon 13 Jun 2022
at 16:38
  • msg #570

Re: Within the Asteroid II

Angus finds the card in his hip pocket and tries it with the door.
Billy
NPC, 347 posts
ex-Merchant
6638A4
Tue 14 Jun 2022
at 05:42
  • msg #571

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 569):

Billy rummaged around in the scooter toolkit. He found a prybar. "Here you go," he said handing it to Shukhunaar.
GM
GM, 1618 posts
Game
Master
Tue 14 Jun 2022
at 05:50
  • msg #572

Re: Within the Asteroid II

Finding the coloured armband, Angus pressed it against the reader.

The ancient armband was obviously a key of some sort as the door began to open. Silently at first, but then stopping with a loud grinding sound. There was about a 10cm gap.

Just then the comm set on Billy's scooter began blinking. Billy answered it. "Ok. Roger. Yeah, follow my signal in. Stay away from those fibre columns, they might be webs. We are at the side of the entrance building. Can't miss it."

He then looked a little puzzled. "That was Lexi. She and Dr. Gilenkaar decided to join us. They are using grav-belts. Huh."
Billy
NPC, 348 posts
ex-Merchant
6638A4
Fri 17 Jun 2022
at 22:01
  • msg #573

Re: Within the Asteroid II

In reply to GM (msg # 572):

Once the door had opened a little and stopped, and wouldn't open further, Billy looked over at the latecomers.

"Uh, hi? We weren't expecting anyone to join us. I mean, you're welcome to, but this isn't exactly the plan."
Lexis Garcia
NPC, 14 posts
Merchant Cutter Gunner
A79684
Fri 17 Jun 2022
at 22:09
  • msg #574

Re: Within the Asteroid II

In reply to Billy (msg # 573):

Both were wearing grav-belts, not scooters.

"Oh, well, I thought you could use some additional firepower." She hefted one of the expedition's laser rifles. "This will come in handy for cutting through doors."
Dr. Lurushar Gilenkaar
NPC, 43 posts
Scientist-Anthropologist
688A97
Fri 17 Jun 2022
at 22:11
  • msg #575

Re: Within the Asteroid II

In reply to Billy (msg # 573):

Dr. Gilenkaar looked a little queasy after his flight. He looked somehow shiftier than usual.

"And as someone with first contact experience I felt it would be better if I came along and made sure any such meetings went well."
Shukhunaar
player, 48 posts
Barbarian
D6844A
Sat 18 Jun 2022
at 20:37
  • msg #576

Re: Within the Asteroid II

Shukhunaar sees the doors won't open any more in response to the magic rectangle, so he gets the pry bar in and starts heaving.
GM
GM, 1619 posts
Game
Master
Wed 22 Jun 2022
at 05:57
  • msg #577

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 576):

As he does so, Dr. Gildinkaar lights a cigarette and watches. Lexi clutches the laser rifle, eying the webbed foliage around them and silent building in front of them.

With some effort door opens wide enough to pass through. Inside is a passage leading off into darkness.
Linus Spruance
player, 726 posts
Ex-Navy Starman
9986A7
Wed 22 Jun 2022
at 09:43
  • msg #578

Re: Within the Asteroid II

Before one of the scientists can make a move, Linus eeled through the gap and shone a flashlight around the space beyond.
GM
GM, 1620 posts
Game
Master
Tue 5 Jul 2022
at 05:51
  • msg #579

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 578):

The corridor stretched into the darkness for dozens of metres, lit only by his electric torch. The walls were some sort of prefabricated concrete, with the paint long peeled off and lying in drifts next to the bottom of the walls. The floor was covered in a layer of dust several centimeters thick. Regularly spaced along the walls were elaborate light fixtures, long dead.

There were normal-sized doors regularly spaced on either side at about 10m apart. They were closed, and (as far as you can see) three on each side.
Linus Spruance
player, 727 posts
Ex-Navy Starman
9986A7
Tue 5 Jul 2022
at 10:36
  • msg #580

Re: Within the Asteroid II

"Looks deserted," Linus called back over his shoulder.

"I'll just go and check out some of these rooms..."
Shukhunaar
player, 49 posts
Barbarian
D6844A
Tue 5 Jul 2022
at 20:08
  • msg #581

Re: Within the Asteroid II

Shukhunaar keeps heaving to see if the door will open wider. If he is getting little more progress, he stops and makes sure the door stays open.
GM
GM, 1621 posts
Game
Master
Wed 6 Jul 2022
at 02:03
  • msg #582

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 581):

With some considerable effort Shukhunaar finished shouldering the door open even wider. Now everyone could pass a lot easier.
This message was last edited by the GM at 02:06, Wed 06 July 2022.
Billy
NPC, 349 posts
ex-Merchant
6638A4
Wed 6 Jul 2022
at 02:05
  • msg #583

Re: Within the Asteroid II

In reply to GM (msg # 582):

"This place is fucking creepy. I'm not staying to guard the grav scooters."

He moved up to the door, waiting for Shukhunaar and Angus to pass through.
Lexis Garcia
NPC, 15 posts
Merchant Cutter Gunner
A79684
Wed 6 Jul 2022
at 02:07
  • msg #584

Re: Within the Asteroid II

In reply to GM (msg # 582):

Lexi took off her grav belt. "Yeah, this place is damn spooky. I think we can move the gav scooters inside."
Dr. Lurushar Gilenkaar
NPC, 44 posts
Scientist-Anthropologist
688A97
Wed 6 Jul 2022
at 02:08
  • msg #585

Re: Within the Asteroid II

In reply to Lexis Garcia (msg # 584):

"I'm going last."

He checked his carbine, making sure it was good to go.
GM
GM, 1622 posts
Game
Master
Mon 11 Jul 2022
at 21:32
  • msg #586

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 580):

As Shukhunaar opened the door wider, Linus moved down the hall.

The doors led into storerooms lined with mostly empty shelves. Trash lined the floors and there were a few plastic cartons (empty) still present.
Angus McStubbin
player, 228 posts
ex-Belter
A67B68
Tue 12 Jul 2022
at 11:50
  • msg #587

Re: Within the Asteroid II

Angus followed the leader with his light, he loved the batteries that rarely needed charged or replaced.
GM
GM, 1623 posts
Game
Master
Sun 17 Jul 2022
at 06:01
  • msg #588

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 587):

In one storeroom they found several metal boxes, 5-6. They looked like strongboxes and were locked.

Shukhunaar recognised these were where the Ancient Ones kept their treasures.
Shukhunaar
player, 50 posts
Barbarian
D6844A
Sun 17 Jul 2022
at 10:48
  • msg #589

Re: Within the Asteroid II

"Ah, the boxes of the Ancient Ones. Probably has some shiny stones or metal too soft to hold an edge", Shukhunaar says. "Best to keep moving."
Angus McStubbin
player, 229 posts
ex-Belter
A67B68
Sun 17 Jul 2022
at 11:25
  • msg #590

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 589):

Angus looks for a way to open the boxes up to see what they contain.
GM
GM, 1624 posts
Game
Master
Thu 21 Jul 2022
at 05:47
  • msg #591

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 590):

They had brought prybars and other tools.
Lexis Garcia
NPC, 16 posts
Merchant Cutter Gunner
A79684
Thu 21 Jul 2022
at 05:48
  • msg #592

Re: Within the Asteroid II

In reply to GM (msg # 591):

Lexi's eyes went wide at the potential mention of the vast looted riches of the Sky Raiders. "I could use my laser rifle!"
Dr. Lurushar Gilenkaar
NPC, 45 posts
Scientist-Anthropologist
688A97
Thu 21 Jul 2022
at 05:50
  • msg #593

Re: Within the Asteroid II

Lexis Garcia:
Lexi's eyes went wide at the potential mention of the vast looted riches of the Sky Raiders. "I could use my laser rifle!"


Dr. Gilenkaar put a warning hand on her shoulder.

"Steady on. Remember why we're here. Save it for later. There are riches on this vessel the likes we can only dream of."
Angus McStubbin
player, 230 posts
ex-Belter
A67B68
Thu 21 Jul 2022
at 11:13
  • msg #594

Re: Within the Asteroid II

In reply to Dr. Lurushar Gilenkaar (msg # 593):

"Mark the location so we can come back for it then. It might help toward repairs."
GM
GM, 1626 posts
Game
Master
Fri 29 Jul 2022
at 04:31
  • msg #595

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 594):

Grudgingly, Lexi switched off the targeting spot for her laser. Dr. Gildinkaar logged the location in the inertial navigation unit.

They continued down the long wide corridor. About 100m along, roughly halfway through this side of the structure, they came to a wide cross junction where their 10m corridor was intersected by another 10m corridor leading left and right. This corridor proceeded past that, fading off into the distance. If they continued to follow then they would eventually reach the central courtyard, and indeed they could see a dim light at the end. Going right would lead them to the front gate area, going left the rear of the structure.

However their instructions were to find a way down to access the docking module and so far they hadn't come across any kind of ramp, stairs, elevator or lift down (or up for that matter.
This message was last updated by the GM at 17:20, Wed 24 Aug 2022.
Shukhunaar
player, 51 posts
Barbarian
D6844A
Thu 25 Aug 2022
at 12:19
  • msg #596

Re: Within the Asteroid II

Shukhunaar says "My people usually head towards the light and look for ways around there. You have these mighty light sources - would you prefer to look down the dark tunnels first?"
Angus McStubbin
player, 232 posts
ex-Belter
A67B68
Thu 25 Aug 2022
at 12:35
  • msg #597

Re: Within the Asteroid II

"No way down anywhere, interesting! Which way?"
Linus Spruance
player, 729 posts
Ex-Navy Starman
9986A7
Fri 26 Aug 2022
at 10:15
  • msg #598

Re: Within the Asteroid II

"Maybe follow local wisdom. If Shukhunaar's people start with the lit places, maybe we should as well," offered Linus.
GM
GM, 1629 posts
Game
Master
Fri 26 Aug 2022
at 18:55
  • msg #599

Re: Within the Asteroid II

Going straight towards the lit area would take them to the central enclosed plaza at the centre of the "palace" complex. The wide side corridors seemed to be less promising.

Up ahead in that clear area, they could foliage and movement in the foliage. It looked to be a multi-limbed creature, about the size of a large dog.
Lexis Garcia
NPC, 17 posts
Merchant Cutter Gunner
A79684
Tue 20 Sep 2022
at 22:31
  • msg #600

Re: Within the Asteroid II

In reply to GM (msg # 599):

Putting her laser rifle to her shoulder, Lexi started moving forward.

"Shit, I don't want something behind me, let's give it a bit of a laser bath!"
Dr. Lurushar Gilenkaar
NPC, 46 posts
Scientist-Anthropologist
688A97
Tue 20 Sep 2022
at 22:32
  • msg #601

Re: Within the Asteroid II

In reply to GM (msg # 599):

"Damn it! Don't be foolish!"

Muttering, Dr. Gilenkaar lifted up his carbine and started to follow her down the passage towards the open area at the centre of the complex.
Shukhunaar
player, 52 posts
Barbarian
D6844A
Wed 21 Sep 2022
at 17:03
  • msg #602

Re: Within the Asteroid II

Shukhunaar tried to make out if it was a familiar creature.
"That's why we go into the lit areas, so you can see what's trying to eat you."
Angus McStubbin
player, 233 posts
ex-Belter
A67B68
Wed 21 Sep 2022
at 17:07
  • msg #603

Re: Within the Asteroid II

Angus readied his shotgun, ready to blast whatever it was if he had to.
GM
GM, 1630 posts
Game
Master
Wed 21 Sep 2022
at 21:15
  • msg #604

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 602):

As they moved closer it looked like a Kiangu. It was a large rodent with black with brown spots on its fur, with long claws and sharp teeth. They averaged around 10-15kg and mostly ate berries, fruit, leaves. They were not aggressive but would attack if startled.
Shukhunaar
player, 53 posts
Barbarian
D6844A
Thu 22 Sep 2022
at 17:39
  • msg #605

Re: Within the Asteroid II

"Wait...is that a Kiangu? They're plant-eaters. They only attack if startled. Walk quietly."
Angus McStubbin
player, 234 posts
ex-Belter
A67B68
Thu 22 Sep 2022
at 18:27
  • msg #606

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 605):

"Are they good eating?" Angus asked, feeling hungry.
Shukhunaar
player, 54 posts
Barbarian
D6844A
Thu 22 Sep 2022
at 21:49
  • msg #607

Re: Within the Asteroid II

"Pretty good, as long as you remove the anal glands when skinning them!"
Angus McStubbin
player, 235 posts
ex-Belter
A67B68
Fri 23 Sep 2022
at 12:39
  • msg #608

Re: Within the Asteroid II

"Should we eat him then? Meat is good for you, protein in a tube and tubers gets old."
GM
GM, 1631 posts
Game
Master
Fri 30 Sep 2022
at 05:33
  • msg #609

Re: Within the Asteroid II

The group pressed stealthily onwards. Or so they thought.

Raising it's muzzle, the Kiangu seemed to sniff the air, whiskers vibrating. Suddenly, it turned and sprang at them, charging at a blinding speed! The beast leaped through the air, wicked teeth bared as it went straight for Angus!

Referee's Note: Range is Close.

Angus McStubbin
player, 236 posts
ex-Belter
A67B68
Fri 30 Sep 2022
at 16:47
  • msg #610

Re: Within the Asteroid II

In reply to GM (msg # 609):

Angus points and lets go with the shotgun!

12:45, Today: Angus McStubbin rolled 12 using 3d6 with rolls of 2,4,6.  damage.

12:45, Today: Angus McStubbin rolled 8 using 2d6 with rolls of 3,5.  to hit.

Linus Spruance
player, 730 posts
Ex-Navy Starman
9986A7
Sat 1 Oct 2022
at 13:17
  • msg #611

Re: Within the Asteroid II

Linus instinctively moved to protect Dr. Gilenkaar and Lexi.
Shukhunaar
player, 55 posts
Barbarian
D6844A
Sun 2 Oct 2022
at 09:37
  • msg #612

Re: Within the Asteroid II

As the creature is so close, Shukhunaar slings his gun and draws the large metal blade his tribe use for close-up killing.
GM
GM, 1632 posts
Game
Master
Mon 3 Oct 2022
at 19:15
  • msg #613

Re: Within the Asteroid II

Forelimbs armed with long claws suddenly lashed out at Angus just as he blasted it with his shotgun. Wicked claws raked his ballistic cloth armour. They penetrated, slashing his torso. Still Angus managed to hold on to consciousness as Shukhunaar finished the Kiangu off, shoving his sword through its twisting body.


Lexi and Dr. Gilenkaar covered the overgrown inner courtyard area beyond.

Referee's Note: Range was actually Short. Both Angus and Shukhunaar managed to hit, as did it. Angus took 10 damage to STR, resulting in a Light wound. He made his END save, retaining consciousness.
This message was last edited by the GM at 19:26, Mon 03 Oct 2022.
Dr. Talia McKenzie
player, 85 posts
Doctor
7A9AA8
Mon 3 Oct 2022
at 19:24
  • msg #614

Re: Within the Asteroid II

In reply to GM (msg # 613):

Coming up from behind, Talia started performing medical aid on Angus.

She checked for consciousness, bandaged his wounds and started an IV drip. "You're not that bad off, Angus. Pretty lucky really, those claws could have punctured internal organs! I can seal the wounds here and now if we take some time. Or transport him back."
Billy
NPC, 350 posts
ex-Merchant
6638A4
Mon 3 Oct 2022
at 19:25
  • msg #615

Re: Within the Asteroid II

In reply to GM (msg # 613):

"I can go get one of the grav sleds. We can rig a pallet," he said, slinging his autorifle.
Shukhunaar
player, 56 posts
Barbarian
D6844A
Tue 4 Oct 2022
at 16:50
  • msg #616

Re: Within the Asteroid II

"That was more aggressive than usual. Maybe we're close to a nest, or something else is making them territorial."
Shukhunaar offers to butcher the creature if people want fresh meat.
Dr. Lurushar Gilenkaar
NPC, 47 posts
Scientist-Anthropologist
688A97
Tue 4 Oct 2022
at 17:14
  • msg #617

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 616):

Being an ethnologist, Dr. Gilenkaar wanted to observe methods of food preparation. "That would be generous of you to share, if that is your custom."
Lexis Garcia
NPC, 18 posts
Merchant Cutter Gunner
A79684
Tue 4 Oct 2022
at 17:14
  • msg #618

Re: Within the Asteroid II

In reply to Dr. Lurushar Gilenkaar (msg # 617):

Lexi sneered. "no thank you. I'll pass on the giant murder-rat."
Angus McStubbin
player, 237 posts
ex-Belter
A67B68
Thu 6 Oct 2022
at 11:52
  • msg #619

Re: Within the Asteroid II

In reply to Lexis Garcia (msg # 618):

"Thank you doctor, myself, I want a steak from the little monster! MEAT!"
Dr. Talia McKenzie
player, 86 posts
Doctor
7A9AA8
Sat 15 Oct 2022
at 05:18
  • msg #620

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 619):

Angus was bleeding from puncture wounds from where the beast's claws missed his cloth armour.

"Hold still, you!" Talia smiled, amused as she opened her medical kit. She pulled on gloves, got out a few instruments, and readied the Panacea drug.

After a few minutes, Angus felt a lot better. "You should be fine, soon. Panacea will take care of the infection."

Referee Notes: Angus had a Light Wound, but Talia was able to heal it completely with a Medical skill check.
GM
GM, 1633 posts
Game
Master
Sat 15 Oct 2022
at 05:29
  • msg #621

Re: Within the Asteroid II

Taking a few minutes, Shukhunaar skillfully butchered the Kiangu.

Searching the large open central courtyard inside the palatial complex, under a bush they found a nest with several mewling Kiangu kits inside.

As well, a sealed vehicle-sized hatch at the bottom of a large ramp. This could be the back door to the docking bay they'd been sent to find!
Lexis Garcia
NPC, 19 posts
Merchant Cutter Gunner
A79684
Fri 21 Oct 2022
at 22:18
  • msg #622

Re: Within the Asteroid II

In reply to GM (msg # 621):

Lexi made her way down the half-overgrown ramp to the massive hatch.

"Looks like a bank vault! Looks like a card-reader over there. If it doesn't work I'm going to laser my way in!"
This message was last updated by the player at 05:14, Fri 28 Oct 2022.
GM
GM, 1634 posts
Game
Master
Tue 1 Nov 2022
at 22:41
  • msg #623

Re: Within the Asteroid II

In reply to Lexis Garcia (msg # 622):

With no one objecting, Lexi switched on her laser. Using the red dot to aim, she pulled the trigger and started to cut through the ancient metal of the valut-like door.
Shukhunaar
player, 57 posts
Barbarian
D6844A
Wed 2 Nov 2022
at 19:27
  • msg #624

Re: Within the Asteroid II

Shukhunaar looked at the bizarre display of pointing something at the entrance, and melting spots via some unknown process. Clearly the special rectangle had not done its usual trick.
GM
GM, 1635 posts
Game
Master
Mon 21 Nov 2022
at 07:00
  • msg #625

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 624):

Smirking, Lexi continued to cut into the hatch. "Fuck 'em, they're too busy having a barbeque!"

Linus had the access card, but he didn't seem to be in view. Neither did Angus, the woman healer Talia, or Billy.
Angus McStubbin
player, 238 posts
ex-Belter
A67B68
Mon 21 Nov 2022
at 07:58
  • msg #626

Re: Within the Asteroid II

In reply to GM (msg # 625):

Angus helped pack the meat for a meal later and then moved over and watched Lexi's progress on the door, too bad the card didn't open it.
Linus Spruance
player, 731 posts
Ex-Navy Starman
9986A7
Mon 21 Nov 2022
at 14:25
  • msg #627

Re: Within the Asteroid II

Linus came forwards.

"Shall we try the access card first?"

He looked a bit flustered, having clean forgotten that it was in his pocket!
Lexis Garcia
NPC, 20 posts
Merchant Cutter Gunner
A79684
Tue 22 Nov 2022
at 17:16
  • msg #628

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 627):

Annoyed at the interruption, Lexi stopped cutting. There were smoke and sparks where the beam had vapourised the metal, and a glowing line marked the cut. She turned, accidentally putting the glowing red laser aiming dot on Linus (meaning her finger was still on the trigger). Perhaps accidentally, but he had the feeling she would just as soon cut him in half.

Then she raised the barrel of the laser rifle and smiled. "Sorry, Squire. You got the key? Brilliant. Lead the way."
GM
GM, 1636 posts
Game
Master
Tue 22 Nov 2022
at 18:24
  • msg #629

Re: Within the Asteroid II

In reply to Lexis Garcia (msg # 628):

Dr. Gilenkaar Put a hand on Lexi's shoulder and guided her away. He spoke quietly to her, saying something she grudgingly acquiesced to. Then she shrugged him off and sulked.

Trying the access card on what seemed to be the receiver plate, Linus heard a series of hums and the card reader plate lit up. A grinding noise sounded from inside and the large vault-like door gradually swung open, pushing aside moss and dirt. Then it stopped leaving a 1m gap.
Linus Spruance
player, 732 posts
Ex-Navy Starman
9986A7
Tue 22 Nov 2022
at 18:40
  • msg #630

Re: Within the Asteroid II

"Open Sesame" said Linus with a grin, relieved that Lexi was now pointing her rifle elsewhere.
Billy
NPC, 351 posts
ex-Merchant
6638A4
Fri 25 Nov 2022
at 05:35
  • msg #631

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 630):

"Let's not all go at once!"

Hefting his shotgun, Billy eased through the gap. "It's clear! Come on in."
GM
GM, 1638 posts
Game
Master
Mon 12 Dec 2022
at 06:12
  • msg #632

Re: Within the Asteroid II

The vault door led into a dark tunnel. Their nostrils were filled with the acrid smoke from where Lexi had tried unsuccessfully to burn through the door using her laser rifle. It was down to a 90% charge now.

Once they closed the gates to the central courtyard area of the palace, Billy shuttled the grav sleds there. The sleds would be safe there and so he could accompany Talia, Linus, Angus, Shukhunaar, Lexi and Dr. Gilenkaar on their further journey.

Switching on their electric torches they made their way 100m up what seemed to be an inclined tubular corridor, noting the faded warning signs indicating that gravity would soon flip to an orientation 90 degrees from where it currently was. When it did the corridor turned straight "down". There were steps with a railing (placed to allow someone to change their orientation) leading up to and over the edge of what looked to be a bottomless pit.
This message was last edited by the GM at 20:46, Tue 13 Dec 2022.
Angus McStubbin
player, 240 posts
ex-Belter
A67B68
Mon 12 Dec 2022
at 12:14
  • msg #633

Re: Within the Asteroid II

In reply to GM (msg # 632):

Angus followed right behind whoever was up front, covering them with his shotgun. It had been slow going, but tense.
Shukhunaar
player, 58 posts
Barbarian
D6844A
Mon 12 Dec 2022
at 18:09
  • msg #634

Re: Within the Asteroid II

Shukhunaar breathed heavily as the gravity changed - he tried not to tense his body, but he knew that when you found the direction you fell twisting you had gone a long way from your home cavern.
Linus Spruance
player, 733 posts
Ex-Navy Starman
9986A7
Tue 13 Dec 2022
at 11:36
  • msg #635

Re: Within the Asteroid II

Having spent most of his working life in space, gravity direction changes were not novel for Linus. He checked that the scientists were OK, though.
GM
GM, 1639 posts
Game
Master
Mon 19 Dec 2022
at 09:38
  • msg #636

Re: Within the Asteroid II

Luckily, this funny corridor of the Ancients was still in operation. They all made it safely to the other side and continued.

Eventually after walking about 1km they came to another hatch. If legend were correct, this would be the open area where Angus was found inside his coffin, itself inside a triangular-shaped vessel of some kind.

The hatch in front of them would likely be one of a pair. Linus' access card worked on the first hatch. The dials inside indicated there was atmosphere on the other side so they cycled the lock but still helmeted up, just in case.

Beyond was a short series of corridors that led to a dozen docking collars. There were no portholes or displays so it was impossible to tell if there were any vessels berthed in this area. Most collars were blocked off by valve doors.

However, one docking collar was not blocked by a valve but by a standard Imperial exterior airlock door! The Anglic markings indicated this was the rear airlock for Angus' ship!
Angus McStubbin
player, 241 posts
ex-Belter
A67B68
Mon 19 Dec 2022
at 12:53
  • msg #637

Re: Within the Asteroid II

In reply to GM (msg # 636):

"Oh Baby! Here you are! At last!" Angus rushes to the ship and enters his access code! The airlock cycles and opens!
Shukhunaar
player, 59 posts
Barbarian
D6844A
Mon 19 Dec 2022
at 21:27
  • msg #638

Re: Within the Asteroid II

"The stories of how we found the sleeper took us along the way! I hope this ancient place brings you what you need." Shukhunaar is glad they've found the goal.
GM
GM, 1640 posts
Game
Master
Tue 20 Dec 2022
at 00:53
  • msg #639

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 637):

The rear iris valve on a Seeker led into a cramped corridor/airlock. At the end was another iris valve. Lights and HVAC were still operating, atmosphere was normal.

Angus noted something right away. This accessway led between the engine modules with panels on both sides allowing access to the J-Drives, M-Drives and Power Plant. He could see that the panels were open and tools were strewn about. Someone had been working on the Jump drive.

As air was still being ventilated there was no dust to indicate how long ago this might have been.
Angus McStubbin
player, 242 posts
ex-Belter
A67B68
Tue 20 Dec 2022
at 14:03
  • msg #640

Re: Within the Asteroid II

In reply to GM (msg # 639):

"Home at last! Now, check it out and get back to work on the drives! We got a good mechanic with us?" He refamiliarizes himself with his ship, making sure everything is in it's place. He couldn't remember having those panels off and working on the drives, but it was probably him before he put himself in cold sleep. He just figured he was unable to fix it so went to sleep to wait for help.
GM
GM, 1643 posts
Game
Master
Wed 21 Dec 2022
at 00:01
  • msg #641

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 640):

Considering he was alone when he went into his cold berth, the evidence of some repair work was a little odd. But then, Shukhunaar's people did (presumably) enter his craft to retrieve him at some point. The other question is, given his last action was to attempt a sublight crossing of deep space to the nearest planet, his vessel ended up somehow docked to the Sky Raider mothership?

Entering the engine room proper, it was obvious someone had been attempting some kind of repairs. After the misjump that stranded him in deep space Angus had checked his ship's systems and made necessary repairs. Going straight to the bridge, Angus found that a number of checklist binders were pulled out and open. Otherwise, everything seemed to be in place and shut down properly.

From behind him he heard Billy say, "hey Angus, did you have any friends or crew aboard? You should come take a look at this."
Angus McStubbin
player, 243 posts
ex-Belter
A67B68
Wed 21 Dec 2022
at 12:43
  • msg #642

Re: Within the Asteroid II

In reply to GM (msg # 641):

"Somebody has been here! Stay alert someone may be here yet!"
Billy
NPC, 352 posts
ex-Merchant
6638A4
Wed 21 Dec 2022
at 19:55
  • msg #643

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 642):

"Uh, I think they're still here. Come back to the cabins. No rush. They aren't going anywhere."
Angus McStubbin
player, 245 posts
ex-Belter
A67B68
Wed 21 Dec 2022
at 20:01
  • msg #644

Re: Within the Asteroid II

In reply to Billy (msg # 643):

"Dead?" Angus asked and went back to the cabin with Billy.
GM
GM, 1645 posts
Game
Master
Thu 22 Dec 2022
at 00:22
  • msg #645

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 644):

He was standing by one of the Seeker's cabins. Not the main one where he normally berthed, but one of the spare cabins.

Billy nodded as Angus looked in through the door. Lying in the bed were the mummified remains of a spacer. This was not unexpected; in the fairly sterile environment of a ship, especially one that was still climate-controlled and sealed from the elements, mummification was not uncommon. It looked like this poor soul had been there for years or decades. This was also his room, as there were items clothing lying about including a vacc suit of unfamiliar design and make.
Angus McStubbin
player, 246 posts
ex-Belter
A67B68
Thu 22 Dec 2022
at 12:28
  • msg #646

Re: Within the Asteroid II

In reply to GM (msg # 645):

"How the hell did he get on my ship and who the hell is he?" Angus went in to look for signs of what had killed him.
GM
GM, 1646 posts
Game
Master
Sat 24 Dec 2022
at 09:32
  • msg #647

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 646):

The markings on the unfamiliar suit were in Zhodani script. It was impossible to tell his ethnicity due to decomposition. There was no flag so Angus guessed he was a civilian of some kind.

Throughout the cabin and on the desk were more manuals and a hand computer.
Angus McStubbin
player, 247 posts
ex-Belter
A67B68
Sat 24 Dec 2022
at 11:58
  • msg #648

Re: Within the Asteroid II

In reply to GM (msg # 647):

"There is his hand computer. Maybe it will give us a clue, maybe a journal among his stuff."

Angus picked up the computer and held it up for the computer geek among them the decipher.
Dr. Lurushar Gilenkaar
NPC, 48 posts
Scientist-Anthropologist
688A97
Sun 25 Dec 2022
at 06:56
  • msg #649

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 648):

The scientist that was with them took the computer with a sigh.

"I know a bit. It's Dr. Mirost you really want. But I also know linguistics and maybe can translate."

He plugged it in and worked at it a bit. "There. The battery is dead but I got it to boot. It's a Zhodani model. It looks like he was mainly using it for translation. If I had to guess, he was servicing the ship to get it ready to leave? Looks like it wasn't soon enough for him!"
Billy
NPC, 353 posts
ex-Merchant
6638A4
Sun 25 Dec 2022
at 07:02
  • msg #650

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 648):

"One thing that puzzles me. Shukhunaar's people's story says this was a kind of triangular house or temple. The lock had no viewport. How did they know what shape the exterior hull was? Even if they were inside the ship I doubt they could figure out what it looked like from outside.

"I wonder if they were here before or after this chap? Seems to me like they would have mentioned this in their legends."

Dr. Talia McKenzie
player, 87 posts
Doctor
7A9AA8
Thu 12 Jan 2023
at 05:54
  • msg #651

Re: Within the Asteroid II

Pulling on some gloves Talia, a medical doctor, removed and examined the desiccated corpse.  even turned it over to look at the back. She then eyed some medication bottles and packs.

"I'm not a medical examiner, but I don't see any trauma. No obvious punctures. I can't read Zhodani. I think those are some kind of disease treatment therapy packs, I would guess? I'd like to do an autopsy but that would mean bringing him back to camp. Or else examining him here.

"Either way, he must not have been here with Shukhunaar's people found Angus in his cold berth. Or else they found him in the cargo area near the stern and didn't come any further? I really can't see evidence they were here."

"Speaking of camp, let's call this in, I guess. If the ship is operational we'll need to know if we can fit everyone. Is the ship operational?"

Angus McStubbin
player, 248 posts
ex-Belter
A67B68
Thu 12 Jan 2023
at 12:27
  • msg #652

Re: Within the Asteroid II

Angus starts to go over the ship and the checklist to see what is and what is not working. How much fuel was in the cell, was the computer operational, he checked all of the drives. He let anyone that wanted to, help.
Shukhunaar
player, 60 posts
Barbarian
D6844A
Thu 12 Jan 2023
at 18:02
  • msg #653

Re: Within the Asteroid II

Shukhunaar refuses to go near the corpse, as he has no idea how long the body has been there or what terrible disease it could have died from. He gazes around the ship, impressed by the craftsmanship on display but unable to decipher how it works. He tries to avoid touching any surfaces.
Dr. Talia McKenzie
player, 88 posts
Doctor
7A9AA8
Mon 16 Jan 2023
at 22:36
  • msg #654

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 653):

Realising he may have a point, checked the corpse with a sensor. They would be okay either way as they were protected by their vacc suits, but best to be certain.

"No spores. And no germs can remain infectious for years. These medications are for cancer. I assume if I do an autopsy I'll find some tumerous growths."
GM
GM, 1647 posts
Game
Master
Mon 16 Jan 2023
at 22:41
  • msg #655

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 652):

Booting up the ship's mainframe Angus ran full diagnostics. After a while it spat out: M-Drive was functional, Power Plant was functional, J-Drive was redlined. This was not unexpected as it was a misJump that presumably brought him here, or near the mothership, in the first place.

Computer was operating nominally. Fuel was empty, the ship was operating on offboard power. All of which seemed to ask the question of how his ship got itself here? Who mated it to the airlock and hooked up station power?
This message was last edited by the GM at 22:49, Mon 16 Jan 2023.
Lexis Garcia
NPC, 21 posts
Merchant Cutter Gunner
A79684
Mon 16 Jan 2023
at 22:42
  • msg #656

Re: Within the Asteroid II

In reply to GM (msg # 655):

"So, Angus, are we good to go here?"

She exchanged a look with Dr. Gilenkaar.
Angus McStubbin
player, 249 posts
ex-Belter
A67B68
Tue 17 Jan 2023
at 11:39
  • msg #657

Re: Within the Asteroid II

In reply to Lexis Garcia (msg # 656):

"The jump drive was redlined, that's why I misjumped in the first place, it needs work but should be fixable. There is no fuel on board her though, empty."
Dr. Talia McKenzie
player, 89 posts
Doctor
7A9AA8
Mon 23 Jan 2023
at 23:11
  • msg #658

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 657):

Talia nodded. "All-told there are fifteen personnel in the expedition, plus yourself. Can your ship handle that number of passengers, even assuming you could fix the drive and get fuel?"
Billy
NPC, 354 posts
ex-Merchant
6638A4
Mon 23 Jan 2023
at 23:28
  • msg #659

Re: Within the Asteroid II

They could hear Billy's voice from the cockpit.

"Hey everyone, this isn't the only ship docked here! I looked out the window and there it was."
Linus Spruance
player, 736 posts
Ex-Navy Starman
9986A7
Tue 24 Jan 2023
at 16:18
  • msg #660

Re: Within the Asteroid II

"What can you see?" asked Linus, coming to look for himself.

Was this some kind of Sargasso of Space, attracting derelict spacecraft?
Shukhunaar
player, 61 posts
Barbarian
D6844A
Tue 24 Jan 2023
at 18:17
  • msg #661

Re: Within the Asteroid II

Shukhunaar was interested by this - were there really more places like where the sleeper were found? He joins the rush to the window, eager to see what is beyond Angus' walls.
GM
GM, 1648 posts
Game
Master
Fri 10 Feb 2023
at 23:25
  • msg #662

Re: Within the Asteroid II

Outside, they saw the seeker was berthed stern-first in a wide chamber at the bottom of a deep curved well. At the top of the dark well, the stars passed slowly by as the ship rotated. Likely the exit port was camouflaged and there were gravity bumpers to prevent ships from contacting the walls of the shaft as they entered and exited.

There were a few lights still working in the docking chamber providing a slight bluish glow. The floor of the chamber was dotted with several other docking ports, but all empty except for one.

What appeared to be a vessel of clearly Sky Raiders origin was berthed there, at the far end of the chamber. It seemed to be of at least 400 tons displacement, and was streamlined. It was difficult to tell if it was a true Jump-capable starship or another sublight raider like the one found in the temple on Qarant. After millennia in vacuum it seemed unlikely it was fully operational but could be a source of spare parts.
Shukhunaar
player, 62 posts
Barbarian
D6844A
Sat 11 Feb 2023
at 13:00
  • msg #663

Re: Within the Asteroid II

"It's so...dark..but even there in the dark, there are still some tiny lights" Shuhunaar gasps, taking in the sight.
Lexis Garcia
NPC, 22 posts
Merchant Cutter Gunner
A79684
Mon 20 Feb 2023
at 21:46
  • msg #664

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 663):

"Let's go over and check it out!"

Grabbing her laser rifle, she exited the ship using the rear hatch back to get back into the maze of corridors connecting the berths.
This message was last edited by the player at 21:46, Mon 20 Feb 2023.
Dr. Talia McKenzie
player, 90 posts
Doctor
7A9AA8
Mon 20 Feb 2023
at 21:52
  • msg #665

Re: Within the Asteroid II

In reply to GM (msg # 662):

Talia finished her quick autopsy.

"This was a Zhodani male. Age sixty-seventy. As suspected, he died from a type of cancer common to Zhodani. Curable if he had the right medicine. I guess Sky Raiders just didn't have the medical technology or pharmaceutical resources he could make use of to find a cure. No sign of trauma or interference.

"I guess we can check the other ship to see what shape it's in. If it's functional, or we can repair the Jump drive, or use it for spare parts to repair this ship."

Billy
NPC, 355 posts
ex-Merchant
6638A4
Fri 10 Mar 2023
at 03:37
  • msg #666

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 665):

"I'll go have a look at the other ship."
Lexis Garcia
NPC, 23 posts
Merchant Cutter Gunner
A79684
Fri 10 Mar 2023
at 03:37
  • msg #667

Re: Within the Asteroid II

In reply to Dr. Talia McKenzie (msg # 665):

"So will I."
Dr. Lurushar Gilenkaar
NPC, 49 posts
Scientist-Anthropologist
688A97
Fri 10 Mar 2023
at 03:39
  • msg #668

Re: Within the Asteroid II

In reply to Lexis Garcia (msg # 667):

Exchanging a look with Lexxi, Dr. Gilenkaar said, "I guess I'll stay here on Angus's ship if you don't mind."
Linus Spruance
player, 737 posts
Ex-Navy Starman
9986A7
Fri 10 Mar 2023
at 11:48
  • msg #669

Re: Within the Asteroid II

"I shall stay with you, then," said Linus.
Angus McStubbin
player, 250 posts
ex-Belter
A67B68
Fri 10 Mar 2023
at 12:22
  • msg #670

Re: Within the Asteroid II

"I'm going to check my drives a little more, see if I can fix them."

07:22, Today: Angus McStubbin rolled 10 using 2d6+2 with rolls of 3,5.  engineering.
This message was last edited by the player at 12:23, Fri 10 Mar 2023.
Shukhunaar
player, 63 posts
Barbarian
D6844A
Fri 10 Mar 2023
at 20:28
  • msg #671

Re: Within the Asteroid II

Shukhunaar eagerly follows the team heading to the new ship. What wonders will it hold?
GM
GM, 1650 posts
Game
Master
Sun 12 Mar 2023
at 07:41
  • msg #672

Re: Within the Asteroid II

Angus worked on the Jump drive. It looked like most repairs were complete. However, some of the lanthanum jump coils were catastrophically fractured. This would prevent the ship from reliably generating a Jump bubble due to power fluctuation.

Outside, Shukhunaar led Billy, Talia and Lexi down the maze of corridors to the other ship. They reached the hatch and quickly opened it. Presumably, the dead man in the other ship had already been here and rendered it functional before he ran out of time and disease took his life. Once inside, they saw it was an ancient ship, definitely Sky Raiders design and vintage.
Billy
NPC, 356 posts
ex-Merchant
6638A4
Sun 12 Mar 2023
at 07:56
  • msg #673

Re: Within the Asteroid II

In reply to GM (msg # 672):

Billy looked around, then used the comms to contact Angus. "Yeah, I would say this is a 400-tonner all right. Unclear if it's another planetary assault rider or it's a jump-capable starship. You want us to check for anything that might help you out?"
Angus McStubbin
player, 251 posts
ex-Belter
A67B68
Sun 12 Mar 2023
at 11:57
  • msg #674

Re: Within the Asteroid II

"I'll need lanthanum jump coils to repair this one completely, give me a few minutes to come over and look."
GM
GM, 1651 posts
Game
Master
Wed 15 Mar 2023
at 17:34
  • msg #675

Re: Within the Asteroid II

Angus McStubbin:
"I'll need lanthanum jump coils to repair this one completely, give me a few minutes to come over and look."


"Fine, see you when you get here," replied Billy.

He went about checking tolerances for the jump coils. Fortunately, they looked like they could be jury-rigged into the Seeker's engines to make at least one Jump. But it was clear that the ship would never make that Jump itself, as its electronics were completely deadlined after thousands of years of neglect.

At this point, having overheard the conversation, Lexx (on the Sky Raider ship) and Dr. Gilenkaar (on the Seeker) excused themselves for a moment.
This message was last edited by the GM at 20:18, Wed 15 Mar 2023.
Lexis Garcia
NPC, 24 posts
Merchant Cutter Gunner
A79684
Fri 24 Mar 2023
at 18:55
  • msg #676

Re: Within the Asteroid II

Once she was finished with her private call, Lexx came up behind Billy, who was examining the Jump drive coils.

"Very interesting. Here, let me help." She stood back, unslung her laser rifle and aimed it between Billy's shoulder blades. The red aiming dot appeared, followed by a flash and puff of steam as she shot him through the torso with a laser beam.
Dr. Lurushar Gilenkaar
NPC, 50 posts
Scientist-Anthropologist
688A97
Fri 24 Mar 2023
at 20:18
  • msg #677

Re: Within the Asteroid II

In reply to GM (msg # 675):

Over in the Seeker, Dr. Gilenkaar charged his carbine and pointed it in Angus's and Linus's direction.

"Okay you two, get your hands up. Don't go for your guns, I mean it."
Linus Spruance
player, 738 posts
Ex-Navy Starman
9986A7
Sat 25 Mar 2023
at 12:01
  • msg #678

Re: Within the Asteroid II

"You... what?" said Linus, not moving.
Angus McStubbin
player, 252 posts
ex-Belter
A67B68
Sat 25 Mar 2023
at 16:33
  • msg #679

Re: Within the Asteroid II

Angus dove off to the side, swung his shotgun up, and fired at the doctors midsection!

11:32, Today: Angus McStubbin rolled 11 using 3d6 with rolls of 2,6,3.  damage.

11:32, Today: Angus McStubbin rolled 8 using 2d6 with rolls of 5,3.  to hit.

GM
GM, 1653 posts
Game
Master
Wed 19 Apr 2023
at 05:45
  • msg #680

Re: Within the Asteroid II

In the Seeker, Angus's shotgun pellets hit Dr. Gilenkarr but it did not penetrate his Vacc Suit (cloth armour). Likewise, Dr. Gilenkaar's carbine round did not penetrate Angus's Vacc Suit either.

Over in the Sky Raiders craft, Lexi shot Billy in the back with a beam from her laser rifle, possibly killing him. But Shukhunaar's shotgun blasted a hole in the torso of her Vacc Suit and she staggered, but did not fall.

GM Note: Combat is simultaneous at this point. Roll to hit, include in your post. Both Angus and Shukhunaar are armed with shotguns, and at this range (Short) vs. cloth (Vacc Suits) they are -2 to hit.
Shukhunaar
player, 65 posts
Barbarian
D6844A
Wed 19 Apr 2023
at 14:19
  • msg #681

Re: Within the Asteroid II

"GAAAH!!" Shukhunaar shouts, working the shotgun as he'd been shown how to pump another cartridge in. He follows up with another blast to Lexi.

07:19, Wed 19 Apr: Shukhunaar rolled 12 using 3d6 with rolls of 6,1,5.  shotgun damage.
07:17, Wed 19 Apr: Shukhunaar rolled 10 using 2d6-1 with rolls of 5,6.  Shukhunaar gun combat, with -2 for range/armor.


(edited to add damage)
This message was last edited by the GM at 21:19, Fri 21 Apr 2023.
Angus McStubbin
player, 254 posts
ex-Belter
A67B68
Wed 19 Apr 2023
at 16:33
  • msg #682

Re: Within the Asteroid II

"What the hell?" he points toward the doctors head, but fires over his shoulder!

11:31, Today: Angus McStubbin rolled 4 using 2d6 with rolls of 1,3.  to hit.
GM
GM, 1654 posts
Game
Master
Fri 21 Apr 2023
at 21:37
  • msg #683

Re: Within the Asteroid II

Shukhunaar:
"GAAAH!!" Shukhunaar shouts, working the shotgun as he'd been shown how to pump another cartridge in. He follows up with another blast to Lexi.


Lexi tried bringing up the bulky laser rifle but Shukhunaar was faster. His shotgun blast ripped through her Vacc Suit's tough fabric, while the beam from her rifle exploded a puff of smoke from the wall behind him. Lexi slumped over, blood starting to leak from her Vacc Suit.
Shukhunaar
player, 66 posts
Barbarian
D6844A
Sun 23 Apr 2023
at 17:17
  • msg #684

Re: Within the Asteroid II

"HELP!!!"Shukhunaar shouts, "I don't know how to deal with the strange burn in Billy's back!"

Laser wounds are beyond his comprehension, he goes to try and staunch the bleeding but the cauterised laser wound confuses him.
Linus Spruance
player, 739 posts
Ex-Navy Starman
9986A7
Sun 23 Apr 2023
at 18:08
  • msg #685

Re: Within the Asteroid II

"What's the problem? Stop shooting for pete's sake. Can't we talk about this?" said Linus in his best 'talk down an angry customer' voice.
Angus McStubbin
player, 255 posts
ex-Belter
A67B68
Sun 23 Apr 2023
at 18:17
  • msg #686

Re: Within the Asteroid II

In reply to Linus Spruance (msg # 685):

Angus pumped the shotgun, focused himself, re-aimed, and fired at the doctor!

13:15, Today: Angus McStubbin rolled 13 using 3d6 with rolls of 3,6,4.  damage.

13:15, Today: Angus McStubbin rolled 7 using 2d6 with rolls of 6,1.  to hit.

Dr. Lurushar Gilenkaar
NPC, 51 posts
Scientist-Anthropologist
688A97
Mon 24 Apr 2023
at 21:41
  • msg #687

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 686):

For a second it looked like Dr. Gilenkaar was considering what Linus said, also given he was an academic and had not engaged in many close-range gun battles. He fired again and, like Angus, he also missed.

"No, both of you put down your weapons! You're all just a pack of thieves!"

He retreated to behind a bulkhead to gain some cover. [Refeee's Note: movement is simultaneous and so Angus and Linus can also move at this time if they wish.]
Dr. Talia McKenzie
NPC, 91 posts
Doctor
7A9AA8
Mon 24 Apr 2023
at 21:45
  • msg #688

Re: Within the Asteroid II

Shukhunaar:
"HELP!!!"Shukhunaar shouts, "I don't know how to deal with the strange burn in Billy's back!"

Laser wounds are beyond his comprehension, he goes to try and staunch the bleeding but the cauterised laser wound confuses him.


Talia, a Doctor, knelt down beside them and opened her medical bag.

"I'll work on him, Shukhunaar. You help me get him out of his Vacc suit, then go keep Lexi alive until I can get to her!"

She opened her Doctor's kit and started injecting Billy with a hypospray to try and stabilise him.
This message was last edited by the GM at 20:18, Tue 25 Apr 2023.
Linus Spruance
player, 740 posts
Ex-Navy Starman
9986A7
Tue 25 Apr 2023
at 17:41
  • msg #689

Re: Within the Asteroid II

"Pack of thieves? What are you on about? You put your weapon away and we won't need to shoot at you." Linus stood his ground.
Angus McStubbin
player, 256 posts
ex-Belter
A67B68
Tue 25 Apr 2023
at 18:32
  • msg #690

Re: Within the Asteroid II

With his shotgun pointed toward the enemy, Angus moved into cover and kept it aimed at where the doctor had hidden.
Dr. Lurushar Gilenkaar
NPC, 51 posts
Scientist-Anthropologist
688A97
Tue 25 Apr 2023
at 20:39
  • msg #691

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 690):

Ignoring Linus' pleas for sanity (for now), Dr. Gilenkaar aimed his carbine at Angus and fired again. The bullet ricocheted off the bulkhead and zoomed past Angus.

13:20, Today: GM, on behalf of Dr. Lurushar Gilenkaar, rolled 5 using 2d6 with rolls of 4,1.

Movement is simultaneous and comes before attacks. Attacks are also simultaneous so go ahead and post attacks now! If you do not attack and stay completely behind cover you cannot be attacked in turn. If you attack from cover it adds -4. So as he's exposed to make an attack then you can attack back at -4.=.

This message was lightly edited by the player at 20:39, Tue 25 Apr 2023.
Angus McStubbin
player, 257 posts
ex-Belter
A67B68
Tue 25 Apr 2023
at 20:34
  • msg #692

Re: Within the Asteroid II

In reply to GM (msg # 691):

15:31, Today: Angus McStubbin rolled 11 using 3d6 with rolls of 2,4,5.  damage.

15:31, Today: Angus McStubbin rolled 6 using 2d6-4 with rolls of 6,4.  to hit.


When the doctor popped up to shoot, Angus fired instantly and pumped to reload as soon as it went off, and ducked for cover from the splinters, and popped back to prepare to shoot at first sight!
GM
GM, 1656 posts
Game
Master
Sun 7 May 2023
at 21:01
  • msg #693

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 692):

Seeing this wasn't gaining him much, the traitor Dr. Gilenkaar took off for the rear lock in order to escape.

Ref's Note: Angus/Linus can pursue. Or Angus can take a shot at -2 as he is no longer under cover.
This message was last edited by the GM at 21:01, Sun 07 May 2023.
Angus McStubbin
player, 258 posts
ex-Belter
A67B68
Sun 7 May 2023
at 21:12
  • msg #694

Re: Within the Asteroid II

Angus fires at the running doctor!

16:11, Today: Angus McStubbin rolled 9 using 3d6 with rolls of 2,2,5.  damage.

16:11, Today: Angus McStubbin rolled 10 using 2d6-2 with rolls of 6,6.  to hit.

GM
GM, 1657 posts
Game
Master
Sun 7 May 2023
at 21:17
  • msg #695

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 694):

Hitting him in the rear thigh, he missed hitting the backpack PLSS. The pellets punched through the tough Vacc Suit material and Gilenkaar went down.

Ref Note: My house rule is all damage dice on the first hit goes to a random physical attribute. If one attribute is reduced to zero, the target is briefly unconscious/incapacitated if they fail an END check.
Angus McStubbin
player, 259 posts
ex-Belter
A67B68
Sun 7 May 2023
at 21:25
  • msg #696

Re: Within the Asteroid II

Angus pumps the gun while he advances, gun on Gilenkar! "Don't move or you're dead!"
Dr. Lurushar Gilenkaar
NPC, 52 posts
Scientist-Anthropologist
688A97
Sun 7 May 2023
at 21:31
  • msg #697

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 696):

The man moaned but remained down and not moving.
Angus McStubbin
player, 260 posts
ex-Belter
A67B68
Sun 7 May 2023
at 21:33
  • msg #698

Re: Within the Asteroid II

Angus, gun pointed at Gilenkar, kicks the gun away from him.
GM
GM, 1658 posts
Game
Master
Wed 24 May 2023
at 22:29
  • msg #699

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 698):

The doctor remained down. Angus could see he had on a radio earpiece.

Over in the Sky Raider ship, Dr. Talia tried to save Billy and managed to stabilise him. Lexi lay nearby, bleeding out. She also had a radio earpiece.
Shukhunaar
player, 67 posts
Barbarian
D6844A
Thu 25 May 2023
at 22:53
  • msg #700

Re: Within the Asteroid II

Shukhunaar does not know much about medicine, but he does know applying all his strength to a wound to staunch the bleeding sometimes buys enough time for it to clot naturally. He applies pressure to Lexi's wounds, hoping to buy enough time for Talia to help.
"Ancestors, guide my hands, keep Lexi breathing" he mutters.

He ignores Lexi's earpiece as he is unsure how it works and doesn't want to break it.
Angus McStubbin
player, 261 posts
ex-Belter
A67B68
Fri 26 May 2023
at 11:20
  • msg #701

Re: Within the Asteroid II

Angus removes the earpiece from the doctor, he installs it in his ear to listen in to what is going on.
Linus Spruance
player, 741 posts
Ex-Navy Starman
9986A7
Fri 26 May 2023
at 15:36
  • msg #702

Re: Within the Asteroid II

Linus came over to check on Gilenkar.

"What was all that about, idiot?" he asks him.
Dr. Lurushar Gilenkaar
NPC, 53 posts
Scientist-Anthropologist
688A97
Fri 2 Jun 2023
at 22:32
  • msg #703

Re: Within the Asteroid II

The doctor regained consciousness. "Don't... don't kill me. We... Kalanaru paid us. To sabotage you getting off this ship.

"They are here. Here now. They are looking for your camp. Haven't found it yet."

Angus McStubbin
player, 262 posts
ex-Belter
A67B68
Fri 2 Jun 2023
at 22:43
  • msg #704

Re: Within the Asteroid II

"Tell me doc, why the hell shouldn't I kill you? After all, you just tried to kill us! We might let you live, if you tell us where they are. Oh, don't move, my shotgun might go off by accident." he grinned.
GM
GM, 1661 posts
Game
Master
Fri 2 Jun 2023
at 22:46
  • msg #705

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 701):

Angus heard from the earpiece, "...say again your position? Unable to read you. This is the Inquisitor. Come in, do you read?"

This was very bad. The Inquisitor was hired to bring the expedition here weeks ago, then the ship's Captain had turned against them and Jumped back out (probably to Saulente) once the location of the Sky Raider mothership was known. It was obviously back.

Now it was obvious what happened: the rapacious illegal art collector, Eneri Kalamanru, had subverted the ship to return to Saulente with the location of the Sky Raiders mothership in order to gain the location. Pick up Kalanaru, then return to the mothership to claim it and loot it. His agents in the expedition (Lexi and Dr. Gilenkaar, apparently) were there to keep tabs on them while Kalamanru returned.

The expedition did not have a lot of options. They could probably hide out somewhere on the gargantuan ship, hoping they wouldn't be discovered. Repairing the drives on Angus' Seeker was and then jumping for Saulente was an option. (Although it would be above passenger capacity one week wouldn't be a problem.) Or, making the Sky Raider scout ship operational again. They had also repaired one of the Cutters and hidden it on the surface but it was not Jump capable.
Angus McStubbin
player, 263 posts
ex-Belter
A67B68
Fri 2 Jun 2023
at 22:51
  • msg #706

Re: Within the Asteroid II

Angus hands the earpiece to Linus, "They're coming for us Linus, listen in."
Linus Spruance
player, 742 posts
Ex-Navy Starman
9986A7
Sat 3 Jun 2023
at 11:27
  • msg #707

Re: Within the Asteroid II

Linus took it, looked a bit suspiciously at it, and held it near his ear.
GM
GM, 1662 posts
Game
Master
Sun 11 Jun 2023
at 05:32
  • msg #708

Re: Within the Asteroid II

The radio backed up what he said. The ship that had abandoned them was back. Presumably after picking Kalamanaru up at Saulente, then bringing him back. They hadn't landed a search party, yet, but they would and soon. The only place Linus knew they could gain entry was the same place they had: the bottom of an impact crater not too far from the ag module where the village was located.
GM
GM, 1663 posts
Game
Master
Tue 20 Jun 2023
at 04:32
  • msg #709

Re: Within the Asteroid II

Angus McStubbin:
Angus hands the earpiece to Linus, "They're coming for us Linus, listen in."


Over their own radios, Angus heard Talia asking him, "can we fix your ship? Enough to take us all out of here?"
Angus McStubbin
player, 265 posts
ex-Belter
A67B68
Tue 20 Jun 2023
at 11:59
  • msg #710

Re: Within the Asteroid II

"I think, but I'm not sure. We have traitors in our midst, and the bad guys are here too!"
Prof. Lorain Messandi
NPC, 268 posts
Scientist
69ABA8
Sat 22 Jul 2023
at 22:30
  • msg #711

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 710):

Talia replied she was patching in Lorain back at base camp, so the expedition leader could consult.

"Angus, Linus, is there enough room on your ship for 12? Is it operational? Can we fix it?"
Shukhunaar
player, 69 posts
Barbarian
D6844A
Sun 23 Jul 2023
at 12:21
  • msg #712

Re: Within the Asteroid II

Shukhunaar looks at the other and asks "Are you going on a long journey? Will these vessels truly take you away from here? They look so...small."
Angus McStubbin
player, 270 posts
ex-Belter
A67B68
Sun 23 Jul 2023
at 12:33
  • msg #713

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 712):

"We're trying to go Shukhunaar, hopefully. Not sure how many we can fit Professor Messandi, it will be tight, of that I am sure!" He tells Lorain.
Prof. Lorain Messandi
NPC, 269 posts
Scientist
69ABA8
Fri 11 Aug 2023
at 05:20
  • msg #714

Re: Within the Asteroid II

Over the radio, Lorain replied,

"If we can make your ship operational, let's do so.

"The camp here is all packed up. We're leaving most of the gear. Just taking data and some artefacts. We have the route you sent us. Should be safe."

Angus McStubbin
player, 271 posts
ex-Belter
A67B68
Fri 11 Aug 2023
at 11:28
  • msg #715

Re: Within the Asteroid II

After the bad guys are secured or dead, Angus goes back to fixing the drives of his ship.

07:27, Today: Angus McStubbin rolled 12 using 2d6+2 with rolls of 6,4.  engineering.
Shukhunaar
player, 70 posts
Barbarian
D6844A
Fri 11 Aug 2023
at 16:34
  • msg #716

Re: Within the Asteroid II

"I wish you well in your travels. Do you think there will be outsiders coming to rob my people?" Shukhunaar asks. He checks how many shells the wondrous pump-loaded gun has.
Angus McStubbin
player, 272 posts
ex-Belter
A67B68
Fri 11 Aug 2023
at 17:03
  • msg #717

Re: Within the Asteroid II

Angus, talking back over his shoulder as he worked, replies. "Most likely Shukhunaar, most likely. What do you think Linus?"
Linus Spruance
player, 744 posts
Ex-Navy Starman
9986A7
Fri 11 Aug 2023
at 19:34
  • msg #718

Re: Within the Asteroid II

"Almost certainly, alas," said Linus.
Shukhunaar
player, 71 posts
Barbarian
D6844A
Sat 12 Aug 2023
at 22:19
  • msg #719

Re: Within the Asteroid II

"I will return to my village and tell them. We shall prepare." Shukhunaar sounds solemn as he prepares for life without his friends from the outside.
Angus McStubbin
player, 273 posts
ex-Belter
A67B68
Sat 12 Aug 2023
at 22:31
  • msg #720

Re: Within the Asteroid II

"Hey Linus, without these two, how many of us are there? We have room to squeeze Shuk in if he wants to go?" Angus asks Linus.
Linus Spruance
player, 745 posts
Ex-Navy Starman
9986A7
Sun 13 Aug 2023
at 10:59
  • msg #721

Re: Within the Asteroid II

"Probably," said Linus.

"But it's a big step for him and he may never be able to return."
Angus McStubbin
player, 274 posts
ex-Belter
A67B68
Sun 13 Aug 2023
at 11:04
  • msg #722

Re: Within the Asteroid II

"True, but it gives him options for the future." Angus replies.
Shukhunaar
player, 72 posts
Barbarian
D6844A
Wed 16 Aug 2023
at 19:45
  • msg #723

Re: Within the Asteroid II

"It would be a great honour to join you in a journey to the stars. Please let me check with my elders if I can be spared for this great privilege."

Shukhunaar seems humbled by your offer.
GM
GM, 1669 posts
Game
Master
Mon 21 Aug 2023
at 22:39
  • msg #724

Re: Within the Asteroid II

Shukhunaar:
"It would be a great honour to join you in a journey to the stars. Please let me check with my elders if I can be spared for this great privilege."

Shukhunaar seems humbled by your offer.


The response took a few minutes. Shukhunaar's elders were in favour with the idea. The village was made up of dissidents from the other descendants of the Sky Raiders. His people believed as part of their religion that they were on a starship of some kind, and there were other worlds out there. Therefore if Shukhunaar wished to travel with the "outsiders" and report on what lies beyond the walls of their home, they would welcome it. In the mean time, they would camouflage their own existence, shutting down the elevator that connected them directly to the main transit shaft so that they would not be so easily discovered by the other hostile outsiders.
Shukhunaar
player, 73 posts
Barbarian
D6844A
Tue 22 Aug 2023
at 10:46
  • msg #725

Re: Within the Asteroid II

Shukhunaar takes note of the elders' wisdom.

"I will gladly journey with you. Let me see what is among the many stars."
GM
GM, 1670 posts
Game
Master
Fri 25 Aug 2023
at 04:39
  • msg #726

Re: Within the Asteroid II

Arrangements were made for Shukhunaar to communicate with his Elders and his tribe. If they needed to move from the village for some reason, a rendez-vous or meeting place was set in another module. He could go there and wait for contact, or leave a note.

In the mean time, Angus fixed the Seeker's J-2 engines. With the help of Billy (Merchant engineer), Hanno (Scout) and Lucky Jack (a fellow Belter) this did not take long. It was a bit of a long shot but with some upgrades to the Yuriy Gagarin's life support system and a half-dozen salvaged low berths they take all the expedition members, plus Shukhunaar, could travel for at least a couple weeks. This would get them to Saulente, 2 parsecs distant.

The expedition began their last trip to shuttle personnel, supplies and samples to the Seeker. Angus (with Hanno as Gunner/copilot, Billy and Lucky Jacks as Engineers) prepped the ship for liftoff.

Suddenly, they received a distress call from the expedition: they were being attacked! They'd been following the path that the scouting group had pioneered and were in the next module over, an abandoned agricultural module overgrown with immense spiderweb-like structures. The entrance to the tunnel to the docking bay was in the courtyard of a fortress or palace of some kind. "Help! We're in the ag module next door... almost at the fortress, and then we got hit by a wave of..." Then the transmission was cut off.
Angus McStubbin
player, 275 posts
ex-Belter
A67B68
Fri 25 Aug 2023
at 12:28
  • msg #727

Re: Within the Asteroid II

In reply to GM (msg # 726):

Angus grabs his shotgun and extra ammo, if there is an extra one, he'll arm Shuk with one too! "It sounded life or death, we got to hurry! Lead the way Shuk!"
Linus Spruance
player, 746 posts
Ex-Navy Starman
9986A7
Fri 25 Aug 2023
at 12:51
  • msg #728

Re: Within the Asteroid II

Linus was busy organising all the supplies. Even quartermasters have their uses upon occasion.
Shukhunaar
player, 74 posts
Barbarian
D6844A
Fri 25 Aug 2023
at 20:19
  • msg #729

Re: Within the Asteroid II

"Let's run! I know the quickest route" Shukhunaar exclaims, trying to get everybody moving. He makes sure the shotgun is loaded and starts running towards the fight.
Angus McStubbin
player, 276 posts
ex-Belter
A67B68
Fri 25 Aug 2023
at 20:25
  • msg #730

Re: Within the Asteroid II



Angus follows just as fast as he can!
GM
GM, 1671 posts
Game
Master
Thu 31 Aug 2023
at 19:59
  • msg #731

Re: Within the Asteroid II

The expedition was currently split into two groups. The group that was prepping the Yuriy Gagarin consisted of Angus, Shukhunaar, Linus, Jerri, Lucky Jack and Hanno. The rest of the expedition was engaged in ferrying equipment and samples from their base to the ship.

The team sprinted down the tunnels and corridors linking the docking bay to the ag module as a kind of backdoor route. They emerged from the tunnel mouth into the centre courtyard of the abandoned castle or palace. The rest of the expedition was supposed to meet them there, using the grav sleds to move gear and equipment.

Once they climbed out into the courtyard, their comms registered an incoming message. "This is Lorrain. We got ambushed close to where we entered the ag mondule. Looks like a mixture of locals and mercenaries hired by Kalamanru! They have a lot of guns! Hurry, quick!"

The infamous smuggler and black market arms and art dealer Enari Kalamanaru was obsessed with finding the fabled treasure hoard of the vanished Sky-Raiders. He had started secretly tracking the group months ago and many parsecs away on Mirayn, a subsector over, as they were part of an academic expedition that successfully located a Sky Raiders site there. Later, he continued dogging them as they followed leads to a failed Sky Raiders colony on Qarant. From there, his agents had waited until the derelict Sky Raider mothership was located in deep space and then he struck. The Inquisitor, the ship they'd chartered to locate and deliver to the mothership, mutinied and Jumped out, presumably to tell Kalamanaru where to find them. Not only had he subverted their chartered ship, he'd managed to put a couple of sleeper agents on the expedition itself, Lexi Garcia and Dr. Gilenkaar.

Presumably before they were subdued they'd reported to Kalamanru the route the expedition would take from their base to their ship.

The reaction team consisted of Angus, Linus, Shukhunaar and Jerri Marenda (a cutter pilot) and Hanno, a Scout. Everyone but Hanno and Shukhunaar were equipped with grav belts; Hanno would fly Shukhunaar on a grav sled. Jerri was armed with a rifle, Hanno with an auto-rifle. They were in the overgrown courtyard of a kind of palace, entrance to the tunnel to the ship docking bay at their feet. Four passages led out of the courtyard, one was a marked route. A few minutes flying would bring them to where their friends were pinned down.
Angus McStubbin
player, 277 posts
ex-Belter
A67B68
Thu 31 Aug 2023
at 20:10
  • msg #732

Re: Within the Asteroid II

In reply to GM (msg # 731):

Head for the party to save them, or try to.
Hanno Sakawa
NPC, 43 posts
Ex-Scout
9AB886
Fri 1 Sep 2023
at 06:20
  • msg #733

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 732):

Hanno stowed his auto-rifle on the sled. "Shukhunaar, you're with me."
'Lucky Jack' McIntyre
NPC, 87 posts
ex-Belter
A88785
Fri 1 Sep 2023
at 06:21
  • msg #734

Re: Within the Asteroid II

In reply to GM (msg # 731):

Over the comms, Lucky Jack signalled them from the ship. "Want me to keep an eye on the entrance to the docking bay? Or keep working?"
Angus McStubbin
player, 278 posts
ex-Belter
A67B68
Fri 1 Sep 2023
at 11:57
  • msg #735

Re: Within the Asteroid II

In reply to 'Lucky Jack' McIntyre (msg # 734):

"Can you do both?" Angus asks over comms. They might need to escape quickly! So maybe he should keep working? Or will they sneak in and steal his ship?
Linus Spruance
player, 747 posts
Ex-Navy Starman
9986A7
Fri 1 Sep 2023
at 12:13
  • msg #736

Re: Within the Asteroid II

"You keep working, I'll stand guard," said Linus, grabbing a shotgun.

"I can stow the rest when we're moving if I have to."
Shukhunaar
player, 75 posts
Barbarian
D6844A
Fri 1 Sep 2023
at 19:46
  • msg #737

Re: Within the Asteroid II

Shukhunaar checks his shotgun, and then gets on the grav scooter behind Angus.

"Ready to ride with you!"
Angus McStubbin
player, 279 posts
ex-Belter
A67B68
Fri 1 Sep 2023
at 19:56
  • msg #738

Re: Within the Asteroid II

"Hanno is safe too Shuk!" he shrugs with a smile and heads for their trapped friends. He goes as fast as he safely can to get there before it was too late!
GM
GM, 1672 posts
Game
Master
Tue 12 Sep 2023
at 05:26
  • msg #739

Re: Within the Asteroid II

The small group flew up and out of the courtyard, setting a course to where their friends were fighting for their lives.

Right now, the expedition they were attempting to relieve was pinned down in the small shed-like building atop the freight elevator that had brought them up from below. The enemy seemed to be a squad of mercenaries, hiding in the woods surrounding the building. As well, they were behind (or below) them, blocking the elevator from moving, cutting off their escape in that direction. They didn't seem to be using heavy weapons, likely to preserve any treasure the expedition had with them.

As the mercs knew there was a crew working on the ship they were likely on the lookout for an aerial attack. "Death from above" was therefore possible but very risky. They could land and try to attak the mercs from behind in the woods. Or, there was an emergency shaft 500m away under a hill. This would get them down into the complex below them, perhaps to take out the team that was blocking the elevator from moving.

They had a couple of potential options, but they needed to decide quickly.
Angus McStubbin
player, 280 posts
ex-Belter
A67B68
Tue 12 Sep 2023
at 11:34
  • msg #740

Re: Within the Asteroid II

In reply to GM (msg # 739):

"Lets unblock the elevator retreat so we can get out of here! Let's move quick!" Angus says to the others.
GM
GM, 1672 posts
Game
Master
Mon 18 Sep 2023
at 17:36
  • msg #741

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 740):

The group located the emergency access shaft. They could use it and come up behind the enemy blocking the elevator. The trapped expedition could be evacuated this way but because it seemed to be a stairwell most of their equipment and samples would need to be left behind.
This message was last updated by the GM at 17:36, Mon 18 Sept 2023.
Hanno Sakawa
NPC, 44 posts
Ex-Scout
9AB886
Mon 18 Sep 2023
at 17:39
  • msg #742

Re: Within the Asteroid II

In reply to GM (msg # 741):

Hanno landed the grav sled carrying Shukhunaar and himself by the small concrete building that covered the emergency access shaft. He readied his autorifle. "Who's taking point?"
Angus McStubbin
player, 281 posts
ex-Belter
A67B68
Mon 18 Sep 2023
at 20:15
  • msg #743

Re: Within the Asteroid II

"I'll lead the way" Angus says and leads the way, as quiet and careful as he can go, quickly!
Shukhunaar
player, 76 posts
Barbarian
D6844A
Tue 19 Sep 2023
at 20:25
  • msg #744

Re: Within the Asteroid II

"I have your back" Shukhunaar says as he steps off the sled and readies his shotgun.
Angus McStubbin
player, 282 posts
ex-Belter
A67B68
Wed 20 Sep 2023
at 10:41
  • msg #745

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 744):

Angus smiles to their new friend and heads off toward the conflict low and fast, they had to get there before it was too late.
GM
GM, 1673 posts
Game
Master
Thu 21 Sep 2023
at 17:44
  • msg #746

Re: Within the Asteroid II

They proceeded 30m down the emergency stairwell to the gravitational "transition" zone. Once re-oriented, they continued another 30m until they reached the top floor of the living/command levels of this facet of the agricultural module. They had been told the elevator was being blocked at the top level. It was unknown how many enemies there were.

After countless metal steps they finally reached the door to the top quarters/command level. The dust at the bottom of the metal door looked disturbed, as if it had been opened, then closed.
Angus McStubbin
player, 283 posts
ex-Belter
A67B68
Thu 21 Sep 2023
at 18:02
  • msg #747

Re: Within the Asteroid II

Angus throws up his hand and points to the disturbed dust at the bottom of the door. He then looked for traps on the door, hopefully Shuk will help, he's probably better at it than Angus. Then he points back down the stairs for the rest of them in case there was an ambush set for them too. Then squat next to the wall, and ease open the door to see beyond! If it seems to be trap free.
Shukhunaar
player, 77 posts
Barbarian
D6844A
Fri 22 Sep 2023
at 20:59
  • msg #748

Re: Within the Asteroid II

Shukhunaar looks for things that may trip or things that will make a noise, and listens carefully for any noises, and tries to smell if there is any disturbance to the usual airflow.
GM
GM, 1674 posts
Game
Master
Thu 5 Oct 2023
at 18:54
  • msg #749

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 748):

The door opened into the emergency stairwell where they were located. It had a panic-bar on the inside (so it could be quickly released in an emergency) and in the stairwell there was a pull-handle. They were not usually locked although they could be magnetically sealed.

Shukhunaar thinks there is something tied to the panic bar on the other side of the door, or else the door itself. If they pulled on it, it might trigger a trap. One option was try to disarm it somehow. As this was the "top" level of the command/quarters decks they could go around by going down one (or more) decks and then try to find a way back up. Or just go through the door and hope there was no trap.
Shukhunaar
player, 78 posts
Barbarian
D6844A
Thu 5 Oct 2023
at 22:27
  • msg #750

Re: Within the Asteroid II

"They've tied something to the bar on the other side. Do you want to try disarming their trap, or do you want to spend time going down and up a level?" Shukhunaar asks.
Angus McStubbin
player, 284 posts
ex-Belter
A67B68
Fri 6 Oct 2023
at 09:54
  • msg #751

Re: Within the Asteroid II

"Which will take less time? Will the other way be trapped too? I think if we set it off accidently it will be bad for us."

What do we roll for boss?
GM
GM, 1675 posts
Game
Master
Fri 6 Oct 2023
at 18:23
  • msg #752

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 751):

Going straight through the steel door would be quicker, and not attempting to disarm any traps would be quickest. To go down and then across-deck to try and find a way back up would take more time.

Referee's Note: What you throw depends on your approach. If it's brute force, then based on STR. If it's more finesse then Mechanical plus maybe DEX. And in the original rules it seems assumed the referee would do all rolling! I'm not necessarily going to insist, but worth noting.
Angus McStubbin
player, 285 posts
ex-Belter
A67B68
Fri 6 Oct 2023
at 18:51
  • msg #753

Re: Within the Asteroid II

In reply to GM (msg # 752):

No mechanical, no bonus for dex.
Hanno Sakawa
NPC, 45 posts
Ex-Scout
9AB886
Wed 11 Oct 2023
at 16:51
  • msg #754

Re: Within the Asteroid II

Being a Scout, Hanno said, "er, I've bent some tin here and there. No expert, mind. I guess I could take a look at circumventing the trap? A laser would really help right now!"
Angus McStubbin
player, 286 posts
ex-Belter
A67B68
Wed 11 Oct 2023
at 16:57
  • msg #755

Re: Within the Asteroid II

"Sadly I only have a shotgun, any way to see what is on the other side? A mirror or polished metal we can look through a crack, or just stand back and slam it open? Time is short." Angus tells Hanno and Shuk.
Shukhunaar
player, 79 posts
Barbarian
D6844A
Wed 11 Oct 2023
at 21:27
  • msg #756

Re: Within the Asteroid II

Shukhunaar takes a deep breath and shoves the door as hard and fast as possible, hoping to smash through any trap so fast he doesn't get hurt.
Angus McStubbin
player, 287 posts
ex-Belter
A67B68
Wed 11 Oct 2023
at 21:45
  • msg #757

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 756):

Angus is shocked when Shuk slammed the door before he could! He figured they both had the same idea, time was short, their friends would die if they didn't get there soon!
GM
GM, 1678 posts
Game
Master
Thu 19 Oct 2023
at 21:57
  • msg #758

Re: Within the Asteroid II

Grabbing the door handle, Shukhunaar gave a mighty pull.

The metal door slammed open. They saw that a tripwire had been fastened to the inner panic bar, then stretched to the ceiling. It pulled free from something attached inside and above the doorframe with a metallic click and "ping!". An armed fragmentation grenade dropped to the deck and rolled a little father inside, maybe a meter.

Someone could kick the grenade further inside, close the door and hope that absorbs the blast, grab it and throw it down the stairwell's central opening shaft, of just jump/duck out of the way.

Checks with a bonus for high DEX seem appropriate, depending on what you'd like to do.
This message was last edited by the GM at 22:58, Thu 19 Oct 2023.
Angus McStubbin
player, 291 posts
ex-Belter
A67B68
Fri 20 Oct 2023
at 11:19
  • msg #759

Re: Within the Asteroid II

Angus drops down on the steps as flat as he can below the level of the floor and covers his head and prays, knowing there is nothing he can do!
This message was last edited by the player at 11:20, Fri 20 Oct 2023.
Shukhunaar
player, 81 posts
Barbarian
D6844A
Fri 20 Oct 2023
at 12:39
  • msg #760

Re: Within the Asteroid II

Shukhunaar tries to throw the cursed object down the stairwell, and throws it with a keen eye.

OOC: 13:38, Today: Shukhunaar rolled 10 using 2d6 with rolls of 5,5.  Shukhunaar dex.
GM
GM, 1680 posts
Game
Master
Tue 31 Oct 2023
at 22:22
  • msg #761

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 760):

He skillfully lofted the deadly metal sphere down the open shaft space in the middle of the stairwell. Everyone took cover. There was a loud "BANG!" that left everyone's ears ringing and the metal stairs rattled due to the shockwave. But the stairs held and no shrapnel penetrated to where they were.

The door swung open, showing a lit corridor with office or quarters opening on either side.
This message was last edited by the GM at 04:55, Wed 01 Nov 2023.
Angus McStubbin
player, 292 posts
ex-Belter
A67B68
Tue 31 Oct 2023
at 22:27
  • msg #762

Re: Within the Asteroid II

Angus rises up, readies his shotgun, and advances with the others.
Shukhunaar
player, 82 posts
Barbarian
D6844A
Wed 1 Nov 2023
at 19:32
  • msg #763

Re: Within the Asteroid II

Shukhunaar was alarmed at how loud the explosion was, much more than guns firing. He follows Angus with his shotgun and heads to rescue their comrades.
GM
GM, 1681 posts
Game
Master
Wed 8 Nov 2023
at 20:44
  • msg #764

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 763):

As the echoes of the blast faded, the picked themselves up.

Over the radio came a question, "hey, this is Lorraine. Was that you guys? That explosion that just happened? Be careful, there are bad guys on the first floor, keeping us bottled up here at the top of the elevator shaft. They are near the elevator lobby, but probably moving your way!"

Lorrain and the rest of the expedition were pinned down at the top of the elevator shaft, on the ground level the agriculture module itself. Bad guys were there as well, keeping them pinned down so they couldn't exit out into the ag module. There was a second, smaller group of mercs on the floor below (actually, there was a long connecting shaft) keeping the expedition from going back down and finding another way around.
Angus McStubbin
player, 293 posts
ex-Belter
A67B68
Wed 8 Nov 2023
at 20:57
  • msg #765

Re: Within the Asteroid II

Angus very carefully advanced from cover to cover in short runs to avoid making a target of himself, with shotgun ready!
GM
GM, 1682 posts
Game
Master
Wed 8 Nov 2023
at 21:04
  • msg #766

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 765):

There was a narrow corridor going of to the right. It led towards the main cargo elevator bank and controls rooms. This is where Lorrain thought the mercenaries were waiting to ambush anyone using the elevator.

A wider central corridor led to the crew quarters and central passenger elevators.

The left hand corridor was narrow and probably led to towards more quarters and a second smaller bank of elevators.

As they were on the top floor of the quarters/command deck, the passenger elevators would only go down to the other command/quarters decks. Only the cargo elevator would go up to the floor of the av module.
Angus McStubbin
player, 294 posts
ex-Belter
A67B68
Wed 8 Nov 2023
at 21:09
  • msg #767

Re: Within the Asteroid II

Sounds like we need to go right then. Angus signaled to the right and carefully headed that way, hoping Hanno and Shuk supported him.
Shukhunaar
player, 83 posts
Barbarian
D6844A
Thu 9 Nov 2023
at 23:39
  • msg #768

Re: Within the Asteroid II

Shukhunaar follows Angus, ready to cover him if anything starts up.
Hanno Sakawa
NPC, 46 posts
Ex-Scout
9AB886
Wed 15 Nov 2023
at 23:36
  • msg #769

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 767):

Following along with auto-rifle at low-ready, Hanno said, "we set off their booby-trap, now we're heading straight for them via the shortest route. Do you think we still have the element of surprise? Or will they be waiting for us?"
Angus McStubbin
player, 295 posts
ex-Belter
A67B68
Thu 16 Nov 2023
at 10:56
  • msg #770

Re: Within the Asteroid II

"They'll be waiting for us, can't really be helped though. Pray to your God is all I can say!" Angus kept as low as possible and kept moving forward.
GM
GM, 1683 posts
Game
Master
Thu 23 Nov 2023
at 23:13
  • msg #771

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 770):

The corridor was wide enough for 3 abreast. There were side doorways that could provide cover.

Their options for advancing included single file or 2 or 3 abreast. Likewise they could "inchworm" along by moving from doorway to doorway, using them as cover. Or else head straight for the target, the area around the valve sealing off the elevator. Lastly, they could use other side corridors to flank around a potential ambush.
Angus McStubbin
player, 296 posts
ex-Belter
A67B68
Thu 23 Nov 2023
at 23:50
  • msg #772

Re: Within the Asteroid II

"Let's use the doorways and work our way up Shuk, Hanno, you want to come with us, or flank them on the side corridor?" Angus says and asks.
Shukhunaar
player, 84 posts
Barbarian
D6844A
Fri 24 Nov 2023
at 00:50
  • msg #773

Re: Within the Asteroid II

"I will run around the side corridor, see how they like it" Shukhunaar snorts. He prepares to run down the one to the left.
GM
GM, 1684 posts
Game
Master
Fri 8 Dec 2023
at 21:00
  • msg #774

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 773):

As Shukhunaar and Hanno quickly made their way down a flanking corridor. Angus, Linus and Jerri (one of the Cutter pilots) carefully inched their way down the corridor leading to the Wide freight elevator lobby.

Finally, Angus, Linus and Jerri cautiously came to a corner. Around the corner and down about 50m was the elevator lobby. If there was an ambush this is where it would be located.

Sure enough, Shuk and Hanno looped around and slowly approached the freight lobby. Inside, they could see five mercenaries in black flak vests. Four were armed with submachineguns of the kinds referred to as "Uzis", the last armed with an auto-rifle known as an "HK21". Five were watching the corridor that they knew Angus, Linus and Jerri would be coming down and all were behind the cover of crates and bins. They were not, however, protected from attacks to the side where Shuk and Hanno were.

Just then, a powerfully-built man came up to the others. Clearly, this was their leader. He was wearing black ballistic cloth armour and was armed with an Advanced Combat Rifle, a military assault weapon that fired both 7mm caseless rounds from an upper barrel and 40mm RAM grenades from a lower barrel. "Any sign of them? They're sure taking their goddamn time!" he growled at the mercs.

As yet, they seemed to be expecting an attack from the front but were unaware they had Shuk and Hanno to their flank.
Ken Jenkins
NPC, 1361 posts
Ex-Marine Captain
67C889
Sun 10 Dec 2023
at 04:08
  • msg #775

Re: Within the Asteroid II

Ken, Blake and Jedec decided to move decisively to break the stalemate and link up to the advanced party. Under the cover of a hail of gunfire from the main party, the three slipped through an access hatch into the main elevator shaft that Jedec over road with his electronic tool kit. From there they used their grav belts to silently descend to the lobby level. Ken muttered a quick thanks to Klono for standardization which would ensure that they came out where they needed to be for the best position. After setting charges to blow the lobby door Ken grinned to his comrades and counted down from three...
Jedec Istec
NPC, 67 posts
Ex-Scout
8AAA65
Sun 10 Dec 2023
at 17:37
  • msg #776

Re: Within the Asteroid II

In reply to GM (msg # 774):

As they were planting the plastic explosives, one of the men used his comms to alert Angus, Linus, etc. what was going to happen.

"This is Jedec. We think they are in the elevator lobby. We are in the shaft and are about to blow the door. Are you in position?"
Hanno Sakawa
NPC, 47 posts
Ex-Scout
9AB886
Sun 10 Dec 2023
at 17:40
  • msg #777

Re: Within the Asteroid II

In reply to Shukhunaar (msg # 773):

Quietly, Hanno responded, "Roger... The bandits are in the elevator foyer. Their backs are to you. We are in position to flank them. Blow the doors."
Angus McStubbin
player, 297 posts
ex-Belter
A67B68
Sun 10 Dec 2023
at 17:41
  • msg #778

Re: Within the Asteroid II

"Roger, where the hell you guys come from?" Angus asks.
Ken Jenkins
NPC, 1362 posts
Ex-Marine Captain
67C889
Sun 10 Dec 2023
at 20:55
  • msg #779

Re: Within the Asteroid II

Ken replied; "We came down the elevator shaft using grav belts." He looks around, calls; "Fire in the hole," and sets off the charges.
Shukhunaar
player, 85 posts
Barbarian
D6844A
Mon 11 Dec 2023
at 18:03
  • msg #780

Re: Within the Asteroid II

Shukhunaar ducks when he hears the explosion, he wasn't expecting such a powerful blast. He shakes himself and then starts firing on the men he is flanking, hoping the pellets will hurt.
Angus McStubbin
player, 298 posts
ex-Belter
A67B68
Mon 11 Dec 2023
at 18:07
  • msg #781

Re: Within the Asteroid II

Angus begins firing his shotgun too. After he fires off 3 rounds at the mercenaries, he calls out to them."Drop your weapons and come out with your hands up! We got you surrounded!"
Ken Jenkins
NPC, 1363 posts
Ex-Marine Captain
67C889
Tue 12 Dec 2023
at 04:12
  • msg #782

Re: Within the Asteroid II

Ken will move forward with the blast as cover. He will fire his shotgun at visible foes.
GM
GM, 1687 posts
Game
Master
Wed 20 Dec 2023
at 09:47
  • msg #783

Re: Within the Asteroid II

The mercenaries found themselves attacked on three sides by a coordinated assault, including an explosion from the rear.

They were in cover from the front, that is, the direction that Angus, Linus and Jerri were firing from. But they had no cover from the sides or the rear. And, being completely surprised, took no action at first.

Referee's Note: Everyone may post an attack roll. Please combine it with a description of your action if you can!

This is Classic Traveller so each attack is either one shot or 4-round burst. Slug throwers can also use "Panic Fire" (Book 4 - Mercenary, pg. 32). This empties the magazine, but allows for 3 attacks at a -2 DM. (Technically, Angus firing his shotgun is Panic Fire.)

Your targets are all at Medium range from Angus, Shukhuunar, Linus, Hanno and Jerri and Short from Ken, Blake and Jedec. They are wearing Flak Vests (Cloth +1, that is, the protection is reduced by 1). They are positioned in Cover with regards to Angus, Jerri and Linus (-4 DM) but are not with respect to Ken/Blake/Jedec and Shuk/Hanno.

Angus McStubbin
player, 299 posts
ex-Belter
A67B68
Wed 20 Dec 2023
at 10:21
  • msg #784

Re: Within the Asteroid II

Angus aims for where they are hiding and fires his shotgun! He doesn't expect to hit anything, but they will be forced to hunker down. They would be good targets for the others!

05:19, Today: Angus McStubbin rolled 7 using 3d6 with rolls of 2,3,2.  damage.

05:19, Today: Angus McStubbin rolled 5 using 2d6-2 with rolls of 1,6.  to hit.

Shukhunaar
player, 86 posts
Barbarian
D6844A
Wed 20 Dec 2023
at 18:14
  • msg #785

Re: Within the Asteroid II

Shukhunaar boldly makes use of his flanking maneuver to blast with his shotgun, trying to take out the enemy before they can react.

OOC: 18:12, Today: Shukhunaar rolled 12 using 3d6 with rolls of 4,4,4.  shotgun damage.

18:12, Today: Shukhunaar rolled 8 using 2d6+1 with rolls of 5,2.  Shukhunaar gun combat

Ken Jenkins
player, 1364 posts
Ex-Marine Captain
67C889
Thu 21 Dec 2023
at 05:15
  • msg #786

Re: Within the Asteroid II

Ken emptied the magazine of his automatic pistol at the well-equipped leader. After firing he drew his cutlass and advanced on the leader under the cover of the confusion and gunfire.

OOC:
I'm not sure of the damage for an auto pistol. I can add in those rolls.

21:10, Today: Ken Jenkins rolled 4 using 2d6 with rolls of 1,3.  Pistol Panic Fire .

21:09, Today: Ken Jenkins rolled 4 using 2d6 with rolls of 1,3.  Pistol Panic Fire .

21:09, Today: Ken Jenkins rolled 11 using 2d6 with rolls of 5,6.  Pistol Panic Fire .

GM
GM, 1690 posts
Game
Master
Sat 23 Dec 2023
at 07:44
  • msg #787

Re: Within the Asteroid II

In reply to GM (msg # 783):

Two mercs (including the one with the LMG) were already stunned and down. That left three plus Gildinkur.

Along with Angus' shotgun blast, Jerri and Linus also fired their rifles at the mercenaries from the front. All their shots either hit the cover the men were behind, or missed altogether. This did keep the four remaining men's heads down.

From the side, Hanno and Shukhunaar opened fire. Hanno firing the entire magazine from his auto-rifle, and Shukunaar a round from his shotgun. Shukhunaar's shotgun blast hit the two closest men, as did most of Hanno's rounds as he sprayed them with his auto-rifle. Both men went down.

Emerging from the hole in the elevator door, Ken emptied his auto-pistol into Gildinkur's back. This was more than enough to bring the man down and he dropped his ACR as he collapsed. Following Ken were Blake with his carbine and Jedec with a laser carbine. Both fired and missed. The green laser beam strobed brilliantly through the smoky air.

There was one merc left standing (plus two more lying on the ground) but they held their fire, either completely overwhelmed or stunned. All of the survivors then dropped their weapons and raised their hands.

GM Note:
This message was last edited by the GM at 07:44, Sat 23 Dec 2023.
Ken Jenkins
player, 1367 posts
Ex-Marine Captain
67C889
Sun 24 Dec 2023
at 05:40
  • msg #788

Re: Within the Asteroid II

Ken walks forward with the steady pace of a veteran Marine commando as he empties his auto pistol into the mercenary leader. He recognizes the man as a key henchmen of their nemesis. It is with both personal satisfaction and tactical success that he watches the heavily armed man fall. Ken drops the auto pistol and pulls his revolver in his left hand and his trusty Marine cutlass in the right hand. He kicks away the weapons from the surrendered foes and pointing the cutlass at the unarmed mercenary orders him to kneel.

Turning to the barricade he called out. "They are all down or surrendered."
Angus McStubbin
player, 301 posts
ex-Belter
A67B68
Sun 24 Dec 2023
at 08:39
  • msg #789

Re: Within the Asteroid II

Angus moves up, gun leveled at the prisoners. "Perhaps we should maroon them here, without weapons of course. Nah, half way out, we can space them."
Shukhunaar
player, 87 posts
Barbarian
D6844A
Sun 24 Dec 2023
at 16:20
  • msg #790

Re: Within the Asteroid II

Shukhunaar grins menacingly at the captives, keeping his shotgun levelled. Let the intruders know they shouldn't mess around with the place he calls home.
GM
GM, 1691 posts
Game
Master
Thu 11 Jan 2024
at 23:44
  • msg #791

Re: Within the Asteroid II

One merc was dead, two were wounded, plus Gildinkur. Two more were uninjured.

They secured the prisoners and examined their options.

There was still a larger mercenary force keeping the rest of the expedition bottled up at the exit to the elevator at the top. They could try to fight their way through. Or, they could bring the rest of the expedition down through the elevator, through the deck they were on, and then up the emergency stairwell. That would put them outside and behind the blocking force. But most of the expedition equipment would need to be left behind. Mainly the many samples and valuable artefacts they had found and catalogued. But the many scans and computer records they had made and then backed up would be portable enough to easily carry.

GM Note: anyone grabbing the ACR or LMG?
Angus McStubbin
player, 302 posts
ex-Belter
A67B68
Thu 11 Jan 2024
at 23:52
  • msg #792

Re: Within the Asteroid II

Yes we will secure the weapons.

"What do you want to do next folks? Hit the other mercenaries, or sneak away and maroon them here? These we should take with us I think. Exact justice from them a bit later?"
This message was last edited by the player at 23:54, Thu 11 Jan.
Hanno Sakawa
NPC, 48 posts
Ex-Scout
9AB886
Fri 12 Jan 2024
at 03:23
  • msg #793

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 792):

"I say we go straight at them. We got the ACR with a grenade launcher, and the light machinegun. They won't know what hit them."
Jerri Marrenda
NPC, 20 posts
Merchant Cutter Pilot
88A768
Fri 12 Jan 2024
at 03:26
  • msg #794

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 792):

"Just go around them!

"We got what we came for. So we won't have the physical objects, the scans should be enough.

"If we delay any longer we may never be able to get out of here. Kalamanaru could have reinforcements coming."

Angus McStubbin
player, 303 posts
ex-Belter
A67B68
Fri 12 Jan 2024
at 15:26
  • msg #795

Re: Within the Asteroid II

"What do you think Shuk? Sneak out, or kill them?" he asks the local native.
Shukhunaar
player, 88 posts
Barbarian
D6844A
Fri 12 Jan 2024
at 17:10
  • msg #796

Re: Within the Asteroid II

"If you don't need the physical objects, and your memory is enough, why risk lives? The objects of my ancestors won't fill your belly or cure sickness, even if some are very pretty and will make great jewellery. Lives are far more precious. Sneak away if you can." Shukhunaar is dismissive of the objects.
Angus McStubbin
player, 304 posts
ex-Belter
A67B68
Fri 12 Jan 2024
at 17:15
  • msg #797

Re: Within the Asteroid II

"Sounds good to me, we'll slip out and maroon them here."
Ken Jenkins
player, 1368 posts
Ex-Marine Captain
67C889
Fri 12 Jan 2024
at 23:41
  • msg #798

Re: Within the Asteroid II

"We have come all this way to dump all of our physical evidence. It's not treasure but rather the physical proof of what we have found." Ken shook his head. "I say we do the same thing to the blocking force that we did to these guys. Let's go up the stairs and hit them from behind. I have experience with this type of assault."
Angus McStubbin
player, 305 posts
ex-Belter
A67B68
Sat 13 Jan 2024
at 10:31
  • msg #799

Re: Within the Asteroid II

Angus looks around, face to face, "Want to lead the way and organize the attack Ken? Lead the way then!"
Ken Jenkins
player, 1369 posts
Ex-Marine Captain
67C889
Sat 13 Jan 2024
at 23:47
  • msg #800

Re: Within the Asteroid II

Ken gave Angus a careful look. "I'm not in the Marines anymore so I am not just snapping orders. We need to do this together. Let's get the flak jackets, riffle and SMGs from the mercenaries distributed so we are as well armed as can be. Then we can duplicate what you did here against the main force. We can pin them down from the front and maneuver to take them in the rear."
Angus McStubbin
player, 307 posts
ex-Belter
A67B68
Sun 14 Jan 2024
at 10:36
  • msg #801

Re: Within the Asteroid II

"Okay, lead the way, you know how it's done, we don't. We got lucky here. Alright, let's get suited up everyone." He grabs a flak jacket and loads his shotgun back to capacity, letting others use the SMGs and rifles.
Shukhunaar
player, 89 posts
Barbarian
D6844A
Sun 14 Jan 2024
at 17:49
  • msg #802

Re: Within the Asteroid II

Shukhunaar asks to be shown how to wear the mighty armour of the intruders. He refuses to take a different gun as he's only just got used to the shotgun.
Ken Jenkins
player, 1372 posts
Ex-Marine Captain
67C889
Tue 16 Jan 2024
at 03:41
  • msg #803

Re: Within the Asteroid II

Ken will help Shukhunaar with the proper fitting of the armor. He will also check carefully if any of the mercenaries or their boss have communication devices. Perhaps they might be able to listen in on their foes. He will also give the machine gun and other captured weapons a careful check.

"Let's get up to the main party and explain the plan and choose our positions."
GM
GM, 1692 posts
Game
Master
Fri 19 Jan 2024
at 06:47
  • msg #804

Re: Within the Asteroid II

They quickly distributed weapons and moved out to the rear stairs the reaction team had come down. Hanno grabbed the ACR and 40mm RAM grenade launcher, while Jerri picked up the box-fed LMG.

Listening on on captured comms revealed that the blocking force was confused as to what was going on. They had a few minutes to turn the tables on them if they moved quickly.

Once in the stairwell, it was clear the grenade that had gone off below had compromised the metal stairs as they creaked loudly and shifted in the shaft when they put weight on them.
Ken Jenkins
player, 1373 posts
Ex-Marine Captain
67C889
Sun 21 Jan 2024
at 22:21
  • msg #805

Re: Within the Asteroid II

Ken frowned at the stairs. "We'll just have to spread ourselves out as we go up to distribute the weight. I'll have the main party open fire to distract the blocking force in case we make a lot of noise. Also once we are engaged Lorrain and the others can make some false calls over the enemy communications network to further confuse them." He looked at the others and gave a thumbs up. "Ready? Follow me!" Ken will head up the stairs carefully to get into position. He also called the main party to start the distraction fireworks.
This message was last edited by the player at 22:22, Sun 21 Jan.
Angus McStubbin
player, 308 posts
ex-Belter
A67B68
Sun 21 Jan 2024
at 22:29
  • msg #806

Re: Within the Asteroid II

Angus follows when it is clear to climb the stairs.
Linus Spruance
player, 750 posts
Ex-Navy Starman
9986A7
Mon 22 Jan 2024
at 20:49
  • msg #807

Re: Within the Asteroid II

Linus will tag along too.
Ken Jenkins
player, 1376 posts
Ex-Marine Captain
67C889
Mon 22 Jan 2024
at 23:14
  • msg #808

Re: Within the Asteroid II

Ken stopped and shook his head. "I am an idiot. We have grav belts! Let's organize them and lift up the the stairwell safely. Each person with the belt can take another so we can make this quick." Ken will rustle through his gear to grab his belt.
GM
GM, 1695 posts
Game
Master
Thu 1 Feb 2024
at 08:04
  • msg #809

Re: Within the Asteroid II

The plan was to break out the main expedition (trapped at the top of the elevator) by sending a smaller group up the side emergency stair well to outflank the mercenary blocking force. The main expedition was quickly briefed and a plan hastily put into place. Whatever they did would need to be done fast, as presumably the surviving mercs had reinforcements on the way and would sort themselves out sooner rather than later.

Although the stairs themselves were compromised and likely to fail under the weight of more than one or two at a time, grav belts were used to quickly ferry the members of the strike team (Ken, Linus, Angus, Shukhunaar, Blake, Jedec, Hanno and Jerri) to the top. This did not take time but they could hear over the enemy comms that they were starting to realise something had gone wrong with the blocking force below them.

At the top, they found their hidden grav sleds. Now they were fully grav-mobile. They were reminded how eerie and gloomy this ag module was. Vast columns of fibrous materials criss-crossed above them, partially blocking out the sun. They thought they could maybe see movement along these stalks, or in the surrounding forests, but they couldn't be sure.

The top of the shaft of the large freight elevator was a small building holding a lobby and some mechanical equipment. (The elevator platform was not raised and lowered by cables but small independently-powered redundant motors.) There were two doors, on opposite sides of the small building. The trapped expedition members said they thought there was a dozen mercs, six each covering both doors, using rocks, trees and the terrain for cover. Comms traffic indicated they were hesitating on rushing the building and digging out the trapped expedition members with grenades due to the risk of damaging the loot they were carrying. This what Kalananaru valued most. They were intending on waiting for reinforcements before rushing in.

They could see there was a gully that would allow someone to get behind one of the group of mercs and remain unseen. Or they could use the grav sleds and belts to conduct a "death from above" attack.
Ken Jenkins
player, 1380 posts
Ex-Marine Captain
67C889
Sun 4 Feb 2024
at 04:36
  • msg #810

Re: Within the Asteroid II

Ken evaluated the situation and knew that they had to make a quick decision before reinforcements arrived or the enemy became suspicious. "I think we need to go with the immediate assault using the grav belts. Do we have enough for everyone?"
Angus McStubbin
player, 313 posts
ex-Belter
A67B68
Sun 4 Feb 2024
at 10:46
  • msg #811

Re: Within the Asteroid II

"I have one." he replied as he reloaded his shotgun.
Ken Jenkins
player, 1383 posts
Ex-Marine Captain
67C889
Mon 5 Feb 2024
at 03:06
  • msg #812

Re: Within the Asteroid II

Ken made a count. "With the two Sky Raiders grav sleds and our belts we can move the whole attack force. Lead with grenades where you can. We need to stun and confuse them as much as possible. Hopefully we won't need LMG. Load up your ammo and check your gear. Let's go." Ken will head up the lift shaft.
Ken Jenkins
player, 1385 posts
Ex-Marine Captain
67C889
Sun 11 Feb 2024
at 03:46
  • msg #813

Re: Within the Asteroid II

Ken reconsiders the opposing forces and smacks his fore head. "We're not doing this in combat armor with orbital support. I was wrong about a rush working after a bit of reconnaissance. What we are going to need is to establish the laser rifle, grenade launcher and LMG under cover to provide a base of fire. It will take a little time to get the weapons set up but it will be worth it in lives saved. I need two folks to service the machine gun. One to the use the ACR grenade launcher firing HE and smoke as well as another firing firing the laser. The rest will use grav to make a flank assault once the heavy weapons are in place." He looked around and points. "We will set up the heavy weapons over there in cover. I can help. The assault force will stage over there and move forward on my command or when I join. Any questions?"
GM
GM, 1699 posts
Game
Master
Wed 21 Feb 2024
at 23:06
  • msg #814

Re: Within the Asteroid II

In reply to Ken Jenkins (msg # 813):

Their group included Ken, Linus, Angus, Shukhunaar, Blake, Jedec, Hanno and Jerri. The latter 4 volunteered to form the group that would provide covering fire with the LMG, ACR/RAM GL and laser rifle.

GM Note: obviously, these are the NPCs. If any PCs volunteer to be with this group they could be put in command.
Ken Jenkins
player, 1386 posts
Ex-Marine Captain
67C889
Thu 22 Feb 2024
at 20:34
  • msg #815

Re: Within the Asteroid II

Ken helped to get the covering fire group set up and oriented. Then he turned to the others. "Let's start moving into position and then we will have the covering group open fire."
Angus McStubbin
player, 316 posts
ex-Belter
A67B68
Thu 22 Feb 2024
at 20:40
  • msg #816

Re: Within the Asteroid II

Angus nods his head and follows orders as he knew nothing of military tactics!
GM
GM, 1700 posts
Game
Master
Thu 7 Mar 2024
at 18:01
  • msg #817

Re: Within the Asteroid II

Hanno took command of the support group. He'd not been in the military but had picked up a thing or two in the Scouts.

With Ken's help they infiltrated forward quickly and efficiently through the forest. They found perfect cover in some boulders that were concealed by overhanging branches. Satisfied the support group was optimally placed he returned to the assault group.

On Ken's signal the fire support group started raking the enemy position with MG fire, sniper fire and 40mm RAM HE and smoke rounds. Using his Scout PRIS binoulars, Hanno reported of the 4 mercenaries on the flank they were targeting 2 were dead or down, 2 were suppressed and keeping low out of sight.
Ken Jenkins
player, 1387 posts
Ex-Marine Captain
67C889
Thu 14 Mar 2024
at 22:43
  • msg #818

Re: Within the Asteroid II

With the foe suppressed Ken called out to the assault group. "Follow me and when we get close open up with the weapons in the general vicinity of the remaining foe. That will keep them heads down while we close." He got up in a low crouch and hustled forward towards the flank of the enemy position. Ken would open fire if he saw any movement.
Angus McStubbin
player, 317 posts
ex-Belter
A67B68
Thu 14 Mar 2024
at 22:47
  • msg #819

Re: Within the Asteroid II

Angus nodded to Ken and followed suit, shotgun at the ready!
Shukhunaar
player, 90 posts
Barbarian
D6844A
Sat 16 Mar 2024
at 18:22
  • msg #820

Re: Within the Asteroid II

Shukhunaar advanced, following the lead of the warriors with more experience. He was used to not firing until close range, but who knew what devilish tricks the invaders may have?
GM
GM, 1701 posts
Game
Master
Wed 20 Mar 2024
at 19:22
  • msg #821

Re: Within the Asteroid II

Using their mobility, the group exploited the hole in the mercenaries' perimeter created by the suppressive fire.

Landing, they quickly captured or killed the small number of mercs on that side. Quickly, under Ken's leadership they put pressure on the other mercs, who now risked their flanks being rolled up. The assault was so sudden that they took no casualties of their own.

The remaining dozen surviving mercs disengaged in relatively good order, leaving behind 8 dead and wounded. The mercs withdrew to a heavily-wooded area about 500m distant. That patch of woods was the base of the large ropy 2m-diameter columns that stretched for at least a kilometer or more into the dimly-lit sky. This one stretched toward one of the other "faces" of the ag chamber.

With the mercs surrounding them gone, at least temporarily, the group pinned down in the elevator building were able to make contact and verify they were free. This allowed them to start getting organised to travel to the entrance tunnel that led to the hidden docking bay.

Now the choice was to either assist the main expedition group or pursue the mercs. Once they reorganised in a few minutes, and were possibly reinforced, they could counter-attack. And this time to kill or overrun them, not just hold a blocking perimeter.
Ken Jenkins
player, 1390 posts
Ex-Marine Captain
67C889
Thu 21 Mar 2024
at 22:29
  • msg #822

Re: Within the Asteroid II

Ken congratulates the assault and covering fire groups. "Well done everyone! The Marines I commanded could not have done a better job." He considers the situation and turns to the entire group. "Let's leave the wounded here at least stabilized while the main party makes all haste to get out of here. The combat group will set up as though we are going to launch another assault. Let's get the firebase set up over there and make a lot of noise and movement off to the flank as though we are going to assault. We will keep their heads down with the machine gun until the last minute, fire smoke and then the last few people will flee using grav belts. Does that sound reasonable?"
Angus McStubbin
player, 318 posts
ex-Belter
A67B68
Thu 21 Mar 2024
at 22:49
  • msg #823

Re: Within the Asteroid II

"Sounds good, you think we can bluff them long enough to get out of here?"
Shukhunaar
player, 91 posts
Barbarian
D6844A
Fri 22 Mar 2024
at 20:26
  • msg #824

Re: Within the Asteroid II

Shukhunaar nods his head. He doesn't know what "Fire smoke" means, because the shotguns and other weapons make much less smoke than his old gun, but obviously there must be some technique to create smoke with all the guns available.
Linus Spruance
player, 755 posts
Ex-Navy Starman
9986A7
Sat 23 Mar 2024
at 10:48
  • msg #825

Re: Within the Asteroid II

"Sounds good. I'll handle the diversion if you like," said Linus. He might not be the greatest fighter but he was good at pretending...
Ken Jenkins
player, 1391 posts
Ex-Marine Captain
67C889
Sat 23 Mar 2024
at 21:15
  • msg #826

Re: Within the Asteroid II

"That sounds good Linus. Make like you are preparing of flanking assault with whoever you need to help while I man a firebase with the machine gun to keep their heads down. We don't need to force them out but just think about their own safety instead of countering attack."
This message was last updated by the player at 21:15, Sat 23 Mar.
GM
GM, 1704 posts
Game
Master
Tue 26 Mar 2024
at 17:36
  • msg #827

Re: Within the Asteroid II

Now the way was clear, the main expedition group mounted up on their grav-sleds to take them to the ship. It was prepped and ready for lift-off, and fully fueled for a Jump when it was free of the asteroid.

They again formed two groups. This time to move up on the mercs' hiding place and provide flanking fire. This would hopefully pin down the enemy until the expedition main force get away. The mercs were hiding in a patch of dark forest. This forest also was the base for one of the massive 2m thick grey fibrous stalks/columns that stretched for kilometers up into the fake sky.

Suddenly, they heard shouts from inside the forest, then panicked wild-seeming gunfire that grew in volume. It was like the mercs were shooting at something in the woods with them! But Ken and those with him knew it wasn't them, so who could be in there with them?
Ken Jenkins
player, 1392 posts
Ex-Marine Captain
67C889
Tue 26 Mar 2024
at 20:51
  • msg #828

Re: Within the Asteroid II

Ken looked at Shukhunaar as the confusion broke out amongst the mercenaries. "You know of anything native that could be attacking the mercenaries over there?"
Shukhunaar
player, 92 posts
Barbarian
D6844A
Wed 27 Mar 2024
at 23:38
  • msg #829

Re: Within the Asteroid II

"We rarely transit this one. When we do, we avoid the forests and the... I think we call them beanstalks? We avoid them as they are haunted. Don't ask me what by, I'm too young to remember the last crossing." Shukhunaar explains what he can into the translating device.
Angus McStubbin
player, 319 posts
ex-Belter
A67B68
Thu 28 Mar 2024
at 10:29
  • msg #830

Re: Within the Asteroid II

 "I suggest we take this time to get out of here too since they're a bit busy. Ken?"
Ken Jenkins
player, 1393 posts
Ex-Marine Captain
67C889
Sun 31 Mar 2024
at 01:05
  • msg #831

Re: Within the Asteroid II

Ken nods to both Angus and Shukhunaar. "Well, as long as the ghosts keep our foes busy I agree with Angus. Let's get the hell out of here. I will stay for a bit with the machine gun and make sure no one follows us."
GM
GM, 1705 posts
Game
Master
Wed 3 Apr 2024
at 22:14
  • msg #832

Re: Within the Asteroid II

The sounds of shooting and confusion continued from the wooded area. There was a crack of a grenade going off, and a small cloud of dust and debris like leaves and branches puffed out above the trees. More horrifyingly, the grey fibrous stalk began to sway and pulse a little, as if something inside was moving down it. The shooting and yelling began to die down. It looked like a couple of the mercs made it out. Either they had dropped their weapons in order to flee faster or were in no mood for a fight, they did not stop to regroup or fire at the members of the fire group, but instead kept running in separate directions.

One merc did seem to be running in their direction.
Angus McStubbin
player, 320 posts
ex-Belter
A67B68
Wed 3 Apr 2024
at 22:23
  • msg #833

Re: Within the Asteroid II

If he is not carrying a weapon any more, "We're leaving, or would you prefer to stay here?" he asked as they kept going.
GM
GM, 1706 posts
Game
Master
Thu 4 Apr 2024
at 05:42
  • msg #834

Re: Within the Asteroid II

In reply to Angus McStubbin (msg # 833):

The man, dressed in cloth armour, stopped. He dropped the rifle he was carrying and raised his hands. "Hell, just get me out of here! It's... holy shit, I never seen anything like that before!"
Angus McStubbin
player, 321 posts
ex-Belter
A67B68
Thu 4 Apr 2024
at 12:04
  • msg #835

Re: Within the Asteroid II

"Let's go then, quick! We want off this rock asap!" Angus tells him as he begins to move again!
GM
GM, 1707 posts
Game
Master
Thu 4 Apr 2024
at 22:33
  • msg #836

Re: Within the Asteroid II

Without another word the man mounted up on one of the grav sleds. "Okay, let's hit it."

Both groups RV'd at the entrance to the tunnel leading to the docking bay. They still had Gildinkur prisoner, although he had regained consciousness. He remained bound and gagged. The other surviving merc's hands were bound behind his back, and he provided no resistance.

It was some kind of old abandoned palace complex, partially overrun with foliage. Ominously, one of the beanstalks seemed to be rooted in a patch of woods in a courtyard of the palace complex.

The choice was to either all go now to the docking bay, or leave an armed party behind to delay any pursuit until they have a chance to leave.
Angus McStubbin
player, 322 posts
ex-Belter
A67B68
Thu 4 Apr 2024
at 22:40
  • msg #837

Re: Within the Asteroid II

"I think we all need to go now. Back there, they are either fighting for their lives, or they have been routed by plants like that in front of the palace. My guess is we should avoid that area like the plague! Go around giving it plenty of clearance. We going to keep going on these? Be a hell of a lot faster."
Shukhunaar
player, 93 posts
Barbarian
D6844A
Fri 5 Apr 2024
at 19:30
  • msg #838

Re: Within the Asteroid II

"The plants are definitely too dangerous. I will follow you to your ships." Shukhunaar doesn't appear to know a huge amount about the plants, but is clearly wanting to avoid them.
Ken Jenkins
player, 1394 posts
Ex-Marine Captain
67C889
Sat 6 Apr 2024
at 05:41
  • msg #839

Re: Within the Asteroid II

Ken nodded to Angus. "I agree that the mercenaries seem to be broken up for now." He looked at their captive. "Speak the truth unless you want to feed the plant. Are there any more reinforcements on the way?"
GM
GM, 1708 posts
Game
Master
Tue 9 Apr 2024
at 21:31
  • msg #840

Re: Within the Asteroid II

They were now at the entrance to the complex where the tunnel to the hidden docking bay was located.

Using the grav sleds and grav belts they were able to land in the central courtyard. There a large open valve (powered hatch) led to a 50mm tunnel. At the far end was a docking area with silo-like berths. Inside one ready for departure was Angus' Seeker. In another was an ancient Sky Raider scout craft. The expedition members got reorganised at the entrance, which was wide enough to easily admit the grav sleds and members wearing grav

It looked like a separate "beanstalk" was anchored to a patch of forest on one side of the complex. From where they were in the middle courtyard at the tunnel entrance they could not see the base. But the stalk started swaying now, like the one anchored where the woods the mercs had been hiding in.

They could see the fibrous stalk start to ripple and vibrate. Vague shapes moved under the surface. What, it was impossible to tell!

Then, noises started coming from the side of the complex where the stalk was anchored. Skittering, chittering noises...
Angus McStubbin
player, 323 posts
ex-Belter
A67B68
Tue 9 Apr 2024
at 22:19
  • msg #841

Re: Within the Asteroid II

"Let's get through there quick before it attacks us! It's is getting ready." Angus tells the others.
GM
GM, 1709 posts
Game
Master
Fri 19 Apr 2024
at 19:04
  • msg #842

Re: Within the Asteroid II

In the central courtyard, the expedition quickly got organised to transit through the wide tunnel from the abandoned "palace" to the docking bay where the ship waited. With growing concern about the threatening noises surrounding them the grav sleds towing the platforms loaded with gear and samples started off down the ramp to the open portal. The ramp was about 40m long and 5m deep at the portal.

Scuttling and chittering noises filled the halls and rooms around them getting louder and louder. Suddenly, waves of black insect-like forms about 1m across with wicked knife-like mandibles and waving sharp pointed antennae burst out of all four courtyard entrances, heading straight for the ramp and the portal!



                 | x|
       __________|x |_________
      |oOO  x             o   |
      |oo              oo     |
  ____|       ---------       |__
  x x  x ramp down-> X 0       x
  ____x x     ---------      Oo__
      |   O                OO |
      |_o________    ___oooOOO|
                 |x  |
                 | xx|

0  = Portal (a giant open circular valve not unlike a Fallout Vault entrance)
Oo = Trees/Shrubbery
X  = Expedition going through the portal.
= Bugs, Mr. Rico!
This message was last edited by the GM at 06:13, Sat 20 Apr.
Ken Jenkins
player, 1397 posts
Ex-Marine Captain
67C889
Sat 20 Apr 2024
at 22:45
  • msg #843

Re: Within the Asteroid II

Ken snarled in anger as they were attacked. He immediately threw a high explosive grenade behind into the nearest group directly behind them. "Someone throw the other grenade behind as well to slow them down. Get the shotguns going and give me the powerpack from the laser carbine. We can set that as an explosive behind us." He will run over to get started on setting up the IED.
Angus McStubbin
player, 325 posts
ex-Belter
A67B68
Sun 21 Apr 2024
at 09:20
  • msg #844

Re: Within the Asteroid II

Angus starts filling the air with shot from his shotgun, shooting at the 'bugs'.




05:22, Today: Angus McStubbin rolled 12 using 3d6 with rolls of 6,4,2.  to hit. – 12

05:22, Today: Angus McStubbin rolled 4 using 3d6 with rolls of 2,1,1.  damage. – 4

05:22, Today: Angus McStubbin rolled 8 using 2d6-2 with rolls of 6,4.  to hit. – 8

05:22, Today: Angus McStubbin rolled 0 using 2d6-2 with rolls of 1,1.  to hit. – 0

This message was last edited by the player at 09:23, Sun 21 Apr.
Shukhunaar
player, 94 posts
Barbarian
D6844A
Mon 22 Apr 2024
at 19:44
  • msg #845

Re: Within the Asteroid II

Shukhunaar starts filling the sky with lead.

[OOC: 20:43, Today: Shukhunaar rolled 6 using 2d6+1 ((1,4))]
GM
GM, 1711 posts
Game
Master
Wed 24 Apr 2024
at 20:33
  • msg #846

Re: Within the Asteroid II

The last of the expedition managed to enter the escape tunnel.

There were thumps as the grenades went off above them. It was obvious that the ramp was indefensible as the giant wolf-spiders were beginning to simply jump and climb down the sides. Their only real option seemed to be to retreat into the tunnel following the expedition, then close the vault-like valve door, sealing it behind them.
'Lucky Jack' McIntyre
NPC, 88 posts
ex-Belter
A88785
Wed 24 Apr 2024
at 20:36
  • msg #847

Re: Within the Asteroid II

In reply to GM (msg # 846):

Lucky Jack handed Ken the battery pack for his laser rifle. "Here!"

He picked up a shotgun. Chambering a round and aimed at the closest flesh-coloured spider as it scuttled down the wall of the ramp.

It exploded in a green spray of alien blood, which then started to melt whatever it came into contact with.

"Watch out, they've got some kind of acid for blood!"
Blake Renfield
NPC, 808 posts
Ex-Scout
589A46
Wed 24 Apr 2024
at 20:38
  • msg #848

Re: Within the Asteroid II

In reply to GM (msg # 846):

"I got the door!" said Blake, as he used the coloured arm-band to activate the door controls.

The round vault-like tunnel entrance door began to close, slowly.
Ken Jenkins
player, 1398 posts
Ex-Marine Captain
67C889
Wed 24 Apr 2024
at 22:38
  • msg #849

Re: Within the Asteroid II

Ken tossed the powerpack up the ramp into the front of the creatures and hopefully far enough away to not injure the party. He fired the laser to set off the explosion and hopefully gain them a few precious seconds to close the door.
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