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16:56, 24th April 2024 (GMT+0)

Combat Workings.

Posted by DM VisceriFor group 0
DM Visceri
GM, 2 posts
the Heavyhanded
the Bringer of Loot
Sun 25 Mar 2012
at 08:51
  • msg #1

Combat Workings

During combat there will be 3 phases that occur. Before Monsters, Monsters, and After Monsters. I will assign you your place in the initiative based on your current situation and on which characters were the most active in the current predicament before combat started. I will also post a MapTools map depicting your surroundings as well as you and your opponents.

You will be responsible for:
1. Declaring your target
2a. Rolling to hit, damage, and any other actions that need a die roll
2b. Copy + Pasting your spell you cast form the PHB, APHP, or CM.
3. Any RP that goes into your attack (IE Talking, descriptions of your attacks/spells, etc.)
4. Any saves that are result of an ongoing condition otherwise I will roll them for you
5. Keeping track of the bonuses that your current buffs provide

An example of combat would look like in a single player's post is this:




Van'Duun Stormhammer


Van'Duun swings his fiery greataxe overhead with a loud war cry, "Back to the depths with ya you damned abomination!"

22:52, Today: Van'Duun Stormhammer rolled 14,11,2 using d20+1,d20+6,d12+5,d4,. Hit, Dmg, +Fire Dmg.


(Make sure to label this Cleave somehow if it is one.)

22:52, Today: Van'Duun Stormhammer rolled 22,13,1 using d20+1,d20+6,d12+5,d4,. Hit, Dmg, +Fire Dmg.

(^ This would be where a second attack would come in. If you plan to cleave, always roll the second attack followed by any additional attacks)



At the end of the recap posts which will occur during the monster's turn and at the end of the round, I will post any changes to health, status ailments, ect. Good hunting!
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