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08:58, 22nd May 2024 (GMT+0)

OOC.

Posted by HeraclitusFor group 0
Chronotetro
player, 152 posts
Alias: Chronitero
Sun 11 Aug 2013
at 05:46
  • msg #325

Re: OOC

You got kids, don't'cha??  Put those little wunderkinds to work!  You- mow the lawn!  You- scavenge dinner!  You- cuddle your mother!

Bases: covered.
Heraclitus
GM, 449 posts
Character is Destiny
Sun 11 Aug 2013
at 14:00
  • msg #326

Re: OOC

Good in theory. I like the way you think.
Quiksit
player, 168 posts
Wed 14 Aug 2013
at 11:58
  • msg #327

Re: OOC

I think the kids mowing the lawn is rather immoral in context.
This isn't Tasmania.
This message was last edited by the player at 11:58, Wed 14 Aug 2013.
Crossfire
player, 176 posts
Sun 18 Aug 2013
at 06:00
  • msg #328

Re: OOC

How come I didn't get my third attack or even 3 attacks plus the surprise round? What am I missing apart from the 2 Sellecks in the hallway
Heraclitus
GM, 452 posts
Character is Destiny
Sun 18 Aug 2013
at 10:31
  • msg #329

Re: OOC

You had a surprise round, then I've started  you on Round 1. One shot surprise, one shot on CA1, now you're on CA2, your go. All clear?
Crossfire
player, 177 posts
Sun 18 Aug 2013
at 12:09
  • msg #330

Re: OOC

I see when you said next round I thought new melee round not next action, my bad
Quiksit
player, 171 posts
Wed 21 Aug 2013
at 05:29
  • msg #331

Re: OOC

Does my laser really only do d8?

I must say that really blows as a character special weapon... especially since one of the grunts in the corridor is using a 2d6 hand gun.

Can I make an appeal for it to do more... I'd even take the 2d6 as better... at least then it is a silent kind of handgun... but I am hoping it would do more than an assault rifle.
Heraclitus
GM, 456 posts
Character is Destiny
Wed 21 Aug 2013
at 12:32
  • msg #332

Re: OOC

No, your standard rifle does 1d12, however your compact version does less. I wasn't willing to give you full damage ability in something that doubles as a phone.

You guys need to remember that it only takes 5 to 6 points of damage to take someone's head off most of the time. Nothing wrong with something that does 1d8 damage, let alone 1d12.

By the way, the only reason that gun from the man in the hall did 2d6 was because he had a success on a burst. Normal damage is 1d6, which is what the other gun did. The guard squeezed off a burst, made a success. So I rolled the second one with negative modifier, which also succeeded so he got the second d6. It's not something that happens that often and one of the benefits of the automatic. More damage, less likely to hit due to inaccuracy.
Crossfire
player, 180 posts
Thu 22 Aug 2013
at 13:31
  • msg #333

Re: OOC

Ouch, last time I read this thread before I read what's happened in the game.

D6 into me. "The scum. How dare they. I am invincible". (in a dodgy Russian accent aka GoldenEye)
Heraclitus
GM, 458 posts
Character is Destiny
Thu 22 Aug 2013
at 15:05
  • msg #334

Re: OOC

Crossfire, you get 2 CM's with that last shot of yours. Make em count and update your post. You may not want to just hit him in the arm, hint hint. Although I liked the comment about their sex lives.
Crossfire
player, 181 posts
Sun 25 Aug 2013
at 02:45
  • msg #335

Re: OOC

Post amended to reflect the crit you gave me, hope it's even funnier now he's not hit in the arm anymore
Heraclitus
GM, 460 posts
Character is Destiny
Thu 29 Aug 2013
at 15:36
  • msg #336

Re: OOC

Really sorry everyone. My back is a little bloody from the constant cracking of the whip from work.

I really hate rebate run-outs.

I will try to get something in this weekend.
Crossfire
player, 182 posts
Sat 31 Aug 2013
at 04:18
  • msg #337

Re: OOC

Don't worry about us, you've got us well trained to be surprised when you do post and to expect nothing the rest of the time :P
This message was last edited by the player at 04:20, Sat 31 Aug 2013.
Hexus
player, 110 posts
Sat 31 Aug 2013
at 06:19
  • msg #338

Re: OOC

Killing me smalls....what's more important, life or this game...hmmm
Heraclitus
GM, 461 posts
Character is Destiny
Sat 31 Aug 2013
at 14:15
  • msg #339

Re: OOC

Happy Father's Day to those Aussie dads.
Crossfire
player, 183 posts
Sun 1 Sep 2013
at 01:05
  • msg #340

Re: OOC

Happy Hallmark created fathers day back at you dude
Quiksit
player, 173 posts
Tue 10 Sep 2013
at 16:29
  • msg #341

Re: OOC

Do I understand correctly that the guard just got wasted by Vibro twisting his arm in half and then discharging his owns guns into his face?

If so... fucking awesome man... and as a further note... how the hell did you do that?
Heraclitus
GM, 466 posts
Character is Destiny
Tue 10 Sep 2013
at 21:03
  • msg #342

Re: OOC

You don't mess with the Vibes.
Vibro
player, 230 posts
Tue 10 Sep 2013
at 23:48
  • msg #343

Re: OOC

I simply asked nice and politely if he would kindly go fuck himself. He was reluctant at first, but I managed to twist his arm ...
Quiksit
player, 174 posts
Wed 11 Sep 2013
at 08:42
  • msg #344

Re: OOC

Sounds like there isn't going to be another combat round.
Crossfire
player, 184 posts
Wed 11 Sep 2013
at 10:27
  • msg #345

Re: OOC

Rofl Vibes, "managed to twist his arm"
Heraclitus
GM, 467 posts
Character is Destiny
Sat 14 Sep 2013
at 00:32
  • msg #346

Re: OOC

I'd say the next couple of rounds are very important. Still have one Selleck in the hall and in two rounds one very pissed off Cal with an anti-aircraft cannon below. Woods... Still in there.
Vibro
player, 231 posts
Sat 14 Sep 2013
at 01:46
  • msg #347

Re: OOC

Are you waiting for us?  I think we are all waiting expectently to see what happens with Roboguard.
Quiksit
player, 176 posts
Sat 14 Sep 2013
at 02:05
  • msg #348

Re: OOC

I take it that Roboguard is an ex-Roboguard from the fact he wasn't listed.
Heraclitus
GM, 468 posts
Character is Destiny
Sat 14 Sep 2013
at 12:56
  • msg #349

Re: OOC

Sorry. Was making the mistake of waiting to see if Crossfire wanted to add anything again. I'll move it along.
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