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16:38, 1st May 2024 (GMT+0)

OOC.

Posted by HeraclitusFor group 0
Quiksit
player, 200 posts
Mon 21 Oct 2013
at 05:59
  • msg #400

Re: OOC

Lots of systems have three classes of weapon: Pistol, rifle and heavy weapons.
Crossfire
player, 213 posts
Mon 21 Oct 2013
at 10:58
  • msg #401

Re: OOC

I'm currently set up in a similar but more restrictive way to that Q. with 4 specific skills already, namely: rifles, sidearm, automatic & energy.

I'd love heavy weapons as well but can see the writing on the wall, in that if pistols and rifles have no synergy component and require full point buy with each weapon ... then surely rocket launchers being dissimilar to chain guns to mounted 50 cal machine guns ... I worry exactly how many skills I'm going to burn up in weapons to fit my character background.

If that's how we're gonna roll then I'm happy with it, I just wanted to confirm before I go and lay some skill rolls on ya'll.
This message was last edited by the player at 11:05, Mon 21 Oct 2013.
Vibro
player, 271 posts
Mon 21 Oct 2013
at 12:20
  • msg #402

Re: OOC

I would of thought that a generic 'firearms' skill would suffice to say 50% level, and then you would need some specialist skills. Sidearm vs rifle vs laser rifle seems a good balance. There are any number of variances eg. A laser rifle is very different to a ballistic rifle when it comes to aiming allowing for wind etc, but a laser pistol and ballistic pistol aren't necessarily as different as it is more about quick draw point and shoot.
Heraclitus
GM, 488 posts
Character is Destiny
Mon 21 Oct 2013
at 12:56
  • msg #403

Re: OOC

Crossfire's starting package was generous with skilling up his classes of firearms. And then he has specialist skills that he individually pumped up. The theory was, basic training got him to a professional level of use with just about everything, and then his continual training boosts the specialties. You've got to think of it in terms of the dynamics of the system, where 50% is proficient, 60% + is professional and over 70% is a master. Just because Quiks has gotten to over a 100%, we now have a God level of skill. Yes, Kudos is yours if you didn't have powers to boost it up. So don't fret the rest of you, he didn't really put all of his points ever into one skill, except just this last time.

This time I waited till we got to the end of the mission to hand out skill boosts, but I'm likely to be a little more frequent from here on in. Despite the 18 months it took to get there, we're early days in the grand scheme of things. You'll all have all your favorite skills over 100% by the end.

But so will your enemies!

Besides, I haven't really given anything to Hexus and Chrono, and I don't hear them complaining.
Quiksit
player, 201 posts
Tue 22 Oct 2013
at 02:55
  • msg #404

Re: OOC

I don't think Crossfire was complaining just clarifying... and it sounds like you have done the right thing anyway... establish a "Point and shoot" line... in his case a professional "Point and shoot" line of 60%... and that is what guns tend to need.

If one were actually to attempt realism the pointing and shooting is much easier than game systems make it out to be... it is the 'gumption' to pull the trigger that is difficult... most soldiers don't aim too hard... they don't really want to take life.

And most of the skill in the weapons would actually be in maintenance... not in the marksmanship... which after a certain point looks after itself.
Heraclitus
GM, 490 posts
Character is Destiny
Tue 22 Oct 2013
at 03:14
  • msg #405

Re: OOC

I know for a fact that Crossfire nooo problem with pulling the trigger.
Crossfire
player, 214 posts
Tue 22 Oct 2013
at 08:15
  • msg #406

Re: OOC

I'm not complaining, not meaning to sound complaining, not intimating, griping, implying or in any way actually complaining... just to be clear.

I'll pull the fnger out and roll sometime before we get through the 1st page of the mission.

Now what was that other frigging bonus you gave months back that I'm also supposed to apply?
Heraclitus
GM, 491 posts
Character is Destiny
Tue 22 Oct 2013
at 09:11
  • msg #407

Re: OOC

Your eyes and your fingers aint broken. Scroll back a few pages and see.
Quiksit
player, 202 posts
Tue 22 Oct 2013
at 09:42
  • msg #408

Re: OOC



Oh look a seemingly blank message...
Heraclitus
GM, 492 posts
Character is Destiny
Tue 22 Oct 2013
at 10:52
  • msg #409

Re: OOC



Odd, another seemingly blank message...

All the kids are doing it.
Quiksit
player, 203 posts
Wed 23 Oct 2013
at 10:17
  • msg #410

Re: OOC



Fuck'n hell, I forgot to put any content in my message again.
Heraclitus
GM, 494 posts
Character is Destiny
Thu 24 Oct 2013
at 12:43
  • msg #411

Re: OOC

Okay Gents and Lady, new thread now open for business. Use this opportunity for reflection and discussion within the thread.
Heraclitus
GM, 495 posts
Character is Destiny
Fri 25 Oct 2013
at 01:03
  • msg #412

Re: OOC

Hey all, I was thinking about opening up GoT for all to read. I'm not sure that Hexus or Chrono have really reached a point where they're ready for everyone to read, but I'll ask the question anyway.

Any objections, let me know. If I haven't heard anything, I'll go ahead and open up GoT first.
Vibro
player, 273 posts
Fri 25 Oct 2013
at 07:57
  • msg #413

Re: OOC

Are hexus and chrono ready for our awsomeness?
Heraclitus
GM, 496 posts
Character is Destiny
Fri 25 Oct 2013
at 08:08
  • msg #414

Re: OOC

If not, they could go blind.
Heraclitus
GM, 497 posts
Character is Destiny
Fri 25 Oct 2013
at 08:14
  • msg #415

Re: OOC

By the way, now that we're no longer in the Tutorial, let's try to keep all OOC comments in the actual OOC. I'd like to keep the game thread as clean as possible. PL's are still fine.

Thanks everyone.
Chronotetro
player, 157 posts
Alias: Chronitero
Fri 25 Oct 2013
at 13:40
  • msg #416

Re: OOC

I don't think we're ready for this jelly, but everybody's gotta man (or woman) up at some point.
Quiksit
player, 205 posts
Fri 25 Oct 2013
at 14:49
  • msg #417

Re: OOC

Hmmmmm... jelly.
Hexus
player, 116 posts
Fri 25 Oct 2013
at 15:38
  • msg #418

Re: OOC

...jam...I'm a bit afraid of my nickers showing on my thread, but hey I'll let you look.
Heraclitus
GM, 498 posts
Character is Destiny
Sat 26 Oct 2013
at 04:10
  • msg #419

Re: OOC

First up, Game of Throws open for viewing.
Quiksit
player, 208 posts
Mon 28 Oct 2013
at 04:29
  • msg #420

Re: OOC

There seems to be something wrong I can't see my Private Message to the GM....ohhhh
Quiksit
player, 211 posts
Wed 30 Oct 2013
at 10:18
  • msg #421

Re: OOC

So many blank messages:
Heraclitus
GM, 499 posts
Character is Destiny
Wed 30 Oct 2013
at 12:40
  • msg #422

Re: OOC

For the benefit of everyone, maybe your blank messages should have a little more meaning. Call me crazy...
Quiksit
player, 213 posts
Wed 30 Oct 2013
at 16:27
  • msg #423

Re: OOC

Blank messages represent private messages... it requires you to put something public there... I had nothing to say to anybody other than Vibro in that last one... well actually the person playing Vibro....
Heraclitus
GM, 501 posts
Character is Destiny
Wed 30 Oct 2013
at 20:43
  • msg #424

Re: OOC

I understood all of that. You do know that Private Messages can accomplish the same thing without involving anyone else...

Just sayin'. It was only a suggestion.
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