The System:
Everyone started roughly next to one another.
This tells me (primarily) - that everyone REALLY favored the spell-gathering landmark.
Which tells me I need to make getting spells a more consistent experience - and instead, change that landmark to something else.
Like I said: I was going to start where the tower was before I even knew about it, then I moved one square away when the landmarks appeared.
Like Talon, I wanted the variety of resources.
And I specifically wanted to live on a Mountain - I forget if I had the idea for the Fort yet or not, but certainly once I did it became a necessity, and even before that it seemed a nicely 'strange' place to live.
But, looking over the Landmarks again...
Really, the only other one that seems interesting is King Bugrem's Hill (B1), specifically the Power of Loyalty aspect (a unit makes a loyalty check, and you get skill-XP)
The rest are fairly mild temporary buffs.
I think any landmark whose special 'ability' is temporary, should probably have a consistently useful 'secondary'.
If I had chosen a place
not near either the Tower or the Hill, I would simply have ignored the landmarks entirely.
EDIT: Though, for the record, if this map had been used next game and another was used this time, I probably wouldn't settle where I did once we did get this map.
I specifically wanted to settle fairly centrally, after being fairly alone last time.
2nd EDIT: Oh, I don't think I remembered to mention!:
Regarding CPs and their opinions: I am not a fan of the 'bring a leader of the appropriate race the first time to get a boost' mechanic.
I'd accept it if the 'first time' was removed (still a one-time thing, mind, maybe 'the first time you bring' rather than 'if you bring X the first time')
I do like different groups being able to make friends with different villages.
But having to have them along the first time just seems a bit too... 'Mechanical' for lack of a better term.
I won't protest much if it's kept in, just figured I'd mention it.
This message was last edited by the player at 17:18, Sat 25 June 2016.